Murder on the Throaty Mermaid
Game Master
Azodian
Discussion Channel! It would have been here at launch, but I thought it would spawn naturally with the campaign creation.
HP: 31/31 l AC: 18, T 14, FF 14 l CMD 17 l F +4, R +5, W +6; +4 vs. charm, compulsion, curse | Luminous Form (3/4) l Cat's Luck (1/1) l L1: 6/7, L2: 4/4 l Init +4 l Senses: Perception -1, Low-Light Vision Female CG Catfolk Oracle (Spirit Guide) 4 | Active Conditions: Blur (1 min)
No worries! And yeah, it's weird, you'd think it would automatically make one but no, you gotta tell it to do so... :\
Sorry for the delayed posting, it's our busiest season at work. Updates are going to be spotty until around New Year's. Feel free to poke me on discord if you think I may have forgotten about you.
HP: 31/31 l AC: 18, T 14, FF 14 l CMD 17 l F +4, R +5, W +6; +4 vs. charm, compulsion, curse | Luminous Form (3/4) l Cat's Luck (1/1) l L1: 6/7, L2: 4/4 l Init +4 l Senses: Perception -1, Low-Light Vision Female CG Catfolk Oracle (Spirit Guide) 4 | Active Conditions: Blur (1 min)
Okay, caught up on the game and got my token made for Tableplop. Watching and waiting for Tsamara's turn to come up :)
Male Android Ranger / 3rd | HP:30/30 | AC:17 T:14 FF:13 | CMB:5 CMD:19 | F:+5 (+4 paralysis/poison/stun) R:+7 W:+3 (+4 mind effects)| Init:+6 | Per: +10
For the life of me, after a couple of days of playing around with it, I have no idea how to add a token on the tabletop ship scene/screen. Help…police…murder?
AC 17 {T:12/FF:16} HP 25/25 Init+2, Perception +7 | Fort +2, Reflex +3, Will +3 | Darkvision 90' | Tracked Resources: Versatile Evocation 6/6 | Dancing Light 3/3 | Reroll 1/1
Wondering where the elf is that we are supposed to be protecting. Demm would want to get there as soon as possible.
He's in the cabin on the stern.
CG male catfolk 4 | HP: 27/37 | AC: 21 (22) T: 15 FF: 16 (17) | F: +10 R: +8 W: +0 | CMD: 20 | Init: +4 | Perc: +7 (scent) SM: -1 | Speed: 35 ft (climb 15 ft) | SR 4/6 | BR 6/6 | Flex: 4/4 | Influence: 2/4 | Cat’s Luck: 1/1 | Re-Roll: 1/1 | Effects: bless
Merfolk Cleric 4 | AC 19 T 11 FF 18 | CMD 11 | HP 31/31| F +7 R +3 W +8 | Init +1 | Perc +3 | Channel 6/7 | Divine Vessel 5/6 | Death's Kiss 6/6
A brief note on Aurora's Channel, GM - I was short on time when I posted in Gameplay and it deserves a clearer explanation :)
Aurora's Channel to harm living beings always does half damage, but the Save against it never reduces damage further. The Save only applies to the two rider effects - Sicken and Shaken.
If Aurora Channels to heal undead, that works normally with no rider effects. (Aurora could use this in conjunction with her Death Touch domain power to heal someone.)
Merfolk Cleric 4 | AC 19 T 11 FF 18 | CMD 11 | HP 31/31| F +7 R +3 W +8 | Init +1 | Perc +3 | Channel 6/7 | Divine Vessel 5/6 | Death's Kiss 6/6
CG male catfolk 4 | HP: 27/37 | AC: 21 (22) T: 15 FF: 16 (17) | F: +10 R: +8 W: +0 | CMD: 20 | Init: +4 | Perc: +7 (scent) SM: -1 | Speed: 35 ft (climb 15 ft) | SR 4/6 | BR 6/6 | Flex: 4/4 | Influence: 2/4 | Cat’s Luck: 1/1 | Re-Roll: 1/1 | Effects: bless
It appears that my guest account is reset, so I cannot move tokens. Onye's position should be the square immediately north of the phantom Djahan.
CG male catfolk 4 | HP: 27/37 | AC: 21 (22) T: 15 FF: 16 (17) | F: +10 R: +8 W: +0 | CMD: 20 | Init: +4 | Perc: +7 (scent) SM: -1 | Speed: 35 ft (climb 15 ft) | SR 4/6 | BR 6/6 | Flex: 4/4 | Influence: 2/4 | Cat’s Luck: 1/1 | Re-Roll: 1/1 | Effects: bless
Based on his profile, he's at 0 Strength.
