Mirtha Darklight
|
Mirtha starts dressing up wounds, inspecting everyone for injuries.
Treat Wounds, Kaclenna: 1d20 + 7 ⇒ (17) + 7 = 24
Healing: 2d8 ⇒ (8, 3) = 11
Treat Wounds, Serj: 1d20 + 7 ⇒ (16) + 7 = 23
Healing: 2d8 ⇒ (1, 3) = 4
Kaclenna Eentrays
|
Kaclenna sits up, holding her head. "What happened?" She looks around and sees the toppled tree. "Something must have knocked it over." Shakily getting to her feet Kaclenna offers some healing hands to those injured.
If not pressed for time Kaclenna will lay on hands. 12 HP and refocus, until folks are healed up.
Shayla Quickfingers
|
Shayla will be back to full after Kaclenna's Lay on Hands
Professor Serj Harlequinn
|
To dovetail upon earlier comments, Professor Serj Harlequinn reaches into his coin compartment and grabs a strange looking token with a gear symbol on a balanced scale symbol.
”Here” handing it to Mirtha ”It’s a Bot Coin” and as if anticipating her confused expression ”Early speculation acknowledged, but the World is for the Brash! This will replace money some day, correlated to a unique Polynomial in the Mathspace!” two consecutive misconceptions, one following the other, pass, in which our shrewd hero believes he knows what in Abadar’s good name he is talking about, in which this valueless token somehow has equal worth to even the ten minutes she had spent tending to his wounds.
Unconcerned, or more likely ignorant, he smiles at her as if she ought be thankful some great service had been rendered!
Mirtha Darklight
|
"Are you speaking in another language?" Mirtha grumbles as she looks at the brass token, then hands it back to the other gnome. "Because frankly, I can't seem to understand a word of what you're saying."
BTW, Zac are you at all interested in using that cold iron spear? Or, alternatively is there anyone that uses a weapon in combat and has a need for magic weapon? If so, then casting that would be Mirtha's first action if a fight breaks out.
| GM NovelEnigma |
Some time passes and between bandages and magic, you recover from your wounds. You know that tree was sawn that particular way intentionally, but not by whom or why.
Eventually, you continue to press forward and reach a rocky outcropping. The trees give way to an opening of rock that snakes around the woods. The wind howls ominously around the rocks.
The rocks are 10 feet tall and can be scaled with an easy Athletics check.
The the south (left in this case) you can see one of the marked trees that you were told about before.
Shayla Quickfingers
|
Shayla attempts to climb the rocks for a vantage point.
Athletics: 1d20 + 7 ⇒ (16) + 7 = 23
She scans the treeline for any sign of the creature.
Perc +7
| GM NovelEnigma |
Both Kaclenna and Shayla make it with ease. They climb back down and lead the party to the marked tree.
A rustling whisper springs up from the nearby trees. While it sounds gentle, it’s the first sign of hidden movement within the forest trees. A single dead tree marked with a carved X stands in a small clearing to the south. Several dozen human heads dangle from its dried branches.
From somewhere in the trees you hear, "Who enters...my domain?"
Mirtha, Zac, and Bull Market try to pinpoint where the sound is coming from, but with no success.
Shayla Quickfingers
|
Shayla pulls two throwing knives from their sheaths at the sound of the voice, though she has no idea where the sound even came from. She melts (or tries to) into the shadows to try to get the drop on the voice's owner.
Stealth(E) +11; She also rolls Stealth for initiative when the time comes
The look I have for Shayla is like the lvl 3 Merisiel, with sheaths for her daggers all over her body. Shayla has quick draw, which allows her to draw and throw with 1 action
| GM NovelEnigma |
Got it, Shayla.
The voice comes again, "Surely you know... I do not slay all that enter my domain. This is my home...why have you come here?"
Kaclenna Eentrays
|
Upon hearing the voice Kaclenna draws her rapier in surprse. "You..you speak? The townsfolk are frightened. Says you have been slaying the foresters."
| GM NovelEnigma |
The creature responds, "Do you not know those that would slay those that enter their home uninvited? You must leave or you'll be next to die."
You can convince the creature not to attack you with a moderate Bluff, Diplomacy, or Intimidate check.
Mirtha Darklight
|
Mirtha steps forward to speak with the being on the trees.
What are we looking at? Can we see any part of it?
"I acknowledge that one has the right to defend their home and should be free from intrusion. But we humanoid people mark the boundaries of our homes with walls, fences and signs so that we know where the boundaries are. The villagers don't seem to know they are trespassing; they just believe that they are being attacked at random."
"And frankly, hanging their heads from branches isn't helping matters. It is the kind of thing tyrants do to the enemies that they have conquered to terrify them. That's not a recipe for peace, and you should know that the villagers did hire us to kill you. But we are not paid killers; we are professional problem solvers and we're open to finding a peaceful resolution."
