[Gameday X] GM Zin's 6-06 Hall of the Flesh Eaters (Inactive)

Game Master Zin Z'arin

Slides


301 to 350 of 468 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

Spell Templates | Race for the Runecarved Key (Tier 1-2) | CORE 10-10 The Shattered Shield | TBD

Blood fills Dimak's eyes as he readies a furious attack on any undead that enters his reach.

Bocke calls on Nethys for better combat acumen through the power of the All-Seeing Eye's magic.

Surprise Round! (bold may take one move OR standard action each)
Dimak (-0/35 hp; readied attack)
Ejtehah (-0/30 hp, -1 str)
Bocke (-0/38 hp; divine favor 10 rounds)
Mika (-0/37 hp)
Indranna (-0/27 hp)
Uoralveren (-0/31 hp; dex drain: 1)
Ghouls (solid border, Knowledge (religion) to identify)
Festrogs (dashed border, Knowledge (religion) to identify)
Undead Mound (Knowledge (religion) to identify)

Active Effects
Ability damage: For every 2 points of damage you take to a single ability, apply a –1 penalty to skills and statistics listed with the relevant ability. If the amount of ability damage you have taken equals or exceeds your ability score, you immediately fall unconscious until the damage is less than your ability score.
Ability drain: Ability drain actually reduces the relevant ability score. Modify all skills and statistics related to that ability. This might cause you to lose skill points, hit points, and other bonuses.

Grand Lodge

Female Grimspawn Tiefling Wizard/5 HP:27 AC:15/19 with MA spells: 5(0), 5(1), 4(2), 3(3) Init:+3 Resist 5 to cold, elec & fire

Indranna tries to identify the undead mound.
K:Religion: 1d20 + 9 ⇒ (18) + 9 = 27

Dark Archive

CG Human Mwangi Male | Shifter 4, Warpriest 2 | Follower of Lythertida | Speed 20ft | HP 56/56 | AC 26, T 16, FF 23 | CMB +10 | CMD 25 | F +11 R +8 W +10 | Init +2 | Perc +13, Sense Motive +8, Dipl +2 | Reroll 1/1 | Blessings 5/5 | Fervor 3/5 | Wild Shape 3/8 | Aspect 8/8 | Div. Training 1/1 | Ret. Abj. 1/1 | Active Conditions:

Ejtehah starts his crane style and moves his body accordingly.

Swift action: crane style, +4 dodge bonus to AC/CMD => AC 26, CMD 22, -2 to hit.

Ejtehah moves forward and readies to attack anything hostile that approaches.

Readied attack Claw left attack +6, fighting defensively -2, power attack -1 : 1d20 + 6 - 2 - 1 ⇒ (14) + 6 - 2 - 1 = 171d6 + 3 + 2 ⇒ (4) + 3 + 2 = 9

Grand Lodge

Uoralveren | CG Male Elf Medium Skald (Twilight Speaker) 4 HP 31/31 | AC 19 T 13 FF 14 | CMD 18 | F +6 R +5 W +5 | Perc +7 | Init +5 | 30ft | spells 1st: 2/4 2nd: 1/2| Active Conditions: Raging Song (5/17)

Uoralveren will start humming. His voice is deep as he starts an old elven battle hymn.

Start Raging Song, granting Inspire Devotion (+1 competence bonus to attack, +1 morale bonus to saves) and Quick Reflexes (+1 AOO per round for everyone)

Grand Lodge

Female Grimspawn Tiefling Wizard/5 HP:27 AC:15/19 with MA spells: 5(0), 5(1), 4(2), 3(3) Init:+3 Resist 5 to cold, elec & fire

Indranna will turn undead. Will save is 12.


Spell Templates | Race for the Runecarved Key (Tier 1-2) | CORE 10-10 The Shattered Shield | TBD

Ejtehah moves forward, getting ready for the oncoming onslaught. This is a surprise round, so no readied attack.

Indranna follows Mika and Ejtehah to get the undead within range of her ability to channel. The undead aren't close enough to turn from where you started, so you have to move to get them within range. As it's a surprise round, the turn attempt will have to wait until next round. She has definitely never heard nor read of anything like the strange mound in the center of the room; it can only be unique. From context she can tell that the ghouls and festrogs use it as a source of sustenance when they can't find other food, and that clearly doesn't harm the mound in a traditional way. It may even be empowering or enhancing the other undead creatures in some way, and--on the flip side of that--destroying the mound would likely harm the other undead near it. It is likely to be vulnerable to things that commonly harm undead, like acid, fire, and positive energy.

Uoralveren begins another ancient elven song to inspire his allies.

Round 1 (bold may act!)
Dimak (-0/35 hp)
Ejtehah (-0/30 hp, -1 str; crane style)
Bocke (-0/38 hp; divine favor 10 rounds)
Mika (-0/37 hp)
Indranna (-0/27 hp)
Uoralveren (-0/31 hp; dex drain: 1; raging song 1 round)
Ghouls (solid border)
Festrogs (dashed border)
Undead Mound

Active Effects
Ability damage: For every 2 points of damage you take to a single ability, apply a –1 penalty to skills and statistics listed with the relevant ability. If the amount of ability damage you have taken equals or exceeds your ability score, you immediately fall unconscious until the damage is less than your ability score.
Ability drain: Ability drain actually reduces the relevant ability score. Modify all skills and statistics related to that ability. This might cause you to lose skill points, hit points, and other bonuses.
Inspire Devotion: +1 competence bonus on attack rolls and +1 morale bonus on saving throws
Quick Reflexes: Can make one additional attack of opportunity per round

Dark Archive

CG Human Mwangi Male | Shifter 4, Warpriest 2 | Follower of Lythertida | Speed 20ft | HP 56/56 | AC 26, T 16, FF 23 | CMB +10 | CMD 25 | F +11 R +8 W +10 | Init +2 | Perc +13, Sense Motive +8, Dipl +2 | Reroll 1/1 | Blessings 5/5 | Fervor 3/5 | Wild Shape 3/8 | Aspect 8/8 | Div. Training 1/1 | Ret. Abj. 1/1 | Active Conditions:

Sorry GM, I totally missed that it was a surprise round.

Ejtehah casts divine favor on himself and moves forward.

Grand Lodge

open | NG male (he/him) human inquisitor (Nethys) 7 | AC 22 (T 16, FF 17) | HP 52/52 | F +8, R +9, W +9 | I +7, P +12 | Spells: 1st (5/5) 2nd (4/4) 3rd (2/2) | Judg (3/3) Bane (10/10) | Active Conditions: none

Bocke will enact bane (undead), fire at Yellow Solid, and then start stepping forward.

