GM Kate's Extinction Curse [closed]

Game Master Kate Baker


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Female Gnome | HP 164/164 AC: 30 (31 w/shield) +2 AC vs Trap| F: +21 R: +23 (Evasion), W: +17 +2 vs traps | Perception: +18; +2 vs traps; +2 Init (M, Low-Light Vision) Default Exploration: Avoid Notice

"Where are all these Xulgath's coming fro?" Prism says a bit exasperated. She follows Rova around the corner. "Should we check out up those stairs?"


Shadow of the Vault Lord || Extinction Curse

"That's the way the cat lady comes. The xulgaths came from tunnels. They came from underground."


Male fleshwarp swashbuckler (monk dedication) 12| HP 178/178 | AC 28 |Speed 40 ft.; Climb 10 ft. | Panache Points1 |Perception 20 (+21 to find traps); low-light vision, motion sense (imprecise) 30 feet Condition: none | Fort +22; Ref +22 (Success is crit); Will +18; +1 circumstance bonus vs. disease and poison, +1 circumstance bonus vs. tr | Opportune Reposte (triggered by foe's crit fail of Strike on Unset)
Skills:
Acrobatics +22 (Successes to Balance are critical successes instead), Athletics +22, Circus Lore +15, Nature +18, Occultism +15, Religion +16, Society +15, Stealth +22, Survival +16, Thievery +18

Unset scratches his head trying to follow the discussion. "So it sounds like there's some more of them troublesome creatures, threatenin' t'kill n' take blood. We bested a mess of 'em earlier. Shouldn't we put these down before heading back to the circus, so they aren't no harm t'others?"


LN male human civic wizard 12 | hp 128/128; Hero Points 1/3 | AC 29 (28 w/o mystic armor); F+20 R+21 W+19 (19/20/18 w/o mystic armor) | Perception +18 | Speed 25ft | Drain bonded item 1/1; Focus points 3/3; Staff charges 6/6 | Resist void 1, heal 1hp/min | Spell DC 31 (reduce status bonus to saves vs. magic by 1) | Current conditions: | ◆◇↺

"I agree, Unset. I hate to think what trouble they might cause here."


F HP 174, AC 31, F+22, R +22, W +18, Hero Pts 3 Halfling circusfolk doomsayer 12

Rova nodded. "I mean, it probably doesn't matter, since The End is coming, but in the meantime, they could be causing trouble," she agrees. "I think we should find out what they're up to first, before we go see what Mistress Dusklight has to do with all of this!"

I think let's go into that room, knowing we've got a fight, and finish clearing out this level, then head downstairs.


LN male human civic wizard 12 | hp 128/128; Hero Points 1/3 | AC 29 (28 w/o mystic armor); F+20 R+21 W+19 (19/20/18 w/o mystic armor) | Perception +18 | Speed 25ft | Drain bonded item 1/1; Focus points 3/3; Staff charges 6/6 | Resist void 1, heal 1hp/min | Spell DC 31 (reduce status bonus to saves vs. magic by 1) | Current conditions: | ◆◇↺

"Yes, let us deal with the problem at hand first."


Shadow of the Vault Lord || Extinction Curse

You open up the double doors. Rows of splintered wooden pews face an oval marble dais three feet high. Wide marble steps lead up to the dais, and a polished mahogany pulpit stands at its center. A glorious fresco on the curved wall behind the dais depicts Aroden engaging in several tasks: battling an imperious necromancer, raising a pair of islands from the sea, and standing atop a mountain with his hands outstretched, wreathed in blue flames.

Hideous images scrawled in tar and old blood painted over the fresco tell a vastly different story. A reptilian humanoid climbs a tunnel from the depths to the surface in one scene. In the next, he reaches out to snatch an orb from a tower drawn on one of the islands, then crushes the orb in his fist. This image repeats four times in slightly different‑looking towers, followed by a final scene of dead trees and skulls around the mountain.

You have interrupted some kind of unholy ritual. One slight xulgath is anointing three hulking xulgaths with a mixture of blood and foul‑smelling fungus. Her grayish skin is pulled tight over her bones, giving her a vaguely skeletal appearance. Her mouth is set in a ghastly grin, which she knows unnerves those who look upon her. She wears a delicate circlet perched incongruously atop her head, which looks like it must have been taken from elsewhere in the temple.

They hiss at you.

Initiative:

Uzensshel: 1d20 + 11 ⇒ (5) + 11 = 16
Yellow Spinesnapper: 1d20 + 12 ⇒ (13) + 12 = 25
Blue Spinesnapper: 1d20 + 12 ⇒ (13) + 12 = 25
Green Spinesnapper: 1d20 + 12 ⇒ (14) + 12 = 26
Perception, Rova: 1d20 + 11 ⇒ (12) + 11 = 23
Stealth, Corkas: 1d20 + 15 ⇒ (19) + 15 = 34
Perception, Niksi: 1d20 + 9 ⇒ (1) + 9 = 10
Perception, Unset: 1d20 + 11 ⇒ (10) + 11 = 21
Perception, Kennari: 1d20 + 9 ⇒ (14) + 9 = 23

Initiative!
Prism
Green
Yellow
Blue
Rova
Kennari
Unset
Uzensshel
Niksi

Sneaky Prism up first!


Female Gnome | HP 164/164 AC: 30 (31 w/shield) +2 AC vs Trap| F: +21 R: +23 (Evasion), W: +17 +2 vs traps | Perception: +18; +2 vs traps; +2 Init (M, Low-Light Vision) Default Exploration: Avoid Notice

Prism yelps and quickly turns invisible as she runs into the room. Please don't be able to smell.

