| GM Mowque |
Barely was the right word. Zache hit the ground with as much grace as a lumbering troll, boots sliding on the sand. His ears are ringing in pain yet, somewhere mixed in...the sound of bells?
In any case, he is is soon distracted because the rope in his grip suddenly goes limp. Ewahee, now in the relatively calm of the outcropping's wind shadow, starts to fall. Still dazed Zache preps himself to catch the falling, injured woman. Dust is still spraying around him, making his eyes blur with tears. What if he missed, what if-
Zache pauses. How does he have so much time to think? He looks up and sees Ewahee is falling with a gentle grace, far slower then gravity usually allows. The Shoanti woman touches down so lightly, her boots barely make imprints int he sand.
"Feather fall." She says, shakily with a brittle smile. Then the Blood Watcher falls to her knees and retches. This goes on for awhile but eventually she wipes her mouth and looks up.
"Tramp went around, I think, with the others." Then she pauses, shakes her head, "Thank you, Zache. I thought I was going to fly off into...that." She points to the raging storm around them, coursing streams of smoke, ash and sand. 'The spirts are with you."
Then she gives a bit of a crazed laugh, "But not with me, it seems!" The woman seems a bit punch drunk, which is fair enough. It was not every day one got to be a kite.
But they have survived. For now.
Add a panache point! Well done!
| GM Mowque |
Zache doesn't even hit the ground, instead falling into endless darkness. Down, down, his entire body loose and limp. Utter blackness.
Except, wait, he isn't falling. He is flying, soaring through an endless abyss. The swashbuckler feels light and carefree and, suddenly, very much alive. Yet, at the same time, he feels ethereal, as if the trials and tribulations of the flesh no longer concern him. This doesn't seem to worry him. Indeed, his mind feels awake and fresh.
And it is not all dark around him. Slowly, as if a veil is being pulled back, stars appear all around. Pinpricks of light, soft and distant, in ever greater numbers. Every color that Zache can imagine, and more besides. Azure, crimson, gold and emerald. It is a dazzling display, a majesty far greater then even the finest night sky Golarion could produce. It is as if he is flying through the heavens themselves.
Maybe he is?
He is not alone, the swashbuckler finds to only mild surpise. Close at hand, like a school of fish , are swooping butterflies and moths of soft silver and periwinkle. They glitter in the starlight, shimming as they effortlessly keep pace. A great cloud of them, swirling and dancing in unfelt breezes.
Ahead there is a dim light and Zache feels drawn to it, welcomed by it. He swoops closer, the stars blurring around him. Then, somehow, words come to him. Not through his ears, or even his body. It is like suddenly remembering a half-forgotten dream, somehow coming from inside himself. They have no accent, no inflection like speech yet Zache gets a sense of...wry amusement and interest.
I am pleased.
When you are ready, seek out the House of the Moon.
I will be watching.
The light grows brighter, and the stars start to fade away. The moths and butterflies fall back, diving and swooping. Their wings seem to shine brighter in the growing light, reflecting. The soft noise of their flight seems to say something...something on the edge of hearing-
"Zache! You are awake!"
And indeed he is. The swashbuckler blinks and he is looking up at a rocky ceiling of red stone. It is dark, with dancing firelight glittering on the surface. Into his vision Ewahee's face swims, battered and badly bruised. Still she smiles at him. "Good!"
His whole body hurts. He feels like someone ran him over with a cart, and maybe ordered the mules to back up over his lumped corpse. His arm burns from the destrachan bite, and his skin itches from abrasive sand grains.
Yet, he is alive. Very much so.
'Oh, thank the spirits of the past." Ewahee says, quietly, 'I was...worried."
'I told you he was alive." Tramps gravel voice breaks in, the bandit still unseen. "He's tougher then you think, I wager. Anyone who crawled out of the Flesh Block in one piece won't wilt at a little sand in his eye."
Ewahee Cure Light Wounds from earlier: 1d8 + 4 ⇒ (7) + 4 = 11
| Zache Slobodo |
Zache has to smile at the man's comment, even as the pain begins to well up...all over. He squints at Ewahee, and croaks "Thanks," as he tries to prop himself up on his elbows. "Where are we? How long has it been?"
The cave around him seems less real than the vision of the eternal sky. Maybe Zache had invoked something more real than he has bargained for, back in the Urglin square. That or Tasaristina and Zache and Annawan were all just pieces being moved by...no, that was no good. Zache was still clearly master of his own destiny. No one would have expected him to jump from the cliff like that. There would have been songs back In Kaer Maga about such a feat, not sermons.
Zache breathes out heavily and jumps to his feet, trying to get his bearings. As an afterthought, he touches his wrist and wills his clothes mended and clean again. This journey was barely started, and once the storm was over they would need to continue.
| GM Mowque |
Zache props himself up slightly, feeling an aged man. His joints creak slightly and his head spins a bit, but then his vision clears. He is back in the small bandit cave, although it isn't quite the same. All the items are smashed or disheveled, crushed into corners or the floor. Worse, everything seems coated in a fine layer of black ashy dust.
Still, all four bandits are here and alive. One seems to be nursing a battered leg is healthy enough to meet his eye and nod. The air is full of the scent of brimstone, sweat and some other rank alien odor Zache can't quite place.
