GM Erich's 10-17 On Sevenfingers's Sails (Tier 7-11) for Outpost IV (Inactive)

Game Master Thereus, Silver Crusader


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Sczarni

Male Half Orc Druid (Saurian Shaman) 10HP: 83/83 ||AC: 25(30): t12, ff: 24(28), CMD 26/28 vs overrun || Fort: +13 (15), Ref: +10(12), Will: +14(16),+4 vs. SL and SN Fey abilities/effects that work on plants. Init: +3 Perception: +23/25 vs traps and secret doors

Vermin will delay for Victoria. Need some help to get us there before that ship leave Victoria. What do you got?

Liberty's Edge

Female CG Human (Varisian) Hydrokineticist 11 | HP: 134/134(36NL)| AC: 37( 21Tch, 29 Fl) | CMB: +11, CMD: 31 | F: +15, R: +19, W: +8 | Init: +9 | Perc: +15, SM: +1 | Speed 40ft, Swim 20ft | Burn: 3/7 |Active conditions: 2 Burn into Shroud of Water(+2 AC), 1 Burn into Kinetic Form, Elemental Overflow(+3Hit, +6DMG, +2Con, +2Dex, 15% Fortification)

Will Save: 1d20 + 7 ⇒ (4) + 7 = 11
Fort Save: 1d20 + 14 ⇒ (3) + 14 = 17
Okay, I have a good guess what this spell is. I'm using my Re-roll.
Fort re-roll: 1d20 + 14 + 2 ⇒ (20) + 14 + 2 = 36

Liberty's Edge

Male Halfling Unchained Rogue 10 | HP 83/83| AC 29*, T 18, FF 18 (25 uncanny), CMD 24 | F: +10, R: +18, W: +10 (+2 vs fear, +3 reflex vs traps) | Init: +9, Perc: +27*, SM: +9 | Shield: 3/5; Undercover Emancipator: 1/1; Reroll +4: 1/1 Soothsayer: 1/1 | Active: Haste, Shield

Galyth will also delay for Victoria. If nothing is available he has plans, but anything he would attempt on his own could be greatly improved upon.

Grand Lodge

Dacilane Academy’s Delightful Disaster ||| Under The Eye of the Mantis ||| xxx3

@Lissa Important use of the reroll...

Setare freezes in mid-air and slowly floats down to the ground. Lissa focuses past the nightmarish vision. The two undead cast a spell and begin to wander the deck.

Round 1/2 - Bold can act
Red ???
Purple fey
Orange undead
Yellow undead
Victoria <mage armor, fly 5 feet up, freedom of movement>
Vermin <greater magic fang, longstrider, barkskin, delay poison>
Galyth <shield, antitoxin>
Sparky <greater magic fang, longstrider>
Fahd -3 CON <greater magic fang, mutagen, fly 5 feet up, antitoxin>
-------------------
Setare <paralyzed, mage armor, fly> <Need new will save vs hold>
Lissa

Liberty's Edge

Female CG Human (Varisian) Hydrokineticist 11 | HP: 134/134(36NL)| AC: 37( 21Tch, 29 Fl) | CMB: +11, CMD: 31 | F: +15, R: +19, W: +8 | Init: +9 | Perc: +15, SM: +1 | Speed 40ft, Swim 20ft | Burn: 3/7 |Active conditions: 2 Burn into Shroud of Water(+2 AC), 1 Burn into Kinetic Form, Elemental Overflow(+3Hit, +6DMG, +2Con, +2Dex, 15% Fortification)

I have an Illusionist PC. Will, then Fort, around these levels? probably Phantasmal Killer.

That being said, had I known that the spell that effected Setare was a paralysis effect, I'd have thrown her my Liberator Re-Roll, Which is roll twice, take the higher.

Scarab Sages

Female LG follower of Sarenrae | human (actually mostly human Ifrit) | freckles, sweet, naive, fierce personality in battle | Outsider (Native), Humanoid (human) | Resistances: Elec. 3, Acid 3, Fire 2, Cold 3 | Smite 1/1 | Boots of Speed 10/10 | Swashbuckler 5, Paladin 2, Unchained Monk 3, Bloodrager 1 | HP 106/106 | Protector Familiar HP 53 | with mage armor/rage: AC 35, T 30, FF 24 | CMD 37 | F: +23, R: +25 (Evasion), W: +17 | Init: +13 | Perc: -2, SM: -2 | Ki Pool 7/7 | Stunning Fist 6/6 | Rage 6/6 | LoH 7/7 | Panache 6/6 + Plume 1/1 | Reroll 1/1 + Lesson of H. 1/1 | Eefriti Magic 1/1 | Darkvision 60ft | Speed 40ft | Active cond.: +4 Dex

GM, if it is ok I’d very much like to use Lissa’s boon. :-)

Grand Lodge

Dacilane Academy’s Delightful Disaster ||| Under The Eye of the Mantis ||| xxx3

LIBERATOR (7+ goals): When you or any of your allies reroll a check to escape a grapple, an Escape Artist check, a Will save
against a compulsion effect, or a Reflex save to avoid being entangled, staggered, or paralyzed, that character may roll two dice
and use the better result. Once per adventure, you can grant a free reroll to a PC who is attempting one of these checks.

If she wants to use the once per adventure reroll for you, that's fine.

Scarab Sages

Female LG follower of Sarenrae | human (actually mostly human Ifrit) | freckles, sweet, naive, fierce personality in battle | Outsider (Native), Humanoid (human) | Resistances: Elec. 3, Acid 3, Fire 2, Cold 3 | Smite 1/1 | Boots of Speed 10/10 | Swashbuckler 5, Paladin 2, Unchained Monk 3, Bloodrager 1 | HP 106/106 | Protector Familiar HP 53 | with mage armor/rage: AC 35, T 30, FF 24 | CMD 37 | F: +23, R: +25 (Evasion), W: +17 | Init: +13 | Perc: -2, SM: -2 | Ki Pool 7/7 | Stunning Fist 6/6 | Rage 6/6 | LoH 7/7 | Panache 6/6 + Plume 1/1 | Reroll 1/1 + Lesson of H. 1/1 | Eefriti Magic 1/1 | Darkvision 60ft | Speed 40ft | Active cond.: +4 Dex

I think the paralyze applies only to reflex as this is worded. So I’ll roll my second save and assume I was paralyzed.

Will, leng -4 : 1d20 + 14 - 4 ⇒ (15) + 14 - 4 = 25

Grand Lodge

Dacilane Academy’s Delightful Disaster ||| Under The Eye of the Mantis ||| xxx3

That is strange wording indeed. I'm sure there is a reflex save vs paralysis for some spell but all the common ones are will or fortitude.