Cast Invisibility.

Status:

HP 66/74;
AC 24 (+1 Shield Spell | +1 Inspire Defense and 2/- physical)
Spells: 1st 0/1; 2nd 0/1
Hero Points 2/3
Vibrant Display 1/10 minutes
Reflection of Life 1/Day 1/1


F HP 174, AC 31, F+22, R +22, W +18, Hero Pts 3 Halfling circusfolk doomsayer 12

On the bright side (?), they presumably don't smell, since they stink!


Shadow of the Vault Lord || Extinction Curse

The brutes all draw mauls. Two of them close in on the door, while the third seems to be protecting the one who was performing the ritual.

yellow maul attack vs Niksi: 1d20 + 15 ⇒ (1) + 15 = 16
ouch!: 1d12 + 10 ⇒ (4) + 10 = 14

green maul attack vs Rova: 1d20 + 15 ⇒ (10) + 15 = 25
ouch!: 1d12 + 10 ⇒ (9) + 10 = 19

I think that just hits Rova, even with Niksi's song going.

blue readied attack if someone gets adjacent:

maul attack: 1d20 + 15 ⇒ (14) + 15 = 29
ouch!: 1d12 + 10 ⇒ (11) + 10 = 21

Initiative!
Prism
Green
Yellow
Blue
Rova, -17 hp
Kennari
Unset

Uzensshel
Niksi


LN male human civic wizard 12 | hp 128/128; Hero Points 1/3 | AC 29 (28 w/o mystic armor); F+20 R+21 W+19 (19/20/18 w/o mystic armor) | Perception +18 | Speed 25ft | Drain bonded item 1/1; Focus points 3/3; Staff charges 6/6 | Resist void 1, heal 1hp/min | Spell DC 31 (reduce status bonus to saves vs. magic by 1) | Current conditions: | ◆◇↺

Trusting that Prism didn't run right up to the monsters, Kennari sends a bead of fire into the room that erupts to engulf all of the xulgaths!
Cast fireball, DC 22 basic Reflex (reducing Status bonus to saves by 1). He then backs up lest the enemy caster does the same.

Fire damage: 6d6 ⇒ (4, 2, 3, 4, 4, 2) = 19


Shadow of the Vault Lord || Extinction Curse

green: 1d20 + 10 ⇒ (3) + 10 = 13
yellow: 1d20 + 10 ⇒ (13) + 10 = 23
blue: 1d20 + 10 ⇒ (8) + 10 = 18
Uzensshel: 1d20 + 8 ⇒ (7) + 8 = 15

Things go badly for the xulgaths, as only one of them saves against the fireball.

Initiative!
Prism
Green, -19 hp
Yellow, -9 hp
Blue, -19 hp
Rova, -17 hp
Kennari
Unset
Uzensshel
Niksi


Male fleshwarp swashbuckler (monk dedication) 12| HP 178/178 | AC 28 |Speed 40 ft.; Climb 10 ft. | Panache Points1 |Perception 20 (+21 to find traps); low-light vision, motion sense (imprecise) 30 feet Condition: none | Fort +22; Ref +22 (Success is crit); Will +18; +1 circumstance bonus vs. disease and poison, +1 circumstance bonus vs. tr | Opportune Reposte (triggered by foe's crit fail of Strike on Unset)
Skills:
Acrobatics +22 (Successes to Balance are critical successes instead), Athletics +22, Circus Lore +15, Nature +18, Occultism +15, Religion +16, Society +15, Stealth +22, Survival +16, Thievery +18

Faced with a pair of foes before him, the fleshforged unloads on the nearest.

Melee +1 striking tail (backswing, magical) v green: 1d20 + 15 ⇒ (13) + 15 = 28
Damage B: 2d6 + 4 ⇒ (6, 6) + 4 = 16
Melee 1 striking fist +15 (magical, nonlethal, agile, finesse) v green: 1d20 + 15 - 4 ⇒ (8) + 15 - 4 = 19
Damage B: 2d6 + 4 ⇒ (6, 3) + 4 = 13
Melee +1 striking fist +15 (magical, nonlethal, agile, finesse) v green: 1d20 + 15 - 8 ⇒ (12) + 15 - 8 = 19
Damage B: 2d6 + 4 ⇒ (4, 1) + 4 = 9


F HP 174, AC 31, F+22, R +22, W +18, Hero Pts 3 Halfling circusfolk doomsayer 12

Yes, that hits

Status:

HP 67/84
AC 23 (24, plus physical resistance 1, when inspired)
Fort +13, Ref +14, Will +12 (+1 to all with inspire defense)
Focus Points: 1/1; Hero points: 3; Halfling Luck []
Battle Medicine: Rova [], Thkrull [], Marilus [], Niksi [], Prism []; Reflection of Life []
Effects: Hunted prey (green), inspired (defense)

Rova quickly sizes up the fight, and falls back, firing an arrow.

"Draw them out!" she calls as Thkrull trumpets his annoyance that its things are again in his way.

Hunt prey, Stride, Strike vs. green
+1 Shortbow (deadly d10, magical, 60 foot range, reload 0): 1d20 + 14 + 1 ⇒ (11) + 14 + 1 = 26
Hunter's edge (precision/piercing damage): 2d6 + 1d8 ⇒ (5, 4) + (5) = 14


Shadow of the Vault Lord || Extinction Curse

The green one starts to drip blood after taking hits from both Unset and Rova.

