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"I have seen too much of those sticks this day." Tsadoc sighs. "Thank you all, all the same." I was down 1hp before the trap, so 13 brings me back to full.
After taking the blue pill...
"Martin, Come," the druid calls, seeing the dinosaur is too far. Then he tries to push the strange mirror creature out of the narrow space.
Triceratops Rush: 1d20 + 9 ⇒ (10) + 9 = 19

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Before going in Suussmaar casts a couple of minute / level spells.
Defending bone is still active as it is hour / level.
Suussmaar casts:
Bless: @ALL PLAYERS: Each ally gains a +1 morale bonus on attack rolls and on saving throws against fear effects.
"Ragathiel's wings will aid me! Let them feel that there are consequences to one's actions!" he says while flaming wings sprout from his back and let him fly!
When he enters the mirror and sees the mirror monsters Suussmaar uses his fervor to cast divine favor on himself!
Swift action to cast the spell with 1 fervor spent.
Longbow to hit: +1 Longbow +19 [BAB +5, Dex +5, +1 Enhancement Bonus, +1 Weapon Focus, +1 Weapon Training, +3 luck bonus Divine Favor with fate's favored trait, bless +1, +2 sacred bonus from weapon of awe]
Longbow damage: 1d8+8, 20/x3 [Str +1, +1 Enhancement bonus, +1 Weapon Training, +3 luck bonus Divine Favor with fate's favored trait, +2 sacred bonus from weapon of awe]
Suussmaar uses his wings to acrobatically fly over the creature and land in safety.
Acrobatics to prevent AoO: 1d20 + 7 ⇒ (11) + 7 = 18
Movement provokes AoO I assume with that roll.
He to then shoots an arrow at the mirror beast.
+1 Longbow : 1d20 + 19 ⇒ (20) + 19 = 391d8 + 8 ⇒ (7) + 8 = 15
Crit? : 1d20 + 19 ⇒ (8) + 19 = 272d8 + 16 ⇒ (2, 2) + 16 = 20

GM Watery Soup |

Adumariel recognizes these as variant soulsilvers - they appear to have barbarian traits, probably from being cooped up in here for so long. They can rage and gain rage powers (knockback, scent, superstition). They are trying to use knockback to push the team into mirrors because of an ability (Mirror Crash) to trap characters in mirrors, and they can travel through the mirrors themselves. They're also vulnerable to sonic. That's a lot of information, but some of that you already know (or about to find out) so I gave extra.
---
Adumariel shouts and a burst of sound echoes through the air. Does that provoke?
Fortitude, DC 16: 1d20 + 13 ⇒ (4) + 13 = 17
The soulsilver resists the shock wave, but sonic seems to disturb the creature more than usual.
Each fights the mirror off, and returns the favor with two rapier strikes and a gunshot. One rapier strike goes through its neck and the gunshot hits as well.
Tsadoc tries to push the soulsilver out of its square, but fails.
Suussmaar tries to fly over the soulsilver, but it gets a swipe in.
Slam: 1d20 + 13 ⇒ (20) + 13 = 33
Damage: 1d4 + 6 ⇒ (1) + 6 = 7
Confirm?: 1d20 + 13 ⇒ (7) + 13 = 20
Extra Damage: 1d4 + 6 ⇒ (4) + 6 = 10
Oprah: YOU get a crit! And YOU get a crit! Everyone gets crits!
Red, Green, and Blue keep trying to push their respective enemies into the mirrors.
Red vs Tsadoc, CMD 20: 1d20 + 13 ⇒ (19) + 13 = 32
Green vs Each, CMD 26: 1d20 + 13 ⇒ (11) + 13 = 24
Blue vs Adumariel, CMD 24: 1d20 + 13 ⇒ (18) + 13 = 31
Orange will draw a scimitar and go after his escaped quarry.
Scimitar: 1d20 + 14 ⇒ (5) + 14 = 19
Damage: 1d6 + 7 ⇒ (2) + 7 = 9
It hits, but Suussmaar's defending bone takes some of the damage.
Round 1
Red Soulsilver (raging 1/13)
Orange Soulsilver (-35 hp, raging 1/13)
Green Soulsilver (-44 hp, raging 1/13)
Blue Soulsilver (-13 hp, raging 1/13) (AoO?)
Commodore (-6 hp)
Suussmaar (-21 hp) / Bone (-5 hp)
Tsadoc (-6 hp, Will save) / Martin
Adumariel (-6 hp, Will save)

