Kintargo's Ravens; a Hells Rebels Game.

Game Master Tark the Ork


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Fort: 1d20 + 3 ⇒ (15) + 3 = 18

AoO: 1d20 + 4 ⇒ (10) + 4 = 141d8 + 5 ⇒ (2) + 5 = 7

Augghhh! The humanity! Beorn gargles on his own blood.


Status:
HP: 23/23; AC: 16, T: 10, FF: 16; ForCMD: 15; t: 5, Ref: 0, Will: 4; Init +0; Perception +1; 1 CHA, 1Dex DAM
Half-Orc Paladin/2

Fort Save vs Sickened: 1d20 + 5 ⇒ (7) + 5 = 12

The faerie dust that is left when one of these critters dies only manages to make Borgan sneeze, nothing more.

Also GM, a glaive has reach, if Borgan notices that dust explosion only envelops people close by, he would take an AoO on one flying critter that is not next to one of the group.

AoO: 1d20 + 5 ⇒ (16) + 5 = 211d10 + 4 ⇒ (9) + 4 = 13

Borgan fixates his eyes in the protection of the others and eyes the ones that don't initially come for him, aiming for a teeth-thief that goes after one of his allies

Fort Save vs Paralysis: 1d20 + 5 ⇒ (1) + 5 = 6

Sadly this comes to bite him in the ass, as one of the flying nuisances literally manages to do just that. He freezes and tightens up as his body goes against his will and becomes incapable of movement.

How many rounds GM?


Unfortunately all the dustbombs are within reach of their explosive demise. Anyone you want to specify?


Status:
HP: 23/23; AC: 16, T: 10, FF: 16; ForCMD: 15; t: 5, Ref: 0, Will: 4; Init +0; Perception +1; 1 CHA, 1Dex DAM
Half-Orc Paladin/2

Then I'll save Beorn from one of his assailants

Sovereign Court

Male Human Magus 2; HP 17/17, AC 16/12/14; saves 4/2/3; CMB: +4, CMD 16 loot list

AOO already posted in previous post with AC of 14. Not sure if it hit or not.

Variel just manages to avoid the pincers from the tooth fairies. He wasn't sure what would have happened if his fingers were caught but after seeing the teeth extraction he didn't want to know. It was great to see Borgan demolish 2 of the flying pests but then it seemed as if he froze in place. Fearing the worst Variel took a 5ft step towards the paladin and attacked the flying creature there.

scimitar attack with shocking grasp still active 1d20 + 3 + 3 ⇒ (4) + 3 + 3 = 10 for 1d6 + 2d6 + 4 ⇒ (4) + (1, 4) + 4 = 13

He then fired a glob of acid at one of the fairies he just left.
acid 1d20 + 3 ⇒ (2) + 3 = 5 for 1d3 ⇒ 1

AOO on creature with shocking grasp 1d20 + 5 + 3 ⇒ (7) + 5 + 3 = 15 for 1d6 + 2d6 + 4 ⇒ (6) + (6, 2) + 4 = 18

6 attack rolls and not 1 higher than a 6. RNG sucks right now.


Beorn can keep one of his teeth. And also only takes the one charisma damage and bleed. ill deal with the deathcloud stuff in a real post on my turn.

1d3 ⇒ 3 Borgans paralyzed for this many rounds


Female Human CN Unchained Rogue (Discretion Specialist) 2/ HP 18/18/ AC 16/ T 14/ FF 12 Saves: Fort +2/ Ref +6/ Will +1/ Perception +6/ Ini +3 (/4 if acting in a surprise round)

"You know what? F&#! this." Litsy unstraps her handcrossbow from her wrist, and draws her rapier, ready to engage in melee. It's less likely she'll impale someone that way.

Free action: Drop Weapon
Move Action: Draw Weapon
Move Action: 15 ft

Sovereign Court

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Male Human Magus 2; HP 17/17, AC 16/12/14; saves 4/2/3; CMB: +4, CMD 16 loot list

We are level 2 Litsy. You can draw your weapon as part of your move action and still get an attack in.


