High Clockmother Athenth Llanalir

Amina Tuncay's page

129 posts. Organized Play character for Dhenn.


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Silver Crusade

| Speed 30ft | Smite Evil: 1/1 | Spells: 1st 6/7 |2nd: 5/6 | 3rd: 4/4 | Lay on Hands (2/4) | Claws 6/6 | Active Conditions: Mage Armor | HP: 78/78 | AC: 19 (12 Tch, 22 Fl) | CMB: +13, CMD: 26 | F: +13, R: +7, W: +11 | Init: +6 | Perc: +2, SM: -2

Amina contineus pressing the attack on the new arrival

1d20 + 14 + 2 - 2 ⇒ (13) + 14 + 2 - 2 = 27
Damage: 2d4 + 17 + 2 ⇒ (1, 4) + 17 + 2 = 24
1d20 + 9 + 2 - 2 ⇒ (11) + 9 + 2 - 2 = 20

Silver Crusade

| Speed 30ft | Smite Evil: 1/1 | Spells: 1st 6/7 |2nd: 5/6 | 3rd: 4/4 | Lay on Hands (2/4) | Claws 6/6 | Active Conditions: Mage Armor | HP: 78/78 | AC: 19 (12 Tch, 22 Fl) | CMB: +13, CMD: 26 | F: +13, R: +7, W: +11 | Init: +6 | Perc: +2, SM: -2

Amina charges up, trying to clear a path through the monks.

Power: 1d20 + 14 - 2 + 1 + 2 ⇒ (20) + 14 - 2 + 1 + 2 = 35
Damage: 2d4 + 17 ⇒ (2, 2) + 17 = 21
Confirm: 1d20 + 14 - 2 + 1 + 2 ⇒ (5) + 14 - 2 + 1 + 2 = 20
Damage: 2d4 + 17 ⇒ (2, 3) + 17 = 22

Silver Crusade

| Speed 30ft | Smite Evil: 1/1 | Spells: 1st 6/7 |2nd: 5/6 | 3rd: 4/4 | Lay on Hands (2/4) | Claws 6/6 | Active Conditions: Mage Armor | HP: 78/78 | AC: 19 (12 Tch, 22 Fl) | CMB: +13, CMD: 26 | F: +13, R: +7, W: +11 | Init: +6 | Perc: +2, SM: -2

True, but between the Aspis and several Oni, I'd say there's a decent chance of enemies that are south of neutral, and I've got the spell slots to spare. Resist Energy is also on the table, but there's no good way to know which variety we'd need.

Amina will cast the requested spells on the snake.

Silver Crusade

| Speed 30ft | Smite Evil: 1/1 | Spells: 1st 6/7 |2nd: 5/6 | 3rd: 4/4 | Lay on Hands (2/4) | Claws 6/6 | Active Conditions: Mage Armor | HP: 78/78 | AC: 19 (12 Tch, 22 Fl) | CMB: +13, CMD: 26 | F: +13, R: +7, W: +11 | Init: +6 | Perc: +2, SM: -2

The fiend's encouragement does little to comfort Amina about moving into such a confined space. She takes a moment to prepare some warding spells and drink a potion, rising a few inches above the ground. She offers an identical potion to Lasraleen.

"If we run into any sudden drops, or need to return upward quickly, you'll find this useful. Couple it with your daylight, and you play the role of one of Sarenrae's angels quite well.

Potion of Fly. If you don't want it, somebody should take it. I'll have it as spell known after this scenario.

Amina will cast mage armor, shield, and protection from evil. Mage armor and Prot evil are available to anyone who wants one.

Silver Crusade

| Speed 30ft | Smite Evil: 1/1 | Spells: 1st 6/7 |2nd: 5/6 | 3rd: 4/4 | Lay on Hands (2/4) | Claws 6/6 | Active Conditions: Mage Armor | HP: 78/78 | AC: 19 (12 Tch, 22 Fl) | CMB: +13, CMD: 26 | F: +13, R: +7, W: +11 | Init: +6 | Perc: +2, SM: -2

Planes: 1d20 + 4 ⇒ (5) + 4 = 9

"Praise the Dawnflower!" Amina calls out as Lasraleen banishes the darkness and Lem accelarates their actions, before doing her part to banish the fiend, whirling her blade around in rapid succession.

Power: 1d20 + 14 + 2 - 2 + 1 ⇒ (10) + 14 + 2 - 2 + 1 = 25
Damage: 2d4 + 17 + 2 ⇒ (2, 1) + 17 + 2 = 22
Secondary: 1d20 + 14 + 2 - 2 + 1 ⇒ (11) + 14 + 2 - 2 + 1 = 26
Damage: 2d4 + 17 + 2 ⇒ (4, 1) + 17 + 2 = 24
Haste: 1d20 + 14 + 2 - 2 + 1 ⇒ (11) + 14 + 2 - 2 + 1 = 26
Damage: 2d4 + 17 + 2 ⇒ (2, 4) + 17 + 2 = 25

Silver Crusade

| Speed 30ft | Smite Evil: 1/1 | Spells: 1st 6/7 |2nd: 5/6 | 3rd: 4/4 | Lay on Hands (2/4) | Claws 6/6 | Active Conditions: Mage Armor | HP: 78/78 | AC: 19 (12 Tch, 22 Fl) | CMB: +13, CMD: 26 | F: +13, R: +7, W: +11 | Init: +6 | Perc: +2, SM: -2

Sorry, getting caught up now!

Amina will do her part in shouldering the casket, which isn't much of a burden for her. She rushes to join the others in fighting the Oni, hoping to clear a path for Lem to get to the gong.

