GM Spazmodeus presents and Age of Worms campaign in Golarion (Inactive)

Game Master Spazmodeus

A tale in which our unwitting participants endeavor to improve their lot in life....and save the world perhaps?

Lantern Room


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Female 1/2 Elf Oracle of Flame (Seeker) 1| HP 9/9
Stats:
AC 14 (15w/buckler), T 13, FF 12| CMB +0/+3, CMD 13 | F 1, R 3, W 4 | Init +3, Perc +8 / Low-Light Vision|Current:

Ashlynn renews her light spell on her crossbow, and tentatively follows, glancing at the shadows along the ceiling as she passes them.


female Human (Mwangi) Monk (flowing monk, wildcat, master of many styles) | AC 21/21/17 | hp 9/9 | FRW 3/5/5 | Init +3 | Perc +7 | SM +7

"Did I mention I love this place?" Khatín mutters, stepping over a pile of rocks on the ground. "Could make a lovely starter home. My parents had one just like this, and now look at where the are in life. Dead."


Bard/1 AC16/18 (T12 FF14 CMD15) HP14/[14] Init +4, SPD:30 Perform 2/[4] Fort +2 (+2 trait bonus vs. poison or drugs (+4 to avoid effects of alcohol), Ref +4, Will +1, Perc +5 SM -1 Action Pts: 5

I'd say they were going after a deep long term investment opportunity, Borden quips absentmindedly.

He continues to use his long spear to probe ahead.


female Human (Mwangi) Monk (flowing monk, wildcat, master of many styles) | AC 21/21/17 | hp 9/9 | FRW 3/5/5 | Init +3 | Perc +7 | SM +7

"Seems they got a bad return on...the deep kind is...fu-" Khatín stammers off, then chuckles dryly. "I don't know where I was going with that. Thought I had a joke, but it didn't agree. Where to?"


Female 1/2 Elf Oracle of Flame (Seeker) 1| HP 9/9
Stats:
AC 14 (15w/buckler), T 13, FF 12| CMB +0/+3, CMD 13 | F 1, R 3, W 4 | Init +3, Perc +8 / Low-Light Vision|Current:

Ashlynn sighs heavily.

"All we have left is forward. So we might as well walk forward into the next trap..."


Borden, Ashlynn and Khatin move forward to where the corridor splits and goes left and right.

To the right, around a corner can be seen the entrance to another room, light as if from a clear summer's day streaming forth from it.

That floor of that entrance is covered by a orangey-brown substance. The chill in the air detected earlier grows noticeably stronger from that direction.

To the left, Ashlynn's light reveals the entrance to another room, the contents of which lays in shadow.

Map updates, moved your three icons forward a bit...Nym and Mac follow?


female Human (Mwangi) Monk (flowing monk, wildcat, master of many styles) | AC 21/21/17 | hp 9/9 | FRW 3/5/5 | Init +3 | Perc +7 | SM +7

"We've got light up here."

Crunch:
Khatín steps forward 5 ft.


Elf Alchemist (Chirurgeon, Crypt Breaker) 1 AC 17/13/14 / HP : 6/10 / F +3 R +6 W +1 / Init. +4 / Perc. +5 / Sense Motive +7. Bombs:5/5

Nym trundles along towards the rear of the group.

He gestures Khatin forward, "Well, let's see what it is."

Nym will alwyas stick with the group. He's just too squishy to take point.


Bard/1 AC16/18 (T12 FF14 CMD15) HP14/[14] Init +4, SPD:30 Perform 2/[4] Fort +2 (+2 trait bonus vs. poison or drugs (+4 to avoid effects of alcohol), Ref +4, Will +1, Perc +5 SM -1 Action Pts: 5

Knowledge (dungeoneering) for that orange gunk: 1d20 + 2 ⇒ (12) + 2 = 14


Female 1/2 Elf Oracle of Flame (Seeker) 1| HP 9/9
Stats:
AC 14 (15w/buckler), T 13, FF 12| CMB +0/+3, CMD 13 | F 1, R 3, W 4 | Init +3, Perc +8 / Low-Light Vision|Current:

Since she has the light, Ashlynn points it toward the shadowy room and moves forward carefully while she shakes her head.

"Who puts orange and brown carpet in a dungeon! How terribly silly. Everyone knows dungeons need...bearskin rugs and exotic silk carpets from Tian Xia. What else would work in such a place!"


