‘Eκάτη's Endless Night

Game Master ‘Eκάτη

PAUSED UNTIL SOON

ARTS & FIGHTS | BIG MAP


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Dark Archive

Endless Night - DAY 6

Cuthalian feels an eerie unnatural tremor when the idol topples over on the floor of the cave. It was as if someone's dark, extremely large and very evil and insane force turned its evil gaze on him for a moment. But then the feeling disappears. You destroy the idol so that no one can use it and is unlikely to be able to restore it (at least without magic). Perhaps you have a thought - the question - has there been less evil in this city?


Male CN Elf UnRogue 9 Initiative +10 Hp 66/66 AC 22 (T17) Fort+6 Ref+14 Will+8(+2 enchantment/illusion) Senses Perception +14 (+4 Traps), Trap Spotter, LLV, DV 120' Active: Shades of Gray (Ex), EE, WP, ER

Cirok patiently waits across the blood pond for his remaining company to emerge. The Rogue has odds on 4....

Silver Crusade

Skills:
Acrobatics 9 Climb 6 Esc Art 9 Heal 6 Intimidate 4 K Dungeon/Nature/Local 5 Perception 9 Ride 8 Sense Mtv 5 SpllCrft 5 Stlth 10 Srvl 6 Swm 6 Crft Bowyer 5 Hndl Anim 6 K Engineer 2 K Geography 5, K History 2
NG Elf Ilsurian Archer 2/Brawler 1; HP 18/27 AC 19 TAC 14 FF 15 CMD 19 FOR +6 REF +1 WIL +1 (+2 vs enchantment) INIT +6 PER +9 | ongoing effects: . Treasure tracker

Cuthalian thanks Colgrim and then heads back across to where Cirok is. ”Shall we go now?”


M Elf Cleric 9, AC 18, T17, FF 14, Saves 7/7/9, hp 65, Perc +6, Init +4
Cuthalian wrote:
Cuthalian thanks Colgrim and then heads back across to where Cirok is. ”Shall we go now?”

Is there naught left to search?


Male CN Elf UnRogue 9 Initiative +10 Hp 66/66 AC 22 (T17) Fort+6 Ref+14 Will+8(+2 enchantment/illusion) Senses Perception +14 (+4 Traps), Trap Spotter, LLV, DV 120' Active: Shades of Gray (Ex), EE, WP, ER

The Rogue purposefully counts to two as he sees both Cuthalian and Terzarin emerge from across the blood pond.
Remind me to acquire a Wand of Prestidigitation. So, that sounded horrible.

Silver Crusade

Skills:
Acrobatics 9 Climb 6 Esc Art 9 Heal 6 Intimidate 4 K Dungeon/Nature/Local 5 Perception 9 Ride 8 Sense Mtv 5 SpllCrft 5 Stlth 10 Srvl 6 Swm 6 Crft Bowyer 5 Hndl Anim 6 K Engineer 2 K Geography 5, K History 2
NG Elf Ilsurian Archer 2/Brawler 1; HP 18/27 AC 19 TAC 14 FF 15 CMD 19 FOR +6 REF +1 WIL +1 (+2 vs enchantment) INIT +6 PER +9 | ongoing effects: . Treasure tracker

"The child is dead but the idol is destroyed. Are we searching further or heading topside?"


M Dwarf Barb9hp105/105AC20/T12/FF18,F12R6W7 35/35 rage

What child? I just heard this horrid wailing and then blacked out.

Silver Crusade

Skills:
Acrobatics 9 Climb 6 Esc Art 9 Heal 6 Intimidate 4 K Dungeon/Nature/Local 5 Perception 9 Ride 8 Sense Mtv 5 SpllCrft 5 Stlth 10 Srvl 6 Swm 6 Crft Bowyer 5 Hndl Anim 6 K Engineer 2 K Geography 5, K History 2
NG Elf Ilsurian Archer 2/Brawler 1; HP 18/27 AC 19 TAC 14 FF 15 CMD 19 FOR +6 REF +1 WIL +1 (+2 vs enchantment) INIT +6 PER +9 | ongoing effects: . Treasure tracker

”There was a derro babe in there at the foot of the idol. I suspect it was some form of offering. After you blacked out there was a crackle of lightning that fried the child.”


