Game Master S's "Fly Free or Die"

Game Master Chris Marsh

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Quickposts:

INITIATIVE:
[dice=Hostiles]d20+2[/dice]
[dice=Aldo]d20+6[/dice]
[dice=Angel]d20+8[/dice]
[dice=Chip]d20+3[/dice]
[dice=Kaz]d20+8[/dice]

STATUS CHECK
Status Check:
Aldo (SP: 24/24, HP: 28/28, RP: 7/7)
Angel (SP: 24/24 , HP: 26/26, RP: 6/6)
Chip (SP: 21/21, HP:22/22, RP: 4/4)
Kaz (SP: 32/32, HP: 34/34, RP: 4/4)

Tactical Tracker
Commerce Tracker
Ship combat Tracker


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| The Death of Kortos IV | Fly Free or Die | | Ship Roles |

Hey everyone. I love me some grenades.... but they're like spells.
Always include your DC since it's based on a lot of different things.

Red REF: 1d20 + 1 ⇒ (3) + 1 = 4 Fail
Red REF: 1d20 + 1 ⇒ (13) + 1 = 14 Pass?

Chip returns a grenade as his drone and Kaz both shoot the same enforcer!

Round 1:
Drow Enforcers: ATK
Angel (SP: 16/16): REF + Go

Chip (SP: 11/14): Hit
Kaz (SP: 11/16): Hit
Aldo (SP: 12/12): REF + Go
Alf (SP: 14/14): REF + Go

******************************************
TACTICAL MAP
Location: Secret asteroid base
GM’s Tracker
Party Conditions: Inspiring Boost:
Gravity:Normal
Atmosphere: Normal
Lighting: Dim
Battlefield terrain: Normal

DM:

Black: 1
Red: 13


CN Human Cyberborn Mechanic 7 She/Her| SP 48/48 HP 47/47 | RP 6/6 | EAC 18, KAC 20 | Fort +6; Ref +9; Will +3 | Init: +8 | Perc: +11, SM: +11 | Speed 20ft | Reroll: 1/1, Coin 1/1 | Active conditions: None.

Reflex Save: 1d20 + 5 ⇒ (7) + 5 = 12

Angel draws her weapon and fires at the same enforcer everyone else has attacked.

Plasma Bolter, Tactical: 1d20 + 3 ⇒ (15) + 3 = 18
E+F: 1d10 ⇒ 4


Aasimar Envoy 7 SP 56/56 HP 46/46 RP 8/8 | EAC 17 KAC 18 | F +4 R +7 W +5 | Init +6 | Perc +12, Dipl +18, SM +10 | Hero Point: 0 | Inspiring Boosted: Kaz & Chip | 20/20 Charges

Reflex Save: 1d20 + 4 ⇒ (1) + 4 = 5

Aldo SP: 6/12

"What happened to honor among thieves?!! Are you seriously double crossing us?!"

"Kaz, you have my permission to let them have it!"

Aldo uses his inspiring boost to give Kazador an increase in Stamina.

Kaz SP: 16/16

He then pulls out his own Azimuth laser rifle!


CN Ysoki Ace Pilot Memory Weaver Operative 2 | He/Him/His | SP 14/14 HP 14/14 | RP 4/4 | EAC 14, KAC 14 (mobility)| Fort +1; Ref +6; Will +3 | Init: +4 | Perc: +7, SM: +5 | Speed 30ft | Active conditions: None.

”Figures.” grumbles the pilot.

ref dc 10: 1d20 + 6 ⇒ (17) + 6 = 23

Alfonse moves to the corner, drawing his laser pistol. He then fired on red, with no success.

Laser Pistol, Azimuth: 1d20 + 4 ⇒ (1) + 4 = 5
Fire: 1d4 ⇒ 3


| The Death of Kortos IV | Fly Free or Die | | Ship Roles |

Angel dodges to the side and then returns fire, scoring a hit.