Longbow (1st range increment), RS, CS, DF: 1d20 + 9 - 2 + 1 + 1 ⇒ (9) + 9 - 2 + 1 + 1 = 18 probably vs cover
Damage, DF: 1d8 + 3 + 1 ⇒ (6) + 3 + 1 = 10 plus Bane: 2d6 ⇒ (4, 1) = 5

Longbow (1st range increment), RS, CS, DF: 1d20 + 9 - 2 + 1 + 1 ⇒ (8) + 9 - 2 + 1 + 1 = 17 probably vs cover
Damage, DF: 1d8 + 3 + 1 ⇒ (6) + 3 + 1 = 10 plus Bane: 2d6 ⇒ (3, 1) = 4

Liberty's Edge

#8-07 Tome of Righteous Repose Male CN Dwarf Barbarian (Inv. Rager) 6 | HP 65/65 (67/83) DR 3/- | AC 17 T 13 FF 14 | CMB +10, CMD 23 (+4 vs bull rush/trip) | F: +9, R: +6, W: +3 (+2 vs. Poison/Spells/SLAs) | Init +5 | Perc +14 | SM +0 | Speed 30ft | Rage rounds used: 8/19 | Lucky Number: 17

When his comrades move forward, Dimak also approaches the undead and attacks the green ghoul.

"Dimak SMASH undead!"

Rage MW Longhammer, Dwarven + RA + PA + ID: 1d20 + 9 + 1 - 1 + 1 ⇒ (13) + 9 + 1 - 1 + 1 = 23
Bludgeoning + PA: 2d6 + 7 + 3 ⇒ (5, 5) + 7 + 3 = 20

Here are some AoOs with reach:

AoO #1 Rage MW Longhammer, Dwarven + RA + PA + ID: 1d20 + 9 + 1 - 1 + 1 ⇒ (10) + 9 + 1 - 1 + 1 = 20
Bludgeoning + PA: 2d6 + 7 + 3 ⇒ (2, 6) + 7 + 3 = 18

AoO #2 Rage MW Longhammer, Dwarven + RA + PA + ID: 1d20 + 9 + 1 - 1 + 1 ⇒ (7) + 9 + 1 - 1 + 1 = 17
Bludgeoning + PA: 2d6 + 7 + 3 ⇒ (4, 1) + 7 + 3 = 15

AoO #3 Rage MW Longhammer, Dwarven + RA + PA + ID: 1d20 + 9 + 1 - 1 + 1 ⇒ (19) + 9 + 1 - 1 + 1 = 29
Bludgeoning + PA: 2d6 + 7 + 3 ⇒ (2, 5) + 7 + 3 = 17

AoO #4 Rage MW Longhammer, Dwarven + RA + PA + ID: 1d20 + 9 + 1 - 1 + 1 ⇒ (18) + 9 + 1 - 1 + 1 = 28
Bludgeoning + PA: 2d6 + 7 + 3 ⇒ (5, 1) + 7 + 3 = 16

AC is now 14, touch 9, flat footed 12 (+4 armor, +2 Dex, +1 natural, -2 Rage, -1 RA)
Rage rounds: 2/13

Silver Crusade

Kitsune paladin (sacred servant) of Sarenrae 6 | HP 55/55 | AC 19, T 16, FF 14 | F: +11 R: +11, W: +9 | Perc +0 | Init +9

[ooc]reminder: I rolled the dice for channeling before, when I misunderstood about it being a surprise round.

Grand Lodge

Uoralveren | CG Male Elf Medium Skald (Twilight Speaker) 4 HP 31/31 | AC 19 T 13 FF 14 | CMD 18 | F +6 R +5 W +5 | Perc +7 | Init +5 | 30ft | spells 1st: 2/4 2nd: 1/2| Active Conditions: Raging Song (5/17)

Uoralveren continues in to the room. ... the ants go marching five by five hurrah, hurrah..."

Free action: sustain Raging Song. Move action: stride forward.

He points his finger out, conjuring forth some grease from another plane.

Cast Grease. It's the green square just to the west of Uoralveren. DC 13 Reflex save or fall prone.


Spell Templates | Race for the Runecarved Key (Tier 1-2) | CORE 10-10 The Shattered Shield | TBD

Dimak follows the others into the room and smashes one of the feeding ghouls into a fleshy mess with his longhammer.

Ejtehah calls for--and recieves--the favor of Lythertida as he moves into the room to engage the undead.

Bocke imbues his bow with targetted power vs undead foes, and quickly picks off a ghoul and a festrog. Changed 2nd shot to the only other target Bocke has line of sight on.

GM Screen:

Will DC 15, orange ghoul: 1d20 ⇒ 13
Will DC 15, cyan ghoul: 1d20 ⇒ 16
Will DC 15, red festrog: 1d20 ⇒ 12
Will DC 15, yellow festrog: 1d20 ⇒ 10
Will DC 15, blue festrog: 1d20 ⇒ 15
Will DC 15, polyp: 1d20 ⇒ 4

Mika sends a brilliant wave of Sarenrae's positive energy out into the room. All of the feeding creatures seem to resist it somewhat, but the mass in the center takes the full brunt of the Dawnflower's damaging light.

GM Screen:

Will DC 12, orange ghoul: 1d20 ⇒ 1
Will DC 12, cyan ghoul: 1d20 ⇒ 14
Will DC 12, red festrog: 1d20 ⇒ 12
Will DC 12, yellow festrog: 1d20 ⇒ 16
Will DC 12, blue festrog: 1d20 ⇒ 13

Indranna tries her own take on Mika's trick, trying to send the undead fleeing, but only one ghoul stops feeding, lifting its head with supernatural fear in its eyes.

GM Screen:

Reflex DC 13, red festrog: 1d20 ⇒ 3

Uoralveren conjures a patch of grease under one of the festrogs; it falls to the floor prone.

One ghoul begins fleeing from Indranna's fearsome magic; the rest of the undead remain feeding--one festrog seemingly happy to do that from the floor.

Round 2 (bold may act!)
Dimak (-0/35 hp)
Ejtehah (-0/30 hp, -1 str; crane style; divine favor 10 rounds)
Bocke (-0/38 hp; divine favor 9 rounds)
Mika (-0/37 hp)
Indranna (-0/27 hp)
Uoralveren (-0/31 hp; dex drain: 1; raging song 2 rounds)
Ghouls (solid border)
- red
- orange (-3 hp; turned)
- cyan (-3 hp)
- blue
- purple
- pink
Festrogs (dashed border)
- red (-3 hp; prone)
- yellow
- green
- blue (-3 hp)
Undead Mound (-2 hp)

Active Effects
Ability damage: For every 2 points of damage you take to a single ability, apply a –1 penalty to skills and statistics listed with the relevant ability. If the amount of ability damage you have taken equals or exceeds your ability score, you immediately fall unconscious until the damage is less than your ability score.
Ability drain: Ability drain actually reduces the relevant ability score. Modify all skills and statistics related to that ability. This might cause you to lose skill points, hit points, and other bonuses.
Inspire Devotion: +1 competence bonus on attack rolls and +1 morale bonus on saving throws
Quick Reflexes: Can make one additional attack of opportunity per round

Liberty's Edge

#8-07 Tome of Righteous Repose Male CN Dwarf Barbarian (Inv. Rager) 6 | HP 65/65 (67/83) DR 3/- | AC 17 T 13 FF 14 | CMB +10, CMD 23 (+4 vs bull rush/trip) | F: +9, R: +6, W: +3 (+2 vs. Poison/Spells/SLAs) | Init +5 | Perc +14 | SM +0 | Speed 30ft | Rage rounds used: 8/19 | Lucky Number: 17

"Well, that was easy..."