Diplomacy, Ex: 1d20 + 12 ⇒ (8) + 12 = 20
Shayla Quickfingers
|
Shayla hollers back at the creature. "Why don't ya go somewhere else?! The locals don't wantcha here! And why dontcha come out and face us if yer so kingly?!"
| GM NovelEnigma |
Shayla Quickfingers: 1d20 + 11 ⇒ (7) + 11 = 18 +11 for Initiative (Avoid Notice)
Kaclenna: 1d20 + 6 ⇒ (3) + 6 = 9
Professor to Initiative (Perception): 1d20 + 7 ⇒ (13) + 7 = 20
Mirtha: 1d20 + 7 ⇒ (2) + 7 = 9
zac: 1d20 + 7 ⇒ (10) + 7 = 17
enemy: 1d20 + 13 ⇒ (15) + 13 = 28
"You're wish..." the voice calls. You see the light of magic being cast and suddenly the plants all around you are attempting to grab you!
stealth: 1d20 + 13 ⇒ (2) + 13 = 15
The creature tries to return to hiding in the foliage, but the light from casting a spell gives it away.
Initiative Order, Bold May Go!
Map Slide
Enemy
Professor Serj, Reflex save
Shayla, Reflex save
Zac, Reflex save
Kaclenna, Reflex save
Mirtha, Reflex save
22
On a failure
you take a –10-foot circumstance penalty to your Speeds until you leave the area
On a critical failure
You are immobilized for 1 round
Creatures can attempt to Escape at entangle's DC to remove these effects.
Shayla Quickfingers
|
Reflex: 1d20 + 11 ⇒ (10) + 11 = 21
Does Shayla have LOS to King?
Professor Serj Harlequinn
|
Serj Reflex vs DC 22: 1d20 + 6 ⇒ (16) + 6 = 22
GM - what is the Terrain situation?
Does Bull Market have to make the save as well?
Is there anywhere to Take Cover?
Mirtha Darklight
|
Mirtha gazes at the creature and tries to recall anything she may have learned about such a being.
Recall Religion or Nature +7: 1d20 + 7 ⇒ (8) + 7 = 15
Mirtha raises her hands to the sky and shouts, "Sarenrae, smite your enemies! Smoke rises from the ground and the plants in the area begin to wither and die.
All non-magical plant matter in the area of effect dies (eliminating natural cover, concealment and difficult terrain), and Mirtha can attempt to counteract magical effects on normal plants within the area of effect.
Counteract: 1d20 + 9 ⇒ (19) + 9 = 28
Negative damage, Basic Fort DC 19, diseased creatures get -2 penalty to save: 2d10 ⇒ (10, 9) = 19
Reflex Save: 1d20 + 7 ⇒ (17) + 7 = 24
| GM NovelEnigma |
Terrain is normal except in areas with trees or the entangle spell effect, which is difficult.
@Bull Market would need to save if touching the ground, though it looks like this will be irrelevant in a minute
@Shayla, you have LOS from where you are.
Cover: Anywhere there is tree to block LOS you could Take Cover
Mirtha fails to recall anything about this creature or even what it is. However, the sudden blight destroys the entangling roots, though not the larger trees.
fort save: 1d20 + 9 ⇒ (1) + 9 = 10 oof.
Mirtha also causes the King to howl in pain as its body begins to decay rapidly.
Initiative Order, Bold May Go!
Map Slide
Enemy, -38hp
Professor Serj
Shayla
Zac
Kaclenna
Mirtha
Mirtha Darklight
|
Wow, crit failure, and on a high damage roll no less. The area we're in should still be entangled, because I didn't want to get any of us in the blast. But at least it clears a path and destroys cover.
| GM NovelEnigma |
I don't see anything about counteracting only applying to a limited area so I've been running that it ends the entire effect. It's one spell that affects an area and you counteracted the spell, which ends it; it doesn't exist in some space but not in others in my opinion. If anyone is aware of some text that would reveal that is not the case, I'll update accordingly.
Kaclenna Eentrays
|
Kaclenna closes in on the creature. "Cease this madness, if you wish to leave with your life." He raises her shield, stabbing at the beast.
