Against the Aeon Throne (Inactive)

Game Master EltonJ

Get involved with the Azlanti Star Empire.


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Male Human Psion 10/Atlanteologist 10
Nuri Zahgev wrote:

Having been given a target and a free trigger by her captain, Nuri opens fire on the assigned target.

Semi-auto Pistol Attack (nonlethal): 1d20 + 6 - 4 ⇒ (1) + 6 - 4 = 3

Those rolls are starting to spread

That's definitely a miss.


Male Pahtra Roboticist Operative (gadgeteer) 3 Init +3 Perception +8 (+9 for traps) SP 1/18 HP 22/22 RP 3/3 KAC 15 EAC 14 Fort +1, Ref +5, Will +3 a

Duncan Fires two rapid shots at the target the captain identified.

Pulsecaster Pistol, vs EAC, full attack: 1d20 + 3 - 4 ⇒ (18) + 3 - 4 = 17 (range 30 ft.)
Damage, E, nonlethal: 1d4 ⇒ 3
Pulsecaster Pistol, vs EAC, full attack: 1d20 + 3 - 4 ⇒ (9) + 3 - 4 = 8 (range 30 ft.)
Damage, E, nonlethal: 1d4 ⇒ 2


Male Human Psion 10/Atlanteologist 10

The first one hit, and you knocked him out, Duncan. The second one did miss.


SP 12/12 HP 16/16 EAC 13 KAC 14 RP 3/4 F+0 R+5 W+4 Android Envoy 2

”Excellent!” Ivris-mu calls out. ”One more to go. Let us refocus our aim and not become overconfident.” The android aims carefully to reduce the chance of hitting any vital organs and takes a shot.

Move action: Envoy Improvisation Get ‘Em for remaining soldier
Standard action: ranged attack on remaining soldier

Pistol Attack vs KAC: 1d20 + 3 + 1 - 4 ⇒ (2) + 3 + 1 - 4 = 2
damage: 1d6 ⇒ 5


Male Human Psion 10/Atlanteologist 10
Ivris-mu wrote:

”Excellent!” Ivris-mu calls out. ”One more to go. Let us refocus our aim and not become overconfident.” The android aims carefully to reduce the chance of hitting any vital organs and takes a shot.

Move action: Envoy Improvisation Get ‘Em for remaining soldier
Standard action: ranged attack on remaining soldier

[dice=Pistol Attack vs KAC]1d20+3+1-4
[dice=damage]1d6

Miss.

Acquisitives

Male NG human street rat biohacker 2 | SP 13/13 HP 16/16 | RP 4/4 | EAC 13; KAC 14 | Fort +3; Ref +3; Will +3 | Init: +2 | Perc: +8, SM: +8 | Speed 30ft | Active conditions: None.

Jahn rushes up to the remaining soldier and stabs with his syringe stick!

Syringe Stick: 1d20 + 2 + 1 ⇒ (4) + 2 + 1 = 71d3 ⇒ 2


Male Pahtra Roboticist Operative (gadgeteer) 3 Init +3 Perception +8 (+9 for traps) SP 1/18 HP 22/22 RP 3/3 KAC 15 EAC 14 Fort +1, Ref +5, Will +3 a

Duncan fires another pulse of electricity at the soldier Jahn attacked.

Pulsecaster Pistol, vs EAC: 1d20 + 3 ⇒ (13) + 3 = 16 (range 30 ft.)
Damage, E, nonlethal: 1d4 ⇒ 4


Golden Breeze | Male N Phentomite Wild Warden Mystic 2 | SP 12/12 HP 12/16 | RP 4/5 | EAC 14; KAC 13 | Fort +0; Ref +2; Will +7 | Init: +2 | Perc: +9, SM: +9, Darkvision 60 ft. | Speed 30ft | Speak with Animals, Heat Tracker, 1/day — Healing Touch (10 HP), Mindlink | Spells 1st level (3/3): Mystic Cure (1d8+4 HP), Defrex Hardiness, Wisp Ally, Life Bubble |

Enslig moves to flank, while Jagare moves and attacks.

