[ACO] PFS2e 99-02 United in Purpose (P3) (Inactive)

Game Master UncleFroggy

Symbols > Single Action (◆), Double Action (◆◆), Triple Action (◆◆◆), Free Action (◇), Reaction (↺)


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Vigilant Seal

Religion: 1d20 + 6 ⇒ (18) + 6 = 24

King Vaagz looks over the room, namesly the sealed scrolls and bound books. "People have too much time to write their thoughts."

Horizon Hunters

male dwarf ranger 4 | ◆◇↺ | ♥️ 62 | AC 21 | F +11 R +9 W +10 | Perc +10 | Spd. 20ft. |

Nature: 1d20 + 6 ⇒ (8) + 6 = 14

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen | Basecamp

GM Dice:

Knowledge: 1d8 ⇒ 1
Squish, Search: 1d20 + 7 ⇒ (16) + 7 = 23
Lande Striden, Scout: 1d20 + 10 ⇒ (5) + 10 = 15
Jong Sasaki, Search: 1d20 + 7 ⇒ (7) + 7 = 14
King Klearsaard, Search: 1d20 + 7 ⇒ (15) + 7 = 22
Kromrock Crushmaster, Search: 1d20 + 9 ⇒ (14) + 9 = 23
The Professor, Search: 1d20 + 8 ⇒ (18) + 8 = 26
Pink Init: 1d20 + 9 ⇒ (14) + 9 = 23
Yellow Init: 1d20 + 9 ⇒ (19) + 9 = 28

King Klearsaard:

The Azlanti researchers had devices that could open portals to Elemental Planes. These devices did not require the operator to have any special magical aptitude. In fact, many researchers appear to have had little magical ability. You also find a magical scroll tucked away in the niche where you searched.

The flame carvings begin to move and shimmer as waves of heat roll off the walls. Hot air swirls in the area and eddies of flame dance across the ceiling!

Fire; DC 15 Basic Reflex: 1d6 ⇒ 3

As if that wasn't enough, what appears to be two flaming rodents suddenly appear and attack!

Yellow steps up to Lande and King Klearsaard and proceeds to bite them in turn (He's an equal opportunity biter).

Jaws vs Lande AC 19: 1d20 + 10 ⇒ (17) + 10 = 27
Jaws vs King Klearsaard AC 18, MAP: 1d20 + 5 ⇒ (5) + 5 = 10
Fire: 1d8 + 4 ⇒ (6) + 4 = 10

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen | Basecamp

------------------
COMBAT TRACKER
Round: 1
Tactical Map
Special Conditions:
Anything inside the blue square is concealed.
Any creature that ends or begins its turn inside the blue square must make a DC 22 Fort Save or be Sickened 1
Both Pink and Yellow are immune to the above effects
Active Conditions:
------------------
Those with ** may go

Yellow
**"The Doctor" - AC 15, 26/26 (DC 15 Basic Reflex Pending)
Pink
Kromrock Crushmaster - AC 17 (19 w/shield), 20/20 (DC 15 Basic Reflex Pending)
Squish - AC 18, 28/28 (DC 15 Basic Reflex Pending)
King Klearsaard - AC 18 (20 w/shield), 14/14 (DC 15 Basic Reflex Pending; DC 22 Fort Save pending)
Lande Striden - AC 19, 26/36 (DC 15 Basic Reflex Pending; DC 22 Fort Save pending; d4 Persistent Fire, DC 15 flat check)
Jong Sasaki - AC 17 (18 Mage Armor, 19 MA+Shield), 22/22 (AC 18; DC 15 Basic Reflex Pending)

Horizon Hunters

Male Human Investigator(Empiricism) - 4 | P9 | 48/48hp | AC17 | F7 R9 W9 | HP:1 | HH | 124312-2015

ref: 1d20 + 7 ⇒ (12) + 7 = 19

Is it just me? Or is it getting rather warm in here?

Devise a Stratagem: 1d20 ⇒ 18
He then uses his Bend Time reaction to get a fourth action so he is able to draw his sword cane, move up to Pink and use that Stratagem against Pink in the same turn.

Hits AC 22 for piercing: 1d6 + 1 ⇒ (1) + 1 = 2 plus precision: 1d6 ⇒ 1
flat: 1d20 ⇒ 15
fort: 1d20 + 5 ⇒ (2) + 5 = 7

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen | Basecamp

Retcon - forgot to post the result of Lande's research

Lande:
You don't find anything significant.

End Retcon

'The Doctor' draws his sword cane and pokes Pink, barely wounding it. Pink decides to return the favor.

Jaws vs The Doctor AC 15: 1d20 + 10 ⇒ (2) + 10 = 12
Jaws vs The Doctor AC 15, MAP: 1d20 + 5 ⇒ (13) + 5 = 18
Fire: 1d8 + 4 ⇒ (1) + 4 = 5
Jaws vs The Doctor AC 15, MAP 2+: 1d20 ⇒ 2

Everyone who's not a Time Lord is up...

------------------
COMBAT TRACKER
Round: 1
Tactical Map
Special Conditions:
Anything inside the blue square is concealed.
Any creature that ends or begins its turn inside the blue square must make a DC 22 Fort Save or be Sickened 1
Both Pink and Yellow are immune to the above effects
Active Conditions:
------------------
Those with ** may go

Yellow
"The Doctor" - AC 15, 18/26 (Sickened 2; 1d4 Persistent Fire, DC 15 flat check)
Pink (-3)
**Kromrock Crushmaster - AC 17 (19 w/shield), 20/20 (DC 15 Basic Reflex Pending)
**Squish - AC 18, 28/28 (DC 15 Basic Reflex Pending)
**King Klearsaard - AC 18 (20 w/shield), 14/14 (DC 15 Basic Reflex Pending; DC 22 Fort Save pending)
**Lande Striden - AC 19, 26/36 (DC 15 Basic Reflex Pending; DC 22 Fort Save pending; d4 Persistent Fire, DC 15 flat check)
**Jong Sasaki - AC 17 (18 Mage Armor, 19 MA+Shield), 22/22 (AC 18; DC 15 Basic Reflex Pending)

Horizon Hunters

male dwarf ranger 4 | ◆◇↺ | ♥️ 62 | AC 21 | F +11 R +9 W +10 | Perc +10 | Spd. 20ft. |

Fortitude: 1d20 + 9 ⇒ (5) + 9 = 14

◆ Hunt Prey Concealment: 1d20 ⇒ 2
◆ Hunt Prey Concealment: 1d20 ⇒ 4

Unable to clearly locate the attacker in the smoke, Lande steps back.