Male CN Elf UnRogue 9 Initiative +10 Hp 66/66 AC 22 (T17) Fort+6 Ref+14 Will+8(+2 enchantment/illusion) Senses Perception +14 (+4 Traps), Trap Spotter, LLV, DV 120' Active: Shades of Gray (Ex), EE, WP, ER

Cirok shrugs.
Seems we accomplished our mission? Or is there perhaps more Derro about?


M Dwarf Barb9hp105/105AC20/T12/FF18,F12R6W7 35/35 rage

Let's get back then.

Dark Archive

Endless Night - DAY 6

In painful silence, broken only by the already familiar buzzing, you move past three caves that have not yet been explored.

If you decide to inspect them (see numbers on the map):

1:
You can hear several derro snoring. It's hard to say what's wrong with them without getting closer, but sleep is surprisingly strong for the noise that was during the battle recently.

2:
This is a very dirty cave with a small fence and a bluish glow from a fungus-mold growing on the walls. Some small creatures seem to be moving inside the fence.

3:
The passage to this cave is blocked by a roughly made but reliable lattice door. Scattered skeletons and soiled debris pile along the edges and against the stone central pillar of this cramped cave. Irregular scratches cover the floor and walls in numerous places.

There are a lot of this scratches, and most of them have already been erased, but a couple are still possible to understand:

"Clavonna Misraria Ended Here” (in Drow)
“The snakes in the pit. They must be warned!” (in Undercommon)
“Droskar preserve us!” (in Dwarven).

Perception check if you want to take a better look around here.

Climbing up does not cause difficulties. And here you are again in the back streets of Ghenavoc. Dirty, as if covered in blood, and smelling of blood. Where are you going now?


M Dwarf Barb9hp105/105AC20/T12/FF18,F12R6W7 35/35 rage

Perhaps the Blood Pits to drink some Bloodwine? Blood.


Male CN Elf UnRogue 9 Initiative +10 Hp 66/66 AC 22 (T17) Fort+6 Ref+14 Will+8(+2 enchantment/illusion) Senses Perception +14 (+4 Traps), Trap Spotter, LLV, DV 120' Active: Shades of Gray (Ex), EE, WP, ER

Cirok can't help himself at Cave 1 when he hears the sounds of snoring Derro.
Side trip!

The Rogue slides his dagger out as he Stealths that way.
Stealth (Dex), fast Stealth, cover: 1d20 + 17 + 4 ⇒ (16) + 17 + 4 = 37

Dark Archive

Endless Night - DAY 6

Cirok:
Entering the cave, you see four derro and bowls full of blue mushrooms. It seems that they took them in such doses that they gorged themselves and fell into a kind of trance. As you get closer, you realize that their sleep is restless and their lips are whispering strange words, which you have no desire to listen to, because they exude absolute uncluttered madness. If you want, you can slaughter them one by one, no checks are needed - with your stealth, you'll just do it.


Male CN Elf UnRogue 9 Initiative +10 Hp 66/66 AC 22 (T17) Fort+6 Ref+14 Will+8(+2 enchantment/illusion) Senses Perception +14 (+4 Traps), Trap Spotter, LLV, DV 120' Active: Shades of Gray (Ex), EE, WP, ER

Cirok will certainly Coup de grace the crazy, high Derro...

The Rogue returns after ransacking the room.
Who wants the next cave? Draw straws?


M Dwarf Barb9hp105/105AC20/T12/FF18,F12R6W7 35/35 rage

I'll take a look. Colgrim looks inside ro see what the critters look like before he goes full into the cave.


M Elf Cleric 9, AC 18, T17, FF 14, Saves 7/7/9, hp 65, Perc +6, Init +4

Terzarin tries Perception in Room 3 and waits just outside Room 1 to support Cirok.

