Way of the Wicked Group 2

Game Master Diamondust

You have escaped from Branderscar! The first know to do so and live! However, your freedom and future is uncertain as you seen out the mysterious benefactor that aided your escape and discover what his intentions for you may be...


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M HP 24/28 |AC 11 T 9 FF 11 | F +6 R +0 Will +6 | Init +0 Perc +8 | Destructive Smite 6/6 | Rage 3/7 Oread Goliath Druid 2 | Armored Hulk Barbarian 1 Titan Fighter 1

My gut says more cover is better, but I’m also the giant with a 10 ac

Also though, probably time to execute- a decent plan now is better than a perfect plan too late I suppose.


Male Goblin (Oversized) Barbarian (Flesheater)/Monk (Martial Artist) 3 (Broken Soul) | HP: 54/54 (Rage 58/58) | AC: 14 (13 Tch, 11 Ff) | CMB: +7, CMB: 20 | F: +8, R: +6, W: +4 | Init: +6 | Perc: -1 [DV 60ft], SM: -1 | Speed: 40ft | Rage (11/12 Rounds)

If the giant with 10 AC breaking down a door is our key to getting out of here, then we need to give him all the cover he needs!

Therefore, I'm plan "+8 AC, fire back, and protect the giant while he destroys the door".


Antipaladin (Tyrant)/Oracle 4|Active Conditions: None|HP: 44/44|AC: 23/11/22 |CMB: +7, CMD: 19|F: +8 R: +6W: +11| Init: +4|Perc: +9 DV 60ft. SM: +16|VP: 3|ToC: 4/4|Smite Good 1/2
Spells Per Day:
1st Level 6/7; 1st Level: 1/1; 2nd 4/4
Grengar wrote:
My gut says more cover is better, but I’m also the giant with a 10 ac

That makes complete sense and is something I overlooked. We can go with the tables vertically, it just means we are open more on the sides.

Again, pure genius struck and I dedicated myself to my art. I hope you are all inspired.


M HP 24/28 |AC 11 T 9 FF 11 | F +6 R +0 Will +6 | Init +0 Perc +8 | Destructive Smite 6/6 | Rage 3/7 Oread Goliath Druid 2 | Armored Hulk Barbarian 1 Titan Fighter 1

I’ve had something unexpected come up; I’m going to be offline for a while entirely not sure how long.

I’ll try to get back when I can.


CE female human gestalt Witch (White Haired Witch) / Brawler (Strangler) 3 | HP: 33/39 | AC: 16 ( 11 Tch, 15 Ff) | CMB: +7, CMD: 18 (19 vs. grapple) | F+6 R+6 W+6 | Init: +2 | Perc: +4, SM: +4 SPD: 1st 3/3 2nd 2/2| MF: 4/4 | Villain Points: 1| Speed 20 ft | Active conditions:

Araton, the new diagram looks good to me. I'm in agreement with giving our giants as much cover as possible.

Grengar, I hope everything works out OK.


Male Human High Priest of Asmodeus

Ok well I guess I can roll attacks for Grengar. So you guys want to protect him while he chops at the door?


Antipaladin (Tyrant)/Oracle 4|Active Conditions: None|HP: 44/44|AC: 23/11/22 |CMB: +7, CMD: 19|F: +8 R: +6W: +11| Init: +4|Perc: +9 DV 60ft. SM: +16|VP: 3|ToC: 4/4|Smite Good 1/2
Spells Per Day:
1st Level 6/7; 1st Level: 1/1; 2nd 4/4

I think we're ready to put our plan into action. I'll put up a post up of Araton blessing the party before we make our way out the front doors towards destiny


Male Goblin (Oversized) Barbarian (Flesheater)/Monk (Martial Artist) 3 (Broken Soul) | HP: 54/54 (Rage 58/58) | AC: 14 (13 Tch, 11 Ff) | CMB: +7, CMB: 20 | F: +8, R: +6, W: +4 | Init: +6 | Perc: -1 [DV 60ft], SM: -1 | Speed: 40ft | Rage (11/12 Rounds)

Tawg would like the record to know that this is insane.

And he loves it.


