Qstors #9-20: Fury of the Final Blade (FULL) (Inactive)

Game Master Qstor

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Liberty's Edge

Male Secret Identify of Qstor
shaventalz wrote:
GM Qstor wrote:
Granny Cheechatkae wrote:
Has it been less than three minutes since we got here? I'd like to know if Granny's invisibility is still up.
No it's been more than that since the other 2 rooms were thoroughly searched.
Figured that was probably the case, but worth checking.

No problem!

Silver Crusade

Male LG Half-Orc Paladin 11 (Oath Against Fiends) | HP 56/74 | AC 24 T 12 FF 24 | CMD 25 (26 vs disarm/sunder) | F: +12, R: +8, W: +12| Init: +0 | Perc: +7, SM: +14 | Speed 30ft |Shirt Reroll: 1/1, Pin: 1/1, +1 on a d20: 1/1, +2 on a Sense Motive: 1/1|Lay on Hands: 7/7, Divine Bond 1/2, Smite Evil 3/4| Spells: 1st 3/3, 2nd 2/2, 3rd 1/1 | *Active: Extra +1 holy (11 min)

My post may be a bit hit-or-miss for the next week, so please bot me if necessary.

Silver Crusade

F Tengu Shaman 8 / Investigator (Psychic Detective) 1 | HP 66/66 | AC 19 / 12T / 17FF / CMD 18 | Fort +9 / Ref +9 / Will +16 | Init +2 | Perception +12

Moved Granny up behind Rallas. Any results from the Detect Evil that Granny started using once we turned the southwest corner?

Liberty's Edge

Male Secret Identify of Qstor
Granny Cheechatkae wrote:
Moved Granny up behind Rallas. Any results from the Detect Evil that Granny started using once we turned the southwest corner?

Nope

Sovereign Court

NG f human Spiritualist 10| HP 73/73 | AC 20 (+2 Klaus), t14, ff16 (+1 vs. crits) | F +11, R +10, W +15 (+2 Klaus adjac.) | Perc. +16 | Stealth +12 | Init +7 | speed 30' | CMB +7, CMD 21 | +19 concentration | Faction missions | Active Conditions: fly, shield +4 AC

Hey, Qstor. I sent you a PM but never got a reply.

I played in your Lyrics of Extinction game before this one. Any possibility you can report it on Paizo soon?

Silver Crusade

F Tengu Shaman 8 / Investigator (Psychic Detective) 1 | HP 66/66 | AC 19 / 12T / 17FF / CMD 18 | Fort +9 / Ref +9 / Will +16 | Init +2 | Perception +12

"Water's not "terribly strong", now is it?" Granny smiles. "But I think a placebo to get him moving could keep him quiet for a while. Besides, he really needs to drink some more water, or the hangover might kill him before the Gardeners can."

Liberty's Edge

Male Secret Identify of Qstor
Inga Blücher wrote:

Hey, Qstor. I sent you a PM but never got a reply.

I played in your Lyrics of Extinction game before this one. Any possibility you can report it on Paizo soon?

oh I didn't know that was you. I will next week.

Silver Crusade

F Tengu Shaman 8 / Investigator (Psychic Detective) 1 | HP 66/66 | AC 19 / 12T / 17FF / CMD 18 | Fort +9 / Ref +9 / Will +16 | Init +2 | Perception +12

Okay, Kahwen, Rallas... which of you wants spirit-bound blade? Assuming the one that just popped out of the floor is actually incorporeal, that is.

Grand Lodge

[Init +9, Per +20, Spd 40'] M Tengu Unchained Rogue (Swordmaster/Scout) 13th [HP 68/68, AC 30(34) |ff 19 |t 21, Fort +9, Ref +21, Will +9,] CMD 28

May be better for Rallas.

The only ability on the list of bonus abilities that I see that would be useful is keen and my sword already has it.

Silver Crusade

F Tengu Shaman 8 / Investigator (Psychic Detective) 1 | HP 66/66 | AC 19 / 12T / 17FF / CMD 18 | Fort +9 / Ref +9 / Will +16 | Init +2 | Perception +12
Kahwen wrote:

May be better for Rallas.

