Age of Ashes - PF2 AP by DM Doctor Evil

Game Master DM DoctorEvil

Goblinblood Caves map

Citadel Dungeon Level

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CG Female Rogue 2 | ♥️ 25/26 | AC 18 | Fort 5; Ref 9; Will 6 | Perc +6 | ☘️ 0/1 | | Speed 25ft | Class DC 16 | ⚕: immune to battle meds | ✋: rapier | 46/46 arrows | Exploration Action: Search (+1 circ bonus on trap detection/saving throws/ac v traps)

Elise frowns at the exchange about Calmont. "We told the Bramblebrashers we would not let Calmont know about the entrance and that we would keep them safe. Him knowing about it on top of us leaving the door open flies in the face of that promise." She shakes her head. "This is not a good way to start our Hero careers - already breaking promises to the people we're protecting."

The Exchange

AC 19 Fort +6, Ref +9, Will +5 | HP 26/26 Ancient Elf Reputation Seeker Fighter 2 | Exploration Activity: Stealth +7 | Cane in right hand, left hand open | Conditions: None

Serpens arches an eyebrow

Birds?? Underground? he scoffs, choosing to ignore the calmont drama for the time being.

He marches up to the bird and gives a swing with a snagging strike

Griffon Cane: 1d20 + 10 ⇒ (18) + 10 = 28
Bludgeoning Damage: 1d6 + 4 ⇒ (5) + 4 = 9

He then follows up with a combat grab!

Griffon Cane 2nd attack, +1 if first missed: 1d20 + 5 ⇒ (8) + 5 = 13
Bludgeoning Damage: 1d6 + 4 ⇒ (1) + 4 = 5


NG female (she/her) suli human thaumaturge 4 HP 44/44 | AC 21 | F +9 R +11 W +8 | Perc +8 | speed 25 ft | focus 0/0| Hero 0 | Active Conditions: None| Esoteric Lore +9

~+~Earlier~+~

Trista spends her time consulting the book as her teammates are getting patched up. When she stands, her face is flushed with excitement. Standing near her, you almost feel a warm glow coming off her.

"I think we're getting closer to what we are looking for!"

Anyone within 10-ft. of Trista gets a +1 to saves vs. fear.


| N Human Male Magus (Sparkling Targe) 4| AC 20| Class DC 19 | Perception +6| Fortitude +9, Reflex +7, Will +8 | Speed 25 ft | | ♥️ 48/48| Shield 1 20/20 | Shield 20/20 | ☘️ 1/1 | Focus: 1/1 | ⚕: | ✋: Bastard Sword +1, Steel Shield

Olaf takes the lead from Mr Serpens and follows, also slashing at the bird when he reaches it.

Stride
Stride
Strike

Attack Bastard Sword: 1d20 + 8 ⇒ (3) + 8 = 11
Damage, S: 1d8 + 4 ⇒ (2) + 4 = 6


Vaultway - Round 1 - continued

25 Mr Serpens (6hp dmg)
22 Olaf
18 Red Bird
17 Fentus
16 Elise
15 Valdrin
14 Yellow Bird (18hp dmg, grabbed)
13 Green Bird
11 Trista

Able to see with his darkvision, Serpens makes out the outlines of the birds before the others, and seeing they are immediately aggressive, he advances to attack. The elf's cane swishes through the air, striking the first bird very hard, and then snatching it with his off hand. The fighter attempts a second strike against the grabbed bird, but it misses.

Olaf also advances, the light shimmering off his weapon, illuminating more of the long vaultway. While Serpens holds the exotic bird, Olaf attempts to chop it, but the bird is just shifty enough to avoid the weapon strike.

The Red Bird runs up to where Serpens holds its fellow avian, and then attacks twice, first with beak, then swiping its tail.

Serpens first strike is a critical hit, so I doubled the dmg. He does grab the Yellow Bird. Red hits Serpens for 6hp dmg. Fentus, Elise, Valdrin up now.

Red Bird beak: 1d20 + 11 ⇒ (10) + 11 = 21
Red Bird tail, 2nd strike: 1d20 + 11 - 5 ⇒ (5) + 11 - 5 = 11
Red Beak, piercing dmg to Serpens: 1d10 + 2 ⇒ (4) + 2 = 6


HP: 40/40|AC:18 | Fort: +8, Refl: +8, Will: +8 | Perc: +6, Init: +0, Speed 25ft Spell Slots 1st 4/4 ~ 2nd 4/4 | Focus pts 1/1 | Hero Points 1/1

Fentus moves up into the room, and throws a fireball at the red bird, "This is really odd, what odd dungeon birds,"

ranged attack: 1d20 + 8 ⇒ (15) + 8 = 23

produce flame: 1d4 + 4 ⇒ (1) + 4 = 5


* Stride
** Produce Flame


CG Female Rogue 2 | ♥️ 25/26 | AC 18 | Fort 5; Ref 9; Will 6 | Perc +6 | ☘️ 0/1 | | Speed 25ft | Class DC 16 | ⚕: immune to battle meds | ✋: rapier | 46/46 arrows | Exploration Action: Search (+1 circ bonus on trap detection/saving throws/ac v traps)

Elise rushes forward and stabs into the red bird, hoping to take some attention off of her elven handler.