Perc: 1d20 + 6 ⇒ (12) + 6 = 18

Dark Archive

Endless Night - DAY 6

After wiping the knife from the blood, Sirok joins his comrades.

Colgrim, little derro are crawling in the mud in a small pen. And here, too, there is an altar to Lamashtu, although it is quite small and very primitive. It stands on rocks and some kind of "tray" made of a shield clearly of dwarven workmanship.

Terzarin, search of the debris throughout the room uncovers a filthy silver bracelet (worth 250 gold), a masterwork stone flute, and, hidden beneath a tattered cloak, the hilt of a magical cold iron shortsword. The sword bears the emblem of a stylized warrior on its pommel and is thrust a foot into the rocky floor, where it is stuck fast. It requires a DC 20 Strength check to yank the weapon free.

By the way, the axe remained unidentified, 21 is not enough.


M Dwarf Barb9hp105/105AC20/T12/FF18,F12R6W7 35/35 rage

Derro babies. Unless we can foist them off on other Derro, they are as good as dead since I doubt drow would want to take care if them.

Or we can start an exciting career as foster parents!

Silver Crusade

Skills:
Acrobatics 9 Climb 6 Esc Art 9 Heal 6 Intimidate 4 K Dungeon/Nature/Local 5 Perception 9 Ride 8 Sense Mtv 5 SpllCrft 5 Stlth 10 Srvl 6 Swm 6 Crft Bowyer 5 Hndl Anim 6 K Engineer 2 K Geography 5, K History 2
NG Elf Ilsurian Archer 2/Brawler 1; HP 18/27 AC 19 TAC 14 FF 15 CMD 19 FOR +6 REF +1 WIL +1 (+2 vs enchantment) INIT +6 PER +9 | ongoing effects: . Treasure tracker

"This is not good. Perhaps a slaver would take them. As property it would be in his interest to keep them alive. Otherwise, as Colgrim said, the drow will just kill them."


Male CN Elf UnRogue 9 Initiative +10 Hp 66/66 AC 22 (T17) Fort+6 Ref+14 Will+8(+2 enchantment/illusion) Senses Perception +14 (+4 Traps), Trap Spotter, LLV, DV 120' Active: Shades of Gray (Ex), EE, WP, ER

Cirok holds up a finger, draws his trusty dagger and enters the cave quietly....

....a few minutes later he returns cleaning his trusty dagger.
No time for orphans, widows or wishing we weren't where we are. Dirty work but that is why we were chosen for this mission. Remember this is inside enemy territory.

Cirok does notice the hilt of a magical cold iron shortsword. The sword bears the emblem of a stylized warrior on its pommel stuck in the rock.
Colgrim shake this loose. I can make use of it if no one else can?

The Rogue shakes the Wizard.
Anything else magical that we can use?

Silver Crusade

Skills:
Acrobatics 9 Climb 6 Esc Art 9 Heal 6 Intimidate 4 K Dungeon/Nature/Local 5 Perception 9 Ride 8 Sense Mtv 5 SpllCrft 5 Stlth 10 Srvl 6 Swm 6 Crft Bowyer 5 Hndl Anim 6 K Engineer 2 K Geography 5, K History 2
NG Elf Ilsurian Archer 2/Brawler 1; HP 18/27 AC 19 TAC 14 FF 15 CMD 19 FOR +6 REF +1 WIL +1 (+2 vs enchantment) INIT +6 PER +9 | ongoing effects: . Treasure tracker

”Uncalled for Cirok. If on the surface our association would be over. Check your impulses next time. We are different than they are, if we lose that then there is no reason to fight.” Cuthalian says before walking back toward the entrance.


M Dwarf Barb9hp105/105AC20/T12/FF18,F12R6W7 35/35 rage

Colgrim yanks on the hilt to get it loose.

Dark Archive

Endless Night - DAY 6

Colgrim, I wanted to say that you need to do a check, but then I thought there was no reason why you wouldn't spend enough time and take 20.

After a little fumbling and spitting on his hands, the dwarf short drow grabs the hilt with both hands and pulls out the sword.