1d20 + 14 + 2 + 2 - 2 ⇒ (5) + 14 + 2 + 2 - 2 = 21 [ooc]Charge, Inspire, Power[/dice]
Damage: 2d4 + 17 + 2 ⇒ (3, 2) + 17 + 2 = 24

Silver Crusade

| Speed 30ft | Smite Evil: 1/1 | Spells: 1st 6/7 |2nd: 5/6 | 3rd: 4/4 | Lay on Hands (2/4) | Claws 6/6 | Active Conditions: Mage Armor | HP: 78/78 | AC: 19 (12 Tch, 22 Fl) | CMB: +13, CMD: 26 | F: +13, R: +7, W: +11 | Init: +6 | Perc: +2, SM: -2

Amina moves forward, growing vicious claws. I figure wicked claws is appropriate for a crone, maybe?

She rakes at the warrior, but cannot connect.

Nonlethal: 1d20 + 13 - 4 ⇒ (1) + 13 - 4 = 10
1d4 + 7 ⇒ (2) + 7 = 9

Silver Crusade

| Speed 30ft | Smite Evil: 1/1 | Spells: 1st 6/7 |2nd: 5/6 | 3rd: 4/4 | Lay on Hands (2/4) | Claws 6/6 | Active Conditions: Mage Armor | HP: 78/78 | AC: 19 (12 Tch, 22 Fl) | CMB: +13, CMD: 26 | F: +13, R: +7, W: +11 | Init: +6 | Perc: +2, SM: -2

Taking on the hunched pose of the crone feels strange, but Amina does her best to fill her assigned role.

Making no attempt to disguise her voice, she still tries to play along, casting a spell as she calls out Your duplicity ends now! Let the false ones be revealed!" A cascade of gold flakes coat the actors playing the General, Bandit, and Warrior.

Glitterdust DC 15 vs white, yellow, and green.

She also retrieves her wand of cure light wounds, holding it by the top, as if it were an extremely short cane.

Silver Crusade

| Speed 30ft | Smite Evil: 1/1 | Spells: 1st 6/7 |2nd: 5/6 | 3rd: 4/4 | Lay on Hands (2/4) | Claws 6/6 | Active Conditions: Mage Armor | HP: 78/78 | AC: 19 (12 Tch, 22 Fl) | CMB: +13, CMD: 26 | F: +13, R: +7, W: +11 | Init: +6 | Perc: +2, SM: -2

With Lasraleen volunteering for the Wizened Crone role, Amina will take on the role of the Warrior Woman.

Having not worn armor for ages, she feels somewhat restricted, but as the role refrains from spellcasting, it shouldn't be too problematic.

It sounds like that role's completely unarmored, Lasraleen. If you'd prefer to switch that's also fine.

Silver Crusade

| Speed 30ft | Smite Evil: 1/1 | Spells: 1st 6/7 |2nd: 5/6 | 3rd: 4/4 | Lay on Hands (2/4) | Claws 6/6 | Active Conditions: Mage Armor | HP: 78/78 | AC: 19 (12 Tch, 22 Fl) | CMB: +13, CMD: 26 | F: +13, R: +7, W: +11 | Init: +6 | Perc: +2, SM: -2

Unable to maneuver well in the cramped space, Amina targets the closest attacker with rays of fire. Perhaps because she's still groggy, the only ray likely to hit is extremely weak.

RTA: 1d20 + 8 ⇒ (18) + 8 = 26
Damage: 4d6 + 4 ⇒ (1, 1, 2, 1) + 4 = 9
RTA: 1d20 + 8 ⇒ (3) + 8 = 11

Silver Crusade

| Speed 30ft | Smite Evil: 1/1 | Spells: 1st 6/7 |2nd: 5/6 | 3rd: 4/4 | Lay on Hands (2/4) | Claws 6/6 | Active Conditions: Mage Armor | HP: 78/78 | AC: 19 (12 Tch, 22 Fl) | CMB: +13, CMD: 26 | F: +13, R: +7, W: +11 | Init: +6 | Perc: +2, SM: -2

Amina will target the nearest surviving opponent with a pair of fiery rays.

Scorching Ray: 1d20 + 5 + 1 ⇒ (19) + 5 + 1 = 25
Damage: 4d6 + 4 ⇒ (2, 4, 6, 4) + 4 = 20
Scorching Ray: 1d20 + 5 + 1 ⇒ (11) + 5 + 1 = 17
Damage: 4d6 + 4 ⇒ (4, 3, 4, 4) + 4 = 19

Silver Crusade

| Speed 30ft | Smite Evil: 1/1 | Spells: 1st 6/7 |2nd: 5/6 | 3rd: 4/4 | Lay on Hands (2/4) | Claws 6/6 | Active Conditions: Mage Armor | HP: 78/78 | AC: 19 (12 Tch, 22 Fl) | CMB: +13, CMD: 26 | F: +13, R: +7, W: +11 | Init: +6 | Perc: +2, SM: -2

[ooc[Because I'm still not quite sure what's going on...[/ooc]

Amina waits to see if something hostile approaches, readying to strike it when it does.

Readied Attack:

Power, Arcane: 1d20 + 14 - 2 ⇒ (16) + 14 - 2 = 28 Plus any bonuses not currently obvious
Damage: 2d4 + 11 + 6 + 2 ⇒ (3, 2) + 11 + 6 + 2 = 24

Silver Crusade

| Speed 30ft | Smite Evil: 1/1 | Spells: 1st 6/7 |2nd: 5/6 | 3rd: 4/4 | Lay on Hands (2/4) | Claws 6/6 | Active Conditions: Mage Armor | HP: 78/78 | AC: 19 (12 Tch, 22 Fl) | CMB: +13, CMD: 26 | F: +13, R: +7, W: +11 | Init: +6 | Perc: +2, SM: -2

Fort: 1d20 + 13 ⇒ (20) + 13 = 33

Unbothered by the stench, Amina reads a scroll of see invisibility so that she can be aware of any hidden dangers or sneaky competitors trying to infiltrate the team. She'll do whatever is required to help operate the pump.

