[GD25] PFS2e - 07-19: PFS2e - The Lost Legacy (P1)

Game Master UncleFroggy

Macros | Slides/Area Map | RPG Chronicles

CP: n/a
Subtier: 7-8

Hero Points:

Betel - 1
Harsk - 2
Endra - 2
Salissa - 2
Ramona - 2
Lohco - 2

Symbols > Single Action (◆), Double Action (◆◆), Triple Action (◆◆◆), Free Action (◇), Reaction (↺)


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Horizon Hunters

Male Goblin Hit Points 90/90, Armor Class 26, Fortitude +14, Reflex +17, and Will +14*, Perception +11, and Speed 30 ft

Lohco concentrates for a moement, and suddenly there were two of thaumaturges. The duplicate goblin threatens Red while the 'original' strikes at it.

◆Mirror Reflection
◆Dogslicer, Flanking: 1d20 + 17 + 1 ⇒ (1) + 17 + 1 = 19 -- Damage, Slashing: 1d6 + 4 + 4 + 1 + 1 ⇒ (1) + 4 + 4 + 1 + 1 = 11
◆Dogslicer, Flanking: 1d20 + 17 + 1 - 4 ⇒ (11) + 17 + 1 - 4 = 25 -- Damage, Slashing: 1d6 + 4 + 4 + 1 + 1 ⇒ (5) + 4 + 4 + 1 + 1 = 15
Both of these attacks trigger Red's cold weakness.

◇Free action to switch to the Amulet.
↺ Amulet’s Abeyance
Triggers if any drakes would damage you or an ally within 15 feet of you. This blocks 10 of the initial attack damage, and gives the protected by Resistance 5 against that damage type until Lohco's next turn.

Horizon Hunters

female elf scout eldritch archer 7 | ♥83 | ⛨25; resist cold 3, void 1 | F +11 R +15 W +13 (Fear S=CS) | Perc +15; low-light vision | Stealth +15 | speed 30 ft. | Exploration: Avoid Notice | ⚕none

DC 22 Basic Reflex vs 25 Fire: 1d20 + 15 ⇒ (13) + 15 = 28
Success, 12 fire damage

Horizon Hunters

female elf scout eldritch archer 7 | ♥83 | ⛨25; resist cold 3, void 1 | F +11 R +15 W +13 (Fear S=CS) | Perc +15; low-light vision | Stealth +15 | speed 30 ft. | Exploration: Avoid Notice | ⚕none

Endra sets her feat...

◆ Stance: point-blank shot

and fires two quick shots into the drake in front of her.

◆◆ Double shot (two at -2 but no MAP)

Strike WHITE: +1 striking longbow attack: 1d20 + 18 - 2 ⇒ (3) + 18 - 2 = 19
piercing damage: 2d8 + 3 ⇒ (8, 5) + 3 = 16
deadly damage IFF crit: 1d10 ⇒ 5
(magical, volley 30, range increment 100 feet, reload 0)

Strike WHITE: +1 striking longbow attack: 1d20 + 18 - 2 ⇒ (12) + 18 - 2 = 28
piercing damage: 2d8 + 3 ⇒ (3, 8) + 3 = 14
deadly damage IFF crit: 1d10 ⇒ 2
(magical, volley 30, range increment 100 feet, reload 0)

and then gets herself to a safe distance.

◆ Stride

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen | Basecamp

As Lohco tries to create a reflection of himself, Red takes the opportunity to strike at him.

Fangs vs Lohco, AC 26, RS: 1d20 + 14 ⇒ (9) + 14 = 23 for Piercing: 2d8 + 5 ⇒ (8, 8) + 5 = 21 plus Fire: 1d6 ⇒ 3

But the jaws close on empty air Lohco flanks Red with, well, a reflection of himself, and strikes the drake with his dogslicer. His first swing misses completely, but the second connects and Red howls.

Endra drops into a combat stance and puts another shaft into White's body.

Endra do you have the +1 for CA included?

------------------
COMBAT TRACKER
Round: 2
Active Conditions: Courageous Anthem (+1 atk/dmg/saves vs fear)

Tactical Map

Before your Turn:
DC 22 Basic Reflex vs Fire:
DC 23 Will:

After your Turn:
DC 15 Flat Check vs Persistent Fire: Harsk
------------------
Those with ** may go

Endra Densinri - AC 25 (26 shield) 71/83 (Quickened)
**Ramona - AC 25 (27 w/shield) 51/78
Lohco - AC 26 90/90
Red (-42; 20 < AC <= 23; Cooldown - 0/4)
Blue (20 < AC <= 23; Cooldown - 0/6)
Eye
Harsk - AC 24 9/101 (1d6 Persistent Fire)
Betelguese Capella - AC 22 18/54 (AC 23)
Salissa Greenscale - AC 25 70/94 (temp hp - 7/7)
White (-55; 20 < AC <= 23)
Yellow (-12; 20 < AC <= 23)

Horizon Hunters

Bard 7 | ♥️ 78 | AC 25/27 | F +11 R +15 W +11 | Perc +11 | Init +13 | Deception +18 | Thievery +16 | Perform +13 | Acrobatics, Stealth +14 | Crafting +12 | Underworld Lore, Diplomacy, Intimidation, Occultism, Society +11 | Explore: Detect Magic | ◆ | Resist Fire 5 | 111222334x

Ramona continues the Anthem.