"It's early evening." Tramp says, and the middle-aged bandit is sitting close at hand, tending the fire. "You've been out for awhile. The storm blew itself out after about an hour after your little adventure. I'm sorry I missed it."
Ewahee doesn't look quite so blasé but she says nothing, instead handing Zache a dented tin cup full of brackish water. It tastes like old sand.
"After the wind stopped, we waited a bit then came to see what survived. The destrachan holed up here during the storm but left as soon as it cleared up. It smashed up all of our stuff though." The bandit looks sadly at the shattered remains of an already pitiful life. He sighed but went on, "Still, you saved us. If you hadn't fought it, the monster would have entered the cave sooner and killed everyone inside." A pause here, and Zache sees nods from the other bandits.
"Anyway, after it left, we dragged you in here and waited. It is getting dark outside. Well, it would be except the ash is still thick in the sky. Won't be much of a sunset or sunrise, I think, before it all clears up."
"I wish we could do more."
| Zache Slobodo |
Zache isn't sure what to say. Everyone looks morose, without energy or will to make a plan or execute one. He tries to contain a sigh, and instead begins quizzing Tramp, or anyone who will answer. "How frequent ate these eruptions? Do they follow a pattern?"
"What do you normally do when this happens?" As soon as the words leave his mouth, he suspects they were a mistake. These people might not have left Urglin so long ago, from the sound of it. For all their boasts of way laying travelers on the main roads, the pitiful gear and half-finished lair suggested they had had few fruitful ambushes. Small wonder, when the woman could hardly hold a spear, he thought, but pushed that thought away. These people were allies now, and had saved him when they could have taken his gold.
Wait. Gold. That was why their story didn't add up. No one on the highways was going to do business with thieves who looked like this, and Tramp had said they didn't dare go back to Urglin. Why, then, did they want his gold? How were they surviving at all? He turns and addresses the group.
"Tramp told me your story, and maybe now you've heard mine as well." He glances quickly at Ewahee to see if she had shared information while he had been unconscious. "I think it's clear now that we can help each other, and probably need to. I'm looking for a hag named Mother Ember. Once I meet her, I can return to Urglin. I understand that you may be reluctant to go back there, but I think there may be ways to get you a better situation, especially with the current uproar they call the Hakimlyq. At any rate, it can't be worse than this, can it?" Zache looks meaningfully at Ewahee. Whether she realized it or not, she likely carried significant weight in Urglin due to her family's place in the Blood Watchers. She might also be the only one present who could tell them how Urglin's system might be used for their good...
| GM Mowque |
The group listens to his words, faces drawn with varying amounts of pain, confusion or simple despair. This is a hard group treated to a hard life. Not for the first time Zache realizes this could easily have been him. If the Freemen had been a bit less kind, or less able, Zache would have been a nameless street urchin barely clinging to life. Or worse, still a slave forced to escape under the worst conditions.
Bones in the sand.
Of all his words, it is the last that seems to break through. To his surprise it is the woman who he disarmed that speaks first. Lessi, tramp had called her. "He has a point there, Tramp. I'm all for freedom but starving in the rocks hasn't proven so well." A ghost of a grin crosses her hard features, "And besides, the lad can fight. Even someone like Vakk Zush might think twice in crossing him."
Zache looks to Ewahee and she catches his eye. She nods a bit, waiting her turn to speak, understanding the delicate balance here. These were proud people, those that held their own fate in their own hands.
Tramp looks hard at Zache, "I have never been one for handouts. That is always the mark of the slave. Cast-off clothes, leftover scraps from the master's table. We earn our own way." A murmur of assent, "What could we do for you, either here or in Urglin? If anything, we'd be a noose around your neck, consorting with escaped slaves."
"Formerly escaped slaves." Ewahee corrects them, speaking for the first time.
Tramp laughs, "Once an escaped slave, always one. It wasn't as if Vakk Zush gave me freedom papers." Rasping laughs.
"But I declare you free." Ewahee said simply, looking suddenly older then she normally did. Her bruised and battered face belayed her rock-steady voice asserting some authority. "All know that whoever fights in the Көрәш is free, if they survive. For many that is the point of the Көрәш. " It is clear the word means nothing to the others. Ewahee goes on. "You fought the beast, the destrachan in view of a Blood Watcher acolyte. You fought well and bravely, with honor to yourselves and each other. As such, you are free."
She pauses and, for the first time, looks a little doubtful, "At least as far as I see things."
| Zache Slobodo |
Zache continues where she left off, encouraged by this new hope. "I think you may misunderstand, Tramp, which is my fault, I suppose. Not knowing who you are, I pretended to be very grand indeed, but in fact I am a newcomer to Urglin. The mission is real, and I do have some small backing, but I do not know the ways of the city, and I have no one to watch my back."
His heart warms slightly at the memory of Lessi's compliment. "You are right that I can fight, but that is essentially my only skill. I ply that trade in Urglin now, but that is as much out of desperation as convictions." He looks at Tramp with an iota of shame.
"Frankly, I see your situation in two lights. Either you will have no trouble establishing yourselves upon returning to Urglin, in which case I will be glad to have capable friends in the city, or you will face opposition from your former 'masters.' In that case, I can promise you my convictions will pop right back up."
"No matter what, though, I would value the opportunity to stick together with you. Anything or anyone can fall beneath a large enough stampede."