The slight one runs around behind the dais and draws a javelin.

Initiative!
Prism
Green, -49 hp
Yellow, -9 hp
Blue, -19 hp
Rova, -17 hp
Kennari
Unset
Uzensshel
Niksi


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F Cavern Elf Bard (maestro)/9 Hero Points: 3

Niksi begins her protective song and conjures her usual illusion of The Brother, placing him in a flank with Unset, hoping the illusion can distract the enemies from Prism.

Not accounting for the flank with Unset in my rolls

Slam: 1d20 + 12 ⇒ (11) + 12 = 23
Damage: 1d4 + 4 ⇒ (4) + 4 = 8

Slam (map): 1d20 + 12 - 5 ⇒ (2) + 12 - 5 = 9
Damage: 1d4 + 4 ⇒ (1) + 4 = 5


Female Gnome | HP 164/164 AC: 30 (31 w/shield) +2 AC vs Trap| F: +21 R: +23 (Evasion), W: +17 +2 vs traps | Perception: +18; +2 vs traps; +2 Init (M, Low-Light Vision) Default Exploration: Avoid Notice

Prism slides in and strikes out at the Xulgath from behind. This breaks her invisibility, leaving her feeling more than vulnerable. "Hopefully Brother will keep them busy."

+1 Striking Sickle vs FF: 1d20 + 15 ⇒ (1) + 15 = 16
Damage: 2d4 + 1 ⇒ (2, 3) + 1 = 6
Sneak Attack Damage: 2d6 ⇒ (4, 2) = 6

+1 Striking Sickle vs FF: 1d20 + 15 ⇒ (4) + 15 = 19
Damage: 2d4 + 1 ⇒ (4, 4) + 1 = 9
Sneak Attack Damage: 2d6 ⇒ (6, 2) = 8

◆ Stride
◆ Strike
◆ Strike

Status:

HP 66/74;
AC 24 (+1 Shield Spell | +1 Inspire Defense and 2/- physical)
Spells: 1st 0/1; 2nd 0/1
Hero Points 2/3
Vibrant Display 1/10 minutes
Reflection of Life 1/Day 1/1


Shadow of the Vault Lord || Extinction Curse

The Brother appears, and successfully strikes the green one!

Prism just barely scrapes it, too.

Blue tries to hit Brother!

Blue maul attack vs Brother: 1d20 + 15 ⇒ (19) + 15 = 34
ouch!: 1d12 + 10 ⇒ (9) + 10 = 19

Brother goes poof! Blue backs up.

Green tries to hit Prism!
Green maul attack vs Prism: 1d20 + 15 ⇒ (11) + 15 = 26
ouch!: 1d12 + 10 ⇒ (12) + 10 = 22

Then a second time, for a brutal blow.

Green brutal blow maul attack vs Prism: 1d20 + 15 - 5 ⇒ (3) + 15 - 5 = 13
ouch!: 1d12 + 10 ⇒ (7) + 10 = 17

But it misses.

Yellow swings at Unset!

Yellow maul attack vs Unset: 1d20 + 15 ⇒ (5) + 15 = 20
ouch!: 1d12 + 10 ⇒ (8) + 10 = 18

Yellow brutal blow maul attack vs Unset: 1d20 + 15 - 5 ⇒ (9) + 15 - 5 = 19
ouch!: 1d12 + 10 ⇒ (8) + 10 = 18

But misses twice!

Prism, -20 hp
Green, -74 hp
Yellow, -9 hp
Blue, -19 hp
Rova, -17 hp
Kennari
Unset

Uzensshel
Niksi


LN male human civic wizard 12 | hp 128/128; Hero Points 1/3 | AC 29 (28 w/o mystic armor); F+20 R+21 W+19 (19/20/18 w/o mystic armor) | Perception +18 | Speed 25ft | Drain bonded item 1/1; Focus points 3/3; Staff charges 6/6 | Resist void 1, heal 1hp/min | Spell DC 31 (reduce status bonus to saves vs. magic by 1) | Current conditions: | ◆◇↺

Seeing a nice wide opening between him and the nearest brute, with the caster neatly lined up behind, Kennari mutters and points his finger, and a bolt of crackling electricity fires through the green brute and to the caster! ◆◆Cast lightning bolt hitting green and the caster, ◆cast shield.

Electricity damage: 4d12 ⇒ (6, 10, 9, 9) = 34
DC 22 basic Reflex save (reducing any status bonus by 1).


Male fleshwarp swashbuckler (monk dedication) 12| HP 178/178 | AC 28 |Speed 40 ft.; Climb 10 ft. | Panache Points1 |Perception 20 (+21 to find traps); low-light vision, motion sense (imprecise) 30 feet Condition: none | Fort +22; Ref +22 (Success is crit); Will +18; +1 circumstance bonus vs. disease and poison, +1 circumstance bonus vs. tr | Opportune Reposte (triggered by foe's crit fail of Strike on Unset)
Skills:
Acrobatics +22 (Successes to Balance are critical successes instead), Athletics +22, Circus Lore +15, Nature +18, Occultism +15, Religion +16, Society +15, Stealth +22, Survival +16, Thievery +18

"Don't ye be worryin'" Unset informs the brute that was swinging at him. "Ye be gettin' yer turn soon 'nuff!"

He then turns his attention to the one attacking Prism. "And, as for you, then! Keep yer mitts t'yerself!"