Silver Crusade

| Speed 30ft | Smite Evil: 1/1 | Spells: 1st 6/7 |2nd: 5/6 | 3rd: 4/4 | Lay on Hands (2/4) | Claws 6/6 | Active Conditions: Mage Armor | HP: 78/78 | AC: 19 (12 Tch, 22 Fl) | CMB: +13, CMD: 26 | F: +13, R: +7, W: +11 | Init: +6 | Perc: +2, SM: -2

Restored to full health by Lasraleen, Amina retrieves and drinks a potion of fly, rising fifteen feet off the ground while she awaits more foes.

Silver Crusade

| Speed 30ft | Smite Evil: 1/1 | Spells: 1st 6/7 |2nd: 5/6 | 3rd: 4/4 | Lay on Hands (2/4) | Claws 6/6 | Active Conditions: Mage Armor | HP: 78/78 | AC: 19 (12 Tch, 22 Fl) | CMB: +13, CMD: 26 | F: +13, R: +7, W: +11 | Init: +6 | Perc: +2, SM: -2

Ref: 1d20 + 7 + 1 ⇒ (6) + 7 + 1 = 14 Thanks, Alvin!
Ref: 1d20 + 7 + 1 ⇒ (18) + 7 + 1 = 26

Amina avoids the worst of both frigid blasts, but still calls out a hasty prayer to fix the worst of her wounds.

LOH: 1d6 ⇒ 6

She retaliates with two beams of fire, targeting the enemy closest to Lasraleen, trying to hit the creature squarely in the chest.

Ray1: 1d20 + 8 + 1 + 1 + 2 ⇒ (11) + 8 + 1 + 1 + 2 = 23 Haste, Bless, Inspire
Damage: 4d6 + 4 + 2 ⇒ (3, 4, 5, 2) + 4 + 2 = 20 Inspire, Bloodline
Ray2: 1d20 + 8 + 1 + 1 + 2 ⇒ (13) + 8 + 1 + 1 + 2 = 25
Damage: 4d6 + 4 + 2 ⇒ (1, 3, 2, 6) + 4 + 2 = 18

Silver Crusade

| Speed 30ft | Smite Evil: 1/1 | Spells: 1st 6/7 |2nd: 5/6 | 3rd: 4/4 | Lay on Hands (2/4) | Claws 6/6 | Active Conditions: Mage Armor | HP: 78/78 | AC: 19 (12 Tch, 22 Fl) | CMB: +13, CMD: 26 | F: +13, R: +7, W: +11 | Init: +6 | Perc: +2, SM: -2

"Where are they, Alvin? I can reveal them if you tell me whee to aim."

If Alvin can indicate the position of one of the creatures, Amina will target it with Glitterdust. DC 15 vs Blindness

Once the outline of a creature is visible, she'll try to identify it, but the distraction of the glittery colors makes it hard for her to discern what the creature is.

Knowledge: 1d20 ⇒ 2 That's a 10 if it's Arcana, 6 if Local, Nature, Planes, or Religion, so nope.

Silver Crusade

| Speed 30ft | Smite Evil: 1/1 | Spells: 1st 6/7 |2nd: 5/6 | 3rd: 4/4 | Lay on Hands (2/4) | Claws 6/6 | Active Conditions: Mage Armor | HP: 78/78 | AC: 19 (12 Tch, 22 Fl) | CMB: +13, CMD: 26 | F: +13, R: +7, W: +11 | Init: +6 | Perc: +2, SM: -2

Amina casts another protective spell, then cranes her head skyward for a moment of silent prayer. Shield

Silver Crusade

| Speed 30ft | Smite Evil: 1/1 | Spells: 1st 6/7 |2nd: 5/6 | 3rd: 4/4 | Lay on Hands (2/4) | Claws 6/6 | Active Conditions: Mage Armor | HP: 78/78 | AC: 19 (12 Tch, 22 Fl) | CMB: +13, CMD: 26 | F: +13, R: +7, W: +11 | Init: +6 | Perc: +2, SM: -2

Godfrey, looks like you might have rolled damage wrong there...

Amina takes advantage of her fellow Sarenite's distraction to hopefully be more accurate this time, as she arcs her blade around with unnatural grace thanks to Alvin.

Primary: 1d20 + 14 + 2 + 2 + 1 - 2 ⇒ (2) + 14 + 2 + 2 + 1 - 2 = 19 Haste, Power Attack, Song, Flank
Iterative: 1d20 + 9 + 2 + 1 - 2 ⇒ (17) + 9 + 2 + 1 - 2 = 27
Damage: 2d4 + 11 + 6 + 2 + 2 ⇒ (4, 3) + 11 + 6 + 2 + 2 = 28 Power Attack, Song, Arcane Strike
Haste: 1d20 + 14 + 2 + 1 - 2 ⇒ (10) + 14 + 2 + 1 - 2 = 25
Damage: 2d4 + 11 + 6 + 2 + 2 ⇒ (2, 2) + 11 + 6 + 2 + 2 = 25

Silver Crusade

| Speed 30ft | Smite Evil: 1/1 | Spells: 1st 6/7 |2nd: 5/6 | 3rd: 4/4 | Lay on Hands (2/4) | Claws 6/6 | Active Conditions: Mage Armor | HP: 78/78 | AC: 19 (12 Tch, 22 Fl) | CMB: +13, CMD: 26 | F: +13, R: +7, W: +11 | Init: +6 | Perc: +2, SM: -2