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I don't believe that either the spring-loaded wrist sheathe or activating a wand should provoke.
Will: 1d20 + 11 ⇒ (20) + 11 = 31
Adumariel deftly dodges the devious soulsilver. The wand seemed effective, so she activates it again!
Sonic: 7d6 ⇒ (5, 6, 3, 1, 4, 3, 1) = 23
DC 16 Fort for half again, 22 charges remaining
She then attempts to dance through the creature to the other side, using her last ounce of mental focus to predict the future.
Acrobatics, sudden insight: 1d20 + 8 + 4 ⇒ (3) + 8 + 4 = 15
Alas, her predictions are backwards in this strange mirror realm. In the instant when her opponent would counter-attack, she reflexively grasps her locked and calls to her lost love Steveren to protect her.
That will provoke! If it hits she'll use an immediate action and 2 abjuration focus points for mind-barrier to reduce the damage by 18. She's lost her divination resonant power now so her perception bonus goes down to +20

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Buffs: Defending bone, Bless, weapon of awe, wings, divine favor sacred weapon
"That hurt!" he says while his flaming wings illuminate the surroundings.
Swift action: sacred weapon : this power grants a weapon a +1 enhancement bonus.
Suussmaar 5 ft steps back, activates his boots of speed and starts shooting at the evil being in front of him with clustered shots!!
Haste attack, +2 Longbow, rapid shot -2: 1d20 + 20 - 2 ⇒ (6) + 20 - 2 = 24
Damage : 1d8 + 14 ⇒ (3) + 14 = 17
-
Primary rapid shot 1, Manyshot attack, +2 Longbow, rapid shot -2: 1d20 + 20 - 2 ⇒ (11) + 20 - 2 = 29
1st arrow manyshot damage : 1d8 + 14 ⇒ (1) + 14 = 15
2nd arrow manyshot damage : 1d8 + 14 ⇒ (3) + 14 = 17
-
Primary rapid shot 2, +2 Longbow, rapid shot -2: 1d20 + 20 - 2 ⇒ (10) + 20 - 2 = 28
Damage : 1d8 + 14 ⇒ (4) + 14 = 18
-
Iterative attack, +2 Longbow, rapid shot -2: 1d20 + 20 - 2 - 5 ⇒ (10) + 20 - 2 - 5 = 23
Damage : 1d8 + 14 ⇒ (4) + 14 = 18
Should the orange opponent drop then he shoots at green although the green one has a cover bonus to AC.
~
Longbow to hit: +1 Longbow +20 [BAB +5, Dex +5, +1 Enhancement Bonus, +1 sacred weapon, +1 Weapon Focus, +1 Weapon Training, +3 luck bonus Divine Favor with fate's favored trait, bless +1, +2 sacred bonus from weapon of awe, point blank shot +1, deadly aim -2, haste +1]
Longbow damage: 1d8+14, 20/x3 [Str +1, +1 Enhancement bonus, +1 sacred weapon, +1 Weapon Training, +3 luck bonus Divine Favor with fate's favored trait, +2 sacred bonus from weapon of awe, point blank shot +1, deadly aim +4]
CLUSTERED SHOTS: When you use a full-attack action to make multiple ranged weapon attacks against the same opponent, total the damage from all hits before applying that opponent’s damage reduction.

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Ooh! My parry did go off from the creature trying to push me. I didn't think it would.
Rapier parry: 1d20 + 23 ⇒ (3) + 23 = 26
Rapier riposte if parry: 1d20 + 23 ⇒ (19) + 23 = 42
P: 1d6 + 10 ⇒ (1) + 10 = 11Rapier riposte confirm: 1d20 + 23 ⇒ (13) + 23 = 36
P: 1d6 + 10 ⇒ (6) + 10 = 16
Each, with a manic grin, laughs and continues his assault on the creature...
Rapier primary: 1d20 + 23 ⇒ (2) + 23 = 25
P: 1d6 + 10 ⇒ (5) + 10 = 15
Revolver: 1d20 + 17 ⇒ (5) + 17 = 22
B&P: 1d8 + 17 ⇒ (2) + 17 = 19
Rapier iterative: 1d20 + 18 ⇒ (17) + 18 = 35
P: 1d6 + 10 ⇒ (2) + 10 = 12
Rapier iterative confirm: 1d20 + 18 ⇒ (14) + 18 = 32
P: 1d6 + 10 ⇒ (4) + 10 = 14
Rapier riposte: 1d20 + 23 ⇒ (2) + 23 = 25
P: 1d6 + 10 ⇒ (6) + 10 = 16