Melee +1 striking tail (backswing, magical) v yellow: 1d20 + 15 ⇒ (14) + 15 = 29
Damage B: 2d6 + 4 ⇒ (3, 3) + 4 = 10
Melee 1 striking fist +15 (magical, nonlethal, agile, finesse) v yellow: 1d20 + 15 - 4 ⇒ (2) + 15 - 4 = 13
Damage B: 2d6 + 4 ⇒ (3, 3) + 4 = 10
Melee +1 striking fist +15 (magical, nonlethal, agile, finesse) v yellow: 1d20 + 15 - 8 ⇒ (1) + 15 - 8 = 8
Damage B: 2d6 + 4 ⇒ (2, 2) + 4 = 8


F HP 174, AC 31, F+22, R +22, W +18, Hero Pts 3 Halfling circusfolk doomsayer 12

Quick stats:

HP 67/84
AC 23 (24, plus physical resistance 1, when inspired)
Fort +13, Ref +14, Will +12 (+1 to all with inspire defense)
Focus Points: 1/1; Hero points: 3; Halfling Luck []
Battle Medicine: Rova [], Thkrull [], Marilus [], Niksi [], Prism []; Reflection of Life []
Effects: Hunted prey (green), inspired (defense)

"Get them, Thkrull!" Rova calls, as she fires a couple of arrows toward the green-tinged xulgath.

+1 Shortbow (deadly d10, magical, 60 foot range, reload 0): 1d20 + 14 + 1 ⇒ (5) + 14 + 1 = 20
Piercing damage: 2d6 ⇒ (5, 6) = 11
Hunter's edge (precision/piercing damage): 2d6 + 1d8 ⇒ (4, 1) + (7) = 12

Shortbow (iterative): 1d20 + 14 - 5 ⇒ (19) + 14 - 5 = 28
Piercing damage: 2d6 ⇒ (1, 2) = 3
Hunter's edge (precision/piercing damage), if first shot didn't hit: 2d6 + 1d8 ⇒ (4, 2) + (4) = 10
Deadly?: 1d10 ⇒ 9
Crit specialization: The target gets stuck to an adjacent surface by the missile. The target is immobilized and must spend an Interact action to attempt a DC 10 Athletics check to pull the missile free; it can’t move from its space until it succeeds.


HP 132, AC 29, F+20, R+20, W+19, Per +19 Savage elephant animal companion 12

Status:

HP 62/62
AC 21 (22, plus physical resistance 1, when inspired)
Fort +13, Ref +13, Will +12 (+1 to all when inspired)
Perception +12, Acrobatics +13, Athletics +14, Intimidation +10,
Effects: Hunted prey (green), inspired (defense)

Thkrull trumpets in pleasure as his things finally get out of his way. He rushes in, kicking at the stinky green thing.

Foot: 1d20 + 12 ⇒ (7) + 12 = 19
Hunter's Edge (bludgeoning/precision damage: 2d8 + 4 + 1d8 ⇒ (8, 7) + 4 + (6) = 25


Shadow of the Vault Lord || Extinction Curse

Reflex Green: 1d20 + 10 ⇒ (15) + 10 = 25
Reflex Uzensshel: 1d20 + 8 ⇒ (8) + 8 = 16

Green is barely standing even after a successful save, while the caster takes all of the lightning bolt damage!

Unset strikes at the yellow one, hitting once!

Rova's second arrow takes out Green!

The caster murmurs a few words, and a ghostly gauntlet appears in front of Unset!

spiritual weapon: 1d20 + 16 ⇒ (16) + 16 = 32
ouch!: 1d8 + 4 ⇒ (1) + 4 = 5

Oh no, crit! But at least it's low damage.

She then Takes Cover behind the dais.

Prism, -20 hp
Yellow, -19 hp
Blue, -19 hp
Rova, -17 hp
Kennari
Unset, -8 hp
Uzensshel, -34 hp
Niksi


Female Gnome | HP 164/164 AC: 30 (31 w/shield) +2 AC vs Trap| F: +21 R: +23 (Evasion), W: +17 +2 vs traps | Perception: +18; +2 vs traps; +2 Init (M, Low-Light Vision) Default Exploration: Avoid Notice

"Get in here and surround the small one!" Prism points behind the dais.

+1 Striking Sickle vs FF: 1d20 + 15 ⇒ (11) + 15 = 26
Damage: 2d4 + 1 ⇒ (3, 4) + 1 = 8
Sneak Attack Damage: 2d6 ⇒ (3, 6) = 9

+1 Striking Sickle vs FF: 1d20 + 15 - 4 ⇒ (1) + 15 - 4 = 12
Damage: 2d4 + 1 ⇒ (3, 4) + 1 = 8
Sneak Attack Damage: 2d6 ⇒ (5, 1) = 6

◆ Stride
◆ Strike
◆ Strike

Status:

HP 54/74;
AC 24 (+1 Shield Spell | +1 Inspire Defense and 2/- physical)
Spells: 1st 0/1; 2nd 0/1
Hero Points 2/3
Vibrant Display 1/10 minutes
Reflection of Life 1/Day 1/1


F Cavern Elf Bard (maestro)/9 Hero Points: 3

Niksi moves into the room, drawing her curve blade and continuing her song.

Stride, draw, sing


Shadow of the Vault Lord || Extinction Curse

Prism strikes back at yellow! Niksi moves in with her sword drawn, singing her inspiring song!

