[PFS1] 7-09 The Blakros Connection (GM Watery Soup) (Inactive)

Game Master Watery Soup

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(he/him) | Troubles in Otari | 2-17 | | Icons: ◆◇↺

Please post (even if nothing has changed):

Player Name (optional):
Character Name (required):
Character PFS# (required):
Character Level (required):
Character Faction (optional):
Slow/Normal Advancement (Normal default):
Replay? (Y/N):
Day Job (go ahead and make your roll):

Grand Lodge

male Human Chirurgeon 8 AC20(24)/T15(19)/F16/CMD17 |HP 67/67 | Fort:+11;Ref:+13;Will+6 |Percept.+12 | Init.+10 (1/1 mutagen: used bombs 11/15 used) wings 2/7min {heroism, cues, endure elements, shield, mutagen}

Player Name (optional): GM Aarvid
Character Name (required): Roderick
Character PFS# (required): 9884-9
Character Level (required): 8
Character Faction (optional):
Slow/Normal Advancement (Normal default): normal
Replay? (Y/N): y
Day Job (go ahead and make your roll):
Alchemist : 1d20 + 16 ⇒ (11) + 16 = 27

Grand Lodge

Male Human(I think) Gamer 20

i'm in...depending on who's playing, i might bring in a different pregen...or my level 6 swashbuckler Patros....

Grand Lodge

LN male Nagaji | Ranger (skirmisher) 9 | HP 67/67 | AC 21, t 14, ff 18 | CMB +13, CMD 25 | Fort +8, Ref +10, Will +6 (evasion, +2 vs mind affect & poison) | Init: +5 | Percept: +17 (low-light), Sense Motive: +7  | Speed 30' | Fav. Enemy: +2 vs. mag. beasts, +4 humans | Active conditions: ---

Player Name: Roll4initiative
Character Name: Rakesh Manidhar
Character PFS#: 17148-6
Character Level: 9
Character Faction: Grand Lodge
Slow/Normal Advancement: Slow
Replay?: Nope
Day Job: Hunting Lodge vanity, Greenheart's Blessing, Wayfinder:
Survival (take 10): 10 + 15 = 25 = 50gp


female human cleric 7, HP 59/59, AC 21, T 11, FF 19, F +7, R +4, W +10, Init+0 Perc. +4

Player Name: Paul McCrory/grimdog73
Character Name: Carlin Ember
Character PFS#: 125048-16
Character Level: pregen 7
Character Faction: Grand Lodge
Slow/Normal Advancement: Normal
Replay? Nope.
Day Job: none...i'm a slacker

Grand Lodge

LN male Nagaji | Ranger (skirmisher) 9 | HP 67/67 | AC 21, t 14, ff 18 | CMB +13, CMD 25 | Fort +8, Ref +10, Will +6 (evasion, +2 vs mind affect & poison) | Init: +5 | Percept: +17 (low-light), Sense Motive: +7  | Speed 30' | Fav. Enemy: +2 vs. mag. beasts, +4 humans | Active conditions: ---

I forgot to mention; Rakesh does have the chronicle from the PFS Special #6-98: Serpents Rise.


(he/him) | Troubles in Otari | 2-17 | | Icons: ◆◇↺

Everyone who's checked in should have a PM from me. Please respond.

Grand Lodge

LN male Nagaji | Ranger (skirmisher) 9 | HP 67/67 | AC 21, t 14, ff 18 | CMB +13, CMD 25 | Fort +8, Ref +10, Will +6 (evasion, +2 vs mind affect & poison) | Init: +5 | Percept: +17 (low-light), Sense Motive: +7  | Speed 30' | Fav. Enemy: +2 vs. mag. beasts, +4 humans | Active conditions: ---

Mine was sent.

Grand Lodge

LN male Nagaji | Ranger (skirmisher) 9 | HP 67/67 | AC 21, t 14, ff 18 | CMB +13, CMD 25 | Fort +8, Ref +10, Will +6 (evasion, +2 vs mind affect & poison) | Init: +5 | Percept: +17 (low-light), Sense Motive: +7  | Speed 30' | Fav. Enemy: +2 vs. mag. beasts, +4 humans | Active conditions: ---

Hey, Ehm. No offense intended here, but, obviously you are not Scottish or Irish. I'm having quite a bit of difficulty understanding what your PC is saying.

