GM Bret’s What Lurks in the Woods (Inactive)

Game Master BretI

Deleted handouts and such.


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Cara Baldaros wrote:
of that's me your talking about, i played part 1..just with a different character...just so you know. But Cara is young and innocent....doesn't know anything...

That does make things easier. No need to avoid saying who was behind the disappearances or any of the other details.

Thanks for letting me know. Guess we don’t have to worry about spoilers!

Grand Lodge

female human cleric 3, HP 25, AC/T/FF 19/11/18, F/R/W +5/+4/+7, Init +1, Perc +6

that's why I mentioned it...

and sorry to hear about your FIL...that's rough...just don't rush into playing too quick...although it is a good distraction. Just be there for your wife and kids (if you have munchkins)

Liberty's Edge

Male CG Male Human Inquisitor 7 | HP 15 / 52 | AC 19 / 15 T / 14 FF | CMD 21 | Fort + 8, Reflex + 8, Will + 9 | Init + 10 | Perception + 13 | Speed 40 ft. | Conditions: None | Effects: | Judgement: 3/3 | Spells: 1st Level (5/5) , 2nd Level (4/4), 3rd Level (2/2) | Bane: 10/10 |
"Cracking" John wrote:

My father-in-law unexpectedly passed away last week the day after we left for vacation. He had been in the hospital for the week prior for tests, but we understood his condition to be "stable" before we had left.

He was a remarkable man and is deeply missed. His passing is hitting my family quite hard, especially having happened so soon after the loss of my mother just a few months ago.

Please, feel free to start up part 2. I very much intend to participate, but my posting may be sparse for another week or so. Feel free to bot John whenever necessary.

I'm sorry for the loss. Take whatever time you need.


Does someone want to Bot Evelyn?

Liberty's Edge

Male CG Male Human Inquisitor 7 | HP 15 / 52 | AC 19 / 15 T / 14 FF | CMD 21 | Fort + 8, Reflex + 8, Will + 9 | Init + 10 | Perception + 13 | Speed 40 ft. | Conditions: None | Effects: | Judgement: 3/3 | Spells: 1st Level (5/5) , 2nd Level (4/4), 3rd Level (2/2) | Bane: 10/10 |
GM Bret wrote:
Does someone want to Bot Evelyn?

I don't have any experience with how Swashbucklers work so I'm not the best choice for it. Maybe just delay her and let her enter inits when she gets back?

Dark Archive

Female Half Elf Swashbuckler 2 / Witch (Sea Witch) 2 Init+5 HP 33/33 AC 16 T 12 FF14 Fort+2 Ref+5 Will+2 Perc+6 Spd 30

Sorry, hard days at work... finally posted!

Dark Archive

Female Half Elf Swashbuckler 2 / Witch (Sea Witch) 2 Init+5 HP 33/33 AC 16 T 12 FF14 Fort+2 Ref+5 Will+2 Perc+6 Spd 30

FYI, I'll be away this week end, bot me as needed


It is Wednesday which means I will likely not have much time for updates today. Any updates are likely be short answers to questions.

Feel free to ask questions of the Escoros family and make any plans. I imagine it being late afternoon — say between 2pm and 4pm. I don’t think the exact time of day matters.


Gaius Marius wrote:

@GM: Can we bot Azalmak to either try the check or to assist John?

Yes, provided it is at least 24 hours from the GM post where their checks were called for or they indicated that they will be out during the time.

Liberty's Edge

he/him Half-Orc Slayer 5 | AC18 T 14 FF 14| HP 39/50 | F +7 R +7 W +4 | Init +2 | Perc. +8

Really sorry about disappearing. Things got rough for a bit.


Azalmak wrote:
Really sorry about disappearing. Things got rough for a bit.

No problem. Real life comes first. I hope things are better for you.

If you need to deal with things and have the time, I do appreciate a note. It allows us to be more aggressive about Botting. I fully realize that isn’t always practical.