Male Halfling Rogue 1 (HP 8/8 AC:16 T:14 F:23 Saves F:+1 R:+6 W:+3 CMB:-1 CMD:12 Init:+3 Perc: +8 Disable Device +10)

Mac will follow along keeping an eye out.

Perception: 1d20 + 8 ⇒ (7) + 8 = 15


GMs screen:

1d20 + 7 ⇒ (19) + 7 = 26

1d20 + 8 ⇒ (9) + 8 = 17

Mac:

You realize that you're falling behind and trot a bit to catch up.
As you do so, you feel a tingling sensation on your left shoulder blade, as if the flesh there went numb for a few moments

Borden:

You frown as you look at the strange orange and brown 'carpet', then a flash of memory comes to you. You remember having read an account of a jaunt into the spaces beneath the ground, and the narrator relating encountering a strange brown mold....that gave off waves of coldness, enough to kill a man outright should he approach to close. The narrator related that ultimately it was applying magical cold to the mold that ended it's danger to himself and his companions...well minus the unfortunate one killed by the mold!


Male Halfling Rogue 1 (HP 8/8 AC:16 T:14 F:23 Saves F:+1 R:+6 W:+3 CMB:-1 CMD:12 Init:+3 Perc: +8 Disable Device +10)

Something strange is happening here. I felt my shoulder go numb for a few seconds.

@GM Spazmodeus: Do I think it might have been a trap or something else?


Mac:

You're not sure. There was no sound or movement that you could detect. The feeling was similar to that when your foot or leg goes asleep....very tingly.


Mac:

You're not sure. There was no sound or movement that you could detect. The feeling was similar to that when your foot or leg goes asleep....very tingly.


Male Halfling Rogue 1 (HP 8/8 AC:16 T:14 F:23 Saves F:+1 R:+6 W:+3 CMB:-1 CMD:12 Init:+3 Perc: +8 Disable Device +10)

Can someone take a look at my shoulder?

Heal check?


Female 1/2 Elf Oracle of Flame (Seeker) 1| HP 9/9
Stats:
AC 14 (15w/buckler), T 13, FF 12| CMB +0/+3, CMD 13 | F 1, R 3, W 4 | Init +3, Perc +8 / Low-Light Vision|Current:

Knowing she’s not much of a healer, but the closest thing the group may have to one, Ashlynn steps up with concern.

“Are you in any pain?”

Perception: 1d20 + 8 ⇒ (12) + 8 = 20


Male Halfling Rogue 1 (HP 8/8 AC:16 T:14 F:23 Saves F:+1 R:+6 W:+3 CMB:-1 CMD:12 Init:+3 Perc: +8 Disable Device +10)

Naw. It just went numb for a few seconds, which hasn't happened before. No one was near me as far as I can tell.... Mac says in response to Ashlynn.


Bard/1 AC16/18 (T12 FF14 CMD15) HP14/[14] Init +4, SPD:30 Perform 2/[4] Fort +2 (+2 trait bonus vs. poison or drugs (+4 to avoid effects of alcohol), Ref +4, Will +1, Perc +5 SM -1 Action Pts: 5

Well well well, says the so called ex pathfinder society agent expansively as if he is some sort of sage.

What we have here is an aberrant mold my friends. This strange brown mold here will give off waves of coldness, enough to kill a man outright should he approach too close. The secret to overcoming this obstacle? Why it is applying magical cold to the bugger! Now... anyone have a frost cantrip or some alchemist liquid ice available?


Female 1/2 Elf Oracle of Flame (Seeker) 1| HP 9/9
Stats:
AC 14 (15w/buckler), T 13, FF 12| CMB +0/+3, CMD 13 | F 1, R 3, W 4 | Init +3, Perc +8 / Low-Light Vision|Current:

Grimacing, Ashlynn shakes her head.

"Cold magic really isn't my thing. Could we just burn it away if the fire were large and fast enough? Its just a fungus, right? Who has ever heard of a fungus immune to fire..."


Bard/1 AC16/18 (T12 FF14 CMD15) HP14/[14] Init +4, SPD:30 Perform 2/[4] Fort +2 (+2 trait bonus vs. poison or drugs (+4 to avoid effects of alcohol), Ref +4, Will +1, Perc +5 SM -1 Action Pts: 5

Its magical fungus, he says waving and wiggling his fingers, to further emphasise his point.

He thinks.

I have this long spear here... I might be able to use it like a 10 ft pole, scrape and push it away or at least to one side to let us past. We'd take some frost burn but... , he shrugs.