◆ Step

Persistent Fire: 1d4 ⇒ 2
Flat Check: 1d20 ⇒ 11

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen | Basecamp

Lande Reflex: 1d20 + 7 ⇒ (13) + 7 = 20

Lande gets his beard singed a bit but can't seem to find the creature through the smoke.

------------------
COMBAT TRACKER
Round: 1
Tactical Map
Special Conditions:
Anything inside the blue square is concealed.
Any creature that ends or begins its turn inside the blue square must make a DC 22 Fort Save or be Sickened 1
Both Pink and Yellow are immune to the above effects
Active Conditions:
------------------
Those with ** may go

Yellow
"The Doctor" - AC 15, 18/26 (Sickened 2; 1d4 Persistent Fire, DC 15 flat check)
Pink (-3)
**Kromrock Crushmaster - AC 17 (19 w/shield), 20/20 (DC 15 Basic Reflex Pending)
**Squish - AC 18, 28/28 (DC 15 Basic Reflex Pending)
**King Klearsaard - AC 18 (20 w/shield), 14/14 (DC 15 Basic Reflex Pending; DC 22 Fort Save pending)
Lande Striden - AC 19, 23/36 (Sickened 1; d4 Persistent Fire, DC 15 flat check)
**Jong Sasaki - AC 17 (18 Mage Armor, 19 MA+Shield), 22/22 (AC 18; DC 15 Basic Reflex Pending)

Envoy's Alliance

”Jong Sasaki” | Female human witch 3 | HP 29/29 | AC 18/19/20 | F +6 R +7 W +8 Resistances cold 1, electricity 1 | Perc +6 | Default Exploration ( Searching) | Speed 30ft | Focus points 2/2 | Hero Points 1/1 | | Active Conditions: None

Jong attempts to assist King Klearsaard against the creature in front of him by casting Forbidding Ward on King Klearsaard and Yellow.

◆◆ Cast Forbidding Ward

DC 5 Flat check to target King Klearsaard: 1d20 ⇒ 6
DC 5 Flat check to target Yellow: 1d20 ⇒ 9

◆Cast Shield to raise AC to 19

King Klearsaard, try to stay where I can see you. I can't help you if I can't see you through the smoke

King Klearsaard gains a +1 status bonus to Armor Class and saving throws against the target enemy's attacks, spells, and other effects

Basic Reflex save : 1d20 + 6 ⇒ (8) + 6 = 14

Barely a failure for -3 HP

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen | Basecamp

Jong gives King Klearsaard a bit of help in combat.

------------------
COMBAT TRACKER
Round: 1
Tactical Map
Special Conditions:
Anything inside the blue square is concealed.
Any creature that ends or begins its turn inside the blue square must make a DC 22 Fort Save or be Sickened 1
Both Pink and Yellow are immune to the above effects
Active Conditions:
Forbidding Ward - King Klearsaard vs Yellow
------------------
Those with ** may go

Yellow
"The Doctor" - AC 15, 18/26 (Sickened 2; 1d4 Persistent Fire, DC 15 flat check)
Pink (-3)
**Kromrock Crushmaster - AC 17 (19 w/shield), 20/20 (DC 15 Basic Reflex Pending)
**Squish - AC 18, 28/28 (DC 15 Basic Reflex Pending)
**King Klearsaard - AC 18 (20 w/shield), 14/14 (DC 15 Basic Reflex Pending; DC 22 Fort Save pending)
Lande Striden - AC 19, 23/36 (Sickened 1; d4 Persistent Fire, DC 15 flat check)
Jong Sasaki - AC 17 (18 Mage Armor, 19 MA+Shield), 19/22 (AC 19)

Radiant Oath

? Fleshwarp Oozemorph 6 | HP 76/76 | AC 21| F +12 R +13 W +12 (+1 vs Disease/Poison | +2 vs Engulf) | Resistance 3 vs Mental, 5 vs Precision, 1 vs Negative | Speed 25 | Perception +10 (Darkvision)

reflex: 1d20 + 6 ⇒ (20) + 6 = 26

Squish blubs to the side and ignores the flames.

Squish then fills the back of the room with dangerous ooze once more.

bludgeoning+slashing damage: 2d6 ⇒ (4, 3) = 7
Basic Fort DC 18 for both rats, AoE, so no concealment. Stunned 1 on a crit fail.

Squish then backs up to be safe.

Amped Telekinetic Rend

Envoy's Alliance

Druid 5 (Stone Druid) / HP 70/70, Perc +13, AC 22 (+2 shield), Fort +12 Ref +13 Will +13 / Active conditions: Darkvision, Steadying stone, Toughness, Resist neg 1, regen 1 HP/min, Sheltering slab

Reflex:1d20 + 6 ⇒ (18) + 6 = 24

The dwarf steps backwards and casts a spell targeting the square of the pink one and the one south to him.

Scatter Scree:1d4 + 4 ⇒ (1) + 4 = 5

Reflex DC 17

Vigilant Seal

Reflex DC 15: 1d20 + 5 ⇒ (6) + 5 = 11 2 Damage; Resist Fire 1
Fort Save DC 22: 1d20 + 4 ⇒ (19) + 4 = 23

King Vaagz whips his large axe out and sweeps it through the rat standing in front of him. "Standing Still!"