NE Human Oracle (Dual-Cursed) 3 / Slayer (Ankou's Shadow) 3 | HP 36/36 | AC 17 T 12 FF 15 | F +5 R +4 W +3 | CMD 22 | Init +6 | Darkvision 60 ft. P +5 | Crit, Flanking, Sleep immune | conditions -

Ah, my original idea was to go out of the window we made and shoot from there, possibly before heading out.

That way we could soften up one group of archers from an angle they don't know we're coming from as we killed the only guards that know of that route.


Antipaladin (Tyrant)/Oracle 4|Active Conditions: None|HP: 44/44|AC: 23/11/22 |CMB: +7, CMD: 19|F: +8 R: +6W: +11| Init: +4|Perc: +9 DV 60ft. SM: +16|VP: 3|ToC: 4/4|Smite Good 1/2
Spells Per Day:
1st Level 6/7; 1st Level: 1/1; 2nd 4/4

Then lets do that! Go ahead and put up some posting of us moving to the window we made and making an ambush attack from there.


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Male Goblin (Oversized) Barbarian (Flesheater)/Monk (Martial Artist) 3 (Broken Soul) | HP: 54/54 (Rage 58/58) | AC: 14 (13 Tch, 11 Ff) | CMB: +7, CMB: 20 | F: +8, R: +6, W: +4 | Init: +6 | Perc: -1 [DV 60ft], SM: -1 | Speed: 40ft | Rage (11/12 Rounds)

So, those who are bow-capable sneak out the window and take a couple pot shots at the guards. Once they notice, we run back in, set the fire, then push forward out the front towards the gate.

Something like that?


CE female human gestalt Witch (White Haired Witch) / Brawler (Strangler) 3 | HP: 33/39 | AC: 16 ( 11 Tch, 15 Ff) | CMB: +7, CMD: 18 (19 vs. grapple) | F+6 R+6 W+6 | Init: +2 | Perc: +4, SM: +4 SPD: 1st 3/3 2nd 2/2| MF: 4/4 | Villain Points: 1| Speed 20 ft | Active conditions:

Ceres will linger by the kitchen and light the fire at someone's cue. She's not going to be able to shoot anyone.


Male Human High Priest of Asmodeus

I thought Araton was going to Bless everyone.


CE female human gestalt Witch (White Haired Witch) / Brawler (Strangler) 3 | HP: 33/39 | AC: 16 ( 11 Tch, 15 Ff) | CMB: +7, CMD: 18 (19 vs. grapple) | F+6 R+6 W+6 | Init: +2 | Perc: +4, SM: +4 SPD: 1st 3/3 2nd 2/2| MF: 4/4 | Villain Points: 1| Speed 20 ft | Active conditions:

Ceres can't see in the dark either - and I assume the warden's bedroom is dark - so she's going to hang in the main room and watch out for flanking attacks from the guards. She's got her signal horn with her and will blow it if attacked.

Once the archers are dealt with, she can join the others outside with a table. GM, what is the light condition outside? Is there a full moon or other illumination that would allow Ceres to see where she's going without need a light spell?


Antipaladin (Tyrant)/Oracle 4|Active Conditions: None|HP: 44/44|AC: 23/11/22 |CMB: +7, CMD: 19|F: +8 R: +6W: +11| Init: +4|Perc: +9 DV 60ft. SM: +16|VP: 3|ToC: 4/4|Smite Good 1/2
Spells Per Day:
1st Level 6/7; 1st Level: 1/1; 2nd 4/4

I was going to do that when we all gather up at the door and push through as a group. The shots from the side are more just a quick distraction before we regroup with the others to do fire support. That is when I'll use bless.


Male Human High Priest of Asmodeus

So, Araton and Co. try to distract the west wall archers while Grengar and Co. attack the door.

Then Araton and Co. rejoin?


Antipaladin (Tyrant)/Oracle 4|Active Conditions: None|HP: 44/44|AC: 23/11/22 |CMB: +7, CMD: 19|F: +8 R: +6W: +11| Init: +4|Perc: +9 DV 60ft. SM: +16|VP: 3|ToC: 4/4|Smite Good 1/2
Spells Per Day:
1st Level 6/7; 1st Level: 1/1; 2nd 4/4

I thought we take quick pot shots, hopefully knock out some readied attacks, and then move back to the main group and all of us move out as a unit. Unless we don't want to do that, I'm cool for whatever people want to do :D


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Male Goblin (Oversized) Barbarian (Flesheater)/Monk (Martial Artist) 3 (Broken Soul) | HP: 54/54 (Rage 58/58) | AC: 14 (13 Tch, 11 Ff) | CMB: +7, CMB: 20 | F: +8, R: +6, W: +4 | Init: +6 | Perc: -1 [DV 60ft], SM: -1 | Speed: 40ft | Rage (11/12 Rounds)

Yeah, I think the plan is:

Group A takes pot shots from the window. Group B waits at the door with tables until Group A returns. Then Group A and B move together towards the gatehouse.