Silver Crusade

Female Aasimar Sorc 10 AC17/T13/F14 +1 all /CMD14 |HP 82/82 | Fort:+9;Ref:+9(+10);Will+9 |Percept.+11 (darkvision) | Init.+9 (0/1 shirt, electric arcs 0/7 used) (Whirlwind 0/1) { ext_mage_armor }

Victoria will nod and cast fly on vermin before she flies forward 60’ at 10’ altitude

” Oh dear! Setare be careful. “

Scarab Sages

*Need to level* (Mutagenic Mauler/Steelbreaker) 9; HP 57/85; AC (22)20/ T 14/ FF 18; (+2 damage while using Mutagen) Perception +14; F+10,R+10,W+9 (+2 vs. Charms, Compulsions and Emotion effects); CMB +15 (+22 on Sunder), CMD 27 (32 vs. Sunder), Speed 30'; Init.+2

Pau activates his Pummeling style feat and advances 60’ with the group.


Male Allosaurus Large Male Allosaurus 9| HP: 60/60| AC: 32 (36) (13 Tch, 27 (31) Fl) | CMD: 31 | F: +9, R: +10, W: +5, +4 morale bonus vs. enchantments, Evasion| Init: +4 | Perc: +8 Low Light, Scent 15'

With a hand gesture from Vermin Sparky takes off for the ship with a movement speed of 60.

Sczarni

Male Half Orc Druid (Saurian Shaman) 10HP: 83/83 ||AC: 25(30): t12, ff: 24(28), CMD 26/28 vs overrun || Fort: +13 (15), Ref: +10(12), Will: +14(16),+4 vs. SL and SN Fey abilities/effects that work on plants. Init: +3 Perception: +23/25 vs traps and secret doors

Vermin shifts to Celestial Allosaurus form and then takes to the air for 60' of movement.

Liberty's Edge

Female CG Human (Varisian) Hydrokineticist 11 | HP: 134/134(36NL)| AC: 37( 21Tch, 29 Fl) | CMB: +11, CMD: 31 | F: +15, R: +19, W: +8 | Init: +9 | Perc: +15, SM: +1 | Speed 40ft, Swim 20ft | Burn: 3/7 |Active conditions: 2 Burn into Shroud of Water(+2 AC), 1 Burn into Kinetic Form, Elemental Overflow(+3Hit, +6DMG, +2Con, +2Dex, 15% Fortification)

sorry... somehow didn't register I could go.

In spite of Setare's magical 'pause', Lissa continues her dive forward, rushing to prevent the boat from just leaving.

Double move

Liberty's Edge

Male Halfling Unchained Rogue 10 | HP 83/83| AC 29*, T 18, FF 18 (25 uncanny), CMD 24 | F: +10, R: +18, W: +10 (+2 vs fear, +3 reflex vs traps) | Init: +9, Perc: +27*, SM: +9 | Shield: 3/5; Undercover Emancipator: 1/1; Reroll +4: 1/1 Soothsayer: 1/1 | Active: Haste, Shield

Galyth retrieves a Potion of Fly from his pack and drinks it.

5' move toward the enemy I guess.

Grand Lodge

Dacilane Academy’s Delightful Disaster ||| Under The Eye of the Mantis ||| xxx3

Victoria provides Vermin with flight then takes to the air herself. Gaylth prepares himself for flight and Sparky and Fahd take off. Setare recovers and continues forward. Lissa leads the way.

The fey creature laughs maniacally again and the same duo of spells target the group as the ship sinks ever deeper into the plane-warping depression. The undead complete their circuit of the decks and raise crossbows toward the group.

Need a will save then a fortitude save from Lissa.
Need a will save from Vermin.

Round 2/3 - Bold can act
Red ???
Purple fey
Orange undead
Yellow undead
Victoria <mage armor, fly 10 feet up, freedom of movement>
Vermin <greater magic fang, longstrider, barkskin, delay poison, fly> <Need a will save>
Galyth <shield, antitoxin, fly>
Sparky <greater magic fang, longstrider>
Fahd -3 CON <greater magic fang, mutagen, fly 5 feet up, antitoxin>
-------------------
Setare <mage armor, fly>
Lissa <fly> <Need a will then a fort save>

Scarab Sages

Female LG follower of Sarenrae | human (actually mostly human Ifrit) | freckles, sweet, naive, fierce personality in battle | Outsider (Native), Humanoid (human) | Resistances: Elec. 3, Acid 3, Fire 2, Cold 3 | Smite 1/1 | Boots of Speed 10/10 | Swashbuckler 5, Paladin 2, Unchained Monk 3, Bloodrager 1 | HP 106/106 | Protector Familiar HP 53 | with mage armor/rage: AC 35, T 30, FF 24 | CMD 37 | F: +23, R: +25 (Evasion), W: +17 | Init: +13 | Perc: -2, SM: -2 | Ki Pool 7/7 | Stunning Fist 6/6 | Rage 6/6 | LoH 7/7 | Panache 6/6 + Plume 1/1 | Reroll 1/1 + Lesson of H. 1/1 | Eefriti Magic 1/1 | Darkvision 60ft | Speed 40ft | Active cond.: +4 Dex

Setare flies forward again and concentrates on her crane style to be ready!

Flying and moving 120 ft with a double move. Swift action to activate crane style.

"You ... you will not ge .. get away!!" she says with a quivering voice.

Sczarni

Male Half Orc Druid (Saurian Shaman) 10HP: 83/83 ||AC: 25(30): t12, ff: 24(28), CMD 26/28 vs overrun || Fort: +13 (15), Ref: +10(12), Will: +14(16),+4 vs. SL and SN Fey abilities/effects that work on plants. Init: +3 Perception: +23/25 vs traps and secret doors

With Planar Wild Shape Vermin has SR 15. So if the spell allows SR the caster will need to roll.

Will Save: 1d20 + 14 ⇒ (10) + 14 = 24

Liberty's Edge

Female CG Human (Varisian) Hydrokineticist 11 | HP: 134/134(36NL)| AC: 37( 21Tch, 29 Fl) | CMB: +11, CMD: 31 | F: +15, R: +19, W: +8 | Init: +9 | Perc: +15, SM: +1 | Speed 40ft, Swim 20ft | Burn: 3/7 |Active conditions: 2 Burn into Shroud of Water(+2 AC), 1 Burn into Kinetic Form, Elemental Overflow(+3Hit, +6DMG, +2Con, +2Dex, 15% Fortification)

Will save: 1d20 + 7 ⇒ (5) + 7 = 12
Fort save: 1d20 + 14 ⇒ (8) + 14 = 22
Eeww....I hope that's enough... If it is ...

Lissa continues her push forward, closing in on the ship. Flying low near the water, she begins to pull water from below her as she raises just high enough to see the entire deck of the ship.