Cirok & Cuthalian, I like to read what I read! Nice roleplay .)

Cirok:

Cirok, I think I'll ask you to do a will save. I have no doubt that you have done this, and since you are already chaotically neutral, this will not lead to a shift in alignment yet, but I am not sure that it is psychologically simple and will pass without consequences even for an experienced and life-worn rogue.

In general, now there is really nothing to do here. You killed everything that could be killed... Except for insects, huh, but it's very difficult (and pointless). You can decide where you're going next (see post above, May 23).


Male CN Elf UnRogue 9 Initiative +10 Hp 66/66 AC 22 (T17) Fort+6 Ref+14 Will+8(+2 enchantment/illusion) Senses Perception +14 (+4 Traps), Trap Spotter, LLV, DV 120' Active: Shades of Gray (Ex), EE, WP, ER

Cirok looks directly at those surrounding him, as he replaces his dagger into its sheath.
Will DM DC ?: 1d20 + 5 ⇒ (2) + 5 = 7 (+2 enchantment/illusion)

You fellas may not like the dirty work, but someone is needed for it. It's not exactly my favorite part of this f*@%ing mission.

Going up!:

Climbing up does not cause difficulties. And here you are again in the back streets of Ghenavoc. Dirty, as if covered in blood, and smelling of blood. Where are you going now?

Drow eyes directly drawn to the initial Tavern that seems the most direct route to a drink, the Rogue swears!
F**~! I need a drink. And a f&##ing Wand of Prestidigitation!


M Dwarf Barb9hp105/105AC20/T12/FF18,F12R6W7 35/35 rage

A drink sounds fine! Going in covered in blood will show others we can just stroll around drinking after getting into a fight!

Colgrim has an odd thought process.

Dark Archive

Endless Night - DAY 6

Drinking is definitely not a problem here, very, very many residents of this area pour their problems with very cheap wine, and sometimes other drinks, from which you can gradually go blind and deaf.

No one pays attention to your smell and appearance either. Perhaps it would be different in the upper city, but here... It can be worse.

I will ask all the members of the squad for a FORT save. No, not because of the wine .)


M Dwarf Barb9hp105/105AC20/T12/FF18,F12R6W7 35/35 rage

As long as I don't lose my sense of taste.

Fort: 1d20 + 12 ⇒ (1) + 12 = 13


Male CN Elf UnRogue 9 Initiative +10 Hp 66/66 AC 22 (T17) Fort+6 Ref+14 Will+8(+2 enchantment/illusion) Senses Perception +14 (+4 Traps), Trap Spotter, LLV, DV 120' Active: Shades of Gray (Ex), EE, WP, ER

Cirok tosses up his insides after a full night of drinking.
Fort : 1d20 + 5 ⇒ (11) + 5 = 16

The Rogue keeps ranting about not having a Wand of Prestidigitation...

Silver Crusade

Skills:
Acrobatics 9 Climb 6 Esc Art 9 Heal 6 Intimidate 4 K Dungeon/Nature/Local 5 Perception 9 Ride 8 Sense Mtv 5 SpllCrft 5 Stlth 10 Srvl 6 Swm 6 Crft Bowyer 5 Hndl Anim 6 K Engineer 2 K Geography 5, K History 2
NG Elf Ilsurian Archer 2/Brawler 1; HP 18/27 AC 19 TAC 14 FF 15 CMD 19 FOR +6 REF +1 WIL +1 (+2 vs enchantment) INIT +6 PER +9 | ongoing effects: . Treasure tracker

Cuthalian goes with everyone to grab a drink. He settles for the weak stuff. He is brooding over the time. He feels they need to move on to investigating the vacant royal house in order to look for clues. He doesn't like the distractions and he doesn't like the hiding.

FOR: 1d20 + 10 ⇒ (7) + 10 = 17


M Elf Cleric 9, AC 18, T17, FF 14, Saves 7/7/9, hp 65, Perc +6, Init +4

Fort: 1d20 + 7 ⇒ (16) + 7 = 23

Terzarin is disgusted and disgusting, but doesn't probably succumb to the effects.