He pauses and turns to Ewahee. "I'm sure you've lived in Urglin long enough to know what a thing it is to have a Blood Watcher ally."
| GM Mowque |
Outside it seems like true night now, a black wall. Tramp takes Zache's words in silently, face lit by the firelight. The playing light makes his worn face look even more gnarled and worn, like an ancient tree wracked by endless storms.
"Perhaps." Tramp says, "And perhaps not. Who can say? In any case, nothing needs to be decided now. You say your trail lies west for a bit. Perhaps when you return, we can discuss such things." He glances at the rest, "Give us time to decide things amongst ourselves."
He shakes his head, but then shrugs, "You will both stay the night, of course. We have little to share though."
"We are fresh from the city and your guests." Ewahee says, somewhat formally, "Allow us to offer at least a token of thanks." She grabs her pack, which is sandblasted and dirty but still in one piece. The Blood Watcher pulls out a block of rations. Zache notices it is much the same as the food in his own pack. Dried jerky, preserved fruit and the ever present hardtack (memories of the caravan float in front of his eyes).
From the look of the bandits, this is better fare then they have eaten for awhile. Ewahee catches Zache's eye and subtly motions toward his bag.
| Zache Slobodo |
Zache, had, of course already planned on sharing his rations, although he now began to wonder whether someone named Mother Ember would be likely to provide a packed lunch. More likely a cannibal diet. No matter. Zache opens his own pack and begins removing the supplies within. At least his pack would be lighter for the trek ahead.
As he sets the food out for anyone to take freely, Zache turns the conversation to the present.
"I don't suppose any of you have ever heard of a hag living out this way? I couldn't find any tales of her in Urglin."
Sitting with these people, eating hardtack around a fire is more like the caravan than he would have thought. Even Tramp's Kaer Maga accent seems to resurface, and reminds Zache somehow of Halman Wright. He senses neither man might appreciate the comparison, but the relationships were similar — except for one thing. Zache was the leader here, somehow. It seemed to have happened while he had been on the ground.
Zache tries to weave in questions to the conversation, preparing for the morrow.
"Do you know what lies along the road? Are there other creatures like the destrachan? How far is the volcano?"
| GM Mowque |
The bandits eye the food and take is closely. Not out of fear Zache guessed, but pride. How far down has one slid when hardtack and dried jerky seem a luxury? All the jokes around the caravan campfire ring slightly differently.
Before they eat, Tramp takes a cup of water and pours it out on the ground with some formality. "To Cayden Cailean, breaker of bonds and lover of freedom. May we have beer to offer soon." It is a slightly sad prayer, far too knowledgeable of how feeble it is.
Still, the atmosphere does thaw. The fire is stirred up (the bandits seem to have plenty of wood at least), and some water boiled to soften the hardtack. The jerky is chewed thoroughly and even the fruit is masticated enough to yield a trace of sweet juice.
Ewahee fades to the background, yielding the floor to Zache.
At his questions however there is there is a moment of silence before Tramp speaks. "We do not go very far west. There are no travelers that way, after all. We've never into a hag but..." he trails off, looking at Lessi who says, grimly, "Drecklan."
Tramp sadly nods and goes on, "Drecklan was one of us. He was the one who knew the wilderness the best, his father had been a poacher or something. He did most of the hunting and gathering for us in the early days."
The older man pointed out the cave entrance. "To the west there is a small stream and then a forest. Dry woods, true, but far more fertile then this waste. We all made trips to gather wood and wood but Drecklan when the farthest and most common. One day he went out and simply...never came back. We found his clothes and bow piled in a neat corner. We don't know what happened, but maybe a hag would explain it."
Lessi shook her head and muttered, "Bad luck."
Tramp shrugged, "He knew the risk and at least he died a free man, instead of under a lash." He turned to Zache, "That is all we know of the road. The volcanos are much farther to the northwest, miles and miles. The eruptions usually don't happen close together, so you should have a safe spell to travel."
'There are beasts, but not many as dangerous as the destrachan. The stream is pretty small, but we have seen a few oozes around it. The forest has desert lions but they usually keep well clear of people. Easier pretty out there, I guess. Still, it is the wild."
Anything else you hope to achieve this evening?
| Zache Slobodo |
Zache finishes eating before some of the others, as the talk of the missing Drecklan and the pain in his arm lessened his appetite. He begins unpacking the rest of his equipment, breaking in at one point to ask "How far are we from Urglin? I wasn't exactly keeping track when we met."
He gets close enough to Ewahee at one point to ask in a low voice whether she has any healing magic remaining. It felt selfish to demand this for himself, but Zache had taken the brunt of the destrachan's attacks, and the bandits' bruises would likely heal in a couple days. More importantly, with the food he could give them, they might not need to risk venturing onto the road, whereas Zache had still to face a hag.
This completed, he addresses the group at large. "Do you typically stand watches through the night? If so, we can take the last one, and get an early start after you wake." Hopefully the residual ash would at least block some of the sunlight. Zache also makes a plan to quickly climb the ridge in the morning and retrieve his anytool. It had already paid for itself, and he was loath to lose it now.
| GM Mowque |
The bandits (like nearly everyone else) do not count things in miles. How could they? It wasn't as if Urglin had surveyors and engineers. But Zache does get the feeling he is about half a day's brisk walk from the city walls. Not bad considering they left at noon in the high heat and then had to deal with a volcano. Perhaps his stride is quicker then most. Tramp indicates the stream is about half a day's march further down the Ash Road....assuming they can still find said road after the storm.
