| Carbour Frozenroar |
Carbour is a grey skinned unusually large orc in height and weight...his dark hair is cropped short..and he wears a long full beard to soften his look...he wears a brass ring in his septum....
| Otto Adler |
At Carbour's remarks, Otto rouses out of his meditation. He opens his eyes and narrows them when he sees a half-orc before him.
The master says: The *savage* speaks unkindly and masks his words beneath flowers. The noble remains quiet until he must act.
With that, Otto returns his attention to his breath.
| dice gods |
You recognize Keila as she enters the room, she is a fit human with dark hair, and a scar running across her face from the corner of her mouth to the bottom of her left ear which is missing part of the lobe. She wears no armor within the lodge but retains her short sword and dagger.
A charming group to be sure, hopefully they're as tough as they look.
"Welcome to the Pathfinder Lodge, I've brought you here to offer you a job. I have a contact within Magnimar's Shadow District, he's a half-orc that goes by the name Nazeer, the last time we spoke he indicated that he was very close to discovering some information that would be very valuable to the Pathfinders, but he has missed our last two meetings and it has been 14 days since anyone has laid eyes on him. I want you to find him and bring him here or failing that find out what happened to him as it may provide a clue for us to track down the information on our own. Questions?"
| Vinyarion Ohtar |
Vinyarion looks about the room at the other three that have been called to the Lodge, thinking to himself-Probably best I speak up to scar-face here before one of these dullards opens their pie-holes and lets some idiocy spill out.
With great respect and almost even reverence in his voice-Keila, what a delight to see you again; you are fetching as always.
Of questions I have several. Firstly a job implies compensation; what are you offering? Second, the Shadow District is no small place, as you know, and certainly not where one should just ask around randomly for half-orcs named Nazeer. Where would you suggest we focus our efforts and do you have anyone on the ground there that might aid us? Next, are you sure he hasn't just drunk himself stupid somewhere? Half-orcs are notorious for their, shall we say, indiscretions and chaotic natures. What forces would want to prevent you from connecting with him? Finally, can you describe this Nazeer? One half-orc is just about as ugly as another and if I didn't know better, this loutish looking fellow might be him for all I can tell.
I'm sure my new companions have some inspiring questions of their own.
| dice gods |
Ah, brighter than he looks.
"You bring me Nazeer, the compensation is 1000 gold crowns, information as to what happened to him then 500. As you say half-orcs like to drink, Nazeer is or was a regular at the Rusty Axe Tavern in the Shadow District, you may want to start your search there. I doubt anyone in the Shadow District would talk to me, or if they would the information would prove false. I am too well known, you lot are well...no offense but you are nobodies. You will not be marked as Pathfinders so you won't be viewed with total suspicion. Nazeer is 7' tall with a red hand tattoo on his forehead."
She looks at each of you in turn.
"Any other questions?"
| Carbour Frozenroar |
yes my lady....does the annoying elf have to come along? i would just as soon walk about with his ugly head hanging from my belt....a pretty litte flower like him will never fit in....and we will stick out like a boil on his little white arse...but...i will let this go for now...but you and I pretty boy will have words later....well i willl as my fist finds your tonsils..
| Vinyarion Ohtar |
Half-orc dogs are just too predictable. Throw a bone from the table and they are going to snap at it....although I must say I do like where that hideous little dwarf's mind is at. I wonder if master also says-"get you some gold crowns son, then you can be wise and happy at the same time".
Vinyarion smiles broadly-You had me at 'welcome' Keila, although I must say my share of 1,000 gold also sound pleasant. With or without this lot I'll bring Nazeer back to you and collect that bounty. Desna watch your pockets.
Looking at the other three-Come along then, and try not to get in my way. The Shadow is no place to stick out, regardless of how good you are with your tools.
Vinyarion then leaves the Lodge and heads to the Rusty Axe.
perception: 1d20 + 10 ⇒ (1) + 10 = 11
| Otto Adler |
I believe the master said: "Cash rules everything around me, get the money, dollar dollar bill y'all"
To Keila: Aye, no offense intended. Just had to ask to be sure. Thank you for the work.
Otto shakes his head at "try not to get in my way." But he follows Vinyarion out the door.
Perception: 1d20 + 8 ⇒ (9) + 8 = 17
| Colm Corbec |
Nice to see you again Keila, fun group you've put together. Let's go boys!
Follow the others out.
perception: 1d20 + 5 ⇒ (5) + 5 = 10
| Carbour Frozenroar |
Carbour follows the group and looks down at Otto....this cocky arrongant pointy eared one will take some training i think....mark you we shall have our hands full with him and his stumbling about with his attitude....he lacks the wisdom to temper his intelligence
| Vinyarion Ohtar |
Hearing the foul-breathed (probably) minging of the half-orc Vinyarion thinks to himself-Gods above! This pig faced cretin whines like a hungry cur. Maybe we'll get lucky and someone will stick a poinard through the back of his skull. One less half-orc, makes the world better by half....
| Colm Corbec |
Ho, Carbour, you're a big one aintcha. Name's Colm Corbec, I was recruited by Keila, same as the rest. Don't remember my mother/father, was found and raised by some curious fey. Than I got a little to rambunctious for them and they turned me over to some monks of the Sarenrae order who raised me to be peaceful. Hah! Like that's gonna happen.
