Gameday X GM Kate's For the Factions (Inactive)

Game Master Kate Baker


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Dataphiles

Female CG Human Envoy 1 | SP 6/6 HP 10/10 | RP 3/3 | EAC 13; KAC 14 | Fort +0; Ref +4; Will +4 | Init: +2 | Perc: +4, SM: +4 | Speed 30 ft. | Active conditions: None.

Navasi fires at 3.

Gunnery: 1d20 + 6 ⇒ (16) + 6 = 22
Damage: 4d4 ⇒ (1, 2, 1, 1) = 5

I finally hit, and it's with a feather.

Second Seekers (Jadnura)

Male Dragonkin Arcane Soldier 2: Speed:25, Init:3, EAC:15, KAC:17, SP:18/18, HP:20/20, RP:4/4, Fort:5, Ref:3, Will:3, Per:2, Lowlight and Darkvision

Light laser cannon on number 3 using the ships +1 hit: 1d20 + 5 + 1 ⇒ (15) + 5 + 1 = 21 dmg: 2d4 ⇒ (4, 3) = 7
Now that's it Navasi, finally hit something.


Shadow of the Vault Lord || Extinction Curse

Navasi and Ziamat both strike Ship 3!

Ship 1 Gunnery: 1d20 + 3 - 2 ⇒ (9) + 3 - 2 = 10
Ship 2 Gunnery: 1d20 + 3 - 2 ⇒ (14) + 3 - 2 = 15
Ship 3 Gunnery: 1d20 + 3 - 2 - 4 ⇒ (11) + 3 - 2 - 4 = 8

Ship 2 hits your aft arc for 2d4 ⇒ (2, 1) = 3 damage!

Ship 3 takes enough damage to withdraw from the fight!

Ziamat, watch your range increment, please. That was a really good roll, so it still hit, but Ship 3 was in your third range increment.

Pilot 1 initiative: 1d20 + 12 ⇒ (2) + 12 = 14
Pilot 2 initiative: 1d20 + 12 ⇒ (20) + 12 = 32

Pilot 1 attempts a Back Off stunt.

Piloting: 1d20 + 12 ⇒ (18) + 12 = 30

The Pegasus is up, then Ship 2!

Pilot, SScience Officer, and Engineer are up!


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Skills:
Gather Information +12, Knowledge (Arcana) +5, Listen +13, Spellcraft +4, Survival +16
Attacks:
[dice=Falchion Attack]d20+16[/dice][dice=Falchion Damage]2d4+10[/dice] [dice=Glaive Attack]d20+15[/dice][dice=Glaive Damage]d10+10[/dice]
M Human (Baklunish) Barb 1/DS 10; Init +3; HP 132/132 ; AC 23, T 14, FF 20; Fort +13 (15), Ref +7, Will +6 (8); Rage 3/3 (12 rounds); Current Aura= Power [+3 to Melee Damage within 30 ft.]

Sobok curves the trajectory and continues to circle the smaller ships like a prehistorical dinosaur swimming around its prey. Apparently, giant prehistorical predators do little evading.

Pilot to Evade + Ship: 1d20 + 6 + 1 ⇒ (1) + 6 + 1 = 8

Piloting Initiative + Ship: 1d20 + 6 + 1 ⇒ (7) + 6 + 1 = 14

Tixlyx helps the gunners.

Engineering to Divert To Guns: 1d20 + 8 ⇒ (2) + 8 = 10

Manifold Host

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Female LN Dwarven Soldier 1 SP 8, HP 13, RP 2 ! EAC 15; KAC 18; F 3, R 2, W 3; Perception 2

athletics: 1d20 + 5 ⇒ (18) + 5 = 23
"Bubble Gum! the dwarf curses. Then applies the candy's metallic wrapper to her spanner shortcut.
"Spanner?" she puzzles then starts laughing. "Try it now Tixylix!"
Tixylix second roll: 1d20 + 8 ⇒ (1) + 8 = 9

Acquisitives

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Male Ikeshti Biohacker 1 (Sensate Theme) | CN | Small monstrous humanoid | Speed 30 ft., climb 15 ft. EAC 14 | KAC 15 | Fort +5; Ref +2; Will +0 (+1 morale vs. fear) |Perception +9 | Sense Motive -1 |Offensive Abilities: blood squirt
Skills:
Athletics +0 (+8 when climbing), Computers +8 (1 ranks), Culture +8, Engineering +6 (1 ranks), Life Science +9, Medicine +9, Perception +9, Physical Science +9, Profession (cook) +3

Finding the targeting system to be having little impact on the battle, T'Krunch rebalances the shields.