Rapier: 1d20 + 2 ⇒ (9) + 2 = 11
Rapier damage, piercing: 1d6 ⇒ 1

Ladies and gentlemen, we're back with "Elise can't hit or do anything." <3 Actions: Stride, Stride, Quick Draw (draw rapier + strike)


| Male NG Medium Human Cleric 2 |
Temp Immune to Battle Medicine:
| Medic Battle Medicine 1/1 | ♥️ 28/28 | AC 16 | F +6 R +6 W +10 | Perc +8 | Class DC 18 | Speed 25ft | 1st: 3/3 | Healing Font 2/2 | ✋: Walking Staff ✋: Torch| Active Conditions: (Light Cast, Torch) | Default Exploration ( Searching) | ☘️ 1/1

Moving into the hallway, Valdrin looks as Serpens struggles while holding the yellow bird. Sighing, he waves his hand sending forth magics towards the grappled avian, "May the light deter you from this action!"

ACTIONS

◆ Stride
◆◆ Daze (-4 HP, Nonlethal) | DC 18 Will


Vaultway - Round 1 - continued

Moving into the chamber, Fentus brings a torch with him, but then generates his own small, flaming sphere which he tosses at the 2nd bird, burning its awe-inspiring plumage slightly.

Elise enters the now-lit room to support her allies in melee, but her stabbing rapier attack misses.

Valdrin also enters, stopping to cast a dazing spell on the held yellow bird. Unfortunately, the bird's magical nature is stronger than the spell, and it has no immediate effect.

Twisting and turning quickly, the yellow bird wrenches itself free from Serpens grasp. Righting itself, the bird begins a dazzling display of its magical plumage. The dance of the bird is mesmerizing, drawing the eye of all who are within 15'.

Green Bird takes to the wing, flying towards the melee, and attack Olaf with its beak but the pecking attack misses.

Olaf, Serpens, Elise and Valdrin all need DC 19 Will Save. Failure means dazzled for 1d4 rounds. Success means dazzled for 1 round. We will discuss critical results if any. Dazzled means eyes are overstimulated and all creatures are concealed (DC5 flat check or miss). Trista is up to close the round. Olaf and Serpens can act in Round 2.

Yellow Bird DC 18 Will: 1d20 + 7 ⇒ (15) + 7 = 22
Yellow Bird Acrobatics to Escape: 1d20 + 9 ⇒ (16) + 9 = 25
Green Bird beak: 1d20 + 11 ⇒ (1) + 11 = 12

The Exchange

AC 19 Fort +6, Ref +9, Will +5 | HP 26/26 Ancient Elf Reputation Seeker Fighter 2 | Exploration Activity: Stealth +7 | Cane in right hand, left hand open | Conditions: None

will: 1d20 + 5 ⇒ (3) + 5 = 8


NG female (she/her) suli human thaumaturge 4 HP 44/44 | AC 21 | F +9 R +11 W +8 | Perc +8 | speed 25 ft | focus 0/0| Hero 0 | Active Conditions: None| Esoteric Lore +9

"Not what I expected behind this door, either"

Trista moves to threaten the yellow bird as the Book flaps in her hand, searching for some useful information.
Exploit Vulnerability
Esoteric Lore: 1d20 + 7 ⇒ (1) + 7 = 8

She can't find anything about them, and it's very upsetting!

Trista is flat-footed against the bird.

She swings on it anyway.

short sword: 1d20 + 7 ⇒ (18) + 7 = 25 for slashing: 1d6 + 1 + 2 ⇒ (2) + 1 + 2 = 5


| N Human Male Magus (Sparkling Targe) 4| AC 20| Class DC 19 | Perception +6| Fortitude +9, Reflex +7, Will +8 | Speed 25 ft | | ♥️ 48/48| Shield 1 20/20 | Shield 20/20 | ☘️ 1/1 | Focus: 1/1 | ⚕: | ✋: Bastard Sword +1, Steel Shield

Will, DC 19: 1d20 + 6 ⇒ (3) + 6 = 9

Olaf dodges a slashing beak even as he attempts to blink away the dazzling display from the creature in Mr Serpens' hands. Focusing his will and magic, he lashes out with his great blade.