They finally realized that I like fighting and I'm good at it, so they got me some training and here I am.
| Carbour Frozenroar |
to Vinnie....so Elf...we are stuck on the same path for a while...i can stomach working with ya for the good of the society...to bash heads...and if we gain knowledge and coin...even better..but ya have to wipe that look off your face as if youre shi#t%ng glass
| Otto Adler |
Otto regularly shakes his head at Carbour's loose tongue. His training tells him to keep a sharper eye trained on the elf, looking for any sort of . . . *ahem* sneak attack.
He perks up at the mention of the monks of Sarenrae!
That's why he will try to relieve the tension in Carbour's taunts with:
Colm, I spent much of my youth fighting as well. Did ya spend enough time with the monks to hone your unarmed style?
| Colm Corbec |
They tried to teach me that Otto, but it didn't stick. I kinda frustrated them. They taught me a lot though and they even had the wisdom to get me some training with weapons. I kinda took to the scimitar here.
| dice gods |
The group leaves the Pathfinder Lodge, located in the city's rich Alabaster District with its clean streets and aristocrats, quickly behind. Upon leaving the Alabaster District you pass into and through the Capital District which is the seat of the city's government and also houses many of its artisans. This area is also clean and safe, with uniformed members of the city watch in evidence.
The contrast as you enter the Shadow District (or as it is often called the Underbridge) is stark. Trash fills streets lined with seedy taverns, brothels and rat infested gambling houses. This is obviously the poorest and most dangerous section of the city.
The location of the Rusty Axe is not immediately evident. A few toughs walk the streets near you, along with a couple of desperate looking prostitutes and a handful of street urchins.
Nearly 10,000 years before the founding of Magnimar, the Irespan served as the main travel route through the mountainous realm of Bakrakhan. The Irespan used to stretch all the way to the capital city of Xin-Bakrakhan, the strange monument now known as Hollow Mountain. When Earthfall—the cataclysm that heralded the end of the Thassilonian empire—struck, most of the Irespan collapsed. Now all that remains are the end of the Irespan in Magnimar and a few crumbling stretches that speckle the entrance to the Varisian Gulf. The Underbridge is the area of the city that lies beneath the remains of the Irespan.
http://pathfinder.asellitt.com/maps/magnimar/
| Carbour Frozenroar |
vinyarion...a moment of your time if you will my lord...
Carbour laughs at his joke...its probably best we come up with a backstory for why such a group is walking about with purpose...might i suggest we are a band of adventurers...we need a name for our group...always more believable...and we might make the aquaintance of that handful of urchins....
| Vinyarion Ohtar |
Vinyarion ignores the inane prattle of the massive half-orc and does his best to look unassociated with him before sidling up to the most comely of the prostitues, and with an arched eyebrow gives her a fair proposition-Hello there, darling. How'd you like to make a silver the easy way? Directions to the Rusty Axe if you would be so kind. In fact, I've got another silver in it for you if you take me there. I'll even buy you a drink. Interested?
diplomacy: 1d20 ⇒ 6
| Vinyarion Ohtar |
Vinyarion looks at the woman suggestively and with a throaty purr says-Too bad you seem to be in such a hurry my love, I might have shown you that my silver tongue could do you as much good as my coin and allowed you to guide me to other spots more pleasurable. Alas...instead I bid you good night and good fortune and will now sate my lips with ale instead of the sweet blessing of your lips. With a flourish he darts through the open doorway and heads towards an open seat at the bar.
perception: 1d20 + 10 ⇒ (3) + 10 = 13
| Otto Adler |
Otto's can't help widening his eyes at Vinyarion's suggestive language.
He will join Viny at the bar keeping an eye out toward the other patrons.
Perception: 1d20 + 8 ⇒ (1) + 8 = 9
| Carbour Frozenroar |
Carbour will wait a few moments....and enter quietly and sit apart...go ahead without me...i will follow shortly
after a minute....carbour enters and looks about
perception: 1d20 + 5 ⇒ (17) + 5 = 22
| Vinyarion Ohtar |
Otto's can't help widening his eyes at Vinyarion's suggestive language.
He will join Viny at the bar keeping an eye out toward the other patrons.
[dice=Perception]1d20+8
The monk is clearly flustered after years of isolation and self-inflicted 'purity'. Now I want to get the reward just to have enough gold to show him a REALLY good time! ;-D
| Colm Corbec |
Hell yeah, let's go inside
Colm joins the rest for the local specialty.
perception: 1d20 + 5 ⇒ (13) + 5 = 18
| dice gods |
Vin, Colm, and Otto enter the establishment and take a seat at the bar.
The tavern is about 20' wide x 40' deep and the bar run almost the length of the room. There are 2 other customers, both disheveled humans at the middle of the bar, one has his head down on the bar possibly asleep/passed out, the other is staring into his cup and mumbles to himself or to his companion. There are also five tables with benches running the length of the room. At the last table in the back sits a half-orc and a human with mugs and a pile of some type of herb on the table.
Behind the bar are a pair of human males, one is wiping the dirty bar with an equally dirty rag and the other looks the group over quickly before relaxing a bit, he is rather burly looking. The man wiping down the bar approaches the group of three as you sit down at the bar.
"What'll it be boys?"
A minute later Carbour enters and takes a seat at a table. When he is done helping the first group the bartender will ask "What da ya need?"