Grand Lodge

female human cleric 3, HP 25, AC/T/FF 19/11/18, F/R/W +5/+4/+7, Init +1, Perc +6

all good, Azalmak...stuff happens

Liberty's Edge

Male CG Male Human Inquisitor 7 | HP 15 / 52 | AC 19 / 15 T / 14 FF | CMD 21 | Fort + 8, Reflex + 8, Will + 9 | Init + 10 | Perception + 13 | Speed 40 ft. | Conditions: None | Effects: | Judgement: 3/3 | Spells: 1st Level (5/5) , 2nd Level (4/4), 3rd Level (2/2) | Bane: 10/10 |
Azalmak wrote:
Really sorry about disappearing. Things got rough for a bit.

No problem I just noticed you hadn't posted in a while and Azalmak is much stronger than Gaius. :)

Liberty's Edge

he/him Half-Orc Slayer 5 | AC18 T 14 FF 14| HP 39/50 | F +7 R +7 W +4 | Init +2 | Perc. +8

Thanks for reminding me of the crit range, Gaius. I'm still pretty new to 1e, and it seems like there's much more to remember than 2e.

Liberty's Edge

Male CG Male Human Inquisitor 7 | HP 15 / 52 | AC 19 / 15 T / 14 FF | CMD 21 | Fort + 8, Reflex + 8, Will + 9 | Init + 10 | Perception + 13 | Speed 40 ft. | Conditions: None | Effects: | Judgement: 3/3 | Spells: 1st Level (5/5) , 2nd Level (4/4), 3rd Level (2/2) | Bane: 10/10 |
Azalmak wrote:
Thanks for reminding me of the crit range, Gaius. I'm still pretty new to 1e, and it seems like there's much more to remember than 2e.

You're welcome. :) I had to be reminded that a bow was a x3 crit since I hadn't critted with one since...(counts on fingers and toes)...EVER.

I've had a PC killed by a bow crit but that's as close as I was to one.


Now you get to start your assault of a goblin fortress.

You have a vague description of the two leaders, one of whom is a bugbear.

Liberty's Edge

he/him Half-Orc Slayer 5 | AC18 T 14 FF 14| HP 39/50 | F +7 R +7 W +4 | Init +2 | Perc. +8

Just a heads up, Gencon has started, and I'm running a full schedule of games. I'll try to update when possible, but please feel free to bot me.

Liberty's Edge

Male CG Male Human Inquisitor 7 | HP 15 / 52 | AC 19 / 15 T / 14 FF | CMD 21 | Fort + 8, Reflex + 8, Will + 9 | Init + 10 | Perception + 13 | Speed 40 ft. | Conditions: None | Effects: | Judgement: 3/3 | Spells: 1st Level (5/5) , 2nd Level (4/4), 3rd Level (2/2) | Bane: 10/10 |
Azalmak wrote:
Just a heads up, Gencon has started, and I'm running a full schedule of games. I'll try to update when possible, but please feel free to bot me.

I forgot that was this weekend! It will probably be slow going for many players.

Hopefully you have fun!


Have fun at GenCon Azalmak!

Given the information in the keynote, looks like there will be a lot going on there this year.

Grand Lodge

female human cleric 3, HP 25, AC/T/FF 19/11/18, F/R/W +5/+4/+7, Init +1, Perc +6

yep...GC is fun...a bit hectic...but fun nonetheless.


Azalmak wrote:
Just a heads up, Gencon has started, and I'm running a full schedule of games. I'll try to update when possible, but please feel free to bot me.

Judging from the announcements and everything, GenCon is quite busy this year. I am loving all the information coming out about Starfinder 2e.

Would someone like to Bot Azalmak?


Gaius Marius wrote:
@GM: Will that allow the PCs who haven't been hit by it to avoid the brown mold? That NL damage is stout.

This is the sort of question that works better here in the Discussion area.

I gave a hint of one possible solution. I’m sure there are others.

GM Bret wrote:
Now that someone is at the top, it wouldn’t be difficult to attach a rope to the gate or hook a grapnel somewhere. Then you could lower the rope to the two people that still need it.