For example...

Quote:

"Y'all may be wantin ta ken aboot yer devotedness to yonder skuggins."

"Kin ya be tellin us wha it luks like soes aye..."

"Ehm mutters, Been'd readin dem scrolls ya ken."

I would like to know what "ken" means. I honestly have no idea and can't figure it out.

If you could leave a spoiler with what your PC intended to say, it'd be much appreciated.

Edit: Well, my apologies. I Googled "ken" and it means knowledge. Still, the context of how it was used doesn't make sense.

Dark Archive

Female TN Kitsune Bard (Duetist)/9 | HP: 66/66 | AC/FF/T: 23/20/13 21/18/13 | CMD: 18 18 | F/R/W: +7/11/9 +5/9/7 | Init: +4 (+4 with heightened awareness) | Speed 30ft | Low-light vision | Bluff +24, Diplo +22, DDev +10, EscArt +10, Intim +24, KnLoc +5, KnNat +5, KnNob +5, Perc +11, SMot +22, Scraft +5, Stlth +7 | Active Conditions: Heroism (180 minutes), heightened awareness (10 Minutes), inspire courage +3

Player Name (optional): miteke
Character Name (required): Kitoro
Character PFS# (required): 141936-7
Character Level (required): 8
Character Faction (optional): Dark Archives
Slow/Normal Advancement (Normal default): Normal
Replay? (Y/N): N
Day Job (go ahead and make your roll): perform comedy: 1d20 + 26 ⇒ (18) + 26 = 44

Grand Lodge

LN male Nagaji | Ranger (skirmisher) 9 | HP 67/67 | AC 21, t 14, ff 18 | CMB +13, CMD 25 | Fort +8, Ref +10, Will +6 (evasion, +2 vs mind affect & poison) | Init: +5 | Percept: +17 (low-light), Sense Motive: +7  | Speed 30' | Fav. Enemy: +2 vs. mag. beasts, +4 humans | Active conditions: ---

Hey, everyone. On the chronicle from Bronze House Reprisal, the Recovered Treasures boon needs all of us to agree on one item that we decided to keep. The other two can be unlocked with PP. I vote for the least expensive (and most useful to everyone), Amulet of the God Caller.

Is everyone cool with that?

I'll repost this in the new game's discussion thread as well.


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female human cleric 7, HP 59/59, AC 21, T 11, FF 19, F +7, R +4, W +10, Init+0 Perc. +4

sounds smurfy to me

Dark Archive

1 person marked this as a favorite.
Female TN Kitsune Bard (Duetist)/9 | HP: 66/66 | AC/FF/T: 23/20/13 21/18/13 | CMD: 18 18 | F/R/W: +7/11/9 +5/9/7 | Init: +4 (+4 with heightened awareness) | Speed 30ft | Low-light vision | Bluff +24, Diplo +22, DDev +10, EscArt +10, Intim +24, KnLoc +5, KnNat +5, KnNob +5, Perc +11, SMot +22, Scraft +5, Stlth +7 | Active Conditions: Heroism (180 minutes), heightened awareness (10 Minutes), inspire courage +3

Me too, though more lavender than blue.


(he/him) | Troubles in Otari | 2-17 | | Icons: ◆◇↺

I'll try to get this started this week. Please make sure your reporting information is in this thread, and you've responded to the PM from me.

There's also an open question in the 7-03 Discussion thread, I'd like to wrap that up completely before starting here.

The Exchange

gunslinger (pistolero) 1/alchemist (sabatour) 8, HP:86, AC:20, Touch:14, Flat Footed: 17 F:+15, R:+14, W:+6, Init:+3, Perc:+15(+2vs magical traps, +2 with heightened awareness)

Well, I will purchase a Traveler's Any-Tool. But it turns out I don't have enough for the other thing I wanted.

I'm leaving 1 extract of each level unprepared for any special situations that arise.

Dark Archive

Female TN Kitsune Bard (Duetist)/9 | HP: 66/66 | AC/FF/T: 23/20/13 21/18/13 | CMD: 18 18 | F/R/W: +7/11/9 +5/9/7 | Init: +4 (+4 with heightened awareness) | Speed 30ft | Low-light vision | Bluff +24, Diplo +22, DDev +10, EscArt +10, Intim +24, KnLoc +5, KnNat +5, KnNob +5, Perc +11, SMot +22, Scraft +5, Stlth +7 | Active Conditions: Heroism (180 minutes), heightened awareness (10 Minutes), inspire courage +3

Not a bad idea. Open slots are really nice when you have utilitarian spells/extract.