This should put her at the edge of the map(60 ft Round 1, 120 ft Round 2, and 120 ft round 3)

Silver Crusade

Female Aasimar Sorc 10 AC17/T13/F14 +1 all /CMD14 |HP 82/82 | Fort:+9;Ref:+9(+10);Will+9 |Percept.+11 (darkvision) | Init.+9 (0/1 shirt, electric arcs 0/7 used) (Whirlwind 0/1) { ext_mage_armor }

Victoria casts invisibility and flies forward another 60'

Scarab Sages

*Need to level* (Mutagenic Mauler/Steelbreaker) 9; HP 57/85; AC (22)20/ T 14/ FF 18; (+2 damage while using Mutagen) Perception +14; F+10,R+10,W+9 (+2 vs. Charms, Compulsions and Emotion effects); CMB +15 (+22 on Sunder), CMD 27 (32 vs. Sunder), Speed 30'; Init.+2

Fahd flies forward 120’ as well.

Could someone move me on the map, please?

Grand Lodge

Dacilane Academy’s Delightful Disaster ||| Under The Eye of the Mantis ||| xxx3

So Vermin's SR (he made the save anyway, so no need to roll) made me doubt a stat from the scenario, and sure enough, the fey's caster level was a misprint, so he shouldn't have been able to target you all so soon. So, I'm going to skip everyone ahead another round and get most of you to the main map. So, Lissa will get a full round of extra actions while she waits, Setare will have an extra standard available once she gets here, and everyone except poor Sparky (still 120 feet away, mired in difficult terrain) and Gaylth (still 60 feet away) will be right on the edge of the map ready to partake in the round shown below.

The group forges on toward the still transforming boat, now glowing bright red from the planar energy. Lissa and Vermin are just able to resist the twin spells of the fey creature, and Lissa manages to dodge a barrage of flighted arrows as well.

Skipped round's attacks
orange shortbow vs Lissa: 1d20 + 16 ⇒ (3) + 16 = 191d6 + 12 ⇒ (3) + 12 = 15
orange shortbow vs Lissa: 1d20 + 11 ⇒ (9) + 11 = 201d6 + 12 ⇒ (3) + 12 = 15
yellow shortbow vs Lissa: 1d20 + 16 ⇒ (18) + 16 = 341d6 + 12 ⇒ (2) + 12 = 14
yellow shortbow vs Lissa: 1d20 + 11 ⇒ (15) + 11 = 261d6 + 12 ⇒ (5) + 12 = 17
----------------
This round's attacks
orange shortbow vs Lissa: 1d20 + 16 ⇒ (3) + 16 = 191d6 + 12 ⇒ (2) + 12 = 14
orange shortbow vs Lissa: 1d20 + 11 ⇒ (11) + 11 = 221d6 + 12 ⇒ (1) + 12 = 13
yellow shortbow vs Lissa: 1d20 + 16 ⇒ (13) + 16 = 291d6 + 12 ⇒ (3) + 12 = 15
yellow shortbow vs Lissa: 1d20 + 11 ⇒ (1) + 11 = 121d6 + 12 ⇒ (3) + 12 = 15

Round 4/5 - Bold can act
Red ???
Purple fey
Orange undead
Yellow undead
Victoria <mage armor, freedom of movement, invisible, fly 20 feet up>
Vermin <greater magic fang, longstrider, barkskin, delay poison, fly 20 feet up>
Galyth <shield, antitoxin, fly 20 feet up> <still 60 feet away from edge of map>
Sparky <greater magic fang, longstrider> <still 120 feet away from edge of map>
Fahd -3 CON <greater magic fang, mutagen, antitoxin, fly 20 feet up>
-------------------
Setare <mage armor, fly 20 feet up> <extra standard or move action from the skipped round>
Lissa <fly 20 feet up> <extra full round of actions from the skipped round>

Placed all the flyers at main deck level (20 feet up) let me know if you want something different.

Liberty's Edge

Female CG Human (Varisian) Hydrokineticist 11 | HP: 134/134(36NL)| AC: 37( 21Tch, 29 Fl) | CMB: +11, CMD: 31 | F: +15, R: +19, W: +8 | Init: +9 | Perc: +15, SM: +1 | Speed 40ft, Swim 20ft | Burn: 3/7 |Active conditions: 2 Burn into Shroud of Water(+2 AC), 1 Burn into Kinetic Form, Elemental Overflow(+3Hit, +6DMG, +2Con, +2Dex, 15% Fortification)

Lissa's anger at the bogeyman makes her almost ignore the arrows that fly at her, with 2 ripping her clothes, before being deflected by her armor. With a almost dismissive gesture, the crashing surf echoes around her as she forms a meter-long icicle, before aiming it at the fey, and propelling it forward to drink fey blood. As soon as the first is made, Lissa immediately gathers more rime and roaring sea to form a second icy spike which swiftly follows the first.

Both rounds of actions will be the same:
5-foot
Move action - Gather Power
Standard action - Extended Range Ice Blast vs. Purple

Ice Blast: 1d20 + 19 ⇒ (16) + 19 = 35 for: 12d6 + 22 ⇒ (2, 4, 1, 5, 5, 6, 5, 6, 6, 1, 5, 5) + 22 = 73 damage

Ice Blast: 1d20 + 19 ⇒ (19) + 19 = 38 for: 12d6 + 22 ⇒ (4, 3, 2, 4, 2, 1, 1, 4, 6, 6, 4, 1) + 22 = 60 damage

Silver Crusade

Female Aasimar Sorc 10 AC17/T13/F14 +1 all /CMD14 |HP 82/82 | Fort:+9;Ref:+9(+10);Will+9 |Percept.+11 (darkvision) | Init.+9 (0/1 shirt, electric arcs 0/7 used) (Whirlwind 0/1) { ext_mage_armor }

Lasaraleen flies forward invisibly to assess the targets on the ship first....

will watch to see if purple survives that pummeling....assuming not, she will strike the leftmost gray figure (orange) otherwise on purple to finish.

She turns visible as her bolt of electricity springs from her hand.

Lightning Bolt: 9d6 ⇒ (1, 1, 6, 1, 4, 6, 5, 5, 6) = 35 DC21 reflex for half

Liberty's Edge

Male Halfling Unchained Rogue 10 | HP 83/83| AC 29*, T 18, FF 18 (25 uncanny), CMD 24 | F: +10, R: +18, W: +10 (+2 vs fear, +3 reflex vs traps) | Init: +9, Perc: +27*, SM: +9 | Shield: 3/5; Undercover Emancipator: 1/1; Reroll +4: 1/1 Soothsayer: 1/1 | Active: Haste, Shield

Not precisely clear on his position but Galyth will double move into a possible flanking position on the fey creature.