Liberty's Edge

Male CG Male Human Inquisitor 7 | HP 15 / 52 | AC 19 / 15 T / 14 FF | CMD 21 | Fort + 8, Reflex + 8, Will + 9 | Init + 10 | Perception + 13 | Speed 40 ft. | Conditions: None | Effects: | Judgement: 3/3 | Spells: 1st Level (5/5) , 2nd Level (4/4), 3rd Level (2/2) | Bane: 10/10 |
GM Bret wrote:
Gaius Marius wrote:
@GM: Will that allow the PCs who haven't been hit by it to avoid the brown mold? That NL damage is stout.

This is the sort of question that works better here in the Discussion area.

I gave a hint of one possible solution. I’m sure there are others.

GM Bret wrote:
Now that someone is at the top, it wouldn’t be difficult to attach a rope to the gate or hook a grapnel somewhere. Then you could lower the rope to the two people that still need it.

That's what I was asking about so I'll take it that's a 'yes'. 8)


Those of you with Dayjobs might as well roll them now. That was the final battle of this part of the module.

If everyone is still interested, I am willing to run the last section called The Festering Blot.

Dark Archive

Female Half Elf Swashbuckler 2 / Witch (Sea Witch) 2 Init+5 HP 33/33 AC 16 T 12 FF14 Fort+2 Ref+5 Will+2 Perc+6 Spd 30

Interested!

Take 10 for Profession-Sailor (total 15)

Liberty's Edge

Male CG Male Human Inquisitor 7 | HP 15 / 52 | AC 19 / 15 T / 14 FF | CMD 21 | Fort + 8, Reflex + 8, Will + 9 | Init + 10 | Perception + 13 | Speed 40 ft. | Conditions: None | Effects: | Judgement: 3/3 | Spells: 1st Level (5/5) , 2nd Level (4/4), 3rd Level (2/2) | Bane: 10/10 |

I'm also interested and will also take 10 on Profession (Librarian) for a 16.

Liberty's Edge

he/him Half-Orc Slayer 5 | AC18 T 14 FF 14| HP 39/50 | F +7 R +7 W +4 | Init +2 | Perc. +8

Absolutely interested, but no day job here.

Liberty's Edge

Male CG Male Human Inquisitor 7 | HP 15 / 52 | AC 19 / 15 T / 14 FF | CMD 21 | Fort + 8, Reflex + 8, Will + 9 | Init + 10 | Perception + 13 | Speed 40 ft. | Conditions: None | Effects: | Judgement: 3/3 | Spells: 1st Level (5/5) , 2nd Level (4/4), 3rd Level (2/2) | Bane: 10/10 |
Azalmak wrote:

Absolutely interested, but no day job here.

Does that mean Azalmak's day job is BUM?!?! ;)

Liberty's Edge

he/him Half-Orc Slayer 5 | AC18 T 14 FF 14| HP 39/50 | F +7 R +7 W +4 | Init +2 | Perc. +8

Just had to read over the day job rules again. I assumed that as in SFS, only Profession counted, but I see that Perform works too!

Perform (Dancer) day job: 1d20 + 5 ⇒ (17) + 5 = 22


Yeah, each of the three systems has different rules for downtime. I like the simplicity of the system in SFS, but have grown to appreciate the balance and details allowed by the system used in PF2. Best part of the PF2 system is everyone has something they can use as a skill for the downtime.

It may take me until Thursday to get everything wrapped up and be ready for the last section. Wednesdays tend to be busy for me and I’ve got something going on from late afternoon into the night tonight.

I will get you back to town and feed you information so you know what is coming up for the third part. Each of the three adventures in this module run a little differently.

Liberty's Edge

CN male half-orc unchained barbarian (invulnerable rager) 3 | AC 17 (touch 12, flat-footed 15) AC w/rage 15 (10 touch, 13 ff)| HP: 29/29| DR 1/—, 2/lethal | Fort +3, Ref +3, Will +3| Speed 40 ft. (30 ft. in armor) | Init +2; Senses darkvision 60 ft.; Perception +2; Sense Motive +9 | Rage: 4/4
Skills:
Acrobatics +5, Climb +9, Intimidate +7, Survival +7

John will continue. He has no Day Job.

