| cmlobue |
The sharks are not trained in combat - they were just dragging you along faster than you could on your own.
Ranalus
|
He casts Ride the Waves and Delay Poison on himself in the morning, and will have his Lesser Persistent Rod in hand.
With Ride the Waves, Ranalus has an additional +8 bonus on Swim checks (for a total of +11) and can Take 10 even when distracted or endangered.
Swim, Take 10: 10 + 11 = 21
He remains where he is. He completes his casting, and a vaguely dolphin-like creature appears.
However, the fey creature does not actually speak Sylvan, but rather First Speech, which is seemingly a progenitor language.
Racial languages exist, yet almost all First World creatures capable of speech speak the realm’s single unnamed language, a tongue often referred to by outsiders as “First Speech” or “Feycommon.” The tongue itself is similar enough to both Sylvan and Aklo that speakers of either can usually understand it, leading some to believe it’s the ancestor of both.
Does the intelligibility work the other way? Can the creature understand Ranalus?
Damage: 5d6 ⇒ (6, 3, 1, 1, 3) = 14 DC 14 Reflex for half.
Regardless of whether or not it understands Ranalus, it will most likely activate its Bioelectric Shield as a swift action, so any creature attacking it with a melee or natural weapon will take 3d6 points of electricity damage (Ref DC 15 for half).
The Ekekeh has AC 15, DR 5/Cold Iron, and 33 HP.
For his own turn, Ranalus activates his Feyskinned ability for DR 10/Cold Iron and draws his rapier.
This does not seem (yet) to be a battle that requires any great expenditure of resources.
Tessara Omelion PFS
|
Swim check 1d20 + 3 ⇒ (18) + 3 = 21
Tess holds her ground against the strange pull she felt.
| cmlobue |
Victoria - the current moves anyone who fails their Swim check on the hazard's initiative count. It does not affect your turn otherwise.
Plus, in this case you don't end up moving because you run into Ingrge, who made his check.
Ranalus - It is not clear, but I will say that, with an Int of 12, it will at least be able to understand basic commands, even if it can't have a conversation with you.
Victoria Hennessee
|
Victoria concentrates and defensively casts glitterdust on the two fish men near hear
Concentration : 1d20 + 15 ⇒ (8) + 15 = 23 dc17+2
DC 19 vs blindness
Trokkus
|
Trokkus and his hippocampus are pulled towards the shell, but the half-orc doesn't mind--that's the way he wanted to go anyways! When he gets close enough to a foe, he tries to slam it with his spiked gauntlet!
Having the hippocampus swim on, and then doing an attack. I believe because my mount has a swim speed, I can make a piercing weapon attack without penalty.
Hippocampus swim check: 1d20 + 11 ⇒ (1) + 11 = 12
attack w/ +3 spiked gauntlet (haste): 1d20 + 16 ⇒ (15) + 16 = 31
damage: 1d4 + 13 ⇒ (4) + 13 = 17
Tessara Omelion PFS
|
Tess uses her evil eye hex against the pink enemy. She cackles, hoping to maintain its effect.
DC 20 Will to resist or take -4 penalty to attack rolls.
| cmlobue |
Trokkus uses the current to move closer to the enemy, then punches Yellow right in the face. It seems to have a slight amount of protection, but it is still obvious that that hurt.
Victoria is pulled by the current - straight into Ingrge - but manages to regain what passes for footing down here. She summons a bit of sparkle into the water.
Will Save, Red, DC 19: 1d20 + 8 ⇒ (13) + 8 = 21
Will Save, Orange, DC 19: 1d20 + 8 ⇒ (6) + 8 = 14
Red covers its eyes, but Orange takes it straight to the face.
Ranalus finishes his spell, bringing an unusual creature into the fray. It immediately zaps the conveniently lined up monsters.
Reflex Save, Red, DC 14: 1d20 + 12 ⇒ (3) + 12 = 15
Reflex Save, Orange, DC 14: 1d20 + 12 ⇒ (11) + 12 = 23
Reflex Save, Green, DC 14: 1d20 + 9 ⇒ (6) + 9 = 15
They all avoid the worst of the blast.
Pink moves carefully past Tessara, and it and Red team up against Victoria.