Scarab Sages

Female LG follower of Sarenrae | human (actually mostly human Ifrit) | freckles, sweet, naive, fierce personality in battle | Outsider (Native), Humanoid (human) | Resistances: Elec. 3, Acid 3, Fire 2, Cold 3 | Smite 1/1 | Boots of Speed 10/10 | Swashbuckler 5, Paladin 2, Unchained Monk 3, Bloodrager 1 | HP 106/106 | Protector Familiar HP 53 | with mage armor/rage: AC 35, T 30, FF 24 | CMD 37 | F: +23, R: +25 (Evasion), W: +17 | Init: +13 | Perc: -2, SM: -2 | Ki Pool 7/7 | Stunning Fist 6/6 | Rage 6/6 | LoH 7/7 | Panache 6/6 + Plume 1/1 | Reroll 1/1 + Lesson of H. 1/1 | Eefriti Magic 1/1 | Darkvision 60ft | Speed 40ft | Active cond.: +4 Dex

GM, then instead of the a move action she would have charged to reach the opponent with two move actions and attack. So I will make my attack roll if that is ok.

Setare charges the undead with yellow marks in a defensive crane pose and lands to strike.

Crane Style and fighting defensively with mage armor and charge penalty - AC 43 vs melee attacks of brown or AC 37 vs. other melee attacks (AC sinks by 4 if hit) / AC 33 vs. ranged attacks.

”I will de ... destroy you?!“ she shouts.

Charge +1 keen adamantine chestus, BAB +9, Dervish Finesse Dex +7, Enhancement Bonus +1, Cracked Pale Green Prism Ioun Stone +1 (-3 Piranha Strike / -2 Fighting defensively), charge +2 : 1d20 + 14 ⇒ (3) + 14 = 17

Damage d4+8, +4 precise strike, +6 Piranha Strike; 17-20/×2: Dex +7 to damage from ‘Whirling Dervish Level 4’ ability, Enhancement Bonus +1: 1d4 + 8 + 4 + 6 ⇒ (4) + 8 + 4 + 6 = 22

~ ~

Setare tries to continue attacking in her crane style defensive stance!

Primary +1 keen adamantine chestus, BAB +9, Dervish Finesse Dex +7, Enhancement Bonus +1, Cracked Pale Green Prism Ioun Stone +1 (-3 Piranha Strike / -2 Fighting defensively) : 1d20 + 12 ⇒ (6) + 12 = 18
Damage d4+8, +4 precise strike, +6 Piranha Strike; 17-20/×2: Dex +7 to damage from ‘Whirling Dervish Level 4’ ability, Enhancement Bonus +1: 1d4 + 8 + 4 + 6 ⇒ (4) + 8 + 4 + 6 = 22

-
Flurry +1 keen adamantine chestus: 1d20 + 12 ⇒ (9) + 12 = 21 -
Damage : 1d4 + 8 + 4 + 6 ⇒ (3) + 8 + 4 + 6 = 21

-
Iterative +1 keen adamantine chestus: 1d20 + 12 - 5 ⇒ (14) + 12 - 5 = 21
Damage : 1d4 + 8 + 4 + 6 ⇒ (2) + 8 + 4 + 6 = 20

Scarab Sages

*Need to level* (Mutagenic Mauler/Steelbreaker) 9; HP 57/85; AC (22)20/ T 14/ FF 18; (+2 damage while using Mutagen) Perception +14; F+10,R+10,W+9 (+2 vs. Charms, Compulsions and Emotion effects); CMB +15 (+22 on Sunder), CMD 27 (32 vs. Sunder), Speed 30'; Init.+2

Can Fahd charge from his current placement, GM?

Sczarni

Male Half Orc Druid (Saurian Shaman) 10HP: 83/83 ||AC: 25(30): t12, ff: 24(28), CMD 26/28 vs overrun || Fort: +13 (15), Ref: +10(12), Will: +14(16),+4 vs. SL and SN Fey abilities/effects that work on plants. Init: +3 Perception: +23/25 vs traps and secret doors

Vermin will charge/pounce on Orange.

Claw: 1d20 + 19 + 2 ⇒ (3) + 19 + 2 = 241d8 + 9 ⇒ (6) + 9 = 15

Claw: 1d20 + 19 + 2 ⇒ (10) + 19 + 2 = 311d8 + 9 ⇒ (7) + 9 = 16

Bite: 1d20 + 19 + 2 ⇒ (6) + 19 + 2 = 272d6 + 9 ⇒ (3, 5) + 9 = 17

Foreclaws: 1d20 + 14 + 2 ⇒ (13) + 14 + 2 = 291d8 + 9 ⇒ (3) + 9 = 12

Talons: 1d20 + 19 + 2 ⇒ (17) + 19 + 2 = 381d8 + 9 ⇒ (3) + 9 = 12

Talons: 1d20 + 19 + 2 ⇒ (14) + 19 + 2 = 351d8 + 9 ⇒ (3) + 9 = 12

Huge Combat Form:

Allosaurus, Raptor
Init +1; Senses low light vision; Perception +16, 18 on traps and secret doors (Bestial, Scavenger)
--------------------
Defense
--------------------
AC 26, touch 12, flat-footed 27 (+10 armor,, +1 Dex, +6 natural, +1 Ring, -2 size )
hp 83 (10d8+30)
Fort +13, Ref +8, Will +14; +4 vs. fey and plant-targeted effects

--------------------
Offense
--------------------
Speed 50 ft.
Melee 2 claws +18(1d8+8), +18 Bite (2d6+8/10-20X2 + grab), +13 Foreclaws (1d4+5)
Space 15, Reach 15
Pounce, Rake 2 Talons +18(1d8+8)
Druid (Saurian Shaman) Spells Prepared (CL 8):

--------------------
Statistics
--------------------
Str 26, Dex 12, Con 12, Int 10, Wis 14, Cha 7
Base Atk +7; CMB +21; CMD 35

NOTE: Dex Based Skills are -2 due to size penalty to dec.


Male Allosaurus Large Male Allosaurus 9| HP: 60/60| AC: 32 (36) (13 Tch, 27 (31) Fl) | CMD: 31 | F: +9, R: +10, W: +5, +4 morale bonus vs. enchantments, Evasion| Init: +4 | Perc: +8 Low Light, Scent 15'

Sparky double moves.

Grand Lodge

Dacilane Academy’s Delightful Disaster ||| Under The Eye of the Mantis ||| xxx3

@Fahd, Yes. You can even place yourself wherever on that side of the map to start.

Scarab Sages

*Need to level* (Mutagenic Mauler/Steelbreaker) 9; HP 57/85; AC (22)20/ T 14/ FF 18; (+2 damage while using Mutagen) Perception +14; F+10,R+10,W+9 (+2 vs. Charms, Compulsions and Emotion effects); CMB +15 (+22 on Sunder), CMD 27 (32 vs. Sunder), Speed 30'; Init.+2

Fahd uses his Pummeling style charge at the yellow tinged enemy engaged with Setare.