Dimak moves further and attacks the cyan ghoul.

Rage MW Longhammer, Dwarven + RA + PA + ID: 1d20 + 9 + 1 - 1 + 1 ⇒ (15) + 9 + 1 - 1 + 1 = 25
Bludgeoning + PA: 2d6 + 7 + 3 ⇒ (2, 3) + 7 + 3 = 15

Here are some AoOs with reach:
AoO #1 Rage MW Longhammer, Dwarven + RA + PA + ID: 1d20 + 9 + 1 - 1 + 1 ⇒ (15) + 9 + 1 - 1 + 1 = 25
Bludgeoning + PA: 2d6 + 7 + 3 ⇒ (1, 5) + 7 + 3 = 16

AoO #2 Rage MW Longhammer, Dwarven + RA + PA + ID: 1d20 + 9 + 1 - 1 + 1 ⇒ (18) + 9 + 1 - 1 + 1 = 28
Bludgeoning + PA: 2d6 + 7 + 3 ⇒ (3, 2) + 7 + 3 = 15

AoO #3 Rage MW Longhammer, Dwarven + RA + PA + ID: 1d20 + 9 + 1 - 1 + 1 ⇒ (20) + 9 + 1 - 1 + 1 = 30
Bludgeoning + PA: 2d6 + 7 + 3 ⇒ (6, 6) + 7 + 3 = 22
AoO #3 crit?: 1d20 + 9 + 1 - 1 + 1 ⇒ (9) + 9 + 1 - 1 + 1 = 19
additional Bludgeoning + PA: 2d6 + 7 + 3 ⇒ (6, 5) + 7 + 3 = 21

AoO #4 Rage MW Longhammer, Dwarven + RA + PA + ID: 1d20 + 9 + 1 - 1 + 1 ⇒ (10) + 9 + 1 - 1 + 1 = 20
Bludgeoning + PA: 2d6 + 7 + 3 ⇒ (1, 4) + 7 + 3 = 15

AC is now 14, touch 9, flat footed 12 (+4 armor, +2 Dex, +1 natural, -2 Rage, -1 RA)
Rage rounds: 3/13

Grand Lodge

Uoralveren | CG Male Elf Medium Skald (Twilight Speaker) 4 HP 31/31 | AC 19 T 13 FF 14 | CMD 18 | F +6 R +5 W +5 | Perc +7 | Init +5 | 30ft | spells 1st: 2/4 2nd: 1/2| Active Conditions: Raging Song (5/17)

Uoralveren continues his singing. "... the ants go marching six by six, hurrah. Hurrah... "

Seeing how effective the ball of grease was, the skald will attempt to do the same thing. "Dimak! Watch out, I'm greasing the floor in front of you."

Free action: continue Raging Song. Move action: stride 10-ft south. Standard action: cast Grease just to the west of Dimak (purple square).

Grand Lodge

open | NG male (he/him) human inquisitor (Nethys) 7 | AC 22 (T 16, FF 17) | HP 52/52 | F +8, R +9, W +9 | I +7, P +12 | Spells: 1st (5/5) 2nd (4/4) 3rd (2/2) | Judg (3/3) Bane (10/10) | Active Conditions: none

Bocke will move into the room and keep firing. He'll pick Cyan if it's still up (and get his Coordinated Shot bonus), or he'll go for Dark Blue Solid otherwise.

Longbow, DF: 1d20 + 9 + 1 ⇒ (1) + 9 + 1 = 11 +1 vs Cyan
Damage, DF: 1d8 + 3 + 1 ⇒ (8) + 3 + 1 = 12 plus Bane: 2d6 ⇒ (5, 2) = 7

Dark Archive

CG Human Mwangi Male | Shifter 4, Warpriest 2 | Follower of Lythertida | Speed 20ft | HP 56/56 | AC 26, T 16, FF 23 | CMB +10 | CMD 25 | F +11 R +8 W +10 | Init +2 | Perc +13, Sense Motive +8, Dipl +2 | Reroll 1/1 | Blessings 5/5 | Fervor 3/5 | Wild Shape 3/8 | Aspect 8/8 | Div. Training 1/1 | Ret. Abj. 1/1 | Active Conditions:

Ejtehah 5 ft steps in his crane style.

Crane style, +4 dodge bonus to AC/CMD => AC 26, CMD 22, -2 to hit.

Ejtehah attacks the undead in front of him.

Claw left attack +6, fighting defensively -2, power attack -1, divine favor with fate's favored trait +2 : 1d20 + 6 - 2 - 1 + 2 ⇒ (19) + 6 - 2 - 1 + 2 = 241d6 + 3 + 2 + 2 ⇒ (1) + 3 + 2 + 2 = 8

Claw left attack +6, fighting defensively -2, power attack -1, divine favor with fate's favored trait +2 : 1d20 + 6 - 2 - 1 + 2 ⇒ (15) + 6 - 2 - 1 + 2 = 201d6 + 3 + 2 + 2 ⇒ (5) + 3 + 2 + 2 = 12


Spell Templates | Race for the Runecarved Key (Tier 1-2) | CORE 10-10 The Shattered Shield | TBD

Dimak creates another mess out of another ghoul, moving down the line.

Ejtehah moves forward and swipes at a festrog with his dangerous claws, opening a deep wound in the feeding creature's side. Dimak killed your first target, I adjusted your attack to the next closest, taking a move action instead of a 5' step, meaning only one claw attack this round

Bocke fires at one of the ghouls, but his arrow goes wide.

GM Screen:

Reflex DC 13, yellow festrog: 1d20 ⇒ 4

Uoralveren keeps his ancient elven song against the undead going as he drops another patch of grease under another festrog, sending it too to the ground. Adjusted the position slightly to account for Ejtehah's botted movement

Round 2 (bold may act!)
Dimak (-0/35 hp)
Ejtehah (-0/30 hp, -1 str; crane style; divine favor 9 rounds)
Bocke (-0/38 hp; divine favor 8 rounds)
Mika (-0/37 hp)
Indranna (-0/27 hp)
Uoralveren (-0/31 hp; dex drain: 1; raging song 3 rounds)
Ghouls (solid border)
- red
- orange (-3 hp; turned)
- blue
- purple
- pink
Festrogs (dashed border)
- red (-3 hp; prone)
- yellow (-8 hp; prone)
- green
- blue (-3 hp)
Undead Mound (-2 hp)

Active Effects
Ability damage: For every 2 points of damage you take to a single ability, apply a –1 penalty to skills and statistics listed with the relevant ability. If the amount of ability damage you have taken equals or exceeds your ability score, you immediately fall unconscious until the damage is less than your ability score.
Ability drain: Ability drain actually reduces the relevant ability score. Modify all skills and statistics related to that ability. This might cause you to lose skill points, hit points, and other bonuses.
Inspire Devotion: +1 competence bonus on attack rolls and +1 morale bonus on saving throws
Quick Reflexes: Can make one additional attack of opportunity per round

Grand Lodge

Female Grimspawn Tiefling Wizard/5 HP:27 AC:15/19 with MA spells: 5(0), 5(1), 4(2), 3(3) Init:+3 Resist 5 to cold, elec & fire

Indranna casts Magic Missile at the mound.
Magic Missile: 3d4 + 3 ⇒ (4, 2, 2) + 3 = 11

Silver Crusade

Kitsune paladin (sacred servant) of Sarenrae 6 | HP 55/55 | AC 19, T 16, FF 14 | F: +11 R: +11, W: +9 | Perc +0 | Init +9

Mika moves to where her channel can hit the mound and as many bad guys as she can, and repeats her prayer to the Lady of Light.