Dagger, Pink, Flanking: 1d20 + 10 + 2 ⇒ (10) + 10 + 2 = 22
Damage: 1d4 + 5 + 3d6 ⇒ (3) + 5 + (4, 4, 3) = 19
Dagger, Pink, Flanking: 1d20 + 10 + 2 ⇒ (19) + 10 + 2 = 31
Damage: 1d4 + 5 + 3d6 ⇒ (4) + 5 + (1, 2, 4) = 16
Dagger, Pink, Flanking: 1d20 + 5 + 2 ⇒ (11) + 5 + 2 = 18
Damage: 1d4 + 5 + 3d6 ⇒ (1) + 5 + (5, 1, 2) = 14
Bite, Pink, Flanking: 1d20 + 6 + 2 ⇒ (4) + 6 + 2 = 12
Damage: 1d4 + 2 + 3d6 ⇒ (3) + 2 + (4, 4, 5) = 18
Dagger, Red, Flanking: 1d20 + 10 + 2 ⇒ (8) + 10 + 2 = 20
Damage: 1d4 + 5 + 3d6 ⇒ (3) + 5 + (5, 2, 3) = 18
Dagger, Red, Flanking: 1d20 + 10 + 2 ⇒ (7) + 10 + 2 = 19
Damage: 1d4 + 5 + 3d6 ⇒ (2) + 5 + (3, 1, 4) = 15
Dagger, Red, Flanking: 1d20 + 5 + 2 ⇒ (13) + 5 + 2 = 20
Damage: 1d4 + 5 + 3d6 ⇒ (3) + 5 + (1, 6, 1) = 16
Bite, Red, Flanking: 1d20 + 6 + 2 ⇒ (7) + 6 + 2 = 15
Damage: 1d4 + 2 + 3d6 ⇒ (3) + 2 + (1, 6, 4) = 16
Critical Confirmation, Dagger, Pink, Flanking: 1d20 + 10 + 2 ⇒ (6) + 10 + 2 = 18
Critical Damage: 1d4 + 5 ⇒ (2) + 5 = 7
She manages to avoid their teeth, but a flurry of stabs and slashes from their knives knocks her unconscious.
Red's last two attacks target Ingrge instead, as there is no reason to continue fighting a downed foe, but the ranger can easily avoid the attacks.
Tessara and Ingrge hold their positions.
Round 2 - bolded may go
Any creature passing through or starting their turn in a square with a jellyfish is exposed to its poison.
Victoria (-89 HP, dying, haste)
Ranalus (haste)
Pink
Red (-51 HP, sparkly)
Ingrge (haste)
Yellow (-16 HP)
Orange (-7 HP, blinded, sparkly)
Tessara (haste)
Green (-7 HP)
Dana (Swim check, haste)
Hazard
Trokkus (-3 HP, haste)
| cmlobue |
Only if you have a swim speed or freedom of movement.
Also, I forgot to account for the +1 AC from haste in the attacks on Victoria, but since she would have taken more damage if the enemy kept attacking, we'll pretend I meant to do that.
Ingrge
|
Dang, I was afraid of that...didn't take me long to miss my longbow and point blank master...thanks, GM. We need to drop one of these and I'm hoping red is close to falling...
Ingrge will load his crossbow and then fire at red...
I know that'll draw at least one AoO from red (just hope he doesn't have combat reflexes). Orange is blind though and doesn't get an AoO, isn't that right?
To Hit: Dex+Base, Magic, PBS, Precise Shot, Improved Precise Shot, Deadly Aim, Haste
Damage: Strength, Magic, PBS, Deadly Aim
+2 Light Crossbow: 1d20 + 15 + 2 + 1 - 2 + 1 ⇒ (16) + 15 + 2 + 1 - 2 + 1 = 33
Magic/Cold Iron Damage: 1d6 + 2 + 3 + 1 + 4 ⇒ (4) + 2 + 3 + 1 + 4 = 14
| cmlobue |
The Cerulean Shrike comes up behind you. Their forward vs. your starboard.
Gunnery Phase
Gunnery: 1d20 + 6 ⇒ (3) + 6 = 9
Damage: 4d4 ⇒ (4, 4, 3, 3) = 14
Gunnery: 1d20 + 6 ⇒ (14) + 6 = 20
Damage: 2d4 ⇒ (2, 3) = 5
They hit with a light laser cannon, weakening your starboard shields.