Charging attack with GMF and mutagen1d20 + 16 + 2 + 2 ⇒ (20) + 16 + 2 + 2 = 40
Damage 1d10 + 12 + 2 ⇒ (5) + 12 + 2 = 19

Charging attack with GMF and mutagen 1d20 + 16 + 2 + 2 ⇒ (1) + 16 + 2 + 2 = 21
Damage1d10 + 12 + 2 ⇒ (8) + 12 + 2 = 22

charging attack with GMF and mutagen 1d20 + 11 + 2 + 2 ⇒ (20) + 11 + 2 + 2 = 35
Damage 1d10 + 12 + 2 ⇒ (8) + 12 + 2 = 22
——-
Possible Crit on attack one 1d20 + 20 ⇒ (11) + 20 = 31
Damage 1d10 + 14 ⇒ (2) + 14 = 16

Possible Crit on attack three 1d20 + 15 ⇒ (6) + 15 = 21
Damage 1d10 + 14 ⇒ (4) + 14 = 18

Grand Lodge

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Dacilane Academy’s Delightful Disaster ||| Under The Eye of the Mantis ||| xxx3

Rearranged Setare's position since a charge would have to come from the right side of the map. Moved Gaylth to the fore archer flank as it took 60 feet of movement just to reach the edge of the map. Also, adjusted Victoria's position so her lightning bolt wouldn't strike big ol' Vermin.

Lissa blasts the fey with her empowered ice but Setare is not as lucky with her charging lunge.

-----------------

The ship begins to vibrate as the planar-engines below reach critical power. The Varisian kineticist ignores the fey's continued magical assault and lines it up for another blast. Setare's muscles tighten again, but she pulls through as well.

Vermin's charge results in a severely weakened archer. Gaylth catches up and slips behind the fore archer. Sparky trudges down the rocky beach. Fahd swoops in and pummels the fore archer toward destruction. Setare uses Gaylth's position to her advantage and nearly finishes it off.

Lissa steadies herself in mid-air and eliminates the fey threat with another powerful ice blast. Victoria then arrives and brightens the evolving scene with a lightning bolt of her own. The undead creature explodes from the impact of the bolt.

A canine-headed humanoid with rancid green flesh and hoof like feet, yet garbed as a fine pirate captain suddenly appears on the sterncastle. He drops a used scroll to the deck and bellows over the hum of the whining engines. "It is a shame Hrethnar couldn't make it to witness his final failure, but I will have to destroy you nonetheless."

The undead warrior at the fore drops his bow, draws his greataxe, and the entire area fills with painful energy. He then steps back to face off against the three in the front.

I need a DC 20 will save from everyone (but Victoria and Sparky) vs channeled negative energy

Lissa fly check (move less than half speed): 1d20 + 3 + 7 + 2 ⇒ (20) + 3 + 7 + 2 = 32
Lissa Will save: 1d20 + 7 ⇒ (18) + 7 = 25
Setare Will save: 1d20 + 14 - 4 ⇒ (10) + 14 - 4 = 20
Setare fly check (move less than half speed): 1d20 + 3 + 7 + 2 ⇒ (20) + 3 + 7 + 2 = 32
Lissa fly check (move less than half speed): 1d20 + 3 + 7 + 2 ⇒ (4) + 3 + 7 + 2 = 16
Orange reflex vs lightning: 1d20 + 10 ⇒ (17) + 10 = 27
Yellow channel: 4d6 ⇒ (1, 3, 5, 6) = 15

Round 5/6 - Bold can act
Red --Sempet Sevenfingers--
Purple fey -103 damage <unconscious>
Orange undead -101 orange <destroyed>
Yellow undead -98 damage
Vermin <greater magic fang, longstrider, barkskin, delay poison, fly 20 feet up> <Need will save>
Galyth <shield, antitoxin, fly 30 feet up> <Need will save>
Sparky <greater magic fang, longstrider> <still 60 feet away from edge of map>
Fahd -3 CON <greater magic fang, mutagen, antitoxin, fly 30 feet up> <Need will save>
-------------------
Setare <mage armor, fly 30 feet up> <Need will save>
Lissa <fly 20 feet up> <Need will save>
Victoria <mage armor, freedom of movement, fly 20 feet up>

Scarab Sages

Female LG follower of Sarenrae | human (actually mostly human Ifrit) | freckles, sweet, naive, fierce personality in battle | Outsider (Native), Humanoid (human) | Resistances: Elec. 3, Acid 3, Fire 2, Cold 3 | Smite 1/1 | Boots of Speed 10/10 | Swashbuckler 5, Paladin 2, Unchained Monk 3, Bloodrager 1 | HP 106/106 | Protector Familiar HP 53 | with mage armor/rage: AC 35, T 30, FF 24 | CMD 37 | F: +23, R: +25 (Evasion), W: +17 | Init: +13 | Perc: -2, SM: -2 | Ki Pool 7/7 | Stunning Fist 6/6 | Rage 6/6 | LoH 7/7 | Panache 6/6 + Plume 1/1 | Reroll 1/1 + Lesson of H. 1/1 | Eefriti Magic 1/1 | Darkvision 60ft | Speed 40ft | Active cond.: +4 Dex

Will save: 1d20 + 14 ⇒ (17) + 14 = 31

"Arghh ... " Setare cries out in pain when the negative energy hits her.

Setera ignores the remaining foe and immediately flies towards the undead pirate captain!

Flying away in a path that does not provoke. Double move with 60 fly speed.
Swift action: Smite evil on the pirate captain. +6 to hit, +4 first damage, +2 ongoing damage, net +5 deflection to AC.

AC: AC 31, Touch 26, FF 22
AC vs. the pirate captain with smite: AC 36, Touch 31, FF 27
AC after fighting defensively with crane style (so after riposte): AC 44, Touch 39, FF 22
AC after fighting defensively with crane style (so after riposte) vs. the pirate Captain: AC 49, Touch 44, FF 27

~ ~

In case Setare is attacked, she will parry and riposte while fighting defensively.

Parry, 1 AoO used, 1 panache used: 1d20 + 12 ⇒ (12) + 12 = 24
Riposte, immediate : 1d20 + 12 ⇒ (3) + 12 = 15
Damage: 1d4 + 8 + 4 + 6 ⇒ (4) + 8 + 4 + 6 = 22

~ ~


Using bodyguard feat to give adjacent companions a +4 to AC against 5 attacks.
Only fails on a 1: 6d20 ⇒ (7, 12, 12, 19, 19, 12) = 81

Silver Crusade

Female Aasimar Sorc 10 AC17/T13/F14 +1 all /CMD14 |HP 82/82 | Fort:+9;Ref:+9(+10);Will+9 |Percept.+11 (darkvision) | Init.+9 (0/1 shirt, electric arcs 0/7 used) (Whirlwind 0/1) { ext_mage_armor }

Victoria calls down, unimpressed by the undead's bluster
Bold words for a vile creature surrounded with his allies falling fast. But fear not, we will give witness of your destruction to Hrethnar.