Liberty's Edge

Male CG Male Human Inquisitor 7 | HP 15 / 52 | AC 19 / 15 T / 14 FF | CMD 21 | Fort + 8, Reflex + 8, Will + 9 | Init + 10 | Perception + 13 | Speed 40 ft. | Conditions: None | Effects: | Judgement: 3/3 | Spells: 1st Level (5/5) , 2nd Level (4/4), 3rd Level (2/2) | Bane: 10/10 |
Azalmak wrote:

Just had to read over the day job rules again. I assumed that as in SFS, only Profession counted, but I see that Perform works too!

[dice=Perform (Dancer) day job]1d20+5

But is he a private dancer? Dancing for money? And any old music will do???

Grand Lodge

female human cleric 3, HP 25, AC/T/FF 19/11/18, F/R/W +5/+4/+7, Init +1, Perc +6

no day job for me...

and a Tina Turner reference? nice...

Liberty's Edge

Male CG Male Human Inquisitor 7 | HP 15 / 52 | AC 19 / 15 T / 14 FF | CMD 21 | Fort + 8, Reflex + 8, Will + 9 | Init + 10 | Perception + 13 | Speed 40 ft. | Conditions: None | Effects: | Judgement: 3/3 | Spells: 1st Level (5/5) , 2nd Level (4/4), 3rd Level (2/2) | Bane: 10/10 |
Cara Baldaros wrote:

no day job for me...

and a Tina Turner reference? nice...

I'm amazed anyone here is old enough to get it.

;)

Liberty's Edge

he/him Half-Orc Slayer 5 | AC18 T 14 FF 14| HP 39/50 | F +7 R +7 W +4 | Init +2 | Perc. +8

Tina is timeless!


I still need Evelyn and Cara to sign in on RPGChronicles so that I can create the chronicles. I do not recommend creating an account as a player. Most people have enough accounts out there, you get very little as a player creating an account. Remember, if you want to apply it on the same character for the next section you must be 3rd level or less.

I am currently working on the slideshow for the last section of the module. I hope to have it ready tomorrow.

Liberty's Edge

Male CG Male Human Inquisitor 7 | HP 15 / 52 | AC 19 / 15 T / 14 FF | CMD 21 | Fort + 8, Reflex + 8, Will + 9 | Init + 10 | Perception + 13 | Speed 40 ft. | Conditions: None | Effects: | Judgement: 3/3 | Spells: 1st Level (5/5) , 2nd Level (4/4), 3rd Level (2/2) | Bane: 10/10 |
GM Bret wrote:

I still need Evelyn and Cara to sign in on RPGChronicles so that I can create the chronicles. I do not recommend creating an account as a player. Most people have enough accounts out there, you get very little as a player creating an account. Remember, if you want to apply it on the same character for the next section you must be 3rd level or less.

I am currently working on the slideshow for the last section of the module. I hope to have it ready tomorrow.

Gaius will need Slow advancement on this Chronicle to keep him at L3. Unless everyone wants my curse gone in which case I'll go... :(


It is already set to Slow Track. RPGChronicles should handle the adjustments.

Dark Archive

1 person marked this as a favorite.
Female Half Elf Swashbuckler 2 / Witch (Sea Witch) 2 Init+5 HP 33/33 AC 16 T 12 FF14 Fort+2 Ref+5 Will+2 Perc+6 Spd 30

done on RPG chronicle, but forgot to add XP and Prestige, must soon go to work

XP 4
Prestige 7


Alright, there are a couple of minor issues on the RPGChronicles. I’m going to see if they can quickly fix it. Hopefully it is alright with people if the chronicles are delayed a day.

Normal track the rewards are 3 XP 4 Prestige 1536 gp.
Slow track the rewards are 1.5 XP 2 Prestige 768 gp.

If it doesn’t appear that they will get it fixed soon, I will create the chronicles myself.


Since it is all the same people, would you prefer I just do the second part in the same campaign? I didn’t want to do it for part II because it went from a game associated with a PbP convention to a private game. These would both be private games.