I agree with Cuth he says to no one in particular.


M Dwarf Barb9hp105/105AC20/T12/FF18,F12R6W7 35/35 rage

Urrrrrppp I'm all set to go.

Dark Archive

Endless Night - DAY 6

Fine. Where will you go next?

Silver Crusade

Skills:
Acrobatics 9 Climb 6 Esc Art 9 Heal 6 Intimidate 4 K Dungeon/Nature/Local 5 Perception 9 Ride 8 Sense Mtv 5 SpllCrft 5 Stlth 10 Srvl 6 Swm 6 Crft Bowyer 5 Hndl Anim 6 K Engineer 2 K Geography 5, K History 2
NG Elf Ilsurian Archer 2/Brawler 1; HP 18/27 AC 19 TAC 14 FF 15 CMD 19 FOR +6 REF +1 WIL +1 (+2 vs enchantment) INIT +6 PER +9 | ongoing effects: . Treasure tracker

"We need to report completion of the task and then head back to rest." Cuthalian says to the others as they finish their drinks.


M Dwarf Barb9hp105/105AC20/T12/FF18,F12R6W7 35/35 rage

All set here, let's go report back to the bastards. Colgrim will head out with the group.


M Elf Cleric 9, AC 18, T17, FF 14, Saves 7/7/9, hp 65, Perc +6, Init +4

Agreed. Do we roleplay that part or just roll into the next day?

Dark Archive

Endless Night - DAY 6

Xomos looks at you blankly. Did you bring a head or something? If not, then come back tomorrow for the reward - my guys will check the information.

Argumentation and good rolls of social skills can probably make a difference. But you don't think he's lying, he just really doesn't trust anyone, but drow in particular. You may even understand why.

Continuation (moving into the Vonnarc Estate?) after about 18-20 RL hours.

Silver Crusade

Skills:
Acrobatics 9 Climb 6 Esc Art 9 Heal 6 Intimidate 4 K Dungeon/Nature/Local 5 Perception 9 Ride 8 Sense Mtv 5 SpllCrft 5 Stlth 10 Srvl 6 Swm 6 Crft Bowyer 5 Hndl Anim 6 K Engineer 2 K Geography 5, K History 2
NG Elf Ilsurian Archer 2/Brawler 1; HP 18/27 AC 19 TAC 14 FF 15 CMD 19 FOR +6 REF +1 WIL +1 (+2 vs enchantment) INIT +6 PER +9 | ongoing effects: . Treasure tracker

Cuthalian has no social skills so unless someone else is capable of working the situation out, he will head back to the Vonnarc estate and after work tomorrow head back down to get the head of the crazy priestess.

Silver Crusade

Skills:
Acrobatics 9 Climb 6 Esc Art 9 Heal 6 Intimidate 4 K Dungeon/Nature/Local 5 Perception 9 Ride 8 Sense Mtv 5 SpllCrft 5 Stlth 10 Srvl 6 Swm 6 Crft Bowyer 5 Hndl Anim 6 K Engineer 2 K Geography 5, K History 2
NG Elf Ilsurian Archer 2/Brawler 1; HP 18/27 AC 19 TAC 14 FF 15 CMD 19 FOR +6 REF +1 WIL +1 (+2 vs enchantment) INIT +6 PER +9 | ongoing effects: . Treasure tracker

"After that we need to check on house Azrinae. I believe our path to victory lies that way." Cuthalian says as they travel from town to estate.


M Elf Cleric 9, AC 18, T17, FF 14, Saves 7/7/9, hp 65, Perc +6, Init +4

"Oh, she died horribly, take my word for it. She got what she deserved and her blood joined the pool."

Diplomacy: 1d20 + 8 ⇒ (18) + 8 = 26

Dark Archive

Endless Night - DAY 6

Great. We'll check it out. A good roll, with a couple of aides it would have been possible, but so far it is not enough.