Grand Lodge

LN male Nagaji | Ranger (skirmisher) 9 | HP 67/67 | AC 21, t 14, ff 18 | CMB +13, CMD 25 | Fort +8, Ref +10, Will +6 (evasion, +2 vs mind affect & poison) | Init: +5 | Percept: +17 (low-light), Sense Motive: +7  | Speed 30' | Fav. Enemy: +2 vs. mag. beasts, +4 humans | Active conditions: ---

I _still_ haven't made my purchases or even updated character sheet & chronicle yet. Take your time, Watery Soup & everyone else.


(he/him) | Troubles in Otari | 2-17 | | Icons: ◆◇↺

Slides are up - please put your icons in marching order on Slide 2, and fill out your Perception and Initiative modifiers.


1 person marked this as a favorite.
Rakesh Manidhar wrote:
♪♪♪ "...Someday we'll find it, the Blakros Connection, the lovers, the dreamers, and Meee..." ♪♪♪

LOL, so there's a 2E scenario called "The Blakros Deception" in which a successful adventuring party is, I don't know, supposed to find some deception or something?

My party was not one of those success stories. We joked at the end of the scenario that it was "The Blakros Nothing To See Here, Carry On".

Apparently it's now going to be a big part of the Season 3 metaplot. I predict a considerable amount of confusion in my future.

Grand Lodge

male Human Chirurgeon 8 AC20(24)/T15(19)/F16/CMD17 |HP 67/67 | Fort:+11;Ref:+13;Will+6 |Percept.+12 | Init.+10 (1/1 mutagen: used bombs 11/15 used) wings 2/7min {heroism, cues, endure elements, shield, mutagen}

Ro

Dark Archive

Female TN Kitsune Bard (Duetist)/9 | HP: 66/66 | AC/FF/T: 23/20/13 21/18/13 | CMD: 18 18 | F/R/W: +7/11/9 +5/9/7 | Init: +4 (+4 with heightened awareness) | Speed 30ft | Low-light vision | Bluff +24, Diplo +22, DDev +10, EscArt +10, Intim +24, KnLoc +5, KnNat +5, KnNob +5, Perc +11, SMot +22, Scraft +5, Stlth +7 | Active Conditions: Heroism (180 minutes), heightened awareness (10 Minutes), inspire courage +3

LOL

Grand Lodge

male Human Chirurgeon 8 AC20(24)/T15(19)/F16/CMD17 |HP 67/67 | Fort:+11;Ref:+13;Will+6 |Percept.+12 | Init.+10 (1/1 mutagen: used bombs 11/15 used) wings 2/7min {heroism, cues, endure elements, shield, mutagen}

So knowledge skills are generally trained-only.

However, in the research rules there is mention of high intelligence or other writing related skills. If you have no ranks in the 3 main skills (arcana, history, linguistics) can you still roll DC10 to assist?

Grand Lodge

LN male Nagaji | Ranger (skirmisher) 9 | HP 67/67 | AC 21, t 14, ff 18 | CMB +13, CMD 25 | Fort +8, Ref +10, Will +6 (evasion, +2 vs mind affect & poison) | Init: +5 | Percept: +17 (low-light), Sense Motive: +7  | Speed 30' | Fav. Enemy: +2 vs. mag. beasts, +4 humans | Active conditions: ---

I do have boons to use some knowledge skills as if trained along with bonuses. My best ability is Perception, though.


female human cleric 7, HP 59/59, AC 21, T 11, FF 19, F +7, R +4, W +10, Init+0 Perc. +4

Kyra aint much help...


(he/him) | Troubles in Otari | 2-17 | | Icons: ◆◇↺

PMed Ehm.

The Exchange

gunslinger (pistolero) 1/alchemist (sabatour) 8, HP:86, AC:20, Touch:14, Flat Footed: 17 F:+15, R:+14, W:+6, Init:+3, Perc:+15(+2vs magical traps, +2 with heightened awareness)

Well folks, my parents seem to have completely recovered from Covid and I've recovered from taking care of them.

You want me back in or have you progressed too far with out me? I completely understand if you have.