Best plan I got. Anyone else?


Male Halfling Rogue 1 (HP 8/8 AC:16 T:14 F:23 Saves F:+1 R:+6 W:+3 CMB:-1 CMD:12 Init:+3 Perc: +8 Disable Device +10)

@GM: Do I think the fungus caused my shoulder to go numb or do I think it was something else?


female Human (Mwangi) Monk (flowing monk, wildcat, master of many styles) | AC 21/21/17 | hp 9/9 | FRW 3/5/5 | Init +3 | Perc +7 | SM +7

Khatín stands back quietly, peering over everyone's shoulders at the fungus.


Female 1/2 Elf Oracle of Flame (Seeker) 1| HP 9/9
Stats:
AC 14 (15w/buckler), T 13, FF 12| CMB +0/+3, CMD 13 | F 1, R 3, W 4 | Init +3, Perc +8 / Low-Light Vision|Current:

Ashlynn snaps her fingers at Borden's words.

"I don't have cold magic, but I DO have other magic! I can create an invisible hand with magic and with good range. Give me something light and flat, and I can use it to scrape the fungus back or into a hole or something. Maybe even cover it with something? I would think a blanket or cloak of any sort would give us some basic protection from its emanations at that point."


Bard/1 AC16/18 (T12 FF14 CMD15) HP14/[14] Init +4, SPD:30 Perform 2/[4] Fort +2 (+2 trait bonus vs. poison or drugs (+4 to avoid effects of alcohol), Ref +4, Will +1, Perc +5 SM -1 Action Pts: 5

Brilliant!, he says snapping his fingers! I too have a similar cantrip... use a dagger? Two magic hands are better than one after all.


Female 1/2 Elf Oracle of Flame (Seeker) 1| HP 9/9
Stats:
AC 14 (15w/buckler), T 13, FF 12| CMB +0/+3, CMD 13 | F 1, R 3, W 4 | Init +3, Perc +8 / Low-Light Vision|Current:

Ashlynn frowns then holds up a finger pointing upward, then at him.

"I wouldn't use anything you can't live without. You might need that dagger in the future, and I'm pretty sure you don't want to get frostbite using it!"

She then pulls a small iron pot, usually for cooking or similar, from her pack that is already showing stains and wear from travel-use.

"This should work for me. I will scoop up as much as I can and place it in a far corner or hole that I can see. You grab something to scrape up the rest and then maybe find a spare blanket from someone or a heavy cloak we can throw over the entire lot of stuff to be sure we are safe."

I have no idea if this will really work, but it does sort-a make sense to me.


Elf Alchemist (Chirurgeon, Crypt Breaker) 1 AC 17/13/14 / HP : 6/10 / F +3 R +6 W +1 / Init. +4 / Perc. +5 / Sense Motive +7. Bombs:5/5

It's kind of hilarious that we don't have any PCs with proper arcane spell casting

"There are alchemical concoctions that can create burst of cold. Perhaps we should avoid this hazard and return when we are properly outfitted for this challenge. I could whip up a batch, but that would take so time, but we might be able to to find a flask or two for sale in town."


Female 1/2 Elf Oracle of Flame (Seeker) 1| HP 9/9
Stats:
AC 14 (15w/buckler), T 13, FF 12| CMB +0/+3, CMD 13 | F 1, R 3, W 4 | Init +3, Perc +8 / Low-Light Vision|Current:

That really is the joke here with Ashlei. She thought she was a sorcerer or wizard and was trained as such. Eventually her fire magic might rival or even exceed any wizard's, but it will be a few levels before that happens.

Ashlei smiles again with excitement as she readies her old pot...

"Its immune to fire and vulnerable to cold, but wouldn't acid melt it? It might not be as effective I guess, but isn't vials of acid in your repertoire of alchemical concoctions at hand? Once we have the entire carpet scraped together, if you have any acid, you could toss it on and dissolve the whole lot. Right?"


Bard/1 AC16/18 (T12 FF14 CMD15) HP14/[14] Init +4, SPD:30 Perform 2/[4] Fort +2 (+2 trait bonus vs. poison or drugs (+4 to avoid effects of alcohol), Ref +4, Will +1, Perc +5 SM -1 Action Pts: 5

I hate these post eating bugs

I am with Ashlynn here. Lets see if our magical mitts can't clear a path first.