Jagare's bite: 1d20 + 4 ⇒ (17) + 4 = 21
Piercing damage: 1d4 + 2 ⇒ (4) + 2 = 6


Male Human Psion 10/Atlanteologist 10
Jahn Soter wrote:

Jahn rushes up to the remaining soldier and stabs with his syringe stick!

Syringe Stick: 1d20 + 2 + 1 ⇒ (4) + 2 + 1 = 7, 1d3 ⇒ 2

Miss.

Duncan Sangster wrote:

Duncan fires another pulse of electricity at the soldier Jahn attacked.

Pulsecaster Pistol, vs EAC: 1d20 + 3 ⇒ (13) + 3 = 16 (range 30 ft.)
Damage, E, nonlethal: 1d4 ⇒ 4

hit, full nonlethal damage.

Enslig wrote:

Enslig moves to flank, while Jagare moves and attacks.

Jagare's bite: 1d20 + 4 ⇒ (17) + 4 = 21
Piercing damage: 1d4 + 2 ⇒ (4) + 2 = 6

Hit. Jagare's bite was true! He's got 3 hp left.


SP 12/12 HP 16/16 EAC 13 KAC 14 RP 3/4 F+0 R+5 W+4 Android Envoy 2

”More of that!” Ivris-mu tells his companions. ”Be careful not to hit Jagere!” The android moves over to one their fallen opponents, making sure he isn’t attempting a ruse.

Move action: move to fallen opponents
Move action: Envoy Improvisation Get ‘Em

Acquisitives

Male NG human street rat biohacker 2 | SP 13/13 HP 16/16 | RP 4/4 | EAC 13; KAC 14 | Fort +3; Ref +3; Will +3 | Init: +2 | Perc: +8, SM: +8 | Speed 30ft | Active conditions: None.

Jahn stabs again.

Syringe Stick: 1d20 + 2 + 1 ⇒ (3) + 2 + 1 = 61d3 ⇒ 1

How is it I never EVER manage to roll higher than 10 with this character?


Male Human Psion 10/Atlanteologist 10
Jahn Soter wrote:

Jahn stabs again.

Syringe Stick: 1d20 + 2 + 1 ⇒ (3) + 2 + 1 = 61d3 ⇒ 1

How is it I never EVER manage to roll higher than 10 with this character?

Bad luck?


Female NG kasatha ace pilot soldier 2 | SP: 14/14 | HP: 18/18 | RP: 2/3 | EAC: 16, KAC 18 | KAC+8: 25 | F: +3, R: +2, W: +5 | Init: +2 | Perc: +2, SM: +2 | Speed 25ft | Active conditions: Basic Boost 5rnd.

Seeing the remaining Azlanti close to unconsciousness, Nuri fires again.

Non-lethal Pistol Attack vs KAC: 1d20 + 6 - 4 ⇒ (11) + 6 - 4 = 13
Damage: 1d6 ⇒ 2


Male Human Psion 10/Atlanteologist 10

Sorry about making you wait. Been studying.

Okay, he's not yet knocked out. And he raises his rifle and attacks Nuri!

Rifle attack: 1d20 + 6 ⇒ (8) + 6 = 14 damage: 1d8 ⇒ 3


Female NG kasatha ace pilot soldier 2 | SP: 14/14 | HP: 18/18 | RP: 2/3 | EAC: 16, KAC 18 | KAC+8: 25 | F: +3, R: +2, W: +5 | Init: +2 | Perc: +2, SM: +2 | Speed 25ft | Active conditions: Basic Boost 5rnd.

Dodging the Azlanti shot Nuri quickly fires back.

Semi-Auto Pistol Attack (nonlethal): 1d20 + 6 - 4 ⇒ (17) + 6 - 4 = 19
Damage: 1d6 ⇒ 1

The dicebot giveth and the dicebot taketh.