In a quiet moment the swashbuckler asks Ewahee if she has more healing. He gets the feeling Ewahee was waiting for him to ask. The Blood Watcher nods slowly, "Yes, but it'll be my last spell for the day."
Cure Light Wounds: 1d8 + 4 ⇒ (2) + 4 = 6
As for watches, there is an embarrassed silence at his words. Lessi breaks it by saying, ”Sometimes.’ And Zache knows discipline among the bandits hasn’t been high enough to maintain watches as he imagines. Still Tramp interjects, ’We would tonight though. Who knows what the volcano kicked up.”
He looks at his fellows for confirmation before adding, ”Youa re our guest and just rose out of a sick bed. We will keep watch, you sleep. It is the least we can do. I insist.” And he does indeed insist.
You get 5 HP points from a 8 hour rest
Zache sleeps like the dead, his battered body eager for the break from the swashbuckler’s antics. Volcanic eruptions, destrachan attacks, jumping down off rocks…it was enough to tire anyone out. Not to mention the fear of what lay ahead. Hags were not known for being kind hosts.
He rises late the next day and soon discovers why. The world is a gray haze, the air still filled with fine particles of ash and dust. The sun is merely a slightly brighter spot in the east, and Zache could stare right at it. The world seems still and quiet however, as if recovering from the fiery explosions of the previous day. The bandits report no beasts or animals of any kind.
Tramp suggests the air will clear through the day although the sky above will probably be dark for a while. Zache believes him and is happy to find the morning air cool on his skin, and hopes it remains that way. He has no desire to reenact his walk through the furnace.
| Zache Slobodo |
The ash is encouraging rather than intimidating to Zache. He begs a scrap of cloth from the bandits' ransacked belongings, and, tying it over his nose and mouth, proceeds to what remains of the Ash Road (now with extra ash). Yes, visibility was now limited, but, if the bandits were to be believed, there were unlikely to be dangers on the road besides the hag herself.
It is much easier going without yesterday's heat. Zache secretly hopes they may reach the hag before sundown. However, the first goal is certainly the stream, newly confirmed by Tramp. It is an uncomfortable thought, but if the bandits had lost a companion to fetching water, the hag might lurk nearby.
A thought strikes him. "Ewahee, why do you think I...we were sent on this mission? Your father made it sound like it was supposed to verify our motives, but I'm not sure what a hag has to do with my reason for fighting. The bandits would have been more appropriate."
| GM Mowque |
Zache set a fast pace, eager to reach whatever lay ahead. The faster they traveled, the sooner they would be done. The weather and geography were with him (for now). The air was cool yet dry, wicking away his sweat as fast as any towel, while the ground was flat and level. The road was slightly harder to follow today however, covered in rippling bands of dust and piled ash. These puffed into white clouds if they chanced to step on them. Zache had never seen snow, but he imagined this was what it was like in northern climates. Except colder, he guessed.
The sky overhead was a thick gray haze, the color of old wood ash. Their ad-hoc masks helped with the unpleasant fog at ground level. As Tramp said however, this slowly settled throughout the day. The sun however, never grew much brighter.
Ewahee took his question seriously, although not as one who knew the answer. Instead she approach it as a student who had been given many such puzzles before.
"My father is a subtle man." She admitted, looking proud and a bit embarrassed. "I would imagine this quest fulfills many of his goals. Some of which he told you, of course. My last bit of training, or example. A gift to you, for another." With gifts like these, Zache hardly needed dangers.
"But it is not all about you, or what you say, of course. This is about proving your worth to the Blood Watchers and those overseeing the Hakimlyq. Not just yours, but for each possible entry. Their initiation reflects what concerns the Blood Watchers. The Taldane they see a lack of dedication, the paladin a absence of humility. In you." She pauses, considers and then says, "One fear is a lack of strength."
They pass more knife-edged stones near the road. They glance but there are no signs of more bandits or destrchans.
Ewahee's voice hurries on, "Just one of many, of course. I suppose we shall see, perhaps, if we find the hag. Perhaps you should be happy the bandits were not the test however. According to many who follow the Көрәш you would have failed utterly."
At his face, a quick smile flickers over her features but her still injured face grows more solemn again, "They were unrepentant criminals, who broke their bond and place. Worse, they turned to a life of treacherous ambush and plunder, attacking the weak and unprepared. You did not even rebuke them for such choices, indeed, perhaps even agreed with them."
'To your credit, you do seem to be offering them higher ideals but that would be a thin reed for many of the Blood Watchers." Ewahee said casually, as if such harsh judgements were a natural part of life.
And perhaps it was?
| Zache Slobodo |
It was an interesting way of assessing people. Zache wondered whether it was something the Blood Watchers could often do, given their role as impartial overseers of the fighting at the heart of Urglin's culture."In that case, do you think that the tests will be successful? I cannot imagine that those who have traveled so many leagues will be put off by what they view as simple tasks. Even if the prestige of the Hakimlyq were not enough, there is clearly ample support behind most Outlanders. I should think that there must be some criterion which is less than obvious for any competitor to fail."
Zache tries not to show it, but he is somewhat annoyed by Ewahee's statement, although she clearly spoke for others. Zache had certainly never heard of Olytrio or Thenia. Were they so famous as fighters? Zache might not have their bulk, but neither orc nor human had injured him while he had a sword in his hand. He thought of Tasaristina saying that for her, it is a fighter's heart that matters more than his arm.
