Rotrovio

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159 posts. Alias of BloodWolven.


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Vitals:
HP: 295/295_ AC: 32 _ T: 17 _FF: -_ Perception +12_Sense Motive +23_Init: +2_Fort: +17+2 vs. poison_Ref: +12_Will: +8 +14 vs charm and compulsion & ench_CMB: +17_CMD: 32_Speed: 40
Skills:
Acro +23_Bluff +26_Climb +24_Dip +23_Disg +23_EscArt+19_HA+11_Intim +21/23 _K (nob/O) +12/+7 _Perform +23_ Ride +14_ SoH +10_ Spell +12_ Stea +12 _Surv +5 _UMD +23_Swim +10

Thorin and Hrothgarn:
He would answer your question, "Why yes they are. It merely has a limit of how many living creatures can be transported. Since our Shadow Demon is able to transport 7 individuals, the three of you and the triceretops should not be a problem."


Vitals:
HP: 295/295_ AC: 32 _ T: 17 _FF: -_ Perception +12_Sense Motive +23_Init: +2_Fort: +17+2 vs. poison_Ref: +12_Will: +8 +14 vs charm and compulsion & ench_CMB: +17_CMD: 32_Speed: 40
Skills:
Acro +23_Bluff +26_Climb +24_Dip +23_Disg +23_EscArt+19_HA+11_Intim +21/23 _K (nob/O) +12/+7 _Perform +23_ Ride +14_ SoH +10_ Spell +12_ Stea +12 _Surv +5 _UMD +23_Swim +10

Thorin and Hrothgarn:
With a happy smile he states, "Excellent Hrothgarn! You are welcome in Dragon's Glory if you choose it be it just for this mission or for longer. Good luck on your mission. They are a roudy bunch!"

Dominique leads Thorin and Hrothgarn to the teleportation circles. "If only we can shape more than steel together!"


Vitals:
HP: 295/295_ AC: 32 _ T: 17 _FF: -_ Perception +12_Sense Motive +23_Init: +2_Fort: +17+2 vs. poison_Ref: +12_Will: +8 +14 vs charm and compulsion & ench_CMB: +17_CMD: 32_Speed: 40
Skills:
Acro +23_Bluff +26_Climb +24_Dip +23_Disg +23_EscArt+19_HA+11_Intim +21/23 _K (nob/O) +12/+7 _Perform +23_ Ride +14_ SoH +10_ Spell +12_ Stea +12 _Surv +5 _UMD +23_Swim +10

Thorin:
He holds Thorin's hand with a firm grip. "Always good to see you. How are your gadgets? That is entirely true but my insider is still unsure about that. They seem to be trying to curry favor with a Craterlord and causing chaos. I still don't know their wants. Myriana and Iris seem to want each other. Ink the shapechanger is starting a religion. The warlord John Morgrave Sorbin is looking for his sect. But the ring leader Desseer, which goes by many names, a spellcaster, looks like he is a cat playing with his food. Simply playing the role as an adventurer for now. They follow his lead. Your way in will be with Dominique, he has had dealings with them. Speaking of the devil."


Vitals:
HP: 295/295_ AC: 32 _ T: 17 _FF: -_ Perception +12_Sense Motive +23_Init: +2_Fort: +17+2 vs. poison_Ref: +12_Will: +8 +14 vs charm and compulsion & ench_CMB: +17_CMD: 32_Speed: 40
Skills:
Acro +23_Bluff +26_Climb +24_Dip +23_Disg +23_EscArt+19_HA+11_Intim +21/23 _K (nob/O) +12/+7 _Perform +23_ Ride +14_ SoH +10_ Spell +12_ Stea +12 _Surv +5 _UMD +23_Swim +10

Thorin:
Thorin Spellsplitter wrote:

Thank you!

Thorin looked at the demon and paused for a moment to consider. Deciding to err on the side of caution he replied ”To the guild.” It seemed prudent to ensure that he had all of the information needed for the mission ahead.

More than happy to handle this in whatever way works best for the story

Arthur is at the teleportation room waiting for you, working on crafting a magical item, a glowing tile of some sort. He finishes up and looks up, "Ah good Thorin. Dominique and Domanyku have not returned. Would you like to go work with them or have them meet you in Cinder. The city our loose allies have been heading to from Drother. Dominique and you will continue to foster good relations with them and report back any ways you think would be best for our use. They are presently the only other super power in this world. You haven't met any threats yet, have you?"

Please ask all the questions you might need. We can answer them in spoilers as you catch up to the others in real time. Personal Messeges or spoilers work. The only problem with spoilers is that others do read them. But those who do have not been using it as meta knowledge which I have appreciated immensely.


Vitals:
HP: 295/295_ AC: 32 _ T: 17 _FF: -_ Perception +12_Sense Motive +23_Init: +2_Fort: +17+2 vs. poison_Ref: +12_Will: +8 +14 vs charm and compulsion & ench_CMB: +17_CMD: 32_Speed: 40
Skills:
Acro +23_Bluff +26_Climb +24_Dip +23_Disg +23_EscArt+19_HA+11_Intim +21/23 _K (nob/O) +12/+7 _Perform +23_ Ride +14_ SoH +10_ Spell +12_ Stea +12 _Surv +5 _UMD +23_Swim +10

Thorin:
So many things to discuss, Arthur has told you to be careful with their unsteady balance with the Seeds of Slaughter. Though there are some fellows to call upon.

Sly his dragon turned shocker lizard.

The Dark Dragon: aka Dominique Silverstone

Domayoku the demon lord.

Our guild has been here for likely as long as their guild. Though we have been pushing forward and dealing with problems a lot faster and more direct than theirs.

Arthur wants you to make friends and allies with them but also be wary. As they are likely the only other superpower in the world.


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Vitals:
HP: 295/295_ AC: 32 _ T: 17 _FF: -_ Perception +12_Sense Motive +23_Init: +2_Fort: +17+2 vs. poison_Ref: +12_Will: +8 +14 vs charm and compulsion & ench_CMB: +17_CMD: 32_Speed: 40
Skills:
Acro +23_Bluff +26_Climb +24_Dip +23_Disg +23_EscArt+19_HA+11_Intim +21/23 _K (nob/O) +12/+7 _Perform +23_ Ride +14_ SoH +10_ Spell +12_ Stea +12 _Surv +5 _UMD +23_Swim +10

Hey Thorin, I would have happily absorbed your clan into my guild.


