| GM Watery Soup |
Player Name:
Character Name:
Character Level:
PFS Number:
Faction:
Normal/Slow Progression:
Dayjob (go ahead and make your roll now):
| EbonFist |
I technically have a 1st but would have to actually work up a character around it.
I've got plenty of 2's and 3's - A sorcerer, a witch, a magus/occultist, a psychic, an an occultist.
So...lots of casters...and pretty much all arcane.
| GM Watery Soup |
I need a few days to prep the slides, so no rush. We can aim to start at the end of the week, or beginning of next week if I need to recruit.
| EbonFist |
I'd prefer beginning of next week. I'm going on a trip Friday and Saturday so I won't be available until Sunday, at least.
Paemil
|
RxGus here:
I'll bring Paemil, since he is a level 2 and will be a little more balanced with level 1's. His animal companion, Lumi, will also be joining as well!
Player Name: RxGus
Character Name:Paemil
Character Level: 2
PFS Number:273096-4
Faction: Liberties Edge
Normal/Slow Progression:
Dayjob (go ahead and make your roll now): Survival: 1d20 + 9 ⇒ (7) + 9 = 16
Shenzen ni Sokune
|
EbonFist here. I've decided on this guy. Shenzen Ni Sokune, the ever rising spirit.
Thanks to his last adventure being a module, this will the the only scenario he plays as a 2nd level character.
Now I just have to remember/figure out how the Magus works.
| GM Watery Soup |
Nah, we'll wait for you. I just got the slides up, and I'm going to recruit a sixth from Flaxseed.
Everyone can fill in icons and perception modifiers on Slide 2.
Baldrum Battlehand
|
Player Name: Chris N. aka kaervek78
Character Name: Baldrum "Baba" Battlehand
Character Level: 1
PFS Number: 331079-4
Faction: Silver Crusade
Normal/Slow Progression: Normal Progression
Dayjob (go ahead and make your roll now): none
Thanks for having me - I'm looking forward to playing with you! :-)
Time Zone
I live in Austria, Europe - my timezone is UTC +01:00 during Standard Time from ~Nov-Mar, and UTC +02:00 during Daylight Savings Time from ~Mar-Nov.
Usually, I will not post between 12:00 a.m. and 09:00 a.m. local time - Friday and Saturday nights may be exceptions...
| GM Watery Soup |
Welcome, karvek. The time zone isn't an issue - I'm US West Coast, but I think the players are spread across the US and Europe.
I'm holding for Castinus, who said he was going to join but hasn't. I PMed him earlier but haven't heard back. When I get a yea or nay from him, we can get going.
Gorvy Elberion
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Player Name: GeraintElberion
Character Name: Gorvy Elberion
Character Level: 1
PFS Number: 3812-9
Faction: Grand Lodge
Normal/Slow Progression: normal
Dayjob (go ahead and make your roll now): n/a
Baldrum Battlehand
|
Everyone can fill in icons and perception modifiers on Slide 2.
Done.
| GM Watery Soup |
@all: Baldrum has horrible Charisma, he often has trouble with thinking of others as people. He has no sense of diplomacy at all. Sometimes he even forgets basic manners. I'm trying to roleplay his drawbacks, but I do not want him to always be a jerk to everyone. If, at any time, his way of talking starts bothering you, please tell me. I'll tone it down immediately.
In the future, it would be appreciated if you brought this up before you begin roleplaying, and not after the scenario has started.
To be frank, I'm not a huge fan of it. I'll confess that before I got to the OOC part of your post, I felt a flash of annoyance because it sounded like you were mad that this game was a little delayed in starting. It's the main problem with being an in-character jerk with people you don't have history with: nobody can tell whether you're joking or not.
(Just to be clear, the rest of the group has been playing a 8+ scenario arc together, so, yeah, we waited for Markwin a little longer than I would have for a random game. And if Markwin had joined with his first post saying the exact same thing, I would have laughed, because it would be clear that it was a joke.)
Bottom line: if it's in-character, and it's not too disruptive (like actively trying to sabotage social encounters), I'll tolerate it, but if anyone posts (or PMs me) to veto, it's vetoed.
Baldrum Battlehand
|
In the future, it would be appreciated if you brought this up before you begin roleplaying, and not after the scenario has started.
To be frank, I'm not a huge fan of it. I'll confess that before I got to the OOC part of your post, I felt a flash of annoyance because it sounded like you were mad that this game was a little delayed in starting. It's the main problem with being an in-character jerk with people you don't have history with: nobody can tell whether you're joking or not.