Aldo takes the hit, but stays focused, giving the biggest weapon in the party, an armed vesk, some inspiration.

Unfortunately, Alf can't deliver a kill shot.

The drow work in tandem, moving and shooting with coordinated fire at Kaz:
Azimuth v. Kaz: 1d20 + 8 ⇒ (11) + 8 = 19 for DMG: 1d8 + 1 ⇒ (5) + 1 = 6
Azimuth v. Kaz: 1d20 + 8 ⇒ (17) + 8 = 25 for DMG: 1d8 + 1 ⇒ (7) + 1 = 8

Round 2:
Drow Enforcers: ATK
Angel (SP: 13/16): Go
Chip (SP: 11/14): Go
Kaz (SP: 2/16): Go
Aldo (SP: 6/12): Go
Alf (SP: 14/14): Go

******************************************
TACTICAL MAP
Location: Secret asteroid base
GM’s Tracker
Party Conditions: Inspiring Boost: Kaz
Gravity:Normal
Atmosphere: Normal
Lighting: Dim
Battlefield terrain: Normal

DM:

Black: 1
Red: 17


Male Vesk Soldier 7 (SP 59/59, HP 55/55 RP 4/4, EAC23, KAC26, Fort+7, Ref+8, Will+7, Init+8, Percp+12

Round 2

Ouch! That hurts. The vesk boosts his Infinity Rifle and blasts the close drow.

Ranged attack 1d20 + 6 ⇒ (20) + 6 = 26
boosted Infinity rifle 2d6 ⇒ (1, 4) = 5


Aasimar Envoy 7 SP 56/56 HP 46/46 RP 8/8 | EAC 17 KAC 18 | F +4 R +7 W +5 | Init +6 | Perc +12, Dipl +18, SM +10 | Hero Point: 0 | Inspiring Boosted: Kaz & Chip | 20/20 Charges

"Let's take these backstabbers down! Focus on this one!"

Aldo moves around the table and fires at the same target that Kaz shot at, the black drow!

Azimuth Laser Rifle: 1d20 + 2 ⇒ (5) + 2 = 7
Fire Damage: 1d8 ⇒ 1


| The Death of Kortos IV | Fly Free or Die | | Ship Roles |

Kaz returns with a perfectly placed shot on the other drow. The elf's armor smokes a fair bit after the boosted hit. Unfortunately, Aldo can't follow up with the same.

Round 2:
Drow Enforcers: ATK
Angel (SP: 13/16): Go
Chip (SP: 11/14): Go

Kaz (SP: 2/16): Hit
Aldo (SP: 6/12): Hit
Alf (SP: 14/14): Bot please

******************************************
TACTICAL MAP
Location: Secret asteroid base
GM’s Tracker
Party Conditions: Inspiring Boost: Kaz
Gravity:Normal
Atmosphere: Normal
Lighting: Dim
Battlefield terrain: Normal

DM:

Black: 10
Red: 17


1 person marked this as a favorite.
CN Human Cyberborn Mechanic 7 She/Her| SP 48/48 HP 47/47 | RP 6/6 | EAC 18, KAC 20 | Fort +6; Ref +9; Will +3 | Init: +8 | Perc: +11, SM: +11 | Speed 20ft | Reroll: 1/1, Coin 1/1 | Active conditions: None.

"Rhonda, focus fire on the injured one."

Plasma Bolter, Tactical (with Combat Tracking: 1d20 + 4 ⇒ (20) + 4 = 24
E+F: 1d10 ⇒ 2

Crit baby!

E+F: 1d10 ⇒ 2


| The Death of Kortos IV | Fly Free or Die | | Ship Roles |

Angel's shot is enough to drop the first of two enforcers!

Kaz returns with a perfectly placed shot on the other drow. The elf's armor smokes a fair bit after the boosted hit. Unfortunately, Aldo can't follow up with the same.