She then sends more needle darts at White: 1d20 + 15 + 1 ⇒ (20) + 15 + 1 = 36for: 6d4 + 1 ⇒ (4, 2, 3, 4, 4, 2) + 1 = 20 cold iron piercing damge. Double damage and 4 persistent bleed because of critical

Horizon Hunters

female elf scout eldritch archer 7 | ♥83 | ⛨25; resist cold 3, void 1 | F +11 R +15 W +13 (Fear S=CS) | Perc +15; low-light vision | Stealth +15 | speed 30 ft. | Exploration: Avoid Notice | ⚕none
GM Tiger wrote:
Endra do you have the +1 for CA included?

Nope, I missed it. +1 attack/damage to both, probably doesn't help the first attack.

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen | Basecamp

Endra -- neither one matters actually...

Ramona hurls six needles at White. They slam into the drake's head and out the other side, removing half the drake's skull and dropping it to the library floor.

Red attempts to bite H, L: 1d2 ⇒ 1 and swat B, H, L (Tail): 1d3 ⇒ 1 with its tail.

Draconic Frenzy - 2 fang and 1 tail (Reach 10) attacks in any order

Fangs vs Harsk AC 24: 1d20 + 14 ⇒ (11) + 14 = 25 for Piercing: 2d8 + 5 ⇒ (3, 3) + 5 = 11 plus Fire: 1d6 ⇒ 6

Fangs vs Lohco AC 26, MAP: 1d20 + 9 ⇒ (15) + 9 = 24 for Piercing: 2d8 + 5 ⇒ (6, 6) + 5 = 17 plus Fire: 1d6 ⇒ 6

Tail vs Betel AC 23, MAP 2+: 1d20 - 1 ⇒ (10) - 1 = 9 for Bludgeoning: 2d6 + 5 ⇒ (4, 1) + 5 = 10

It takes another swipe at Lohco with its tail.

Tail vs Lohco AC 26, MAP 2+: 1d20 - 1 ⇒ (11) - 1 = 10 for Bludgeoning: 2d6 + 5 ⇒ (5, 5) + 5 = 15

Blue moves in and goes after B, R: 1d2 ⇒ 2 with its teeth and B, E, R, S: 1d4 ⇒ 2 with its tail.

Fangs vs Ramona AC 25: 1d20 + 14 ⇒ (6) + 14 = 20 for Piercing: 2d8 + 5 ⇒ (7, 4) + 5 = 16 plus Fire: 1d6 ⇒ 4
Fangs vs Ramona AC 25, MAP: 1d20 + 9 ⇒ (20) + 9 = 29 for Piercing: 2d8 + 5 ⇒ (4, 2) + 5 = 11 plus Fire: 1d6 ⇒ 4
Tail vs Endra AC 25, Reach 10, MAP 2+: 1d20 - 1 ⇒ (5) - 1 = 4 for Bludgeoning: 2d6 + 5 ⇒ (1, 2) + 5 = 8

The shadow dragon attempts to smack Salissa with its tail before trying to bite Lohco.

Tail vs Salissa AC 25, Reach 15: 1d20 + 16 ⇒ (14) + 16 = 30 for Bludgeoning: 2d10 + 5 ⇒ (7, 3) + 5 = 15
Tail vs Salissa AC 25, MAP, Reach 15: 1d20 + 11 ⇒ (6) + 11 = 17 for Bludgeoning: 2d10 + 5 ⇒ (6, 10) + 5 = 21
Jaws vs Lohco AC 26, MAP 2+: 1d20 + 8 ⇒ (10) + 8 = 18 for Piercing: 2d10 + 5 ⇒ (7, 7) + 5 = 19 plus 1d6 Persistent Fire

------------------
COMBAT TRACKER
Round: 2
Active Conditions: Courageous Anthem (+1 atk/dmg/saves vs fear)

Tactical Map

Before your Turn:
DC 22 Basic Reflex vs Fire:
DC 23 Will: Salissa

After your Turn:
DC 15 Flat Check vs Persistent Fire: Harsk
------------------
Those with ** may go

Endra Densinri - AC 25 (26 shield) 71/83 (Quickened)
Ramona - AC 25 (27 w/shield) 21/78
Lohco - AC 26 90/90
Harsk - AC 24 0/101 (1d6 Persistent Fire; D1)
Red (-42; 20 < AC <= 23; Cooldown - 1/4)
Blue (20 < AC <= 23; Cooldown - 1/6)
Eye
**Betelguese Capella - AC 22 18/54 (AC 23)
**Salissa Greenscale - AC 25 70/94 (temp hp - 7/7) ** dmg pending save results
Yellow (-12; 20 < AC <= 23)