Computers to Rebalance Shields: 1d20 + 8 ⇒ (12) + 8 = 20

Updated shield point distribution on Slide.

Dataphiles

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Female CG Human Envoy 1 | SP 6/6 HP 10/10 | RP 3/3 | EAC 13; KAC 14 | Fort +0; Ref +4; Will +4 | Init: +2 | Perc: +4, SM: +4 | Speed 30 ft. | Active conditions: None.

Going to be pretty busy for the next couple days, so pre-firing guns.

Navasi targets the ship the crew requests and fires again.

Pew Pew!:
Gunnery: 1d20 + 6 ⇒ (17) + 6 = 23
Damage: 4d4 ⇒ (3, 2, 4, 1) = 10


Shadow of the Vault Lord || Extinction Curse

Ship 2 moves into position!

Gunners are up, Navasi has pre-rolled!

Second Seekers (Jadnura)

Male Dragonkin Arcane Soldier 2: Speed:25, Init:3, EAC:15, KAC:17, SP:18/18, HP:20/20, RP:4/4, Fort:5, Ref:3, Will:3, Per:2, Lowlight and Darkvision

Light laser cannon on number 2 hit: 1d20 + 5 + 1 ⇒ (17) + 5 + 1 = 23 dmg: 2d4 ⇒ (3, 2) = 5


Shadow of the Vault Lord || Extinction Curse

Ziamat hits 2 and it withdraws! Navasi hits Ship 1!

Ship 2 gets a parting shot at you before it leaves.

pew!: 1d20 + 3 - 2 ⇒ (7) + 3 - 2 = 8

But it misses!

Piloting initiative: 1d20 + 12 ⇒ (19) + 12 = 31

The Pegasus is up first! Pilot, Science Officer, Engineer and Chief Mate can all go!


Skills:
Gather Information +12, Knowledge (Arcana) +5, Listen +13, Spellcraft +4, Survival +16
Attacks:
[dice=Falchion Attack]d20+16[/dice][dice=Falchion Damage]2d4+10[/dice] [dice=Glaive Attack]d20+15[/dice][dice=Glaive Damage]d10+10[/dice]
M Human (Baklunish) Barb 1/DS 10; Init +3; HP 132/132 ; AC 23, T 14, FF 20; Fort +13 (15), Ref +7, Will +6 (8); Rage 3/3 (12 rounds); Current Aura= Power [+3 to Melee Damage within 30 ft.]

Sobok returns to being a gecko in the flowing stream and does much better then when he was thinking of prehistoric predators.

Pilot to Evade + Ship: 1d20 + 6 + 1 ⇒ (9) + 6 + 1 = 16

Piloting Initiative + Ship: 1d20 + 6 + 1 ⇒ (13) + 6 + 1 = 20

Tixlyx diverts energy to guns.

Engineering: 1d20 + 8 ⇒ (14) + 8 = 22

Manifold Host

Female LN Dwarven Soldier 1 SP 8, HP 13, RP 2 ! EAC 15; KAC 18; F 3, R 2, W 3; Perception 2

"What-at does-es this-is do-do?" CiCi's bright pink legs and her echoing voice are the only things to escape the access panel she has crawled behind.
Athletics Engineering: 1d20 + 5 ⇒ (10) + 5 = 15

"Hehe-he! Doodoo-do"

Acquisitives

Male Ikeshti Biohacker 1 (Sensate Theme) | CN | Small monstrous humanoid | Speed 30 ft., climb 15 ft. EAC 14 | KAC 15 | Fort +5; Ref +2; Will +0 (+1 morale vs. fear) |Perception +9 | Sense Motive -1 |Offensive Abilities: blood squirt
Skills:
Athletics +0 (+8 when climbing), Computers +8 (1 ranks), Culture +8, Engineering +6 (1 ranks), Life Science +9, Medicine +9, Perception +9, Physical Science +9, Profession (cook) +3

T'Krunch attempts to target the enemy ship's engines.