Round 2:
Drow Enforcers: ATK
Angel (SP: 13/16): Crit Kill
Chip (SP: 11/14): Go

Kaz (SP: 2/16): Hit
Aldo (SP: 6/12): Hit
Alf (SP: 14/14): Bot please

******************************************
TACTICAL MAP
Location: Secret asteroid base
GM’s Tracker
Party Conditions: Inspiring Boost: Kaz
Gravity:Normal
Atmosphere: Normal
Lighting: Dim
Battlefield terrain: Normal

DM:

Black: 10


none Android Mechanic/6 Init:+3 ST 40/40 HP 34/34 EAC 20 KAC 21 Perc 11 F7 R9 W3
attacks:
[dice=Swagger Handcannon]1d20+9[/dice] [dice=P]d12+2[/dice] [dice=drone attack]d20+7[/dice] [dice=damage]2d6+5[/dice]

Chip and his drone both fire on the remaining enforcer.

Laser pistol: 1d20 + 3 ⇒ (17) + 3 = 20
fire: 1d4 ⇒ 1

drone attack: 1d20 + 6 ⇒ (9) + 6 = 15
damage, P: 1d6 ⇒ 1


Alf dives to the side to help!

trick attack (bluff): 1d20 + 9 + 4 ⇒ (8) + 9 + 4 = 21
Laser Pistol, Azimuth: 1d20 + 4 ⇒ (18) + 4 = 22
Fire: 1d4 ⇒ 2 trick attack damage: 1d4 ⇒ 3


1 person marked this as a favorite.
| The Death of Kortos IV | Fly Free or Die | | Ship Roles |

Alf and Chip connect, though it's a pair of light hits. The remaining drow, confident that he's going to lose, but unwilling to ignore orders draws a grenade and hurls it into the fray.

ATK: 1d20 + 8 ⇒ (1) + 8 = 9 but misses completely!

Round 3:
Drow Enforcers: ATK
Angel (SP: 13/16): Go
Chip (SP: 11/14): Go
Kaz (SP: 2/16): Go
Aldo (SP: 6/12): Go
Alf (SP: 14/14): Go

******************************************
TACTICAL MAP
Location: Secret asteroid base
GM’s Tracker
Party Conditions: Inspiring Boost: Kaz
Gravity:Normal
Atmosphere: Normal
Lighting: Dim
Battlefield terrain: Normal

DM:

Black: 15


Aasimar Envoy 7 SP 56/56 HP 46/46 RP 8/8 | EAC 17 KAC 18 | F +4 R +7 W +5 | Init +6 | Perc +12, Dipl +18, SM +10 | Hero Point: 0 | Inspiring Boosted: Kaz & Chip | 20/20 Charges

"I hope you enjoy death, because that's what happens to the dishonorable when they cheat on others!"

Aldo fires his rifle at the remaining drow!

Azimuth Laser Rifle: 1d20 + 2 ⇒ (9) + 2 = 11
Fire Damage: 1d8 ⇒ 2


Male Vesk Soldier 7 (SP 59/59, HP 55/55 RP 4/4, EAC23, KAC26, Fort+7, Ref+8, Will+7, Init+8, Percp+12

Round 3

The vesk smoothly and calmly gives his battery a boost and fires.

Ranged attack 1d20 + 6 ⇒ (12) + 6 = 18
Infinity Rifle 2d6 ⇒ (6, 5) = 11


none Android Mechanic/6 Init:+3 ST 40/40 HP 34/34 EAC 20 KAC 21 Perc 11 F7 R9 W3
attacks:
[dice=Swagger Handcannon]1d20+9[/dice] [dice=P]d12+2[/dice] [dice=drone attack]d20+7[/dice] [dice=damage]2d6+5[/dice]

Confident this wont' last long, Chip starts working to unlock the door, so they have some options.

engineering: 1d20 + 13 ⇒ (4) + 13 = 17

meanwhile, the drone continues to fire

drone attack: 1d20 + 6 ⇒ (14) + 6 = 20
damage, P: 1d6 ⇒ 4


| The Death of Kortos IV | Fly Free or Die | | Ship Roles |

Kaz drops the drow with a solid head shot!