+1 Rapier: 1d20 + 10 ⇒ (5) + 10 = 15
Hero Point: 1d20 + 10 ⇒ (10) + 10 = 20
Damage: 1d6 + 4 ⇒ (4) + 4 = 8
◆ Raise Shield
◆ Stride
◆ Strike
HP 50/50 (10'Aura +1 Saves vs Fear)
AC 21 (23 w/ shield raised)
Steel Shield Hardness 5; HP 20/20; Break Threshold 10
Focus Points 1/1
Hero Points 0/1
Zac Freelan 3
|
reflex: 1d20 + 9 ⇒ (5) + 9 = 14 with that failure, he will pull out the shortbow one action and fire twice, 2 actions
hit: 1d20 + 9 ⇒ (3) + 9 = 12 dmg: 1d6 + 2 ⇒ (2) + 2 = 4
hit: 1d20 + 4 ⇒ (1) + 4 = 5 dmg: 1d6 + 2 ⇒ (2) + 2 = 4
| Bull Market |
Bull Market Reflex vs DC 22: 1d20 + 8 ⇒ (17) + 8 = 25
His master deploying a remote-control mounted on his gauntlet housing, it is with a whirring sound and a springing motion that the planetary gear that undergirds the vertically rotary "ring" around the fussy widgets otherwise spherical body rotates with impressive torque, hither and tither through wrapping plants, and mowing them down.
Reaching the beast at the end of it's path, it tries to runover it's algorithmically-programmed quarry outright!
◆) Stride (25 feet)
◆) Strike
Rolling Crush (blunt) vs Enemy: 1d20 + 8 ⇒ (2) + 8 = 101d8 + 3 ⇒ (6) + 3 = 9
Hero Point!
1d20 ⇒ 7
Construct Immunities
Because it's a construct, your construct companion is immune to bleed, death effects, disease, doomed, drained, fatigued, healing, necromancy, nonlethal attacks, paralyzed, poison, sickened, and unconscious. Because the construct isn't a living creature, effects that heal living creatures can't help it recover Hit Points. Restoring Hit Points to it requires using the Repair action or other means that can restore Hit Points to objects and nonliving creatures.
Professor Serj Harlequinn
|
His creator raises his shield, skeptically inching forward through the snow...
◆) Command
◆) Raise Shield (to AC 22)
◆) Stride
+
↺) Shield Block (hardness 5, HP 20)
Shayla Quickfingers
|
Not wanting to be left out, Shayla runs forward and hurls both throwing knives at the "King".
Throwing Knife vs King: 1d20 + 9 ⇒ (3) + 9 = 12
Throwing Knife vs King, MAP: 1d20 + 5 ⇒ (20) + 5 = 25
Piercing, Crit?: 1d4 + 4 ⇒ (3) + 4 = 7
◆ Stride
◆◆ Strike
| GM NovelEnigma |
Professor Serj sends his robotic friend forward to attack, but, while it plots the perfect route, it fails to plot the perfect attack and misses.
Shayla tosses two knives at the King. The first one embeds itself in a tree, but the second one hits it square in the chest.
Zac pulls a bow and fires at the King, but both arrows fail to find their mark.
Kaclenna moves forward and stabs out with a rapier only to find that the King has an extremely tough hide (miss).
The King lashes out at Kaclenna with a sap covered claw.
claw vs Kaclenna: 1d20 + 15 ⇒ (1) + 15 = 16 Nevermind!
Failing to harm anyone, the King tries to fade away into the forest.
stealth to hide: 1d20 + 13 ⇒ (7) + 13 = 20
stealth to sneak: 1d20 + 13 ⇒ (8) + 13 = 21
The King seems to suddenly vanish from your view.
Initiative Order, Bold May Go!
Map Slide
Enemy, -52hp
Professor Serj
Shayla
Zac
Kaclenna
Mirtha
Shayla Quickfingers
|
Shayla attempts to locate the wayward king Perc +7
| GM NovelEnigma |
If you don't specify cone direction, I'll assume you're doing the 15ft burst centered on you.
You find nothing but trees.
You find nothing but trees.
You find nothing but trees.
Zac Freelan 3
|
Zac fires off three more shots at the king, this time hoping to hit as he has more practice. hit: 1d20 + 9 ⇒ (15) + 9 = 24 dmg: 1d6 + 2 ⇒ (1) + 2 = 3
hit: 1d20 + 4 ⇒ (1) + 4 = 5 dmg: 1d6 + 2 ⇒ (2) + 2 = 4
hit: 1d20 - 1 ⇒ (1) - 1 = 0 dmg: 1d6 + 2 ⇒ (4) + 2 = 6
Shayla Quickfingers
|
Shayla looks around and sees nothing but greenery.
"Did anyone see where it went?"
Seek 3 times. Didn't see anything
Kaclenna Eentrays
|
"Spread out and look for it, he couldn't have gone far." Kacleena keeps her shield raised as she scans the wooded areas around her.
Seek 30' cone to the north and 15' burst to the south.
◆ Raise Shield
◆ Seek
◆ Seek
HP 50/50 (10'Aura +1 Saves vs Fear)
AC 21 (23 w/ shield raised)
Steel Shield Hardness 5; HP 20/20; Break Threshold 10
Focus Points 1/1
Hero Points 0/1
| GM NovelEnigma |
Kaclenna doesn't spot anything and Zac fires arrows at the creature's last known location, but they just hit trees.