Female Human CN Unchained Rogue (Discretion Specialist) 2/ HP 18/18/ AC 16/ T 14/ FF 12 Saves: Fort +2/ Ref +6/ Will +1/ Perception +6/ Ini +3 (/4 if acting in a surprise round)

Thanks guys. I'm bad at remembering this kind of rule changes

Sneak attack (flanking): 1d20 + 4 + 2 ⇒ (7) + 4 + 2 = 13
Damage: 1d6 - 1 ⇒ (4) - 1 = 3
Sneak damage: 1d6 ⇒ 2


Beorn's turn is left.


Beorn slashes at a nasty

Longsword,Arcane: 1d20 + 4 ⇒ (19) + 4 = 231d8 + 5 ⇒ (7) + 5 = 12
Confirm: 1d20 + 4 ⇒ (2) + 4 = 61d8 + 5 ⇒ (2) + 5 = 7


The fairys giggle and titter at your panic even as two of their number explode into vile glitterbombs. [Beorn and Variel make a fort save against being sickened.[/ooc]

Borgan, despite his efforts falls victim to the terrible venom and laugh hysterically as they proceed with the torture. One viciously applies their pliers to the hands still gripped almost painfully on the polearm while the other takes its time prying Borgan's mouth open and tearing out another tooth. 1 Charisma Damage, 1 Dex Damage, 1 Bleed Damage

Beorn conmtinues to be assailed by laughing mouth burglars who take joy in his screams.

Beorn and Variel get an AoO as some fairys move in

1d20 + 7 ⇒ (8) + 7 = 15 CMB TO GIMME YOUR TEETH!
1d20 + 7 ⇒ (12) + 7 = 19 CMB TO GIMME YOUR TEETH!

Another tooth, another 1 CHA damage, another 1 Bleed.

One fairy is getting annoyed by Variel's flailing and decides incapacitation is the choice move.

1d20 + 7 ⇒ (3) + 7 = 10

But his continued caution saves him from the worst of it.


Human? Witch 2
status:
HP 14/7. Perception +5. AC/Touch11* CMD11* saves f3 r1* w5

Not sure the dentists are correct on the map but here goes nothing

A strange voice is heard issuing from Pollux. More than one voice yet their mouth is not moving. They become even more painful than usual to look at as the yellow coat blurs and seemingly infiltrates the tavern-court.

The world judders as we skip a pico-second groove on the reality LP. A cricket chirps in a tiny speck of silence.

Full round: casting Sleep DC 15 Will. If the Dentist with the -2 AC failed their save and still exists then the Evil Eye has 1 round remaining. As the spell does not activate until just before my next turn I am holding targeting information until then.


Female Human CN Unchained Rogue (Discretion Specialist) 2/ HP 18/18/ AC 16/ T 14/ FF 12 Saves: Fort +2/ Ref +6/ Will +1/ Perception +6/ Ini +3 (/4 if acting in a surprise round)

Litsy takes a more precise aim at the fairy trying to break Borgan's fingers. Though she merely grazes its body, it still leaves a bloody trail on its tiny form.

Sneak Attack (Flanking): 1d20 + 4 + 2 ⇒ (11) + 4 + 2 = 17
Damage: 1d6 - 1 ⇒ (3) - 1 = 2
Sneak: 1d6 ⇒ 1


Female Human CN Unchained Rogue (Discretion Specialist) 2/ HP 18/18/ AC 16/ T 14/ FF 12 Saves: Fort +2/ Ref +6/ Will +1/ Perception +6/ Ini +3 (/4 if acting in a surprise round)

No, wait I can't flank it since Borgan is not in a position to threaten it, can I?


Status:
HP: 23/23; AC: 16, T: 10, FF: 16; ForCMD: 15; t: 5, Ref: 0, Will: 4; Init +0; Perception +1; 1 CHA, 1Dex DAM
Half-Orc Paladin/2

Nope, At the moment I am not a threatening combatant, so I can't help you flank it.

Sovereign Court

Male Human Magus 2; HP 17/17, AC 16/12/14; saves 4/2/3; CMB: +4, CMD 16 loot list

fort save 1d20 + 4 ⇒ (5) + 4 = 9

Posted AOO previous with to hit of 15 or 17 if flanked...did that hit?

The cloud of fairy dust chokes Variel up to the point that he can barely see straight.


