Full Name |
Terzarin Lightbringer Cleric 8 |
Race |
Elf |
Classes/Levels |
Cleric 9, AC 18, T17, FF 14, Saves 7/7/9, hp 65, Perc +6, Init +4 |
Gender |
M |
Size |
M |
Age |
111 |
Special Abilities |
13/13 Channels/day - 7d6 each |
Occupation |
Shining |
Strength |
10 |
Dexterity |
18 |
Constitution |
12 |
Intelligence |
12 |
Wisdom |
16 |
Charisma |
14 |
About Terzarin Lightbringer
Spells prepared:
0th - 4: Det. Magic, Det. Poison, Light, resistance,
1st - 5: Rem Fear, Shield Faith, Bless, Comp Lang, Cause fear,
2nd - 5: Bulls, Delay Poi, Hold P, Spirit Weap, Invis
3rd - 4: Blind, Daylight, Dispel Magic, Searing Light,
4th - 2: Restorationx2
5th - 2: Forbid Action, Greater; Flame Strike
Skills
Acro5, Diplo8, EA5, Heal11, Arcana5, History6, Spellcraft 6
Domain powers:
Healing - Granted Powers
Rebuke Death (Sp): You can touch a living creature as a standard action, healing it for 1d4 points of damage plus 1 for every two cleric levels you possess. You can only use this ability on a creature that is below 0 hit points. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.
Healer’s Blessing (Su): At 6th level, all of your cure spells are treated as if they were empowered, increasing the amount of damage healed by half (+50%). This does not apply to damage dealt to undead with a cure spell. This does not stack with the Empower Spell metamagic feat.
Ice - Granted Powers
Icicle (Sp): As a standard action, you can fire an icicle from your finger, targeting any foe within 30 feet as a ranged touch attack. The icicle deals 1d6 points of cold damage + 1 point for every two cleric levels you possess. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.
Body of Ice (Su): At 8th level, you can transmute your body and equipment to ice for a period of time. It takes a standard action to take on the form of ice, and you can end the transmutation with a free action on your turn. When you take on the form of ice, you are immune to cold and have DR 5/—, but you take twice the normal amount of damage from fire. You can take on the form of ice for a number of rounds per day equal to your cleric level. The rounds need not be consecutive.
Items:
Phylactery of Positive Channeling 11,000gp
Healer's Kits x3
Belt of Incredible Dexterity +2 4000gp
Amulet of Natural Armor +1 2000gp
Ring of Force Shield (+2AC) 8500gp
Gloves, Aristocrat’s 3,600 gp
RoP +1 2000 gp
+1 Longbow +11/+6 d8+1, currently plus "prayer"
https://www.d20pfsrd.com/classes/core-classes/cleric/archetypes/paizo-cleri c-archetypes/blossoming-light-cleric-archetype/
https://og.myth-weavers.com/sheet.html#id=2812127 Character Sheet