Arthur and Keskada are up!
Liftt, you can also roll next round's initiative with the +2 bonus from the aid token.
Tessara Omelion PFS
|
GM, did you have pink make a DC 20 Will save versus Tess’s evil eye to reduce his attack by four if he failed?
Ranalus
|
The Cerulean Shrike comes up behind you. Their forward vs. your starboard.
Gunnery Phase
[dice="Gunnery"]1d20+6
[dice="Damage"]4d4[dice="Gunnery"]1d20+6
[dice="Damage"]2d4They hit with a light laser cannon, weakening your starboard shields.
Arthur and Keskada are up!
Liftt, you can also roll next round's initiative with the +2 bonus from the aid token.
Pretty sure this post was meant for another game...
| cmlobue |
Pretty sure this post was meant for another game...
Indeed. The dangers of running multiple games at once.
GM, did you have pink make a DC 20 Will save versus Tess’s evil eye to reduce his attack by four if he failed?[/ooc]
Will Save: 1d20 + 8 ⇒ (13) + 8 = 21
I did not, but in this case, it doesn't help.
Victoria Hennessee
|
Wait !! Does that ship have a medical away team they can beam over before they stargate away?
Trokkus
|
Yeah, I thought we were getting some reinforcements!
| cmlobue |
The shared hallucination about the future passes, and. I usually copy my posts to the clipboard before submitting in case the site errors out, and obviously did it wrong this time.
Ingrge takes a shot at red, who slashes at her in return.
Dagger, Red, AOO: 1d20 + 10 ⇒ (12) + 10 = 22
Damage: 1d4 + 5 ⇒ (3) + 5 = 8
It hacks ineffectively at her, then goes unconscious.
Yellow assaults Trokkus, then carefully moves back.
Trident, Yellow: 1d20 + 18 ⇒ (5) + 18 = 23
Damage: 1d8 + 13 ⇒ (6) + 13 = 19
Trident, Yellow: 1d20 + 13 ⇒ (8) + 13 = 21
Damage: 1d8 + 13 ⇒ (6) + 13 = 19
Claw, Yellow: 1d20 + 15 ⇒ (16) + 15 = 31
Damage: 1d4 + 4 ⇒ (3) + 4 = 7
Spiked Heavy Steel Shield, Yellow: 1d20 + 18 ⇒ (10) + 18 = 28
Damage: 1d6 + 8 ⇒ (2) + 8 = 10
Bite, Yellow: 1d20 + 15 ⇒ (7) + 15 = 22
Damage: 1d4 + 4 ⇒ (3) + 4 = 7
It hits with its off hands only.
Orange lashes out randomly at Ingrge.
Dagger, Orange, Blinded: 1d20 + 10 ⇒ (5) + 10 = 15
Damage: 1d4 + 5 ⇒ (1) + 5 = 6
Miss Chance: 1d100 ⇒ 17
Dagger, Orange, Blinded: 1d20 + 10 ⇒ (14) + 10 = 24
Damage: 1d4 + 5 ⇒ (4) + 5 = 9
Miss Chance: 1d100 ⇒ 93
Dagger, Orange, Blinded: 1d20 + 5 ⇒ (14) + 5 = 19
Damage: 1d4 + 5 ⇒ (2) + 5 = 7
Miss Chance: 1d100 ⇒ 16
Bite, Orange, Blinded: 1d20 + 6 ⇒ (2) + 6 = 8
Damage: 1d4 + 2 ⇒ (1) + 2 = 3
Miss Chance: 1d100 ⇒ 18
She barely avoids one attack, but is unharmed.
Round 2 - bolded may go
Any creature passing through or starting their turn in a square with a jellyfish is exposed to its poison.
Victoria (-89 HP, dying, haste)
Ranalus (haste)
Pink
Red
Ingrge (haste)
Yellow (-16 HP)
Orange (-7 HP, blinded, sparkly)
Tessara (haste)
Green (-7 HP)
Dana (Swim check, haste)
Hazard
Trokkus (-20 HP, haste)
Tessara Omelion PFS
|
Tess again tries to hex the pink tinged enemy. This time she tries her misfortune hex.