Flat DC 5: 1d20 ⇒ 16

Spellstrike, Bastard Sword: 1d20 + 8 ⇒ (14) + 8 = 22
Damage, Bastard Sword: 1d8 + 4 ⇒ (3) + 4 = 7
Damage, Gouging Claw, S: 1d6 + 3 ⇒ (2) + 3 = 5

After the strike, he raises his shield.

Shield Raised, AC 20 this round, if hit I'll take the Shield Block reaction and negate 5 damage


Vaultway - Round 1 - concluded

Trista flips through her book rapidly, but these creatures don't seem to be referenced at all; the Book rarely lets her down, so they must be unique!. Instead she steps up and attacks, striking the Yellow Bird which seems to be quite hurt at this point.

End of Round 1

Both Serpens and Olaf critically fail the Will save (the DC was 19). As such instead of dazzled, they are both Confused for 1d4 rounds. That's not so great....

Confusion duration: 1d4 ⇒ 2


Vaultway - Round 2

25 Mr Serpens (6hp dmg, confused 2 rds)
22 Olaf (confused 2 rds)
18 Red Bird (5hp dmg)
17 Fentus (flame produced)
16 Elise
15 Valdrin
14 Yellow Bird (23hp dmg)
13 Green Bird
11 Trista

Since Mr Serpens and Olaf are both confused, the GM will take their actions, and they will attack at random, until no longer confused. Sorry Olaf loses his posted action above...

Mr Serpens is so distraught by the dazzling display of feathers and magical bird-dancing, that he loses his mind for a few moments lashing out in every direction at once. He strikes at the Green Bird twice missing both times, and then his third strike is at Elise, but he misses this one also.

Olaf steps back and also attack Elise, cutting her badly. His next attack is on himself, but his attempt at self-harm ends without any injury, apparently its hard to cut yourself with a bastard sword.

Red Bird makes a swiping tail strike, bringing its sharp tail feathers to bear on both Elise and Serpens. Elise avoids the sharpened quills, but they strike the confused Serpens with deadly accuracy, slashing him deeply. While the attack hurts Serpens, it does clear his eyes, and head, and he is back to his normal senses, even if rather hurt. The Red Bird then steps back from the fight for a moment, trying to gather itself.

That's a lot...Serpens takes 15 dmg from critical hit. I show him at 5hp left. Elise takes a hit from Olaf, and I have her at 11hp remaining. Serpens, at least, is no longer confused, but lost his turn in control. Fentus, Elise, and Valdrin up next. Elise and Valdrin still need DC 19 Will saves (don't critically fail them, eh?)

Serpens Strike Green Bird: 1d20 + 10 ⇒ (6) + 10 = 16
Serpens Strike Green, 2nd strike: 1d20 + 10 - 5 ⇒ (8) + 10 - 5 = 13
Serpens Strike Elise, 3rd strike: 1d20 + 10 - 10 ⇒ (12) + 10 - 10 = 12
Olaf Strike Elise: 1d20 + 8 ⇒ (16) + 8 = 24
Olaf Strike, self, 2nd strike: 1d20 + 8 - 5 ⇒ (1) + 8 - 5 = 4
Elise Slashing dmg: 1d8 + 4 ⇒ (7) + 4 = 11
Red Bird tail strike, Elise: 1d20 + 11 ⇒ (1) + 11 = 12
Red Bird tail strike, Serpens: 1d20 + 11 ⇒ (20) + 11 = 31 CRITICAL
Serpens slashing dmg, crit: 2d8 + 6 ⇒ (5, 4) + 6 = 15
Serpens DC 11 flat check, end confusion: 1d20 ⇒ 17


HP: 40/40|AC:18 | Fort: +8, Refl: +8, Will: +8 | Perc: +6, Init: +0, Speed 25ft Spell Slots 1st 4/4 ~ 2nd 4/4 | Focus pts 1/1 | Hero Points 1/1

Fentus watches in shock as the two party members begin to attack each other, not sure what is happening, Fentus hurls a more powerful spell at the Green Bird, hoping some of his magic might turn the tide.