2d6 ⇒ (4, 3) = 7


Spell Templates | Race for the Runecarved Key (Tier 1-2) | CORE 10-10 The Shattered Shield | TBD

GM Screen:

Will DC 15, blue ghoul: 1d20 ⇒ 1
Will DC 15, purple ghoul: 1d20 ⇒ 5
Will DC 15, pink ghoul: 1d20 ⇒ 8
Will DC 15, red festrog: 1d20 ⇒ 12
Will DC 15, yellow festrog: 1d20 ⇒ 13
Will DC 15, green festrog: 1d20 ⇒ 8
Will DC 15, blue festrog: 1d20 ⇒ 7
Will DC 15, polyp: 1d20 ⇒ 2

Mika sends another wave of Sarenrae's energy through the many undead; most seem to resist it well, though one ghoul and the mound in the middle are damaged by the full power of the channel.

Indranna sends magic missiles thudding into the central mass.

GM Screen:

Acrobatics DC 10, blue ghoul: 1d20 ⇒ 6
Acrobatics DC 10, green festrog: 1d20 ⇒ 7

The creatures finally begin to pull themselves away from their feeding, turning their attention--such as it is--to the threat of the Pathfinders. All except the ghoul in the far corner begin moving slowly towards various Pathfinders in the room; it seems their feeding has left them somewhat sluggish. Both prone festrogs stand in their patches of grease. Yellow provokes an AoO from Ejtehah.

Round 3 (bold may act!)
Dimak (-0/35 hp)
Ejtehah (-0/30 hp, -1 str; crane style; divine favor 9 rounds; AoO vs yellow festrog pending)
Bocke (-0/38 hp; divine favor 8 rounds)
Mika (-0/37 hp)
Indranna (-0/27 hp)
Uoralveren (-0/31 hp; dex drain: 1; raging song 3 rounds)
Ghouls (solid border)
- red
- orange (-3 hp; turned 2 rounds)
- blue (-7 hp)
- purple (-3 hp)
- pink (-3 hp)
Festrogs (dashed border)
- red (-6 hp)
- yellow (-11 hp)
- green (-3 hp)
- blue (-6 hp)
Undead Mound (-15 hp)

Active Effects
Ability damage: For every 2 points of damage you take to a single ability, apply a –1 penalty to skills and statistics listed with the relevant ability. If the amount of ability damage you have taken equals or exceeds your ability score, you immediately fall unconscious until the damage is less than your ability score.
Ability drain: Ability drain actually reduces the relevant ability score. Modify all skills and statistics related to that ability. This might cause you to lose skill points, hit points, and other bonuses.
Inspire Devotion: +1 competence bonus on attack rolls and +1 morale bonus on saving throws
Quick Reflexes: Can make one additional attack of opportunity per round

Dark Archive

CG Human Mwangi Male | Shifter 4, Warpriest 2 | Follower of Lythertida | Speed 20ft | HP 56/56 | AC 26, T 16, FF 23 | CMB +10 | CMD 25 | F +11 R +8 W +10 | Init +2 | Perc +13, Sense Motive +8, Dipl +2 | Reroll 1/1 | Blessings 5/5 | Fervor 3/5 | Wild Shape 3/8 | Aspect 8/8 | Div. Training 1/1 | Ret. Abj. 1/1 | Active Conditions:

Ejtehah opportunistically strikes!

AoO Claw right attack +6, fighting defensively -2, power attack -1, divine favor with fate's favored trait +2 : 1d20 + 6 - 2 - 1 + 2 ⇒ (16) + 6 - 2 - 1 + 2 = 211d6 + 3 + 2 + 2 ⇒ (6) + 3 + 2 + 2 = 13

Ejtehah attacks the yellow clothed undead in front of him again.

Claw left attack +6, fighting defensively -2, power attack -1, divine favor with fate's favored trait +2 : 1d20 + 6 - 2 - 1 + 2 ⇒ (18) + 6 - 2 - 1 + 2 = 231d6 + 3 + 2 + 2 ⇒ (6) + 3 + 2 + 2 = 13

Claw right attack +6, fighting defensively -2, power attack -1, divine favor with fate's favored trait +2 : 1d20 + 6 - 2 - 1 + 2 ⇒ (11) + 6 - 2 - 1 + 2 = 161d6 + 3 + 2 + 2 ⇒ (3) + 3 + 2 + 2 = 10

Liberty's Edge

#8-07 Tome of Righteous Repose Male CN Dwarf Barbarian (Inv. Rager) 6 | HP 65/65 (67/83) DR 3/- | AC 17 T 13 FF 14 | CMB +10, CMD 23 (+4 vs bull rush/trip) | F: +9, R: +6, W: +3 (+2 vs. Poison/Spells/SLAs) | Init +5 | Perc +14 | SM +0 | Speed 30ft | Rage rounds used: 8/19 | Lucky Number: 17

"I believe you two have these under control."

Edit: I also think the yellow festrog is dead with Ejtehah' AoO, so he can attack the blue ghoul instead on his turn.

Dimak turns around and charges the blue festrog. see map ;-)

Rage MW Longhammer, Dwarven + RA + PA + ID + Charge: 1d20 + 9 + 1 - 1 + 1 + 2 ⇒ (10) + 9 + 1 - 1 + 1 + 2 = 22
Bludgeoning + PA: 2d6 + 7 + 3 ⇒ (3, 1) + 7 + 3 = 14

Here are some AoOs with reach:

AoO #1 Rage MW Longhammer, Dwarven + RA + PA + ID: 1d20 + 9 + 1 - 1 + 1 ⇒ (12) + 9 + 1 - 1 + 1 = 22
Bludgeoning + PA: 2d6 + 7 + 3 ⇒ (6, 2) + 7 + 3 = 18

AoO #2 Rage MW Longhammer, Dwarven + RA + PA + ID: 1d20 + 9 + 1 - 1 + 1 ⇒ (5) + 9 + 1 - 1 + 1 = 15
Bludgeoning + PA: 2d6 + 7 + 3 ⇒ (4, 1) + 7 + 3 = 15