Computers to Target Engines: 1d20 + 8 ⇒ (8) + 8 = 16

I will to move to an Engineering role next round if the enemy ship survives.


Shadow of the Vault Lord || Extinction Curse

The ship turns to face you.
Gunners are up!

Dataphiles

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Female CG Human Envoy 1 | SP 6/6 HP 10/10 | RP 3/3 | EAC 13; KAC 14 | Fort +0; Ref +4; Will +4 | Init: +2 | Perc: +4, SM: +4 | Speed 30 ft. | Active conditions: None.

Navasi keeps the coilgun coiling.

Gunnery: 1d20 + 6 ⇒ (7) + 6 = 13
Damage: 4d4 ⇒ (3, 2, 4, 4) = 13

And develops triskaidekaphobia.

Second Seekers (Jadnura)

Male Dragonkin Arcane Soldier 2: Speed:25, Init:3, EAC:15, KAC:17, SP:18/18, HP:20/20, RP:4/4, Fort:5, Ref:3, Will:3, Per:2, Lowlight and Darkvision

Light laser cannon on the only one left, using the ships floating bonus hit: 1d20 + 5 + 1 ⇒ (8) + 5 + 1 = 14 dmg: 2d4 ⇒ (3, 3) = 6


Shadow of the Vault Lord || Extinction Curse

Ziamat strikes the remaining ship, and it too retreats!

Hooray! Starship combat complete!

Unless the appearance of the pirates has you too concerned to continue, you can scan the last two planets. T'Krunch, can I get a few Computers rolls?

Acquisitives

Male Ikeshti Biohacker 1 (Sensate Theme) | CN | Small monstrous humanoid | Speed 30 ft., climb 15 ft. EAC 14 | KAC 15 | Fort +5; Ref +2; Will +0 (+1 morale vs. fear) |Perception +9 | Sense Motive -1 |Offensive Abilities: blood squirt
Skills:
Athletics +0 (+8 when climbing), Computers +8 (1 ranks), Culture +8, Engineering +6 (1 ranks), Life Science +9, Medicine +9, Perception +9, Physical Science +9, Profession (cook) +3

"Good riddance," grunts T'Krunch as the last of the pirates retreat.

"Now, onto business." The ikeshti scans the remaining planets and then does a bit more for good measure.
Computers to Scan: 1d20 + 8 ⇒ (1) + 8 = 9
Computers to Scan: 1d20 + 8 ⇒ (18) + 8 = 26
Computers to Scan: 1d20 + 8 ⇒ (19) + 8 = 27
Computers to Scan: 1d20 + 8 ⇒ (15) + 8 = 23


Shadow of the Vault Lord || Extinction Curse

T'Krunch's nerves get the better of him after the pirate battle and he has a false start with the next scans, but soon, he completes the scans on the remaining three planets.

Planetoid 1 (DC 14 Physical Science):
This planetoid is small, hot, and covered by constant, violent, caustic storms. There are some valuable mineral deposits beneath the crust, but the planetoid has an extremely toxic atmosphere.

Planetoid 2 (DC 15 Life Science):
This planetoid is temperate, with overall properties in the habitable zone, including gravity and atmosphere. The scans show that there are life forms on this planet, though there don’t appear to be signs of sapient life.

Planetoid 3 (DC 16 Culture):
This planetoid has properties in the habitable zone, including gravity and atmosphere. There are remnants of constructed structures on this planet, but no current signs of activity, indicating that these are most likely ancient ruins of an extinct civilization. Apparently, there were also pirates!


Skills:
Gather Information +12, Knowledge (Arcana) +5, Listen +13, Spellcraft +4, Survival +16
Attacks:
[dice=Falchion Attack]d20+16[/dice][dice=Falchion Damage]2d4+10[/dice] [dice=Glaive Attack]d20+15[/dice][dice=Glaive Damage]d10+10[/dice]
M Human (Baklunish) Barb 1/DS 10; Init +3; HP 132/132 ; AC 23, T 14, FF 20; Fort +13 (15), Ref +7, Will +6 (8); Rage 3/3 (12 rounds); Current Aura= Power [+3 to Melee Damage within 30 ft.]