Amina sprints forward to join Hugsy in combat with the creature. As she does so, her blade glistens with magical energy. Arcane Strike, which I always forget

Falchion: 1d20 + 14 + 2 + 2 + 1 - 2 ⇒ (7) + 14 + 2 + 2 + 1 - 2 = 24 Performance, Haste, Charge, Power
Damage: 2d4 + 11 + 6 + 2 + 2 ⇒ (3, 3) + 11 + 6 + 2 + 2 = 27 Power, Perform, Arcane Strike

Silver Crusade

| Speed 30ft | Smite Evil: 1/1 | Spells: 1st 6/7 |2nd: 5/6 | 3rd: 4/4 | Lay on Hands (2/4) | Claws 6/6 | Active Conditions: Mage Armor | HP: 78/78 | AC: 19 (12 Tch, 22 Fl) | CMB: +13, CMD: 26 | F: +13, R: +7, W: +11 | Init: +6 | Perc: +2, SM: -2

Amina's prep would include Mage Armor from a wand. Anyone who might benefit from it (I'm thinking particularly of Riddywipple and Hugsy) can take a charge as well.

Silver Crusade

| Speed 30ft | Smite Evil: 1/1 | Spells: 1st 6/7 |2nd: 5/6 | 3rd: 4/4 | Lay on Hands (2/4) | Claws 6/6 | Active Conditions: Mage Armor | HP: 78/78 | AC: 19 (12 Tch, 22 Fl) | CMB: +13, CMD: 26 | F: +13, R: +7, W: +11 | Init: +6 | Perc: +2, SM: -2

Amina likewise begins trying to press through the crowd.

STR: 1d20 + 7 ⇒ (6) + 7 = 13

Silver Crusade

| Speed 30ft | Smite Evil: 1/1 | Spells: 1st 6/7 |2nd: 5/6 | 3rd: 4/4 | Lay on Hands (2/4) | Claws 6/6 | Active Conditions: Mage Armor | HP: 78/78 | AC: 19 (12 Tch, 22 Fl) | CMB: +13, CMD: 26 | F: +13, R: +7, W: +11 | Init: +6 | Perc: +2, SM: -2

Not quite sure where the enemy is. If I can take a five foot step and full attack, please use all the rolls below. Otherwise, just the first as I'll move.

Amina rushes to the halfling's defense, doing her best to occupy the samurai.

Primary: 1d20 + 14 + 1 + 2 - 2 ⇒ (3) + 14 + 1 + 2 - 2 = 18 Power attack, haste, song
Damage: 2d4 + 17 ⇒ (2, 3) + 17 = 22
Iterative: 1d20 + 9 + 1 + 2 - 2 ⇒ (1) + 9 + 1 + 2 - 2 = 11
Haste: 1d20 + 14 + 1 + 2 - 2 ⇒ (7) + 14 + 1 + 2 - 2 = 22
Damage: 2d4 + 17 ⇒ (4, 3) + 17 = 24

Silver Crusade

| Speed 30ft | Smite Evil: 1/1 | Spells: 1st 6/7 |2nd: 5/6 | 3rd: 4/4 | Lay on Hands (2/4) | Claws 6/6 | Active Conditions: Mage Armor | HP: 78/78 | AC: 19 (12 Tch, 22 Fl) | CMB: +13, CMD: 26 | F: +13, R: +7, W: +11 | Init: +6 | Perc: +2, SM: -2

Yes, I'd be full. Forgot to update the headline. Thanks!

Silver Crusade

| Speed 30ft | Smite Evil: 1/1 | Spells: 1st 6/7 |2nd: 5/6 | 3rd: 4/4 | Lay on Hands (2/4) | Claws 6/6 | Active Conditions: Mage Armor | HP: 78/78 | AC: 19 (12 Tch, 22 Fl) | CMB: +13, CMD: 26 | F: +13, R: +7, W: +11 | Init: +6 | Perc: +2, SM: -2

Amina rushes to the snake's defense, swinging a powerful blow at the Aspis.

Attack: 1d20 + 14 + 1 - 2 + 2 + 2 ⇒ (20) + 14 + 1 - 2 + 2 + 2 = 37 Flank, Haste, Power Attack, Song
Confirm: 1d20 + 14 + 1 - 2 + 2 + 2 ⇒ (19) + 14 + 1 - 2 + 2 + 2 = 36 I'm guessing that confirms.

Damage: 4d4 + 38 ⇒ (1, 1, 1, 3) + 38 = 44

Silver Crusade

| Speed 30ft | Smite Evil: 1/1 | Spells: 1st 6/7 |2nd: 5/6 | 3rd: 4/4 | Lay on Hands (2/4) | Claws 6/6 | Active Conditions: Mage Armor | HP: 78/78 | AC: 19 (12 Tch, 22 Fl) | CMB: +13, CMD: 26 | F: +13, R: +7, W: +11 | Init: +6 | Perc: +2, SM: -2

Amina scans the field, too distracted by the chaos to notice any of the tiny gems.

Perc: 1d20 + 2 ⇒ (5) + 2 = 7

If she has time before the party leaves, she'll try to identify a group that's trying to get more gems by force, and hit them with a glitterdust spell, aiming to simultaneously halt their offense and make their search harder.

Silver Crusade

| Speed 30ft | Smite Evil: 1/1 | Spells: 1st 6/7 |2nd: 5/6 | 3rd: 4/4 | Lay on Hands (2/4) | Claws 6/6 | Active Conditions: Mage Armor | HP: 78/78 | AC: 19 (12 Tch, 22 Fl) | CMB: +13, CMD: 26 | F: +13, R: +7, W: +11 | Init: +6 | Perc: +2, SM: -2

Amina Fort: 1d20 + 13 ⇒ (8) + 13 = 21
Star Reroll: 1d20 + 13 + 4 ⇒ (11) + 13 + 4 = 28 Let's not get poisoned in round one of a special.

