GM nightdeath #9-19: Clash in Kaimuko Wood (PFS Standard) (Inactive)

Game Master nightdeath

Maps on Google Slide

Combat Maps

Initiative:

mama Bear [dice]1d20+7[/dice]
Baby bear green[dice]1d20+3[/dice]
baby bear yellow [dice]1d20+3[/dice]
Naevys Driltormidan [dice]1d20+7[/dice]
Wadley [dice]1d20+4[/dice]
Felix C. Jaeger [dice]1d20+0[/dice]
Aaftaab [dice]1d20+9[/dice]
Parvaaz [dice]1d20+4[/dice]
Krezbiznet [dice]1d20+4[/dice]

Perception:

[dice=WadleyPerception]1d20+3[/dice]
[dice=Aaftaab]1d20+10[/dice] (+1 vs. traps)
[dice=Felix]1d20+15[/dice]
[dice=Naevys Perception]1d20+7[/dice]

Twenty Four Masks: 3/3

North Winds Watch 4/4


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Dark Archive

Female CN Tiefling Pistolero 1/ Spellslinger 1/Myrmidarch 5 | HP 47/53 | AC20/T16/FF15 | CMB +4, CMD 20 | F: +10, R: +10, W: +10 | Init: +8 | Perc: +17, SM: +3 | Speed 30ft | Arcane Pool 3/6 | Grit 2/2 |Active spells: Mage Armor, Longshot, Haste | Active conditions:
Spells:
Wiz 1st Grease,Windy Escape Magus 2nd Glitterdust,Mirror Image,Scorching Ray 1st Burning Hands,Longshot,Snowball 0th Acid Splash,Detect Magic,Ray of Frost

Naevys moves up and to the side, drawing her pistol as she does. She quickly infuses the pistol with a bit of arcane energy and then casts a spell, causing multiple copies of herself to appear nearby.

Mirror Image: 1d4 + 2 ⇒ (3) + 2 = 5

Move, swift for Arcane Pool, standard for Mirror Image.

Sovereign Court

Chronicle Sheets GM Busy At Work........

Round 1
Naevys Mirror Image 5 copies.
Aaftaab/Parvaaz
Krezbiznet
The Shepherd 39 dmg, grappled,
Wadley/Gerry
Felix C. Jaeger

Bold may act first.
Is that Kinetic blast energy or physical type? I'm assuming physical as there's no SR roll.
Knowledge (Planes) to identify

Aaftaab sends a flurry of flashing blades towards the Tengu and though they both hit, one blow is dampened by incredibly hard feathers and the other dissipates upon contact.

Parvaaz too grabs on the the Shepherd as Talon and Beak finds their mark on him. All blows dampened by the steel like feathers.

Krezbiznet pulls a boulder out from somewhere and flings it at the shepard! The boulder cracking soundly on him and breaking in half to no discernable damage.

Naevys appears to shoot herself and from that shot shatters herself into 6 copies!

With a roar a hand pulls open a rift and something rips itself into existence! Its horrific appearance enough to give everyone pause!
It then rips through the rift and tears the shepherd body in two to reveal itself to the party!!

Horrific Appearance Will Save DC 18:

On Fail Staggered for 1d4 ⇒ 3 rounds

Affects all within 30 feet. Gerry is immune.
Also please place yourself on map if you had moved.

Dark Archive

Male Elf Wizard 5

Wadley sees the portal open and his grin widens. Will save 1d20 + 7 ⇒ (16) + 7 = 23 He will move down 25 feet and hold out his hand. “This is so exciting. Extraplanar temporal shifts. Amazing.” As purple lightning builds up in his hand as he fires a bolt of lightning at both the creature and the tengu while avoiding his allies. Cast lightning bolt. 6d6 ⇒ (3, 5, 6, 1, 2, 5) = 22 dc 16 reflex save. Gerry will then double move towards the creature and the bird.

Sovereign Court

Chronicle Sheets GM Busy At Work........

Roll for SR Please.

Dark Archive

Male Elf Wizard 5

Okay. 1d20 + 8 ⇒ (5) + 8 = 13

The Exchange

M Gnome Geokineticist 6

It's physical-specifically bludgeoning- but it also counts as magical. No SR check required from me

Grand Lodge

Male Human LN Cleric (Evangelist, Divine Paragon) 5/ Evangelist 2 | HP 57/57 | AC 20 T 11 FF 19 | CMB +4, CMD 15 | F: +9, R: +4, W: +11 | Init: +0 | Perc: +15 Sense Motive +14 | Speed 20 ft | Active conditions: None |

Will vs fear: 1d20 + 11 ⇒ (16) + 11 = 27

Knowledge (Planes): 1d20 + 10 ⇒ (5) + 10 = 15

Felix begins a sermon in infernal, addressing the tengu and his friend. The clear sense of chastisement and berating fills is allies with a Righteousness and sense of duty to remove this stain.