Life Sciences: 1d20 + 5 ⇒ (6) + 5 = 11

Sobok tries to help, but discovers nothing useful.

Dataphiles

Female CG Human Envoy 1 | SP 6/6 HP 10/10 | RP 3/3 | EAC 13; KAC 14 | Fort +0; Ref +4; Will +4 | Init: +2 | Perc: +4, SM: +4 | Speed 30 ft. | Active conditions: None.

Culture: 1d20 + 6 ⇒ (7) + 6 = 13

Navasi can't figure this out, so sets up some drills for herself to improve her shooting.

Manifold Host

Female LN Dwarven Soldier 1 SP 8, HP 13, RP 2 ! EAC 15; KAC 18; F 3, R 2, W 3; Perception 2

PhySci: 1d20 + 5 ⇒ (18) + 5 = 23

"Hey, thas a lot like home! Except it ha an atmospherrre. And that atmospherrre be caustic. And the storrrms, nay any storrms like the at home."

This planetoid is small, hot, and covered by constant, violent, caustic storms. There are some valuable mineral deposits beneath the crust, but the planetoid has an extremely toxic atmosphere.

Second Seekers (Jadnura)

Male Dragonkin Arcane Soldier 2: Speed:25, Init:3, EAC:15, KAC:17, SP:18/18, HP:20/20, RP:4/4, Fort:5, Ref:3, Will:3, Per:2, Lowlight and Darkvision

Ziamat has none of those skills and hopes you all might know something you can tell us.

Acquisitives

Male Ikeshti Biohacker 1 (Sensate Theme) | CN | Small monstrous humanoid | Speed 30 ft., climb 15 ft. EAC 14 | KAC 15 | Fort +5; Ref +2; Will +0 (+1 morale vs. fear) |Perception +9 | Sense Motive -1 |Offensive Abilities: blood squirt
Skills:
Athletics +0 (+8 when climbing), Computers +8 (1 ranks), Culture +8, Engineering +6 (1 ranks), Life Science +9, Medicine +9, Perception +9, Physical Science +9, Profession (cook) +3

Physical Science: 1d20 + 9 ⇒ (11) + 9 = 20
Life Science: 1d20 + 9 ⇒ (16) + 9 = 25
Culture: 1d20 + 8 ⇒ (19) + 8 = 27

T'Krunch analyzes the results of the scans and conveys his findings.
Feel free to open spoilers above

"Well, looks like that's a wrap!" he says as he concludes his work. "And a wrap sounds good right now--a little protein, some hot sauce, a few sides, ..."


Shadow of the Vault Lord || Extinction Curse

Luckily, the snacks that Fitch packed for you on the ship last your whole journey home.

Fitch meets you as your ship pulls into the Armada.

"This data you gathered looks great! And you even analyzed it yourselves! Nice work. Sorry about the whole pirate thing, but it seems like you handled yourselves well. We'll be writing up all of these results for publication, and you'll all be co-authors, of course! The scientific community will come up with official names for these planets, but there are often unofficial names as well. Any suggestions?"

Manifold Host

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Female LN Dwarven Soldier 1 SP 8, HP 13, RP 2 ! EAC 15; KAC 18; F 3, R 2, W 3; Perception 2

"I did, a little bit earlier..."

GalDCCII wrote:
"Four new planetoids? the dwarf asks while counting the Ysoki children in the pictures. "Too bad it isn't [X], one for each of the little ones eh?" How were these discovered?

"Though I am partial to something more scientific."

GalDCCII wrote:
"That's a Letsuna-DoubleGold algorrrithm aye? Let me try the Cmlobue Code."

Or wait! can we name one "Unbreakable"?

GalDCCII wrote:
" Already? The Wayfinders are for explorin'. And a name like 'the unbrreakable' is just askin' for an introduction."