Grand Lodge

male Human Chirurgeon 8 AC20(24)/T15(19)/F16/CMD17 |HP 67/67 | Fort:+11;Ref:+13;Will+6 |Percept.+12 | Init.+10 (1/1 mutagen: used bombs 11/15 used) wings 2/7min {heroism, cues, endure elements, shield, mutagen}

Glad to hear they are improving. Having just spent 3 weeks taking care of my mom, I can appreciate the RL responsibility

Not too far along for you if I get a vote. But GM knows better how far we are! :).

Grand Lodge

LN male Nagaji | Ranger (skirmisher) 9 | HP 67/67 | AC 21, t 14, ff 18 | CMB +13, CMD 25 | Fort +8, Ref +10, Will +6 (evasion, +2 vs mind affect & poison) | Init: +5 | Percept: +17 (low-light), Sense Motive: +7  | Speed 30' | Fav. Enemy: +2 vs. mag. beasts, +4 humans | Active conditions: ---
Ehm Sven Nien wrote:

Well folks, my parents seem to have completely recovered from Covid and I've recovered from taking care of them.

You want me back in or have you progressed too far with out me? I completely understand if you have.

Welcome back. I just realized your playing Goe Lem in the game I'm playing Piotr. Good to hear all is well.


(he/him) | Troubles in Otari | 2-17 | | Icons: ◆◇↺

We've barely done anything, so as long as you've read the background posts there's really nothing you missed.


female human cleric 7, HP 59/59, AC 21, T 11, FF 19, F +7, R +4, W +10, Init+0 Perc. +4

glad to hear your folks are fine...we had to isolate last week...a guy my dad knows tested positive...all clear here...


(he/him) | Troubles in Otari | 2-17 | | Icons: ◆◇↺

Geez, no wonder nobody's replying ... I think I had a post eaten last Friday. Will repost now.

Grand Lodge

LN male Nagaji | Ranger (skirmisher) 9 | HP 67/67 | AC 21, t 14, ff 18 | CMB +13, CMD 25 | Fort +8, Ref +10, Will +6 (evasion, +2 vs mind affect & poison) | Init: +5 | Percept: +17 (low-light), Sense Motive: +7  | Speed 30' | Fav. Enemy: +2 vs. mag. beasts, +4 humans | Active conditions: ---

In the 4 games I'm currently in, I've had to close the window after posting in each and check back a few minutes later to see if the post is still there. Been getting posts eaten by the Paizo goblins quite regularly.


female human cleric 7, HP 59/59, AC 21, T 11, FF 19, F +7, R +4, W +10, Init+0 Perc. +4

same here man...no worries

Dark Archive

Female TN Kitsune Bard (Duetist)/9 | HP: 66/66 | AC/FF/T: 23/20/13 21/18/13 | CMD: 18 18 | F/R/W: +7/11/9 +5/9/7 | Init: +4 (+4 with heightened awareness) | Speed 30ft | Low-light vision | Bluff +24, Diplo +22, DDev +10, EscArt +10, Intim +24, KnLoc +5, KnNat +5, KnNob +5, Perc +11, SMot +22, Scraft +5, Stlth +7 | Active Conditions: Heroism (180 minutes), heightened awareness (10 Minutes), inspire courage +3

A good way to nudge it is to follow up with a new preview post which you never actually submit. Well, at least that helped once.

Dark Archive

Female Elf Wizard (Manipulator) 6/Enchanting Courtesan 4 | HP 58 AC 10 ff 10 touch 10 F+6 R+4 W+7 CMD 12 Init. +4 | Portrait
GM WS wrote:
Ansha has a very hard time remembering anything about them. She may have seen them before, but they fade form her memory so quickly ... but her magic missiles hit. Is there a d100 required for those?

Can’t imagine there is, since the unerringly hit their targets. Although I guess if these things have total concealment, it would?

AONPRD wrote:
The missile strikes unerringly, even if the target is in melee combat, so long as it has less than total cover or total concealment.