The pot shots are meant to kill or at least distract some guards before storming the gatehouse.


CE female human gestalt Witch (White Haired Witch) / Brawler (Strangler) 3 | HP: 33/39 | AC: 16 ( 11 Tch, 15 Ff) | CMB: +7, CMD: 18 (19 vs. grapple) | F+6 R+6 W+6 | Init: +2 | Perc: +4, SM: +4 SPD: 1st 3/3 2nd 2/2| MF: 4/4 | Villain Points: 1| Speed 20 ft | Active conditions:

Yep, take as much time as you'd like. If they can't see you, they may have trouble hitting you. And perhaps even use the wall for cover as you take the shots, or pull up a table you can use for partial cover?

Once we go, Ceres will cast spark on the lantern oil she's spread throughout the first floor of the building, hopefully causing another diversion. Unless you all want to have the main building as a refuge to retreat back to if things go bad?


Male Human High Priest of Asmodeus

In the map i've posted, the gatehouse roof is displayed. It is 10ft. higher than the wall sections (which are themselves 30ft. above the ground).


NE Human Oracle (Dual-Cursed) 3 / Slayer (Ankou's Shadow) 3 | HP 36/36 | AC 17 T 12 FF 15 | F +5 R +4 W +3 | CMD 22 | Init +6 | Darkvision 60 ft. P +5 | Crit, Flanking, Sleep immune | conditions -

Seems none of us has any luck with the bows.


Male Goblin (Oversized) Barbarian (Flesheater)/Monk (Martial Artist) 3 (Broken Soul) | HP: 54/54 (Rage 58/58) | AC: 14 (13 Tch, 11 Ff) | CMB: +7, CMB: 20 | F: +8, R: +6, W: +4 | Init: +6 | Perc: -1 [DV 60ft], SM: -1 | Speed: 40ft | Rage (11/12 Rounds)

Fire once more and go? Or just book it as we seem to be hapless with bows?


Male Human High Priest of Asmodeus

Everyone's magic is fully back! Good work guys.


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Male Goblin (Oversized) Barbarian (Flesheater)/Monk (Martial Artist) 3 (Broken Soul) | HP: 54/54 (Rage 58/58) | AC: 14 (13 Tch, 11 Ff) | CMB: +7, CMB: 20 | F: +8, R: +6, W: +4 | Init: +6 | Perc: -1 [DV 60ft], SM: -1 | Speed: 40ft | Rage (11/12 Rounds)

Well done, everyone! Now let's get the hell outta here.

With us back at the front door and Blessed, if we're ready to go, we should go right away so we don't waste Bless.


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Male Human High Priest of Asmodeus

With everyone from every team having overcome the struggles of the prison, escaping your bonds, recovering your weapons and then your magic to return to full strength, I am giving out the final boon from the prison.

This one is a permanent boon, as in it won't disappear once you leave the prison like the reroll and temporary hitpoint boon (which some of you still have).

Villain Points
This will function in all ways like the hero point system. You now have 1 point and will gain another everytime you level up, up to the max of 3.


Antipaladin (Tyrant)/Oracle 4|Active Conditions: None|HP: 44/44|AC: 23/11/22 |CMB: +7, CMD: 19|F: +8 R: +6W: +11| Init: +4|Perc: +9 DV 60ft. SM: +16|VP: 3|ToC: 4/4|Smite Good 1/2
Spells Per Day:
1st Level 6/7; 1st Level: 1/1; 2nd 4/4

I believe we are all ready to try and bust out now. I don't have anything really to add to the scene from what I've done. I am ready for you to set the bloody stage when you're ready Mr. GM, assuming no one else is doing anything special?


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Male Human High Priest of Asmodeus

Let's proceed.