Fort: 1d20 + 3 ⇒ (13) + 3 = 16

Beorn tries to avoid increasing the local dentist's bill
AoO: 1d20 + 4 ⇒ (19) + 4 = 231d8 + 5 ⇒ (8) + 5 = 13
Confirm: 1d20 + 4 ⇒ (2) + 4 = 61d8 + 5 ⇒ (7) + 5 = 12

Sovereign Court

Male Human Magus 2; HP 17/17, AC 16/12/14; saves 4/2/3; CMB: +4, CMD 16 loot list

Variel continues to swing at the pesky pixie with his blade after having no luck previously.

2 handed scimitar attack 1d20 + 5 - 2 ⇒ (17) + 5 - 2 = 20 for 1d6 + 5 - 2 ⇒ (3) + 5 - 2 = 6 +3 to hit and 2d6 ⇒ (5, 2) = 7 electrical damage if previous AOO did not hit.

Maybe it was the fact that Variel had to close his eyes from the sickening sensation that made him rely more on his training or maybe it was just sheer dumb luck but finally Variel landed a blow upon the flying tormentor.


Missed that AoO from Variel just gonna slide one of these guys over as a charred corpse

Swinging wildly the faeries get knocked about some of them exploding into clouds of sickening party dust. One last fairy gets bapped hard by a blow from Variel thankfully expended of its shocking payload already. Deciding that trying to fly through flailing swords was not a path to continued life it tries to take a hard bite into Beorn trying to fill his body with paralytic venom.

1d20 + 7 ⇒ (11) + 7 = 18 1 damage, Fort save DC 11 to avoid paralysis for 1d4 ⇒ 1 rounds

The last two faeries pause in their torment of Borgan to dive on the softer clearly more lively child. Aoo if you desire

They target her delicate fingers first attempting to get her to drop her weapons before getting on to greater amusements.

1d20 + 3 ⇒ (7) + 3 = 10 CMB versus fingers.

1d20 + 3 ⇒ (17) + 3 = 20 CMB versus fingers.

Despite her inherent quickness the young cutpurse pulls her sword hand away from one only to land directly into the pliers of another who grabs and twists wrenching on of her fingers in a painfully debilitating way.

1 Dex damage


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Fort: 1d20 + 3 ⇒ (3) + 3 = 6

Beorn faints. The bigger tragedy is that he lacks a proper couch for it.

Sovereign Court

Male Human Magus 2; HP 17/17, AC 16/12/14; saves 4/2/3; CMB: +4, CMD 16 loot list

fort save for sickened 1d20 + 4 - 2 ⇒ (4) + 4 - 2 = 6

Finding his grove Variel binds his time till Pollux's spell goes off so he can attack a hopefully incapacitated pixie. Pollux, which one do I need to target?

2-handed enhanced scimitar sickened 1d20 + 5 - 2 ⇒ (11) + 5 - 2 = 14 for 1d6 + 5 ⇒ (2) + 5 = 7


Human? Witch 2
status:
HP 14/7. Perception +5. AC/Touch11* CMD11* saves f3 r1* w5

"Fight the finger finder's friend."

Actually I have no idea if dentist #7 is still interested in the proceedings but if you attack one of the ones on Tiny my spell target becomes clear.

Over the last few moments more and more of the world has taken on a sickly yellow cast. The weak sunlight, the splintered wood of the tavern, the shadows behind the cobblestones, the eyes of the attacking fey, and most disturbingly Beorn's blood.

Pollux utters a final word that you instantly forget. All the yellow drains out of the world as something happens near the paralyzed form of Opera.

Sleep Will dc 15. Targeted so that the only Beorn and their attacker are targets. Apologies in advance Opera.

Actions TBD based on Shelyn's aao & Variel's attack as well as one particular saving throw.


Female Human CN Unchained Rogue (Discretion Specialist) 2/ HP 18/18/ AC 16/ T 14/ FF 12 Saves: Fort +2/ Ref +6/ Will +1/ Perception +6/ Ini +3 (/4 if acting in a surprise round)

Aiming for the one I've already wounded with my AoO. Not sure if that's the one twisting my finger, waiting for the GM to confirm Dex damage

With an alarmed shriek, Litsy stabs at one of the winged little monsters with their blade as they rush at her.