Ray of Enfeeblement: 1d20 + 8 ⇒ (11) + 8 = 19

The Green Bird needs to make a Fortitude Saving throw, DC 18. Sucess means it is enfeebled 1, failure enfeebled 2, crit failure is enfeebled 3

"Olaf, Serpens snap out of it, you're attacking each other!"


| Male NG Medium Human Cleric 2 |
Temp Immune to Battle Medicine:
| Medic Battle Medicine 1/1 | ♥️ 28/28 | AC 16 | F +6 R +6 W +10 | Perc +8 | Class DC 18 | Speed 25ft | 1st: 3/3 | Healing Font 2/2 | ✋: Walking Staff ✋: Torch| Active Conditions: (Light Cast, Torch) | Default Exploration ( Searching) | ☘️ 1/1

will dc 19: 1d20 + 10 ⇒ (5) + 10 = 15

Will get a post in a bit. Been busy moving!


CG Female Rogue 2 | ♥️ 25/26 | AC 18 | Fort 5; Ref 9; Will 6 | Perc +6 | ☘️ 0/1 | | Speed 25ft | Class DC 16 | ⚕: immune to battle meds | ✋: rapier | 46/46 arrows | Exploration Action: Search (+1 circ bonus on trap detection/saving throws/ac v traps)

Will DC 19: 1d20 + 6 ⇒ (20) + 6 = 26 Oooh, crit success!

Elise dodges Serpens' sudden swipe at her and then gasps in pain as Olaf's hit connects, her face drawn in confusion and dismay. She sees Olaf's attempt at hurting himself and then Serpens almost getting knocked out and realizes that they're probably not all there and decides to stay put, focusing her attention on the yellow bird before her.

She stabs forward three times, desperate to get rid of it.

Rapier: 1d20 + 7 ⇒ (14) + 7 = 21
Rapier damage, piercing: 1d6 ⇒ 4
Deadly d8: 1d8 ⇒ 6 only if 21 crits--pretty sure it doesn't, but saves a roll JIC

Rapier: 1d20 + 2 ⇒ (2) + 2 = 4

Rapier: 1d20 - 3 ⇒ (18) - 3 = 15
Rapier damage, piercing: 1d6 ⇒ 2

fwiw, I am not moving Elise to flank because it'd make her flanked, and she's looking a little rough, healthwise.


Vaultway - Round 2 - continued

Fentus sees the carnage wrought by his confused allies, and turns up his diabolical powers a bit, sending a fissile ray at the Green Bird. His aim is true, and the ray causes the bird to weaken -- its muscle tone slackening visibly after being bathed in the spell.

After being the victim of her own allies attacks, Elise moves ahead to strike at the Yellow Bird. While two of her attacks are unsuccessful, the other does strike home, and the damage is enough to put the Yellow Bird down and out of the fight.

Waiting for Valdrin. I will post an action for him this evening if he is too busy to get one in.

Green Bird DC 18 Fort: 1d20 + 6 ⇒ (8) + 6 = 14


| Male NG Medium Human Cleric 2 |
Temp Immune to Battle Medicine:
| Medic Battle Medicine 1/1 | ♥️ 28/28 | AC 16 | F +6 R +6 W +10 | Perc +8 | Class DC 18 | Speed 25ft | 1st: 3/3 | Healing Font 2/2 | ✋: Walking Staff ✋: Torch| Active Conditions: (Light Cast, Torch) | Default Exploration ( Searching) | ☘️ 1/1

Sorry, I've been dying after getting moving duties done for the past few days! Still in the process.

Valdrin, watching the swinging Serpens sighs and steps towards Elise, grabbing another tincture from his bag and applies it quickly on her wound before retreating from the confused fighters!

Assurance (Medicine) | Battle Medicine: 2d8 ⇒ (5, 2) = 7

ACTIONS

◆ Step
◆ Battle Medicine
◆ Step


Vaultway - Round 1 - continued

Seeing Elise take some hard hits, Valdrin move towards his ally rapidly treating her wounds and quickly healing her of some hurts.

Green Bird chooses Serpens to attack, pecking with its sharp beak and also making an agile tail strike. The elven fighter, recovered in his sensibility, dodges the beak, but the tail scores a hit, dropping Mr Serpens unconscious to the ground, where he slowly begins bleeding out.

Serpens takes more damage than he has HP remaining, so he is dying 1, unconscious, and his initiative moves to right before Green. He needs a DC 11 flat recovery check on his next turn. Trista is up to end Round 2.

Green Bird Beak vs Serpens: 1d20 + 11 ⇒ (3) + 11 = 14
Green Bird tail vs Serpens, 2nd strike: 1d20 + 11 - 5 ⇒ (18) + 11 - 5 = 24
Tail slashing dmg vs Serpens: 1d8 + 3 ⇒ (6) + 3 = 9


NG female (she/her) suli human thaumaturge 4 HP 44/44 | AC 21 | F +9 R +11 W +8 | Perc +8 | speed 25 ft | focus 0/0| Hero 0 | Active Conditions: None| Esoteric Lore +9

Trista tries to see if she has learned anything about these birds.