She delays, as her allies close in on the undead.

Sczarni

Male Half Orc Druid (Saurian Shaman) 10HP: 83/83 ||AC: 25(30): t12, ff: 24(28), CMD 26/28 vs overrun || Fort: +13 (15), Ref: +10(12), Will: +14(16),+4 vs. SL and SN Fey abilities/effects that work on plants. Init: +3 Perception: +23/25 vs traps and secret doors

Will Save: 1d20 + 14 ⇒ (15) + 14 = 29

His immediate foe defeated Vermin pounces on the new threat. He too activates his smite ability from his Planar Wild Shape.

Claw: 1d20 + 19 + 2 ⇒ (12) + 19 + 2 = 331d8 + 9 + 10 ⇒ (4) + 9 + 10 = 23

Claw: 1d20 + 19 + 2 ⇒ (15) + 19 + 2 = 361d8 + 9 + 10 ⇒ (3) + 9 + 10 = 22

Bite: 1d20 + 19 + 2 ⇒ (1) + 19 + 2 = 222d6 + 9 + 10 ⇒ (3, 1) + 9 + 10 = 23

Foreclaws: 1d20 + 14 + 2 ⇒ (5) + 14 + 2 = 211d4 + 5 + 10 ⇒ (2) + 5 + 10 = 17

Talons: 1d20 + 19 + 2 ⇒ (1) + 19 + 2 = 221d8 + 9 + 10 ⇒ (4) + 9 + 10 = 23

Talons: 1d20 + 19 + 2 ⇒ (19) + 19 + 2 = 401d8 + 9 + 10 ⇒ (4) + 9 + 10 = 23

Huge Combat Form:

Allosaurus, Raptor
Init +1; Senses low light vision; Perception +16, 18 on traps and secret doors (Bestial, Scavenger)
--------------------
Defense
--------------------
AC 26, touch 12, flat-footed 27 (+10 armor,, +1 Dex, +6 natural, +1 Ring, -2 size )
hp 83 (10d8+30)
Fort +13, Ref +8, Will +14; +4 vs. fey and plant-targeted effects

--------------------
Offense
--------------------
Speed 50 ft.
Melee 2 claws +18(1d8+8), +18 Bite (2d6+8/10-20X2 + grab), +13 Foreclaws (1d4+5)
Space 15, Reach 15
Pounce, Rake 2 Talons +18(1d8+8)
Druid (Saurian Shaman) Spells Prepared (CL 8):

--------------------
Statistics
--------------------
Str 26, Dex 12, Con 12, Int 10, Wis 14, Cha 7
Base Atk +7; CMB +21; CMD 35

NOTE: Dex Based Skills are -2 due to size penalty to dec.


Male Allosaurus Large Male Allosaurus 9| HP: 60/60| AC: 32 (36) (13 Tch, 27 (31) Fl) | CMD: 31 | F: +9, R: +10, W: +5, +4 morale bonus vs. enchantments, Evasion| Init: +4 | Perc: +8 Low Light, Scent 15'

Trying to not get left behind Sparky double moves towards the boat.

Liberty's Edge

Female CG Human (Varisian) Hydrokineticist 11 | HP: 134/134(36NL)| AC: 37( 21Tch, 29 Fl) | CMB: +11, CMD: 31 | F: +15, R: +19, W: +8 | Init: +9 | Perc: +15, SM: +1 | Speed 40ft, Swim 20ft | Burn: 3/7 |Active conditions: 2 Burn into Shroud of Water(+2 AC), 1 Burn into Kinetic Form, Elemental Overflow(+3Hit, +6DMG, +2Con, +2Dex, 15% Fortification)

Will Save: 1d20 + 7 ⇒ (7) + 7 = 14
Lissa has a Nexus Crystal from a boon, which gives her Negative Energy resistance 10

Inspite of the burst of necrotic energy, Lissa leaves the final undead for Fahd and Galyth to end. Instead, she flies up to behind Setare, floating just above the ship's stairs. "Oh, I will sing a great song about your deeds...," she says, malice oozing from each word.

Double Move

For GM's reference:

What Lissa said is a Varisian threat, inferring that said song is after her opponent's death. I don't know if Sevenfingers will recognize it as such, but if he's familiar with Varisian culture....

Scarab Sages

*Need to level* (Mutagenic Mauler/Steelbreaker) 9; HP 57/85; AC (22)20/ T 14/ FF 18; (+2 damage while using Mutagen) Perception +14; F+10,R+10,W+9 (+2 vs. Charms, Compulsions and Emotion effects); CMB +15 (+22 on Sunder), CMD 27 (32 vs. Sunder), Speed 30'; Init.+2

Will save 1d20 + 9 ⇒ (6) + 9 = 15 +2 v charms, compulsions, and emotion effects

Fahd tries to finish off his foe, yellow, with a series of strikes.

attack with GMF and mutagen 1d20 + 16 + 2 ⇒ (19) + 16 + 2 = 37
Damage 1d10 + 12 + 2 ⇒ (3) + 12 + 2 = 17

attack with GMF and mutagen 1d20 + 16 + 2 ⇒ (17) + 16 + 2 = 35
Damage 1d10 + 12 + 2 ⇒ (7) + 12 + 2 = 21

Iterative attack with GMF and mutagen 1d20 + 11 + 2 ⇒ (9) + 11 + 2 = 22
Damage 1d10 + 12 + 2 ⇒ (3) + 12 + 2 = 17
——-

Liberty's Edge

Male Halfling Unchained Rogue 10 | HP 83/83| AC 29*, T 18, FF 18 (25 uncanny), CMD 24 | F: +10, R: +18, W: +10 (+2 vs fear, +3 reflex vs traps) | Init: +9, Perc: +27*, SM: +9 | Shield: 3/5; Undercover Emancipator: 1/1; Reroll +4: 1/1 Soothsayer: 1/1 | Active: Haste, Shield

Will vs Channel: 1d20 + 10 ⇒ (11) + 10 = 21

Galyth felt the darkness reaching out for his heart for a moment, but despite the pain he knew it could have been much worse.

Needing a better position, he tried to slip around his opponent.