The only ability on the list of bonus abilities that I see that would be useful is keen and my sword already has it.

It's more for the Ghost Touch bit, that would let you sneak attack incorporeal. But either one works for me.

Grand Lodge

Male Elf slayer 3/Un Rogue 6/snakebite brawler 2, HP 103 AC 23(27), T 17(21), FF 16(20), F +14, R +19, W +12, Initi. +11, CMD 23, Perception +21, lowlight(+24 traps)

I think having ghost touch on Kahwen's keen sword might be the better play. I'll make do...


Holding off on Granny's turn until the Knowledge results come in.

Rallas Linnderil wrote:
I think having ghost touch on Kahwen's keen sword might be the better play. I'll make do...

Maybe, but he seems to have committed to stabbing the rose ladies. For all we know, this is a really deadly undead that should be taken out first. If it isn't, then Spirit-Bound Blade can maybe hold off for a few rounds while the twins get pruned.

Grand Lodge

Male Elf slayer 3/Un Rogue 6/snakebite brawler 2, HP 103 AC 23(27), T 17(21), FF 16(20), F +14, R +19, W +12, Initi. +11, CMD 23, Perception +21, lowlight(+24 traps)

yep...i didnt realize he had already posted until after i had...

Silver Crusade

F Tengu Shaman 8 / Investigator (Psychic Detective) 1 | HP 66/66 | AC 19 / 12T / 17FF / CMD 18 | Fort +9 / Ref +9 / Will +16 | Init +2 | Perception +12
Rallas Linnderil wrote:
yep...i didnt realize he had already posted until after i had...

"His distraction will be remembered."

Grand Lodge

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[Init +9, Per +20, Spd 40'] M Tengu Unchained Rogue (Swordmaster/Scout) 13th [HP 68/68, AC 30(34) |ff 19 |t 21, Fort +9, Ref +21, Will +9,] CMD 28

Nothing gets killed by standing around and thinking about it.

Unless you're playing a psychic.

Silver Crusade

F Tengu Shaman 8 / Investigator (Psychic Detective) 1 | HP 66/66 | AC 19 / 12T / 17FF / CMD 18 | Fort +9 / Ref +9 / Will +16 | Init +2 | Perception +12

...I'm sorry, is that a CR14 encounter we just walked into? During an escort mission, against something that can probably wipe all the NPCs (and half the PCs) if it wails?

GM Qstor wrote:
Granny Cheechatkae wrote:
Not Evil then? The ones to the south should have been in range when Granny helped free the prisoners, anyway.
the undead aren't placed on the scenario map. There's metal and stone in the area as well. So I had to improvise WHERE they are

Fair enough.

Grand Lodge

M Dwarf [AC: 22(26MA); ff 19; T:21] HP=75/75 F +11/R+10/W+15 CMD 31 (32 grapple) Ki 12/12 Monk (Zen Archer)/8 Perc +18/stone +20 Darkvision 60' per strike 8/8 40' move

Jory was planning on unloading all on the banshee, that sound good -- with ghost salt that I replaced, got plenty

Grand Lodge

Male Elf slayer 3/Un Rogue 6/snakebite brawler 2, HP 103 AC 23(27), T 17(21), FF 16(20), F +14, R +19, W +12, Initi. +11, CMD 23, Perception +21, lowlight(+24 traps)

i forgot to add debilitating injury to my sneak roll...i'll go with the bewildered...if I live to get another attack in, it'll be at -4 from me....yay!

and someone please tell me you have Silence or something ready...

Silver Crusade

F Tengu Shaman 8 / Investigator (Psychic Detective) 1 | HP 66/66 | AC 19 / 12T / 17FF / CMD 18 | Fort +9 / Ref +9 / Will +16 | Init +2 | Perception +12
Rallas Linnderil wrote:
and someone please tell me you have Silence or something ready...

"Sorry dear. I checked my inventory, and don't have any scrolls or oils of silence."

Rallas Linnderil wrote:
assume sneak attack doesn't apply..lol

Maybe it counts as flat-footed? It hasn't acted yet in combat, but it did float up with the intention of combat, so... maybe?