Initiative Order, Bold May Go!
Map Slide
Enemy, -52hp
Professor Serj
Shayla
Zac
Kaclenna
Mirtha
Mirtha Darklight
|
"The monster is trying to escape!"
Mirtha moves closer to the woods, searching for the creature amongst the trees.
Perception +7, Mirtha is Seeking in a 30 ft. cone, and doing it twice. If she does happen to spot them on the first Seek, then she'll spend that last action casting shield
| Bull Market |
A scrawny antennae pokes out from the little sphere, bleeping faintly in one of two possible directions the beast could have slunk...
◆) Seek (+6 vs conic SW corner of map)
| GM NovelEnigma |
Neither Mirtha nor Bull Market spot the King.
Serj, I'm going to roll a seek for you, but then have you raise a shield and Command.
Serj doesn't manage to spot the creature either.
Moved the ? to where it was hiding.
The King dashes from the forest towards Mirtha and casts a spell that causes a wall of thorns to appear, separating Mirtha and Zec from the rest of the group. "You killed my plants. Now, I will kill you." he says to Mirtha.
Tree spaces are difficult terrain.
Initiative Order, Bold May Go!
Map Slide
Enemy, -52hp
Professor Serj
Shayla
Zac
Kaclenna
Mirtha
Wall of Thorns: Everything on each side of the wall has cover from creatures on the opposite side, and the wall's spaces are difficult terrain. For every move action a creature uses to enter at least one of the wall's spaces, that creature takes 3d4 piercing damage.
Each 5-foot-by-5-foot section of the wall has AC 10, Hardness 10, and 20 Hit Points. It's immune to critical hits and precision damage. A destroyed section can be moved through freely.
Shayla Quickfingers
|
Can Shayla see anything through the thorns or is it like having a concrete wall in front of her?
GM - King should get 4hp back. I made a mistake on my damage. Damage mod should be +2 only because I was using a finesse weapon as a thrown weapon instead of melee. Thief racket only allows Dex mod for damage with melee weapons.
| GM NovelEnigma |
Based on the text of the spell, you can see the King, but it has cover. Will update HP next tracker post.
Mirtha Darklight
|
If Mirtha can, she is going to Step away from the King, but if that square is difficult terrain, then she will Stride away as far as she can first.
Mirtha tries to keep her distance from the King so that she can cast another spell.
"You are going to face divine judgement for your misdeeds! Do you think a few twigs are going to keep that from happening?
Mirtha calls forth another blast of magic, blasting the area around the King with choking, plant killing smoke.
Sorry I'm not being more creative, but Sudden Blight just seems so good for this situation.
Counterspell check: 1d20 + 9 ⇒ (5) + 9 = 14
Negative damage, Basic Fort DC 19, diseased creatures get -2 penalty to save: 2d10 ⇒ (7, 4) = 11
| GM NovelEnigma |
Mirtha Steps away and unleashes divine punishment in the form of wilting.
fort save: 1d20 + 9 ⇒ (17) + 9 = 26
The Wall of Thorns doesn't dissolve and the King seems less affected than previously.
Tree spaces are difficult terrain.
Initiative Order, Bold May Go!
Map Slide
Enemy, -53hp (removed 4 damage from Shayla, then took 5 from Blight)
Professor Serj
Shayla
Zac
Kaclenna
Mirtha
Wall of Thorns: Everything on each side of the wall has cover from creatures on the opposite side, and the wall's spaces are difficult terrain. For every move action a creature uses to enter at least one of the wall's spaces, that creature takes 3d4 piercing damage.
Each 5-foot-by-5-foot section of the wall has AC 10, Hardness 10, and 20 Hit Points. It's immune to critical hits and precision damage. A destroyed section can be moved through freely.
Kaclenna Eentrays
|
Kaclenna begins to push her way through the thick snow and dense forest. "There has to be a way around. [b]"Try south, I'll try north and someone start cutting through the middle."
◆◆◆ Stride
HP 50/50 (10'Aura +1 Saves vs Fear)
AC 21 (23 w/ shield raised)
Steel Shield Hardness 5; HP 20/20; Break Threshold 10
Focus Points 1/1
Hero Points 0/1
Shayla Quickfingers
|
Shayla does the same, pushing through the trees to try to find the northern border of the thorn wall.
◆◆◆ Stride
Professor Serj Harlequinn
|
Slamming the control panel, a gout of flame blasts forth from our shrewd hero's rocketpack armor - he goes careening straight into...
...intended square on the map...
Mirtha Darklight
|
"Well I have to say that I'm happy to see you Professor," Mirtha says over her shoulder as the inventor lands with a crash nearby. "I thought that I was going to have to kill this creature by myself!"