Vitals:
HP: 295/295_ AC: 32 _ T: 17 _FF: -_ Perception +12_Sense Motive +23_Init: +2_Fort: +17+2 vs. poison_Ref: +12_Will: +8 +14 vs charm and compulsion & ench_CMB: +17_CMD: 32_Speed: 40
Skills:
Acro +23_Bluff +26_Climb +24_Dip +23_Disg +23_EscArt+19_HA+11_Intim +21/23 _K (nob/O) +12/+7 _Perform +23_ Ride +14_ SoH +10_ Spell +12_ Stea +12 _Surv +5 _UMD +23_Swim +10

Domayoku:
I would assume that Shashanta would likely return to the guildhouse via teleporation. She has that ability right? Then she would report in her findings to Arthur.

Once that is done Arthur would have her return and make a similar contract with the witches coven. If needed he can come and make an appearance.


Vitals:
HP: 295/295_ AC: 32 _ T: 17 _FF: -_ Perception +12_Sense Motive +23_Init: +2_Fort: +17+2 vs. poison_Ref: +12_Will: +8 +14 vs charm and compulsion & ench_CMB: +17_CMD: 32_Speed: 40
Skills:
Acro +23_Bluff +26_Climb +24_Dip +23_Disg +23_EscArt+19_HA+11_Intim +21/23 _K (nob/O) +12/+7 _Perform +23_ Ride +14_ SoH +10_ Spell +12_ Stea +12 _Surv +5 _UMD +23_Swim +10

Domayoku:
With a wide charasmatic smile he claps his arm around your shoulder and asks, "You would introduce me again? I would be delited!"

I really do want to meet them again!


Vitals:
HP: 295/295_ AC: 32 _ T: 17 _FF: -_ Perception +12_Sense Motive +23_Init: +2_Fort: +17+2 vs. poison_Ref: +12_Will: +8 +14 vs charm and compulsion & ench_CMB: +17_CMD: 32_Speed: 40
Skills:
Acro +23_Bluff +26_Climb +24_Dip +23_Disg +23_EscArt+19_HA+11_Intim +21/23 _K (nob/O) +12/+7 _Perform +23_ Ride +14_ SoH +10_ Spell +12_ Stea +12 _Surv +5 _UMD +23_Swim +10

Arthur offers his hand and clasps arms with Domayoku, then a moment later they are gone.

Domayoku:
Back in Dragon's Glory headquarters. Arthur nods his head and offers, "The sight never gets old. So now with no prying eyes or ears, give me a report. Should we go to the feasting hall or towards your harem?"


Vitals:
HP: 295/295_ AC: 32 _ T: 17 _FF: -_ Perception +12_Sense Motive +23_Init: +2_Fort: +17+2 vs. poison_Ref: +12_Will: +8 +14 vs charm and compulsion & ench_CMB: +17_CMD: 32_Speed: 40
Skills:
Acro +23_Bluff +26_Climb +24_Dip +23_Disg +23_EscArt+19_HA+11_Intim +21/23 _K (nob/O) +12/+7 _Perform +23_ Ride +14_ SoH +10_ Spell +12_ Stea +12 _Surv +5 _UMD +23_Swim +10

Domayoku:
"Interesting very interesting. Well there is little else going on here. I think I will head home to get a massage and a nice hot bath. Will you stay or head back with me?"


Vitals:
HP: 295/295_ AC: 32 _ T: 17 _FF: -_ Perception +12_Sense Motive +23_Init: +2_Fort: +17+2 vs. poison_Ref: +12_Will: +8 +14 vs charm and compulsion & ench_CMB: +17_CMD: 32_Speed: 40
Skills:
Acro +23_Bluff +26_Climb +24_Dip +23_Disg +23_EscArt+19_HA+11_Intim +21/23 _K (nob/O) +12/+7 _Perform +23_ Ride +14_ SoH +10_ Spell +12_ Stea +12 _Surv +5 _UMD +23_Swim +10

Domayoku:
"Interesting, how do you suppose that?"


Vitals:
HP: 295/295_ AC: 32 _ T: 17 _FF: -_ Perception +12_Sense Motive +23_Init: +2_Fort: +17+2 vs. poison_Ref: +12_Will: +8 +14 vs charm and compulsion & ench_CMB: +17_CMD: 32_Speed: 40
Skills:
Acro +23_Bluff +26_Climb +24_Dip +23_Disg +23_EscArt+19_HA+11_Intim +21/23 _K (nob/O) +12/+7 _Perform +23_ Ride +14_ SoH +10_ Spell +12_ Stea +12 _Surv +5 _UMD +23_Swim +10

Arthur begins to leave the room and motions with his head for Domayoku to follow.

Domayoku:
Assuming we are alone in the hallway.

He whispers, "Nothing too overt, no sensitive info, we could still be watched. What did you learn?"


Vitals:
HP: 295/295_ AC: 32 _ T: 17 _FF: -_ Perception +12_Sense Motive +23_Init: +2_Fort: +17+2 vs. poison_Ref: +12_Will: +8 +14 vs charm and compulsion & ench_CMB: +17_CMD: 32_Speed: 40
Skills:
Acro +23_Bluff +26_Climb +24_Dip +23_Disg +23_EscArt+19_HA+11_Intim +21/23 _K (nob/O) +12/+7 _Perform +23_ Ride +14_ SoH +10_ Spell +12_ Stea +12 _Surv +5 _UMD +23_Swim +10

He walks over and whispers to Domayoku, "We should invest in some higher level divine casters as both guilds seem to be lacking."


Vitals:
HP: 295/295_ AC: 32 _ T: 17 _FF: -_ Perception +12_Sense Motive +23_Init: +2_Fort: +17+2 vs. poison_Ref: +12_Will: +8 +14 vs charm and compulsion & ench_CMB: +17_CMD: 32_Speed: 40
Skills:
Acro +23_Bluff +26_Climb +24_Dip +23_Disg +23_EscArt+19_HA+11_Intim +21/23 _K (nob/O) +12/+7 _Perform +23_ Ride +14_ SoH +10_ Spell +12_ Stea +12 _Surv +5 _UMD +23_Swim +10

Following along he wonders at this situation, he thinks to himself, who else will make the sacrifice? With a Will of +8, he sits back and watches, will he sacrifice minions?