AoO #3 Rage MW Longhammer, Dwarven + RA + PA + ID: 1d20 + 9 + 1 - 1 + 1 ⇒ (11) + 9 + 1 - 1 + 1 = 21
Bludgeoning + PA: 2d6 + 7 + 3 ⇒ (5, 5) + 7 + 3 = 20

AoO #4 Rage MW Longhammer, Dwarven + RA + PA + ID: 1d20 + 9 + 1 - 1 + 1 ⇒ (7) + 9 + 1 - 1 + 1 = 17
Bludgeoning + PA: 2d6 + 7 + 3 ⇒ (5, 3) + 7 + 3 = 18

AC is now 12, touch 7, flat footed 10 (+4 armor, +2 Dex, +1 natural, -2 Rage, -1 RA)
Rage rounds: 4/13

Grand Lodge

Uoralveren | CG Male Elf Medium Skald (Twilight Speaker) 4 HP 31/31 | AC 19 T 13 FF 14 | CMD 18 | F +6 R +5 W +5 | Perc +7 | Init +5 | 30ft | spells 1st: 2/4 2nd: 1/2| Active Conditions: Raging Song (5/17)

"... the ants go marching seven by seven... hurrah.. hurrah."

Continue Raging Song.

Seeing Dimak fight has encouraged Uoralveren to step up and slash the undead to pieces as well!

5-ft step one spot north. Attack red ghoul.

Mwk Elven Branched Spear: 1d20 + 7 + 1 ⇒ (4) + 7 + 1 = 12
damage: 1d8 + 3 ⇒ (5) + 3 = 8

But he's too focused on singing and not enough focused on attacking.

Grand Lodge

Female Grimspawn Tiefling Wizard/5 HP:27 AC:15/19 with MA spells: 5(0), 5(1), 4(2), 3(3) Init:+3 Resist 5 to cold, elec & fire

Indranna casts Disrupt Undead at the mound.
Disrupt Undead: 1d6 ⇒ 5 To hit with spell. Touch Attack: 1d20 + 6 ⇒ (11) + 6 = 17

"I think we found the hall of the flesh eaters." Indranna says calmly.

Silver Crusade

Kitsune paladin (sacred servant) of Sarenrae 6 | HP 55/55 | AC 19, T 16, FF 14 | F: +11 R: +11, W: +9 | Perc +0 | Init +9

GM, could we please get an update in the middle of the turn, rather than waiting for everyone to post? The results of one person's turn to really impact later turns when there are so many small HP bad guys.

Grand Lodge

open | NG male (he/him) human inquisitor (Nethys) 7 | AC 22 (T 16, FF 17) | HP 52/52 | F +8, R +9, W +9 | I +7, P +12 | Spells: 1st (5/5) 2nd (4/4) 3rd (2/2) | Judg (3/3) Bane (10/10) | Active Conditions: none

Bocke steps and fires. Primary target: blue solid, Secondary: Red solid, Tertiary: Red dashed (all threatened by Dimak, all within 30' for PBS)

Longbow, RS, CS, DF, PBS: 1d20 + 9 - 2 + 1 + 1 + 1 ⇒ (17) + 9 - 2 + 1 + 1 + 1 = 27
Damage, DF, PBS: 1d8 + 3 + 1 + 1 ⇒ (4) + 3 + 1 + 1 = 9 plus Bane: 2d6 ⇒ (4, 5) = 9

Longbow, RS, CS, DF, PBS: 1d20 + 9 - 2 + 1 + 1 + 1 ⇒ (12) + 9 - 2 + 1 + 1 + 1 = 22
Damage, DF, PBS: 1d8 + 3 + 1 + 1 ⇒ (6) + 3 + 1 + 1 = 11 plus Bane: 2d6 ⇒ (4, 2) = 6


Spell Templates | Race for the Runecarved Key (Tier 1-2) | CORE 10-10 The Shattered Shield | TBD
Mika Kitsune wrote:
GM, could we please get an update in the middle of the turn, rather than waiting for everyone to post? The results of one person's turn to really impact later turns when there are so many small HP bad guys.

Sometimes yes, sometimes no; it depends on the day. I'll try to post a roundup earlier when I can, and I'll keep adjusting player actions (hopefully you've found these to be reasonable) in the roundups when I can't. Players are always encouraged to use [spoiler="If X" and [spoiler="Else" spoilers too; that allows you to present options when your actions depend on the results of other players' actions and I haven't posted a roundup.

Dimak charges and kills another festrog, leaving another bloody splatter on the stone floor. Blue festrog dead

Ejtehah kills one festrog as it tries to stand, then shreds the nearby ghoul where it stands. Yellow festrog and blue ghoul dead

Bocke skewers a ghoul and festrog with two well-placed arrows, making this battle begin to look very easy. Red ghoul and festrog both dead

Indranna sends more positive energy into the pulsating mound in the middle of the room, causing a portion of its flesh to ripple and recoil from the point of contact.

There are no longer any foes in reach of an attack by Uoralveren after a single move action. I moved him back along his 5' step.

Round 3 (bold may act!)
Dimak (-0/35 hp)
Ejtehah (-0/30 hp, -1 str; crane style; divine favor 9 rounds)
Bocke (-0/38 hp; divine favor 8 rounds)
Mika (-0/37 hp)
Indranna (-0/27 hp)
Uoralveren (-0/31 hp; dex drain: 1; raging song 3 rounds)
Ghouls (solid border)
- orange (-3 hp; turned 2 rounds)
- purple (-3 hp)
- pink (-3 hp)
Festrogs (dashed border)
- green (-3 hp)
Undead Mound (-15 hp)

Active Effects
Ability damage: For every 2 points of damage you take to a single ability, apply a –1 penalty to skills and statistics listed with the relevant ability. If the amount of ability damage you have taken equals or exceeds your ability score, you immediately fall unconscious until the damage is less than your ability score.
Ability drain: Ability drain actually reduces the relevant ability score. Modify all skills and statistics related to that ability. This might cause you to lose skill points, hit points, and other bonuses.
Inspire Devotion: +1 competence bonus on attack rolls and +1 morale bonus on saving throws
Quick Reflexes: Can make one additional attack of opportunity per round

Grand Lodge

Uoralveren | CG Male Elf Medium Skald (Twilight Speaker) 4 HP 31/31 | AC 19 T 13 FF 14 | CMD 18 | F +6 R +5 W +5 | Perc +7 | Init +5 | 30ft | spells 1st: 2/4 2nd: 1/2| Active Conditions: Raging Song (5/17)

Uoralveren moves up and swings at the pink ghoul.

Will keep my roll, but it's probably a miss.


Spell Templates | Race for the Runecarved Key (Tier 1-2) | CORE 10-10 The Shattered Shield | TBD

Uoralveren, you would need to make an Acrobatics check to move through the grease if you take that route; you can't cut the corner at the pillar.

You may retcon your action if you like.