Elf Alchemist (Chirurgeon, Crypt Breaker) 1 AC 17/13/14 / HP : 6/10 / F +3 R +6 W +1 / Init. +4 / Perc. +5 / Sense Motive +7. Bombs:5/5

True, still wont help against brown mold though :).

"Acid I can do. Scrape away then, and let's see if you can remove enough to make the passage safe."


Bard/1 AC16/18 (T12 FF14 CMD15) HP14/[14] Init +4, SPD:30 Perform 2/[4] Fort +2 (+2 trait bonus vs. poison or drugs (+4 to avoid effects of alcohol), Ref +4, Will +1, Perc +5 SM -1 Action Pts: 5

The devilishly handsome teller of tall tales ("Truth will cost extra") looks around for rocks, bits of discarded pottery, bits of tile etc, the summons up a mage hand from 20 feet away and begins using the hand to scrape away at the mild.


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Nym:
From your studies, you'd know that an acidic reaction often produces heat. Not the best thing to do around a heat-eating magical mold!

Borden looks about, and is not successful in finding any discarded detritus to use, but then remembers he has a mess kit in his pack. Pulling out an equally dented pot, he joins Ashlynn at a safe distance from the mold and begin the laborious process of scooping the mold and the substance it inhabits further away.

As the mold and orange sludge is moved, pot-full by pot-full, a basin is revealed in the western side of the near by wall....filled to the brim with the orange sludge.

I was pondering getting you guys to make some rolls, but decided that would be just as tedious as the actually scooping! Let's say with Borden and Ashlynn working together, the entrance to the lighted room can be cleared enough to enter without harm from the mold. I'm assuming that the mold will be piled into the area to the south of the entrance to the lighted room.

What if anything do the rest of you do while Borden and Ashlynn move the mold?


female Human (Mwangi) Monk (flowing monk, wildcat, master of many styles) | AC 21/21/17 | hp 9/9 | FRW 3/5/5 | Init +3 | Perc +7 | SM +7

Khatín keeps her eyes peeled.

Crunch:
Khatín's Perception check: 1d20 + 7 ⇒ (16) + 7 = 23.


Male Halfling Rogue 1 (HP 8/8 AC:16 T:14 F:23 Saves F:+1 R:+6 W:+3 CMB:-1 CMD:12 Init:+3 Perc: +8 Disable Device +10)

@GM: Do I think the fungus caused my shoulder to go numb or do I think it was something else?

Mac will also keep an eye out.

Perception: 1d20 + 8 ⇒ (18) + 8 = 26


Bard/1 AC16/18 (T12 FF14 CMD15) HP14/[14] Init +4, SPD:30 Perform 2/[4] Fort +2 (+2 trait bonus vs. poison or drugs (+4 to avoid effects of alcohol), Ref +4, Will +1, Perc +5 SM -1 Action Pts: 5

Thanks for that


Mac:

When your shoulder went numb you were facing towards the moldy mess on the floor. And since the air only gets colder the closer you get to the mold, you figure the mold had nothing to do with your shoulder.

Then when you're keeping an eye out, as you glance back the way you've come from, you're positive you saw something blink back at you before disappearing into the darkness above.


Male Halfling Rogue 1 (HP 8/8 AC:16 T:14 F:23 Saves F:+1 R:+6 W:+3 CMB:-1 CMD:12 Init:+3 Perc: +8 Disable Device +10)

Uh..I think there is something else down here with us. I also think it is behind us.


female Human (Mwangi) Monk (flowing monk, wildcat, master of many styles) | AC 21/21/17 | hp 9/9 | FRW 3/5/5 | Init +3 | Perc +7 | SM +7

Khatín spins on her heel, readying herself for an attack. "What?! Where?"

Crunch:
Khatín begins is defensively, and using Crane Style.


Female 1/2 Elf Oracle of Flame (Seeker) 1| HP 9/9
Stats:
AC 14 (15w/buckler), T 13, FF 12| CMB +0/+3, CMD 13 | F 1, R 3, W 4 | Init +3, Perc +8 / Low-Light Vision|Current:

With a simple gesture, Ashlynn places the contaminated pot on top of the nasty pile. She turns to Mac at his declaration, and raises her crossbow to illuminate the area behind them.

"You saw it too? I saw something earlier! Eyes! Right? If it means us harm, why hasn't it attacked? Aren't monsters supposed to attack people like us?"


Male Halfling Rogue 1 (HP 8/8 AC:16 T:14 F:23 Saves F:+1 R:+6 W:+3 CMB:-1 CMD:12 Init:+3 Perc: +8 Disable Device +10)

Yes! I saw them blink! Mac says in confirmation to Ashlynn.