Was that all he seemed? An idealist with a toy for a weapon?
Well, said the voice he was coming to know only too well, you have long been concerned about being only a fighter. At least there is more to you than that. Zache is unimpressed. To these people, it was clear that fighting was the most important part of life. If he could not fight, he was worse than useless. It made him wonder how much if this ideology had been picked up by Tramp and the other bandits.
"Are you an outlier, then?" he said suddenly. "You joined me in helping the bandits out of their situation, and effectively declared them free on your word as a Blood Watcher. Was that permitted?" Zache hopes Ewahee is not offended, but he is angry at the apparent contradictions of the Blood Watchers. "What of this hag? How can they tell me to consort with an evil being and criticize my mercy to slaves? Where is the justice in that? The struggle?"
| GM Mowque |
Ewahee shakes her head at Zache's first objection that surely any petty test will be endured by a would-be challenger. 'You do not understand..." She doesn't sound upset or frustrated...well, maybe a bit annoyed. There is a trace of condescension there though, as of course an Outlander would not understand.
"It is not success that matters. It never is. A warrior can uphold the Көрәш while failing in the ring. Indeed sometimes Көрәш demands, insists on such a defeat. It is how and why we act, that's what matters. Actions and meaning. Not results." She subsides into silence, shaking her head slightly, clearly unhappy at how unclear she is. 'I am no teacher.."
The Blood Watcher acolyte seems unbothered by his other tack. In fact Ewahee looks a bit confused when he speaks of justice. "I am not the one who set the task, or the one to judge it. I am merely here to observe, to record, to report. To see rules followed and Көрәш upheld. The bandits did as I said, and I simply stated those facts as I saw them. It is not for a Blood Watcher to make the facts. When lighting strikes, does it decide what is just? Does it weigh good and evil? No, it simply does as it must, as the law that guides it dictates. My father decreed you seek out the hag and thus you must."
Not the deepest philosophy and yet...
"As for struggle.." She touches her face, where the wind had left harsh bruises just now flowering to full blossom. "I believe we will both have our fill before this is through. Do you not?"
I'll give you a chance to reply and ponder, and then move us along if you wish
| Zache Slobodo |
Zache chews on this for a long time, while their quick strides traverse a mile or more. Then he speaks up. "I feel... conflicted about this. You seem to be saying that the Көрәш measures more than victory, and that these tasks which we are set are meant to gauge our hearts. But this does not quite make sense. It has been wisely said that the bravest man is the one who is the most afraid, not the one who believes himself secure. Surely a fair test would measure decisions rather than feelings, and reward those who make the right choices rather than dismissing those who overcome their vices.
You say that the leaders of the Blood Watchers — is it a council? — are testing my strength. When you also say that I would have failed based on my previous actions and that the Көрәш may demand a loss, I know not how to prove myself. Is it my desire to win that is being measured? The devastation that I will feel when I am killed and eaten by a hag?"
Zache stops and settles himself. "I understand that you Blood Watchers may see the Көрәш differently than others do, but, to my knowledge, the winner of a bout is still the one who takes the spoils. In my first fight, the one who presided called for a fair fight, and then changed his request to a 'good fight'. I suspect you would think it was neither, since my opponent was given a potion, but it did not save him from my blade, and he never even touched me. Should I have won? More importantly, which definition of winning will govern the Hakimlyq?"
| GM Mowque |
"I am not your teacher." Ewahee says again, petulantly. Zache gets the sudden sense that the acolyte is used to hearing reasoning, not arguing it. Perhaps Annawan is not one given to instruction through debate?
In any case Ewahee falls into a slightly disgruntled silence and refuses to engage on any more talk on the matter. The ways of the Көрәш will go unexplained...yet again.
The unseen Sun rises higher and the day grows both brighter and warmer. While the dust has died down, it has still left both Ewahee and Zache coated in a final layer, turning them the color of weathered stones. The swashbuckler starts to dream of the upcoming stream not simply to re-fill his canteens but to wash off the clinging dust. They walk on, the road winding ever so slightly over the uneven desert floor.
Then they hear it, the rushing sound of water. Yet...something was off. For one thing Tramp had said it would be low water this time of year, little more then a trickle. Yet the sound was loud in their ears, echoing off the rocks and sand. Worse, it sounded....wrong. Thick...muddled somehow?
The answer is revealed when they crest a low rise. In the distance Zache can see the vague black outlines of trees, surely the forest he expected. It looks oddly stark and menacing, dark against the featureless sky. Worse however are two barriers.
First is a cliff wall, perhaps one fifty feet tall, leading up to the trees. It is smooth and sheer, and even glitters in the hazy light. It would be an imposing climb, but Zache's eyes are drawn instead to the stream.
Or what had once be a stream.
But instead of trickling or even rushing water, instead the swashbuckler is confronted with a wide expanse of swiftly flowing mud and ash. It must be at least forty feet wide, hiding whatever banks of the natural stream below the coursing surface of rippling gray-ish ooze. Tree trunks float downstream, presumably ripped free by the deluge. Thick rafts of pumice stone float like foam on the torrent, breaking on exposed rocks into gritty rapids. The mud makes a thick slapping sound as it washes over sand and rock, bubbling like a noxious witches' brew. The wet and rather unpleasent scent of ash and smoke fills his nose.