Round 3 (bold may act!)
Dimak (-0/35 hp)
Ejtehah (-0/30 hp, -1 str; crane style; divine favor 9 rounds)
Bocke (-0/38 hp; divine favor 8 rounds)
Mika (-0/37 hp)
Indranna (-0/27 hp)
Uoralveren (-0/31 hp; dex drain: 1; raging song 3 rounds)
Ghouls (solid border)
- orange (-3 hp; turned 2 rounds)
- purple (-3 hp)
- pink (-3 hp)
Festrogs (dashed border)
- green (-3 hp)
Undead Mound (-20 hp)

Active Effects
Ability damage: For every 2 points of damage you take to a single ability, apply a –1 penalty to skills and statistics listed with the relevant ability. If the amount of ability damage you have taken equals or exceeds your ability score, you immediately fall unconscious until the damage is less than your ability score.
Ability drain: Ability drain actually reduces the relevant ability score. Modify all skills and statistics related to that ability. This might cause you to lose skill points, hit points, and other bonuses.
Inspire Devotion: +1 competence bonus on attack rolls and +1 morale bonus on saving throws
Quick Reflexes: Can make one additional attack of opportunity per round

Grand Lodge

Uoralveren | CG Male Elf Medium Skald (Twilight Speaker) 4 HP 31/31 | AC 19 T 13 FF 14 | CMD 18 | F +6 R +5 W +5 | Perc +7 | Init +5 | 30ft | spells 1st: 2/4 2nd: 1/2| Active Conditions: Raging Song (5/17)

Shoot, always forget that rule! Sorry.

Acrobatics: 1d20 + 7 ⇒ (4) + 7 = 11

Silver Crusade

Kitsune paladin (sacred servant) of Sarenrae 6 | HP 55/55 | AC 19, T 16, FF 14 | F: +11 R: +11, W: +9 | Perc +0 | Init +9

Mika sees the undead seem well under control, and uses her cure wand to hurt the mound.

touch attack: 1d20 + 8 ⇒ (6) + 8 = 14

damage: 1d8 + 1 ⇒ (7) + 1 = 8


Spell Templates | Race for the Runecarved Key (Tier 1-2) | CORE 10-10 The Shattered Shield | TBD

Mika reaches out with her wand and sends a blast of positive energy into the quivering mass.

Uoralveren moves carefully through his own grease to position himself in front of one of the ghouls.

GM Screen:

Acrobatics DC 10, purple ghoul: 1d20 ⇒ 19
Purple ghoul bite vs Ejtehah AC 26: 1d20 ⇒ 17
Pink ghoul bite vs Uoralveren AC 19: 1d20 ⇒ 2
Pink ghoul claw vs Uoralveren AC 19: 1d20 ⇒ 14
Pink ghoul claw vs Uoralveren AC 19: 1d20 ⇒ 18 damage: 1d6 + 1 ⇒ (4) + 1 = 5
Acrobatics DC 10, green festrog: 1d20 ⇒ 5
Reflex DC 13, green festrog: 1d20 ⇒ 5

One of the remaining ghouls crosses the grease to threaten Ejtehah, but can't get through the Mwangi's delicate defenses.

Another of the ghouls steps up to Uoralveren, biting as it claws at him, drawing blood with one of its claws. Fortitude save, please!

The only remaining festrog can't handle the grease, and ends up on its back. It stands up again, but can't move further.

The mound in the middle of the room pulses and thrums, some of its wounds from the multiple positive energy attacks seeming to heal up.

Round 4 (bold may act!)
Dimak (-0/35 hp)
Ejtehah (-0/30 hp, -1 str; crane style; divine favor 8 rounds)
Bocke (-0/38 hp; divine favor 7 rounds)
Mika (-0/37 hp)
Indranna (-0/27 hp)
Uoralveren (-5/31 hp; dex drain: 1; raging song 4 rounds Fort save pending)
Ghouls (solid border)
- orange (-3 hp; turned 3 rounds)
- purple (-3 hp)
- pink (-3 hp)
Festrogs (dashed border)
- green (-3 hp)
Undead Mound (-23 hp)

Active Effects
Ability damage: For every 2 points of damage you take to a single ability, apply a –1 penalty to skills and statistics listed with the relevant ability. If the amount of ability damage you have taken equals or exceeds your ability score, you immediately fall unconscious until the damage is less than your ability score.
Ability drain: Ability drain actually reduces the relevant ability score. Modify all skills and statistics related to that ability. This might cause you to lose skill points, hit points, and other bonuses.
Inspire Devotion: +1 competence bonus on attack rolls and +1 morale bonus on saving throws
Quick Reflexes: Can make one additional attack of opportunity per round

Grand Lodge

open | NG male (he/him) human inquisitor (Nethys) 7 | AC 22 (T 16, FF 17) | HP 52/52 | F +8, R +9, W +9 | I +7, P +12 | Spells: 1st (5/5) 2nd (4/4) 3rd (2/2) | Judg (3/3) Bane (10/10) | Active Conditions: none

Bocke keeps doing what he's been doing. Primary target: purple ghoul, Secondary: pink ghoul (primary and secondary threatened and within 30' = +CS, +PBS), Tertiary: green festrog (no CS, no PBS)

Longbow, RS, CS, DF, PBS: 1d20 + 9 - 2 + 1 + 1 + 1 ⇒ (17) + 9 - 2 + 1 + 1 + 1 = 27
Damage, DF, PBS: 1d8 + 3 + 1 + 1 ⇒ (7) + 3 + 1 + 1 = 12 plus Bane: 2d6 ⇒ (3, 2) = 5

Longbow, RS, CS, DF, PBS: 1d20 + 9 - 2 + 1 + 1 + 1 ⇒ (10) + 9 - 2 + 1 + 1 + 1 = 20
Damage, DF, PBS: 1d8 + 3 + 1 + 1 ⇒ (3) + 3 + 1 + 1 = 8 plus Bane: 2d6 ⇒ (4, 1) = 5

Silver Crusade

1 person marked this as a favorite.
Kitsune paladin (sacred servant) of Sarenrae 6 | HP 55/55 | AC 19, T 16, FF 14 | F: +11 R: +11, W: +9 | Perc +0 | Init +9

GM, I'm sorry if that wasn't clear; that was just a request for that round, because it was getting so messy.

Mika continues the attack on the undead mound.

attack, touch: 1d20 + 8 ⇒ (4) + 8 = 12
damage: 1d8 + 1 ⇒ (1) + 1 = 2

Grand Lodge

Female Grimspawn Tiefling Wizard/5 HP:27 AC:15/19 with MA spells: 5(0), 5(1), 4(2), 3(3) Init:+3 Resist 5 to cold, elec & fire

Indranna casts Disrupt Undead at the mound. Indranna has Point Blank Shot.
To hit: 1d20 + 6 ⇒ (16) + 6 = 22 Damage: 1d6 + 1 ⇒ (6) + 1 = 7

Dark Archive

CG Human Mwangi Male | Shifter 4, Warpriest 2 | Follower of Lythertida | Speed 20ft | HP 56/56 | AC 26, T 16, FF 23 | CMB +10 | CMD 25 | F +11 R +8 W +10 | Init +2 | Perc +13, Sense Motive +8, Dipl +2 | Reroll 1/1 | Blessings 5/5 | Fervor 3/5 | Wild Shape 3/8 | Aspect 8/8 | Div. Training 1/1 | Ret. Abj. 1/1 | Active Conditions:

Ejtehah attacks the purple clothed undead in front of him again.