DC 20 Will to resist.
| cmlobue |
Will Save: 1d20 + 8 ⇒ (3) + 8 = 11
Tessara places a hex on Pink, who starts fumbling with its dagger.
Green carefully approaches Trokkus and attacks repeatedly.
Trident: 1d20 + 17 ⇒ (15) + 17 = 32
Damage: 1d8 + 7 ⇒ (7) + 7 = 14
Trident: 1d20 + 12 ⇒ (20) + 12 = 32
Damage: 1d8 + 7 ⇒ (5) + 7 = 12
Claw: 1d20 + 16 ⇒ (2) + 16 = 18
Damage: 1d4 + 6 ⇒ (4) + 6 = 10
Cold Damage: 1d6 ⇒ 4
Bite: 1d20 + 15 ⇒ (13) + 15 = 28
Damage: 1d4 + 4 ⇒ (3) + 4 = 7
Cold Damage: 1d6 ⇒ 2
Trident, Critical Confirm: 1d20 + 12 ⇒ (12) + 12 = 24
Critical Damage: 1d8 + 7 ⇒ (6) + 7 = 13
This one is much more successful, striking the half-orc three times.
Round 2 - bolded may go
Any creature passing through or starting their turn in a square with a jellyfish is exposed to its poison.
Victoria (-89 HP, dying, haste)
Ranalus (haste)
Pink (misfortune 2 rounds)
Red
Ingrge (haste)
Yellow (-16 HP)
Orange (-7 HP, blinded, sparkly)
Tessara (haste)
Green (-7 HP)
Dana (Swim check, haste)
Hazard
Trokkus (-68 HP, haste)
Dana Katsu
|
Dana cannot make the swim check as she has -8 on the skill check.
Dana concentrates again and casts an empowered magic missile on the opponent in front him.
concentration casting defensively dc 17 : 1d20 + 17 ⇒ (17) + 17 = 34
magic missile empowered but still 1st level spell because of traits : 5d4 + 5 ⇒ (3, 4, 3, 3, 2) + 5 = 20 +10 = 30
| cmlobue |
Dana bounces off Victoria's unmoving form, fires another blast of energy, hitting the already-reeling Pink hard.
The currents reverse, pushing anyone who fails a Swim check 1d6 ⇒ 3 squares west.
Swim, DC 15, Pink: 1d20 + 13 ⇒ (14) + 13 = 27
Swim, DC 15, Pink, Misfortune: 1d20 + 13 ⇒ (7) + 13 = 20
Swim, DC 15, Yellow: 1d20 + 25 ⇒ (14) + 25 = 39
Swim, DC 15, Orange: 1d20 + 13 ⇒ (13) + 13 = 26
Swim, DC 15, Green: 1d20 + 18 ⇒ (6) + 18 = 24
Round 2-3 - bolded may go
Any creature passing through or starting their turn in a square with a jellyfish is exposed to its poison.
Victoria (failed swim check, -89 HP, dying, haste)
Ranalus (Swim check, haste)
Pink (-30 HP, misfortune 2 rounds)
Red
Ingrge (Swim check, haste)
Yellow (-16 HP)
Orange (-7 HP, blinded, sparkly)
Tessara (Swim check, haste)
Green (-7 HP)
Dana (failed swim check, haste)
Hazard
Trokkus (Swim check, -68 HP, haste)
Trokkus
|
Barely conscious, Trokkus lets his hippocampus drift with the currents, and then directs it to swim in a looping fashion to the far side of the battle. Seeing Victoria floating unconscious, he reaches out one hand to heal her while healing himself with the other!
Having the hippocampus swim around the jellyfish. Then using a standard action to lay hands on Victoria and a swift action to lay hands on self.
@GM: What type of knowledge check would it be to identify these foes?
lay on hands (Victoria): 5d6 ⇒ (3, 6, 4, 6, 1) = 20
lay on hands (self): 5d6 ⇒ (1, 2, 3, 2, 1) = 9
| cmlobue |
Victoria can act as normal, butstill automatically fails the Swim check because it happened before she was healed.
Tessara Omelion PFS
|
Swim check 1d20 + 3 ⇒ (16) + 3 = 19
Tess tries to holds her ground against the strange pull she felt.
Victoria Hennessee
|
Victoria’s eyes flickered open.
”What…what happened? Oh thank you Trokkus!“
She recalls the conflict and snaps to action, but is still too close for comfort.