Vitals:
HP: 295/295_ AC: 32 _ T: 17 _FF: -_ Perception +12_Sense Motive +23_Init: +2_Fort: +17+2 vs. poison_Ref: +12_Will: +8 +14 vs charm and compulsion & ench_CMB: +17_CMD: 32_Speed: 40
Skills:
Acro +23_Bluff +26_Climb +24_Dip +23_Disg +23_EscArt+19_HA+11_Intim +21/23 _K (nob/O) +12/+7 _Perform +23_ Ride +14_ SoH +10_ Spell +12_ Stea +12 _Surv +5 _UMD +23_Swim +10

other guildhouse:
He nods in agreement at your realization. He then adds, "It would be wonderful if they allowed teleportation but I do not have the skills to find out. I fear we would need a master wizard or artificer to find out, let alone what other features are hidden."

He nods with more understanding, "Indeed my new friend." He offers his hand and once clasped he teleports to the teleportation circle. Then to the obelisks. Then to the obelisk outside of Desseer's guild house. Then to the front of the great hall.

The great doors open wide Dominique, Ink, and Galahad see Arthur and Desseer returning.


Vitals:
HP: 295/295_ AC: 32 _ T: 17 _FF: -_ Perception +12_Sense Motive +23_Init: +2_Fort: +17+2 vs. poison_Ref: +12_Will: +8 +14 vs charm and compulsion & ench_CMB: +17_CMD: 32_Speed: 40
Skills:
Acro +23_Bluff +26_Climb +24_Dip +23_Disg +23_EscArt+19_HA+11_Intim +21/23 _K (nob/O) +12/+7 _Perform +23_ Ride +14_ SoH +10_ Spell +12_ Stea +12 _Surv +5 _UMD +23_Swim +10

other guildhouse:
With obvious confusion on his face he reiterates, "You don't have the scroll or it known to you, and yet you want to try it out? The obelisks are merely waypoints for teleporation. Was there anything else you wanted to see, experience or wish to be appraised of?"


Vitals:
HP: 295/295_ AC: 32 _ T: 17 _FF: -_ Perception +12_Sense Motive +23_Init: +2_Fort: +17+2 vs. poison_Ref: +12_Will: +8 +14 vs charm and compulsion & ench_CMB: +17_CMD: 32_Speed: 40
Skills:
Acro +23_Bluff +26_Climb +24_Dip +23_Disg +23_EscArt+19_HA+11_Intim +21/23 _K (nob/O) +12/+7 _Perform +23_ Ride +14_ SoH +10_ Spell +12_ Stea +12 _Surv +5 _UMD +23_Swim +10

other guildhouse:
Arthur states in a friendly manner, "Yes for the most part. If you were to teleport here without a certain item you would be directed to a lower detention level. Nothing too unpleasant, you might like it with Lillith in charge. Do you have a scroll, or the ability to cast teleport?" He seems to look off as if remembering some good old times.


Vitals:
HP: 295/295_ AC: 32 _ T: 17 _FF: -_ Perception +12_Sense Motive +23_Init: +2_Fort: +17+2 vs. poison_Ref: +12_Will: +8 +14 vs charm and compulsion & ench_CMB: +17_CMD: 32_Speed: 40
Skills:
Acro +23_Bluff +26_Climb +24_Dip +23_Disg +23_EscArt+19_HA+11_Intim +21/23 _K (nob/O) +12/+7 _Perform +23_ Ride +14_ SoH +10_ Spell +12_ Stea +12 _Surv +5 _UMD +23_Swim +10

He shares what he knows and even offers to have copies made and delivered when done. As you ask about teleportation he asks, "What class do you have? Are you able to use magic devices? I don't even teleport without aid, as I am not a pure spellcaster."


Vitals:
HP: 295/295_ AC: 32 _ T: 17 _FF: -_ Perception +12_Sense Motive +23_Init: +2_Fort: +17+2 vs. poison_Ref: +12_Will: +8 +14 vs charm and compulsion & ench_CMB: +17_CMD: 32_Speed: 40
Skills:
Acro +23_Bluff +26_Climb +24_Dip +23_Disg +23_EscArt+19_HA+11_Intim +21/23 _K (nob/O) +12/+7 _Perform +23_ Ride +14_ SoH +10_ Spell +12_ Stea +12 _Surv +5 _UMD +23_Swim +10

DG guildhouse:
He nods saying, "Oh I know what you mean. When we arrived here there was little to see as far as the eye could see. Come I will show you my map room." Leading the way he gets to the map room and you can see a large table set up in the middle of the room with a large map showing some 3D shapes. These shapes include the two guild houses and the few other structures in the area, including the obelisks.

He puts on a glove and with a simple point to a map on the wall the map on the table changes. It zooms out and he begins to explain what you see, "To the South is a massive ocean. To the North are great lakes of waterfalls. North West the closest change would be a forest. To the North East you can see the Dwarven Kingdom and here is their enemy invaded area."


Vitals:
HP: 295/295_ AC: 32 _ T: 17 _FF: -_ Perception +12_Sense Motive +23_Init: +2_Fort: +17+2 vs. poison_Ref: +12_Will: +8 +14 vs charm and compulsion & ench_CMB: +17_CMD: 32_Speed: 40
Skills:
Acro +23_Bluff +26_Climb +24_Dip +23_Disg +23_EscArt+19_HA+11_Intim +21/23 _K (nob/O) +12/+7 _Perform +23_ Ride +14_ SoH +10_ Spell +12_ Stea +12 _Surv +5 _UMD +23_Swim +10

DG guildhouse:
He lets his guest do as he pleases. He does offer, "I could leave you in Lillith's hands for the tour..."

Either way you get a tour by either Lillith or Lillith and Arthur.

The waterfall has many different advantages. As they have flying mounts it makes it easier to drop and use the lift rather than a runway. There are many buildings that make up the guild house. One is a massive tavern that is the main draw for any wandering players or merchants. Though there does not seem to be many here as it is as isolated as your guild hall.

"Anything else you wanted to see?"