Grand Lodge

Male Elf slayer 3/Un Rogue 6/snakebite brawler 2, HP 103 AC 23(27), T 17(21), FF 16(20), F +14, R +19, W +12, Initi. +11, CMD 23, Perception +21, lowlight(+24 traps)

the comment about sneak attack is because it's incorporeal...but with my sword having ghost touch, i'm unsure as to the ruling...can't remember off the top of my head...


Rallas Linnderil wrote:
the comment about sneak attack is because it's incorporeal...but with my sword having ghost touch, i'm unsure as to the ruling...can't remember off the top of my head...

Per the Incorporeal subtype:

"An incorporeal creature is immune to critical hits and precision-based damage (such as sneak attack damage) unless the attacks are made using a weapon with the ghost touch special weapon quality."

So a Ghost Touch weapon is able to crit and SA a ghost. And now you have a keen ghost touch weapon.

Grand Lodge

Male Elf slayer 3/Un Rogue 6/snakebite brawler 2, HP 103 AC 23(27), T 17(21), FF 16(20), F +14, R +19, W +12, Initi. +11, CMD 23, Perception +21, lowlight(+24 traps)

sweet....i looked but couldnt find it...was fighting off a headache...so my concentration was not at full...

Grand Lodge

M Dwarf [AC: 22(26MA); ff 19; T:21] HP=75/75 F +11/R+10/W+15 CMD 31 (32 grapple) Ki 12/12 Monk (Zen Archer)/8 Perc +18/stone +20 Darkvision 60' per strike 8/8 40' move

Sorry for delay. Not as good as the last boss!

5 ghost salt ki and perfect shot expended.

Grand Lodge

Male Elf slayer 3/Un Rogue 6/snakebite brawler 2, HP 103 AC 23(27), T 17(21), FF 16(20), F +14, R +19, W +12, Initi. +11, CMD 23, Perception +21, lowlight(+24 traps)

a 25 doesn't beat it flat footed?

Liberty's Edge

Male Secret Identify of Qstor
Rallas Linnderil wrote:
a 25 doesn't beat it flat footed?

They initiated combat by moving towards the party.

Grand Lodge

Male Elf slayer 3/Un Rogue 6/snakebite brawler 2, HP 103 AC 23(27), T 17(21), FF 16(20), F +14, R +19, W +12, Initi. +11, CMD 23, Perception +21, lowlight(+24 traps)

ok...i wasn't 100% sure if they started or when they appeared it's initiative...

Silver Crusade

F Tengu Shaman 8 / Investigator (Psychic Detective) 1 | HP 66/66 | AC 19 / 12T / 17FF / CMD 18 | Fort +9 / Ref +9 / Will +16 | Init +2 | Perception +12

"I don't have enough actions for this!"

Bless, remove fear, spiritual ally... so many choices.

How much damage did Jory's round1 shots do to the banshee?

Grand Lodge

M Dwarf [AC: 22(26MA); ff 19; T:21] HP=75/75 F +11/R+10/W+15 CMD 31 (32 grapple) Ki 12/12 Monk (Zen Archer)/8 Perc +18/stone +20 Darkvision 60' per strike 8/8 40' move

It is funny how bless is still a top tier option.

Silver Crusade

F Tengu Shaman 8 / Investigator (Psychic Detective) 1 | HP 66/66 | AC 19 / 12T / 17FF / CMD 18 | Fort +9 / Ref +9 / Will +16 | Init +2 | Perception +12
Jory Redcap wrote:
It is funny how bless is still a top tier option.

An attack bonus and a bonus against fear, over a 50' radius, when facing a banshee.

Silver Crusade

Male LG Half-Orc Paladin 11 (Oath Against Fiends) | HP 56/74 | AC 24 T 12 FF 24 | CMD 25 (26 vs disarm/sunder) | F: +12, R: +8, W: +12| Init: +0 | Perc: +7, SM: +14 | Speed 30ft |Shirt Reroll: 1/1, Pin: 1/1, +1 on a d20: 1/1, +2 on a Sense Motive: 1/1|Lay on Hands: 7/7, Divine Bond 1/2, Smite Evil 3/4| Spells: 1st 3/3, 2nd 2/2, 3rd 1/1 | *Active: Extra +1 holy (11 min)

If saves vs fear do take place, don’t forget my aura of courage.