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Will: 1d20 + 11 ⇒ (4) + 11 = 15 Does this negate the rest of my post?
kn planes: 1d20 + 3 ⇒ (7) + 3 = 10 club vs spikes?
Handle Animal: 1d20 + 9 ⇒ (19) + 9 = 28
Bull rush would also provoke an AoO, which I forgot to mention.
"Martin, Stab!" Tsadoc tries to convince his friend to take down one of the mirror creatures.
Tailspike: 1d20 + 9 + 1 ⇒ (3) + 9 + 1 = 13 the only enemy close enough, is blue. Potential flanking with Adumariael?
Trying to recall what he might about the beasts the dinosaur shaman picks the best weapon for the job and strikes at the creature.
armor spikes: 1d20 + 9 + 1 ⇒ (11) + 9 + 1 = 21

GM Watery Soup |

@Each: Does a combat manouver count as an attack? I didn't think that it did, but will trust you're correct - the attack is parried and the riposte hits. I'm adjudicating that damage before anyone else takes their turn, because ...
Fortitude, DC 16: 1d20 + 13 ⇒ (7) + 13 = 20
The soulsilver resists the sonic burst, but still takes considerable damage. It swipes at Adumariel as she tries to dance by.
Slam: 1d20 + 13 ⇒ (2) + 13 = 15
Damage: 1d4 + 6 ⇒ (1) + 6 = 7
Suussmaar clicks his heels and shows the soulsilver how arrows are fired at home. The manyshot brings it down. He switches to attacking Green, which brings it down as well. I believe you have a shot on Blue, since one corner can strike one corner. See Slide. It's going to miss because of the cover.
Each, you can revise your full turn (keep your rolls in order).
Tsadoc, their knockback ability specifically does not provoke an attack of opportunity. Tsadoc feels the mirror pulling him in, and cannot resist. He sees the mirror from the opposite side - and the library beyond. The extradimensional space he's in is grey and swirly. Can Martin act without being commanded?
Round 2
Red Soulsilver (raging 2/13)
Orange Soulsilver (-84 hp)
Green Soulsilver (-89 hp)
Blue Soulsilver (-29 hp, raging 2/13)
Commodore (-6 hp) (full action)
Suussmaar (-21 hp) / Bone (-5 hp)
Tsadoc (-6 hp, trapped 1/?) / Martin (?)
Adumariel (-6 hp, Will save)

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Each rushes to Martin's aid, hopping (parkouring) over the glass railing and then running up the stairs.
I believe I counted it right but I'll show my path. Double move 80ft
Acrobatics for good measure: 1d20 + 15 ⇒ (17) + 15 = 32

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Tsadoc, their knockback ability specifically does not provoke an attack of opportunity. Tsadoc feels the mirror pulling him in, and cannot resist. He sees the mirror from the opposite side - and the library beyond. The extradimensional space he's in is grey and swirly. Can Martin act without being commanded?
Tsadoc initiated a bull rush, meaning they should have gotten an AoO against me. Without command, Martin will 'act normally,' which is mostly up to the GM. At minimum, he will follow the last command (come: move to Tsadoc/last location) and defend himself if attacked. Wether he will defend the others is up to you. I usually command 'guard' so it is fine for him to sit out until attacked.
"Hello? Can anyone hear me? Anyone?"
Is there anything I can affect in here? Escape? Cast a spell on myself? Line of site to library?