NE Human Oracle (Dual-Cursed) 3 / Slayer (Ankou's Shadow) 3 | HP 36/36 | AC 17 T 12 FF 15 | F +5 R +4 W +3 | CMD 22 | Init +6 | Darkvision 60 ft. P +5 | Crit, Flanking, Sleep immune | conditions -

What is the brown area the sergeant is on? Is that still normal ground or is it something else?


Male Human High Priest of Asmodeus

That is where a trapdoor is above him to reach the level above with a ladder. The ladder is not extended right now.


Male Human High Priest of Asmodeus

If Gildevar can post then I will make an update. If there was any pre combat thing you wanted to do Gildevar, I will allow that to happen.


Male LE Human (Devilbound) Cleric 3 | Unchained Rogue 3 | HP: 24/24 | AC: 15 (14 Tch, 11 Fl) | CMB: +2 or +6, CMD: 16 | F: +2, R: +7, W: +6 | Init: +4 | Perc: +15 (16 vs surprise, 16 vs traps), SM: +9 | Speed 30ft | Channel Energy: 5/5 | Spells: 1st 4/4 2nd 3/3| Active conditions: None.

Gildevar will cast 'Protection from Good' (lasts 2 minutes) on Grengar. He gains a +2 deflection bonus to AC and a +2 resistance bonus on saves. Both these bonuses apply against attacks made or effects created by good creatures.


NE Human Oracle (Dual-Cursed) 3 / Slayer (Ankou's Shadow) 3 | HP 36/36 | AC 17 T 12 FF 15 | F +5 R +4 W +3 | CMD 22 | Init +6 | Darkvision 60 ft. P +5 | Crit, Flanking, Sleep immune | conditions -

I keep forgetting I have Power Attack available.


Antipaladin (Tyrant)/Oracle 4|Active Conditions: None|HP: 44/44|AC: 23/11/22 |CMB: +7, CMD: 19|F: +8 R: +6W: +11| Init: +4|Perc: +9 DV 60ft. SM: +16|VP: 3|ToC: 4/4|Smite Good 1/2
Spells Per Day:
1st Level 6/7; 1st Level: 1/1; 2nd 4/4

I made sure to add it to my feats even though we don't really get it as a feat anymore so I can make sure I remember it.


Male Human High Priest of Asmodeus

I can't believe I'm rolling so good for Grengar and Grumblejack and so bad for the guards...


Male Goblin (Oversized) Barbarian (Flesheater)/Monk (Martial Artist) 3 (Broken Soul) | HP: 54/54 (Rage 58/58) | AC: 14 (13 Tch, 11 Ff) | CMB: +7, CMB: 20 | F: +8, R: +6, W: +4 | Init: +6 | Perc: -1 [DV 60ft], SM: -1 | Speed: 40ft | Rage (11/12 Rounds)

Is the trap door to the second floor open?


Male Human High Priest of Asmodeus

I would say no. But there is like a rope that can be pulled to open it and extend the ladder.


Male Goblin (Oversized) Barbarian (Flesheater)/Monk (Martial Artist) 3 (Broken Soul) | HP: 54/54 (Rage 58/58) | AC: 14 (13 Tch, 11 Ff) | CMB: +7, CMB: 20 | F: +8, R: +6, W: +4 | Init: +6 | Perc: -1 [DV 60ft], SM: -1 | Speed: 40ft | Rage (11/12 Rounds)

Would we be able to reach the rope from here?


Male Human High Priest of Asmodeus

If you are standing in the brown square on the map you could.


NE Human Oracle (Dual-Cursed) 3 / Slayer (Ankou's Shadow) 3 | HP 36/36 | AC 17 T 12 FF 15 | F +5 R +4 W +3 | CMD 22 | Init +6 | Darkvision 60 ft. P +5 | Crit, Flanking, Sleep immune | conditions -

The bigger question: why open it? Unless the mechanisms for the front door are there.


Male Goblin (Oversized) Barbarian (Flesheater)/Monk (Martial Artist) 3 (Broken Soul) | HP: 54/54 (Rage 58/58) | AC: 14 (13 Tch, 11 Ff) | CMB: +7, CMB: 20 | F: +8, R: +6, W: +4 | Init: +6 | Perc: -1 [DV 60ft], SM: -1 | Speed: 40ft | Rage (11/12 Rounds)

I dunno lol Tawg's in a rough spot and I was trying to think of options.