We can hold them off! Get the gems!

Resisting the poison, Amina quickly readies her falchion Quick Draw and begins hacking at the cowards who used poison against her.

Haste, Power Attack
Primary: 1d20 + 14 + 1 - 2 ⇒ (4) + 14 + 1 - 2 = 17 Probably doesn't hit, but just in case
Damage: 2d4 + 11 + 6 ⇒ (1, 4) + 11 + 6 = 22
Iterative: 1d20 + 9 + 1 - 2 ⇒ (4) + 9 + 1 - 2 = 12
Haste: 1d20 + 14 + 1 - 2 ⇒ (1) + 14 + 1 - 2 = 14

Still caught off guard, she prays to Sarenrae, both for healing and to guide her strikes better.
Lay on Hands: 1d6 ⇒ 1

*Shakes fist at dice gods*

Silver Crusade

| Speed 30ft | Smite Evil: 1/1 | Spells: 1st 6/7 |2nd: 5/6 | 3rd: 4/4 | Lay on Hands (2/4) | Claws 6/6 | Active Conditions: Mage Armor | HP: 78/78 | AC: 19 (12 Tch, 22 Fl) | CMB: +13, CMD: 26 | F: +13, R: +7, W: +11 | Init: +6 | Perc: +2, SM: -2

"That sounds reasonable, newcomer. Perhaps Godfrey, yourself, and I should act as a group. The truth is often simplest, and we are a team of Sarenites interested in the competition, after all. I'm not sure how to disguise the others."

Silver Crusade

| Speed 30ft | Smite Evil: 1/1 | Spells: 1st 6/7 |2nd: 5/6 | 3rd: 4/4 | Lay on Hands (2/4) | Claws 6/6 | Active Conditions: Mage Armor | HP: 78/78 | AC: 19 (12 Tch, 22 Fl) | CMB: +13, CMD: 26 | F: +13, R: +7, W: +11 | Init: +6 | Perc: +2, SM: -2

A tall Mwangi woman strides towards the others, coming from the direction of the stone heads of Baphory's Walk. Dressed in white robes embroidered with golden sunbursts and dragons, she walks with a clattering noise, as various weapons, potions, and gear jostle each other when she moves. A holy symbol of Sarenrae hangs around her neck.

"It is a pleasure to meet you all." before continuing, she turns to Riddywipple, switching languages,

Draconic:
"Especially you, esteemed cousin."

Before continuing, " I am Amina Tuncay, servant of Sarenrae and the Society. I'm afraid I haven't met any of you yet. The Society has sent me to a wide range of places, especially in Garund and Varisia, so it makes sense that we haven't crossed paths yet."

Silver Crusade

| Speed 30ft | Smite Evil: 1/1 | Spells: 1st 6/7 |2nd: 5/6 | 3rd: 4/4 | Lay on Hands (2/4) | Claws 6/6 | Active Conditions: Mage Armor | HP: 78/78 | AC: 19 (12 Tch, 22 Fl) | CMB: +13, CMD: 26 | F: +13, R: +7, W: +11 | Init: +6 | Perc: +2, SM: -2

A few comments in the interests of coordination:

  • While any buffs are appreciated, helping out my AC is possibly the most helpful. It starts out pretty poor but when I'm fully buffed
  • I don't have a ton of buffs to share in return, but I can throw resist energy on people if it becomes useful. I can hit anyone invisible with glitter dust.
  • Someone can borrow one of my potions if fly. I'll get access to the spell itself soon.
  • I'm not bad as a blaster caster, unless they're immune to fire. Then I'm just a lady with a big sword.
  • Primarily a note for the GM: I have Step Up and will use it as long as it doesn't move me into a flank or other obvious danger.

  • Silver Crusade

    | Speed 30ft | Smite Evil: 1/1 | Spells: 1st 6/7 |2nd: 5/6 | 3rd: 4/4 | Lay on Hands (2/4) | Claws 6/6 | Active Conditions: Mage Armor | HP: 78/78 | AC: 19 (12 Tch, 22 Fl) | CMB: +13, CMD: 26 | F: +13, R: +7, W: +11 | Init: +6 | Perc: +2, SM: -2

    Dot

    Silver Crusade

    | Speed 30ft | Smite Evil: 1/1 | Spells: 1st 6/7 |2nd: 5/6 | 3rd: 4/4 | Lay on Hands (2/4) | Claws 6/6 | Active Conditions: Mage Armor | HP: 78/78 | AC: 19 (12 Tch, 22 Fl) | CMB: +13, CMD: 26 | F: +13, R: +7, W: +11 | Init: +6 | Perc: +2, SM: -2

    Sorry I didn't seem to see this thread earlier. Much like Godfrey, Amina is definitely a completely normal Paladin of Sarenrae. Who grows claws and throws around fireballs. I might need to update gear (and definitely need to update boons), but am otherwise good to go.

    Edit: Full disclosure to the GM, my standard playthrough of this was tier 10-11, so there may be some encounters I am already familiar with. Still haven't actually read through or run the special, though.

    Silver Crusade

    | Speed 30ft | Smite Evil: 1/1 | Spells: 1st 6/7 |2nd: 5/6 | 3rd: 4/4 | Lay on Hands (2/4) | Claws 6/6 | Active Conditions: Mage Armor | HP: 78/78 | AC: 19 (12 Tch, 22 Fl) | CMB: +13, CMD: 26 | F: +13, R: +7, W: +11 | Init: +6 | Perc: +2, SM: -2

    Fair enough. I'm a bit beyond myself as well. Thanks for the chronicle!