She casts defensively (spell guard bracers as needed)
Concentration : 1d20 + 15 ⇒ (11) + 15 = 26
And lined up a lightning bolt on orange and yellow to the east
Lightning : 9d6 ⇒ (2, 5, 5, 6, 4, 3, 4, 6, 6) = 41 DC 21 reflex for half
Ranalus
|
Ranalus Swim, Ride the Waves: 10 + 11 = 21
Ekekeh Swim: 1d20 + 18 ⇒ (3) + 18 = 21
Ranalus's fey ally follows with more lightning on the same targets as Victoria (Orange and Yellow).
Damage: 5d6 ⇒ (4, 3, 2, 3, 3) = 15 DC 14 Ref for half.
Ranalus stabs at one of the enemies (Pink). He is not much of a combatant, but his Feyskinned protection is good so he is hoping to draw attacks.
Rapier, Haste: 1d20 + 10 + 1 ⇒ (6) + 10 + 1 = 17
Damage: 1d6 + 3 ⇒ (2) + 3 = 5
Hasted Attack: 1d20 + 10 + 1 ⇒ (16) + 10 + 1 = 27
Damage: 1d6 + 3 ⇒ (4) + 3 = 7
Iterative: 1d20 + 5 + 1 ⇒ (19) + 5 + 1 = 25
Damage: 1d6 + 3 ⇒ (6) + 3 = 9
Confirm?: 1d20 + 5 + 1 ⇒ (16) + 5 + 1 = 22
Crit Damage: 1d6 + 3 ⇒ (1) + 3 = 4
| cmlobue |
Trokkus drifts back toward the group and heals himself and Victoria.
Victoria wakes up, floats into Dana (who in turn bounces off Ranalus) and fires off a bolt of magical electricity.
Reflex Save, Orange: 1d20 + 12 ⇒ (15) + 12 = 27
Reflex Save, Yellow: 1d20 + 10 ⇒ (17) + 10 = 27
They both get clear of the main bolt, but the Ekekeh follows up with a smaller one.
Reflex Save, Orange: 1d20 + 12 ⇒ (18) + 12 = 30
Reflex Save, Yellow: 1d20 + 10 ⇒ (9) + 10 = 19
Once again, they dodge the main force of the attack.
Ranalus then stabs at Pink. The first attack glances off its armor, but the second and third hit, with the last striking a weak point.
Pink does not appreciate all the stabbing, and tries to stab Ranalus back.
Dagger, Pink: 1d20 + 10 ⇒ (9) + 10 = 19
Damage: 1d4 + 5 ⇒ (1) + 5 = 6
Dagger, Pink: 1d20 + 10 ⇒ (19) + 10 = 29
Damage: 1d4 + 5 ⇒ (2) + 5 = 7
Dagger, Pink: 1d20 + 5 ⇒ (6) + 5 = 11
Damage: 1d4 + 5 ⇒ (2) + 5 = 7
Bite, Pink: 1d20 + 6 ⇒ (1) + 6 = 7
Damage: 1d4 + 2 ⇒ (4) + 2 = 6
Critical Confirmation, Dagger, Pink: 1d20 + 10 ⇒ (19) + 10 = 29
Critical Damage: 1d4 + 5 ⇒ (4) + 5 = 9
It manages one impressive hit, then drifts back.
Round 3 - bolded may go
Any creature passing through or starting their turn in a square with a jellyfish is exposed to its poison.
Victoria (-69 HP, haste)
Ranalus (-16 HP, haste)
Pink (-50 HP, misfortune 1 round)
Red
Ingrge (haste)
Yellow (-43 HP)
Orange (-34 HP, blinded, sparkly)
Tessara (haste)
Green (-7 HP)
Dana (haste)
Hazard
Trokkus (-59 HP, haste)
Ranalus
|
Ranalus has DR 10/Cold Iron at the moment from his PrC, so he takes only 6 damage unless that dagger is cold iron. And don't forget that Pink was under Misfortune.
Ingrge
|
Swim: 1d20 + 10 ⇒ (16) + 10 = 26
Ingrge withstands the current, loads his crossbow, and fires at pink...