Vitals:
HP: 295/295_ AC: 32 _ T: 17 _FF: -_ Perception +12_Sense Motive +23_Init: +2_Fort: +17+2 vs. poison_Ref: +12_Will: +8 +14 vs charm and compulsion & ench_CMB: +17_CMD: 32_Speed: 40
Skills:
Acro +23_Bluff +26_Climb +24_Dip +23_Disg +23_EscArt+19_HA+11_Intim +21/23 _K (nob/O) +12/+7 _Perform +23_ Ride +14_ SoH +10_ Spell +12_ Stea +12 _Surv +5 _UMD +23_Swim +10

At DG guildhouse:
He nods in agreement, "Yes indeed. It is amazing but your house is no slouch either. Sure it needs a bit of remodeling because of the elementals but it will be back to a shining gem soon enough." She stands and looks upon Desseer.


Vitals:
HP: 295/295_ AC: 32 _ T: 17 _FF: -_ Perception +12_Sense Motive +23_Init: +2_Fort: +17+2 vs. poison_Ref: +12_Will: +8 +14 vs charm and compulsion & ench_CMB: +17_CMD: 32_Speed: 40
Skills:
Acro +23_Bluff +26_Climb +24_Dip +23_Disg +23_EscArt+19_HA+11_Intim +21/23 _K (nob/O) +12/+7 _Perform +23_ Ride +14_ SoH +10_ Spell +12_ Stea +12 _Surv +5 _UMD +23_Swim +10

At the water waypoint:
He nods and with the hand on his shoulder they teleport. You step off onto a teleportation circle. One of the furthest spots of the complex.

He walks over and pulls a lever. The platform begins to rise to give a much better view of the guild house.

Guild House

Moments later a shadow appears to cross the platform and from the shadow a female form emerges kneeling before the two of you.


Vitals:
HP: 295/295_ AC: 32 _ T: 17 _FF: -_ Perception +12_Sense Motive +23_Init: +2_Fort: +17+2 vs. poison_Ref: +12_Will: +8 +14 vs charm and compulsion & ench_CMB: +17_CMD: 32_Speed: 40
Skills:
Acro +23_Bluff +26_Climb +24_Dip +23_Disg +23_EscArt+19_HA+11_Intim +21/23 _K (nob/O) +12/+7 _Perform +23_ Ride +14_ SoH +10_ Spell +12_ Stea +12 _Surv +5 _UMD +23_Swim +10
Saashaa wrote:
Desseer has left the location that Dom is currently.

Yup! You get to play with the others!


Vitals:
HP: 295/295_ AC: 32 _ T: 17 _FF: -_ Perception +12_Sense Motive +23_Init: +2_Fort: +17+2 vs. poison_Ref: +12_Will: +8 +14 vs charm and compulsion & ench_CMB: +17_CMD: 32_Speed: 40
Skills:
Acro +23_Bluff +26_Climb +24_Dip +23_Disg +23_EscArt+19_HA+11_Intim +21/23 _K (nob/O) +12/+7 _Perform +23_ Ride +14_ SoH +10_ Spell +12_ Stea +12 _Surv +5 _UMD +23_Swim +10

At the water waypoint, mostly alone with Desseer.

Desseer Arnalc wrote:
He spreads his arms wide with a mischievous grin. "Well Arthur, you've got me here, alone. Is this where the ambush occurs?" he says his words loudly and with steely amusement. "While I may not look dangerous, this character I built isn't powerless."

He laughs in response, then relays with honesty, "I had hoped you would expect that, though I am not that kind of coward. Would you like to investigate further or go to my guild house? Don't get me wrong I am far from powerless myself. If I wanted to harm you and your guild, you would have found it demolished with Domayoku making a throne from its embers. Like I did with the Rat Union in Yggdrasil. No, those days are behind me, I wish to explore and learn new things!"


Vitals:
HP: 295/295_ AC: 32 _ T: 17 _FF: -_ Perception +12_Sense Motive +23_Init: +2_Fort: +17+2 vs. poison_Ref: +12_Will: +8 +14 vs charm and compulsion & ench_CMB: +17_CMD: 32_Speed: 40
Skills:
Acro +23_Bluff +26_Climb +24_Dip +23_Disg +23_EscArt+19_HA+11_Intim +21/23 _K (nob/O) +12/+7 _Perform +23_ Ride +14_ SoH +10_ Spell +12_ Stea +12 _Surv +5 _UMD +23_Swim +10
Desseer Arnalc wrote:

Desseer looks around the location curiously. "Water waypoint, huh..?" he says trailing off. He slowly walks around and investigates the water and the stones. "This is quite curious...and you said that there are eight of these?"

Quote:
kn Arcana: 1d20 + 18 ⇒ (16) + 18 = 34

"Yes eight that I have found. They run on magical ley lines."


Vitals:
HP: 295/295_ AC: 32 _ T: 17 _FF: -_ Perception +12_Sense Motive +23_Init: +2_Fort: +17+2 vs. poison_Ref: +12_Will: +8 +14 vs charm and compulsion & ench_CMB: +17_CMD: 32_Speed: 40
Skills:
Acro +23_Bluff +26_Climb +24_Dip +23_Disg +23_EscArt+19_HA+11_Intim +21/23 _K (nob/O) +12/+7 _Perform +23_ Ride +14_ SoH +10_ Spell +12_ Stea +12 _Surv +5 _UMD +23_Swim +10

"I call it a water waypoint. I have found seven... no eight of them. It is strange my guild house sits on one. But the area is very unique and works well with teleportation circles. Would you like to investigate or move to the giluild house?" He asks knowing full well how fascinated he was with them.


Vitals:
HP: 295/295_ AC: 32 _ T: 17 _FF: -_ Perception +12_Sense Motive +23_Init: +2_Fort: +17+2 vs. poison_Ref: +12_Will: +8 +14 vs charm and compulsion & ench_CMB: +17_CMD: 32_Speed: 40
Skills:
Acro +23_Bluff +26_Climb +24_Dip +23_Disg +23_EscArt+19_HA+11_Intim +21/23 _K (nob/O) +12/+7 _Perform +23_ Ride +14_ SoH +10_ Spell +12_ Stea +12 _Surv +5 _UMD +23_Swim +10

"Wizard minions? If my recollection is correct the spell is needed unless you have another teleport circle it is connected too. No, I have a better way. Black wings, black cloak, shadow of mine come to me."

His shadow disappears and a black cloak forms on his back.

He then asks, "Take my hand, we may have a few teleports ahead of us." Once contact is made he states,"Take us home."