Attack of Opportunity: 1d20 + 4 ⇒ (20) + 4 = 24
Damage: 1d6 - 1 ⇒ (4) - 1 = 3

Confirm?: 1d20 + 4 ⇒ (8) + 4 = 12
Damage: 1d6 ⇒ 6

After the vomiting possum, it's the second time her lightning-fast reflexes really kick in to save her skin at the last second. It's almost impressive how quickly she can react under pressure.

Attack: 1d20 + 4 ⇒ (7) + 4 = 11
Damage: 1d6 - 1 ⇒ (1) - 1 = 0

She even has time to take another blind stab at the other fairy, but this one goes completely loose.


You dodge the dex damage. For now you roll fort against sickness


Beorn must also make a save versus sleep. Not that it matters a lot in his case.


Female Human CN Unchained Rogue (Discretion Specialist) 2/ HP 18/18/ AC 16/ T 14/ FF 12 Saves: Fort +2/ Ref +6/ Will +1/ Perception +6/ Ini +3 (/4 if acting in a surprise round)

Fortitude: 1d20 + 2 ⇒ (11) + 2 = 13

Was eating that many pastries a good idea? The dentists look like they beg to disagree.


Will: 1d20 + 4 ⇒ (20) + 4 = 24


1d20 + 5 ⇒ (1) + 5 = 6 will

Beorn and his tormentor fall to the cobblestones where Beorn cant escape even in his dreams

Sovereign Court

Male Human Magus 2; HP 17/17, AC 16/12/14; saves 4/2/3; CMB: +4, CMD 16 loot list

Can I thus change my action to coup de grace the fallen pixie to ensure it is dead?

Coup de grace with 2-handed power attack 2d6 + 16 ⇒ (6, 5) + 16 = 27


Human? Witch 2
status:
HP 14/7. Perception +5. AC/Touch11* CMD11* saves f3 r1* w5

Round 2

Moving within the still too blue world the stranger in the once-yellow coat focuses their eyes on the surviving faerie and begins to laugh....

Free action: 5' step. Token moved.
Standard action: Evil Eye on surviving dentist. -2AC for 1 round or 7 if they fail a DC 15 will save.
Move action: Cackle to extend hex duration one round.

The faerie finds it difficult to orient properly. Vertical objects seem tilted and out of scale. The fey struggles to compensate, flying slower and more predictably...

There is a twitch in Pollux's pant leg as something darts towards the sleeping Beorn.

Move action for Castor: Leave cover, Pollux. Stealth to Beorn, full speed: 1d20 + 12 - 5 ⇒ (18) + 12 - 5 = 25. Taking cover in Beorn's space.
Standard action for Castor: Play Bite Beorn in his wounded mouth using the pain to wake him. Equivalent to a slap? Otherwise bite, helpless target: 1d20 + 4 + 4 ⇒ (19) + 4 + 4 = 27for: 1d3 - 4 ⇒ (1) - 4 = -3 or one point of nonlethal damage.

An unspeakable flare of pain rips Beorn from welcome oblivion. He wakes, unable to move, stating into the flat black eyes of a rat. Fresh red blood covers most of the rat's head. Castor licks his lips showing his red stained chisel-like teeth.


As the last of the fairy is quickly dispatched the sudden maiming horror is over for the moment.

Heal DC10:
The teeth can be repaired relatively quickly if you can get the teeth back in your mouth and apply any sort of magical healing to your mouth. The challenge atm being trying to determine whose half orcs teeth are whose.


The minty smelling ones are Borgan's


Human? Witch 2
status:
HP 14/7. Perception +5. AC/Touch11* CMD11* saves f3 r1* w5

It's your professionalism I respect. Heal, guidance, skill can be used untrained: 1d20 + 2 + 1 ⇒ (19) + 2 + 1 = 22

Before Borgen and Beorn can pull their wits together/shake off their paralysis enough to protest Pollux gets a good look at their mouths.

"Yes, Castor the teeth can be saved with a little elbow grease and a bit of magic."

"..."

"No I can't do it. And yes that means you have to give it back."

Castor seems to have vanished. Pollux hands Borgen a wet tooth and associated tissue.