    Silver Crusade

    | Speed 30ft | Smite Evil: 1/1 | Spells: 1st 6/7 |2nd: 5/6 | 3rd: 4/4 | Lay on Hands (2/4) | Claws 6/6 | Active Conditions: Mage Armor | HP: 78/78 | AC: 19 (12 Tch, 22 Fl) | CMB: +13, CMD: 26 | F: +13, R: +7, W: +11 | Init: +6 | Perc: +2, SM: -2

    1d6 ⇒ 41d6[/dice]

    Desperate to stop the spellcaster before more damage can be caused, Amina risks the retribution of one of the orcs to continue shooting beams of fire at the witch.

    Concentration: 1d20 + 15 ⇒ (1) + 15 = 16
    Crap. Pretty sure I haven't used my reroll. If someone knows I'm mistaken please let me know.

    Concentration Reroll, GM Stars: 1d20 + 15 + 4 ⇒ (15) + 15 + 4 = 34

    These will still provoke from the blue orc for being ranged attacks

    Ray 1, Buffs, Smite: 1d20 + 5 + 6 + 3 ⇒ (6) + 5 + 6 + 3 = 20
    Dam, Buffs, Smite: 4d6 + 4 + 3 + 2 ⇒ (3, 6, 3, 1) + 4 + 3 + 2 = 22

    Ray 2, Buffs, Smite: 1d20 + 5 + 6 + 3 ⇒ (17) + 5 + 6 + 3 = 31
    Dam, Buffs, Smite: 4d6 + 4 + 3 + 2 ⇒ (2, 4, 2, 3) + 4 + 3 + 2 = 20 If ray 1 was sufficient, please direct this at the closest valid target for two less damage

    Silver Crusade

    | Speed 30ft | Smite Evil: 1/1 | Spells: 1st 6/7 |2nd: 5/6 | 3rd: 4/4 | Lay on Hands (2/4) | Claws 6/6 | Active Conditions: Mage Armor | HP: 78/78 | AC: 19 (12 Tch, 22 Fl) | CMB: +13, CMD: 26 | F: +13, R: +7, W: +11 | Init: +6 | Perc: +2, SM: -2

    The fireball actually did an extra 7 damage, thanks to Amina's draconic bloodline, in case that makes a difference.

    Silver Crusade

    | Speed 30ft | Smite Evil: 1/1 | Spells: 1st 6/7 |2nd: 5/6 | 3rd: 4/4 | Lay on Hands (2/4) | Claws 6/6 | Active Conditions: Mage Armor | HP: 78/78 | AC: 19 (12 Tch, 22 Fl) | CMB: +13, CMD: 26 | F: +13, R: +7, W: +11 | Init: +6 | Perc: +2, SM: -2

    Posting from phone: Do any other pillars look unstable? If so, Amina will try to steady the nearest. +7 Strength, not sure offhand which buffs might work with that. If not, Amina will target the Witch. If she can hit him with a fireball and not damage columns, that's first choice. Scorching ray otherwise. And will smite him for good measure. I can include dice rolls later, or GM or someone else is welcome to roll on my behalf.

    Silver Crusade

    | Speed 30ft | Smite Evil: 1/1 | Spells: 1st 6/7 |2nd: 5/6 | 3rd: 4/4 | Lay on Hands (2/4) | Claws 6/6 | Active Conditions: Mage Armor | HP: 78/78 | AC: 19 (12 Tch, 22 Fl) | CMB: +13, CMD: 26 | F: +13, R: +7, W: +11 | Init: +6 | Perc: +2, SM: -2

    I assumed the Engineering check I couldn't make dealt with how to save the columns. If it's a Strength based thing, I can work on it on my next turn. Most of the orcs don't seem to be a threat, and we've probably put a sizable dent in the big guy. Amina also carries a scroll of Spider Climb in case that comes in handy.

    Silver Crusade

    | Speed 30ft | Smite Evil: 1/1 | Spells: 1st 6/7 |2nd: 5/6 | 3rd: 4/4 | Lay on Hands (2/4) | Claws 6/6 | Active Conditions: Mage Armor | HP: 78/78 | AC: 19 (12 Tch, 22 Fl) | CMB: +13, CMD: 26 | F: +13, R: +7, W: +11 | Init: +6 | Perc: +2, SM: -2

    Amina launches another powerful swing at the charging beast.
    AOO, Power: 1d20 + 14 + 6 - 2 ⇒ (19) + 14 + 6 - 2 = 37
    Confirm: 1d20 + 14 + 6 - 2 ⇒ (12) + 14 + 6 - 2 = 30
    Base Damage: 2d4 + 11 + 6 + 1 + 2 ⇒ (1, 1) + 11 + 6 + 1 + 2 = 22
    Crit Damage: 2d4 + 11 + 6 + 1 + 2 ⇒ (4, 2) + 11 + 6 + 1 + 2 = 26

    I'm not sure what I did to make the dice gods so happy, but I'm not complaining!

    Silver Crusade

    | Speed 30ft | Smite Evil: 1/1 | Spells: 1st 6/7 |2nd: 5/6 | 3rd: 4/4 | Lay on Hands (2/4) | Claws 6/6 | Active Conditions: Mage Armor | HP: 78/78 | AC: 19 (12 Tch, 22 Fl) | CMB: +13, CMD: 26 | F: +13, R: +7, W: +11 | Init: +6 | Perc: +2, SM: -2

    With the single largest threat now much closer, Amina rushes at the monster, infusing her blade with arcane energy and swinging with all her might.