Battle Axe: 1d20 + 6 ⇒ (15) + 6 = 21
True Strike: 1d20 + 6 ⇒ (15) + 6 = 21
Concealment Check DC 5: 1d20 ⇒ 1
Damage: 1d10 + 3 ⇒ (6) + 3 = 9

◆ Draw Axe
◆ True Strike
◆ Strike

Status:

HP 12/14 (Resist Fire 1)
AC 18 (20 w/ shield)
Spells 1st: True Strike
Divine Font (Harm) 3/3

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen | Basecamp

GM Dice:

Pink Fort: 1d20 + 9 ⇒ (2) + 9 = 11
Yellow Fort: 1d20 + 9 ⇒ (16) + 9 = 25
Pink Reflex: 1d20 + 12 ⇒ (19) + 12 = 31

King Klearsaard doesn't manage to duck in time and gets hit by some of the flames. However his scales protect him from the heat. Kromrock manages to duck in time and gets his beard singed. Squish manages to roll out of the way in time and avoids the fire completely.

IIRC damage is rounded down.

King Klearsaard swings his axe and opens a gash on Yellow's flank. Squish causes the air around the two rats to explode, concussing them and showering them with nearby debris. Pink does not get out of the way in time and absorbs the full force of the blast while Yellow avoids the worst of the damage. Squish then backs out of the room, out of danger. Kromrock causes a hail of stones to appear underneath Pink and the floor south of it. However, the rat miraculously avoids the attack.

Yellow steps to the northeast and tries to clamp its jaws around 1-The Doctor 2-Lande 3-King Klearsaard: 2d3 ⇒ (2, 3) = 5

Jaws vs Lande AC 19: 1d20 + 10 ⇒ (2) + 10 = 12
Jaws vs King Klearsaard AC 18, MAP: 1d20 + 5 ⇒ (3) + 5 = 8

But neither bite connects.

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen | Basecamp

------------------
COMBAT TRACKER
Round: 1
Tactical Map
Special Conditions:
Anything inside the blue square is concealed.
Any creature that ends or begins its turn inside the blue square must make a DC 22 Fort Save or be Sickened 1
Both Pink and Yellow are immune to the above effects
Active Conditions:
Forbidding Ward - King Klearsaard vs Yellow
------------------
Those with ** may go

Yellow (-12)
**"The Doctor" - AC 15, 18/26 (Sickened 2; 1d4 Persistent Fire, DC 15 flat check)
Pink (-10)
Kromrock Crushmaster - AC 17 (19 w/shield), 19/20
Squish - AC 18, 28/28
King Klearsaard - AC 18 (20 w/shield), 13/14
Lande Striden - AC 19, 23/36 (Sickened 1; d4 Persistent Fire, DC 15 flat check)
Jong Sasaki - AC 17 (18 Mage Armor, 19 MA+Shield), 19/22 (AC 19)

Horizon Hunters

Male Human Investigator(Empiricism) - 4 | P9 | 48/48hp | AC17 | F7 R9 W9 | HP:1 | HH | 124312-2015

It had been an excellent stratagem, but hadn't been very effective.

The Doctor retreats from the smoke and attempts to put out the fire.
flat: 1d20 ⇒ 15

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen | Basecamp

Persistent Fire: 1d4 ⇒ 4

The Doctor, you should have had a -2 penalty on the flat check due to Sickened 2. However, it's kind of irrelevant as the rat set you on fire again...

The Doctor's hands get singed but he manages to put the fire out. Pink moves forward and attempts to bite: 1-The Doctor 2-Lande: 2d2 ⇒ (2, 1) = 3

Jaws vs Lande AC 19: 1d20 + 10 ⇒ (3) + 10 = 13
Jaws vs The Doctor AC 15, MAP: 1d20 + 5 ⇒ (14) + 5 = 19
Fire Damage: 1d8 + 4 ⇒ (7) + 4 = 11

Non Time Lords are up!

------------------
COMBAT TRACKER
Round: 2
Tactical Map
Special Conditions:
Anything inside the blue square is concealed.
Any creature that ends or begins its turn inside the blue square must make a DC 22 Fort Save or be Sickened 1
Both Pink and Yellow are immune to the above effects
Active Conditions:
Forbidding Ward - King Klearsaard vs Yellow
------------------
Those with ** may go

Yellow (-12)
"The Doctor" - AC 15, 3/26 (Sickened 2; d4 Persistent Fire, DC 15 flat check)
Pink (-10)
**Kromrock Crushmaster - AC 17 (19 w/shield), 19/20
**Squish - AC 18, 28/28
**King Klearsaard - AC 18 (20 w/shield), 13/14
**Lande Striden - AC 19, 23/36 (Sickened 1; d4 Persistent Fire, DC 15 flat check)
**Jong Sasaki - AC 17 (18 Mage Armor, 19 MA+Shield), 19/22 (AC 19)

Horizon Hunters

male dwarf ranger 4 | ◆◇↺ | ♥️ 62 | AC 21 | F +11 R +9 W +10 | Perc +10 | Spd. 20ft. |

Lande goes looking for the creature in front of him again.

◆ Hunt Prey (Pink)
Concealment: 1d20 ⇒ 1

◆ Hunt Prey (Pink)
Concealment: 1d20 ⇒ 2

Really? 1 in 625 chance to fail 4 concealment checks in a row.

It's not worth it. Let's get out of here.

◆ Stride

Fire: 1d4 ⇒ 3
Flat Check: 1d20 ⇒ 2

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen | Basecamp

Lande attempts to track Pink but can't see through the smoke. He backs out of the room.