Yellow tries to hit Prism with the maul!

maul vs Prism: 1d20 + 15 ⇒ (12) + 15 = 27
ouch!: 1d12 + 10 ⇒ (3) + 10 = 13

It then lets go of the maul with one hand to lash out with a claw!

claw vs Prism: 1d20 + 15 - 5 ⇒ (2) + 15 - 5 = 12
ouch!: 2d4 + 8 ⇒ (1, 4) + 8 = 13

But can't quite grasp the slippery gnome! It puts a hand back on the maul.

Blue moves over to strike Niksi!

maul vs Prism: 1d20 + 15 ⇒ (4) + 15 = 19
ouch!: 1d12 + 10 ⇒ (10) + 10 = 20

But misses!

Prism, -31 hp
Yellow, -36 hp
Blue, -19 hp
Rova, -17 hp
Kennari
Unset, -8 hp

Uzensshel, -34 hp
Niksi


LN male human civic wizard 12 | hp 128/128; Hero Points 1/3 | AC 29 (28 w/o mystic armor); F+20 R+21 W+19 (19/20/18 w/o mystic armor) | Perception +18 | Speed 25ft | Drain bonded item 1/1; Focus points 3/3; Staff charges 6/6 | Resist void 1, heal 1hp/min | Spell DC 31 (reduce status bonus to saves vs. magic by 1) | Current conditions: | ◆◇↺

"Hmph, you big pachyderm, you're in my way!" Not having a great shot at the caster in the back, Kennari instead weaves an incantation, seeming to stretch his hand forward at the last moment, and twin arcs of electricity shoot forward to the two brutes! ◆◆◆Cast reach electric arc on blue and yellow.

Electricity damage: 3d4 + 4 ⇒ (1, 4, 1) + 4 = 10
DC 22 basic Reflex save, reducing status bonus by 1.


Male fleshwarp swashbuckler (monk dedication) 12| HP 178/178 | AC 28 |Speed 40 ft.; Climb 10 ft. | Panache Points1 |Perception 20 (+21 to find traps); low-light vision, motion sense (imprecise) 30 feet Condition: none | Fort +22; Ref +22 (Success is crit); Will +18; +1 circumstance bonus vs. disease and poison, +1 circumstance bonus vs. tr | Opportune Reposte (triggered by foe's crit fail of Strike on Unset)
Skills:
Acrobatics +22 (Successes to Balance are critical successes instead), Athletics +22, Circus Lore +15, Nature +18, Occultism +15, Religion +16, Society +15, Stealth +22, Survival +16, Thievery +18

"Yer obv'usly hard o' hearin'!" Unset says as he continues to pummel the creature attack Prism. "Mitts off!"

Melee +1 striking tail (backswing, magical) v yellow: 1d20 + 15 ⇒ (11) + 15 = 26
Damage B: 2d6 + 4 ⇒ (1, 1) + 4 = 6
Melee 1 striking fist +15 (magical, nonlethal, agile, finesse) v yellow: 1d20 + 15 - 4 ⇒ (11) + 15 - 4 = 22
Damage B: 2d6 + 4 ⇒ (3, 2) + 4 = 9
Melee +1 striking fist +15 (magical, nonlethal, agile, finesse) v yellow: 1d20 + 15 - 8 ⇒ (12) + 15 - 8 = 19
Damage B: 2d6 + 4 ⇒ (6, 3) + 4 = 13


F HP 174, AC 31, F+22, R +22, W +18, Hero Pts 3 Halfling circusfolk doomsayer 12

Quick stats:

HP 67/84
AC 23 (24, plus physical resistance 1, when inspired)
Fort +13, Ref +14, Will +12 (+1 to all with inspire defense)
Focus Points: 1/1; Hero points: 3; Halfling Luck []
Battle Medicine: Rova [], Thkrull [], Marilus [], Niksi [], Prism []; Reflection of Life []
Effects: Hunted prey (yellow), inspired (defense)

"Thkrull, get them!" Rova calls as the big elephant charges into the room. She focuses on the next threat, wildly firing an arrow at it.

Hunt Prey, Command an Animal, Strike (technically Thkrull moves before I shoot, but don't think it really matters)
+1 Shortbow (deadly d10, magical, 60 foot range, reload 0): 1d20 + 14 + 1 ⇒ (2) + 14 + 1 = 17


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HP 132, AC 29, F+20, R+20, W+19, Per +19 Savage elephant animal companion 12

Quick stats:

HP 62/62
AC 21 (22, plus physical resistance 1, when inspired)
Fort +13, Ref +13, Will +12 (+1 to all when inspired)
Perception +12, Acrobatics +13, Athletics +14, Intimidation +10,
Effects: Hunted prey (yellow), inspired (defense)

Thkrull trumpets in annoyance as the old thing sounds like he's being critical, but realizes he has more important matters to deal with now. He'll teach the old thing proper manners later on, as long as his short thing isn't there to stop him. He rushes into the room may provoke twice, and spins around to kill the stinky yellow thing.

Stride, Strike yellow
Foot: 1d20 + 12 ⇒ (11) + 12 = 23
Hunter's Edge (bludgeoning/precision damage: 2d8 + 4 + 1d8 ⇒ (6, 8) + 4 + (3) = 21


Shadow of the Vault Lord || Extinction Curse

Blue Reflex: 1d20 + 10 ⇒ (20) + 10 = 30
Yellow Reflex: 1d20 + 10 ⇒ (12) + 10 = 22

The big xulgaths have started anticipating Kennari's spells. Unset smacks one of them twice. Rova's arrow misses, but Thkrull comes in with a powerful stomp!