Your quick victory brings the party 800 X.

Chip is already on the door but which one? There are 3.


none Android Mechanic/6 Init:+3 ST 40/40 HP 34/34 EAC 20 KAC 21 Perc 11 F7 R9 W3
attacks:
[dice=Swagger Handcannon]1d20+9[/dice] [dice=P]d12+2[/dice] [dice=drone attack]d20+7[/dice] [dice=damage]2d6+5[/dice]

the one we came in


| The Death of Kortos IV | Fly Free or Die | | Ship Roles |

Without any threat, Chip unlocks the door.


none Android Mechanic/6 Init:+3 ST 40/40 HP 34/34 EAC 20 KAC 21 Perc 11 F7 R9 W3
attacks:
[dice=Swagger Handcannon]1d20+9[/dice] [dice=P]d12+2[/dice] [dice=drone attack]d20+7[/dice] [dice=damage]2d6+5[/dice]

We can go. Do we assume that this was an assault by the individuals acting on their own initiative, or that Sinjin double-crossed us? Or...something else?


Male Vesk Soldier 7 (SP 59/59, HP 55/55 RP 4/4, EAC23, KAC26, Fort+7, Ref+8, Will+7, Init+8, Percp+12
Chip the Android wrote:
We can go. Do we assume that this was an assault by the individuals acting on their own initiative, or that Sinjin double-crossed us? Or...something else?

I'll follow the collective. However, I think we should keep exploring and clean this whole nest out. They probably have some good loot.


CN Human Cyberborn Mechanic 7 She/Her| SP 48/48 HP 47/47 | RP 6/6 | EAC 18, KAC 20 | Fort +6; Ref +9; Will +3 | Init: +8 | Perc: +11, SM: +11 | Speed 20ft | Reroll: 1/1, Coin 1/1 | Active conditions: None.

"Probably best to get to the bottom of it and see if any more creeps here have a problem with us. Best to know who might be tailing us."


1 person marked this as a favorite.
Aasimar Envoy 7 SP 56/56 HP 46/46 RP 8/8 | EAC 17 KAC 18 | F +4 R +7 W +5 | Init +6 | Perc +12, Dipl +18, SM +10 | Hero Point: 0 | Inspiring Boosted: Kaz & Chip | 20/20 Charges

”These are all good suggestions. I just hope that Sinjin knows that we did not start this fight. We are just finishing it!”

”Chip, check this door to the north and let’s see what lies behind it.”


Male Vesk Soldier 7 (SP 59/59, HP 55/55 RP 4/4, EAC23, KAC26, Fort+7, Ref+8, Will+7, Init+8, Percp+12
Aldo Cygnaurius wrote:

”These are all good suggestions. I just hope that Sinjin knows that we did not start this fight. We are just finishing it!”

”Chip, check this door to the north and let’s see what lies behind it.”

I moved people on the map.

The vesk swaps the mag/battery for a fresh one. Then he gives the others a nod that he is ready.


| The Death of Kortos IV | Fly Free or Die | | Ship Roles |

The suite here has a large entertainment center along one wall and a private bathroom. The bedroom is sizable, with an expansive and comfortable bed and walk-in closet. A secret door in the bedroom provides private access to the hangar. The door is open, like someone left in a hurry.


Male Vesk Soldier 7 (SP 59/59, HP 55/55 RP 4/4, EAC23, KAC26, Fort+7, Ref+8, Will+7, Init+8, Percp+12

Perception 1d20 + 5 ⇒ (15) + 5 = 20

Kaz (and hopefully others) quickly check through the place and see what we can loot. Maybe something good left under the mattress…


| The Death of Kortos IV | Fly Free or Die | | Ship Roles |

Kaz quickly tosses the rest of the small building. He finds, frustratingly, nothing worth taking. Nor does he find any sign of whoever egressed out the secret door.


none Android Mechanic/6 Init:+3 ST 40/40 HP 34/34 EAC 20 KAC 21 Perc 11 F7 R9 W3
attacks:
[dice=Swagger Handcannon]1d20+9[/dice] [dice=P]d12+2[/dice] [dice=drone attack]d20+7[/dice] [dice=damage]2d6+5[/dice]
GM wrote:
The door is open, like someone left in a hurry.