Next updates probably tomorrow night my time. I'll be spending the day keeping my dad company in the hospital

------------------
COMBAT TRACKER
Round: 2
Tactical Map
Special Conditions:
Anything inside the blue square is concealed.
Any creature that ends or begins its turn inside the blue square must make a DC 22 Fort Save or be Sickened 1
Both Pink and Yellow are immune to the above effects
Active Conditions:
Forbidding Ward - King Klearsaard vs Yellow
------------------
Those with ** may go

Yellow (-12)
"The Doctor" - AC 15, 3/26 (Sickened 2; d4 Persistent Fire, DC 15 flat check)
Pink (-10)
**Kromrock Crushmaster - AC 17 (19 w/shield), 19/20
**Squish - AC 18, 28/28
**King Klearsaard - AC 18 (20 w/shield), 13/14
Lande Striden - AC 19, 20/36 (Sickened 1; d4 Persistent Fire, DC 15 flat check)
**Jong Sasaki - AC 17 (18 Mage Armor, 19 MA+Shield), 19/22 (AC 19)

Envoy's Alliance

”Jong Sasaki” | Female human witch 3 | HP 29/29 | AC 18/19/20 | F +6 R +7 W +8 Resistances cold 1, electricity 1 | Perc +6 | Default Exploration ( Searching) | Speed 30ft | Focus points 2/2 | Hero Points 1/1 | | Active Conditions: None

Wait a minute! Where is everyone going, and why am I being left close to the smoky rats?

◆ Maintain Forbidding Ward - King Klearsaard vs Yellow

◆ Stride

◆ Cast Shield, brining AC to 19 again

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen | Basecamp

Jong maintains the protective spell on the King of Kobolds then gets out of the room himself.

------------------
COMBAT TRACKER
Round: 2
Tactical Map
Special Conditions:
Anything inside the blue square is concealed.
Any creature that ends or begins its turn inside the blue square must make a DC 22 Fort Save or be Sickened 1
Both Pink and Yellow are immune to the above effects
Active Conditions:
Forbidding Ward - King Klearsaard vs Yellow
------------------
Those with ** may go

Yellow (-12)
"The Doctor" - AC 15, 3/26 (Sickened 2; d4 Persistent Fire, DC 15 flat check)
Pink (-10)
**Kromrock Crushmaster - AC 17 (19 w/shield), 19/20
**Squish - AC 18, 28/28
**King Klearsaard - AC 18 (20 w/shield), 13/14
Lande Striden - AC 19, 20/36 (Sickened 1; d4 Persistent Fire, DC 15 flat check)
Jong Sasaki - AC 17 (18 Mage Armor, 19 MA+Shield), 19/22 (AC 19)

Vigilant Seal

King Vaagz steps closer to the group as he sweeps his axe across the pair of rats.

Battle Axe (Yellow): 1d20 + 6 ⇒ (10) + 6 = 16
Concealment Check DC 5: 1d20 ⇒ 10
Damage: 1d10 + 3 ⇒ (5) + 3 = 8

Battle Axe (Sweep Pink): 1d20 + 6 - 5 + 1 ⇒ (11) + 6 - 5 + 1 = 13
Concealment Check DC 5: 1d20 ⇒ 9
Damage: 1d10 + 3 ⇒ (10) + 3 = 13

◆ Step
◆ Strike
◆ Strike

Status:

HP 13/14 (Resist Fire 1)
AC 18 (20 w/ shield)
Spells 1st: True Strike
Divine Font (Harm) 3/3
Hero Point 3/3

Envoy's Alliance

Druid 5 (Stone Druid) / HP 70/70, Perc +13, AC 22 (+2 shield), Fort +12 Ref +13 Will +13 / Active conditions: Darkvision, Steadying stone, Toughness, Resist neg 1, regen 1 HP/min, Sheltering slab

THe druid tries the same spell again, but this time on both squares where the rats are on.

Scatter Scree: 1d4 + 4 ⇒ (4) + 4 = 8

Reflex DC 17

Then the fires towards the pink one.

DC 5: 1d20 ⇒ 18

Dueling pistol:1d20 + 6 ⇒ (20) + 6 = 26

Damage, crit, Fatal: 2d10 + 1d10 ⇒ (1, 1) + (2) = 4

Radiant Oath

? Fleshwarp Oozemorph 6 | HP 76/76 | AC 21| F +12 R +13 W +12 (+1 vs Disease/Poison | +2 vs Engulf) | Resistance 3 vs Mental, 5 vs Precision, 1 vs Negative | Speed 25 | Perception +10 (Darkvision)

Squish unleashes their psyche as bits of ooze fill the air.

Squish tries to direct them to be most helpful.

Aid:
1d20 + 10 ⇒ (7) + 10 = 17

Fail, no bonus.

Before once again dropping sharp oozey bits all over the rats.

AoE B+P damage: 1d6 + 1d6 + 2 ⇒ (4) + (3) + 2 = 9
Basic Fort 18, crit fail = stunned 1

Unleash Psyche
Recall the Teachings
Amped Telekinetic Rend

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen | Basecamp

GM Dice:

Pink Reflex: 1d20 + 12 ⇒ (8) + 12 = 20
Yellow Reflex: 1d20 + 12 ⇒ (18) + 12 = 30
Pink Fort: 1d20 + 9 ⇒ (20) + 9 = 29
Yellow Fort: 1d20 + 9 ⇒ (18) + 9 = 27

King Klearsaard Fort: 1d20 + 4 ⇒ (5) + 4 = 9
Sickened 2 unless you want to Hero Point that

Squish again causes the air to detonate around the two rats, showering them with ooze. Pink avoids all damage while Yellow avoids most of it. Kromrock drops more rocks onto the floor under the rats. This time Yellow manages to dance out of the way while Pink has his little paws bruised by the debris. Kromrock fires his pistol at Pink and hits it in the head, but the bullet grazes the fiery creature. King Klearsaard attempts to sweep his axe at both rats but misses both.

