
GM Ilmakis |

==== Botting Lucky ====
Lucky tries again the help his comrades with his music.
Lingering Composition - Performance: 1d20 + 7 ⇒ (2) + 7 = 9
Then he calls his magic to heal Voron.
Soothe: 1d10 + 4 ⇒ (2) + 4 = 6

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Well, I was awaiting the player decision, but botting will have to do :)
Feeling fresher, Voron carefully wades into the field of battle and sends a pair of force missiles at the sniper.
[[A]] Stride 15'
[[AA]] Cast (verbal, somatic) magic missile vs. PURPLE
Force damage PURPLE: 2d4 + 2 ⇒ (2, 2) + 2 = 6

GM Ilmakis |

Hide vs Voron's Perception DC: 1d20 + 7 ⇒ (17) + 7 = 24
Shortbow: 1d20 + 8 ⇒ (16) + 8 = 24
Damages, P + Precision: 1d6 + 1d6 ⇒ (1) + (5) = 6
The assassin hides behind some crate then shoots at Voron who is surprised!
The arrow miss by an inch Voron's jugular but still hurt.
Then, he draws his rapier.
ROUND 3 (bold may act)
Inspire Courage +1
Marigold
Assassin -13HP
Brillock
Barralbus -16HP
Lucky
Voron -8HP

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Ouuuuch! I am not a quiver! the grumpy wizard yells out to the warehouse.

GM Ilmakis |

Enraged to be burned, Barralbus protects himself and starts becoming blurry! When you target a creature that’s concealed from you, you must attempt a DC 5 flat check before you roll to determine your effect. If you fail, you don’t affect the target.
I will kill you all for your insolence and the Runelord will reward me for such feat! he says.
ROUND 3 (bold may act)
Inspire Courage +1
Marigold
Assassin -13HP
Brillock
Barralbus -16HP / Concealed
Lucky
Voron -8HP
ROUND 4 (bold may act)
Marigold

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”Oh, very cute!”, Marigold says snarkily. ”Hold still, I got a special one for ya!”
She ducks down behind the crate, and sneaks over toward Admiral Gumflapper.
Hide, Sneak, Sneak. Feel free to move me wherever you think I would end up. I’m gonna try to shank him next round
Stealth: 1d20 + 7 ⇒ (9) + 7 = 16
Stealth: 1d20 + 7 ⇒ (8) + 7 = 15

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Lucky! Healing! The grumpy wizard yells, as he flicks his dagger across the narrow expanse.
[[A]] Interact: Draw dagger
[[A]] Cast (somatic) hand of the apprentice (PURPLE)
[[A]] Interact: Stow dagger
spell attack vs. PURPLE, P damage: 1d20 + 7 ⇒ (6) + 7 = 131d4 + 4 ⇒ (4) + 4 = 8
Um... if I have a hero point left hero point reroll: 1d20 + 7 ⇒ (12) + 7 = 19

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"Comin' right up," Lucky interweaves into his music. "That's exhausted my healin' energy for today, so try not to get yourself killed after this one, yeah-ssu?"
Soothe on Voron: 1d10 + 4 ⇒ (5) + 4 = 9
As the healing spell takes effect, Lucky advances right behind the wizard, prepared to fire an arrow at the assassin.
Two actions to cast soothe, one action to stride.

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Back!
Voron nods at the useful halfling. I shall try not to. I have much I have planned to do.

GM Ilmakis |

Voron is healed by Lucky and throws his dagger right in the throat of the hired blade!
The woman falls dead.
Marigold tries to sneak pass Barralbus but fails to do so.
ROUND 4 (bold may act)
Inspire Courage +1
Marigold
Assassin DEAD
Brillock
Barralbus -16HP / Concealed
Lucky
Voron

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Brillock starts heading for Barralbus and runs over, climbing up the boxes to get up next to him as he takes a swing with his dagger. Action 1 and 2: Move and Climb, Action 3: Attack
Concealment: 1d20 ⇒ 9
Clan Dagger: 1d20 + 3 ⇒ (12) + 3 = 15
Damage: 1d4 ⇒ 3

GM Ilmakis |

After climbing on the boxes, Brillock tries to attack the wizard but his miss him.
When Barralbus sees the hired assassin falls he says.
Can't you do the job you've been hired for! I need to do everything by myself now!
He concentrates and an electric arc touches both Brillock and Marigold!
Basic Reflex DC20, E: 2d4 + 4 ⇒ (2, 3) + 4 = 9
ROUND 4 (bold may act)
Marigold
Brillock
Barralbus -16HP / Concealed
Lucky
Voron
ROUND 5 (bold may act)
Marigold 9E damages Basic Reflex DC20
Brillock9E damages Basic Reflex DC20

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Reflex save: 1d20 + 9 ⇒ (1) + 9 = 10
”Gah!, cries Marigold, as the bolt rips through her. ”Oh, this is gonna hurt you way more than it will me!”
She dashes up to The Mouth That Bored, draws her short sword, and takes a stab at him.
Stride, Interact, Strike (flanking)
Attack: 1d20 + 9 ⇒ (10) + 9 = 19
Damage: 2d6 + 4 ⇒ (5, 2) + 4 = 11

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As his dagger returns to his hand, Voron exclaims Okay... now we're finally getting somewhere!
He calls upon his bonded item to gain the echo of one of his spent spells...
◇ Drain bonded item (level 1, magic missile)
◆◆◆ Cast (somatic, verbal) magic missile
Flat check, DC5: 1d20 ⇒ 10
Force damage, Barralbus: 3d4 + 3 ⇒ (1, 1, 2) + 3 = 7 Ug...

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"Your assassin's down, and you're next, pal. Lay down your arms or prepare to say 'hi' to Pharasma-ssu," Lucky cries as he quickly draws and fires his bow at Barralbus. Though his aim isn't great, the halfling hopes that his words will be enough to shake the enemy and help his allies get the win.
Intimidate to demoralize: 1d20 + 7 ⇒ (12) + 7 = 19
Shortbow: 1d20 + 6 ⇒ (4) + 6 = 10, Damage: 1d6 ⇒ 4
One action to demoralize, one action to interact (draw a weapon), one action to strike.