5 ft step back and begin Inspire Courage

Silver Crusade

Male NG Grippli | Inquisitor 3, Kineticist 1, Rogue 3 | HP 68/68 | NOW: AC 24 vs. evil | AC 22 T 17 FF 16 | CMB +0, CMD 16 | F: +11, R: +13 (Evasion), W: +9 | Init: +9 | Perc: +15 vs. traps +1, SM: +10, Dipl.: +13 | Darkvision 60ft | Dipl. reroll 3/3 | Chaldira Reroll 1/1 | T-Shirt Reroll 1/1 | Spells 1st 3/4 | Speed 30ft | Active conditions: prot. from evil, ioun torch

will save : 1d20 + 9 ⇒ (5) + 9 = 14

Staggered 3 rounds

”You … you look horrible!!“

Aaftaab attacks with his kukri.

Adamantine Kukri +1 with outflanking +16 slashing (1d3+6+3d6; 18-20/x2), To hit: BAB +4, Finesse +6, Size +1, +4 Flank with ’Outflank’, enhancement +1 / Damage: 1d3+ 6 Dex Finesse + 2d6 Sneak Attack + d6 Precise Strike Feat : 1d20 + 16 ⇒ (8) + 16 = 241d3 + 6 + 3d6 ⇒ (1) + 6 + (3, 4, 5) = 19


Male N Large Roc | Animal Companion 7 (Bodyguard Archetype) | HP 39/39 | AC 30 T 13 FF 26 | CMB +11/+15 grapple, CMD 25 | F: +7, R: +9, W: +3/+7 vs. enchantment | Init: +4 | Perc: +7 Speed 20 ft., Fly 80 ft. | Active conditions: None

will : 1d20 + 3 ⇒ (16) + 3 = 19

Parvaaz screeches and uses his claws and bites!

Bite : 1d20 + 12 ⇒ (10) + 12 = 221d6 + 11 + 1d6 ⇒ (6) + 11 + (5) = 22

Claw 1: 1d20 + 12 ⇒ (3) + 12 = 151d6 + 11 + 1d6 ⇒ (6) + 11 + (3) = 20

Claw 2: 1d20 + 12 ⇒ (3) + 12 = 151d6 + 11 + 1d6 ⇒ (6) + 11 + (3) = 20

To hit with power attack and outflank +12: Amulet of Mighty Fist +1, BAB +4, Str +6, Outflank +4, -2 power attack, Size -1
Damage with power attack +11+d6: Str +6, Power Attack +4, Amulet of Mighty Fist +1, +d6 Precise Strike

CMB +19 grapple* (BAB +4, Str +6, Size +1, Outflank +4) * Creatures with the grab special attack receive a +4 bonus on combat maneuver checks made to start and maintain a grapple.: 1d20 + 19 ⇒ (12) + 19 = 31

Sovereign Court

Chronicle Sheets GM Busy At Work........

Round 2
Naevys Mirror Image 5 copies.

Aaftaab/Parvaaz
Krezbiznet
The Shepherd 60 dmg, grappled,
Wadley/Gerry
Felix C. Jaeger

Bold may act first.
This Boss has SR.
Inspire Courage +3, +3 in effect

Wadley's spell fizzles upon contact and the creature grins.

Felix begins to berate the revealed Utukku qlippoth. He also lets the party know that it uses its ugliness as a weapon and has natural protection against spells. The party observes their physical damage being absorbed which indicates a degree of Damage Reduction as well.
Krezbiznet notices his boulder didn't seem to have done anything. Perhaps it wasn't heavy or solid enough?

Aaftaab is horrified and his words seems to have touched on a nerve of the creature.
I was born that way....... It thinks angrily.

Parvaaz peck hits the Shepherd and seems to be the only one doing some damage though reduced as it continues holding the grapple.