Yellow moves forward and decides to bite 1-King Klearsaard 2-Kromrock: 2d2 ⇒ (1, 1) = 2.

Jaws vs King Klearsaard AC 18: 1d20 + 10 ⇒ (5) + 10 = 15
Jaws vs King Klearsaard AC 18, MAP: 1d20 + 5 ⇒ (2) + 5 = 7

But it appears that the kobold king has a charmed life and neither strike connects.

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen | Basecamp

------------------
COMBAT TRACKER
Round: 3
Tactical Map
Special Conditions:
Anything inside the blue square is concealed.
Any creature that ends or begins its turn inside the blue square must make a DC 22 Fort Save or be Sickened 1
Both Pink and Yellow are immune to the above effects
Active Conditions:
Forbidding Ward - King Klearsaard vs Yellow
------------------
Those with ** may go

Yellow (-16)
**"The Doctor" - AC 15, 3/26 (Sickened 2; d4 Persistent Fire, DC 15 flat check)
Pink (-20)
Kromrock Crushmaster - AC 17 (19 w/shield), 19/20 (DC 22 Fort Save pending)
Squish - AC 18, 28/28
King Klearsaard - AC 18 (20 w/shield), 13/14 (Sickened 2)
Lande Striden - AC 19, 20/36 (Sickened 1; d4 Persistent Fire, DC 15 flat check)
Jong Sasaki - AC 17 (18 Mage Armor, 19 MA+Shield), 19/22 (AC 19)

Vigilant Seal

No Hero Point.

Horizon Hunters

Male Human Investigator(Empiricism) - 4 | P9 | 48/48hp | AC17 | F7 R9 W9 | HP:1 | HH | 124312-2015

The Doctor moves out of the sickening smoke then drops and rolls in an attempt to put the fire out before he slips into unconsciousness (again).

flat 15: 1d20 - 2 ⇒ (17) - 2 = 15
flat 15: 1d20 - 2 ⇒ (19) - 2 = 17

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen | Basecamp

Doctor Persistent Fire: 1d4 ⇒ 4

The Doctor moves out of the smoke. He manages to snuff out the fires before passing out. Pink attempts to latch on to the only target in front of it.

Jaws vs King Klearsaard AC 18, FF: 1d20 + 10 ⇒ (13) + 10 = 23
Jaws vs King Klearsaard AC 18, FF, MAP: 1d20 + 5 ⇒ (1) + 5 = 6
Jaws vs King Klearsaard AC 18, FF, MAP 2+: 1d20 ⇒ 13

Fire, Resistance 1: 1d8 + 3 ⇒ (8) + 3 = 11

Pink connects and manages to set the King of Kobolds on fire (Damage already adjusted for your resistance).

------------------
COMBAT TRACKER
Round: 3
Tactical Map
Special Conditions:
Anything inside the blue square is concealed.
Any creature that ends or begins its turn inside the blue square must make a DC 22 Fort Save or be Sickened 1
Both Pink and Yellow are immune to the above effects
Active Conditions:
Forbidding Ward - King Klearsaard vs Yellow
------------------
Those with ** may go

Yellow (-16)
"The Doctor" - AC 15, 0/26 (Sickened 2; Dying 1)
Pink (-20)
**Kromrock Crushmaster - AC 17 (19 w/shield), 19/20 (DC 22 Fort Save pending)
**Squish - AC 18, 28/28
**King Klearsaard - AC 18 (20 w/shield), 2/14 (Sickened 2; d4 Persistent Fire, DC 15 flat check)
**Lande Striden - AC 19, 20/36 (Sickened 1; d4 Persistent Fire, DC 15 flat check)
**Jong Sasaki - AC 17 (18 Mage Armor, 19 MA+Shield), 19/22 (AC 19)

Radiant Oath

? Fleshwarp Oozemorph 6 | HP 76/76 | AC 21| F +12 R +13 W +12 (+1 vs Disease/Poison | +2 vs Engulf) | Resistance 3 vs Mental, 5 vs Precision, 1 vs Negative | Speed 25 | Perception +10 (Darkvision)

Squish casts Soothe on Doc and continues to try and pull the Ooze to aid his allies.

Soothe: 1d10 + 4 ⇒ (2) + 4 = 6

Aiding first ally within 30 feet that attacks:

Aid: 1d20 + 10 ⇒ (5) + 10 = 15
Fail, no benefit.

Soothe, Recall the Teachings

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen | Basecamp

Squish sends some much needed healing to the Doctor.

------------------
COMBAT TRACKER
Round: 3
Tactical Map
Special Conditions:
Anything inside the blue square is concealed.
Any creature that ends or begins its turn inside the blue square must make a DC 22 Fort Save or be Sickened 1
Both Pink and Yellow are immune to the above effects
Active Conditions:
Forbidding Ward - King Klearsaard vs Yellow
------------------
Those with ** may go

Yellow (-16)
"The Doctor" - AC 15, 6/26 (Sickened 2; Wounded 1, Prone, Hands Empty)
Pink (-20)
**Kromrock Crushmaster - AC 17 (19 w/shield), 19/20 (DC 22 Fort Save pending)
Squish - AC 18, 28/28
**King Klearsaard - AC 18 (20 w/shield), 2/14 (Sickened 2; d4 Persistent Fire, DC 15 flat check)
**Lande Striden - AC 19, 20/36 (Sickened 1; d4 Persistent Fire, DC 15 flat check)
**Jong Sasaki - AC 17 (18 Mage Armor, 19 MA+Shield), 19/22 (AC 19)

Horizon Hunters

Male Human Investigator(Empiricism) - 4 | P9 | 48/48hp | AC17 | F7 R9 W9 | HP:1 | HH | 124312-2015

Thank you Squish. Maybe I'll just lie down here for a bit

Envoy's Alliance

”Jong Sasaki” | Female human witch 3 | HP 29/29 | AC 18/19/20 | F +6 R +7 W +8 Resistances cold 1, electricity 1 | Perc +6 | Default Exploration ( Searching) | Speed 30ft | Focus points 2/2 | Hero Points 1/1 | | Active Conditions: None

These things have to be getting weak. We need to drop one.