No one would be bathing in this.
It is a [url=https://en.wikipedia.org/wiki/Lahar]Lahar
| Zache Slobodo |
Zache does not approach any closer than necessary. The tree trunks careening downstream could easily knock him unconscious, especially in his weakened state. Still, he takes the time to examine the water carefully, wondering if it could be an illusion meant to dissuade visitors to the hag.
Seeing nothing that seemed less than real, he looks around for any terrain or trees that might rival the height of the cliff. Zache was not scared of climbing, but being able to swing across on a rope would require some height. He turns to Ewahee, hoping her pout has disappeared in light of the obstacle. "You cast the greasy spell yesterday, and feather fall, and minor healing. Can you do anything that might get us across?" As an afterthought, he adds, "or can you create clean water?" Some clerics could, he knew, but he was coming to suspect that Ewahee's abilities had little to do with any divinity, despite her constant references to 'spirits.'
Zache also looks for anything on the other side of the lahar that sticks up, like a boulder or a tree root.
| GM Mowque |
Zache's reconnoiter reveals a few interesting find. While there is nothing on his side that is as high as the cliff opposite, he does have somethings to work with. This was, after all, once a somewhat well-watered area near a stream. There are quite a few trees, if spaced out. Many have been destroyed by the rampaging mud, but snags and stumps litter the area on both sides of the lahar, some of them quite tall.
Also, farther downstream an impromptu natural dam has formed, as the mud has stacked trees and other debris. While clearly quite unstable and covered with slippery, oozing mud, it does provide a possible bridge over the bubbling mass.
At his question, Ewahee thinks for a moment, staring out over the imposing feature. "I have a few spells that would help if it was water. I have a spell that makes us float very easily in water, like corks in a cup. It would probably work in mud even better. I can also make it rain, hard, for a half a minute or so. Although that might make the problem worse." Her finger taps her side, a tic Zache has noticed a few times already on their journey. He idlily wonders if a tell is allowed for a Blood Watcher.
"I can make something waterproof, and presumably mudproof. Not much else I can think of. Any of them help your plans?" She sighs, "I was really hoping for some clean water. This is so...." The young woman waves a hand at the unwholesome river of ash. 'Unclean."
| Zache Slobodo |
Zache is already unfastening the anytool and willing it to become a much more familiar object: a grappling hook. While he attaches the rope, he outlines a plan. "Well, you can make your stuff mudproof if you like. I think the best plan is to try to walk across the dam. We might slip, but if we have a rope attached to the other side, we can pull ourselves over." He didn't mention that navigating the ashy water might require significant skill to avoid the pumice and debris, but hoped that it would not be a factor. If Zache could cross safely, at any rate, he would be able to pull Ewahee across quickly.
Zache approaches the dam and takes aim at a tree stump just across the lahar.
Throw to hit AC 5?: 1d20 + 10 - 4 - 8 ⇒ (7) + 10 - 4 - 8 = 5
For a moment Zache thinks that the throw went wide, but then one of the points catches. The stump must be a different shape on the far side. Zache tugs hard to make sure the hook is truly fastened, and then looks at Ewahee. "I'll try first; then I'll throw the rope back over to you."
Zache will stow his buckler for the crossing.
Acrobatics: 1d20 + 13 ⇒ (16) + 13 = 29
The mounded vegetation and stone is very slippery, but Zache is lighter now with so little food in his pack, and the taut rope helps him balance. He's on the other side in no time. Once on solid ground again, he detaches the grappling hook and forms it into a simple iron bar once more, but with a hole for the rope. This he throws to the other side for Ewahee, keeping firm hold of the other end.
"Your turn! The water's not so fast. Just be careful."
| GM Mowque |
The dam is not very stable, Zache can feel branches and entire tree trunks shifting under his weight. Slippery mud greases every footsteps, seeming to do it's best to tip him into the gray slurry below. In some places the mud is even oozing upwards, the current welling up only to pour out and slither back down. All in all it is a total mess.
Still Zache is nimble, careful and holding a rope. He manages to get three fourths of the way across before trouble.
Perception: 1d20 + 8 ⇒ (5) + 8 = 13
Stealth: 1d20 + 5 ⇒ (3) + 5 = 8
Out of the corner his eye, he sees something in a pool of mud near him. A shape emerging from the swirling current. An arm, a head...a person. Well, sort of a person. It is an animate pile of sludge in a crude form of a human being crawling up out of the lahar. Surely an elemental of some kind, drawn by the raw primal forces of the volcano and lahar.
No wait, there are two of them! One ahead and one behind, cutting off retreat. They squish aggressively toward the precarious swashbuckler.
Zache Initiative: 1d20 + 7 ⇒ (11) + 7 = 18
Mud elemental Initiative: 1d20 + 10 ⇒ (19) + 10 = 29
Ouch
The elemental ahead of him takes a sloppy step toward him and swings heavy fist right at his head.
Slam: 1d20 + 12 ⇒ (8) + 12 = 20
Zache dodges the somewhat clumsy blow, although it flicks a spray of wet nasty-smelling mud into his hair.
The other mud elemental seems more focused on destroying the dam itself however.
Mud Elemental CMD against Bridge: 1d20 + 10 ⇒ (14) + 10 = 24
The elemental slams down two heavy fists on the ramshackle collection of tree trunks and branches. The entire thing shudders and shakes, threating to tumble Zache off.