Dark Archive

Female TN Kitsune Bard (Duetist)/9 | HP: 66/66 | AC/FF/T: 23/20/13 21/18/13 | CMD: 18 18 | F/R/W: +7/11/9 +5/9/7 | Init: +4 (+4 with heightened awareness) | Speed 30ft | Low-light vision | Bluff +24, Diplo +22, DDev +10, EscArt +10, Intim +24, KnLoc +5, KnNat +5, KnNob +5, Perc +11, SMot +22, Scraft +5, Stlth +7 | Active Conditions: Heroism (180 minutes), heightened awareness (10 Minutes), inspire courage +3

If you are having trouble logging in, clear the cache for Paizo, kill the browser, open the browser, and log in under My Organized Play.

Probably other ways, but that is what worked for me.

Grand Lodge

LN male Nagaji | Ranger (skirmisher) 9 | HP 67/67 | AC 21, t 14, ff 18 | CMB +13, CMD 25 | Fort +8, Ref +10, Will +6 (evasion, +2 vs mind affect & poison) | Init: +5 | Percept: +17 (low-light), Sense Motive: +7  | Speed 30' | Fav. Enemy: +2 vs. mag. beasts, +4 humans | Active conditions: ---

I only ever use my phone. How do i clear just the Paizo cache?

Dark Archive

Female TN Kitsune Bard (Duetist)/9 | HP: 66/66 | AC/FF/T: 23/20/13 21/18/13 | CMD: 18 18 | F/R/W: +7/11/9 +5/9/7 | Init: +4 (+4 with heightened awareness) | Speed 30ft | Low-light vision | Bluff +24, Diplo +22, DDev +10, EscArt +10, Intim +24, KnLoc +5, KnNat +5, KnNob +5, Perc +11, SMot +22, Scraft +5, Stlth +7 | Active Conditions: Heroism (180 minutes), heightened awareness (10 Minutes), inspire courage +3

I could tell you how for the Google Chrome browser, but I don't think that would help you.

It has 'See all cookies and site data' under security and if you search for Paizo it shows just the cookies for this site, which I then deleted. They are back now, of course. Maybe the phone has something comparable, maybe not.

Grand Lodge

LN male Nagaji | Ranger (skirmisher) 9 | HP 67/67 | AC 21, t 14, ff 18 | CMB +13, CMD 25 | Fort +8, Ref +10, Will +6 (evasion, +2 vs mind affect & poison) | Init: +5 | Percept: +17 (low-light), Sense Motive: +7  | Speed 30' | Fav. Enemy: +2 vs. mag. beasts, +4 humans | Active conditions: ---

I kind of don't understand how we "forget where" the creature went.

We see them in front of us, but then they disappear (or are incorporeal?). Then they move to a new spot. Do we need to make another will save to realize where they moved to?

Dark Archive

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Female TN Kitsune Bard (Duetist)/9 | HP: 66/66 | AC/FF/T: 23/20/13 21/18/13 | CMD: 18 18 | F/R/W: +7/11/9 +5/9/7 | Init: +4 (+4 with heightened awareness) | Speed 30ft | Low-light vision | Bluff +24, Diplo +22, DDev +10, EscArt +10, Intim +24, KnLoc +5, KnNat +5, KnNob +5, Perc +11, SMot +22, Scraft +5, Stlth +7 | Active Conditions: Heroism (180 minutes), heightened awareness (10 Minutes), inspire courage +3

Basically a mind wipe, or even worse a mind block on anything having to do with them including where they currently are. Not sure the extent so I'm not sure if you remember they gave you the wounds or that they were there, but it certainly extends to where they currently are.


(he/him) | Troubles in Otari | 2-17 | | Icons: ◆◇↺

You only forget where they were when they break line of sight - such as when you are on opposite sides of a crate.

Dark Archive

Female TN Kitsune Bard (Duetist)/9 | HP: 66/66 | AC/FF/T: 23/20/13 21/18/13 | CMD: 18 18 | F/R/W: +7/11/9 +5/9/7 | Init: +4 (+4 with heightened awareness) | Speed 30ft | Low-light vision | Bluff +24, Diplo +22, DDev +10, EscArt +10, Intim +24, KnLoc +5, KnNat +5, KnNob +5, Perc +11, SMot +22, Scraft +5, Stlth +7 | Active Conditions: Heroism (180 minutes), heightened awareness (10 Minutes), inspire courage +3

Is it just where they were or do you forget more than that?

Grand Lodge

m Human Commoner 10

Now that the creature moved, and I have line of sight, can I target it? Do i need to make a will save first? Is it invisible or incorporeal?

Also, the crates are probably just the height of a table or less. I don't think people would go through the trouble of putting lit candles on 10' high crates.