...bollux.

Chip takes a few steps out the door, to see if he can see/hear anything indicating movement.

Folks...let's make sure no one is stealing our stolen ship, shall we, before we continue?


Male Vesk Soldier 7 (SP 59/59, HP 55/55 RP 4/4, EAC23, KAC26, Fort+7, Ref+8, Will+7, Init+8, Percp+12
Chip the Android wrote:
GM wrote:
The door is open, like someone left in a hurry.

...bollux.

Chip takes a few steps out the door, to see if he can see/hear anything indicating movement.

Folks...let's make sure no one is stealing our stolen ship, shall we, before we continue?

Kaz lets out a bit of an annoyed hiss. He clearly wanted to properly finish his rampage…

The vesk looks around at the others We didnt get paid but we have a very special ship. Lets take it and go.


| The Death of Kortos IV | Fly Free or Die | | Ship Roles |

"Take MY ship? Why, I don't think so dear Kazador..." Outside the hanger structure, Deminda the hostess, turns the corner. "I figured I had more time before you best my guards. No matter. I'll take you pathetic laborers out!" Carbon-edge shuriken in hand, the fight for control of the Oliphaunt is on!

Alf makes an immediate break for the ship.

Initiative:

Hostiles: 1d20 + 4 ⇒ (2) + 4 = 6
Aldo: 1d20 + 1 ⇒ (7) + 1 = 8
Angel: 1d20 + 2 ⇒ (3) + 2 = 5
Chip: 1d20 + 3 ⇒ (19) + 3 = 22
Kaz: 1d20 + 3 ⇒ (20) + 3 = 23

Round 1:
Kaz (SP: 2/16): Go
Chip (SP: 11/14): Go
Aldo (SP: 6/12): Go

Deminda: TBD
Drow Enforcers: ATK
Angel (SP: 13/16): TBD

******************************************
TACTICAL MAP
Location: Secret asteroid base
GM’s Tracker
Party Conditions: Inspiring Boost: Kaz
Gravity:Normal
Atmosphere: Normal
Lighting: Dim
Battlefield terrain: Normal

DM:

Deminda:


Male Vesk Soldier 7 (SP 59/59, HP 55/55 RP 4/4, EAC23, KAC26, Fort+7, Ref+8, Will+7, Init+8, Percp+12

Round 1

The vesk smoothly overcharges the battery as he shoulders his rifle. He shoots Deminda. Rampage back on!

Ranged attack 1d20 + 6 ⇒ (10) + 6 = 16
Infinity Rifle 2d6 ⇒ (6, 3) = 9 fire


Aasimar Envoy 7 SP 56/56 HP 46/46 RP 8/8 | EAC 17 KAC 18 | F +4 R +7 W +5 | Init +6 | Perc +12, Dipl +18, SM +10 | Hero Point: 0 | Inspiring Boosted: Kaz & Chip | 20/20 Charges

With his Tactical Infinity Rifle, Aldo overcharges the power and fires at Deminda!

Tactical Infinity Rifle: 1d20 + 2 ⇒ (14) + 2 = 16
Fire Damage: 2d6 ⇒ (3, 2) = 5


| The Death of Kortos IV | Fly Free or Die | | Ship Roles |

Both Kaz and Aldo score hits on the drow, despite her speed!