Bard/1 AC16/18 (T12 FF14 CMD15) HP14/[14] Init +4, SPD:30 Perform 2/[4] Fort +2 (+2 trait bonus vs. poison or drugs (+4 to avoid effects of alcohol), Ref +4, Will +1, Perc +5 SM -1 Action Pts: 5

Borden unleashes a string of curses that would make a priestess of Calistra blush as he turns and levels his long spear at the area.

If you're following us, might as well step out and introduce yourself, he says, issuing a command and challenge at the same time.


Female 1/2 Elf Oracle of Flame (Seeker) 1| HP 9/9
Stats:
AC 14 (15w/buckler), T 13, FF 12| CMB +0/+3, CMD 13 | F 1, R 3, W 4 | Init +3, Perc +8 / Low-Light Vision|Current:

Trying to look serious, Ashlei points her crossbow over the area threatened. The shining light plays over the area revealing…


As Ashlynn hold her illuminating crossbow up, light fills the vaulted ceiling of the corridor.

There all see, just as it slides into a small crack a the top of one of the carved figures, a strange creature. Two bulbous eyes, connected together by a sinewy cord of muscle.

The trailing eye blinks, then follows the rest of the odd body into the crack...

Knowledge(dungeoneering) DC 12:

It appears to be what's known as a Lurking Strangler...a aberration of the deep underground.

Knowledge(dungeoneering) DC 17:

They tend to hide in the darkness and attempt to strangle unsuspecting victims.

Knowledge(dungeoneering) DC 22:

Their eyes have magical properties allowing them to emit a ray that can cause sleep.


Female 1/2 Elf Oracle of Flame (Seeker) 1| HP 9/9
Stats:
AC 14 (15w/buckler), T 13, FF 12| CMB +0/+3, CMD 13 | F 1, R 3, W 4 | Init +3, Perc +8 / Low-Light Vision|Current:

Smiling like a child, Ashlynn points at the strange eyes.

"Told you! TOLD you! Something was there! Nobody believed me..."

She stops by covering her mouth, suddenly aware she was being annoying as hell. She manages to squeak through her hand.

"Sorry."


Male Halfling Rogue 1 (HP 8/8 AC:16 T:14 F:23 Saves F:+1 R:+6 W:+3 CMB:-1 CMD:12 Init:+3 Perc: +8 Disable Device +10)

Anybody know what that thing is? Mac asks befuddled.


female Human (Mwangi) Monk (flowing monk, wildcat, master of many styles) | AC 21/21/17 | hp 9/9 | FRW 3/5/5 | Init +3 | Perc +7 | SM +7

"What in the abyss was that?"


Female 1/2 Elf Oracle of Flame (Seeker) 1| HP 9/9
Stats:
AC 14 (15w/buckler), T 13, FF 12| CMB +0/+3, CMD 13 | F 1, R 3, W 4 | Init +3, Perc +8 / Low-Light Vision|Current:

I think the one person who might have had dungeoneering quit on us back a-ways.


Borden's got it....


Bard/1 AC16/18 (T12 FF14 CMD15) HP14/[14] Init +4, SPD:30 Perform 2/[4] Fort +2 (+2 trait bonus vs. poison or drugs (+4 to avoid effects of alcohol), Ref +4, Will +1, Perc +5 SM -1 Action Pts: 5

Never gonna give you up, never gonna let you down...

Knowledge (dungeoneering) +2: 1d20 + 2 ⇒ (16) + 2 = 18

Never one to waste an opportunity to blow hard...

It appears to be what's known as a Lurking Strangler...an aberration of the deep underground. Pathfinder education and all that. They tend to hide in the darkness and attempt to strangle unsuspecting victims. Not sure if the speak or not BUT probably best to kill it. Ready yourselves!

He braces his longspear and readies to attack.

Got anything that can attack that crack? Alchemist fire?


Female 1/2 Elf Oracle of Flame (Seeker) 1| HP 9/9
Stats:
AC 14 (15w/buckler), T 13, FF 12| CMB +0/+3, CMD 13 | F 1, R 3, W 4 | Init +3, Perc +8 / Low-Light Vision|Current:

Grimacing, Ashlynn looks sheepish.

“I know a lot about fire, both arcane and divine. But I don’t have any alchemy supplies. I breathe fire… a little. Its not much yet: Only once a day. ”

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