Esoteric Lore: 1d20 + 8 ⇒ (10) + 8 = 18
If that's a success, I'll activate it's weakness (if it has one). If not, it gains weakness 3 to my attacks.

Strikes Vs. Yellow
shortsword: 1d20 + 7 ⇒ (13) + 7 = 20 for slashing: 1d6 + 1 + 2 ⇒ (5) + 1 + 2 = 8
shortsword: 1d20 + 7 - 4 ⇒ (15) + 7 - 4 = 18 for slashing: 1d6 + 1 + 2 ⇒ (2) + 1 + 2 = 5


HP: 40/40|AC:18 | Fort: +8, Refl: +8, Will: +8 | Perc: +6, Init: +0, Speed 25ft Spell Slots 1st 4/4 ~ 2nd 4/4 | Focus pts 1/1 | Hero Points 1/1

Dang ya know, in hindsight, I forgot Enfeebled only effects STR based Attack and Damage, these dumb birds are probably DEX based


Fentus Mourncrag wrote:
Dang ya know, in hindsight, I forgot Enfeebled only effects STR based Attack and Damage, these dumb birds are probably DEX based

More likely it was just my oversight. Though I don't think the -2 on attacks will make a difference in the hit to Serpens.


Vaultway - Round 2 - concluded

Trista once again consults the book and this time she does find a reference about these exotic, foreign birds. The knowledge allows her to take advantage of the birds innate weakness. Then the learned thaumaturge attacks with her shortsword, hitting Green Bird twice with a little extra damage thrown in.

End of Round 2

Trista can look back at the original spoiler for info on identifying these birds (think its on the prior page). Since Yellow Bird is down, I shifted your attack to Green. I assume the weakness is added to the damage you already rolled, if I read correctly?


Vaultway - Round 3

22 Olaf (confused 1 rd)
18 Red Bird (5hp dmg)
17 Fentus (flame produced)
16 Elise
15 Valdrin
25 Mr Serpens (unconscious DC 11 Flat to recover)
13 Green Bird (enfeebled 1, 19hp dmg)
11 Trista

Still confused by the dazzling display of one of the birds, Olaf turns his blade on Valdrin, striking twice, but only hitting once. The bastard sword does hurt the cleric, but he survives to fight on. At last, perhaps, the clouds over Olaf's vision start to clear.

Red Bird advances to attack Elise, but the attack misses.

Valdrin takes 9hp dmg. I have him with 14hp remaining. Olaf's confusion ends now. Fentus, Elise, Valdrin are up now. Serpens can make his first recovery flat check at DC 11

Olaf strike vs Valdrin: 1d20 + 8 ⇒ (16) + 8 = 24
Olaf 2nd strike vs Valdrin: 1d20 + 8 - 5 ⇒ (11) + 8 - 5 = 14
Slashing dmg to Valdrin: 1d8 + 3 ⇒ (6) + 3 = 9
Red Bird Beak: 1d20 + 11 ⇒ (2) + 11 = 13


HP: 40/40|AC:18 | Fort: +8, Refl: +8, Will: +8 | Perc: +6, Init: +0, Speed 25ft Spell Slots 1st 4/4 ~ 2nd 4/4 | Focus pts 1/1 | Hero Points 1/1

If they are STR based, Enfeebled effects both Attack and Damage. 2 hp is 2 hp at this level. It doesn't look like it saves Serpens' life as he was at 5 and took 9, so even taking 7 would still knock him out but maybe he can be a little less negative than before

Fentus continues trying to throw fireballs into the Red Bird, trying to bring down the already hurt bird. Starting to worry as the Elf hits the ground hard, "Valdrin are you able to get him up? If not I can try soon,"

Produce Flame Attack: 1d20 + 8 ⇒ (6) + 8 = 14

damage: 1d4 + 4 ⇒ (2) + 4 = 6


| Male NG Medium Human Cleric 2 |
Temp Immune to Battle Medicine:
| Medic Battle Medicine 1/1 | ♥️ 28/28 | AC 16 | F +6 R +6 W +10 | Perc +8 | Class DC 18 | Speed 25ft | 1st: 3/3 | Healing Font 2/2 | ✋: Walking Staff ✋: Torch| Active Conditions: (Light Cast, Torch) | Default Exploration ( Searching) | ☘️ 1/1

"I can keep him from dying, but as for getting him up, I can try later!" Taking a step towards the downed Serpens, Valdrin calls upon his goddess and sends a warm light into the elven fighter, "On your blessing, help me protect this one's soul until it is time proper."