Vitals:
HP: 295/295_ AC: 32 _ T: 17 _FF: -_ Perception +12_Sense Motive +23_Init: +2_Fort: +17+2 vs. poison_Ref: +12_Will: +8 +14 vs charm and compulsion & ench_CMB: +17_CMD: 32_Speed: 40
Skills:
Acro +23_Bluff +26_Climb +24_Dip +23_Disg +23_EscArt+19_HA+11_Intim +21/23 _K (nob/O) +12/+7 _Perform +23_ Ride +14_ SoH +10_ Spell +12_ Stea +12 _Surv +5 _UMD +23_Swim +10
Desseer Arnalc wrote:

Desseer grasps Domayoku's proffered hand with a noted firmness, but not such that it belays a challenge. "The more we interact, the more I regret that I am leaving with Arthur," he adds genially. "Arthur! Let's go before I end up with more fomo!" Desseer gives a friendly smile and nod at Damayoku and walks over to Arthur.

When he gets to Arthur, he wraps an arm around his shoulder, "So, buddy, when do we head out?"

Desseer maintains concentration on detect thoughts while he is still within range of Dom

He calmly states, "We can head out when you want, lead the way to your teleportation circle or room!"

'Domayoku is always so fearsome and domineering, I hope he will get along with them'


Vitals:
HP: 295/295_ AC: 32 _ T: 17 _FF: -_ Perception +12_Sense Motive +23_Init: +2_Fort: +17+2 vs. poison_Ref: +12_Will: +8 +14 vs charm and compulsion & ench_CMB: +17_CMD: 32_Speed: 40
Skills:
Acro +23_Bluff +26_Climb +24_Dip +23_Disg +23_EscArt+19_HA+11_Intim +21/23 _K (nob/O) +12/+7 _Perform +23_ Ride +14_ SoH +10_ Spell +12_ Stea +12 _Surv +5 _UMD +23_Swim +10

The fork he was concentrating on falls onto the table as he gets up. He walks over quickly and embraces Domayoku and then The Dark Dragon as close companions. "I am glad you made excellent time. How goes our ventures in the Dwarven lands, just the broad strokes. I will get the details when I get home."

Then he turns and states, "Desseer and company, I would like to introduce Domayoku and the Dark Dragon, two of my most loyal companions and players as well. I should also inform you there is a shadow demon that was one of our previous allies, upon the Dark Dragon."


Vitals:
HP: 295/295_ AC: 32 _ T: 17 _FF: -_ Perception +12_Sense Motive +23_Init: +2_Fort: +17+2 vs. poison_Ref: +12_Will: +8 +14 vs charm and compulsion & ench_CMB: +17_CMD: 32_Speed: 40
Skills:
Acro +23_Bluff +26_Climb +24_Dip +23_Disg +23_EscArt+19_HA+11_Intim +21/23 _K (nob/O) +12/+7 _Perform +23_ Ride +14_ SoH +10_ Spell +12_ Stea +12 _Surv +5 _UMD +23_Swim +10

With his smile broadening he states, "My associates have entered your domain and should be here soon."

Once he is done eating he plays with the fork a bit making it spin with mage hand.


Vitals:
HP: 295/295_ AC: 32 _ T: 17 _FF: -_ Perception +12_Sense Motive +23_Init: +2_Fort: +17+2 vs. poison_Ref: +12_Will: +8 +14 vs charm and compulsion & ench_CMB: +17_CMD: 32_Speed: 40
Skills:
Acro +23_Bluff +26_Climb +24_Dip +23_Disg +23_EscArt+19_HA+11_Intim +21/23 _K (nob/O) +12/+7 _Perform +23_ Ride +14_ SoH +10_ Spell +12_ Stea +12 _Surv +5 _UMD +23_Swim +10

Arthur playfully accepts the tap and returns a tap as he states, "I could summon one of my favored players. The water spirit is more of a summon, not a player. Oh you mean the halfling, Baris. No I have no connection to him. I will have Domayoku and the Dark Dragon come here before we leave. They have teleportation abilities so it won't be much longer after I contact them."

Once it is agreed he excuses himself and with Inennarra's assistance finding a room to contact his fellow players in private.

Desseer knows roughly the same information as the spoiler above. Feel free to add more flavor!


Vitals:
HP: 295/295_ AC: 32 _ T: 17 _FF: -_ Perception +12_Sense Motive +23_Init: +2_Fort: +17+2 vs. poison_Ref: +12_Will: +8 +14 vs charm and compulsion & ench_CMB: +17_CMD: 32_Speed: 40
Skills:
Acro +23_Bluff +26_Climb +24_Dip +23_Disg +23_EscArt+19_HA+11_Intim +21/23 _K (nob/O) +12/+7 _Perform +23_ Ride +14_ SoH +10_ Spell +12_ Stea +12 _Surv +5 _UMD +23_Swim +10

Arthur nods his head and looks at the others.

Myriana - K Local DC 20:
Dragon's Glory was one of the many guilds ranked as one of the top 100 guilds, same as The Seeds of Slaughter. Their guild was always themed with dragons though with the new update about a year ago their power multiplied as they found their dragon mounts. Many players found the mount system as just that mounts. Though through the correct quests a true dragon can be born and developed. Even more quests were needed to empower the dragons rather than wait for the dragon's powers to develop.

Arthur Stonefire was and is the leader of Dragon's Glory though that is not his whole legacy. He created the Stonefire Guild which focuses on crafting, enchanting, and mercantile aspects of the game. This guild was known for crafting high end magical items. Their swords, polearms, and axes were highly sought after as the highest possible caliber.


Vitals:
HP: 295/295_ AC: 32 _ T: 17 _FF: -_ Perception +12_Sense Motive +23_Init: +2_Fort: +17+2 vs. poison_Ref: +12_Will: +8 +14 vs charm and compulsion & ench_CMB: +17_CMD: 32_Speed: 40
Skills:
Acro +23_Bluff +26_Climb +24_Dip +23_Disg +23_EscArt+19_HA+11_Intim +21/23 _K (nob/O) +12/+7 _Perform +23_ Ride +14_ SoH +10_ Spell +12_ Stea +12 _Surv +5 _UMD +23_Swim +10
Galah'ad wrote:

Galahad was paying close attention to the conversation, as he could not eat nor drink even if he wanted to.