GM Watery Soup |

Oh, I see.
Retcon AoO: 1d20 + 13 ⇒ (14) + 13 = 27
Damage: 1d4 + 6 ⇒ (1) + 6 = 7
Martin wandering over to see what happened to you and defending himself seems pretty natural to me.
---
Red, having sent Tsadoc into the mirror realm, steps towards Each and attacks.
Slam: 1d20 + 13 ⇒ (9) + 13 = 22
Damage: 1d4 + 6 ⇒ (3) + 6 = 9
Slam: 1d20 + 13 ⇒ (15) + 13 = 28
Damage: 1d4 + 6 ⇒ (4) + 6 = 10
Blue, frustrated at Adumariel's resistance, just begins punching.
Slam: 1d20 + 13 ⇒ (6) + 13 = 19
Damage: 1d4 + 6 ⇒ (4) + 6 = 10
Slam: 1d20 + 13 ⇒ (2) + 13 = 15
Damage: 1d4 + 6 ⇒ (3) + 6 = 9
Martin continues wandering over. He grunts twice.
His owner reappears at the end of his turn.
Round 3
Red Soulsilver (raging 3/13)
Orange Soulsilver (-84 hp)
Green Soulsilver (-89 hp)
Blue Soulsilver (-29 hp, raging 3/13)
Commodore (-25 hp)
Suussmaar (-21 hp) / Bone (-5 hp)
Tsadoc (-13 hp, trapped 2/2) / Martin
Adumariel (-6 hp, Will save)

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Suussmaar 5 ft steps back, activates his boots of speed and starts shooting at the evil being in front of his occultist companion with clustered shots!!
Haste attack, +2 Longbow, rapid shot -2: 1d20 + 20 - 2 ⇒ (12) + 20 - 2 = 30
Damage : 1d8 + 14 ⇒ (4) + 14 = 18
-
Primary rapid shot 1, Manyshot attack, +2 Longbow, rapid shot -2: 1d20 + 20 - 2 ⇒ (8) + 20 - 2 = 26
1st arrow manyshot damage : 1d8 + 14 ⇒ (5) + 14 = 19
2nd arrow manyshot damage : 1d8 + 14 ⇒ (5) + 14 = 19
-
Primary rapid shot 2, +2 Longbow, rapid shot -2: 1d20 + 20 - 2 ⇒ (5) + 20 - 2 = 23
Damage : 1d8 + 14 ⇒ (1) + 14 = 15
-
Iterative attack, +2 Longbow, rapid shot -2: 1d20 + 20 - 2 - 5 ⇒ (17) + 20 - 2 - 5 = 30
Damage : 1d8 + 14 ⇒ (2) + 14 = 16
Should the blue opponent drop then he shoots at red.
~
Longbow to hit: +1 Longbow +20 [BAB +5, Dex +5, +1 Enhancement Bonus, +1 sacred weapon, +1 Weapon Focus, +1 Weapon Training, +3 luck bonus Divine Favor with fate's favored trait, bless +1, +2 sacred bonus from weapon of awe, point blank shot +1, deadly aim -2, haste +1]
Longbow damage: 1d8+14, 20/x3 [Str +1, +1 Enhancement bonus, +1 sacred weapon, +1 Weapon Training, +3 luck bonus Divine Favor with fate's favored trait, +2 sacred bonus from weapon of awe, point blank shot +1, deadly aim +4]
CLUSTERED SHOTS: When you use a full-attack action to make multiple ranged weapon attacks against the same opponent, total the damage from all hits before applying that opponent’s damage reduction.

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The fists of the creature collide with Each, but he grits his teeth to bear it. He then unleashes his fury...
Rapier primary: 1d20 + 23 ⇒ (3) + 23 = 26
P: 1d6 + 10 ⇒ (6) + 10 = 16
Revolver: 1d20 + 17 ⇒ (5) + 17 = 22
B&P: 1d8 + 17 ⇒ (8) + 17 = 25
Rapier iterative: 1d20 + 18 ⇒ (5) + 18 = 23
P: 1d6 + 10 ⇒ (2) + 10 = 12
Rapier parry: 1d20 + 23 ⇒ (16) + 23 = 39
Rapier riposte: 1d20 + 23 ⇒ (10) + 23 = 33
P: 1d6 + 10 ⇒ (6) + 10 = 16