Liberty's Edge

Male CG Male Human Inquisitor 7 | HP 15 / 52 | AC 19 / 15 T / 14 FF | CMD 21 | Fort + 8, Reflex + 8, Will + 9 | Init + 10 | Perception + 13 | Speed 40 ft. | Conditions: None | Effects: | Judgement: 3/3 | Spells: 1st Level (5/5) , 2nd Level (4/4), 3rd Level (2/2) | Bane: 10/10 |
GM Bret wrote:
Since it is all the same people, would you prefer I just do the second part in the same campaign? I didn’t want to do it for part II because it went from a game associated with a PbP convention to a private game. These would both be private games.

It's easier just to use this one isn't it? If so then sure I don't mind.


Gaius Marius wrote:
GM Bret wrote:

12 x 5 + 4 x 10+ 100 = 200 gp.

Chronicle gives 768 slow track, 1536 normal track.
It sounds to me like the chronicle is a much better pay out than worrying about exact number of goblins.
@GM: I'm not sure how Pathfinder calculates things but I'd guess the Chronicle include the max bounty plus the loot found.

The point I was trying to make is that your characters have earned quite a bit more than the simple bounty.

Let’s not get caught up in exact counts of how many bounties your group got. You wiped out the fortress and your characters give an accurate account. In my mind, that is what is important.

Liberty's Edge

Male CG Male Human Inquisitor 7 | HP 15 / 52 | AC 19 / 15 T / 14 FF | CMD 21 | Fort + 8, Reflex + 8, Will + 9 | Init + 10 | Perception + 13 | Speed 40 ft. | Conditions: None | Effects: | Judgement: 3/3 | Spells: 1st Level (5/5) , 2nd Level (4/4), 3rd Level (2/2) | Bane: 10/10 |
GM Bret wrote:
Gaius Marius wrote:
GM Bret wrote:

12 x 5 + 4 x 10+ 100 = 200 gp.

Chronicle gives 768 slow track, 1536 normal track.
It sounds to me like the chronicle is a much better pay out than worrying about exact number of goblins.
@GM: I'm not sure how Pathfinder calculates things but I'd guess the Chronicle include the max bounty plus the loot found.

The point I was trying to make is that your characters have earned quite a bit more than the simple bounty.

Let’s not get caught up in exact counts of how many bounties your group got. You wiped out the fortress and your characters give an accurate account. In my mind, that is what is important.

It is what's important and I never said otherwise. Sorry if you think I was being critical.


I just didn’t want someone to think they had to go back and count all the opponents or something like that. Most people wouldn’t enjoy collecting such details.

Liberty's Edge

he/him Half-Orc Slayer 5 | AC18 T 14 FF 14| HP 39/50 | F +7 R +7 W +4 | Init +2 | Perc. +8
GM Bret wrote:
Since it is all the same people, would you prefer I just do the second part in the same campaign? I didn’t want to do it for part II because it went from a game associated with a PbP convention to a private game. These would both be private games.

That's perfectly fine with me.

Dark Archive

Female Half Elf Swashbuckler 2 / Witch (Sea Witch) 2 Init+5 HP 33/33 AC 16 T 12 FF14 Fort+2 Ref+5 Will+2 Perc+6 Spd 30

Fine with me too!


Chronicles for What Lurks in the Woods can be found here.

Please let me know of any issues.

Thanks!


By the way, you would apply the above chronicles before starting this adventure. If you want to go shopping, go ahead. If it is something strange, we will just assume a merchant passing through town happened to have the item. More common items can be found in town.

This town has cold iron versions of all common weapons.

Liberty's Edge

Male CG Male Human Inquisitor 7 | HP 15 / 52 | AC 19 / 15 T / 14 FF | CMD 21 | Fort + 8, Reflex + 8, Will + 9 | Init + 10 | Perception + 13 | Speed 40 ft. | Conditions: None | Effects: | Judgement: 3/3 | Spells: 1st Level (5/5) , 2nd Level (4/4), 3rd Level (2/2) | Bane: 10/10 |
GM Bret wrote:

By the way, you would apply the above chronicles before starting this adventure. If you want to go shopping, go ahead. If it is something strange, we will just assume a merchant passing through town happened to have the item. More common items can be found in town.

This town has cold iron versions of all common weapons.

Would +1 be available? I don't know how the PFS 'common items' rule intersects with smaller towns.

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