◆◆ Cast Telekinetic Projectile at Yellow

Spell Attack roll at Yellow: 1d20 + 8 ⇒ (1) + 8 = 9
Bludgeoning damage: 1d6 + 4 ⇒ (5) + 4 = 9

Flat check for concealment, DC 5: 1d20 ⇒ 20

◆ Maintain Forbidding Ward between King Klearsaard and Yellow

The extremes (1 and 20) in one turn

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen | Basecamp

Jong maintains the protective spell between Yellow and the Kobold King. But the rock she hurls at Yellow pings scarily close to the Doctor's head, causing him to jump slightly.

------------------
COMBAT TRACKER
Round: 3
Tactical Map
Special Conditions:
Anything inside the blue square is concealed.
Any creature that ends or begins its turn inside the blue square must make a DC 22 Fort Save or be Sickened 1
Both Pink and Yellow are immune to the above effects
Active Conditions:
Forbidding Ward - King Klearsaard vs Yellow
------------------
Those with ** may go

Yellow (-16)
"The Doctor" - AC 15, 6/26 (Sickened 2; Wounded 1, Prone, Hands Empty)
Pink (-20)
**Kromrock Crushmaster - AC 17 (19 w/shield), 19/20 (DC 22 Fort Save pending)
Squish - AC 18, 28/28
**King Klearsaard - AC 18 (20 w/shield), 2/14 (Sickened 2; d4 Persistent Fire, DC 15 flat check)
**Lande Striden - AC 19, 20/36 (Sickened 1; d4 Persistent Fire, DC 15 flat check)
Jong Sasaki - AC 17 (18 Mage Armor, 19 MA+Shield), 19/22 (AC 19)

Vigilant Seal

King Vaagz quickly heals himself, though he feels ill as the smoke inhalation begins to work its wy into his lungs, "where are they?"

Heal: 1d8 + 8 ⇒ (2) + 8 = 10

Battle Axe (Yellow); Sickened 2: 1d20 + 6 - 2 ⇒ (20) + 6 - 2 = 24
Concealment Check DC 5: 1d20 ⇒ 5
Damage: 1d10 + 3 ⇒ (4) + 3 = 7

Persistent Fire Damage: 1d4 ⇒ 1 Resist Fire 1
Flat Check; Sickened 2: 1d20 - 2 ⇒ (12) - 2 = 10

◆◆ Heal
◆ Strike

Status:

HP 12/14 (Resist Fire 1)
AC 18 (20 w/ shield)
Status: Sickened 2 | 1d4 Persistent Fire
Spells 1st: True Strike, Heal
Divine Font (Harm) 3/3
Hero Point 3/3

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen | Basecamp

King Klearsaard heals himself then swings at Yellow, opening a large gash on its side. He tries to pat the fire out to no avail, though his scales protect him from harm.

------------------
COMBAT TRACKER
Round: 3
Tactical Map
Special Conditions:
Anything inside the blue square is concealed.
Any creature that ends or begins its turn inside the blue square must make a DC 22 Fort Save or be Sickened 1
Both Pink and Yellow are immune to the above effects
Active Conditions:
Forbidding Ward - King Klearsaard vs Yellow
------------------
Those with ** may go

Yellow (-30)
"The Doctor" - AC 15, 6/26 (Sickened 2; Wounded 1, Prone, Hands Empty)
Pink (-20)
**Kromrock Crushmaster - AC 17 (19 w/shield), 19/20 (DC 22 Fort Save pending)
Squish - AC 18, 28/28
King Klearsaard - AC 18 (20 w/shield), 12/14 (Sickened 2; d4 Persistent Fire, DC 15 flat check)
**Lande Striden - AC 19, 20/36 (Sickened 1; d4 Persistent Fire, DC 15 flat check)
Jong Sasaki - AC 17 (18 Mage Armor, 19 MA+Shield), 19/22 (AC 19)

Envoy's Alliance

Druid 5 (Stone Druid) / HP 70/70, Perc +13, AC 22 (+2 shield), Fort +12 Ref +13 Will +13 / Active conditions: Darkvision, Steadying stone, Toughness, Resist neg 1, regen 1 HP/min, Sheltering slab

Fort: 1d20 + 5 ⇒ (4) + 5 = 9

The dwarf moves away and tries to shake it off.

Fort: 1d20 + 5 ⇒ (13) + 5 = 18

And he reloads his pistol.

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen | Basecamp

Was the 2nd Fort save a Hero point?

Kromrock attempts to clear his lungs but is unsuccessful. He moves away and reloads his pistol.

------------------
COMBAT TRACKER
Round: 3
Tactical Map
Special Conditions:
Anything inside the blue square is concealed.
Any creature that ends or begins its turn inside the blue square must make a DC 22 Fort Save or be Sickened 1
Both Pink and Yellow are immune to the above effects
Active Conditions:
Forbidding Ward - King Klearsaard vs Yellow
------------------
Those with ** may go

Yellow (-30)
"The Doctor" - AC 15, 6/26 (Sickened 2; Wounded 1, Prone, Hands Empty)
Pink (-20)
Kromrock Crushmaster - AC 17 (19 w/shield), 19/20 (Sickened 1)
Squish - AC 18, 28/28
King Klearsaard - AC 18 (20 w/shield), 12/14 (Sickened 2; d4 Persistent Fire, DC 15 flat check)
**Lande Striden - AC 19, 20/36 (Sickened 1; d4 Persistent Fire, DC 15 flat check)
Jong Sasaki - AC 17 (18 Mage Armor, 19 MA+Shield), 19/22 (AC 19)

Envoy's Alliance

Druid 5 (Stone Druid) / HP 70/70, Perc +13, AC 22 (+2 shield), Fort +12 Ref +13 Will +13 / Active conditions: Darkvision, Steadying stone, Toughness, Resist neg 1, regen 1 HP/min, Sheltering slab

No it was a second attempt using an action.