Zache Reflex, DC 15: 1d20 + 10 ⇒ (6) + 10 = 16
The swashbuckler remains upright but the structure seems looser now, and more mud pouring through. Another blow or two like that, and they would all be sailing downstream.
Your move. The one elemental is right next to you, the other one (attacking the dam) ten feet away. This is all difficult terrain. You are probably..15 feet from the far shore?
| Zache Slobodo |
Zache flips the rope into his left hand and stabs. He doesn't remember the sword coming into his hand, but the hilt is there, feeling oddly more secure than the rope had.
Attack: 1d20 + 13 ⇒ (13) + 13 = 26
Damage: 1d6 + 8 + 5 ⇒ (1) + 8 + 5 = 14
The creature seems almost unconcerned by his attack, not exerting itself to dodge out of the way. Zache tries to drive home his [sword] point with a guttural shout to scare the creature.
Intimidate: 1d20 + 10 ⇒ (3) + 10 = 13
Derring-Do: 1d6 ⇒ 6
Finally!!! A class feature actually working! Dice supporting my actions!
Derring-Two: 1d6 ⇒ 2
| GM Mowque |
Zache's razor blade glints in the haze, for a single moment the only clean thing in the world. With a hiss he stabs at the muddy creature in front of him. To his surprise the blade not only sinks in, it simply lops off a whole arm. It splatters to the dam with a sticky splat. The mud elemental doesn't seem to feel pain, but losing a limb seems to disrupt it's actions.
Re-skinning the intimidate.
Seeing his plight, Ewahee moves. She may not be perfect but no one could fault her bravery. Carefully, she edges out onto the rickety dam, doing her best to not slide on the slippery mud. After ten feet she pauses and, to Zache's mild surprise, raises the flute to her lips. A musical tune rises above the thick slop and bubble of the lahar. It is a slow gentle music that reminds Zache of a lullaby perhaps. The mud elemental closer to the bard turns toward the noise, confused.
Mud Elemental Will Save, DC 14: 1d20 + 1 ⇒ (5) + 1 = 6
It sits lowers itself onto the muddy dam, and quietly listens to the music, lumpen features in a sort of trance.
Meanwhile the other elemental, missing an arm, tries to attack.
Slam, Shaken: 1d20 + 12 - 2 ⇒ (20) + 12 - 2 = 30
Crit Confirm, Shaken: 1d20 + 12 - 2 ⇒ (16) + 12 - 2 = 26
Crit Damage: 2d6 + 4 ⇒ (1, 1) + 4 = 6
The disarmed mud creature moves with surprising speed, clearly unbothered by the slick terrain. Still, Zache is used to fighting humanoid foes and manages to divert most of the blow with his blade. A spray of ash fills his face, but not nearly as much pain as he feared.
The dice are strange. Your move. The other elemental seems content to enjoy the concert. You'd guess your last blow did quite a bit of damage.
| Zache Slobodo |
A good deal of Zache's annoyance at Ewahee fades along with the music. The dam had stopped shaking, and the creature ahead was being torn apart by his blade. Things were good — as good as they could be while the destrachan's teeth marks still persisted in his arm.
I guess I needed my buckler after all. Zache isn't too upset — the rope feels like a much more pressing concern while he balances here. Still, it feels strange to fence without the tiny shield. He lunges forward, feeling like a dog on a leash.
Attack: 1d20 + 13 ⇒ (2) + 13 = 15
The rope has him off balance; it is no good. Zache prepares to strike back when the creature attacks him, instead.
Parry: 1d20 + 13 ⇒ (7) + 13 = 20
Riposte: 1d20 + 13 ⇒ (20) + 13 = 33
Crit confirmation: 1d20 + 13 ⇒ (15) + 13 = 28
Damage: 2d6 + 16 + 5 ⇒ (6, 3) + 16 + 5 = 30
| GM Mowque |
Zache has trained for many things but even Mistress Zalaria neglected to teach him to fight while holding a rope. It threw off his balance entirely. The mud elemental was hardly an impossible target but his stroke goes wide. Still, he re-centers himself and readies to counter attack, if the thing pressed.
Which it did, wading forward with its one good arm. Ashy water dripped from it, coating the dam in yet more slimy mud. A backhand came his way, wet and heavy.
Mud Attack, Shaken: 1d20 - 2 + 12 ⇒ (3) - 2 + 12 = 13
Zache saw the opening as only a duelist could. He slapped the arm aside, cutting it at the wrist. The muddy hand went sailing into midair, but Zache was already moving. He stepped in and, quite simply, decapitated the monster. For a moment it stood there, missing all of it's various parts, like a slick statue under construction.
Then it fell apart with a disturbing plop, tumbling down to the rushing mud below.
He glanced back at the fascinated elemental and Ewahee still busy playing. She waved a hand and pointed at the thing, obviously asking what to do. Zache has a feeling attacking it would break the spell.
| Zache Slobodo |
Zache glances around, uncertain. It seemed unnecessary to kill the creature, but it might resume breaking the dam when Ewahee stopped playing. Still, attacking a peaceful creature as it listened to music, however magical, was not Zache's way. If Ewahee complained, he would refer to his earlier argument.
Zache deftly makes his way to solid ground once more. Once situated, he signals Ewahee to stop playing and makes a threatening motion towards the creature.