"Castor thinks this is yours. I think property is an illusion but you might be able to do something with this."


I almost ended up noshing on your little friend there. Beorn casts Cure Light wound son himself

CLW: 1d8 + 2 ⇒ (8) + 2 = 10


Status:
HP: 23/23; AC: 16, T: 10, FF: 16; ForCMD: 15; t: 5, Ref: 0, Will: 4; Init +0; Perception +1; 1 CHA, 1Dex DAM
Half-Orc Paladin/2

Eventually the great green half-orc comes to from his paralysis, looking at Pollux holding out a hand with on it, two tusks, two molars and one incisor teeth.

"Oohhh, that smarts, even after healing much of the original wounds. Those pesky things tearing out your teeth... not much that feels more painful than that."

"Thanks Pollux, for collecting them for me."

Borgan puts the teeth in the right spots, at least as well as he remembers the position and feel of them, then heals himself with another Lay on Hands to his cheeks.

Lay on Hands: 1d6 ⇒ 6

"Everybody else okay?" Borgan asks the rest as he looks around after his paralysis.

Sovereign Court

Male Human Magus 2; HP 17/17, AC 16/12/14; saves 4/2/3; CMB: +4, CMD 16 loot list

Variel shakes his head in bewilderment at Pollux and Castor. Even after they 'helped' in the fight it was hard to tell exactly what to believe of the 2 of them. Still, they stayed, fought, and were helping mend and fix what was broken. Thankfully under Pollux's guidance and the healing that Borgan and Beorn provided to themselves the mouth's were whole and intact. I think I am much better than off than the rest of you. No teeth removed, no pinched hands, no rat in the mouth. I am sick and tired of flying pests though.

Lets finish searching this place before we return and report to the tieflings that we discovered what was causing the deaths in the area. Anyone know what those teeth snatchers were exactly?

Fey are knowledge nature, correct?

perception searching the hidey-hole 1d20 + 6 ⇒ (10) + 6 = 16


Beorn dabs at his face. Alas, my outfit is once again stained with blood. Tis a good thing all my teeth were found, or my singing would be hampered.

Sovereign Court

Male Human Magus 2; HP 17/17, AC 16/12/14; saves 4/2/3; CMB: +4, CMD 16 loot list

Let me help you with that Beorn. Just as I cleaned Borgan’s teeth I can clean your doublet. speaking a quick incantation and a flick of the hand Variel casts prestidigitation cleaning up the blood. Once Beorn is cleaned up he does the same for Borgan as well. Well, there you go. Outside of some lingering pain and some drained resources no one would know that we just about died or were involved in any fight whatsoever.


Sticking his head into the hole after some grim humor and basic hygiene procedures Variel is welcomed into the fairies abode by a grisly sight. A long chamber that was once part of the root cellar with rows upon rows of teeth starting to cover the walls. Wrapped in a cocoon of some sort on the far end of the chamber appears to be a child, long dead by the looks of it, face near toothless and contorted into a frightful death grimace that turns the stomach to look at.

Unless small, youd need a DC20 escape artist check to squeeze through the hole.


Female Human CN Unchained Rogue (Discretion Specialist) 2/ HP 18/18/ AC 16/ T 14/ FF 12 Saves: Fort +2/ Ref +6/ Will +1/ Perception +6/ Ini +3 (/4 if acting in a surprise round)
Borgan the Unfallen wrote:
"Everybody else okay?"

"I am," Litsy sighs with relief. "I feel sorry for you guys, but mostly I'm just glad it isn't me." She picks up her handcrossbow, clicks her tongue and disapprovingly when she sees a small scratch, and straps it back above her wrist.

She scrunches her face at the sight of the small corpse. "Oof. Speaking about being glad it isn't me. Poor kid. Hope it's not someone I know."

"Hey Pollux, you want to send your rodent in here first for... scouting," she bites down her tongue to avoid saying "bait". She takes a cautious look through the hole.

Perception: 1d20 + 6 ⇒ (3) + 6 = 9

If nothing bad happens, regardless of whether Castor goes in first or not...:

Spoiler:
Escape Artist: 1d20 + 3 ⇒ (18) + 3 = 21

Litsy twists around some, and almost magically appears on the other side of the wall. It's like watching a toddler successfully squeeze a rectangle through a circle-shaped hole, and it makes no sense but somehow it works.