Horizon Hunters

male dwarf ranger 4 | ◆◇↺ | ♥️ 62 | AC 21 | F +11 R +9 W +10 | Perc +10 | Spd. 20ft. |

Lande tries to pick out the rat from the cloud.

◆ Hunt Prey (yellow)

Concealment: 1d20 ⇒ 15

Finally he finds one. Resigned that the others were not going to just leave, Lande heads back in.

◆ Stride

◆ Twin Takedown
Concealment: 1d20 ⇒ 3
Concealment: 1d20 ⇒ 13
Clan Dagger: 1d20 + 8 - 2 - 1 ⇒ (19) + 8 - 2 - 1 = 24
Piercing: 1d4 + 4 ⇒ (4) + 4 = 8

Horizon Hunters

male dwarf ranger 4 | ◆◇↺ | ♥️ 62 | AC 21 | F +11 R +9 W +10 | Perc +10 | Spd. 20ft. |

Forgot the persistent

Fire: 1d4 ⇒ 3
Flat: 1d20 ⇒ 14

I just realized I still had multiple hero points. Can I use one to reroll the first concealment check?

Concealment: 1d20 ⇒ 4 sigh

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen | Basecamp

Lande manages to locate Yellow through the smoke and marks it as prey. He swings twice but only manages a brief glimpse at Yellow to hit it once.

Surrounded by enemies, Yellow attempts to take a bite out of:

1-King Klearsaard 2-Lande: 3d2 ⇒ (2, 2, 1) = 5

Jaws vs Lande AC 19: 1d20 + 10 ⇒ (12) + 10 = 22
Jaws vs Lande AC 19, MAP: 1d20 + 5 ⇒ (17) + 5 = 22
Jaws vs King Klearsaard AC 18, MAP 2+, FF: 1d20 ⇒ 8

Yellow crunches into Lande twice.

Fire Damage: 2d8 + 8 ⇒ (7, 3) + 8 = 18

------------------
COMBAT TRACKER
Round: 4
Tactical Map
Special Conditions:
Anything inside the blue square is concealed.
Any creature that ends or begins its turn inside the blue square must make a DC 22 Fort Save or be Sickened 1
Both Pink and Yellow are immune to the above effects
Active Conditions:
Forbidding Ward - King Klearsaard vs Yellow
------------------
Those with ** may go

Yellow (-38)
**"The Doctor" - AC 15, 6/26 (Sickened 2; Wounded 1, Prone, Hands Empty)
Pink (-20)
Kromrock Crushmaster - AC 17 (19 w/shield), 19/20 (Sickened 2)
Squish - AC 18, 28/28
King Klearsaard - AC 18 (20 w/shield), 12/14 (Sickened 2; d4 Persistent Fire, DC 15 flat check)
Jong Sasaki - AC 17 (18 Mage Armor, 19 MA+Shield), 19/22 (AC 19)
Lande Striden - AC 19, 0/36 (Sickened 1; d4 Persistent Fire, DC 15 flat check, Dying 1)

Horizon Hunters

Male Human Investigator(Empiricism) - 4 | P9 | 48/48hp | AC17 | F7 R9 W9 | HP:1 | HH | 124312-2015

1st Action - The Doctor grabs his sword cane
2nd Action - He grabs a healing potion. (Minor)
3rd Action - and drinks it healing: 1d8 ⇒ 3

Ergh! Why is it pear flavoured. I hate pears

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen | Basecamp

Pink attempts to bite King Klearsaard

Jaws vs King Klearsaard AC 18, FF: 1d20 + 10 ⇒ (9) + 10 = 19
Fire Damage: 1d8 + 4 ⇒ (6) + 4 = 10

Jaws vs King Klearsaard AC 18, FF, MAP: 1d20 + 5 ⇒ (2) + 5 = 7
Jaws vs King Klearsaard AC 18, FF, MAP 2+: 1d20 ⇒ 17

Pink's jaws crunch into King Klearsaard twice and drops the King of Kobolds.

------------------
COMBAT TRACKER
Round: 4
Tactical Map
Special Conditions:
Anything inside the blue square is concealed.
Any creature that ends or begins its turn inside the blue square must make a DC 22 Fort Save or be Sickened 1
Both Pink and Yellow are immune to the above effects
Active Conditions:
Forbidding Ward - King Klearsaard vs Yellow
------------------
Those with ** may go

Yellow (-38)
"The Doctor" - AC 15, 9/26 (Sickened 2; Wounded 1, Prone)
King Klearsaard - AC 18 (20 w/shield), 0/14 (Sickened 2; d4 Persistent Fire, DC 15 flat check; Dying 1)
Pink (-20)
**Kromrock Crushmaster - AC 17 (19 w/shield), 19/20 (Sickened 2)
**Squish - AC 18, 28/28
**Jong Sasaki - AC 17 (18 Mage Armor, 19 MA+Shield), 19/22 (AC 19)
**Lande Striden - AC 19, 0/36 (Sickened 1; d4 Persistent Fire, DC 15 flat check, Dying 1)

Envoy's Alliance

”Jong Sasaki” | Female human witch 3 | HP 29/29 | AC 18/19/20 | F +6 R +7 W +8 Resistances cold 1, electricity 1 | Perc +6 | Default Exploration ( Searching) | Speed 30ft | Focus points 2/2 | Hero Points 1/1 | | Active Conditions: None

Hang on. We'll find a way through this.