Initiative:

Hostiles: 1d20 + 4 ⇒ (18) + 4 = 22
Aldo: 1d20 + 1 ⇒ (20) + 1 = 21
Angel: 1d20 + 2 ⇒ (18) + 2 = 20
Chip: 1d20 + 3 ⇒ (1) + 3 = 4
Kaz: 1d20 + 3 ⇒ (7) + 3 = 10

Round 1:
Kaz (SP: 2/16): Hit
Chip (SP: 11/14): Go

Aldo (SP: 6/12): Hit
Deminda: TBD
Drow Enforcers: ATK
Angel (SP: 13/16): TBD

******************************************
TACTICAL MAP
Location: Secret asteroid base
GM’s Tracker
Party Conditions: Inspiring Boost: Kaz
Gravity:Normal
Atmosphere: Normal
Lighting: Dim
Battlefield terrain: Normal

DM:

Deminda: 14


none Android Mechanic/6 Init:+3 ST 40/40 HP 34/34 EAC 20 KAC 21 Perc 11 F7 R9 W3
attacks:
[dice=Swagger Handcannon]1d20+9[/dice] [dice=P]d12+2[/dice] [dice=drone attack]d20+7[/dice] [dice=damage]2d6+5[/dice]

Chip sighs, while his drone hovers over his head.

It is unfortunate you weren't capable of making good on a simple deal. His voice takes on a different accent (with his "h" coming from the back of the mouth, dragging it a bit) You seemed a decent fellow. I hate to kill you.

He lobs a grenade at her while the drone fires.

drone attack: 1d20 + 6 ⇒ (8) + 6 = 14
damage, P: 1d6 ⇒ 6

Frag Grenade II: 1d20 + 3 ⇒ (9) + 3 = 12
2d6 ⇒ (2, 2) = 4 DC 14


Aasimar Envoy 7 SP 56/56 HP 46/46 RP 8/8 | EAC 17 KAC 18 | F +4 R +7 W +5 | Init +6 | Perc +12, Dipl +18, SM +10 | Hero Point: 0 | Inspiring Boosted: Kaz & Chip | 20/20 Charges

”Trust me, Chip. These drow are not decent! If they were, they would at least follow a simple agreement. I wouldn’t hesitate to kill this one. In fact, our life may depend on you doing just that!”


Chip's quip costs nothing, though the drone misses. The grenade lands close REF: 1d20 ⇒ 1 enough that she can't dodge!

She leaps forward, doing a cartwheel that hides her motions
Trick: 1d20 + 14 ⇒ (9) + 14 = 23 before hurling a shuriken at Angel

ATK: 1d20 + 13 ⇒ (3) + 13 = 16 for DMG: 1d4 + 4 + 1d8 ⇒ (3) + 4 + (5) = 12

Round 1:
Kaz (SP: 2/16): Hit
Chip (SP: 11/14): Hit
Aldo (SP: 6/12): Hit
Deminda: TBD
Angel (SP: 1/16): Go

******************************************
TACTICAL MAP
Location: Secret asteroid base
GM’s Tracker
Party Conditions: Inspiring Boost: Kaz
Gravity:Normal
Atmosphere: Normal
Lighting: Dim
Battlefield terrain: Normal

DM:

Deminda: 18


CN Human Cyberborn Mechanic 7 She/Her| SP 48/48 HP 47/47 | RP 6/6 | EAC 18, KAC 20 | Fort +6; Ref +9; Will +3 | Init: +8 | Perc: +11, SM: +11 | Speed 20ft | Reroll: 1/1, Coin 1/1 | Active conditions: None.

Angel activates combat tracking and takes a shot at Deminda.

Plasma Bolter, Tactical (with Combat Tracking: 1d20 + 4 ⇒ (8) + 4 = 12
E+F: 1d10 ⇒ 7


1 person marked this as a favorite.
CN Human Cyberborn Mechanic 7 She/Her| SP 48/48 HP 47/47 | RP 6/6 | EAC 18, KAC 20 | Fort +6; Ref +9; Will +3 | Init: +8 | Perc: +11, SM: +11 | Speed 20ft | Reroll: 1/1, Coin 1/1 | Active conditions: None.