Tired and bloodied, you head back... Guys, I need another 12+/- hours. There's a lot to process here. Cirok, may I ask you to make one more will saving throw. It's for the night rest.


Male CN Elf UnRogue 9 Initiative +10 Hp 66/66 AC 22 (T17) Fort+6 Ref+14 Will+8(+2 enchantment/illusion) Senses Perception +14 (+4 Traps), Trap Spotter, LLV, DV 120' Active: Shades of Gray (Ex), EE, WP, ER

Cirok only grins at Xomos. The Rogue deftly takes out his Wand of Silent Image. He then winks.
I brought you the snuff film.
Use Magic Device (Cha) DC 20: 1d20 + 17 ⇒ (13) + 17 = 30

The Rogue then proceeds to conjure up a Silent Picture Film of the more entertaining episodes of their adventures.
Diplomacy (Cha): 1d20 + 12 ⇒ (13) + 12 = 25

Did you notice the precision previously presented playfully by Colgrim? Just there left center stage of Cuthalian.

Devious Will save from DM!: 1d20 + 5 ⇒ (19) + 5 = 24
+2 trait bonus on all saving throws against illusions.
+2 racial bonus on saving throws against enchantment spells and effects


M Dwarf Barb9hp105/105AC20/T12/FF18,F12R6W7 35/35 rage

Colgrim looks like a fist with hair stapled to it so he isn't convincing anyone.


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M Dwarf Barb9hp105/105AC20/T12/FF18,F12R6W7 35/35 rage

So can we bot Soryan?

Soryan provides excellent running commentary on Cirok's illusion, pointing out out the highlights and even bloopers such as Colgrim's amusing inability to resist a confusion spell that left him spewing bad poetry and also Cirok's thoughtful elimination of threats from vengeful offpsring.

Diplomacy: 1d20 + 17 ⇒ (16) + 17 = 33

Dark Archive

Endless Night - DAY 6

Good, good! Keep your reward. The servants of Xomos bring out several magical items. It's a pleasure doing business with you, gentlemen.

Dark Archive

Endless Night - DAY 6

The servants bring you a black magic wand with demonic symbols, spiders and cobwebs engraved on it. It is blessed by the Priestess of Mazmezz, as far as I know*. Next, they bring you a beautiful elven-made blade... obviously from Kyonin. From the engraving, Cuthalian immediately realizes that it belonged to a noble officer. Trophy. The soldier who sold it was heavily addicted to cheap booze and heavy drugs. He told tall tales about a world without a roof, a blazing burning dick and other such things. He says that he struck down a light-skinned officer in a fair fight, but most likely hit him with a poisoned bolt when he went to take a s**t. Which is generally not bad either.

* every time you use this heroism, you will be seized with anger, a desire to commit cruelty and contemplate suffering... no effect on the mechanics (at least at first), but you can take this into account in your roleplay.

Dark Archive

Endless Night - DAY 6

You are returning to the Vonnarc Estate. It makes no sense to repeat how full of cruelty and filth was another very long "day" without light in the drow world. There is no light in every sense, and the thought of a very long elven life, surrounded by this darkness every moment, presses on you as you drive through the beautiful and terrible streets of Zirnakaynin.

After washing up (and catching a couple of sidelong glances - for sure there will be conversations in the house ...), you go to bed. The night is hard. Soryan and Cuthalian both dream of the charred remains of a baby. It was a monster. But it was a baby... Probably one way or another it will be etched into the memory forever, especially in the memory of Soryan who committed this.

But a special night awaits Cirok. You wake up screaming twice. The first time, from a dream where you are slowly plunging a knife into sleepers over and over again... But now they are not sleeping derro, but your own comrades. The knife enters their necks with a slow sucking sound, and they look at you with wide eyes full of horror. Yet they are paralyzed, unable to move. And you try to stop, your consciousness like a prisoner in chains trying to give your body a command to stop, but it does not obey. In your sleep, you begin to mutter words, absolute nonsense, from pleading to threats. Even trying to distract yourself with stories, all to no avail. You wake everyone in the room with your muttering, but you continue sleeping. In your dream, after killing the last one, you walk up to the mirror with a cruel, crazy smile and slowly begin cutting your own throat. Here you finally wake up, screaming (seeing the worried faces of your friends who were trying to help you). You can't sleep for hours. Eventually, you manage to fall asleep, but it's only for a short time. In another dream, reality strikes you. You remember all the torture that Faidaeva Vonnarc subjected you to, and it's unbearable. You wake up again, and now you remember everything clearly. You can no longer sleep a wink tonight.