(Just to be clear, the rest of the group has been playing a 8+ scenario arc together, so, yeah, we waited for Markwin a little longer than I would have for a random game. And if Markwin had joined with his first post saying the exact same thing, I would have laughed, because it would be clear that it was a joke.)
Bottom line: if it's in-character, and it's not too disruptive (like actively trying to sabotage social encounters), I'll tolerate it, but if anyone posts (or PMs me) to veto, it's vetoed.
Apologies. This was not my intention at all. You're right, I should have mentioned it earlier... :-(
As a player have no problem at all with the wait, especially as I'm the new guy.I'm still trying to get used to PbP-Games (started my first one last year), particularly roleplaying my character's strengths and weaknesses. In person it (hopefully) would have been clear that I was joking.
Anyway, still not an excuse for being a jerk.
My goal is that everyone - players and GM - on the (virtual) table has fun.
And "I'll tolerate it" does not really sound like having fun...
I can stop it completely if you feel that it will be a better time for everyone, and I absolutely will hold no grudge about it.
@all:
I assure you Baldrum's bluntness will definitely not get in the way of social encounters.
He is not actively trying to be a jerk, he just has some social deficiencies.
Please feel free to remind the monk ingame that he is forgetting his manners - he'll apologize for sure.
If you feel, at any time, that Baldrum is stopping you from having fun, please speak up.
Paemil
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Baldrum: You are good by me. I agree that RPing character flaws- especially ones that impact other players- is really hard in an PbP environment. I have a wizard (that was almost in this game) that is very difficult. When played in person (with my table) he is condescending and dismissive (usually to poor outcomes on his part)- but online I play him as aloof and disconnected/disinterested because I don't want people to misread RP for being a jerk.
A large number of my characters have only ever lived in a pbp environment- where I tend to build personalities, flaws, and RP hooks based around themselves only. Quirks, Mannerisms, Visual descriptions, etc that I can have fun with, have full control over, and other characters can interact with as they see fit.
If you want to offer fish to my leopard companion? Great! If you want to try to break through my broken common- good! But those are left open for each player to decide the level of engagement in those aspects of my characters.
Anyways, those are at least my experiences with flawed characters in pbp. Paemil here included (he is a little gruff, pretty blunt, and not particularly articulate).
Baldrum Battlehand
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Thank you for your kind words, Paemil.
Regardless, a bigger problem (see below) just came up... :-(
@GM Watery Soup:
I feel deeply ashamed because I have to inform you that - while reading the letter on slide 3 - I just realized something with horror:
I have already played this module two years ago with my very first PFS character Grunjar. :-(
I'll understand if that makes you angry, it's totally my fault - I was so excited that I finally get to play more PFS in this current pandemic that I did not check thoroughly enough.
As this is not a core campaign my attendence at this table is simply not legal, and I'd completely understand if you replaced me with a different player - especially after I made such a poor first impression.
I'm deeply sorry for wasting your time, everyone! :-(
If there is a different solution possible - e.g. Baldrum can play but will not receive a chronical sheet - I'll be happy, but I do not expect you to bend the rules.
Sorry again. :-(
@grimdog73: See you on the other (virtual) table...
| GM Watery Soup |
My goal is that everyone - players and GM - on the (virtual) table has fun.
And "I'll tolerate it" does not really sound like having fun...
To be clear, there's nothing in between the lines. I have fun playing the game, including all the roleplaying, and sometimes that means things happen that I wouldn't do myself. Saying it's "tolerable" is not a code for "I secretly hate it" or anything like that.
Unless someone objects, please play your character as you want. You having fun is also important. As I get to know your character better, some of the NPCs may make cheeky retorts, but only when I'm sure it's not going to ruin your fun either.
Edit: LOL, mooted.
Baldrum Battlehand
|
To be clear, there's nothing in between the lines. I have fun playing the game, including all the roleplaying, and sometimes that means things happen that I wouldn't do myself. Saying it's "tolerable" is not a code for "I secretly hate it" or anything like that.
Unless someone objects, please play your character as you want. You having fun is also important. As I get to know your character better, some of the NPCs may make cheeky retorts, but only when I'm sure it's not going to ruin your fun either.
Thank you. English is not my first language, that's why I read "I'll tolerate it" more like "I'll bear with it".
I also have the standpoint: "If I dish it out, I must be able to take it, too." So feel free to make cheeky retorts, you won't be able to ruin my fun. ;-)
That being said, we have a much bigger problem (see my previous post)... :-(
| GM Watery Soup |
My previous post crossed with Baldrum's.
Options:
1. If you have a replay available*, you can replay the scenario (for credit) with any character that's not Grunjar and get a Chronicle. Specifically, you can play a pregen and apply the credit to another character, or you can create a new character.