Intimidate: 1d20 + 10 ⇒ (3) + 10 = 13
Literally every time.
The creature looks even more unimpressed, as though the relaxing music had bolstered it. Still, better it come after Zache than Ewahee.
| GM Mowque |
The spell breaks and Ewahee's final notes linger int he air for only a moment. The mud elemental stirs, looking surprised. It clambers to it's muddy feet, and gazes around for it's ally. Seeing none it gives a wet shrug and attacks the dam.
Slam: 1d20 + 12 ⇒ (8) + 12 = 20
The part under it's body gives way, a network of branches and limbs jostled into the current. A cresting wave of pent up mud washes through the dam, sweeping the elemental away, it eagerly vanishing below the surface. It an instant the creature is gone, leaving only a partially deconstructed dam in it's wake.
The structure is still there, just with a ten foot gap along the center crest where mud and ash flows freely, forced into a strong current by the narrow gap.
Ewahee looks at it, obviously concerned. Still she raises her eyes to Zache and shouts over the roiling bubbling lahar, "Now what?"
| Zache Slobodo |
Zache unhooks the grappling hook and folds the contraption into a simpler, smaller form — a carabiner. With this new attachment, he throws the rope across to Ewahee, and shouts over the lahar. "Up to you! I bet you can jump it, but you could also just make yourself waterproof and I can pull you across. Maybe both?"
The elementals seemed to have achieved their goal, so it should be relatively safe. Ewahee did seem a bit clumsy, but surely that accident on the ridge the day before had just been bad luck?
| GM Mowque |
Ewahee doesn't look too enthused. Just loud enough to be heard over the rippling mud the Blood Watcher mutters, "I'm starting to hate ropes." Clinging to it, she makes her way out over the dam. The Shoanti woman doesn't have forever however, as the dam is now quite unstable. More branches and trees are sloughing off as Zache watches. The mud elemental's attack has clearly undermined it. The lahar greedily grabs everything it can, tugging it downstream.
The whole thing starts to shake and shift.
Ewahee reaches the gap, which seems wider and faster then ever. Sprays of ash fly up, tossed by the quickening current. There is a loud cracking jostling noise as the entire dam starts to move, pushed by the heavy force of mud.
Acrobatics, DC 10: 1d20 + 1 ⇒ (5) + 1 = 6
Amazing
Reflex, DC 20: 1d20 + 8 ⇒ (7) + 8 = 15
Great stuff
Zache sees the woman's foot slip on the muddy detritus at the start of her jump. The mistake steals most of her momentum and she shorts the distance. With an almighty plop she hits the raging mud, more slapping into it then falling in. Desperately she reaches for the far side but her mud-slick fingers slide right over the branches and limbs.
In a second the rope grows taut in Zache's hand's as the woman is shot off the dam to the mud below.
I'm going to say you were expecting the worse so are holding the rope tightly
The swashbuckler manages to hold on, and once again, Zache is keeping Ewahee from flying off the end of a rope. Except this time instead of flying a kite, Zache feels like an angler with a fighter on the line. The lahar pushes Ewahee with surprising force, trying to rip her out of his grasp. The swashbuckler has to set his feet and use all of his might to fight the current.
Slowly, slowly, he manages to reel her in. Sweat mixes with mud and ash on his brow, as he laboriously pulls in length after length of rope. Finally Ewahee is close enough to grab a bit of the dam. Like a bedraggled rat the entirely mud encased woman crawls out of the lahar's grasp and lies panting on the pile of broken and soggy limbs.
| Zache Slobodo |
It's impossible not to feel bad for Ewahee. This journey has clearly been hard on her, and she was unused to this sort of activity, despite her pit-digging experience. Zache removes the mask that had been keeping the ash out of his lungs and wets it from a canteen. She would certainly need more than this to get clean, but their water supplies were now more precious in the absence of a clear stream.
Zache looks at her ruefully. "I'm sorry. I didn't want to kill unnecessarily. I wonder why they appeared only when we wanted to cross." He wonders inwardly whether this would be yet another black mark or disqualifying action. Was chivalry an element of the Көрәш? What about sparing opponents?
A certain frustration returns with the memory of her earlier dismissal. Apparently he wasn't allowed to ask what he should be doing, so he had no need to repent. It does occur to him that would be a good time for Ewahee to make it rain, so he begins to set out the empty containers in his pack, but otherwise does not mention it. Clearly Ewahee has her own criteria for using magic.
| GM Mowque |
Ewahee at first doesn't reply and focused on merely at least getting her eyes, ears and nose clear of mud. Her mouth seems a lost cause because she spits ash for a long time. With that finally done, she clambers onto dry ground and sits for a long while in silence. The mud starts to dry into a hard carapace the color of old cheese. It smells like a firepit, acrid and sulfurous.
"I agree." She finally says, mud cracking along her body. "I think they just wanted to destroy the dam and you got in the way. Attacking something with it's back turned..." She shrugs, creating more cracks.
She eyes the containers and her own mud encrusted form. Sighing she stands, and whole chunks of mud fall off, plopping to the ground. Ewahee' hair is more like an earthen helmet, plastered to her head. 'As much as I'd enjoy washing off....that will be my most powerful spell of the day. Do we really want to use it now? It's barely noon." She glances meaningfully at the dark forest looming above them.