Golden Breeze | Male N Phentomite Wild Warden Mystic 2 | SP 12/12 HP 12/16 | RP 4/5 | EAC 14; KAC 13 | Fort +0; Ref +2; Will +7 | Init: +2 | Perc: +9, SM: +9, Darkvision 60 ft. | Speed 30ft | Speak with Animals, Heat Tracker, 1/day — Healing Touch (10 HP), Mindlink | Spells 1st level (3/3): Mystic Cure (1d8+4 HP), Defrex Hardiness, Wisp Ally, Life Bubble |

Enslig's pet strikes again:

Jagare's bite: 1d20 + 4 ⇒ (16) + 4 = 20
Piercing damage: 1d4 + 2 ⇒ (3) + 2 = 5


Male Human Psion 10/Atlanteologist 10

I think that does it. The soldier is down.

Acquisitives

Male NG human street rat biohacker 2 | SP 13/13 HP 16/16 | RP 4/4 | EAC 13; KAC 14 | Fort +3; Ref +3; Will +3 | Init: +2 | Perc: +8, SM: +8 | Speed 30ft | Active conditions: None.

Seeing the other soldier fall, Jahn grabs the pair and slides their bodies together and props them against each other.

"Anyone got any cable to bind these two before they wake up?"

Then he looks at where Jagare bit them.

"Gonna have to bind those up...that little guy is fierce!"


Male Pahtra Roboticist Operative (gadgeteer) 3 Init +3 Perception +8 (+9 for traps) SP 1/18 HP 22/22 RP 3/3 KAC 15 EAC 14 Fort +1, Ref +5, Will +3 a

Duncan pulls their weapons away from them, removes their helmets, and makes sure to turn off their in-helmet radios. If they have taclashes, he suggests using them as binding materials.

"Let's take these mingers back ta Aibrieta's workshop. We've taken out a lot o' them so if she has any other folk to join the revolution, we can probably try to bust Cedona outta that garrison."


Female NG kasatha ace pilot soldier 2 | SP: 14/14 | HP: 18/18 | RP: 2/3 | EAC: 16, KAC 18 | KAC+8: 25 | F: +3, R: +2, W: +5 | Init: +2 | Perc: +2, SM: +2 | Speed 25ft | Active conditions: Basic Boost 5rnd.

Collecting the weapons and ammo from the unconscious cadets, Nuri steps back letting Duncan and Jahn do their work. "Once they wake up, hopefully they'll be able to tell us how many of the invaders remain."


Male Human Psion 10/Atlanteologist 10

They are out for a long time. You've also reduced their numbers. There are less people at the garrison now. Are you ready to assault the Garrison? Or are you ready for something else?


Golden Breeze | Male N Phentomite Wild Warden Mystic 2 | SP 12/12 HP 12/16 | RP 4/5 | EAC 14; KAC 13 | Fort +0; Ref +2; Will +7 | Init: +2 | Perc: +9, SM: +9, Darkvision 60 ft. | Speed 30ft | Speak with Animals, Heat Tracker, 1/day — Healing Touch (10 HP), Mindlink | Spells 1st level (3/3): Mystic Cure (1d8+4 HP), Defrex Hardiness, Wisp Ally, Life Bubble |

Which other options are available, besides the garrison?


Male Human Psion 10/Atlanteologist 10

There's Maedelon's residence and the stable.

Acquisitives

Male NG human street rat biohacker 2 | SP 13/13 HP 16/16 | RP 4/4 | EAC 13; KAC 14 | Fort +3; Ref +3; Will +3 | Init: +2 | Perc: +8, SM: +8 | Speed 30ft | Active conditions: None.

"Maedelon's the local governor, isn't he? Town's named after him?" Jahn asks. "I'm guessing the Zlants have him under their thumb...getting him out from under there'd probably hit their morale hard."


SP 12/12 HP 16/16 EAC 13 KAC 14 RP 3/4 F+0 R+5 W+4 Android Envoy 2

"Is Maedelon at his residence or the garrison with the other hostages?" Ivris-mu asks Enslig and Duncan. The android looks at their opponents' unconscious faces. "Most beings appear non-threatening when asleep. Their ages suggest they are inexperienced. As am I."

It double checks the pistol's ammunition. "I can assist in carrying one of them."