Yellow spits out a mouthful of blood.

Uzensshel activates her spiritual gauntlet again, at Unset!

spiritual weapon: 1d20 + 16 ⇒ (19) + 16 = 35
ouch!: 1d8 + 4 ⇒ (6) + 4 = 10

Ouch!

She tosses her javelin at Thkrull and draws a second.

javelin: 1d20 + 12 - 5 - 2 ⇒ (17) + 12 - 5 - 2 = 22
ouch!: 1d6 + 4 ⇒ (4) + 4 = 8

Prism, -31 hp
Yellow, -77 hp
Blue, -19 hp
Rova, -17 hp (Thkrull at -6 hp)
Kennari
Unset, -36 hp
Uzensshel, -34 hp
Niksi


Female Gnome | HP 164/164 AC: 30 (31 w/shield) +2 AC vs Trap| F: +21 R: +23 (Evasion), W: +17 +2 vs traps | Perception: +18; +2 vs traps; +2 Init (M, Low-Light Vision) Default Exploration: Avoid Notice

Prism continues to hack her sickle into the foul creature. "These ones are a lot tougher!"

+1 Striking Sickle vs FF: 1d20 + 15 ⇒ (18) + 15 = 33
Damage: 2d4 + 1 ⇒ (1, 1) + 1 = 3
Sneak Attack Damage: 2d6 ⇒ (5, 1) = 6

+1 Striking Sickle vs FF: 1d20 + 15 - 4 ⇒ (20) + 15 - 4 = 31
Damage: 2d4 + 1 ⇒ (4, 4) + 1 = 9
Sneak Attack Damage: 2d6 ⇒ (5, 4) = 9

◆ Strike
◆ Strike
◆ Shield

Status:

HP 41/74;
AC 24 (+1 Shield Spell | +1 Inspire Defense and 2/- physical)
Spells: 1st 0/1; 2nd 0/1
Hero Points 2/3
Vibrant Display 1/10 minutes
Reflection of Life 1/Day 1/1


Shadow of the Vault Lord || Extinction Curse

Two crits from Prism! The first one drops Yellow, so I'm taking the liberty of having Prism Step so she can get the second (36 point!) crit on Blue.

Prism, -31 hp
Blue, -55 hp
Rova, -17 hp (Thkrull at -6 hp)
Kennari
Unset, -36 hp
Uzensshel, -34 hp
Niksi


F Cavern Elf Bard (maestro)/9 Hero Points: 3

Niksi continues her song, twirling about to the sweep of the notes, slashing across the front of the large foe.

Attack with Cold Iron Elven Curve Blade: 1d20 + 11 ⇒ (10) + 11 = 21
Damage: 1d8 ⇒ 8

Attack with Cold Iron Elven Curve Blade (map): 1d20 + 11 - 5 ⇒ (15) + 11 - 5 = 21
Damage (forceful): 1d8 + 1 ⇒ (5) + 1 = 6

Inspire Defense, strike, strike


Shadow of the Vault Lord || Extinction Curse

Niksi hits once!

The creature, in its fury, tosses its maul aside! It claws at Prism.

claw: 1d20 + 15 ⇒ (15) + 15 = 30
ouch!: 2d4 + 8 ⇒ (3, 1) + 8 = 12

It then grasps Prism in its claws and smashes her on the ground!

choke slam!: 4d6 ⇒ (2, 5, 5, 1) = 13

Prism gets a DC 22 Fort save and is slowed 1 of one round on a failure or stunned for 1 round on a crit failure.

Prism, -54 hp
Blue, -63 hp
Rova, -17 hp (Thkrull at -6 hp)
Kennari
Unset, -36 hp

Uzensshel, -34 hp
Niksi


F HP 174, AC 31, F+22, R +22, W +18, Hero Pts 3 Halfling circusfolk doomsayer 12

Quick stats:

HP 67/84
AC 23 (24, plus physical resistance 1, when inspired)
Fort +13, Ref +14, Will +12 (+1 to all with inspire defense)
Focus Points: 1/1; Hero points: 3; Halfling Luck []
Battle Medicine: Rova [], Thkrull [], Marilus [], Niksi [], Prism []; Reflection of Life []
Effects: Hunted prey (blue), inspired (defense)

"Hey, leave her alone!" Rova calls out, shifting her attention to the last xulgath bruiser. "Thkrull, get him!"

She fires an arrow at him in the gap between Niksi and Unset.

Hunt Prey (blue), Command Thkrull, Strike
+1 Shortbow (deadly d10, magical, 60 foot range, reload 0) vs. blue: 1d20 + 14 + 1 ⇒ (10) + 14 + 1 = 25
Hunter's edge (precision/piercing damage): 2d6 + 1d8 ⇒ (2, 3) + (4) = 9


HP 132, AC 29, F+20, R+20, W+19, Per +19 Savage elephant animal companion 12

Quick stats:

HP 62/62
AC 21 (22, plus physical resistance 1, when inspired)
Fort +13, Ref +13, Will +12 (+1 to all when inspired)
Perception +12, Acrobatics +13, Athletics +14, Intimidation +10,
Effects: Hunted prey (blue), inspired (defense)

Thkrull does as his small thing wants, pleased that it's not trying to stop him from smashing.