--------------------------------
CONDITIONS AND EFFECTS REFERENCE
--------------------------------

DC 23 Will:

CS: You realize that the Eye isn't totally real and gain resistance to its damage by your level until the start of your next turn.
S: as CS but half your level
F/CF: Full damage

Horizon Hunters

F Sacred Nagaji | Kineticist 7 | ◆◇↺ | HP 70/94 | AC 25 | F +17 R +14 W +11 | Perception +9 Low light vision | Hero 2/3 | speed 30 | Gate: open

will save DC23: 1d20 + 11 ⇒ (18) + 11 = 29

Salissa gestures and a wall of seawater blunts the dragon's attack. Deflecting wave blocks 7 damage

"Our new foesss doth essschew mine weaponsss of rime. Thou ssshouldssst ssstrike with cold, friendsss." She then grimaces and summons an icy dagger to slash at the closest dragon before conjuring a tree to protect her friends.

elemental blast vs yellow, melee, CA: 1d20 + 16 + 1 ⇒ (5) + 16 + 1 = 22
damage, cold: 2d8 + 3 + 1 ⇒ (7, 4) + 3 + 1 = 15

↺ Deflecting Wave, ◇ Weapon Infusion, ◆ Elemental Blast, ◆◆ Timber Sentinel r4

TImber Sentinel

Protector Tree

Deflecting Wave

By using a 2 action wood impulse Salissa gains 7 temp HP that last until the start of her next turn. The Protector tree has AC 10 and 40 HP.

Grand Archive

Female Undine/Elf Sorcerer (Elemental Water) - 7 | P:10 | F:11 R:11 W:12 | hp:48/48 | AC:21 | HP:2/3 | GA | 124312-2013

Betel takes a step back from Blue and blasts Red with Frostbite
cold: 5d4 ⇒ (1, 3, 1, 1, 2) = 8 basic ref 26

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen | Basecamp

Betel, Frostbite is Fort

GM Dice:

Fort: 1d20 + 12 ⇒ (6) + 12 = 18

Betel causes more ice to form around Red. Red howls in pain. Salissa drops a Happy Little Tree to protect her comrades before hitting Yellow with more cold.

Yellow drops a fireball right at its feet, catching everyone in the blast

Fireball Breath; DC 22 Basic Reflex: 6d6 ⇒ (3, 2, 2, 3, 6, 6) = 22
Cooldown: 1d6 ⇒ 5
Sheesh. It's not going to survive 5 rounds!

It then tries to chomp Salissa.

Fangs vs Salissa AC 25: 1d20 + 14 ⇒ (19) + 14 = 33 for Piercing: 2d8 + 5 ⇒ (2, 5) + 5 = 12 plus Fire: 1d6 ⇒ 5

The tree interposes its branches and Yellow gets a mouthful of wood.

------------------
COMBAT TRACKER
Round: 3
Active Conditions: Courageous Anthem (+1 atk/dmg/saves vs fear)

Tactical Map

Before your Turn:
DC 22 Basic Reflex vs 22 Fire: Everyone
DC 23 Will:

After your Turn:
DC 15 Flat Check vs Persistent Fire: Harsk
------------------
Those with ** may go

**Endra Densinri - AC 25 (26 shield) 71/83 (Quickened)
**Ramona - AC 25 (27 w/shield) 21/78
**Lohco - AC 26 90/90
Harsk - AC 24 0/101 (1d6 Persistent Fire; D1)
Red (-60; 20 < AC <= 23; Cooldown - 1/4)
Blue (20 < AC <= 23; Cooldown - 1/6)
Eye
Betelguese Capella - AC 22 18/54 (AC 23)
Salissa Greenscale - AC 25 70/94 (temp hp - 2/7; R3 vs Eye - SoNT); Happy Little Tree AC 10 23/40
Yellow (-37; 20 < AC <= 23)

--------------------------------
CONDITIONS AND EFFECTS REFERENCE
--------------------------------

DC 23 Will:

CS: You realize that the Eye isn't totally real and gain resistance to its damage by your level until the start of your next turn.
S: as CS but half your level
F/CF: Full damage

Horizon Hunters

Bard 7 | ♥️ 78 | AC 25/27 | F +11 R +15 W +11 | Perc +11 | Init +13 | Deception +18 | Thievery +16 | Perform +13 | Acrobatics, Stealth +14 | Crafting +12 | Underworld Lore, Diplomacy, Intimidation, Occultism, Society +11 | Explore: Detect Magic | ◆ | Resist Fire 5 | 111222334x

Ramona continues the anthem, then casts a 4th Rank Soothe on Harsk.

4d10 + 16 ⇒ (3, 2, 2, 1) + 16 = 24 healing for Harsk.

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