Male Pahtra Roboticist Operative (gadgeteer) 3 Init +3 Perception +8 (+9 for traps) SP 1/18 HP 22/22 RP 3/3 KAC 15 EAC 14 Fort +1, Ref +5, Will +3 a

Duncan reiterates his suggestion of taking the captives back to the workshop and conversing with Aibrieta to find out about the fate of the governor or mayor or leader. She may also have some other members of the community who may be willing to help.

Acquisitives

Male NG human street rat biohacker 2 | SP 13/13 HP 16/16 | RP 4/4 | EAC 13; KAC 14 | Fort +3; Ref +3; Will +3 | Init: +2 | Perc: +8, SM: +8 | Speed 30ft | Active conditions: None.

Aren't we having this conversation in the workshop?


Male Human Psion 10/Atlanteologist 10

I think you're outside.


Female NG kasatha ace pilot soldier 2 | SP: 14/14 | HP: 18/18 | RP: 2/3 | EAC: 16, KAC 18 | KAC+8: 25 | F: +3, R: +2, W: +5 | Init: +2 | Perc: +2, SM: +2 | Speed 25ft | Active conditions: Basic Boost 5rnd.

I was also under the impression that we’d gotten out of public eyesight with our captives before discussing further action. Albretta’s scrapyard being the one place we’re pretty sure is safe.


Male Human Psion 10/Atlanteologist 10

Okay. You are inside the workshop.


Male Pahtra Roboticist Operative (gadgeteer) 3 Init +3 Perception +8 (+9 for traps) SP 1/18 HP 22/22 RP 3/3 KAC 15 EAC 14 Fort +1, Ref +5, Will +3 a

Duncan sets down the helmets where he can still hear them if there is any radio chatter and says to Aibretta, "Earlier, ye said ye had other colonists doin' resistance work. I'd suggest ye call 'em in while we check the administrator's house--what was his name again?--fur anythin' useful. Sound like a plan? We've thinned their ranks a fair bit, so we can take the garrison when everyone who might help is ready. While we're out, maybe ye kin get some info outta these goons."

Duncan picks up the helmets again and waits for instructions on how to get to the administrators house or for other ideas of what to do next.


SP 12/12 HP 16/16 EAC 13 KAC 14 RP 3/4 F+0 R+5 W+4 Android Envoy 2

"Also, Aibretta, does anyone know how long it will take reinforcements to arrive for the Azlanti?" Ivris-mu asks. It regards its companions with appreciation. "Thank you for your efforts. For the members of the crew, I will arrange for bonus pay. For the colonist volunteers, I will arrange something with the governor...though I could hire you as mercenaries." It pauses for a moment as if thinking of its parameters as the ship's captain.

"Yes, I do believe that falls within my capacities. Not to suggest any of you are motivated purely by economic profit, if such a notion offends you."

It pauses for comments then continues, "Shall we sneak to the governor's domicile? Oh Aibretta, is there a colony surveillance system? Video monitors for the buildings' exteriors or interiors. Anything like that?"

Acquisitives

Male NG human street rat biohacker 2 | SP 13/13 HP 16/16 | RP 4/4 | EAC 13; KAC 14 | Fort +3; Ref +3; Will +3 | Init: +2 | Perc: +8, SM: +8 | Speed 30ft | Active conditions: None.

"The stomach isn't a mirror; fill it with hay, no one will see it," Jahn mutters at Ivris-mu's offer of increased pay, though he doesn't really say it to anyone in particular. He watches Aibretta, waiting for her answer.


Female NG kasatha ace pilot soldier 2 | SP: 14/14 | HP: 18/18 | RP: 2/3 | EAC: 16, KAC 18 | KAC+8: 25 | F: +3, R: +2, W: +5 | Init: +2 | Perc: +2, SM: +2 | Speed 25ft | Active conditions: Basic Boost 5rnd.

Looking down at their prisoners, Nuri responds to her captain. ”Cap’n, I think the ship has sailed on the surveillance front. We’ve been in several conflicts around town. If they’re watching, they’ve seen us.”