To Hit: Dex+Base, Magic, PBS, Precise Shot, Improved Precise Shot, Deadly Aim, Haste
Damage: Strength, Magic, PBS, Deadly Aim
+2 Light Crossbow: 1d20 + 15 + 2 + 1 - 2 + 1 ⇒ (19) + 15 + 2 + 1 - 2 + 1 = 36
Magic/Cold Iron Damage: 1d8 + 2 + 3 + 1 + 4 ⇒ (8) + 2 + 3 + 1 + 4 = 18
Current AC: 26
| cmlobue |
Dagger, Pink, Misfortune: 1d20 + 10 ⇒ (9) + 10 = 19
Pink looks like it will get a clean shot at Ranalus, but fumbles at the last second.
Ingrge takes another shot at Pink, who will not have to experience its second round of misfortune because of even worse fortune.
Yellow comes forward, looping around to reach Ingrge safely while shouting something.
"I can't even see you, boss!"
"<word has no direct Common equivalent>!"
Orange looks helpless for a moment before trying to hack up Ingrge.
Dagger, Orange, Blinded: 1d20 + 10 ⇒ (10) + 10 = 20
Damage: 1d4 + 5 ⇒ (3) + 5 = 8
Miss Chance: 1d100 ⇒ 29
Dagger, Orange, Blinded: 1d20 + 10 ⇒ (18) + 10 = 28
Damage: 1d4 + 5 ⇒ (1) + 5 = 6
Miss Chance: 1d100 ⇒ 5
Dagger, Orange, Blinded: 1d20 + 5 ⇒ (5) + 5 = 10
Damage: 1d4 + 5 ⇒ (3) + 5 = 8
Miss Chance: 1d100 ⇒ 9
Bite, Orange, Blinded: 1d20 + 6 ⇒ (5) + 6 = 11
Damage: 1d4 + 2 ⇒ (1) + 2 = 3
Miss Chance: 1d100 ⇒ 84
Nothing comes anywhere close to hitting her.
With a hateful look, Yellow stabs at the injured Victoria.
Trident, Yellow: 1d20 + 18 ⇒ (6) + 18 = 24
Damage: 1d8 + 13 ⇒ (6) + 13 = 19
It strikes true, and Victoria is unconscious once again.
Round 3 - bolded may go
Any creature passing through or starting their turn in a square with a jellyfish is exposed to its poison.
Victoria (-88 HP, dying, haste)
Ranalus (haste)
Pink
Red
Ingrge (haste)
Yellow (-43 HP)
Orange (-34 HP, blinded, sparkly)
Tessara (haste)
Green (-7 HP)
Dana (haste)
Hazard
Trokkus (-59 HP, haste)
Tessara Omelion PFS
|
Tess delays, ready to move and heal Victoria if the others could take care of a few more of the nasty enemies.
| cmlobue |
Tessara waits for a better opportunity.
Green will follow the boss' directions and close on Ingrge.
Trident, Green, Flanking: 1d20 + 17 + 2 ⇒ (18) + 17 + 2 = 37
Damage: 1d8 + 7 ⇒ (2) + 7 = 9
It has him perfectly lined up for a strike.
Round 3 - bolded may go
Any creature passing through or starting their turn in a square with a jellyfish is exposed to its poison.
Victoria (-88 HP, dying, haste)
Ranalus (haste)
Pink
Red
Ingrge (-9 HP, haste)
Yellow (-43 HP)
Orange (-34 HP, blinded, sparkly)
Tessara (delay, haste)
Green (-7 HP)
Dana (haste)
Hazard
Trokkus (-59 HP, haste)
Dana Katsu
|
Dana concentrates again and casts an empowered magic missile on the opponent in yellow.
concentration casting defensively dc 17 : 1d20 + 17 ⇒ (3) + 17 = 20
magic missile empowered but still 1st level spell because of traits : 5d4 + 5 ⇒ (2, 1, 3, 1, 2) + 5 = 14 +10 = 21
| cmlobue |
Dana throws more force missiles, striking the bossy monster.
The current changes again, pulling people 1d6 ⇒ 1 squares east on a failed Swim check.
Swim, DC 15, Yellow: 1d20 + 25 ⇒ (10) + 25 = 35
Swim, DC 15, Orange: 1d20 + 13 ⇒ (20) + 13 = 33
Swim, DC 15, Green: 1d20 + 18 ⇒ (13) + 18 = 31
Round 3-4 - bolded may go
Any creature passing through or starting their turn in a square with a jellyfish is exposed to its poison.