"Truly, civilization seems to scattered at least as far as we saw. So if we had travelled further we could have endedd up in the region of this conflict... Glorious Ones, uh? What a strange name, perhaps they could be players as well? Uhmm, it might have been for the best we didn't reached them before meeting you. I wouldn't want to suddenly face a group of aggressive players unprepared. Do you have any thoughts regarding this conflict, Arthur? After all it might only be matter of time before we could be involved in it."

Sorry I thought I had responded, the forum must have eaten the post. :(

"Yes indeed there are far amounts of land that is truly unclaimed. Though the mineral enriched lands are very occupied. Yes the name is strange indeed like Dragon's Glory and Seeds of Slaughter. Based on the name they likely would be players. I have a fellow player investigating, the Dark Dragon. I have relayed what I know and hope the investigation will bear many fruits."


Vitals:
HP: 295/295_ AC: 32 _ T: 17 _FF: -_ Perception +12_Sense Motive +23_Init: +2_Fort: +17+2 vs. poison_Ref: +12_Will: +8 +14 vs charm and compulsion & ench_CMB: +17_CMD: 32_Speed: 40
Skills:
Acro +23_Bluff +26_Climb +24_Dip +23_Disg +23_EscArt+19_HA+11_Intim +21/23 _K (nob/O) +12/+7 _Perform +23_ Ride +14_ SoH +10_ Spell +12_ Stea +12 _Surv +5 _UMD +23_Swim +10

When Desseer returns he would ask, "Would you be willing to host to meet the rest of my retinue? Or should you come and visit Dragon's Glory? We even have several dragons that are not claimed at the moment. A great possibility if I don't say so myself. I am not sure how I would get around without my dragon."


Vitals:
HP: 295/295_ AC: 32 _ T: 17 _FF: -_ Perception +12_Sense Motive +23_Init: +2_Fort: +17+2 vs. poison_Ref: +12_Will: +8 +14 vs charm and compulsion & ench_CMB: +17_CMD: 32_Speed: 40
Skills:
Acro +23_Bluff +26_Climb +24_Dip +23_Disg +23_EscArt+19_HA+11_Intim +21/23 _K (nob/O) +12/+7 _Perform +23_ Ride +14_ SoH +10_ Spell +12_ Stea +12 _Surv +5 _UMD +23_Swim +10

Sounds good.

Arthur nods and makes himself comfortable.

Once Desseer sits down he offers, "I have flown around quite a bit, though besides farming communities there isn't very many forms of civiliation in these grasslands. There is a massive waterfall system that feeds into the Northern lake and feeds most of the grasslands. There is a dwarven kingdom of many lords, that reaches pretty far from their mountains. Also a new group, The Glorious Ones, or something like that, have been invading the Dwarven Lord outskirt provinces. I have been told that there are several elf countries that control a forest or at least a section of one. Yes I have heard of the Veil Kingdom, they are moreso city states that have banded together. They are to the South of the conflict between the Dwarven Lords and the Glorious Ones. It seems very similar to the game but more like several hundred if not more years have passed."


Vitals:
HP: 295/295_ AC: 32 _ T: 17 _FF: -_ Perception +12_Sense Motive +23_Init: +2_Fort: +17+2 vs. poison_Ref: +12_Will: +8 +14 vs charm and compulsion & ench_CMB: +17_CMD: 32_Speed: 40
Skills:
Acro +23_Bluff +26_Climb +24_Dip +23_Disg +23_EscArt+19_HA+11_Intim +21/23 _K (nob/O) +12/+7 _Perform +23_ Ride +14_ SoH +10_ Spell +12_ Stea +12 _Surv +5 _UMD +23_Swim +10

"Yes indeed. To know the inner thoughts of those around you, that would allow for preparations and quick reactions. It would be interesting to see how well the thoughts of the opponent would reveal their actions in combat." He continues to talk with Desseer.


Vitals:
HP: 295/295_ AC: 32 _ T: 17 _FF: -_ Perception +12_Sense Motive +23_Init: +2_Fort: +17+2 vs. poison_Ref: +12_Will: +8 +14 vs charm and compulsion & ench_CMB: +17_CMD: 32_Speed: 40
Skills:
Acro +23_Bluff +26_Climb +24_Dip +23_Disg +23_EscArt+19_HA+11_Intim +21/23 _K (nob/O) +12/+7 _Perform +23_ Ride +14_ SoH +10_ Spell +12_ Stea +12 _Surv +5 _UMD +23_Swim +10

Jovially he states, "I was just thinking about those meatballs and that sweet and spicy sauce they came with yesterday." He seems to believe Desseer as he shrugs and walks besides him to the hall.

'How? Uh... I didn't think, well maybe the meatballs are that amazing! Oh well. If you are listening Desseer I hope that your suspicions are met, no that's not the right word, revealed... I dunno. Oh! biscuits! What are those appetizers? Hmmm they smell good.' His thoughts continue down the rabbit hole as his ADHD continues to machine gun thoughts out.


Vitals:
HP: 295/295_ AC: 32 _ T: 17 _FF: -_ Perception +12_Sense Motive +23_Init: +2_Fort: +17+2 vs. poison_Ref: +12_Will: +8 +14 vs charm and compulsion & ench_CMB: +17_CMD: 32_Speed: 40
Skills:
Acro +23_Bluff +26_Climb +24_Dip +23_Disg +23_EscArt+19_HA+11_Intim +21/23 _K (nob/O) +12/+7 _Perform +23_ Ride +14_ SoH +10_ Spell +12_ Stea +12 _Surv +5 _UMD +23_Swim +10

'Pah! WHAT!' he thinks to himself. Arthur then looks back at Desseer with an astounded look. Then his eyes squint as he asks the obvious question, "Have you been reading my mind?!"

sense motive: 1d20 + 23 ⇒ (7) + 23 = 30


Vitals:
HP: 295/295_ AC: 32 _ T: 17 _FF: -_ Perception +12_Sense Motive +23_Init: +2_Fort: +17+2 vs. poison_Ref: +12_Will: +8 +14 vs charm and compulsion & ench_CMB: +17_CMD: 32_Speed: 40
Skills:
Acro +23_Bluff +26_Climb +24_Dip +23_Disg +23_EscArt+19_HA+11_Intim +21/23 _K (nob/O) +12/+7 _Perform +23_ Ride +14_ SoH +10_ Spell +12_ Stea +12 _Surv +5 _UMD +23_Swim +10

Arthur waves it off, "No worries I understand the need for confirmation." He thinks, 'I would do the same if I was in his shoes.'

