GM Bret’s What Lurks in the Woods (Inactive)

Game Master BretI

Deleted handouts and such.


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Gaius Marius wrote:
Would +1 be available? I don't know how the PFS 'common items' rule intersects with smaller towns.

The normal town rules would be:

MARKETPLACE

Base Value 2,200 gp; Purchase Limit 10,000 gp; Spellcasting 3rd Minor Items 3d4; Medium Items 2d4; Major Items 1d4

Those rules would allow for the purchase of a +1 Weapon, but players wouldn’t have a choice of exactly what sort of weapons are available. Supposed to be random.

I am saying you can ignore those restrictions and buy what you want right now as you apply the chronicle. The story reason (hand wave) is a passing merchant.

You would be limited by the normal PFS restrictions. Can’t acquire an item that isn’t PFS legal.

Dark Archive

Female Half Elf Swashbuckler 2 / Witch (Sea Witch) 2 Init+5 HP 33/33 AC 16 T 12 FF14 Fort+2 Ref+5 Will+2 Perc+6 Spd 30

Will update my character to Level 3 tonight, hopefully, if not tomorrow morning


Gaius Marius wrote:

@GM: Okay I'll give it a try. Sorry for the 'extra' skill checks above. The way I read it was that each number was a different piece of information to find. For example I thought the 3 'numbers' under 'Missing Persons' were 3 different pieces of information, not just one piece with three checks.

I don’t understand.

it is three checks for Missing Persons. Each of them only gives one option for the skill, although if you think that you have a skill that should apply I will look at it and rule on it like I did for Profession Librarian.

It is one check for Hangings with two different possible skills listed. I did add to that Profession Librarian.

I take the information that you get for spending an hour and supplement it based on the results of the listed skill checks. I do not list if the skill checks were a success or not, although some of the description gives a hint such as where I said “With Nixa’s help…” You failed to add the +2 bonus and that was the difference between a failure and a success.

Please ask here if you have further questions about the research.


Fixed the permissions on the maps. Sorry, forgot to open them up when creating it.


What Lurks in the Woods game reported. Sorry for the delay.

Evelyn and Cara, please check that it got reported to the correct character. The name that came up was different than the name of your characters here.

Thanks,

Bret

Grand Lodge

female human cleric 3, HP 25, AC/T/FF 19/11/18, F/R/W +5/+4/+7, Init +1, Perc +6

whoops...meant -22...not -20...my bad...


@Cara, Changed chronicle and reporting to the correct character number. Please get the new chronicle from here and check that you have the correct character number in the current RPGChronicle.

Thanks!

Grand Lodge

female human cleric 3, HP 25, AC/T/FF 19/11/18, F/R/W +5/+4/+7, Init +1, Perc +6

i forgot to say i edited the pfs number...

Dark Archive

Female Half Elf Swashbuckler 2 / Witch (Sea Witch) 2 Init+5 HP 33/33 AC 16 T 12 FF14 Fort+2 Ref+5 Will+2 Perc+6 Spd 30

It seems to be the right character (PFS # 133884-11)

Liberty's Edge

he/him Half-Orc Slayer 5 | AC18 T 14 FF 14| HP 39/50 | F +7 R +7 W +4 | Init +2 | Perc. +8
GM Bret wrote:

What Lurks in the Woods game reported. Sorry for the delay.

Evelyn and Cara, please check that it got reported to the correct character. The name that came up was different than the name of your characters here.

Thanks,

Bret

This isn't showing for Azalmak. It looks like I gave the character number - 3, when it should be -4. Somehow I don't have a character -3.


Reporting is fixed. I will try to get you a new chronicle with the correct character number tonight.

Liberty's Edge

Male CG Male Human Inquisitor 7 | HP 15 / 52 | AC 19 / 15 T / 14 FF | CMD 21 | Fort + 8, Reflex + 8, Will + 9 | Init + 10 | Perception + 13 | Speed 40 ft. | Conditions: None | Effects: | Judgement: 3/3 | Spells: 1st Level (5/5) , 2nd Level (4/4), 3rd Level (2/2) | Bane: 10/10 |
Azalmak wrote:
GM Bret wrote:

What Lurks in the Woods game reported. Sorry for the delay.

Evelyn and Cara, please check that it got reported to the correct character. The name that came up was different than the name of your characters here.

Thanks,

Bret

This isn't showing for Azalmak. It looks like I gave the character number - 3, when it should be -4. Somehow I don't have a character -3.

I've had that happen twice; I don't have a 2 or a 9.


Sorry it was later than I said, but a new chronicle is out here for Azalmak.