ACTIONS

◆ Step
◆◆ Stabilize

The Exchange

AC 19 Fort +6, Ref +9, Will +5 | HP 26/26 Ancient Elf Reputation Seeker Fighter 2 | Exploration Activity: Stealth +7 | Cane in right hand, left hand open | Conditions: None

Serpens remains stable


NG female (she/her) suli human thaumaturge 4 HP 44/44 | AC 21 | F +9 R +11 W +8 | Perc +8 | speed 25 ft | focus 0/0| Hero 0 | Active Conditions: None| Esoteric Lore +9

I didn't include the weakness in my damage. (The calculation is my STR (1) + Implement's Empowerment (2))


CG Female Rogue 2 | ♥️ 25/26 | AC 18 | Fort 5; Ref 9; Will 6 | Perc +6 | ☘️ 0/1 | | Speed 25ft | Class DC 16 | ⚕: immune to battle meds | ✋: rapier | 46/46 arrows | Exploration Action: Search (+1 circ bonus on trap detection/saving throws/ac v traps)

And with the battle medicine, I'm immune to it for the rest of the day, yeah? I am at 18/26 HP now then, will update my stat bar ASAP

Elise dodges the bird in front of her and lunges forward, stabbing at the creature three times.

Rapier: 1d20 + 7 ⇒ (7) + 7 = 14 15 didn't hit before, so I'm assuming no damage with this!

Rapier: 1d20 + 2 ⇒ (17) + 2 = 19
Rapier damage, piercing: 1d6 ⇒ 5

Rapier: 1d20 - 3 ⇒ (2) - 3 = -1


Vaultway - Round 3 - continued

Fentus already has a ball of flame at hand, so he tosses a fiery sphere at the nearest feathered foe, but the thrown flame misses, fizzling in the stone hallway.

Valdrin rushes to the side of the downed elven fighter, and while he cannot revive him this instant, he at least staunches his wounds, stabilizing the unconscious ally.

Elise continues pressing Red Bird with her rapier, striking it once for slight damage.

Since Serpens is unconscious but stable, no actions from him this round.

Green Bird begins another dazzling display of magical dancing. With the swishing and swooshing of long tail feathers, all within 15' are drawn to the performance. The bird then steps away from the melee to admire its effects.

Once again, Olaf, Trista, Elise, and Valdrin need to make DC19 Will saves or be dazzled (not bedazzled). HINT: Don't critically fail. Trista is up to end the round.


NG female (she/her) suli human thaumaturge 4 HP 44/44 | AC 21 | F +9 R +11 W +8 | Perc +8 | speed 25 ft | focus 0/0| Hero 0 | Active Conditions: None| Esoteric Lore +9

Will: 1d20 + 6 ⇒ (20) + 6 = 26

Trista shields her eyes at just the right moment to avoid the distracting effect. "I remember now! These birds are commonly found in the Mwangi Expanse...what are they doing in Isger?" Trista starts forward, then adds, "Oh, their feathers are magical, and wizards would pay a pretty penny for them."

She follows the green bird and slashes at it.
shortsword: 1d20 + 6 ⇒ (15) + 6 = 21 for slashing: 1d6 + 1 + 2 ⇒ (6) + 1 + 2 = 9
shortsword: 1d20 + 6 - 4 ⇒ (20) + 6 - 4 = 22 for slashing: 1d6 + 1 + 2 ⇒ (4) + 1 + 2 = 7

It has weakness 3 to my attacks (not included).


Vaultway - Round 3 - concluded

While Miriani calls out to the party about the origins of the birds, she chases down the enfeebled Green Bird, and with some finely placed stabs, she slays that one.

End of Round 3

Got a critical hit on the 2nd attack, but had enough damage without it to finish off greenie...


Vaultway - Round 4

22 Olaf
18 Red Bird (10hp dmg)
17 Fentus (flame produced)
16 Elise
15 Valdrin
25 Mr Serpens (unconscious but stable)
11 Trista

Olaf is up first, but needs a DC19 Will save or face being dazzled (or worse). Elise and Valdrin need them also.