Cirok:
The good side. Your penalty -2 to perception is canceled. The bad side. A new madness has overtaken you. You periodically start having some crazy thoughts in your head. It's like someone turns on a faucet with a stream of almost unrelated words, even though they sound like your voice. It's very similar to how you tried to distract your body in a dream... It really interferes with concentration. Result: –2 penalty on Wisdom– and Intelligence-based checks; cannot take 10 or 20 on any check. It's a permanent penalty. Plus, you're fatigued this day because you couldn't sleep properly.

Morning comes unexpectedly. No one feels refreshed and refreshed. Soryan is slightly shivering, but it seems tolerable (Soryan, 1 STR damage).

It's time for another day full of hard and often unpleasant work...

Dark Archive

Endless Night - DAY 6

Days of toil - GM's dice:

Soryan Dirge: 1d10 ⇒ 81d2 ⇒ 2
Cirok Brokencrown: 1d10 ⇒ 91d2 ⇒ 2
Colgrim Barrelhouse: 1d10 ⇒ 41d2 ⇒ 1
Terzarin Lightbringer: 1d10 ⇒ 61d2 ⇒ 1
Cuthalian: 1d10 ⇒ 11d2 ⇒ 2

Soryan is sent to the stalls to clean the lizards. Сirok is sent to cook a meal and informed that it is for someone of the nobility (evil smiles show you that it's better not to screw up). Colgrim, Terzarin and Cuthalian were sent by guards to different places, but for some reason Cuthalian was sent to the most boring place, where there is nothing to pay attention to and there is no way to express himself somehow.

Soryan - handle animal; Colgrim & Terzarin - perception; Cirok - profession cook or wisdom check.


Male CN Elf UnRogue 9 Initiative +10 Hp 66/66 AC 22 (T17) Fort+6 Ref+14 Will+8(+2 enchantment/illusion) Senses Perception +14 (+4 Traps), Trap Spotter, LLV, DV 120' Active: Shades of Gray (Ex), EE, WP, ER

Technically, he still will have -2 Perception...lol.

Cirok stares at the ceiling, lying there wide awake and a bit f#+$ed up....

Purposefully getting up, getting dressed, getting ready for another shit day in this dark, dank, Drury, destitute denizen of devils, the fatigued rogue waits for the others.
This shit has nuts in it!

Cirok just stares at the kitchen with a bit of a display of inevitability....
Wisdom check: 1d20 - 2 ⇒ (13) - 2 = 11

The fatigued rogue manages to prepare a 6 course meal of...

.... slightly chopped mushrooms covered in a thick gravy like slop.

Dark Archive

Endless Night - DAY 6

(new NPC art added - Erdrinneir Vonnarc)

A gloomy and rather puny drow, but still somewhat frightening, looking like a wizard, stares with disgust at what Cirok has brought him as lunch. Give him the lashes. It seems from the look directed from under the hood that he is just waiting for an excuse to incinerate Cirok with some kind of magic instead of leaving retribution/pleasure on other servants.

Cirok is led to the usual place for whipping, but halfway there you and your guards hear Slavemother's shout. Bring him to me. I will personally punish him. You are taken to her chambers, you notice that the guards remain standing at the entrance.

She sits comfortably in an armchair and takes a glass of pleasantly spiced wine. With a nod, she invites you to sit down, but she doesn't offer you any drink.

So tell me, what did you expect when you confessed to killing those troglodytes? You didn't think you could get away with it. I'm a little surprised that you survived. You're tougher than you look.

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