◆ Pull put a scroll of Soothe

◆◆ Cast the scroll on Lande Striden
Healing from Soothe: 1d10 + 4 ⇒ (6) + 4 = 10
Flat check, DC 5 for smoke concealment: 1d20 ⇒ 20

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen | Basecamp

Jong pulls out a scroll and sends some much needed healing to Lande.

------------------
COMBAT TRACKER
Round: 4
Tactical Map
Special Conditions:
Anything inside the blue square is concealed.
Any creature that ends or begins its turn inside the blue square must make a DC 22 Fort Save or be Sickened 1
Both Pink and Yellow are immune to the above effects
Active Conditions:
Forbidding Ward - King Klearsaard vs Yellow
------------------
Those with ** may go

Yellow (-38)
"The Doctor" - AC 15, 9/26 (Sickened 2; Wounded 1, Prone)
King Klearsaard - AC 18 (20 w/shield), 0/14 (Sickened 2; d4 Persistent Fire, DC 15 flat check; Dying 1)
Pink (-20)
**Kromrock Crushmaster - AC 17 (19 w/shield), 19/20 (Sickened 2)
**Squish - AC 18, 28/28
Jong Sasaki - AC 17 (18 Mage Armor, 19 MA+Shield), 19/22
**Lande Striden - AC 19, 10/36 (Sickened 1; d4 Persistent Fire, DC 15 flat check; Wounded 1, Prone, Hands empty)

Radiant Oath

? Fleshwarp Oozemorph 6 | HP 76/76 | AC 21| F +12 R +13 W +12 (+1 vs Disease/Poison | +2 vs Engulf) | Resistance 3 vs Mental, 5 vs Precision, 1 vs Negative | Speed 25 | Perception +10 (Darkvision)

Squish's Ooze power suddenly fades as Squish wiggles and jiggles with a certain level of weakness but they still spend their last spell of substance to heal King Slearsaard.

flat DC 7 from stupified: 1d20 ⇒ 6
hero point reroll: 1d20 ⇒ 10

healing: 1d10 + 4 ⇒ (1) + 4 = 5

Sending themselves into the fray Squish moves into the cloud
fort: 1d20 + 7 ⇒ (5) + 7 = 12

Coughing and sputtering, but hopefully helping Lande finish off the yellow rat.

Currently stupefied 2 and sickened 1

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen | Basecamp

Squish manages to send a bit of healing to King Klearsaard and moves in to help Lande finish off the Yellow Rat. Unfortunately, they can't seem to clear their lungs (?) of the smoke.

Sickened 2 unless you want to hero point that. DC is 22

------------------
COMBAT TRACKER
Round: 4
Tactical Map
Special Conditions:
Anything inside the blue square is concealed.
Any creature that ends or begins its turn inside the blue square must make a DC 22 Fort Save or be Sickened 1
Both Pink and Yellow are immune to the above effects
Active Conditions:
------------------
Those with ** may go

Yellow (-38)
"The Doctor" - AC 15, 9/26 (Sickened 2; Wounded 1, Prone)
King Klearsaard - AC 18 (20 w/shield), 5/14 (Sickened 2; d4 Persistent Fire, DC 15 flat check; Wounded 1, Prone, Hands Empty)
Pink (-20)
**Kromrock Crushmaster - AC 17 (19 w/shield), 19/20 (Sickened 2)
Squish - AC 18, 28/28 (Stupefied 1, Sickened 2)
Jong Sasaki - AC 17 (18 Mage Armor, 19 MA+Shield), 19/22
**Lande Striden - AC 19, 10/36 (Sickened 1; d4 Persistent Fire, DC 15 flat check; Wounded 1, Prone, Hands empty)

Horizon Hunters

male dwarf ranger 4 | ◆◇↺ | ♥️ 62 | AC 21 | F +11 R +9 W +10 | Perc +10 | Spd. 20ft. |

Lande goes for his weapons rather than getting up and tries to drive off the rat next to him.

◆ Pick up Hatchet
◆ Pick up Clan Dagger
◆ Twin Takedown vs Yellow.

Concealment: 1d20 ⇒ 15
Hatchet (flanking): 1d20 + 9 - 2 - 1 ⇒ (12) + 9 - 2 - 1 = 18
Slashing: 1d6 + 4 ⇒ (3) + 4 = 7

Concealment: 1d20 ⇒ 1

fire: 1d4 ⇒ 2
flat check: 1d20 ⇒ 6

Radiant Oath

◆◇↺ | Spell Templates | Provisions | GM Screen | Basecamp

Even from his prone position, Lande manages to fatally wound Yellow.

Apparently I have misinterpreted and incorrectly applied certain rules and unintentionally made the scenario harder than it should have been. I apologize for that. There is no penalty for a crit fail with the smoke aura - so all sickened 2 are now sickened 1. Also, I incorrectly thought that the sickened condition affects the flat check. Since it doesn't, please roll the flat check as it is

------------------
COMBAT TRACKER
Round: 4-5
Tactical Map
Special Conditions:
Anything inside the blue square is concealed.
Any creature that ends or begins its turn inside the blue square must make a DC 22 Fort Save or be Sickened 1
Both Pink and Yellow are immune to the above effects
Active Conditions:
------------------
Those with ** may go

-5-
**"The Doctor" - AC 15, 9/26 (Sickened 1; Wounded 1, Prone)
**King Klearsaard - AC 18 (20 w/shield), 5/14 (Sickened 1; d4 Persistent Fire, DC 15 flat check; Wounded 1, Prone, Hands Empty)
Pink (-20)

-4-
**Kromrock Crushmaster - AC 17 (19 w/shield), 19/20 (Sickened 1)
Squish - AC 18, 28/28 (Stupefied 1, Sickened 1)
Jong Sasaki - AC 17 (18 Mage Armor, 19 MA+Shield), 19/22
Lande Striden - AC 19, 8/36 (Sickened 1; d4 Persistent Fire, DC 15 flat check; Wounded 1, Prone)

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