Victoria (failed swim check, -88 HP, dying, haste)
Ranalus (Swim check, haste)
Pink
Red
Ingrge (Swim check, -9 HP, haste)
Yellow (-43 HP)
Orange (-34 HP, blinded, sparkly)
Tessara (Swim check, delay, haste)
Green (-7 HP)
Dana (failed swim check, haste)
Hazard
Trokkus (Swim check, -59 HP, haste)
Ranalus
|
Ranalus Swim, Ride the Waves: 10 + 11 = 21
Ekekeh Swim: 1d20 + 18 ⇒ (19) + 18 = 37
The Ekekeh fires off its last Lightning Bolt of the day, catching Green and Orange.
Damage: 5d6 ⇒ (5, 6, 5, 6, 2) = 24 Ref DC 14 for half.
Ranalus uses Alien Mind as an immediate action for a +4 sacred bonus to Wisdom, then uses his Lesser Persistent Metamagic Rod to cast Murderous Command on Yellow. This is a V-only spell so he can cast it with rod in one hand and rapier in the other.
DC 19 Will save, must roll twice and take the lesser. Mind-affecting but not language-dependent. If it fails, then on its next turn it must attack its nearest ally.
Trokkus
|
Trokkus does his best to keep both Victoria and himself in the fight!
Same thing as last time--a lay on hands for Victoria as a standard action and one for himself as a swift.
Swim check: 1d20 + 11 ⇒ (19) + 11 = 30
lay on hands (Victoria): 5d6 ⇒ (3, 3, 2, 3, 6) = 17
lay on hands (self): 5d6 ⇒ (2, 3, 5, 1, 4) = 15
Victoria Hennessee
|
| 1 person marked this as a favorite. |
Eyes flicker open.
” Trokkus! We really need to stop meeting like this.“ she smiles weakly in gratitude but still obviously in pain from the repeat injuries.
GM - does she get an action or did she miss hers while unconscious?
| cmlobue |
As long as you are healed before or during the block that includes you, you get a turn.
Victoria Hennessee
|
Victoria sees more enemies closing in…
I don’t see Trokkus near her on map. Do not want to hit any allies…
Concentration defense spellgard : 1d20 + 15 ⇒ (6) + 15 = 21 dc 19
”Need to try something new before they pincushion me again. “
She casts mirror images to try to keep from getting hit again
Images : 1d4 + 3 ⇒ (4) + 3 = 7
| cmlobue |
Trokkus brings more healing to the party.
Victoria uses magic to surround herself with more Victorias (Victoriae?).
Ranalus' creature fires one last bolt of electricity.
Reflex Save, Orange, DC 14: 1d20 + 12 ⇒ (16) + 12 = 28
Reflex Save, Green, DC 14: 1d20 + 9 ⇒ (12) + 9 = 21
They both dodge part of the energy.
Ranalus tries to talk Yellow into fighting its allies.
Will Save, Yellow, DC 19: 1d20 + 10 ⇒ (5) + 10 = 15
Will Save, Yellow, Disadvantage, DC 19: 1d20 + 10 ⇒ (2) + 10 = 12
Pink and Red bleed a bit more, because the GM forgot to highlight Ingrge.
Round 4 - bolded may go
Any creature passing through or starting their turn in a square with a jellyfish is exposed to its poison.
Victoria (-71 HP, haste, 7 images)
Ranalus (haste)
Pink
Red
Ingrge (Swim check, -9 HP, haste)
Yellow (-43 HP, commanded)
Orange (-46 HP, blinded, sparkly)
Tessara (Swim check, delay, haste)
Green (-19 HP)
Dana (haste)
Hazard
Trokkus (-44 HP, haste)
Ingrge
|
Swim: 1d20 + 10 ⇒ (13) + 10 = 23
Ingrge holds against the current and then makes an agile maneuver to retreat back from his compromised position...
Acrobatics: 1d20 + 24 ⇒ (17) + 24 = 41
...and then he reloads his crossbow...
| cmlobue |
Ingrge readies herself for further hostilities.
Yellow looks to be so mad at Orange for not following directions that it attacks!