CE female human gestalt Witch (White Haired Witch) / Brawler (Strangler) 3 | HP: 33/39 | AC: 16 ( 11 Tch, 15 Ff) | CMB: +7, CMD: 18 (19 vs. grapple) | F+6 R+6 W+6 | Init: +2 | Perc: +4, SM: +4 SPD: 1st 3/3 2nd 2/2| MF: 4/4 | Villain Points: 1| Speed 20 ft | Active conditions:

I appreciate your rolls, GM :)

In my limited understanding, don't most castles have a gatehouse above the gates? My assumption is that the way out lies on going up (though I don't know that Ceres would think this).

I'm headed to a cabin in northern california for the week. Should have wifi but posting may not occur every day. Please bot as needed.


Antipaladin (Tyrant)/Oracle 4|Active Conditions: None|HP: 44/44|AC: 23/11/22 |CMB: +7, CMD: 19|F: +8 R: +6W: +11| Init: +4|Perc: +9 DV 60ft. SM: +16|VP: 3|ToC: 4/4|Smite Good 1/2
Spells Per Day:
1st Level 6/7; 1st Level: 1/1; 2nd 4/4

I put an edit on my post bringing up the scrolls. Could be useful.


Male LE Human (Devilbound) Cleric 3 | Unchained Rogue 3 | HP: 24/24 | AC: 15 (14 Tch, 11 Fl) | CMB: +2 or +6, CMD: 16 | F: +2, R: +7, W: +6 | Init: +4 | Perc: +15 (16 vs surprise, 16 vs traps), SM: +9 | Speed 30ft | Channel Energy: 5/5 | Spells: 1st 4/4 2nd 3/3| Active conditions: None.

Gildevar has 'Invisibility' as a 2nd level spell thanks to a domain, but he cannot use the other scrolls ;/ I didn't invest any points into UMD so there's no way he can use them, sadly.


Male Human High Priest of Asmodeus

Araton, are you still around? Everything ok?


Antipaladin (Tyrant)/Oracle 4|Active Conditions: None|HP: 44/44|AC: 23/11/22 |CMB: +7, CMD: 19|F: +8 R: +6W: +11| Init: +4|Perc: +9 DV 60ft. SM: +16|VP: 3|ToC: 4/4|Smite Good 1/2
Spells Per Day:
1st Level 6/7; 1st Level: 1/1; 2nd 4/4

I am here! Sorry, been hit with sudden sickness. I'll have a post up momentarily.


Male Human High Priest of Asmodeus

That's no good. Hope you're feeling better or on the mend at least.


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CE female human gestalt Witch (White Haired Witch) / Brawler (Strangler) 3 | HP: 33/39 | AC: 16 ( 11 Tch, 15 Ff) | CMB: +7, CMD: 18 (19 vs. grapple) | F+6 R+6 W+6 | Init: +2 | Perc: +4, SM: +4 SPD: 1st 3/3 2nd 2/2| MF: 4/4 | Villain Points: 1| Speed 20 ft | Active conditions:

I hope you feel better soon, Araton!


Male Goblin (Oversized) Barbarian (Flesheater)/Monk (Martial Artist) 3 (Broken Soul) | HP: 54/54 (Rage 58/58) | AC: 14 (13 Tch, 11 Ff) | CMB: +7, CMB: 20 | F: +8, R: +6, W: +4 | Init: +6 | Perc: -1 [DV 60ft], SM: -1 | Speed: 40ft | Rage (11/12 Rounds)

GM: I will take the reroll. I just need to hope that they'll keep missing going forward.

Regarding the guard post: How tall are the walls of the guard post? And the only entrance is on the other side of the gate?

Would it be possible to leap from the left post to that piece of land jutting out (the one 2 and 3 squares from the left edge of the image)?


Male Human High Priest of Asmodeus

I will add another gameplay post for everyone regarding that.


Male Goblin (Oversized) Barbarian (Flesheater)/Monk (Martial Artist) 3 (Broken Soul) | HP: 54/54 (Rage 58/58) | AC: 14 (13 Tch, 11 Ff) | CMB: +7, CMB: 20 | F: +8, R: +6, W: +4 | Init: +6 | Perc: -1 [DV 60ft], SM: -1 | Speed: 40ft | Rage (11/12 Rounds)

Is there anything we're waiting on or missing?

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