The Exchange

AC 19 Fort +6, Ref +9, Will +5 | HP 26/26 Ancient Elf Reputation Seeker Fighter 2 | Exploration Activity: Stealth +7 | Cane in right hand, left hand open | Conditions: None

Zzzz... Serpens snores


| Male NG Medium Human Cleric 2 |
Temp Immune to Battle Medicine:
| Medic Battle Medicine 1/1 | ♥️ 28/28 | AC 16 | F +6 R +6 W +10 | Perc +8 | Class DC 18 | Speed 25ft | 1st: 3/3 | Healing Font 2/2 | ✋: Walking Staff ✋: Torch| Active Conditions: (Light Cast, Torch) | Default Exploration ( Searching) | ☘️ 1/1

Will : DC 19: 1d20 + 10 ⇒ (4) + 10 = 14


CG Female Rogue 2 | ♥️ 25/26 | AC 18 | Fort 5; Ref 9; Will 6 | Perc +6 | ☘️ 0/1 | | Speed 25ft | Class DC 16 | ⚕: immune to battle meds | ✋: rapier | 46/46 arrows | Exploration Action: Search (+1 circ bonus on trap detection/saving throws/ac v traps)

Will DC 19: 1d20 + 6 ⇒ (7) + 6 = 13


| N Human Male Magus (Sparkling Targe) 4| AC 20| Class DC 19 | Perception +6| Fortitude +9, Reflex +7, Will +8 | Speed 25 ft | | ♥️ 48/48| Shield 1 20/20 | Shield 20/20 | ☘️ 1/1 | Focus: 1/1 | ⚕: | ✋: Bastard Sword +1, Steel Shield

Will, DC 19: 1d20 + 6 ⇒ (6) + 6 = 12

Shaking off the confusion, but not the dazzling glare of the feathers, Olaf steps forward and strikes, magic coursing through his blade.

Stride, Spellstrike

DC 5 Flat Check: 1d20 ⇒ 3

And misses badly, blinking his eyes clear, cursing as his blade hits only air.

Oof, rough fight


Vaultway - Round 4 - continued

As Olaf finally rights himself and moves to strike the remaining emperor bird, the feathery display dazzles him again, this time keeping his focus from any offensive attack.

Red Bird feels the pressure as the allies close in around it. Stepping back and spinning furiously, the bird strikes out with its tail lash at both Olaf and Elise simultaneously. Elise avoids the attack, but Olaf is still dazzled enough to miss it coming, and gets slashed by the magical feathers.

Poor Olaf! Rest of the party is up to end the round. If you failed the DC19 Will save, you are dazzled for 2 rounds each. Dazzled means DC5 flat check on attacks or they fail.

Tail Lash Olaf: 1d20 + 11 ⇒ (11) + 11 = 22
Tail Lash Elise: 1d20 + 11 ⇒ (1) + 11 = 12
Olaf Slashing dmg: 1d8 + 3 ⇒ (4) + 3 = 7
Dazzled duration: 1d4 ⇒ 2


CG Female Rogue 2 | ♥️ 25/26 | AC 18 | Fort 5; Ref 9; Will 6 | Perc +6 | ☘️ 0/1 | | Speed 25ft | Class DC 16 | ⚕: immune to battle meds | ✋: rapier | 46/46 arrows | Exploration Action: Search (+1 circ bonus on trap detection/saving throws/ac v traps)

Elise blinks, stars and spots blinding her vision. She steps forward and tries to lunge at the last bird remaining, hoping to push past the bird's annoying effects.

Flat Check: 1d20 ⇒ 10
Rapier: 1d20 + 7 ⇒ (13) + 7 = 20
Rapier damage, piercing: 1d6 ⇒ 6

Flat Check: 1d20 ⇒ 15
Rapier: 1d20 + 2 ⇒ (11) + 2 = 13

Actions: Step, Strike x2


NG female (she/her) suli human thaumaturge 4 HP 44/44 | AC 21 | F +9 R +11 W +8 | Perc +8 | speed 25 ft | focus 0/0| Hero 0 | Active Conditions: None| Esoteric Lore +9

Trista crosses the hallway get behind the bird and tries to give it the old "one-two" with Elise's distraction.

Stride, Strike, Strike

shortsword: 1d20 + 6 ⇒ (9) + 6 = 15 for slashing: 1d6 + 1 + 2 ⇒ (2) + 1 + 2 = 5
shortsword: 1d20 + 6 - 4 ⇒ (7) + 6 - 4 = 9 for slashing: 1d6 + 1 + 2 ⇒ (5) + 1 + 2 = 8

Bird has Weakness 3 to Trista's attacks.


HP: 40/40|AC:18 | Fort: +8, Refl: +8, Will: +8 | Perc: +6, Init: +0, Speed 25ft Spell Slots 1st 4/4 ~ 2nd 4/4 | Focus pts 1/1 | Hero Points 1/1

Frustrated with missing his last small fireball going amiss amidst the chaotic combat against the last bird, Fentus switches hsi approach and attempts to cloud the mind of the bird with dazing magic.