GM Watery Soup |

Suussmaar fires three arrows at Blue, the second and third landing at the exact same time. The creature drops. Without missing a beat, he redirects the last two to Red.
Each stabs twice and fires once, all hitting.
End of Combat!
Red Soulsilver (-84 hp)
Orange Soulsilver (-84 hp)
Green Soulsilver (-89 hp)
Blue Soulsilver (-85 hp)
Commodore (-25 hp)
Suussmaar (-21 hp) / Bone (-5 hp)
Tsadoc (-13 hp) / Martin
Adumariel (-6 hp)
No need to heal up, unless you really want the realism of not knowing whether you'll have to fight your way out.
---
This is the Planar Cosmology section. Due to the risks inherent in these activities, this section of the library was restricted, and typically only accessed by the librarians through the pair of magically connected mirrors.
Hao Jin left a neatly bound copy of the notes she took while conducting research at the library. Even after all this time, her notes sit open on the floor to the south of the scrying mirror. A cursory examination of these notes shows that Hao Jin was researching a variety of locations, including known sites across Golarion, several cities throughout the Inner Planes, and unrecognizable numerous desinations (sites on the Material Plane but well beyond Golarion’s solar system). However, her extensive itinerary culminates in a major visit to Axis, the Outer Plane of absolute law.
Collectively these notes provide many leads as to where the legendary sorcerer might be found, even after the several intervening centuries.

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spell craft: 1d20 + 6 ⇒ (15) + 6 = 21
solo close

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When her soulsilver shatters from Suussmaar's arrow gives and appreciative nod and sheathes her wand and blade.
"That was some nice shooting, good work everyone"
She then begins to look over the books on planar cosmology, a topic of great interest to her.
Knowledge (planes), heightened awareness: 1d20 + 16 + 2 ⇒ (8) + 16 + 2 = 26
"This is a treasure-trove!"

GM Watery Soup |

The sun is rising outside of the library when the Pathfinders emerge, and the Scalebreaker kobolds discuss the possibility of seeking out a new abode.
After the Pathfinders return through the planar eddy to Skyreach, Ambrus debriefs them and listens eagerly to their report. He notes that the Society has lessons to learn from the librarians’ mistake and congratulates the team on taking the first steps toward finding one of the most famous missing people in the world.
The Pathfinders drop by the Archive and dump out 1,500 lbs of books onto the check-in desk. The librarian buries his face in his hands, but Krieghton Shaine’s apprentices descend on the documents like a pack of rabid wolves. They quickly find some magical books with their auras disguised; the Society may be able to offer the team highest priority if they ever need them. This leads to the Master Archivist boon.
End of scenario, although you're free to continue roleplaying or ask any questions about the scenario.

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Suussmaar is glad that they were successful.
“I have to admit that it would have been absolutely impossible to achieve this mission without our very competent Lady Adumariel here!“ he says with a nod.
“And it was not necessary to discuss any moral differences that we would have surely have had on other missions Captain Each! May Ragathiel bless you!“ Suussmaar says with a smile.
He then bows to the Oread! “Thank you for everything Tsadoc!!“
With an almost relieved look, he sighs and is happy that he is not responsible for the research of these books.

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Thinking of research, "I learned a lot in this Library. Planar Cosmology, Literature in Tien and Garundi Languages, Engineering, Public administration, and I would never have guessed that Architecture and Religious Architecture were different!"
The druid returns the Adumuriel's magical gloves to her with much thanks. "I feel like I just barely met you all, I didn't learn anything about your previous adventures! Please tell me more!"

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Adumariel blushes at Suussmaar's compliment.
"And I dare say the mission would have been impossible without your and dedication to the destruction of those dreadful soulsilvers"
To Tsadoc she smiles and says
"Of course. You know this mission with all of the use I got out of my thieves tools reminded me of my very first mission with the society. There was a small town in Isger, Saringallow, Sarengallow? Something like that. A group of the local children had gone missing, and we were tasked with finding them. Eventually we tracked them down to a locked warehouse, and none of us had either tools for picking the lock or the strength to break it down. I unclipped my hair-"
She takes a pin out of the back of her hair and shakes her head to allow her full white-blond locks to cascade down
"And jimmied the lock. It wasn't easy, but we got in and saved all the children. Indeed one of the children's parents was a cobbler and she gave me these fetching boots"
That's Gallows of Madness part 1: A Foul Breed. She had 1 rank in disable device but forgot to pickup tools

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Tsadoc listens eagerly to Adumariel's story gasping audibly when she mentions the locked door. "That reminds me of the time I forgot a wand of healing when we went into a magical tapestry to find a lost... libr.... Oh."
Thanks for the story. I have only five more blanks to go!