Claw left attack +6, fighting defensively -2, power attack -1, divine favor with fate's favored trait +2, raging song +1 : 1d20 + 6 - 2 - 1 + 1 + 2 ⇒ (20) + 6 - 2 - 1 + 1 + 2 = 261d6 + 3 + 2 + 2 ⇒ (6) + 3 + 2 + 2 = 13
Crit? : 1d20 + 6 ⇒ (4) + 6 = 101d6 + 7 ⇒ (1) + 7 = 8

Claw right attack +6, fighting defensively -2, power attack -1, divine favor with fate's favored trait +2, raging song +1 : 1d20 + 6 - 2 - 1 + 1 + 2 ⇒ (9) + 6 - 2 - 1 + 1 + 2 = 151d6 + 3 + 2 + 2 ⇒ (6) + 3 + 2 + 2 = 13

Liberty's Edge

#8-07 Tome of Righteous Repose Male CN Dwarf Barbarian (Inv. Rager) 6 | HP 65/65 (67/83) DR 3/- | AC 17 T 13 FF 14 | CMB +10, CMD 23 (+4 vs bull rush/trip) | F: +9, R: +6, W: +3 (+2 vs. Poison/Spells/SLAs) | Init +5 | Perc +14 | SM +0 | Speed 30ft | Rage rounds used: 8/19 | Lucky Number: 17

Dimak delays behind Bocke in order to see which target of his arrows falls.

Grand Lodge

Uoralveren | CG Male Elf Medium Skald (Twilight Speaker) 4 HP 31/31 | AC 19 T 13 FF 14 | CMD 18 | F +6 R +5 W +5 | Perc +7 | Init +5 | 30ft | spells 1st: 2/4 2nd: 1/2| Active Conditions: Raging Song (5/17)

Fortitude: 1d20 + 6 ⇒ (8) + 6 = 14

Uoralveren continues singing, despite being quite hurt. "... the ants go marching twelve by twelve..."

Then the skald will full retreat (going north around the pillar), hoping to force the ghoul to cross the grease to attack.


Spell Templates | Race for the Runecarved Key (Tier 1-2) | CORE 10-10 The Shattered Shield | TBD

Sorry, had a surprise house guest this weekend, due to a buddy's power going out. Catching up.

Dimak pauses briefly, waiting to see the lay of the land after his allies act.

Ejtehah obliterates the ghoul in front of him, and waits for more prey.

Bocke fires two arrows in quick succession--to opposite sides of the room--ending the threat of the ghouls and festrogs; the only one the remains still cowers from Indranna in the far corner.

Mika sends more positive energy from her wand into the mound.

Indranna uses a cantrip to do the same.

Uoralveren resists the ghoul's paralysis naturally. Sorry, elves are immune; the fort save wasn't necessary. Also, you can retcon your action if you like; the ghoul that was threatening you is now dead, so there's nothing to flee from.

Round 4 (bold may act!)
Ejtehah (-0/30 hp, -1 str; crane style; divine favor 8 rounds)
Bocke (-0/38 hp; divine favor 7 rounds)
Dimak (-0/35 hp)
Mika (-0/37 hp)
Indranna (-0/27 hp)
Uoralveren (-5/31 hp; dex drain: 1; raging song 4 rounds)
Ghouls (solid border)
- orange (-3 hp; turned 3 rounds)
Undead Mound (-25 hp)

Active Effects
Ability damage: For every 2 points of damage you take to a single ability, apply a –1 penalty to skills and statistics listed with the relevant ability. If the amount of ability damage you have taken equals or exceeds your ability score, you immediately fall unconscious until the damage is less than your ability score.
Ability drain: Ability drain actually reduces the relevant ability score. Modify all skills and statistics related to that ability. This might cause you to lose skill points, hit points, and other bonuses.
Inspire Devotion: +1 competence bonus on attack rolls and +1 morale bonus on saving throws
Quick Reflexes: Can make one additional attack of opportunity per round

Grand Lodge

Uoralveren | CG Male Elf Medium Skald (Twilight Speaker) 4 HP 31/31 | AC 19 T 13 FF 14 | CMD 18 | F +6 R +5 W +5 | Perc +7 | Init +5 | 30ft | spells 1st: 2/4 2nd: 1/2| Active Conditions: Raging Song (5/17)

Uoralveren will instead run up to the last ghoul and strike out (and continue singing).

Elven Branched Spear, dex drain, Inspire Devotion: 1d20 + 7 - 1 + 1 ⇒ (2) + 7 - 1 + 1 = 9
damage: 1d8 + 3 ⇒ (7) + 3 = 10

Liberty's Edge

#8-07 Tome of Righteous Repose Male CN Dwarf Barbarian (Inv. Rager) 6 | HP 65/65 (67/83) DR 3/- | AC 17 T 13 FF 14 | CMB +10, CMD 23 (+4 vs bull rush/trip) | F: +9, R: +6, W: +3 (+2 vs. Poison/Spells/SLAs) | Init +5 | Perc +14 | SM +0 | Speed 30ft | Rage rounds used: 8/19 | Lucky Number: 17

Dimak runs (double move) to the other side of the room, jumping over the greased area...

Acrobatics - ACP: 1d20 + 8 - 2 ⇒ (20) + 8 - 2 = 26 Yay! :-)

...with a flawless landing! And now, Dimak's charge lane is clear!


Spell Templates | Race for the Runecarved Key (Tier 1-2) | CORE 10-10 The Shattered Shield | TBD

Dimak kills the final ghoul!

Round 5 (bold may act!)
Ejtehah (-0/30 hp, -1 str; crane style; divine favor 7 rounds)
Bocke (-0/38 hp; divine favor 6 rounds)
Dimak (-0/35 hp)
Mika (-0/37 hp)
Indranna (-0/27 hp)
Uoralveren (-5/31 hp; dex drain: 1; raging song 5 rounds)
Undead Mound (-27 hp)

Active Effects
Ability damage: For every 2 points of damage you take to a single ability, apply a –1 penalty to skills and statistics listed with the relevant ability. If the amount of ability damage you have taken equals or exceeds your ability score, you immediately fall unconscious until the damage is less than your ability score.
Ability drain: Ability drain actually reduces the relevant ability score. Modify all skills and statistics related to that ability. This might cause you to lose skill points, hit points, and other bonuses.
Inspire Devotion: +1 competence bonus on attack rolls and +1 morale bonus on saving throws
Quick Reflexes: Can make one additional attack of opportunity per round

Liberty's Edge

#8-07 Tome of Righteous Repose Male CN Dwarf Barbarian (Inv. Rager) 6 | HP 65/65 (67/83) DR 3/- | AC 17 T 13 FF 14 | CMB +10, CMD 23 (+4 vs bull rush/trip) | F: +9, R: +6, W: +3 (+2 vs. Poison/Spells/SLAs) | Init +5 | Perc +14 | SM +0 | Speed 30ft | Rage rounds used: 8/19 | Lucky Number: 17

Dimak charges the last ghoul and strikes with a mighty overhand blow.