Liberty's Edge

he/him Half-Orc Slayer 5 | AC18 T 14 FF 14| HP 39/50 | F +7 R +7 W +4 | Init +2 | Perc. +8

Thank you!


Sorry, been a busy few days. I will try to move us along later today.

Didn’t help that I was sick for some of those days.

Liberty's Edge

he/him Half-Orc Slayer 5 | AC18 T 14 FF 14| HP 39/50 | F +7 R +7 W +4 | Init +2 | Perc. +8

Hope you're feeling better now.

Liberty's Edge

Male CG Male Human Inquisitor 7 | HP 15 / 52 | AC 19 / 15 T / 14 FF | CMD 21 | Fort + 8, Reflex + 8, Will + 9 | Init + 10 | Perception + 13 | Speed 40 ft. | Conditions: None | Effects: | Judgement: 3/3 | Spells: 1st Level (5/5) , 2nd Level (4/4), 3rd Level (2/2) | Bane: 10/10 |
Azalmak wrote:
Hope you're feeling better now.

I think the chicken noodle soup I made for him made him sicker. :(


I will be attending a local convention this weekend so updates may slow down. I should be able to update at least once a day, but it may be a bit irregular.


Sorry, the convention and recovery from said took more mental energy than expected.

Liberty's Edge

he/him Half-Orc Slayer 5 | AC18 T 14 FF 14| HP 39/50 | F +7 R +7 W +4 | Init +2 | Perc. +8

They're always more taxing than you remember.

Liberty's Edge

Male CG Male Human Inquisitor 7 | HP 15 / 52 | AC 19 / 15 T / 14 FF | CMD 21 | Fort + 8, Reflex + 8, Will + 9 | Init + 10 | Perception + 13 | Speed 40 ft. | Conditions: None | Effects: | Judgement: 3/3 | Spells: 1st Level (5/5) , 2nd Level (4/4), 3rd Level (2/2) | Bane: 10/10 |
Azalmak wrote:
They're always more taxing than you remember.

Not saying this is the case for the GM but it gets worse as you get older. I doubt I could pull one of the 'old days' conventions these days; I'd be asleep for half of it. :(


Your GM is old enough to remember music on 8-track tape players and using cassette tapes to load programs into the computer.

Grand Lodge

female human cleric 3, HP 25, AC/T/FF 19/11/18, F/R/W +5/+4/+7, Init +1, Perc +6

this player had 78 rpm records...and first video game was Pong...


I remember Pong. Although my family never had a pong game, my cousins did.

Dark Archive

Female Half Elf Swashbuckler 2 / Witch (Sea Witch) 2 Init+5 HP 33/33 AC 16 T 12 FF14 Fort+2 Ref+5 Will+2 Perc+6 Spd 30

I'm that old too.

Liberty's Edge

Male CG Male Human Inquisitor 7 | HP 15 / 52 | AC 19 / 15 T / 14 FF | CMD 21 | Fort + 8, Reflex + 8, Will + 9 | Init + 10 | Perception + 13 | Speed 40 ft. | Conditions: None | Effects: | Judgement: 3/3 | Spells: 1st Level (5/5) , 2nd Level (4/4), 3rd Level (2/2) | Bane: 10/10 |
GM Bret wrote:
I remember Pong. Although my family never had a pong game, my cousins did.

We got the Atari console game but I can't remember when. I remember playing Pac Man and Missile Command, etc. on it.


Could someone please bot Evelyn?

Liberty's Edge

CN male half-orc unchained barbarian (invulnerable rager) 3 | AC 17 (touch 12, flat-footed 15) AC w/rage 15 (10 touch, 13 ff)| HP: 29/29| DR 1/—, 2/lethal | Fort +3, Ref +3, Will +3| Speed 40 ft. (30 ft. in armor) | Init +2; Senses darkvision 60 ft.; Perception +2; Sense Motive +9 | Rage: 4/4
Skills:
Acrobatics +5, Climb +9, Intimidate +7, Survival +7

I will be traveling through the weekend. Likely won't post until sometime Monday. Feel free to bot me as necessary.


Gaius Marius wrote:

Gaius readies an arrow in case the creature surfaces.

Ready to attack if it appears.

Gaius, your description does not match your OOC instructions. I do not want to create a got’cha situation so I am pointing this out.

Please look at the aquatic combat rules. You could see a submerged creature (it appears) but it may not surface.

Are you readying for when you see the creature or when it surfaces?

——

I am reading the posts as they come in but so far there is little reason to give a combat update since one person just moved and the other readied an action.