(he/him) | Troubles in Otari | 2-17 | | Icons: ◆◇↺

I'll just quote directly so we can openly discuss my interpretation(s).

Scenario text wrote:
[Its] appearance and presence are difficult to fix in one’s mind. Once [it] moves out of line of sight of a creature (or otherwise becomes unseen), that creature must succeed at a DC 16 Will save or be unable recall the last known location or direction of the devil. Such a creature cannot recall the details or nature of their encounter with the devil, though it retains a vague recollection that the encounter occurred.

It starts off invisible, but is visible now once you get a line of sight.

As for whether the crates block line of sight, the reason I rule they do is because the tactics specify that it uses them.

Tactics wrote:
[It] uses ... the numerous obstacles to remain out of sight.

Dark Archive

Female TN Kitsune Bard (Duetist)/9 | HP: 66/66 | AC/FF/T: 23/20/13 21/18/13 | CMD: 18 18 | F/R/W: +7/11/9 +5/9/7 | Init: +4 (+4 with heightened awareness) | Speed 30ft | Low-light vision | Bluff +24, Diplo +22, DDev +10, EscArt +10, Intim +24, KnLoc +5, KnNat +5, KnNob +5, Perc +11, SMot +22, Scraft +5, Stlth +7 | Active Conditions: Heroism (180 minutes), heightened awareness (10 Minutes), inspire courage +3

And it sounds like it also messes with what happened too. Like you look at your wounds and just can't remember how they happened or how long ago.

Dark Archive

Female TN Kitsune Bard (Duetist)/9 | HP: 66/66 | AC/FF/T: 23/20/13 21/18/13 | CMD: 18 18 | F/R/W: +7/11/9 +5/9/7 | Init: +4 (+4 with heightened awareness) | Speed 30ft | Low-light vision | Bluff +24, Diplo +22, DDev +10, EscArt +10, Intim +24, KnLoc +5, KnNat +5, KnNob +5, Perc +11, SMot +22, Scraft +5, Stlth +7 | Active Conditions: Heroism (180 minutes), heightened awareness (10 Minutes), inspire courage +3

I forget. When you take an AoO while doing a ranged attack and take damage, do you subtract the damage from your to hit? I know it causes a spell caster casting a spell a concentration check but I don't remember if it affects ranged attacks. I know, I'm being lazy and could just look it up :)

Grand Lodge

LN male Nagaji | Ranger (skirmisher) 9 | HP 67/67 | AC 21, t 14, ff 18 | CMB +13, CMD 25 | Fort +8, Ref +10, Will +6 (evasion, +2 vs mind affect & poison) | Init: +5 | Percept: +17 (low-light), Sense Motive: +7  | Speed 30' | Fav. Enemy: +2 vs. mag. beasts, +4 humans | Active conditions: ---

No, it doesn't affect your attack roll.

Sorry for the delay. I'll post a little later today for Rakesh.

Dark Archive

Female TN Kitsune Bard (Duetist)/9 | HP: 66/66 | AC/FF/T: 23/20/13 21/18/13 | CMD: 18 18 | F/R/W: +7/11/9 +5/9/7 | Init: +4 (+4 with heightened awareness) | Speed 30ft | Low-light vision | Bluff +24, Diplo +22, DDev +10, EscArt +10, Intim +24, KnLoc +5, KnNat +5, KnNob +5, Perc +11, SMot +22, Scraft +5, Stlth +7 | Active Conditions: Heroism (180 minutes), heightened awareness (10 Minutes), inspire courage +3

Thx.

Grand Lodge

male Human Chirurgeon 8 AC20(24)/T15(19)/F16/CMD17 |HP 67/67 | Fort:+11;Ref:+13;Will+6 |Percept.+12 | Init.+10 (1/1 mutagen: used bombs 11/15 used) wings 2/7min {heroism, cues, endure elements, shield, mutagen}

Actually, Roderick may be above the blast radius of the holy smite (if it is spherical from center) as he is 15' high at the edge (3D modeling would be needed).


female human cleric 7, HP 59/59, AC 21, T 11, FF 19, F +7, R +4, W +10, Init+0 Perc. +4

my bad...i goofed reading the spell...thought good and neutral didn't take damage...i'm going to revise my actions...i'm not hurting the party...sorry...

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