Foot: 1d20 + 12 ⇒ (12) + 12 = 24
Hunter's Edge (bludgeoning/precision damage: 2d8 + 4 + 1d8 ⇒ (2, 7) + 4 + (5) = 18

Tusk (agile): 1d20 + 12 ⇒ (16) + 12 = 28
Hunter's Edge (piercing/precision damage): 2d6 + 4 + 1d8 ⇒ (4, 4) + 4 + (8) = 20 if the first Strike hit, that's just 12 points of damage


Male fleshwarp swashbuckler (monk dedication) 12| HP 178/178 | AC 28 |Speed 40 ft.; Climb 10 ft. | Panache Points1 |Perception 20 (+21 to find traps); low-light vision, motion sense (imprecise) 30 feet Condition: none | Fort +22; Ref +22 (Success is crit); Will +18; +1 circumstance bonus vs. disease and poison, +1 circumstance bonus vs. tr | Opportune Reposte (triggered by foe's crit fail of Strike on Unset)
Skills:
Acrobatics +22 (Successes to Balance are critical successes instead), Athletics +22, Circus Lore +15, Nature +18, Occultism +15, Religion +16, Society +15, Stealth +22, Survival +16, Thievery +18

Unset moves closer to the remaining xulgath, his limbs already swinging about.

"Looks like yer it! So, yer'll be gettin' all me attention!" he assures the creature.

Melee +1 striking tail (backswing, magical) v blue: 1d20 + 15 ⇒ (12) + 15 = 27
Damage B: 2d6 + 4 ⇒ (4, 1) + 4 = 9
Melee 1 striking fist +15 (magical, nonlethal, agile, finesse) v blue: 1d20 + 15 - 4 ⇒ (15) + 15 - 4 = 26
Damage B: 2d6 + 4 ⇒ (3, 2) + 4 = 9


LN male human civic wizard 12 | hp 128/128; Hero Points 1/3 | AC 29 (28 w/o mystic armor); F+20 R+21 W+19 (19/20/18 w/o mystic armor) | Perception +18 | Speed 25ft | Drain bonded item 1/1; Focus points 3/3; Staff charges 6/6 | Resist void 1, heal 1hp/min | Spell DC 31 (reduce status bonus to saves vs. magic by 1) | Current conditions: | ◆◇↺

Seeing the Thkrull stomp the tough-looking Xulgath, Kennari opts to refrain from further quips about the elephant. Instead, he taps his staff against the floor three times, the sharp raps echoing through the room as he points the carved top of the staff toward the xulgath hiding in back, loosing three beads of force that fly into the creature! ◆◆◆Casting magic missile from the staff of evocation.

Force damage vs. Uzensshel: 3d4 + 4 ⇒ (3, 3, 2) + 4 = 12


Shadow of the Vault Lord || Extinction Curse

Rova and Thkrull take down the Spinesnapper!

Kennari sends three magic missiles at the caster!

Unset, I'm afraid your target is no longer there! I would have redirected to the caster, but I'm not sure you could have gotten there and attacked. What would you like to do?

Prism, -54 hp
Rova, -17 hp (Thkrull at -6 hp)
Kennari
Unset, -36 hp
Uzensshel, -46 hp
Niksi


Male fleshwarp swashbuckler (monk dedication) 12| HP 178/178 | AC 28 |Speed 40 ft.; Climb 10 ft. | Panache Points1 |Perception 20 (+21 to find traps); low-light vision, motion sense (imprecise) 30 feet Condition: none | Fort +22; Ref +22 (Success is crit); Will +18; +1 circumstance bonus vs. disease and poison, +1 circumstance bonus vs. tr | Opportune Reposte (triggered by foe's crit fail of Strike on Unset)
Skills:
Acrobatics +22 (Successes to Balance are critical successes instead), Athletics +22, Circus Lore +15, Nature +18, Occultism +15, Religion +16, Society +15, Stealth +22, Survival +16, Thievery +18

I will Stride towards the caster until I get to them. Movement is 35 ft. (Not sure if debris on map marks difficult terrain. If not, I think I can get there and attack once (using first roll in prior post?). I am on my phone so please move my token.


Shadow of the Vault Lord || Extinction Curse

Sounds good!

Unset races across the room and hits the caster with his tail!

The caster punches Unset in the face!

spiked gauntlet: 1d20 + 16 ⇒ (16) + 16 = 32
ouch!: 2d4 + 4 ⇒ (3, 1) + 4 = 8 piercing and a Fort save as the demonic corruption seeps in!

Fort save:

DC 22 Fort save or you are frightened 2, frightened 4 on a critical failure. You are enfeebled 1 as long as you are frightened.

She Steps away and the spiritual weapon drops.

Prism, -54 hp
Rova, -17 hp (Thkrull at -6 hp)
Kennari
Unset, -50 hp

Uzensshel, -46 hp
Niksi


LN male human civic wizard 12 | hp 128/128; Hero Points 1/3 | AC 29 (28 w/o mystic armor); F+20 R+21 W+19 (19/20/18 w/o mystic armor) | Perception +18 | Speed 25ft | Drain bonded item 1/1; Focus points 3/3; Staff charges 6/6 | Resist void 1, heal 1hp/min | Spell DC 31 (reduce status bonus to saves vs. magic by 1) | Current conditions: | ◆◇↺

"Not ready to give up, eh?" Kennari waves his hand and mutters an incantation, and three more missiles of force fly toward the caster, this time from his hand rather than the staff! ◆◆◆Casting magic missile.