Liberty's Edge

Male CG Male Human Inquisitor 7 | HP 15 / 52 | AC 19 / 15 T / 14 FF | CMD 21 | Fort + 8, Reflex + 8, Will + 9 | Init + 10 | Perception + 13 | Speed 40 ft. | Conditions: None | Effects: | Judgement: 3/3 | Spells: 1st Level (5/5) , 2nd Level (4/4), 3rd Level (2/2) | Bane: 10/10 |
GM Bret wrote:
Gaius Marius wrote:

Gaius readies an arrow in case the creature surfaces.

Ready to attack if it appears.

Gaius, your description does not match your OOC instructions. I do not want to create a got’cha situation so I am pointing this out.

Please look at the aquatic combat rules. You could see a submerged creature (it appears) but it may not surface.

Are you readying for when you see the creature or when it surfaces?

——

I am reading the posts as they come in but so far there is little reason to give a combat update since one person just moved and the other readied an action.

Sorry I should've been more clear. Gaius (and I) both know he can't shoot through the water so he's readying for the creature to 'break the surface' to attack a PC - likely one of the barrel riders.


Cara Baldaros wrote:

Worth a try at least. Sarenrae, help me cleanse this blight! Cara holds her holy symbols she concentrates.

[dice=channel]2d6

So looking at the map, the channel wouldn’t go very far into the other room given where Cara is.

My recollection is that Channel will not go through walls.

If I’ve got this wrong, please just point me to the rules. I GM several systems so it is easy to get the rules for the different systems mixed up.

Otherwise Cara can channel from where she is or she can move so it would clear out more of the Demon Bile.

Liberty's Edge

Male CG Male Human Inquisitor 7 | HP 15 / 52 | AC 19 / 15 T / 14 FF | CMD 21 | Fort + 8, Reflex + 8, Will + 9 | Init + 10 | Perception + 13 | Speed 40 ft. | Conditions: None | Effects: | Judgement: 3/3 | Spells: 1st Level (5/5) , 2nd Level (4/4), 3rd Level (2/2) | Bane: 10/10 |
GM Bret wrote:
Cara Baldaros wrote:

Worth a try at least. Sarenrae, help me cleanse this blight! Cara holds her holy symbols she concentrates.

[dice=channel]2d6

So looking at the map, the channel wouldn’t go very far into the other room given where Cara is.

My recollection is that Channel will not go through walls.

If I’ve got this wrong, please just point me to the rules. I GM several systems so it is easy to get the rules for the different systems mixed up.

Otherwise Cara can channel from where she is or she can move so it would clear out more of the Demon Bile.

Channel Energy is a burst which should extend out from the caster but it wouldn't go through/around a solid wall. So if Cara stepped just inside the first part of the area it would essentially 'fill' 30' down the hall from her location - but not around the corner.


The spiral ‘fencing’ is just a railing like you would have on a staircase. There is nothing that would block a large enough burst from getting the whole room.

Grand Lodge

female human cleric 3, HP 25, AC/T/FF 19/11/18, F/R/W +5/+4/+7, Init +1, Perc +6

sorry..i meant when we get into the room i'll channel...i was way too distracted this morning...dog was at the vet. nothing dire...just damaged a ligament in his back leg...


Sorry to hear that your dog got hurt. I hope the ligament heals completely.

I need to use your position on the map to resolve things. Please move yourself or tell me where to move you.

Liberty's Edge

Male CG Male Human Inquisitor 7 | HP 15 / 52 | AC 19 / 15 T / 14 FF | CMD 21 | Fort + 8, Reflex + 8, Will + 9 | Init + 10 | Perception + 13 | Speed 40 ft. | Conditions: None | Effects: | Judgement: 3/3 | Spells: 1st Level (5/5) , 2nd Level (4/4), 3rd Level (2/2) | Bane: 10/10 |
Cara Baldaros wrote:
sorry..i meant when we get into the room i'll channel...i was way too distracted this morning...dog was at the vet. nothing dire...just damaged a ligament in his back leg...

Oh my goodness! Thank goodness the puppy is okay. :)


Cara Baldaros wrote:
sorry..i meant when we get into the room i'll channel.

@Cara, are you going to move or should I resolve it with your current location?

Grand Lodge

female human cleric 3, HP 25, AC/T/FF 19/11/18, F/R/W +5/+4/+7, Init +1, Perc +6

I though i moved my token...dang it..im on my phone...can someone movevit pkease? I trust whoever...maybe not Gaius...lol...jk...