Dark Archive

Female CN Tiefling Pistolero 1/ Spellslinger 1/Myrmidarch 5 | HP 47/53 | AC20/T16/FF15 | CMB +4, CMD 20 | F: +10, R: +10, W: +10 | Init: +8 | Perc: +17, SM: +3 | Speed 30ft | Arcane Pool 3/6 | Grit 2/2 |Active spells: Mage Armor, Longshot, Haste | Active conditions:
Spells:
Wiz 1st Grease,Windy Escape Magus 2nd Glitterdust,Mirror Image,Scorching Ray 1st Burning Hands,Longshot,Snowball 0th Acid Splash,Detect Magic,Ray of Frost

Will Save vs Horrific Appearance: 1d20 + 10 ⇒ (5) + 10 = 15
Using my reroll on that.
Will Save vs Horrific Appearance + stars: 1d20 + 10 + 4 ⇒ (13) + 10 + 4 = 27

Naevys moves up, casts a quick spell and fires it through her gun at the creature.

+2 Pistol vs Touch with Point Blank, Precise Shot, Inspire: 1d20 + 10 + 1 + 2 + 3 ⇒ (2) + 10 + 1 + 2 + 3 = 18, Magic, P/B and Acid: 1d8 + 2 + 1 + 2 + 3 + 1d3 ⇒ (4) + 2 + 1 + 2 + 3 + (2) = 14
Should not be a misfire as this is her first shot this battle, so using a regular bullet, not an alchemical cartridge

Sovereign Court

Chronicle Sheets GM Busy At Work........

Round 2
Naevys Mirror Image 5 copies.
Aaftaab/Parvaaz
Krezbiznet
The Shepherd 64 dmg, grappled,
Wadley/Gerry
Felix C. Jaeger

Bold may act first.
This Boss has SR.
Inspire Courage +3, +3 in effect

The crack of a pistol shot ends with a dismal 'plop' as the shell strikes the beast and then bounces off......

Dark Archive

Female CN Tiefling Pistolero 1/ Spellslinger 1/Myrmidarch 5 | HP 47/53 | AC20/T16/FF15 | CMB +4, CMD 20 | F: +10, R: +10, W: +10 | Init: +8 | Perc: +17, SM: +3 | Speed 30ft | Arcane Pool 3/6 | Grit 2/2 |Active spells: Mage Armor, Longshot, Haste | Active conditions:
Spells:
Wiz 1st Grease,Windy Escape Magus 2nd Glitterdust,Mirror Image,Scorching Ray 1st Burning Hands,Longshot,Snowball 0th Acid Splash,Detect Magic,Ray of Frost

Damn, an 18 missed vs touch while grappled or I just didn't beat his DR? I also sent a message to Krezbiznet...

Dark Archive

Male Elf Wizard 5

You did hit him he just has such a high dr you only did four damage to him.

Sovereign Court

Chronicle Sheets GM Busy At Work........

Round 2
Naevys Mirror Image 5 copies.
Aaftaab/Parvaaz
Krezbiznet
The Shepherd 64 dmg, grappled,
Wadley/Gerry
Felix C. Jaeger

Bold may act first.
This Boss has SR and High DR.
Inspire Courage +3, +3 in effect
The rest of you makes your posts. I'll resolve it in order.
Starting with Krez then the rest of you.

Silver Crusade

Male NG Grippli | Inquisitor 3, Kineticist 1, Rogue 3 | HP 68/68 | NOW: AC 24 vs. evil | AC 22 T 17 FF 16 | CMB +0, CMD 16 | F: +11, R: +13 (Evasion), W: +9 | Init: +9 | Perc: +15 vs. traps +1, SM: +10, Dipl.: +13 | Darkvision 60ft | Dipl. reroll 3/3 | Chaldira Reroll 1/1 | T-Shirt Reroll 1/1 | Spells 1st 3/4 | Speed 30ft | Active conditions: prot. from evil, ioun torch

Staggered 2 rounds

”You … you don’t frighten us!!“

Aaftaab attacks with his kukri.

Adamantine Kukri +1 with outflanking +16 slashing (1d3+6+3d6; 18-20/x2), To hit: BAB +4, Finesse +6, Size +1, +4 Flank with ’Outflank’, enhancement +1 / Damage: 1d3+ 6 Dex Finesse + 2d6 Sneak Attack + d6 Precise Strike Feat : 1d20 + 16 + 3 ⇒ (19) + 16 + 3 = 381d3 + 6 + 3d6 + 3 ⇒ (1) + 6 + (6, 5, 4) + 3 = 25

Crit ?? : 1d20 + 16 + 3 ⇒ (7) + 16 + 3 = 261d3 + 6 + 3 ⇒ (1) + 6 + 3 = 10

If Crit confirms then the outflank and paired opportunist feats allow Parvaaz and Aaftaab to make an attack of opportunity.