Force Damage: 3d4 + 3 ⇒ (4, 1, 4) + 3 = 12


F HP 174, AC 31, F+22, R +22, W +18, Hero Pts 3 Halfling circusfolk doomsayer 12

Quick stats:

HP 67/84
AC 23 (24, plus physical resistance 1, when inspired)
Fort +13, Ref +14, Will +12 (+1 to all with inspire defense)
Focus Points: 1/1; Hero points: 3; Halfling Luck []
Battle Medicine: Rova [], Thkrull [], Marilus [], Niksi [], Prism []; Reflection of Life []
Effects: Hunted prey (xxx), inspired (defense)

"Don't let him get away!" Rova calls as she moves into the room, shooting at the xulgrath spellcaster as Thkrull closes in.

Stride x2, Strike
+1 Shortbow (deadly d10, magical, 60 foot range, reload 0): 1d20 + 14 + 1 ⇒ (10) + 14 + 1 = 25
Piercing damage: 2d6 ⇒ (2, 2) = 4

Thkrull uses his action to Stride closer.


Male fleshwarp swashbuckler (monk dedication) 12| HP 178/178 | AC 28 |Speed 40 ft.; Climb 10 ft. | Panache Points1 |Perception 20 (+21 to find traps); low-light vision, motion sense (imprecise) 30 feet Condition: none | Fort +22; Ref +22 (Success is crit); Will +18; +1 circumstance bonus vs. disease and poison, +1 circumstance bonus vs. tr | Opportune Reposte (triggered by foe's crit fail of Strike on Unset)
Skills:
Acrobatics +22 (Successes to Balance are critical successes instead), Athletics +22, Circus Lore +15, Nature +18, Occultism +15, Religion +16, Society +15, Stealth +22, Survival +16, Thievery +18

Fort: 1d20 + 14 ⇒ (13) + 14 = 27

Unset moves forward, crouching into a ball, as he tries to tumble past the caster to cut off its escape.
Acrobatics to Tumble Through: 1d20 + 13 ⇒ (19) + 13 = 32
Pinache! And target flat-footed due to Tumble Behind feat!

Rising to position, the fleshforged strikes!
Melee +1 striking tail (backswing, magical), pinache: 1d20 + 15 ⇒ (11) + 15 = 26
Damage B w/precision: 2d6 + 4 + 3 ⇒ (5, 3) + 4 + 3 = 15
Melee 1 striking fist +15 (magical, nonlethal, agile, finesse), pinache: 1d20 + 15 - 4 ⇒ (6) + 15 - 4 = 17
Damage B, finisher: 2d6 + 4 + 3d6 ⇒ (6, 2) + 4 + (2, 1, 4) = 19
Half precision damage on Failure


Female Gnome | HP 164/164 AC: 30 (31 w/shield) +2 AC vs Trap| F: +21 R: +23 (Evasion), W: +17 +2 vs traps | Perception: +18; +2 vs traps; +2 Init (M, Low-Light Vision) Default Exploration: Avoid Notice

DC 22 Fort Save; Inspire Defense: 1d20 + 11 + 1 ⇒ (10) + 11 + 1 = 22

Still a bit dazed from her choke slam Prism stumbles back to her feet and hobbles around the side of the altar.

◆ Stride
◆ Stride
◆ Stride

Status:

HP 16/74;
AC 24 (+1 Shield Spell | +1 Inspire Defense and 2/- physical)
Spells: 1st 0/1; 2nd 0/1
Hero Points 2/3
Vibrant Display 1/10 minutes
Reflection of Life 1/Day 1/1


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F Cavern Elf Bard (maestro)/9 Hero Points: 3

Don’t forget the +1 on saves from inspire defense! That would make Prism succeed it looks like

Niksi advances so that she can be in range for healing, continuing her song.

Stride, take cover, inspire defense


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Female Gnome | HP 164/164 AC: 30 (31 w/shield) +2 AC vs Trap| F: +21 R: +23 (Evasion), W: +17 +2 vs traps | Perception: +18; +2 vs traps; +2 Init (M, Low-Light Vision) Default Exploration: Avoid Notice

Updated for the successful save.


Shadow of the Vault Lord || Extinction Curse

Kennari and Rova soften up the caster, and Unset is able to finish her off, after an impressive tumble!

Unfortunately, as Thkrull clambers up on the dais, it explodes with spectral activity!

A ghostly minister appears before the pulpit, constantly shifting in exact appearance!

"Faithlessness! It is the sin above all else! As long as you have faith you can always be redeemed but those who are not faithful cannot be helped!"

I need a Will save from Thkrull! Niksi's song is still going for this.

Results:

DC 24 or drained 2, or drained 4 on a critical failure

This is a haunt! You can use Occultism (expert) to exorcise the spirits, or Deception or Religion (trained) to imitate the Arodenite faith and render the haunt harmless until it resets.


Male fleshwarp swashbuckler (monk dedication) 12| HP 178/178 | AC 28 |Speed 40 ft.; Climb 10 ft. | Panache Points1 |Perception 20 (+21 to find traps); low-light vision, motion sense (imprecise) 30 feet Condition: none | Fort +22; Ref +22 (Success is crit); Will +18; +1 circumstance bonus vs. disease and poison, +1 circumstance bonus vs. tr | Opportune Reposte (triggered by foe's crit fail of Strike on Unset)
Skills:
Acrobatics +22 (Successes to Balance are critical successes instead), Athletics +22, Circus Lore +15, Nature +18, Occultism +15, Religion +16, Society +15, Stealth +22, Survival +16, Thievery +18

"Faith? In the Dead God?" Unset repeats aloud.

Religion: 1d20 + 9 ⇒ (4) + 9 = 13

"I suspect yer have me at a loss, I does."

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