Liberty's Edge

Male CG Male Human Inquisitor 7 | HP 15 / 52 | AC 19 / 15 T / 14 FF | CMD 21 | Fort + 8, Reflex + 8, Will + 9 | Init + 10 | Perception + 13 | Speed 40 ft. | Conditions: None | Effects: | Judgement: 3/3 | Spells: 1st Level (5/5) , 2nd Level (4/4), 3rd Level (2/2) | Bane: 10/10 |
Cara Baldaros wrote:
I though i moved my token...dang it..im on my phone...can someone movevit pkease? I trust whoever...maybe not Gaius...lol...jk...

Not me? WHAT!?!? It's not like I'm going to move Cara into the mouth of the Tarrasque or anything...nah not me!

Opens the battle map with an evil laugh!

@GM: I moved Cara's token to the first available spot I can see inside the room. If it's an invalid spot please let us know.

Liberty's Edge

he/him Half-Orc Slayer 5 | AC18 T 14 FF 14| HP 39/50 | F +7 R +7 W +4 | Init +2 | Perc. +8

I'm not able to move my token for some reason, but Azalmak should be right beside Cara now.


Sorry, it was caused by the green circle. I’ve moved your avatar and fixed the layering so that hopefully this is not a problem for others.

Liberty's Edge

Male CG Male Human Inquisitor 7 | HP 15 / 52 | AC 19 / 15 T / 14 FF | CMD 21 | Fort + 8, Reflex + 8, Will + 9 | Init + 10 | Perception + 13 | Speed 40 ft. | Conditions: None | Effects: | Judgement: 3/3 | Spells: 1st Level (5/5) , 2nd Level (4/4), 3rd Level (2/2) | Bane: 10/10 |
GM Bret wrote:
Sorry, it was caused by the green circle. I’ve moved your avatar and fixed the layering so that hopefully this is not a problem for others.

I just thought it was a Vortex of Death...


You have already taken out more than half the mites and they haven’t done any damage to your group. Do we want to just skip past the rest of this battle?

Grand Lodge

female human cleric 3, HP 25, AC/T/FF 19/11/18, F/R/W +5/+4/+7, Init +1, Perc +6

to save a little time sure...

Liberty's Edge

Male CG Male Human Inquisitor 7 | HP 15 / 52 | AC 19 / 15 T / 14 FF | CMD 21 | Fort + 8, Reflex + 8, Will + 9 | Init + 10 | Perception + 13 | Speed 40 ft. | Conditions: None | Effects: | Judgement: 3/3 | Spells: 1st Level (5/5) , 2nd Level (4/4), 3rd Level (2/2) | Bane: 10/10 |

I'm fine with bypassing it.

Dark Archive

Female Half Elf Swashbuckler 2 / Witch (Sea Witch) 2 Init+5 HP 33/33 AC 16 T 12 FF14 Fort+2 Ref+5 Will+2 Perc+6 Spd 30

no problem with that


We have a consensus. Updating now.


Go ahead and make Dayjob checks.

We are almost done with the module,

Players who play through the entire module and apply all three Chronicle sheets to the same Pathfinder Society character earn a fourth Chronicle sheet that must also be applied to that character.

There is more on the 4th chronicle sheet, but for those planning their characters here is the part that can affect either XP, gp and prestige or just prestige.

Savior of Saringallow: When you earn this Chronicle sheet, you may choose whether or not to receive XP, Prestige Point, and gold rewards; you may instead choose to gain no XP and gold, but you instead earn 2 Prestige Points and still qualify for all of the boons and items on this sheet. If you elect to earn the full rewards, you gain 3 XP, 6 Prestige Points, and 3,711 gp (1,856 gp for characters use the slow track method of advancement).

Liberty's Edge

Male CG Male Human Inquisitor 7 | HP 15 / 52 | AC 19 / 15 T / 14 FF | CMD 21 | Fort + 8, Reflex + 8, Will + 9 | Init + 10 | Perception + 13 | Speed 40 ft. | Conditions: None | Effects: | Judgement: 3/3 | Spells: 1st Level (5/5) , 2nd Level (4/4), 3rd Level (2/2) | Bane: 10/10 |

Since I already have it copied:

Profession (Librarian): 1d20 + 6 ⇒ (5) + 6 = 11

Liberty's Edge

Male CG Male Human Inquisitor 7 | HP 15 / 52 | AC 19 / 15 T / 14 FF | CMD 21 | Fort + 8, Reflex + 8, Will + 9 | Init + 10 | Perception + 13 | Speed 40 ft. | Conditions: None | Effects: | Judgement: 3/3 | Spells: 1st Level (5/5) , 2nd Level (4/4), 3rd Level (2/2) | Bane: 10/10 |

For those with more PFS experience what's the thinking behind taking no XP or gold, so the PC stays in play longer?

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