GM Kate's Extinction Curse [closed]

Game Master Kate Baker


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Finding the Forgotten || Extinction Curse

Unset, sorry for the confusion! That ability is a reaction, so they couldn't use it before they went in combat.

Unset and Prism both struggle to connect!

Unset's sickened drops after one round

Demon 1, realizing that they are boxed in, starts attacking Prism!

longspear vs Prism, grievous wound: 1d20 + 17 ⇒ (13) + 17 = 30
ouch!: 1d6 + 8 + 1d6 ⇒ (2) + 8 + (5) = 15 plus 1d6 ⇒ 1 evil plus sickened 2 for one round

longspear vs Prism: 1d20 + 17 - 10 ⇒ (2) + 17 - 10 = 9
ouch!: 1d6 + 8 ⇒ (5) + 8 = 13 plus 1d6 ⇒ 4 evil

Initiative!
Unset, -55 hp
Babau 1
Niksi
Rova
Kennari

Babau 2
Prism, -13 hp, sickened 2 for 1 round

if you successfully hit the AC 26 Demon1 from an adjacent position, as a reaction:

Make a DC 26 Reflex save!
Crit Success
Spoiler:
You are unaffected.

Success
Spoiler:
You take 1d6 ⇒ 2 acid damage.

Failure
Spoiler:
You take 2d6 ⇒ (2, 6) = 8 acid damage.

Critical Failure
Spoiler:
As failure, except the weapon used to Strike the babau becomes broken, unless the weapon is made of a material that is immune to acid.


LN male human abjurer 9 | hp 80/80; Hero Points 3/3 | AC 26 (25 w/o mage armor); F+16 R+18 W+15 (15/17/14 w/o mage armor) | Perception +12 | Speed 25ft | Drain bonded item 0/1; Focus points 2/3; Staff charges 0/5 | Resist negative 1, heal 1hp/min | Spell DC 27 (reduce status bonus to saves vs. magic by 1) | Current conditions: | ◆◇↺

Kennari recalls the joke he told, chuckling to himself and drawing another chuckle from the affected demon. He Then weaves another spell, causing a large floating gem to appear in orbit around the flanked Unset! ◆Concentrate on hideous laughter, ◆◆Cast shattering gem (2nd level) on Unset.


F HP 123, AC 26, F+16, R +19, W +15, Hero Pts 3 Halfling circusfolk doomsayer 9

Quick stats:

HP 97/97
AC 24 (25, plus physical resistance 1, when inspired)
Fort +14, Ref +17, Will +13 (+1 to all with inspire defense)
Focus Points: 1/1; Hero points: 2; Halfling Luck []
Battle Medicine: Rova [], Thkrull [], Kennari [], Niksi [], Prism [x], Unset []; Reflection of Life []
Effects: Hunted prey (Demon 1), inspired (defense)

Rova sizes up the nearest demon as she steps close to Prism and tends to her friend's wounds.

Hunt Prey, Step, Battle Medicine (to help Prism and hurt her attacker!)

Medicine (master, inc. +1 item bonus), DC 20: 1d20 + 16 ⇒ (16) + 16 = 32
Crit success!: 4d8 + 10 ⇒ (8, 2, 4, 7) + 10 = 31


HP 89, AC 24/25, F+16, R+16, W+15, Per +15 Elephant animal companion 9

Status:

HP 59/62
AC 21 (22, plus physical resistance 1, when inspired)
Fort +13, Ref +13, Will +12 (+1 to all when inspired)
Perception +12, Acrobatics +13, Athletics +14, Intimidation +10,
Effects: Hunted prey (demon one), inspired (defense)

Thkrull drives his foot down onto the demon, flinching back as the stupid thing burns him.

Foot vs. 1: 1d20 + 12 ⇒ (19) + 12 = 31
Hunter's Edge (bludgeoning/precision damage: 2d8 + 4 + 1d8 ⇒ (8, 5) + 4 + (2) = 19

Reflex: 1d20 + 13 + 1 ⇒ (11) + 13 + 1 = 25


Finding the Forgotten || Extinction Curse

Kennari keeps the second demon laughing while he protects Unset.

Rova heals up Prism while Thkrull stomps on a demon!

Initiative!
Unset, -55 hp
Babau 1, -19 hp
Niksi
Rova
Kennari
Babau 2
Prism, sickened 2 for 1 round


F Cavern Elf Bard (maestro)/9 Hero Points: 3

Niksi continues her protective performance while she mentally assaults the wounded babau’s mind.

Daze (DC 25 Will): 1d6 + 4 ⇒ (2) + 4 = 6

One action to perform, two to cast daze


Finding the Forgotten || Extinction Curse

Will: 1d20 + 15 + 1 ⇒ (10) + 15 + 1 = 26

The demon avoids the worst of the mental assault.

Demon 2, annoyed by Kennari's joke, pops into the hallway.