Trokkus wrote:
If saves vs fear do take place, don’t forget my aura of courage.

Doesn't that only reach 10' out from Trokkus?

I'm assuming what Rallas got hit with was the "Terror" ability of a standard banshee. We'll see if he starts cowering in fear.

Rallas:
If you make the save, Granny can get you a flanking buddy if she gets her turn in before yours.


GM Qstor wrote:
Rallas Linnderil wrote:
second one is a crit, boss...

gotcha it's still up the banshee

I think he means Kahwen's iterative attack (his weapon crits on 15-20)

Liberty's Edge

Male Secret Identify of Qstor
shaventalz wrote:
GM Qstor wrote:
Rallas Linnderil wrote:
second one is a crit, boss...

gotcha it's still up the banshee

I think he means Kahwen's iterative attack (his weapon crits on 15-20)

Thanks, missed that. It didn't confirm.


GM Qstor wrote:
shaventalz wrote:
GM Qstor wrote:
Rallas Linnderil wrote:
second one is a crit, boss...

gotcha it's still up the banshee

I think he means Kahwen's iterative attack (his weapon crits on 15-20)
Thanks, missed that. It didn't confirm.

Aaaand inserting that confirmation did weird things to the following rolls. It seems to have essentially shifted all the following d20s down one; Green's vine previously was the nat20, but now it's the previous claw. The new roll is therefore the one now listed as green's crit confirmation, which is significantly higher than the d20 that the inserted confirmation stole.

On the plus side, I now personally have confirmation that Paizo's roller isn't doing anything super-weird in the background to keep the rolls stable, and I should continue end-posting as I've been doing.

Liberty's Edge

Male Secret Identify of Qstor
shaventalz wrote:


Aaaand inserting that confirmation did weird things to the following rolls.

Fixed


Waiting to see what happens with Rallas and the Banshee before Granny goes.


VC - Sydney, Australia

Suspect Rallas has been hit by the fear - he’s about to be faerie dragon’d


Shifty wrote:
Suspect Rallas has been hit by the fear - he’s about to be faerie dragon’d

Yeah, I'd guess the same. I think the banshee is dead and Rallas is cowering with very low HP. That said, this could be a nonstandard banshee.

On a side note, I don't think anyone would blame a no-longer-cowering Rallas for stepping out of the area until the pakalchi are no longer a threat. They've probably still got a ranged attack, after all.


VC - Sydney, Australia

Well let's see if the Banshee is still up.

If Rallas is just scared then Boffins will breath weapon him.

Theres a Fort save needed by Kahwen, suspect that's the poison.
The good news for Kahwen is that the poison effect will be suspended for a while due to the communal delay poison, but if they fail their save we will have to deal with it later on :)

Grand Lodge

[Init +9, Per +20, Spd 40'] M Tengu Unchained Rogue (Swordmaster/Scout) 13th [HP 68/68, AC 30(34) |ff 19 |t 21, Fort +9, Ref +21, Will +9,] CMD 28

I haven't even read the gameplay thread and I can see so many things have happened! Sorry I did what I do and disappeared (being an awesome rogue and all) but in this case it's because I came down with a fever on Wednesday that I found out was Covid yesterday. I'm still not 100% but I have enough energy to do things other than watch TV and sleep so I'm slowly catching up.


Rallas Linnderil wrote:
it's a wand of infernal healing..i'll use that to heal..save the cures...using 7 charges...i was at 71 damage after the healing from Granny and Percy...i'll have to redo my buffs in a minute...should have done that before we started leaving...oh well...i lived...lol

That might be a bad idea. Colson is apparently being walked to his execution right now, and Infernal Healing would take 7 minutes to finish healing you.