    Charge, Power Attack, Arcane Strike: 1d20 + 11 + 5 + 2 - 2 ⇒ (3) + 11 + 5 + 2 - 2 = 19 Yikes! Let's hope the sheer amount of buffs being thrown around adds up to enough.
    Dam: 2d4 + 11 + 6 + 1 + 2 ⇒ (4, 3) + 11 + 6 + 1 + 2 = 27

    Provokes from Green and possibly the big guy if he has reach. Effective AC is 25 at the moment. I have and will use Step Up if it comes up.

    Silver Crusade

    | Speed 30ft | Smite Evil: 1/1 | Spells: 1st 6/7 |2nd: 5/6 | 3rd: 4/4 | Lay on Hands (2/4) | Claws 6/6 | Active Conditions: Mage Armor | HP: 78/78 | AC: 19 (12 Tch, 22 Fl) | CMB: +13, CMD: 26 | F: +13, R: +7, W: +11 | Init: +6 | Perc: +2, SM: -2

    My bad! Apparently I thought it was medium range for some reason. In that case I'd rather delay for haste, if that's OK.

    Silver Crusade

    | Speed 30ft | Smite Evil: 1/1 | Spells: 1st 6/7 |2nd: 5/6 | 3rd: 4/4 | Lay on Hands (2/4) | Claws 6/6 | Active Conditions: Mage Armor | HP: 78/78 | AC: 19 (12 Tch, 22 Fl) | CMB: +13, CMD: 26 | F: +13, R: +7, W: +11 | Init: +6 | Perc: +2, SM: -2

    Amina will have Mage Armor and Shield up. Anyone else who wants either of those or Protection from Evil can feel free to take it.

    Arcana: 1d20 + 8 ⇒ (11) + 8 = 19 I'm going to use my faction pin for a +1 here...
    Nature: 1d20 + 4 ⇒ (19) + 4 = 23

    Unwilling to risk more destructive magic, Amina launches rays of fire at the massive Gorthek.

    Scorching Ray: 1d20 + 5 + 2 ⇒ (13) + 5 + 2 = 20
    Damage: 4d6 + 6 ⇒ (3, 4, 4, 3) + 6 = 20
    Scorching Ray: 1d20 + 5 + 2 ⇒ (13) + 5 + 2 = 20
    Damage: 4d6 + 6 ⇒ (6, 2, 5, 1) + 6 = 20

    Apparently today is brought to you by the number 20...

    Silver Crusade

    | Speed 30ft | Smite Evil: 1/1 | Spells: 1st 6/7 |2nd: 5/6 | 3rd: 4/4 | Lay on Hands (2/4) | Claws 6/6 | Active Conditions: Mage Armor | HP: 78/78 | AC: 19 (12 Tch, 22 Fl) | CMB: +13, CMD: 26 | F: +13, R: +7, W: +11 | Init: +6 | Perc: +2, SM: -2

    Yikes! Since I really can't decide, I'm going to leave it in the hands of the dice gods. 1=Temple, 2=Hellknights

    1d2 ⇒ 1

    After weighing the arguments from both sides, Amina ultimately decides to follow the recommendation of Theodore, the party member she knows best, and put loyalty to the Decemvirate first.

    This season has been good at providing some seriously tough choices in scenarios!

    Silver Crusade

    | Speed 30ft | Smite Evil: 1/1 | Spells: 1st 6/7 |2nd: 5/6 | 3rd: 4/4 | Lay on Hands (2/4) | Claws 6/6 | Active Conditions: Mage Armor | HP: 78/78 | AC: 19 (12 Tch, 22 Fl) | CMB: +13, CMD: 26 | F: +13, R: +7, W: +11 | Init: +6 | Perc: +2, SM: -2

    Amina remains silent for most of the discussion, weighing arguments, before weighing in.

    I'm one of those who's already played this in Standard, so ideally people going in fresh will decide. My IC thoughts in spoilers below. My OOC thoughts are more in line with Theodore's.

    Amina's Comments:

    "While I may have some significant ideological disagreements with the Hellknights, I must agree that driving the chaotic fiends out of this region is of utmost importance. If the Abyss is allowed to gain a foothold here, we risk losing much more than just one temple, as our colleagues in the Nerosyan Lodge can attest."

    My IC vote is the Hellknights, OOC vote would be the Temple.

    Silver Crusade

    | Speed 30ft | Smite Evil: 1/1 | Spells: 1st 6/7 |2nd: 5/6 | 3rd: 4/4 | Lay on Hands (2/4) | Claws 6/6 | Active Conditions: Mage Armor | HP: 78/78 | AC: 19 (12 Tch, 22 Fl) | CMB: +13, CMD: 26 | F: +13, R: +7, W: +11 | Init: +6 | Perc: +2, SM: -2

    Unwilling to expend more magic on the orc, Amina retrieves her bow Quick Draw and looses two arrows at the Orc.

    Primary: 1d20 + 8 + 2 ⇒ (5) + 8 + 2 = 15
    Dam: 1d8 + 5 + 2 ⇒ (1) + 5 + 2 = 8
    Secondary: 1d20 + 3 + 2 ⇒ (8) + 3 + 2 = 13
    Dam: 1d8 + 5 ⇒ (4) + 5 = 9

    Silver Crusade

    | Speed 30ft | Smite Evil: 1/1 | Spells: 1st 6/7 |2nd: 5/6 | 3rd: 4/4 | Lay on Hands (2/4) | Claws 6/6 | Active Conditions: Mage Armor | HP: 78/78 | AC: 19 (12 Tch, 22 Fl) | CMB: +13, CMD: 26 | F: +13, R: +7, W: +11 | Init: +6 | Perc: +2, SM: -2

    Reflex: 1d20 + 7 ⇒ (7) + 7 = 14

    Amina, much closer to healthy after Theodore's channel, retaliates with another pair of flaming rays. A rather unimpressive one hits. I hope