Potential AoO Adamantine Kukri +1 with outflanking +16 slashing (1d3+6+3d6; 18-20/x2), To hit: BAB +4, Finesse +6, Size +1, +4 Flank with ’Outflank’, enhancement +1 / Damage: 1d3+ 6 Dex Finesse + 2d6 Sneak Attack + d6 Precise Strike Feat : 1d20 + 16 + 3 ⇒ (16) + 16 + 3 = 351d3 + 6 + 3d6 + 3 ⇒ (3) + 6 + (3, 2, 3) + 3 = 20


Male N Large Roc | Animal Companion 7 (Bodyguard Archetype) | HP 39/39 | AC 30 T 13 FF 26 | CMB +11/+15 grapple, CMD 25 | F: +7, R: +9, W: +3/+7 vs. enchantment | Init: +4 | Perc: +7 Speed 20 ft., Fly 80 ft. | Active conditions: None

Parvaaz screeches and uses his claws and bites!

Bite : 1d20 + 3 + 12 ⇒ (8) + 3 + 12 = 231d6 + 11 + 1d6 + 3 ⇒ (1) + 11 + (5) + 3 = 20

Claw 1: 1d20 + 3 + 12 ⇒ (8) + 3 + 12 = 231d6 + 11 + 1d6 + 3 ⇒ (5) + 11 + (1) + 3 = 20

Claw 2: 1d20 + 3 + 12 ⇒ (16) + 3 + 12 = 311d6 + 11 + 1d6 + 3 ⇒ (1) + 11 + (6) + 3 = 21

To hit with power attack and outflank +12: Amulet of Mighty Fist +1, BAB +4, Str +6, Outflank +4, -2 power attack, Size -1
Damage with power attack +11+d6: Str +6, Power Attack +4, Amulet of Mighty Fist +1, +d6 Precise Strike
Inspire +3 on top.

CMB +19 grapple* (BAB +4, Str +6, Size +1, Outflank +4) * Creatures with the grab special attack receive a +4 bonus on combat maneuver checks made to start and maintain a grapple.: 1d20 + 19 ⇒ (14) + 19 = 33

potential AoO [Dice= Claw 2: 1d20 + 3 + 12 ⇒ (18) + 3 + 12 = 331d6 + 11 + 1d6 + 3 ⇒ (5) + 11 + (1) + 3 = 20

The Exchange

M Gnome Geokineticist 6

For a second I was like How high is it's DR that I'm not doing damage with a pretty decent modifier? Then I realize... I didnt add my modifier. doh!

Krezbiznet stares down the freakish monster, grimacing. [b]Yeesh, yeah, poor thing-almost feel bad for it! Almost[b] Drawing a large amount of power, Krezbiznet summons a large shard of stone, then focuses even harder, crying out in pain as his body crackles under the strain-though this causes extra barbs to form on it, before hurtling it at the monstrosity before them

Empowered Kinetic Blast: 1d20 + 15 ⇒ (8) + 15 = 23
Damage: 3d6 + 15 ⇒ (2, 6, 1) + 15 = 24 x1.5=36 Damage. If he hit.

Ooops, forgot the save
Will Save: 1d20 + 2 ⇒ (1) + 2 = 3

Sooooo staggered, which doesnt change anything

Dark Archive

Female CN Tiefling Pistolero 1/ Spellslinger 1/Myrmidarch 5 | HP 47/53 | AC20/T16/FF15 | CMB +4, CMD 20 | F: +10, R: +10, W: +10 | Init: +8 | Perc: +17, SM: +3 | Speed 30ft | Arcane Pool 3/6 | Grit 2/2 |Active spells: Mage Armor, Longshot, Haste | Active conditions:
Spells:
Wiz 1st Grease,Windy Escape Magus 2nd Glitterdust,Mirror Image,Scorching Ray 1st Burning Hands,Longshot,Snowball 0th Acid Splash,Detect Magic,Ray of Frost

Noting the lack of effectiveness on her shot, Naevys pauses to inspect the creature. Don't think anyone rolled knowledge on it, and my roll is likely too low...

Kn(Planes): 1d20 + 9 ⇒ (11) + 9 = 20

Holding the rest of her action until Wadley rolls on it.