"Oww! That hurts worse than my last piercing!"


Angel's shot is wide as the shuriken knocks her aim off.

Round 2:
Kaz (SP: 2/16): Go
Chip (SP: 11/14): Go
Aldo (SP: 6/12): Go

Deminda: TBD
Angel (SP: 1/16): TBD

******************************************
TACTICAL MAP
Location: Secret asteroid base
GM’s Tracker
Party Conditions: Inspiring Boost: Kaz
Gravity:Normal
Atmosphere: Normal
Lighting: Dim
Battlefield terrain: Normal

DM:

Deminda: 18


none Android Mechanic/6 Init:+3 ST 40/40 HP 34/34 EAC 20 KAC 21 Perc 11 F7 R9 W3
attacks:
[dice=Swagger Handcannon]1d20+9[/dice] [dice=P]d12+2[/dice] [dice=drone attack]d20+7[/dice] [dice=damage]2d6+5[/dice]

Seeing the drow's effectiveness, Chip himself goes defensive, whipping out his little device and bringing up a shield (+4 temp HP)

The drone fires.

drone attack: 1d20 + 6 ⇒ (16) + 6 = 22
damage, P: 1d6 ⇒ 6


Chip girds himself as the drone scores another hit!

Angel's shot is wide as the shuriken knocks her aim off.

Round 2:
Kaz (SP: 2/16): Go

Chip (SP: 11/14): Hit
Aldo (SP: 6/12): Go

Deminda: TBD
Angel (SP: 1/16): TBD

******************************************
TACTICAL MAP
Location: Secret asteroid base
GM’s Tracker
Party Conditions: Inspiring Boost: Kaz
Gravity:Normal
Atmosphere: Normal
Lighting: Dim
Battlefield terrain: Normal

DM:

Deminda: 24


Aasimar Envoy 7 SP 56/56 HP 46/46 RP 8/8 | EAC 17 KAC 18 | F +4 R +7 W +5 | Init +6 | Perc +12, Dipl +18, SM +10 | Hero Point: 0 | Inspiring Boosted: Kaz & Chip | 20/20 Charges

With his Tactical Infinity Rifle, Aldo fires at Deminda!

Tactical Infinity Rifle: 1d20 + 2 ⇒ (4) + 2 = 6
Fire Damage: 1d6 ⇒ 3

14/20 Battery Charges remain

”Focus all of your fire power on her! We need our ship back!”


Male Vesk Soldier 7 (SP 59/59, HP 55/55 RP 4/4, EAC23, KAC26, Fort+7, Ref+8, Will+7, Init+8, Percp+12

Round 2

The vesk keeps up fire on Deminda. He boosts the battery and squeezes off another overcharged shot.

Ranged attack 1d20 + 6 ⇒ (20) + 6 = 26
Infinity Rifle 2d6 ⇒ (1, 1) = 2 fire damage


Aldo's aim is off, but Kaz's is spot on. Unfortunately the shot connects at a spot with plenty of protection.

Determining Kaz to be the biggest threat, she spins around, drops to a knee and hurls another shuriken:
Trick: 1d20 + 14 ⇒ (15) + 14 = 29
ATK: 1d20 + 13 ⇒ (15) + 13 = 28 for DMG: 1d4 + 4 + 1d8 ⇒ (2) + 4 + (4) = 10 The shuriken rips through, cutting him on the neck!

Round 2:
Kaz (HP: 12/20): Crit
Chip (SP: 11/14): Hit
Aldo (SP: 6/12): Miss
Deminda: ATK
Angel (SP: 1/16): Go

******************************************
TACTICAL MAP
Location: Secret asteroid base
GM’s Tracker
Party Conditions: Inspiring Boost: Kaz
Gravity:Normal
Atmosphere: Normal
Lighting: Dim
Battlefield terrain: Normal

DM:

Deminda: 26


CN Human Cyberborn Mechanic 7 She/Her| SP 48/48 HP 47/47 | RP 6/6 | EAC 18, KAC 20 | Fort +6; Ref +9; Will +3 | Init: +8 | Perc: +11, SM: +11 | Speed 20ft | Reroll: 1/1, Coin 1/1 | Active conditions: None.