DAZE

Bird takes 4 damage and must make a will save, if it critically fails it is stunned for 1 round. I believe it still takes the damage even if it saves, I think the save is just to determine if it is stunned for that 1 round

"Its nearly dead now, we didnt come all this way to let a couple birds stop us!"


Vaultway - Round 4 - continued

Elise keeps pressuring the remaining avian wiht her rapier. After clearing her vision from the dazzling display, she hits once for her maximum damage.

Trista circles behind the last foe, stabbing twice more with her shortsword but not hitting with either strike.

Fentus casts a dazing spell at the bird, wounding it slightly.

Just need a post from Valdrin to close out this round. Olaf is up first next round, and can also post -- recall he is still dazzled.

Red Bird DC 17 Will: 1d20 + 7 ⇒ (8) + 7 = 15


| Male NG Medium Human Cleric 2 |
Temp Immune to Battle Medicine:
| Medic Battle Medicine 1/1 | ♥️ 28/28 | AC 16 | F +6 R +6 W +10 | Perc +8 | Class DC 18 | Speed 25ft | 1st: 3/3 | Healing Font 2/2 | ✋: Walking Staff ✋: Torch| Active Conditions: (Light Cast, Torch) | Default Exploration ( Searching) | ☘️ 1/1

Looking at the group, then looking at the bird, Valdrin calls upon his faith and sends energy at the red bird!

Staying put and casting Daze once again! Same thing as Fentus for saves, being DC 18 Will.


Vaultway - Round 4 - concluded

Seeing the effect Fentus had on the last target, Valdrin also casts a dazing spell at the bird, harming it, but having no mental effect otherwise.

Serpens continues to be unconscious, but stable.

End of Round 4

Bird DC 18 Will: 1d20 + 7 ⇒ (20) + 7 = 27


Vaultway - Round 5

22 Olaf (dazzled 1 rd)
18 Red Bird (23hp dmg)
17 Fentus (flame produced)
16 Elise (dazzled 1 rd)
15 Valdrin (dazzled 1 rd)
25 Mr Serpens (unconscious but stable)
11 Trista

Olaf is up first, still dazzled, this round. I rolled the checks for Valdrin last round below. The Red Bird is looking pretty badly hurt. I more hit will likely end this.

Valdrin DC19 Will: 1d20 + 10 ⇒ (8) + 10 = 18
DC5 Flat for Valdrin: 1d20 ⇒ 15


| N Human Male Magus (Sparkling Targe) 4| AC 20| Class DC 19 | Perception +6| Fortitude +9, Reflex +7, Will +8 | Speed 25 ft | | ♥️ 48/48| Shield 1 20/20 | Shield 20/20 | ☘️ 1/1 | Focus: 1/1 | ⚕: | ✋: Bastard Sword +1, Steel Shield

Aggravated yet still dazzled, Olaf lashes out with his blade twice, then raises his shield.

Strike, Strike, Raise Shield

Flat Check DC 5: 1d20 ⇒ 5
Attack, Bastard Sword: 1d20 + 8 ⇒ (12) + 8 = 20
Damage, S: 1d8 + 4 ⇒ (7) + 4 = 11

Flat Check DC 5: 1d20 ⇒ 20 dang, that would have been nice on the next roll!
Attack, Bastard Sword: 1d20 + 8 - 5 ⇒ (15) + 8 - 5 = 18
Damage, S: 1d8 + 4 ⇒ (3) + 4 = 7

Shield raised, DC 20, will use Shield Block reaction to reduce damage by 5 if hit


Vaultway - Round 5 - concluded

Olaf has been frustrated by the displays and actions of the emperor birds all fight, but now, fully in control of his senses, he makes them pay. Hitting the final target twice with has mighty blade, he turns into into a pile of pulp and feathers and cries out in exultation as he does.

End of Combat

Will get a Post-Combat Summary up in Discussion tab soon enough. We are now out of Encounter mode, and back in Exploration.


NG female (she/her) suli human thaumaturge 4 HP 44/44 | AC 21 | F +9 R +11 W +8 | Perc +8 | speed 25 ft | focus 0/0| Hero 0 | Active Conditions: None| Esoteric Lore +9

"Well. As I said, so very odd to run into emperor bird here in Isger," Trista reflects absently to the group as she sets about plucking the birds' feathers. [b]"What would they even eat? No wonder the were so hostile; they're typically found in the jungle, not some drafty basement. Is there some exotic pet keeper among the cultists?"

She straightens up after gathering the feathers. "Do you think Big Bumble would like these as a snack? It seems wasteful just to leave them."


Elise:
As Trista says this about the emperor birds being from Mwangi, you remember that the grauladon/mud-drake in the courtyard was also a jungle-dweller usually found in the Expanse? Coincidence?

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