Thinking about Jahn’s statement, she looks at him quizzically. ”My species cannot be sustained by hay alone. I don’t think it’d fill my stomach, seen or not. “


Male Human Psion 10/Atlanteologist 10
Ivris-mu wrote:

"Also, Aibretta, does anyone know how long it will take reinforcements to arrive for the Azlanti?" Ivris-mu asks. It regards its companions with appreciation. "Thank you for your efforts. For the members of the crew, I will arrange for bonus pay. For the colonist volunteers, I will arrange something with the governor...though I could hire you as mercenaries." It pauses for a moment as if thinking of its parameters as the ship's captain.

"Yes, I do believe that falls within my capacities. Not to suggest any of you are motivated purely by economic profit, if such a notion offends you."

It pauses for comments then continues, "Shall we sneak to the governor's domicile? Oh Aibretta, is there a colony surveillance system? Video monitors for the buildings' exteriors or interiors. Anything like that?"

"The Azlanti came so fast before we could set up an infosphere, so there is no surveillance for the colony," Aibretta explains.


SP 12/12 HP 16/16 EAC 13 KAC 14 RP 3/4 F+0 R+5 W+4 Android Envoy 2

"That is a good logical deduction, Nuri," Ivris-mu replies. "Aibretta, I was not aware that surveillance was tied to the infosphere, but tying them together does make sense. So are we ready?" he asks the others.

The android stands near the door and listens for anything coming from outside. When it decides their exit will be safe. It motions for Nuri to take the lead out the door and then for Enslig to lead the way to the governor's residence.


Female NG kasatha ace pilot soldier 2 | SP: 14/14 | HP: 18/18 | RP: 2/3 | EAC: 16, KAC 18 | KAC+8: 25 | F: +3, R: +2, W: +5 | Init: +2 | Perc: +2, SM: +2 | Speed 25ft | Active conditions: Basic Boost 5rnd.

Moving smoothly out of the workshop and into the scrapyard, Nuri takes the lead, silently following Enslig and Duncan's directions to the founder's home. Once we've taken care of Maedelon, then we can get Cedona out of the garrison.

Perception: 1d20 + 2 ⇒ (5) + 2 = 7
Stealth: 1d20 + 1 ⇒ (2) + 1 = 3


Male Human Psion 10/Atlanteologist 10

Maedelon's Landing Map.

The residence of Maedelon happens to be an L shape. One part of it actually happens to be a residence. While the other part is actually a chapel to Abadar. The door to his residence seems to be locked.

Acquisitives

Male NG human street rat biohacker 2 | SP 13/13 HP 16/16 | RP 4/4 | EAC 13; KAC 14 | Fort +3; Ref +3; Will +3 | Init: +2 | Perc: +8, SM: +8 | Speed 30ft | Active conditions: None.

Jahn follows Nuri, though not as quietly as her.

Perception: 1d20 + 8 ⇒ (5) + 8 = 13


Male Pahtra Roboticist Operative (gadgeteer) 3 Init +3 Perception +8 (+9 for traps) SP 1/18 HP 22/22 RP 3/3 KAC 15 EAC 14 Fort +1, Ref +5, Will +3 a

Looks like the building is the one marked "I" on the map.

Duncan carries the captured helmets as before, listening for any transmissions from the garrison, ready to reply to any questions or requests for reports.

At the residence, Duncan begins to attempt to get around the resident section's door lock.

Engineering: 1d20 + 10 ⇒ (19) + 10 = 29


Golden Breeze | Male N Phentomite Wild Warden Mystic 2 | SP 12/12 HP 12/16 | RP 4/5 | EAC 14; KAC 13 | Fort +0; Ref +2; Will +7 | Init: +2 | Perc: +9, SM: +9, Darkvision 60 ft. | Speed 30ft | Speak with Animals, Heat Tracker, 1/day — Healing Touch (10 HP), Mindlink | Spells 1st level (3/3): Mystic Cure (1d8+4 HP), Defrex Hardiness, Wisp Ally, Life Bubble |

Enslig examines the entrances:

Perception: 1d20 + 9 ⇒ (10) + 9 = 19


Male Human Psion 10/Atlanteologist 10
Duncan Sangster wrote:

Looks like the building is the one marked "I" on the map.