2. If you don't have a replay available, you can replay the scenario for no Chronicle. I don't mind, and I don't consider you to have made a bad impression.
3. You can play a non-Core scenario with a Core character, but that makes your character non-Core forever, so you'll want to really think about that.
4. I can pull someone else off the interest list.
---
* I am not very well acquainted with the ways in which a replay can be granted. I only know of one - GM stars - but I also know people with way more than 5 replays (the maximum you'd get from GM stars), so there must be other ways.
Baldrum Battlehand
|
No replay available.
But I'll happily take Option 2 - replay with no chronicle!
The most fun part for me anyway is just playing with like-minded people and getting better at it. I do not need XP or gold for that.
Thank you! :-)
PS:
I can also hardly recall anything from the first run, so I could not spoiler the others even if I wanted to.
But if I remember something I'll keep my mouth shut and act within the character's knowledge, not mine.
| GM Watery Soup |
If Baldrum is a Core character, can you please bring a Standard character to continue?
If you really like Baldrum, I suggest you create an alias named "Baldrum Standard" or something and just copy-and-paste the character over.
This is a request to protect you - I don't want any future problems with Baldrum because a GM looks and sees you've played a Standard scenario.
Baldrum Battlehand
|
If Baldrum is a Core character, can you please bring a Standard character to continue?
If you really like Baldrum, I suggest you create an alias named "Baldrum Standard" or something and just copy-and-paste the character over.
This is a request to protect you - I don't want any future problems with Baldrum because a GM looks and sees you've played a Standard scenario.
Thanks, but Baldrum is not a Core character, so no worries. ;-)
I just mentioned the Core campaign as a possibility for replay - but as this is not a Core game, it does not apply.
PS:
I just found your "GM quirks".
Regarding the first one:
If you want me to bring a different character to the table, I may be able to do so - there is a paladin I started to build last week.
Baldrum Battlehand
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Markwin will attempt a knowledge nature check to recall knowledge on these half-horse animals; however as quite often happens his species-ist Molthunian prejudices lead him astray. He has no ranks in Knowledge Local.
Edit: Turns out I'm wrong and Markwin is right - centaurs have the beast' subtype, so should be Kn Nature, right? I'll post the roll here in case.
[dice=Kn Nature, monster lore]1d20+6
According to d20pfsrd.com centaurs are monstrous humanoids.
Knowledge (Nature) covers: animals, fey, monstrous humanoids, plants, seasons and cycles, weather, vermin.
Therefore Markwin is right, Knowledge (Nature) would be the correct skill to roll. ;-)
Gorvy Elberion
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Baldrum, can I suggest using Archives of Nethys instead of d20pfsrd.
It's ad-free, pop-up-free and uses all of the correct Paizo terms (whereas d20fpsrd scrubs Paizo IP).
Baldrum Battlehand
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Baldrum, can I suggest using Archives of Nethys instead of d20pfsrd.
It's ad-free, pop-up-free and uses all of the correct Paizo terms (whereas d20fpsrd scrubs Paizo IP).
Thanks, I did not know that. :-)
Gorvy Elberion
|
No worries. It’s great.
I just search for stuff using ‘aonprd’ instead of ‘pathfinder’ when I want rules.
Like ‘aonprd magic missile’, it’s quicker to type than pathfinder as well.
| GM Watery Soup |
Plus you don't get ads for the Nissan Pathfinder or random hits for car dealerships when you search for "pathfinder rogue".
| GM Watery Soup |
Aiding is only DC 10 with no crit fail! *hint hint*
To be clear, I'm intentionally letting the pace lag a bit because I know there are some Texans who have been affected by power/food/water shortages.
Baldrum Battlehand
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Sorry, looks like I cross posted with the GM post saying we could all read the spoiler.
No worries, it happens all the time. ;-)
@GM Watery Soup:
Is it metagaming if we know the DC of a check, are not in danger or distracted and therefore decide to Take 10?
Because, with his +10 bonus Shenzen would have succeeded with Take 10 on Knowledge (planes)...
| GM Watery Soup |
@GM Watery Soup:
Is it metagaming if we know the DC of a check, are not in danger or distracted and therefore decide to Take 10?
Because, with his +10 bonus Shenzen would have succeeded with Take 10 on Knowledge (planes)...
In general, no. If I post the DC, it usually means that it's the kind of thing where you're "supposed to" receive the information and I just need someone to rubber stamp the triplicate form saying you hit the DC. If there's stuff that's more important, usually I'll just ask for a check and only post the information after all the checks have been made.