Dark Archive

Male Elf Wizard 5

Wadley sees the creature and thinks back to his books. Knowledge planes. 1d20 + 8 ⇒ (14) + 8 = 22 Wadley sees how it ignored his lightning bolt. “Mmmm. Alright time to try out the new spell.” Wadley holds out his hand as his demonic claw form a small flame as it fires past the creature as a large explosion hit just the creature. Cast fireball SP 1d20 + 8 ⇒ (15) + 8 = 23 and fireball damage. Dc 16 reflex save. 6d6 ⇒ (5, 6, 3, 6, 4, 1) = 25

Dark Archive

Male Elf Wizard 5

Gerry will take two claw attack on the creature. 1d20 + 9 ⇒ (1) + 9 = 10 1d20 + 9 ⇒ (6) + 9 = 15 1d6 + 7 ⇒ (4) + 7 = 11 1d6 + 7 ⇒ (2) + 7 = 9

Sovereign Court

Chronicle Sheets GM Busy At Work........

Round 3
Naevys Mirror Image 5 copies.
Aaftaab/Parvaaz
Krezbiznet
The Shepherd 100 dmg, grappled,
Wadley/Gerry

Round 2
Felix C. Jaeger

Bold may act first.
This Boss has SR and High DR.
Inspire Courage +3, +3 in effect

Krezbiznet figures out how to adjust the density of his rocks and hurls a particular dense one at the shepherd. This one does significantly more damage.

The Shepherd angered now reaches out for the one doing the most damage. Parvazz!!!
With two deadly looking claws, he strikes out!
Slam 1d20 + 14 ⇒ (6) + 14 = 202d6 + 7 ⇒ (4, 4) + 7 = 15
Slam 1d20 + 14 ⇒ (10) + 14 = 242d6 + 7 ⇒ (1, 3) + 7 = 11

It proves ineffective against the armored Roc.

Wadley tosses out a fireball that avoids harming his allies and puts the Shepherd into it blast radius and uses the time gained to identify what the Shepherd could be.
Reflex save 1d20 + 11 ⇒ (4) + 11 = 15

Wadley:

Utukku qlippoth
DR 10/cold iron or lawful;
Resist acid, electricity, fire, and sonic 5;
Immune cold, mind-affecting effects, poison;
SR 17;
Aura aura of protection (30 ft., +1 deflection, energy resistance 5,
8 rounds/day;

Consume Humanity (Su) When the Shepherd hits a humanoid with a slam attack, it siphons away some of that creature’s humanity, leaving its victim warped and deformed. The victim must succeed at a DC 18 Fortitude save or take 1d4 points of Charisma drain. The Shepherd can consume humanity as a touch attack instead. It can use change shape only to assume the appearance of the last humanoid it used this ability on.
The save DC is Charisma-based.

Horrific Appearance (Su) Creatures that succumb to the Shepherd’s horrific appearance are staggered for 1d4 rounds.

Gerry ends up giving the creature a back scratch.......

The group can sense that as Gerry's claws swipes against the Shepherd, it flinches as if afraid of the next strike...

Dark Archive

Male Elf Wizard 5

Wadley’s grin widens. “How exciting! A Utukku qlippoth! It has a resistance to non cold iron or lawful aligned weapons. It also resist acid, electricity, fire, and sonic. It is also Immune cold, mind-affecting effects, poison and has a spell resistance. Also an aura of protection. It also has a Consume Humanity ability where if it hits a humanoid with a slam attack, it siphons away some of that creature’s humanity, leaving its victim warped and deformed. It also has a Horrific Appearance that cause creatures that succumb to the Shepherd’s horrific appearance to be shocked and staggered. Oh well time to kill it.” Wadley will hold out his hand as three more bolts of demonic spikes fly at the creature. Cast magic missile. SP. 1d20 + 8 ⇒ (1) + 8 = 9 Magic missile if it goes off. Force damage so no resistance. 3d4 + 3 ⇒ (4, 1, 4) + 3 = 12

Gerry IV will take two more swipes at it. 1d20 + 9 ⇒ (4) + 9 = 13 1d20 + 9 ⇒ (12) + 9 = 21 1d6 + 7 ⇒ (5) + 7 = 12 1d6 + 7 ⇒ (3) + 7 = 10

The Exchange

M Gnome Geokineticist 6

Krezbiznet sees his rock hitting harder and smirks. That's more like it. Forming another native shard, the gnome reached in deep within, drawing on power he'd stored within him long ago, then hurled another barbed chuck of earth away the monster

Empowered ROCK: 1d20 + 15 ⇒ (3) + 15 = 18
Damage: 3d6 + 15 ⇒ (2, 2, 6) + 15 = 25 x1.5= 37 if I hit...