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Male Android Ranger / 3rd | HP:30/30 | AC:17 T:14 FF:13 | CMB:5 CMD:19 | F:+5 (+4 paralysis/poison/stun) R:+7 W:+3 (+4 mind effects)| Init:+6 | Per: +10
Tsamara the Luminous wrote: She moves to peer over the side of the railing, to make sure there aren't more trying to slip close to the ship. I’m gonna have to finish my coffee before I start reading thru my PF threads when I first wake up in the morning…upon my first read through of Tsamara’s post above, these sleepy eyes missed the ‘r’ in the italicized word above and I snorted my coffee thru my nose…
AC 17 {T:12/FF:16} HP 25/25 Init+2, Perception +7 | Fort +2, Reflex +3, Will +3 | Darkvision 90' | Tracked Resources: Versatile Evocation 6/6 | Dancing Light 3/3 | Reroll 1/1
Just curious, but didn't we have one of our own posted as a guard outside the elf's door? Is there another way into his quarters that we missed?
You had someone posted on the deck, but they were distracted by the elves trying to stab them. (From a meta perspective, you can't circumvent the main plot of the scenario with a posted guard. My hands are tied there.)
Male LG follower of Irori | Tiefling | Outsider (Native) | Spiritualist 1, Paladin 2 | Resistance Fire 5, Cold 5, Elec. 5 | HP 33/33 | AC 19 T 8 FF 19 | CMB + 5 | CMD 13 | F: +12, R: +2, W: +7 | Init: +4 | Perc: +2, NOW: Perc: +4 | Smite 1/1 | Lay on hands 1/5 | Reroll 1/1 | Darkvision | Speed 20ft / 30 ft charge | Active conditions: ear clear
;-)
LOL, yeah ... murder is in the title!
Looks like I whoopsed up the positioning of rooms. Sephriel's room is one floor down. I've moved you there on the map.
I am loving the extra senses I can play with here.
CG male catfolk 4 | HP: 27/37 | AC: 21 (22) T: 15 FF: 16 (17) | F: +10 R: +8 W: +0 | CMD: 20 | Init: +4 | Perc: +7 (scent) SM: -1 | Speed: 35 ft (climb 15 ft) | SR 4/6 | BR 6/6 | Flex: 4/4 | Influence: 2/4 | Cat’s Luck: 1/1 | Re-Roll: 1/1 | Effects: bless
Quote: Can someone roll sense motive? I would be concerned if your very successful looking Intimidate did not result in a success.
I've 'condensed' the PC tokens to just Djahan, so that I don't have to move all of you around the boat as you go. If/when you get into combat, we'll get everyone back on the map.
Sorry for the delay, I've been busing starting a new job this week and the onboard process has been more draining than expected.
Male LG follower of Irori | Tiefling | Outsider (Native) | Spiritualist 1, Paladin 2 | Resistance Fire 5, Cold 5, Elec. 5 | HP 33/33 | AC 19 T 8 FF 19 | CMB + 5 | CMD 13 | F: +12, R: +2, W: +7 | Init: +4 | Perc: +2, NOW: Perc: +4 | Smite 1/1 | Lay on hands 1/5 | Reroll 1/1 | Darkvision | Speed 20ft / 30 ft charge | Active conditions: ear clear
Please don’t worry. Real life always first. :-D
I am out with the flu until further notice. Sorry for any inconvenience.
HP: 31/31 l AC: 18, T 14, FF 14 l CMD 17 l F +4, R +5, W +6; +4 vs. charm, compulsion, curse | Luminous Form (3/4) l Cat's Luck (1/1) l L1: 6/7, L2: 4/4 l Init +4 l Senses: Perception -1, Low-Light Vision Female CG Catfolk Oracle (Spirit Guide) 4 | Active Conditions: Blur (1 min)
CG male catfolk 4 | HP: 27/37 | AC: 21 (22) T: 15 FF: 16 (17) | F: +10 R: +8 W: +0 | CMD: 20 | Init: +4 | Perc: +7 (scent) SM: -1 | Speed: 35 ft (climb 15 ft) | SR 4/6 | BR 6/6 | Flex: 4/4 | Influence: 2/4 | Cat’s Luck: 1/1 | Re-Roll: 1/1 | Effects: bless
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