Liberty's Edge

Male Secret Identify of Qstor
Kahwen wrote:
I haven't even read the gameplay thread and I can see so many things have happened! Sorry I did what I do and disappeared (being an awesome rogue and all) but in this case it's because I came down with a fever on Wednesday that I found out was Covid yesterday. I'm still not 100% but I have enough energy to do things other than watch TV and sleep so I'm slowly catching up.

Get well soon! My wife and I got COVID in February.

Grand Lodge

Male Elf slayer 3/Un Rogue 6/snakebite brawler 2, HP 103 AC 23(27), T 17(21), FF 16(20), F +14, R +19, W +12, Initi. +11, CMD 23, Perception +21, lowlight(+24 traps)

get better dude...need you in good shape to do another mission with Mykel...

and yeah, i forgot the time constraints...i'll use my clw wand on the way...


There's probably going to be some use of CLW on Rallas, at the very least, between here and there. Last I heard, he was at somewhere between 40 and 50 HP.

Also, for buffs, how long has it been since we opened the door of the prison?

Silver Crusade

Male LG Half-Orc Paladin 11 (Oath Against Fiends) | HP 56/74 | AC 24 T 12 FF 24 | CMD 25 (26 vs disarm/sunder) | F: +12, R: +8, W: +12| Init: +0 | Perc: +7, SM: +14 | Speed 30ft |Shirt Reroll: 1/1, Pin: 1/1, +1 on a d20: 1/1, +2 on a Sense Motive: 1/1|Lay on Hands: 7/7, Divine Bond 1/2, Smite Evil 3/4| Spells: 1st 3/3, 2nd 2/2, 3rd 1/1 | *Active: Extra +1 holy (11 min)

Job interview today--will post tomorrow.

Grand Lodge

Male Elf slayer 3/Un Rogue 6/snakebite brawler 2, HP 103 AC 23(27), T 17(21), FF 16(20), F +14, R +19, W +12, Initi. +11, CMD 23, Perception +21, lowlight(+24 traps)

yeah..i'll need to buff again on the way...

Grand Lodge

M Dwarf [AC: 22(26MA); ff 19; T:21] HP=75/75 F +11/R+10/W+15 CMD 31 (32 grapple) Ki 12/12 Monk (Zen Archer)/8 Perc +18/stone +20 Darkvision 60' per strike 8/8 40' move

Jory will mix in some blunt arrows on the axe guy so I don't kill him.

When the clock starts Jory is a shooting.

Silver Crusade

F Tengu Shaman 8 / Investigator (Psychic Detective) 1 | HP 66/66 | AC 19 / 12T / 17FF / CMD 18 | Fort +9 / Ref +9 / Will +16 | Init +2 | Perception +12
GM Qstor wrote:

The party realizes that the crowd circle, it's a troop in game terms are under the magical control of the Gray Gardener on the platform.

ok start of round 1

Combat

Pathfinders are up!

What kind of magical control are we talking about here? Mass domination, mass charm, or mass enrage? In other words, does it seem like something we could try using social skills to get the crowd to back down, or is it at the "just try not to kill these guys" stage?

If it helps, Knowledge (Arcana) is usually used to identify spell effects that are already in place, and Granny's Take10 for that handles at least level 6 spells (with a '1' on the inspiration d6). Possibly minimum 8th, if it's been less than 10 minutes since we walked in the prison.

Grand Lodge

M Dwarf [AC: 22(26MA); ff 19; T:21] HP=75/75 F +11/R+10/W+15 CMD 31 (32 grapple) Ki 12/12 Monk (Zen Archer)/8 Perc +18/stone +20 Darkvision 60' per strike 8/8 40' move

Jory will see how arrows affect magical control. Maybe bleeding will help.

He is a simple dwarf with simple talents.

Silver Crusade

F Tengu Shaman 8 / Investigator (Psychic Detective) 1 | HP 66/66 | AC 19 / 12T / 17FF / CMD 18 | Fort +9 / Ref +9 / Will +16 | Init +2 | Perception +12

Just waiting to hear back about the type of magic being used. That changes whether Granny needs to break out the "mom voice" or the tear gas.

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