"Too afraid to fight me, are you!"

Plasma Bolter, Tactical (with Combat Tracking: 1d20 + 4 ⇒ (11) + 4 = 15
E+F: 1d10 ⇒ 6


none Android Mechanic/6 Init:+3 ST 40/40 HP 34/34 EAC 20 KAC 21 Perc 11 F7 R9 W3
attacks:
[dice=Swagger Handcannon]1d20+9[/dice] [dice=P]d12+2[/dice] [dice=drone attack]d20+7[/dice] [dice=damage]2d6+5[/dice]

Chip pulls out a weaker grenade to lob, while the drone continues to fire

Grenade I: 1d20 + 3 ⇒ (5) + 3 = 8
1d6 ⇒ 5 DC 13

drone attack: 1d20 + 6 ⇒ (14) + 6 = 20
damage, P: 1d6 ⇒ 5


Angel misses by a hair, but Chip's drone continues to be clutch. When Chip himself hurls a grenade, he nearly misses... but it's a grenade REF w/Evasion: 1d20 ⇒ 14. Never the less, the drow completely avoids the blast

Round 3:
Kaz (HP: 12/20): Go

Chip (SP: 11/14): Hit
Aldo (SP: 6/12): Go

Deminda: TBD
Angel (SP: 1/16): TBD

******************************************
TACTICAL MAP
Location: Secret asteroid base
GM’s Tracker
Party Conditions: Inspiring Boost: Kaz
Gravity:Normal
Atmosphere: Normal
Lighting: Dim
Battlefield terrain: Normal

DM:

Deminda: 31


Male Vesk Soldier 7 (SP 59/59, HP 55/55 RP 4/4, EAC23, KAC26, Fort+7, Ref+8, Will+7, Init+8, Percp+12

Round 3

The vesk keeps his rifle shouldered and aimed at the drow. He takes a shot and moves.

Ranged attack 1d20 + 6 ⇒ (4) + 6 = 10
Infinity Rifle 1d6 ⇒ 5


Aasimar Envoy 7 SP 56/56 HP 46/46 RP 8/8 | EAC 17 KAC 18 | F +4 R +7 W +5 | Init +6 | Perc +12, Dipl +18, SM +10 | Hero Point: 0 | Inspiring Boosted: Kaz & Chip | 20/20 Charges

With his Tactical Infinity Rifle, Aldo overcharges and fires again at Deminda!

Tactical Infinity Rifle: 1d20 + 2 ⇒ (12) + 2 = 14
Fire Damage: 2d6 ⇒ (4, 3) = 7

12/20 Battery Charges remain


| The Death of Kortos IV | Fly Free or Die | | Ship Roles |

The nimble drow dodges both Aldo and Kaz's shots. She turns the dodge into a move that looks half pirouette, half discus throw. When she completes it, another shuriken comes flying for Kaz.

Acro: 1d20 + 14 ⇒ (1) + 14 = 15, but Kaz isn't fooled.
ATK: 1d20 + 14 ⇒ (11) + 14 = 25 but he's still hit DMG: 1d4 + 4 ⇒ (1) + 4 = 5

Round 4:
Kaz (HP: 7/20): Miss
Chip (SP: 11/14): Hit
Aldo (SP: 6/12): Miss
Deminda: Hit
Angel (SP: 1/16): Go

******************************************
TACTICAL MAP
Location: Secret asteroid base
GM’s Tracker
Party Conditions: Inspiring Boost: Kaz
Gravity:Normal
Atmosphere: Normal
Lighting: Dim
Battlefield terrain: Normal

DM:

Deminda: 31

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