Duncan carries the captured helmets as before, listening for any transmissions from the garrison, ready to reply to any questions or requests for reports.

At the residence, Duncan begins to attempt to get around the resident section's door lock.

Engineering: 1d20 + 10 ⇒ (19) + 10 = 29

Duncan hears the lock click as it opens. The door opens wide.

Enslig wrote:

Enslig examines the entrances:

Perception: 1d20 + 9 ⇒ (10) + 9 = 19

Enslig, you find nothing wrong with the entrances, except for one thing. Maedelon's private residence entrance has a pressure plate by Azlanti design.


Male Pahtra Roboticist Operative (gadgeteer) 3 Init +3 Perception +8 (+9 for traps) SP 1/18 HP 22/22 RP 3/3 KAC 15 EAC 14 Fort +1, Ref +5, Will +3 a

"It's a trap!" Duncan blurts out. Then he gets to work trying to figure out what the plate is connected to and disengage whatever the plate is meant to trigger when stepped on.

Engineering: 1d20 + 10 ⇒ (8) + 10 = 18

If he cannot figure out how to disengage the pressure plate, he looks for a way to avoid stepping on it.


Male Human Psion 10/Atlanteologist 10
Duncan Sangster wrote:

"It's a trap!" Duncan blurts out. Then he gets to work trying to figure out what the plate is connected to and disengage whatever the plate is meant to trigger when stepped on.

Engineering: 1d20 + 10 ⇒ (8) + 10 = 18

If he cannot figure out how to disengage the pressure plate, he looks for a way to avoid stepping on it.

Duncan, you turn off the Pressure Plate. However, it won't be trapping anyone soon. The lights on it go off. Thus it is safe to walk on.


SP 12/12 HP 16/16 EAC 13 KAC 14 RP 3/4 F+0 R+5 W+4 Android Envoy 2

"Well done Duncan," Ivris-mu says to the pahtra. It kneels on one knee to examine the pressure plate. "I did not think to check for this type of device. I will step carefully and not touch anything without looking for traps."

The android moves inside and take a slow perusal of the room.

Perception: 1d20 + 5 ⇒ (2) + 5 = 7

Acquisitives

Male NG human street rat biohacker 2 | SP 13/13 HP 16/16 | RP 4/4 | EAC 13; KAC 14 | Fort +3; Ref +3; Will +3 | Init: +2 | Perc: +8, SM: +8 | Speed 30ft | Active conditions: None.

"Nice, Duncan. Thanks," Jahn comments quietly.


Golden Breeze | Male N Phentomite Wild Warden Mystic 2 | SP 12/12 HP 12/16 | RP 4/5 | EAC 14; KAC 13 | Fort +0; Ref +2; Will +7 | Init: +2 | Perc: +9, SM: +9, Darkvision 60 ft. | Speed 30ft | Speak with Animals, Heat Tracker, 1/day — Healing Touch (10 HP), Mindlink | Spells 1st level (3/3): Mystic Cure (1d8+4 HP), Defrex Hardiness, Wisp Ally, Life Bubble |

"Quite the wicked azlanti welcome." Enslig moves inside and looks around for more surprises:

Perception: 1d20 + 9 ⇒ (7) + 9 = 16


Male Human Psion 10/Atlanteologist 10

There appears to be no more surprises.


Male Pahtra Roboticist Operative (gadgeteer) 3 Init +3 Perception +8 (+9 for traps) SP 1/18 HP 22/22 RP 3/3 KAC 15 EAC 14 Fort +1, Ref +5, Will +3 a

Other than the pressure plate, what is inside the structure? Anything to indicate what happened to the administrator?


Male Human Psion 10/Atlanteologist 10
Duncan Sangster wrote:
Other than the pressure plate, what is inside the structure? Anything to indicate what happened to the administrator?

Inside, everything is in disarray. As if the Azlanti was searching for something. There are papers on the ground, the couch is cluttered with paper, and the desk's drawers are all opened.

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