    Ray1: 1d20 + 5 + 2 ⇒ (3) + 5 + 2 = 10
    Ray2: 1d20 + 5 + 2 ⇒ (12) + 5 + 2 = 19
    Dam: 4d6 + 6 ⇒ (1, 2, 1, 2) + 6 = 12

    Silver Crusade

    | Speed 30ft | Smite Evil: 1/1 | Spells: 1st 6/7 |2nd: 5/6 | 3rd: 4/4 | Lay on Hands (2/4) | Claws 6/6 | Active Conditions: Mage Armor | HP: 78/78 | AC: 19 (12 Tch, 22 Fl) | CMB: +13, CMD: 26 | F: +13, R: +7, W: +11 | Init: +6 | Perc: +2, SM: -2

    Amina moves towards the front of the group to prepare for the eventual charge, before joining in the magical assault with two rays of fire, directed at the closer badder-looking orc.

    Scorching Ray 1: 1d20 + 5 ⇒ (6) + 5 = 11 He's flat footed, so maybe?
    Ray 2: 1d20 + 5 ⇒ (13) + 5 = 18

    Dam1: 4d6 + 4 ⇒ (4, 5, 5, 4) + 4 = 22
    Dam2: 4d6 + 4 ⇒ (4, 2, 6, 4) + 4 = 20

    Silver Crusade

    | Speed 30ft | Smite Evil: 1/1 | Spells: 1st 6/7 |2nd: 5/6 | 3rd: 4/4 | Lay on Hands (2/4) | Claws 6/6 | Active Conditions: Mage Armor | HP: 78/78 | AC: 19 (12 Tch, 22 Fl) | CMB: +13, CMD: 26 | F: +13, R: +7, W: +11 | Init: +6 | Perc: +2, SM: -2

    Amina focuses on the circle, trying to figure out what would drive someone to do this.

    Any of the following?
    Arcana: 1d20 + 8 ⇒ (17) + 8 = 25
    Religion: 1d20 + 4 ⇒ (16) + 4 = 20
    Spellcraft: 1d20 + 5 ⇒ (12) + 5 = 17

    Silver Crusade

    | Speed 30ft | Smite Evil: 1/1 | Spells: 1st 6/7 |2nd: 5/6 | 3rd: 4/4 | Lay on Hands (2/4) | Claws 6/6 | Active Conditions: Mage Armor | HP: 78/78 | AC: 19 (12 Tch, 22 Fl) | CMB: +13, CMD: 26 | F: +13, R: +7, W: +11 | Init: +6 | Perc: +2, SM: -2

    Amina will follow the invisible halfling down, seeing if she notes anything of significance. She'll also inspect the special gem with detect magic.

    Kn. Rel Shrine: 1d20 + 4 ⇒ (6) + 4 = 10
    Spellcraft Gem: 1d20 + 5 ⇒ (16) + 5 = 21

    Any sort of check that someone else might try to learn more?

    Silver Crusade

    | Speed 30ft | Smite Evil: 1/1 | Spells: 1st 6/7 |2nd: 5/6 | 3rd: 4/4 | Lay on Hands (2/4) | Claws 6/6 | Active Conditions: Mage Armor | HP: 78/78 | AC: 19 (12 Tch, 22 Fl) | CMB: +13, CMD: 26 | F: +13, R: +7, W: +11 | Init: +6 | Perc: +2, SM: -2

    I'm guessing Amiri just finished it off, and the Paladin just found out there are fiends to be killed, so...

    Turning to the hordes of qlippoth, Amina aims a ball of fire for the center of the group, careful to avoid the Hellknights.

    Fireball DC 16: 7d6 + 7 ⇒ (4, 6, 1, 4, 4, 5, 3) + 7 = 34

    Silver Crusade

    | Speed 30ft | Smite Evil: 1/1 | Spells: 1st 6/7 |2nd: 5/6 | 3rd: 4/4 | Lay on Hands (2/4) | Claws 6/6 | Active Conditions: Mage Armor | HP: 78/78 | AC: 19 (12 Tch, 22 Fl) | CMB: +13, CMD: 26 | F: +13, R: +7, W: +11 | Init: +6 | Perc: +2, SM: -2

    Forgot my reflex save. Oops!

    Ref: 1d20 + 7 ⇒ (2) + 7 = 9 Double Oops!

    Planes: 1d20 + 4 + 1 ⇒ (11) + 4 + 1 = 16

    "Those little things! They're fiends of the most twisted sort!"

    Silver Crusade

    | Speed 30ft | Smite Evil: 1/1 | Spells: 1st 6/7 |2nd: 5/6 | 3rd: 4/4 | Lay on Hands (2/4) | Claws 6/6 | Active Conditions: Mage Armor | HP: 78/78 | AC: 19 (12 Tch, 22 Fl) | CMB: +13, CMD: 26 | F: +13, R: +7, W: +11 | Init: +6 | Perc: +2, SM: -2

    Arcana: 1d20 + 8 ⇒ (19) + 8 = 27 I'll take offensive capabilities

    Any check for the critters the Hellknights are facing? And where is that happening relative to our combat?

    Taking advantage of the moments before the creature swoops, Amina raises a hand, launching bolts of fire from her first two fingers, both aimed for the central head.

    Ranged Touch1: 1d20 + 5 ⇒ (20) + 5 = 25
    Ranged Confirm: 1d20 + 5 ⇒ (20) + 5 = 25 I think it's fair to say that confirms.
    Ranged Touch 2: 1d20 + 5 ⇒ (2) + 5 = 7 And that this misses.

    Crit Fire Damage: 8d6 + 8 ⇒ (4, 5, 2, 4, 4, 2, 5, 4) + 8 = 38