It takes time for Litsy's eyes to adjust to the dim light but the small root cellar's walls are decorated with all sorts of teeth, many of which look like they've been ripped straight from the mouth's of unfortunate victims. She spots a gold tooth embedded into one of the walls same as the rest which appears to be the only thing of real value the faeries cared about.

As for the child it's difficult to tell in the light but Litsy could guess they were a tiefling. Worse, they couldn't have been older than four. They're wrapped in something, though what that is it's very hard to tell in this light. poking the body a bit to try and provoke a reaction Litsy hears the distinct sounds of shackles inside the wrappings. It's obvious to her that whoever did this was not the casual and chaotic cruelty of the faeries but someone far more deliberate and evil.


Female Human CN Unchained Rogue (Discretion Specialist) 2/ HP 18/18/ AC 16/ T 14/ FF 12 Saves: Fort +2/ Ref +6/ Will +1/ Perception +6/ Ini +3 (/4 if acting in a surprise round)

"Nothing here!" Litsy calls out to her teammates. "Except a, er... Very dead child! Looks tiefling, I think. I mean, once. Must be about four? Also, can you hear that?" She shakes it a bit, producing a weird metallic rattle from within the wrappings. "'Got some shackles round his wrists, the poor kid. Which means he was kidnapped." Beat. "I mean, as if it weren't obvious from the flying monsters from hell that definitely aren't from here."

Now that she's inside the room, Litsy takes the time to look around thoroughly before trying to fit through the square hole again.

Taking 20 on Perception.

Perception (DC 21):

Spoiler:
Sleight of Hand: 1d20 + 7 ⇒ (14) + 7 = 21
Litsy looks like she's inspecting the wall of teeth... But actually, she's very clearly trying to pocket the gold tooth without anyone noticing it's there.

Her opportunism knows no end.


Yup, you got it.


Litsy, are you ok in there


Human? Witch 2
status:
HP 14/7. Perception +5. AC/Touch11* CMD11* saves f3 r1* w5
Tiny Litsy wrote:


"Hey Pollux, you want to send your rodent in here first for... scouting," she bites down her tongue to avoid saying "bait". She takes a cautious look through the hole.

"Oh no... not now. Castor is sulking because I set his lunch free."


Female Human CN Unchained Rogue (Discretion Specialist) 2/ HP 18/18/ AC 16/ T 14/ FF 12 Saves: Fort +2/ Ref +6/ Will +1/ Perception +6/ Ini +3 (/4 if acting in a surprise round)

"Yeah, if you forget the... Actual corpse. Hey Variel, can you do your light thing in here? I want to see if there's another entrance."


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Human? Witch 2
status:
HP 14/7. Perception +5. AC/Touch11* CMD11* saves f3 r1* w5

Sorry that Castor cannot play a larger part in the proceedings and frankly intrigued at the mention of a shackled corpse Pollux looks inside the hole.

A brightly glowing golden cricket leaps into the tight toothed hole. It leaps again into the center of the space, freezes in midair, and dissolves into four glowing flies that begin to silently fly lazy circles in the tight space.
Sometimes a fly will pause by a tooth. Sometimes one will bounce off a wall. One seems to pass harmlessly through Tiny.

Pollux casts dancing lights onto the dentist office. Four light sources moving to the extent Pollux can see them / pay attention.

The stranger's voice sounds from outside the hole.
"I wanted to say sorry for some things that didn't happen. I hope this helps."


Status:
HP: 23/23; AC: 16, T: 10, FF: 16; ForCMD: 15; t: 5, Ref: 0, Will: 4; Init +0; Perception +1; 1 CHA, 1Dex DAM
Half-Orc Paladin/2

"Hmmm. I'll have a look around the building, see if there is another way in."

Borgan takes a walk around the dilapidated tavern to see if there is any easy way in, or perhaps a more easily forceable entryway.

I had the impression, that the other previously mentioned entry into the tavern was near impossible to force open. But perhaps now that the tooth-thieves are gone, we could so without any hindrance.

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