This assumes that Galyth can move around to a flank. It looks like he can.
Acrobatics (half speed): 1d20 + 20 ⇒ (4) + 20 = 24

+3 Adamantine Short Sword vs Undead thing (Flanking): 1d20 + 19 + 2 ⇒ (15) + 19 + 2 = 36 - counting a flank since it looks likely he'll get it
Damage: 1d4 + 10 ⇒ (4) + 10 = 14
Bonus Sneak Attack Damage: 5d6 ⇒ (1, 1, 3, 6, 6) = 17 - debilitating attack
Sneak Attack dispel: 1d20 + 10 ⇒ (20) + 10 = 30

Grand Lodge

Dacilane Academy’s Delightful Disaster ||| Under The Eye of the Mantis ||| xxx3

Just need Victoria's actions. Also, Fahd still would have actions remaining since Gaylth takes care of the weakened yellow undead on his own. I just had him step 5 feet to provide a flank.

As the wave of energy passes, Vermin pounces upon Sempet, bloodying the pirate captain. Gaylth slips behind his foe but is struck as he positions. Nonetheless, he waits for Fahd to flank and finishes off the threat with a single thrust.

Sparky reaches the pier. Setare and Lissa head toward Sevenfingers. To Lissa he replies "Hard to sing when I tighten the hempen halter around your scrawny neck."

The ship is nearly bright red now as planar transfer seems imminent.

Yellow axe AOO vs Galyth: 1d20 + 12 ⇒ (19) + 12 = 311d12 + 16 ⇒ (5) + 16 = 21
Yellow axe AOO confirm vs Galyth: 1d20 + 12 ⇒ (8) + 12 = 202d12 + 32 ⇒ (1, 10) + 32 = 43

Round 5/6 - Bold can act
Red (Sempet Sevenfingers) -68 damage
Purple fey -103 damage <unconscious>
Orange undead -101 orange <destroyed>
Yellow undead -129 damage <destroyed>
Vermin -7 damage <greater magic fang, longstrider, barkskin, delay poison, fly 20 feet up>
Sparky <greater magic fang, longstrider>
Galyth -28 damage <shield, antitoxin, fly 30 feet up>
Fahd -15 damage -3 CON <greater magic fang, mutagen, antitoxin, fly 30 feet up>
-------------------
Setare -7 damage <mage armor, fly 30 feet up>
Lissa -5 damage <fly 20 feet up>
Victoria <mage armor, freedom of movement, fly 20 feet up>

Scarab Sages

*Need to level* (Mutagenic Mauler/Steelbreaker) 9; HP 57/85; AC (22)20/ T 14/ FF 18; (+2 damage while using Mutagen) Perception +14; F+10,R+10,W+9 (+2 vs. Charms, Compulsions and Emotion effects); CMB +15 (+22 on Sunder), CMD 27 (32 vs. Sunder), Speed 30'; Init.+2

Could you have Fahd move towards Sevenfingers, please?

Silver Crusade

Female Aasimar Sorc 10 AC17/T13/F14 +1 all /CMD14 |HP 82/82 | Fort:+9;Ref:+9(+10);Will+9 |Percept.+11 (darkvision) | Init.+9 (0/1 shirt, electric arcs 0/7 used) (Whirlwind 0/1) { ext_mage_armor }

Victoria will shoot a volley of magic missiles at the undead

” There!“

MM : 5d4 + 5 ⇒ (2, 1, 4, 4, 1) + 5 = 17

sorry, figured the onslaught of blades and claws would have dropped him.

Grand Lodge

Dacilane Academy’s Delightful Disaster ||| Under The Eye of the Mantis ||| xxx3

Fahd shifts over to the boss and Victoria lays down an array of missiles.

The sky turns blood red and with a deafening hum - the plane of Leng is forsaken. The quay disappears under Sparky's feet and he plunges into the churning water below. The Voracious and the lot of you then find yourself in a tumultuous sea, deep within a raging storm that stretches as far as you can see.

The ghoulish Sevenfingers steps back and a thick wave of energy courses through those close by.

Need a DC 23 will save (or be slowed on your turn) from Vermin, Fahd, Setare and Lissa.

Any penalties for being in the plane of Leng no longer apply.

Victoria fly check: 1d20 + 12 ⇒ (9) + 12 = 21
Sempet cast defensive: 1d20 + 22 ⇒ (13) + 22 = 35

Round 6/7 - Bold can act
Red undead (Sempet Sevenfingers) -85 damage
Purple fey -103 damage <unconscious>
Orange undead -101 orange <destroyed>
Yellow undead -112 damage <destroyed>
Vermin -7 damage <greater magic fang, longstrider, barkskin, delay poison, fly> <Need a will save vs slow>
Sparky <greater magic fang, longstrider> <Need a DC 20 swim check to stay afloat (and move at quarter speed)>
Galyth -28 damage <shield, antitoxin, fly 30 feet up>
Fahd -15 damage -3 CON <greater magic fang, mutagen, antitoxin, fly> <Need a will save vs slow>
-------------------
Setare -7 damage <mage armor, fly> <Need a will save vs slow>
Lissa -5 damage <fly 30 feet up> <Need a will save vs slow>
Victoria <mage armor, freedom of movement, fly 20 feet up>

Scarab Sages

Female LG follower of Sarenrae | human (actually mostly human Ifrit) | freckles, sweet, naive, fierce personality in battle | Outsider (Native), Humanoid (human) | Resistances: Elec. 3, Acid 3, Fire 2, Cold 3 | Smite 1/1 | Boots of Speed 10/10 | Swashbuckler 5, Paladin 2, Unchained Monk 3, Bloodrager 1 | HP 106/106 | Protector Familiar HP 53 | with mage armor/rage: AC 35, T 30, FF 24 | CMD 37 | F: +23, R: +25 (Evasion), W: +17 | Init: +13 | Perc: -2, SM: -2 | Ki Pool 7/7 | Stunning Fist 6/6 | Rage 6/6 | LoH 7/7 | Panache 6/6 + Plume 1/1 | Reroll 1/1 + Lesson of H. 1/1 | Eefriti Magic 1/1 | Darkvision 60ft | Speed 40ft | Active cond.: +4 Dex

will save : 1d20 + 14 ⇒ (6) + 14 = 20

Setare is slowed!

Can someone cast haste? ;-)

She immediately activates her boots of speed.

AC: AC 31, Touch 26, FF 22
AC vs. the pirate captain with smite: AC 36, Touch 31, FF 27
AC after fighting defensively with crane style (so after riposte): AC 44, Touch 39, FF 22
AC after fighting defensively with crane style (so after riposte) vs. the pirate Captain: AC 49, Touch 44, FF 27

“You will be destroyed!!“

Setare attacks the undead captain in her crane style.