In this specific case, though, is taking 10 on a Knowledge check allowed? Reddit seems to suggest it's allowed, but with the weak rationale of "well nobody said we couldn't".
I'll spoiler a Knowledge result in Gameplay and y'all can open it if you agree that taking 10 is possible on a Knowledge check. mooted by Shenzen
Petro Rendell
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just throwing my 2 CP in here...i think taking 10 or 20 on a roll should be limited to stuff like Perception, climb, and the like. about the only non-physical related skill i can think of being applicable would be spellcraft when pertaining to identifying things. Perhaps if there was a way to introduce a way of "researching" like asking around, looking through books for example...then i could see it...
Dirgel Elberion
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I have a wizard whose haversack is full of reference books giving +2 to knowledge checks.
I reckon taking ten on knowledge skills makes perfect sense.
I have a masters in Ancient Greek History. I got it twenty years ago. Two years ago there was a quiz night (raising money for a development for a local school) and one round was Ancient History. I thought, well, I'm a bit rusty but we'll see how we go. I found it really easy. I was disappointed, in fact, that the round was so easy. I thought every team would get ten out of ten.
Nobody else got close. My too easy was everyone else's too hard.
If you're a level 2 character who is trained in a skill and has max ranks, you will think things are obvious that an ordinary joe has never thought of.
I have also definitely been on the other side of that as well. I was about to fork out a load of money for a plumber last year and a friend of mine just completely fixed my washing machine in about five minutes, for example.
Shenzen ni Sokune
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My argument against taking 10 on knowledge checks is that the logic behind it or at least behind taking 20 is that you're taking your time in doing it i.e. a minute or two and just taking the average or optimal result.
When you're making a knowledge check, that's not happening. You're determining what you remember in the moment. I suppose you could randomize it, roll a d10 and say...I remember everything about these guys after 30 seconds of mulling it over. Too bad combat's been over for 2 rounds...
Dirgel Elberion
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In actuality, I never take ten/twenty if it seems vaguely important.
I just don’t see taking ten on knowledge as different to taking ten to swim. I can remember what is, for me, basic information as easily as I can swim.
Baldrum Battlehand
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My argument against taking 10 on knowledge checks is that the logic behind it or at least behind taking 20 is that you're taking your time in doing it i.e. a minute or two and just taking the average or optimal result.
When you're making a knowledge check, that's not happening. You're determining what you remember in the moment. I suppose you could randomize it, roll a d10 and say...I remember everything about these guys after 30 seconds of mulling it over. Too bad combat's been over for 2 rounds...
You cannot Take 10 when in combat. The first paragraph of the Rules regarding Take 10 is very specific about that.
And that's why I asked, because we were not in a combat situation yet.
As far as I know, there is at least one skill where Take 10 is explicitly not allowed: UMD.
The Knowledge skill does not have this restriction - Take 20 however is not possible because you cannot retry a Knowledge check.
Taking 10: When your character is not in immediate danger or distracted, you may choose to take 10. Instead of rolling 1d20 for the skill check, calculate your result as if you had rolled a 10. For many routine tasks, taking 10 makes them automatically successful. Distractions or threats (such as combat) make it impossible for a character to take 10. In most cases, taking 10 is purely a safety measure—you know (or expect) that an average roll will succeed but fear that a poor roll might fail, so you elect to settle for the average roll (a 10). Taking 10 is especially useful in situations where a particularly high roll wouldn’t help.
Taking 20: When you have plenty of time, you are faced with no threats or distractions, and the skill being attempted carries no penalties for failure, you can take 20. In other words, if you roll a d20 enough times, eventually you will get a 20. Instead of rolling 1d20 for the skill check, just calculate your result as if you had rolled a 20.
Taking 20 means you are trying until you get it right, and it assumes that you fail many times before succeeding. Taking 20 takes 20 times as long as making a single check would take (usually 2 minutes for a skill that takes 1 round or less to perform).
Since taking 20 assumes that your character will fail many times before succeeding, your character would automatically incur any penalties for failure before he or she could complete the task (hence why it is generally not allowed with skills that carry such penalties). Common “take 20” skills include Disable Device (when used to open locks), Escape Artist, and Perception (when attempting to find traps).
| GM Watery Soup |
We're approaching the end of the scenario and I'm prepping Chronicles.
I'm missing:
- Markwin's downtime
- Petro's PFS number and downtime
- Shenzen's PFS number and downtime
I can probably look through my records and hack the PFS numbers from the autofills, but I still need downtime rolls.
---
PFS rules question:
I think this will be the first time that I've applied a GM Chronicle to a character of a different tier than the players. From my reading, it seems that I get in-tier gold (rather than out of tier) based on my character level? Is that correct?