Rage MW Longhammer, Dwarven + RA + PA + ID + Charge: 1d20 + 9 + 1 - 1 + 1 + 2 ⇒ (19) + 9 + 1 - 1 + 1 + 2 = 31
Bludgeoning + PA: 2d6 + 7 + 3 ⇒ (5, 5) + 7 + 3 = 20

"Димак круши!"

Dwarven:
"Dimak smash!"

AC is now 12, touch 7, flat footed 10 (+4 armor, +2 Dex, +1 natural, -2 Rage, -1 RA, -2 charge)
Rage rounds: 6/13


Spell Templates | Race for the Runecarved Key (Tier 1-2) | CORE 10-10 The Shattered Shield | TBD

Dimak kills the final ghoul!

It wouldn't let me post the roundup again; must be too similar to the previous post so it's triggering the spam filter. Please refer to the previous post for details.

Grand Lodge

open | NG male (he/him) human inquisitor (Nethys) 7 | AC 22 (T 16, FF 17) | HP 52/52 | F +8, R +9, W +9 | I +7, P +12 | Spells: 1st (5/5) 2nd (4/4) 3rd (2/2) | Judg (3/3) Bane (10/10) | Active Conditions: none

Knowledge: 1d20 ⇒ 6 +4 arcana, +4 nature, +4 planes, +7 religion

Bocke fires two arrows into the mound. He'll keep bane (undead) unless contraindicated by a Knowledge check.

Longbow, RS, CS, DF, PBS: 1d20 + 9 - 2 + 1 + 1 + 1 ⇒ (17) + 9 - 2 + 1 + 1 + 1 = 27
Damage, DF, PBS: 1d8 + 3 + 1 + 1 ⇒ (3) + 3 + 1 + 1 = 8 plus Bane (undead): 2d6 ⇒ (4, 2) = 6

Longbow, RS, CS, DF, PBS: 1d20 + 9 - 2 + 1 + 1 + 1 ⇒ (9) + 9 - 2 + 1 + 1 + 1 = 19
Damage, DF, PBS: 1d8 + 3 + 1 + 1 ⇒ (7) + 3 + 1 + 1 = 12 plus Bane (undead): 2d6 ⇒ (5, 5) = 10


Spell Templates | Race for the Runecarved Key (Tier 1-2) | CORE 10-10 The Shattered Shield | TBD

Bocke's arrows embed themselves deeply in the fleshy mound.

Round 5 (bold may act!)
Ejtehah (-0/30 hp, -1 str; crane style; divine favor 7 rounds)
Bocke (-0/38 hp; divine favor 6 rounds)
Dimak (-0/35 hp)
Mika (-0/37 hp)
Indranna (-0/27 hp)
Uoralveren (-5/31 hp; dex drain: 1; raging song 5 rounds)
Undead Mound (-59 hp)

Active Effects
Ability damage: For every 2 points of damage you take to a single ability, apply a –1 penalty to skills and statistics listed with the relevant ability. If the amount of ability damage you have taken equals or exceeds your ability score, you immediately fall unconscious until the damage is less than your ability score.
Ability drain: Ability drain actually reduces the relevant ability score. Modify all skills and statistics related to that ability. This might cause you to lose skill points, hit points, and other bonuses.
Inspire Devotion: +1 competence bonus on attack rolls and +1 morale bonus on saving throws
Quick Reflexes: Can make one additional attack of opportunity per round

Grand Lodge

Female Grimspawn Tiefling Wizard/5 HP:27 AC:15/19 with MA spells: 5(0), 5(1), 4(2), 3(3) Init:+3 Resist 5 to cold, elec & fire

Indranna casts Disrupt Undead at the mound.

Touch Attack: 1d20 + 7 ⇒ (5) + 7 = 12
Damage: 1d6 + 1 ⇒ (2) + 1 = 3

"Die mound! Indranna yells at the mound.


Spell Templates | Race for the Runecarved Key (Tier 1-2) | CORE 10-10 The Shattered Shield | TBD

Indranna adds more positive energy to the accumulation of damage building up on the central mound.

There are no mobile undead remaining, just the mound in the center. Up until this point, you haven't seen it take any actions; it doesn't appear to be threatening you. While the damage you've been doing is clearly healing at a substantial rate, you can definitely see that it is taking the damage, and you believe it can be "killed," such as that might be. It's likely that you can ignore it at this point; it doesn't seem like it can actively do anything to you, though Indranna suspects it may be passively affecting other undead that feed or have fed on it.

Round 5 (bold may act!)
Ejtehah (-0/30 hp, -1 str; crane style; divine favor 7 rounds)
Bocke (-0/38 hp; divine favor 6 rounds)
Dimak (-0/35 hp)
Mika (-0/37 hp)
Indranna (-0/27 hp)
Uoralveren (-5/31 hp; dex drain: 1; raging song 5 rounds)
Undead Mound (-62 hp)

Active Effects
Ability damage: For every 2 points of damage you take to a single ability, apply a –1 penalty to skills and statistics listed with the relevant ability. If the amount of ability damage you have taken equals or exceeds your ability score, you immediately fall unconscious until the damage is less than your ability score.
Ability drain: Ability drain actually reduces the relevant ability score. Modify all skills and statistics related to that ability. This might cause you to lose skill points, hit points, and other bonuses.
Inspire Devotion: +1 competence bonus on attack rolls and +1 morale bonus on saving throws
Quick Reflexes: Can make one additional attack of opportunity per round

Dark Archive

CG Human Mwangi Male | Shifter 4, Warpriest 2 | Follower of Lythertida | Speed 20ft | HP 56/56 | AC 26, T 16, FF 23 | CMB +10 | CMD 25 | F +11 R +8 W +10 | Init +2 | Perc +13, Sense Motive +8, Dipl +2 | Reroll 1/1 | Blessings 5/5 | Fervor 3/5 | Wild Shape 3/8 | Aspect 8/8 | Div. Training 1/1 | Ret. Abj. 1/1 | Active Conditions:

Ejtehah Will hack into the mound with his claws!!!

Grand Lodge

Uoralveren | CG Male Elf Medium Skald (Twilight Speaker) 4 HP 31/31 | AC 19 T 13 FF 14 | CMD 18 | F +6 R +5 W +5 | Perc +7 | Init +5 | 30ft | spells 1st: 2/4 2nd: 1/2| Active Conditions: Raging Song (5/17)

Uoralveren continues singing before turning his attention to the mound and slashing at it as well.

"Whatever that thing is, it needs to be destroyed!"

mwk elven branched spear: 1d20 + 7 + 1 ⇒ (8) + 7 + 1 = 16
damage: 1d8 + 3 ⇒ (6) + 3 = 9

301 to 350 of 468 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / [Gameday X] GM Zin's 6-6 Hall of the Flesh Eaters All Messageboards

Want to post a reply? Sign in.