1 person marked this as a favorite.
Skills:
Gather Information +12, Knowledge (Arcana) +5, Listen +13, Spellcraft +4, Survival +16
Attacks:
[dice=Falchion Attack]d20+16[/dice][dice=Falchion Damage]2d4+10[/dice] [dice=Glaive Attack]d20+15[/dice][dice=Glaive Damage]d10+10[/dice]
M Human (Baklunish) Barb 1/DS 10; Init +3; HP 132/132 ; AC 23, T 14, FF 20; Fort +13 (15), Ref +7, Will +6 (8); Rage 3/3 (12 rounds); Current Aura= Power [+3 to Melee Damage within 30 ft.]

"I think the furthest planet should be called Sobokville." Sobok suggests.

Acquisitives

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Male Ikeshti Biohacker 1 (Sensate Theme) | CN | Small monstrous humanoid | Speed 30 ft., climb 15 ft. EAC 14 | KAC 15 | Fort +5; Ref +2; Will +0 (+1 morale vs. fear) |Perception +9 | Sense Motive -1 |Offensive Abilities: blood squirt
Skills:
Athletics +0 (+8 when climbing), Computers +8 (1 ranks), Culture +8, Engineering +6 (1 ranks), Life Science +9, Medicine +9, Perception +9, Physical Science +9, Profession (cook) +3

"Hors-d'oeuvres, Appetizer, Entree, and Dessert," suggests T'Krunch.

Second Seekers (Jadnura)

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Male Dragonkin Arcane Soldier 2: Speed:25, Init:3, EAC:15, KAC:17, SP:18/18, HP:20/20, RP:4/4, Fort:5, Ref:3, Will:3, Per:2, Lowlight and Darkvision

Hmm, name the planets, I think we should do after visiting enough of it. The idea of Greenland not being Green bothers me. We shall not name a planet incorrectly. It is actually icy there. Luckily Greenland is a fictional place on a fictional planet called Earth.

Dataphiles

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Female CG Human Envoy 1 | SP 6/6 HP 10/10 | RP 3/3 | EAC 13; KAC 14 | Fort +0; Ref +4; Will +4 | Init: +2 | Perc: +4, SM: +4 | Speed 30 ft. | Active conditions: None.

"CARMINIA, Minimetallus, Bonino and Tsuchi-Kona?"


Shadow of the Vault Lord || Extinction Curse

Fitch chuckles as she writes down all the suggestions. "When you get back to the Complex, make sure to check in with Guidance!"

When do you so, Guidance appears in the form of a male ysoki. "You have all performed admirably on a variety of tasks. All of these talents will serve you well as Starfinders. I am honored to officially welcome you into our Society as full agents. Congratulations. I’d also like to invite you to choose a faction to work closely with, if you haven’t already. While it isn’t a requirement of membership in the Society, many agents choose to build up their reputation by going on missions like those you completed today."

They offer each of you a Starfinder-branded backpack to celebrate your new roles.

You receive an industrial backpack for free and you can upgrade it to a Starfinder backpack for a discounted price listed on the chronicle sheet!

Manifold Host

Female LN Dwarven Soldier 1 SP 8, HP 13, RP 2 ! EAC 15; KAC 18; F 3, R 2, W 3; Perception 2

"Shiny!

Acquisitives

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Male Ikeshti Biohacker 1 (Sensate Theme) | CN | Small monstrous humanoid | Speed 30 ft., climb 15 ft. EAC 14 | KAC 15 | Fort +5; Ref +2; Will +0 (+1 morale vs. fear) |Perception +9 | Sense Motive -1 |Offensive Abilities: blood squirt
Skills:
Athletics +0 (+8 when climbing), Computers +8 (1 ranks), Culture +8, Engineering +6 (1 ranks), Life Science +9, Medicine +9, Perception +9, Physical Science +9, Profession (cook) +3

"Well, how about that? I'm a full-fledged Starfinder now! And I have the backpack to prove it!" declares T'Krunch. "Now, it'll be easier to lug all of my ingredients around. Who says membership doesn't have its benefits?"

Thanks for running (and writing), Kate!

And thanks everyone for a fun run and putting up with my hungry little ikeshti!

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