Trident, Yellow: 1d20 + 18 ⇒ (2) + 18 = 20
Damage: 1d8 + 13 ⇒ (6) + 13 = 19
Trident, Yellow: 1d20 + 13 ⇒ (16) + 13 = 29
Damage: 1d8 + 13 ⇒ (4) + 13 = 17
Claw, Yellow: 1d20 + 15 ⇒ (3) + 15 = 18
Damage: 1d4 + 4 ⇒ (3) + 4 = 7
Spiked Heavy Steel Shield, Yellow: 1d20 + 18 ⇒ (8) + 18 = 26
Damage: 1d6 + 8 ⇒ (3) + 8 = 11
Bite, Yellow: 1d20 + 15 ⇒ (19) + 15 = 34
Damage: 1d4 + 4 ⇒ (3) + 4 = 7
Orange is suitably chastened. Also, exceptionally dead.
Round 4 - bolded may go
Any creature passing through or starting their turn in a square with a jellyfish is exposed to its poison.
Victoria (-71 HP, haste, 7 images)
Ranalus (haste)
Pink
Red
Ingrge (Swim check, -9 HP, haste)
Yellow (-43 HP)
Orange
Tessara (Swim check, haste)
Green (-19 HP)
Dana (haste)
Hazard
Trokkus (-44 HP, haste)
Tessara Omelion PFS
|
] Swim check 1d20 + 3 ⇒ (6) + 3 = 9
Tess tries to holds her ground against the strange pull she felt, but she was pulled slightly to the East. As her plan to heal Victoria was thwarted by the mirror images, Tess holds her action as the team seemed to turn the tide versus the enemy.
| cmlobue |
Tessara drifts toward the enemy.
Green isn't sure what's going on, but Victoria is right there. As are Victoria and Victoria and Victoria...
Trident: 1d20 + 17 ⇒ (3) + 17 = 20
Damage: 1d8 + 7 ⇒ (5) + 7 = 12
Trident: 1d20 + 12 ⇒ (2) + 12 = 14
Damage: 1d8 + 7 ⇒ (8) + 7 = 15
Claw: 1d20 + 16 ⇒ (9) + 16 = 25
Damage: 1d4 + 6 ⇒ (3) + 6 = 9
Cold Damage: 1d6 ⇒ 3
Bite: 1d20 + 15 ⇒ (12) + 15 = 27
Damage: 1d4 + 4 ⇒ (2) + 4 = 6
Cold Damage: 1d6 ⇒ 6
Mirror Image 1=real: 1d8 ⇒ 4
Mirror Image 1=real: 1d7 ⇒ 4
Mirror Image 1=real: 1d6 ⇒ 5
The Victorian army is reduced by half.
Round 4 - bolded may go
Any creature passing through or starting their turn in a square with a jellyfish is exposed to its poison.
Victoria (-71 HP, haste, 3 images)
Ranalus (haste)
Pink
Red
Ingrge (-9 HP, haste)
Yellow (-43 HP)
Orange
Tessara (delay, haste)
Green (-19 HP)
Dana (haste)
Hazard
Trokkus (-44 HP, haste)
Dana Katsu
|
Dana concentrates again and casts an empowered magic missile on the opponent in yellow.
concentration casting defensively dc 17 : 1d20 + 17 ⇒ (7) + 17 = 24
magic missile empowered but still 1st level spell because of traits : 5d4 + 5 ⇒ (1, 3, 4, 3, 4) + 5 = 20 +10 = 30
| cmlobue |
Dana continues her magical assault.
The currents push those who fail a Swim check 1d6 ⇒ 4 squares west.
Swim, DC 15, Yellow: 1d20 + 25 ⇒ (10) + 25 = 35
Swim, DC 15, Green: 1d20 + 18 ⇒ (14) + 18 = 32
Round 4-5 - bolded may go
Any creature passing through or starting their turn in a square with a jellyfish is exposed to its poison.
Victoria (Swim check, -71 HP, haste, 3 images)
Ranalus (Swim check, haste)
Pink
Red
Ingrge (Swim check, -9 HP, haste)
Yellow (-73 HP)
Orange
Tessara (Swim check, delay, haste)
Green (-19 HP)
Dana (failed swim check, haste)
Hazard
Trokkus (Swim check, -44 HP, haste)