Primary +1 keen adamantine chestus, BAB +9, Dervish Finesse Dex +7, Enhancement Bonus +1, Cracked Pale Green Prism Ioun Stone +1 (-3 Piranha Strike / -2 Fighting defensively), smite +6 : 1d20 + 18 ⇒ (9) + 18 = 27
Damage d4+8, +4 precise strike, +6 Piranha Strike; 17-20/×2: Dex +7 to damage from ‘Whirling Dervish Level 4’ ability, Enhancement Bonus +1, first smite +4: 1d4 + 8 + 4 + 6 + 4 ⇒ (2) + 8 + 4 + 6 + 4 = 24

-

Flurry +1 keen adamantine chestus, BAB +9, Dervish Finesse Dex +7, Enhancement Bonus +1, Cracked Pale Green Prism Ioun Stone +1 (-3 Piranha Strike / -2 Fighting defensively), smite +6 : 1d20 + 18 ⇒ (6) + 18 = 24
Damage d4+8, +4 precise strike, +6 Piranha Strike; 17-20/×2: Dex +7 to damage from ‘Whirling Dervish Level 4’ ability, Enhancement Bonus +1, smite +2: 1d4 + 8 + 4 + 6 + 2 ⇒ (3) + 8 + 4 + 6 + 2 = 23

-

Iterative +1 keen adamantine chestus, BAB +9, Dervish Finesse Dex +7, Enhancement Bonus +1, Cracked Pale Green Prism Ioun Stone +1 (-3 Piranha Strike / -2 Fighting defensively), smite +6 : 1d20 - 5 + 18 ⇒ (11) - 5 + 18 = 24
Damage d4+8, +4 precise strike, +6 Piranha Strike; 17-20/×2: Dex +7 to damage from ‘Whirling Dervish Level 4’ ability, Enhancement Bonus +1, smite +2: 1d4 + 8 + 4 + 6 + 2 ⇒ (1) + 8 + 4 + 6 + 2 = 21

~ ~

In case Setare is attacked, she will parry and riposte while fighting defensively.

Parry, 1 AoO used, 1 panache used: 1d20 + 18 ⇒ (15) + 18 = 33
Riposte, immediate : 1d20 + 18 ⇒ (14) + 18 = 32
Damage: 1d4 + 8 + 4 + 6 + 2 ⇒ (4) + 8 + 4 + 6 + 2 = 24

~ ~


Using bodyguard feat to give adjacent companions a +4 to AC against 5 attacks.
Only fails on a 1: 6d20 ⇒ (15, 14, 16, 16, 18, 12) = 91

Sczarni

Male Half Orc Druid (Saurian Shaman) 10HP: 83/83 ||AC: 25(30): t12, ff: 24(28), CMD 26/28 vs overrun || Fort: +13 (15), Ref: +10(12), Will: +14(16),+4 vs. SL and SN Fey abilities/effects that work on plants. Init: +3 Perception: +23/25 vs traps and secret doors

Need an SR Check from Sevenfingers. And roll low. :)


Male Allosaurus Large Male Allosaurus 9| HP: 60/60| AC: 32 (36) (13 Tch, 27 (31) Fl) | CMD: 31 | F: +9, R: +10, W: +5, +4 morale bonus vs. enchantments, Evasion| Init: +4 | Perc: +8 Low Light, Scent 15'

Sparky stands on the shore of Ling unsure what to do.

He missed he boat by 5'?

Grand Lodge

Dacilane Academy’s Delightful Disaster ||| Under The Eye of the Mantis ||| xxx3

Sparky is on the same plane as you are, just in the stormy water.

caster level check: 1d20 + 12 ⇒ (19) + 12 = 31

Silver Crusade

Female Aasimar Sorc 10 AC17/T13/F14 +1 all /CMD14 |HP 82/82 | Fort:+9;Ref:+9(+10);Will+9 |Percept.+11 (darkvision) | Init.+9 (0/1 shirt, electric arcs 0/7 used) (Whirlwind 0/1) { ext_mage_armor }

Victoria will cast haste on those around and fighting Sevenfingers

those within range and 30’ together
” Make haste everyone.“
Flying 10’ up and closer

not sure I am seeing the map correct to adjust who is close enough for haste... assuming Setare

Sczarni

Male Half Orc Druid (Saurian Shaman) 10HP: 83/83 ||AC: 25(30): t12, ff: 24(28), CMD 26/28 vs overrun || Fort: +13 (15), Ref: +10(12), Will: +14(16),+4 vs. SL and SN Fey abilities/effects that work on plants. Init: +3 Perception: +23/25 vs traps and secret doors

Will Save: 1d20 + 14 ⇒ (13) + 14 = 27

I think Vermin attacks before he gets that haste so will not include it for this round of attack.

Vermin Steps up and full attacks.

Claw: 1d20 + 19 ⇒ (13) + 19 = 321d8 + 9 + 10 ⇒ (4) + 9 + 10 = 23

Claw: 1d20 + 19 ⇒ (15) + 19 = 341d8 + 9 + 10 ⇒ (2) + 9 + 10 = 21

Bite: 1d20 + 19 ⇒ (7) + 19 = 262d6 + 9 + 10 ⇒ (6, 3) + 9 + 10 = 28

Foreclaws: 1d20 + 14 ⇒ (2) + 14 = 161d4 + 4 + 10 ⇒ (2) + 4 + 10 = 16

Huge Combat Form:

Allosaurus, Raptor
Init +1; Senses low light vision; Perception +16, 18 on traps and secret doors (Bestial, Scavenger)
--------------------
Defense
--------------------
AC 26, touch 12, flat-footed 27 (+10 armor,, +1 Dex, +6 natural, +1 Ring, -2 size )
hp 83 (10d8+30)
Fort +13, Ref +8, Will +14; +4 vs. fey and plant-targeted effects

--------------------
Offense
--------------------
Speed 50 ft.
Melee 2 claws +18(1d8+8), +18 Bite (2d6+8/10-20X2 + grab), +13 Foreclaws (1d4+5)
Space 15, Reach 15
Pounce, Rake 2 Talons +18(1d8+8)
Druid (Saurian Shaman) Spells Prepared (CL 8):

--------------------
Statistics
--------------------
Str 26, Dex 12, Con 12, Int 10, Wis 14, Cha 7
Base Atk +7; CMB +21; CMD 35

NOTE: Dex Based Skills are -2 due to size penalty to dec.

Liberty's Edge

Male Halfling Unchained Rogue 10 | HP 83/83| AC 29*, T 18, FF 18 (25 uncanny), CMD 24 | F: +10, R: +18, W: +10 (+2 vs fear, +3 reflex vs traps) | Init: +9, Perc: +27*, SM: +9 | Shield: 3/5; Undercover Emancipator: 1/1; Reroll +4: 1/1 Soothsayer: 1/1 | Active: Haste, Shield

Galyth flies over to help corner the ancient wizard. Double move into a flank.

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