He sits back in his relaxing couch and waits for the next question. His mind is racing about all sorts of mediocre things. The color of clothes. If that color would work on him as well. What things are made up of. A stray thought that might be interesting comes by, 'He is concentrating hard on something... could he be reading my mind? No, I would have seen him cast something... unless that is his specialty. I wonder what classes he has, what spells? I don't know much about any of them, just their reputation for the guild itself.'


Vitals:
HP: 295/295_ AC: 32 _ T: 17 _FF: -_ Perception +12_Sense Motive +23_Init: +2_Fort: +17+2 vs. poison_Ref: +12_Will: +8 +14 vs charm and compulsion & ench_CMB: +17_CMD: 32_Speed: 40
Skills:
Acro +23_Bluff +26_Climb +24_Dip +23_Disg +23_EscArt+19_HA+11_Intim +21/23 _K (nob/O) +12/+7 _Perform +23_ Ride +14_ SoH +10_ Spell +12_ Stea +12 _Surv +5 _UMD +23_Swim +10

He laughs before relaying with mirth on his words, "I didn't even know you were here until after the call of aid. I had nothing to do with magma elementals besides putting them down. My first main goal was to help. Then broker some kind of alligence or at least an accord for the betterment of both of our guilds."

He thinks to himself, 'Why would I want to piss off another guild? They obviously have more players. If I was going to attack it would be with overwhelming power, I can't leave the factor of luck to such an outcome. I wonder what will be served for lunch? I hope those meatballs will be served again! Maybe I should ask.' His thoughts continue to drift off as he seems to talk to himself mentally.


Vitals:
HP: 295/295_ AC: 32 _ T: 17 _FF: -_ Perception +12_Sense Motive +23_Init: +2_Fort: +17+2 vs. poison_Ref: +12_Will: +8 +14 vs charm and compulsion & ench_CMB: +17_CMD: 32_Speed: 40
Skills:
Acro +23_Bluff +26_Climb +24_Dip +23_Disg +23_EscArt+19_HA+11_Intim +21/23 _K (nob/O) +12/+7 _Perform +23_ Ride +14_ SoH +10_ Spell +12_ Stea +12 _Surv +5 _UMD +23_Swim +10

He casually replies being specific on the situation, "Your magma elemental infestation and lava problems. Yes I have made a few new friends here, water spirits. They are rolling around... Olo say hello." He looks around and sees a orb of liquid roll up.


Vitals:
HP: 295/295_ AC: 32 _ T: 17 _FF: -_ Perception +12_Sense Motive +23_Init: +2_Fort: +17+2 vs. poison_Ref: +12_Will: +8 +14 vs charm and compulsion & ench_CMB: +17_CMD: 32_Speed: 40
Skills:
Acro +23_Bluff +26_Climb +24_Dip +23_Disg +23_EscArt+19_HA+11_Intim +21/23 _K (nob/O) +12/+7 _Perform +23_ Ride +14_ SoH +10_ Spell +12_ Stea +12 _Surv +5 _UMD +23_Swim +10

"I have traveled far with my dragon and realize that most of the city states have little resistance to high level players. I don't think there are many over the 8th level. Though this is Yggrasil, likely the world the game was based upon. How about you what have you found out?" He states calmly but eager to learn more.

He thinks to himself, "How much do I tell them? Should I tell them about my failings?"


Vitals:
HP: 295/295_ AC: 32 _ T: 17 _FF: -_ Perception +12_Sense Motive +23_Init: +2_Fort: +17+2 vs. poison_Ref: +12_Will: +8 +14 vs charm and compulsion & ench_CMB: +17_CMD: 32_Speed: 40
Skills:
Acro +23_Bluff +26_Climb +24_Dip +23_Disg +23_EscArt+19_HA+11_Intim +21/23 _K (nob/O) +12/+7 _Perform +23_ Ride +14_ SoH +10_ Spell +12_ Stea +12 _Surv +5 _UMD +23_Swim +10

sense motive: 1d20 + 23 ⇒ (6) + 23 = 29
Will Save: 1d20 + 8 ⇒ (16) + 8 = 24

"Indeed I am and you must be Desseer the guild leader of the Seeds of Slaughter! I am Arthur of Dragon's Glory! I am sure you have heard of that guild at least. It looks like you had many more players come with you at the server reset."

He thinks to himself, 'Will the tables now turn? Can they be trusted...'

He then continues warmly, "Well truth be told I have probably been here longer than you. Technically you found me, a vampire who found a monolith of water, if he had touched the water I would have become aware of you much sooner."


Vitals:
HP: 295/295_ AC: 32 _ T: 17 _FF: -_ Perception +12_Sense Motive +23_Init: +2_Fort: +17+2 vs. poison_Ref: +12_Will: +8 +14 vs charm and compulsion & ench_CMB: +17_CMD: 32_Speed: 40
Skills:
Acro +23_Bluff +26_Climb +24_Dip +23_Disg +23_EscArt+19_HA+11_Intim +21/23 _K (nob/O) +12/+7 _Perform +23_ Ride +14_ SoH +10_ Spell +12_ Stea +12 _Surv +5 _UMD +23_Swim +10

Another figure unknown to you sits on a swinging bench.

He lounges in a golden robe. An item showing the importance of his position with its opulence. Precious shining gems were embedded in the lining with no obvious threading. There were magical silver runes that ran the length of the robe as well.
His formal noble outfit included his signet ring of his very house he had created, the Smiths of Stonefire. Also his jewelry of golden bracelets, gold rings with precious gems, and a golden necklace with a blue sapphire as its center point. These were all worn to accentuate his natural, or more known unnatural, appearance.

His hair shines like gold, jewel-toned eyes of sapphire blue, lustrous golden colored skin, and the glowing golden halo.