Dark Archive

Female CN Tiefling Pistolero 1/ Spellslinger 1/Myrmidarch 5 | HP 47/53 | AC20/T16/FF15 | CMB +4, CMD 20 | F: +10, R: +10, W: +10 | Init: +8 | Perc: +17, SM: +3 | Speed 30ft | Arcane Pool 3/6 | Grit 2/2 |Active spells: Mage Armor, Longshot, Haste | Active conditions:
Spells:
Wiz 1st Grease,Windy Escape Magus 2nd Glitterdust,Mirror Image,Scorching Ray 1st Burning Hands,Longshot,Snowball 0th Acid Splash,Detect Magic,Ray of Frost

Naevys draws down on the horrific looking creature and fires a Scorching Ray through her gun. Resistant to fire, huh. This should be enough to punch through.

SR Check: 1d20 + 6 ⇒ (11) + 6 = 17

+2 Pistol with Point Blank and Precise Shot: 1d20 + 10 + 1 + 3 ⇒ (11) + 10 + 1 + 3 = 25, Magic, Piercing, Bludgeoning and Fire: 1d8 + 2 + 1 + 3 + 4d6 ⇒ (7) + 2 + 1 + 3 + (5, 6, 6, 3) = 33

Sovereign Court

Chronicle Sheets GM Busy At Work........

Wadley's magic fizzles as Gerry does nothing more then to leave slight impressions on it hide.

Krezbiznet however drawing upon the powers of an embittered earth tortured by unearthly energies siphons out its rage and conjures forth an enormous boulder which he sends flying towards the Shepherd. It looks up and throws a fist at it, shattering it with a single blow sending broken shards showering over the entire area!

It then claws at the closest target and misses. Its claws screeching against the armored Roc.
2d20 ⇒ (3, 9) = 12 Yea pretty much.

Felix decides to stand around to give more support if needed for his instincts is telling him that the next blow would bring it down.

The Shepherd roars out a in anger as the clouds darken once more and the earth begins to tremble but suddenly it stumbles putting a hand to its forehead. Seeing ichor coating it, it looks startled as it gazes around for the culprit. Standing there as the winds swirl around her, Naveys arm still outstretched as her weapon emits smoke from the intense spell she just channeled through.
They lock gazes before the Shepherd's head explodes in a crimson explosion of flames and its mortal body begins dissipating back to its realm........

With the main culprit gone, the rifts visibly starts closing by themselves and your estimates give it an hour max to finish closing completely and the if the surrounding forces were to put in effort, the lands might yet recover what they had once lost.

Back at the fort though, the deserters have all being executed after their trials for dereliction of duty. Their heads displayed over the walls as a reminder of their shame.
The twenty four masks remain long enough in the fort only to see your return before bidding you farewell and heading back on their own to give their own reports.

Your own journey awaits.............................

And that's a wrap. thank you all for this game

Silver Crusade

Male NG Grippli | Inquisitor 3, Kineticist 1, Rogue 3 | HP 68/68 | NOW: AC 24 vs. evil | AC 22 T 17 FF 16 | CMB +0, CMD 16 | F: +11, R: +13 (Evasion), W: +9 | Init: +9 | Perc: +15 vs. traps +1, SM: +10, Dipl.: +13 | Darkvision 60ft | Dipl. reroll 3/3 | Chaldira Reroll 1/1 | T-Shirt Reroll 1/1 | Spells 1st 3/4 | Speed 30ft | Active conditions: prot. from evil, ioun torch

Aaftaab is a little surprised to see the speared heads but that is the way of life.

He assesses his fellow pathfinders and the soldiers after their victory.

And again this barbaric looking grippli with a skeletal crown and tribal tattoos is speaking like a reformer. As if his words are shaped by his goddess’ grace.

“I am glad that the dangers we faced are over and we are all alive. May the Abyss never take hold of this area again!!“

Grand Lodge

Male Human LN Cleric (Evangelist, Divine Paragon) 5/ Evangelist 2 | HP 57/57 | AC 20 T 11 FF 19 | CMB +4, CMD 15 | F: +9, R: +4, W: +11 | Init: +0 | Perc: +15 Sense Motive +14 | Speed 20 ft | Active conditions: None |

Excellent work everyone. I hope you've been inspired to further pursue perfection.

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