Vitals:
HP: 295/295_ AC: 32 _ T: 17 _FF: -_ Perception +12_Sense Motive +23_Init: +2_Fort: +17+2 vs. poison_Ref: +12_Will: +8 +14 vs charm and compulsion & ench_CMB: +17_CMD: 32_Speed: 40
Skills:
Acro +23_Bluff +26_Climb +24_Dip +23_Disg +23_EscArt+19_HA+11_Intim +21/23 _K (nob/O) +12/+7 _Perform +23_ Ride +14_ SoH +10_ Spell +12_ Stea +12 _Surv +5 _UMD +23_Swim +10

HQ/k checks:
Ah yes context or is it pretext?
The Stonefire Merchant's Guild is known for their high quality items. Nearly anything magical, an artifice guild. Also known for their limited clientele.
Dragon's Glory was one of the top 10 guilds in many areas. Challenges, population, Lore, and cooking to name a few. When the dragon patch came out a year ago, they made a requirement that all members must have a dragon mount, be able to turn into a dragon, or have a dragon familiar. This wasn't a problem as most already wanted such things.
Would you think it would be a k local check for more info?

He smoothly replies, "Ah yes... I was on the server as the game was coming to a close. Then I... awoke... opened my eyes for the first time... in this new world. Before disclosing the location of my base I would like to determine how our guilds will interact, where is your leader? I have many outposts, water alters you may call them. My water spirit saw a strange thing and followed the creature here. There isn't much life or undeath in these plains."

K local: 1d20 + 7 ⇒ (9) + 7 = 16


Vitals:
HP: 295/295_ AC: 32 _ T: 17 _FF: -_ Perception +12_Sense Motive +23_Init: +2_Fort: +17+2 vs. poison_Ref: +12_Will: +8 +14 vs charm and compulsion & ench_CMB: +17_CMD: 32_Speed: 40
Skills:
Acro +23_Bluff +26_Climb +24_Dip +23_Disg +23_EscArt+19_HA+11_Intim +21/23 _K (nob/O) +12/+7 _Perform +23_ Ride +14_ SoH +10_ Spell +12_ Stea +12 _Surv +5 _UMD +23_Swim +10

HQ:
He graciously relays, "I am but here to help in any way I am capable. Afterall it looks like you came here from Earth as well... I would hate to have fellow players as enemies. I hope for peaceful interactions and possibly an alliance. As the Seeds of Slaughter are known by your renown and infamy. You may know of my guilds, either Dragon's Glory or my merchant guild by my name. If I can be of any other service please don't wait and ask."

diplomacy: 1d20 + 23 ⇒ (12) + 23 = 35 I know it doesn't affect PCs but it makes my words even more fancy!

He offers up a stone and states, "A sending stone is the best connection I have at the moment. I could also leave my water spirit with you if you wished?"


Vitals:
HP: 295/295_ AC: 32 _ T: 17 _FF: -_ Perception +12_Sense Motive +23_Init: +2_Fort: +17+2 vs. poison_Ref: +12_Will: +8 +14 vs charm and compulsion & ench_CMB: +17_CMD: 32_Speed: 40
Skills:
Acro +23_Bluff +26_Climb +24_Dip +23_Disg +23_EscArt+19_HA+11_Intim +21/23 _K (nob/O) +12/+7 _Perform +23_ Ride +14_ SoH +10_ Spell +12_ Stea +12 _Surv +5 _UMD +23_Swim +10

HQ:
Once you tend to those at the triage spot at the level above for about an hour, the man and the water spirit come strolling up to the group.
"Greetings all, your magma elemental problem has been dealt with. Now you just have to excavate the lava. You may find more of the elementals as you dig down though."


Vitals:
HP: 295/295_ AC: 32 _ T: 17 _FF: -_ Perception +12_Sense Motive +23_Init: +2_Fort: +17+2 vs. poison_Ref: +12_Will: +8 +14 vs charm and compulsion & ench_CMB: +17_CMD: 32_Speed: 40
Skills:
Acro +23_Bluff +26_Climb +24_Dip +23_Disg +23_EscArt+19_HA+11_Intim +21/23 _K (nob/O) +12/+7 _Perform +23_ Ride +14_ SoH +10_ Spell +12_ Stea +12 _Surv +5 _UMD +23_Swim +10

HQ:
He nods and heads off towards his water spirit. As he goes you can hear an epic poem being read, and there is power in the words, Inspire Courage, +4 on attack and damage.

Out of sight of Soren and the others he continues the poem as he destroys Elementals. I don't think Zhang and Shere Khan are near enough to hear and get the bonus.


Vitals:
HP: 295/295_ AC: 32 _ T: 17 _FF: -_ Perception +12_Sense Motive +23_Init: +2_Fort: +17+2 vs. poison_Ref: +12_Will: +8 +14 vs charm and compulsion & ench_CMB: +17_CMD: 32_Speed: 40
Skills:
Acro +23_Bluff +26_Climb +24_Dip +23_Disg +23_EscArt+19_HA+11_Intim +21/23 _K (nob/O) +12/+7 _Perform +23_ Ride +14_ SoH +10_ Spell +12_ Stea +12 _Surv +5 _UMD +23_Swim +10

HQ:
A man follows Soren's group down the stairs to sub level 8, once he gets close enough he introduces himself on the stairs. A charismatic smile he cordially states, "Greetings I am Arthur Stonefire, my little water spirit told me you were having some trouble. I came prepared to aid against the heat."

You can see a chilling crystal attached to his adamantine greatsword, a shimmer of ice growing on the blade. His stark white gloves have blue evocation runes apparent on them. Finally he has bracers made of winter wolf fur.

Though the rest of his attire does not seem to be prepared for such a fight. His formal noble outfit included his signet ring of his very house he had created, the Smiths of Stonefire. Also his jewelry of golden bracelets, gold rings with precious gems, and a golden necklace with a blue sapphire as its center point. These were all worn to accentuate his natural, or more known unnatural, appearance. His hair shines like gold, jewel-toned eyes of sapphire blue, lustrous golden colored skin, and the glowing golden halo.


Vitals:
HP: 295/295_ AC: 32 _ T: 17 _FF: -_ Perception +12_Sense Motive +23_Init: +2_Fort: +17+2 vs. poison_Ref: +12_Will: +8 +14 vs charm and compulsion & ench_CMB: +17_CMD: 32_Speed: 40
Skills:
Acro +23_Bluff +26_Climb +24_Dip +23_Disg +23_EscArt+19_HA+11_Intim +21/23 _K (nob/O) +12/+7 _Perform +23_ Ride +14_ SoH +10_ Spell +12_ Stea +12 _Surv +5 _UMD +23_Swim +10

Human, charismatic bardbarian!