Dimension door

They stab at Kennari.

longspear: 1d20 + 19 ⇒ (12) + 19 = 31
ouch!: 1d6 + 8 ⇒ (4) + 8 = 12 plus evil: 1d6 ⇒ 3

Initiative!
Unset, -55 hp
Babau 1, -22 hp
Niksi
Rova (Thkrull -2 hp)
Kennari, -11 hp
Babau 2
Prism, sickened 2 for 1 round


Male fleshwarp swashbuckler (monk dedication) 9 | HP 136/136 | AC 24 |Speed 40 ft. | Panache Points 1 |Perception +14; low-light vision, motion sense (imprecise) 30 feet Condition: none | Fort +17; Ref +18 (Success is crit); Will +14; +1 vs. disease and poison | Opportune Reposte (triggered by foe's crit fail of Strike on Unset)
Skills:
Acrobatics +18 (Successes to Balance are critical successes instead), Athletics +19, Circus Lore +12, Nature +12, Occultism +12, Religion +12, Society +12, Stealth +14, Survival +12, Thievery +14

Unset moves in to press the attack.
Step

Unset swings an appendage at the creature.
Melee +1 striking tail (backswing, magical) v 1, flat-footed: 1d20 + 16 ⇒ (18) + 16 = 34
Damage B: 2d6 + 6 ⇒ (2, 5) + 6 = 13

Then swings another.
Melee +1 striking fist (magical, nonlethal, agile, finesse) v 1, flat-footed: 1d20 + 16 - 4 ⇒ (11) + 16 - 4 = 23
Damage B: 2d6 + 6 ⇒ (4, 4) + 6 = 14


Female Gnome | HP 107/107 AC: 27 (28 w/shield) +2 AC vs Trap| F: +17 R: +20 (Evasion), W: +14 +2 vs traps | Perception: +15; +2 vs traps; +2 Init (M, Low-Light Vision) Default Exploration: Avoid Notice

Prism continues to hack into the demon in between herself and Unset. "Don't let them get away!"

+1 Striking Sickle vs FF: 1d20 + 16 - 2 ⇒ (12) + 16 - 2 = 26
Damage: 2d4 + 3 ⇒ (2, 2) + 3 = 7
Sneak Attack Damage: 2d6 ⇒ (2, 1) = 3

+1 Striking Sickle vs FF: 1d20 + 16 - 4 - 2 ⇒ (16) + 16 - 4 - 2 = 26
Damage: 2d4 + 3 ⇒ (1, 1) + 3 = 5
Sneak Attack Damage: 2d6 ⇒ (1, 6) = 7

+1 Striking Sickle vs FF: 1d20 + 16 - 8 - 2 ⇒ (20) + 16 - 8 - 2 = 26
Damage: 2d4 + 3 ⇒ (4, 2) + 3 = 9
Sneak Attack Damage: 2d6 ⇒ (6, 2) = 8

◆ Strike
◆ Strike
◆ Strike

Status:

HP 69/85
AC 25 (+1 Shield Spell | +1 Inspire Defense and 2/- physical)
Spells: 1st 1/1; 2nd 1/1
Hero Points 2/3
Vibrant Display 1/10 minutes
Reflection of Life 1/Day 1/1


2 people marked this as a favorite.
F HP 123, AC 26, F+16, R +19, W +15, Hero Pts 3 Halfling circusfolk doomsayer 9

That's either a great turn or a lousy one, depending on whether a 26 hits! :)

Contributor

Fortunately, a 26 hits!

Unset wallops the demon with a mighty blow from his tail! Crit!

Prism digs into the same demon with her sickle! Her illness fades away.

The demon Steps out of the flank and stabs at Unset!

longspear vs Unset, grievous wound: 1d20 + 19 ⇒ (9) + 19 = 28
ouch!: 1d6 + 8 + 1d6 ⇒ (5) + 8 + (1) = 14 plus 1d6 ⇒ 1 evil plus sickened 2 for 1 round

Unset gets a DC 11 flat check to see if the strike hits the shattering gem.

Initiative!
Unset, -55 hp, sickened 2 for 1 round, -7 or 12 more hp, depending on shattering gem result
Babau 1, -104 hp
Niksi
Rova (Thkrull -2 hp)
Kennari, -10 hp

Babau 2
Prism


F Cavern Elf Bard (maestro)/9 Hero Points: 3

Niksi starts patching up Unset’s wounds while she continues her protective song.

Soothe: 1d10 + 4 ⇒ (10) + 4 = 14

Two actions to cast soothe, one to inspire defense


Male fleshwarp swashbuckler (monk dedication) 9 | HP 136/136 | AC 24 |Speed 40 ft. | Panache Points 1 |Perception +14; low-light vision, motion sense (imprecise) 30 feet Condition: none | Fort +17; Ref +18 (Success is crit); Will +14; +1 vs. disease and poison | Opportune Reposte (triggered by foe's crit fail of Strike on Unset)
Skills:
Acrobatics +18 (Successes to Balance are critical successes instead), Athletics +19, Circus Lore +12, Nature +12, Occultism +12, Religion +12, Society +12, Stealth +14, Survival +12, Thievery +14

Flat check (DC 11): 1d20 ⇒ 11

Unset gives a Kennari a grateful grin as the demon strikes the gem.


1 person marked this as a favorite.
LN male human abjurer 9 | hp 80/80; Hero Points 3/3 | AC 26 (25 w/o mage armor); F+16 R+18 W+15 (15/17/14 w/o mage armor) | Perception +12 | Speed 25ft | Drain bonded item 0/1; Focus points 2/3; Staff charges 0/5 | Resist negative 1, heal 1hp/min | Spell DC 27 (reduce status bonus to saves vs. magic by 1) | Current conditions: | ◆◇↺

The gem (cast as a 2nd level spell) absorbs 10 of that damage, then explodes on the babau.

Slashing damage: 2d8 ⇒ (7, 2) = 9 DC 25 basic Reflex, reducing status bonus vs. magic by 1.


LN male human abjurer 9 | hp 80/80; Hero Points 3/3 | AC 26 (25 w/o mage armor); F+16 R+18 W+15 (15/17/14 w/o mage armor) | Perception +12 | Speed 25ft | Drain bonded item 0/1; Focus points 2/3; Staff charges 0/5 | Resist negative 1, heal 1hp/min | Spell DC 27 (reduce status bonus to saves vs. magic by 1) | Current conditions: | ◆◇↺

"Ow! Stay away from me, fiend!" Daunted by the sharp end of the suddenly-too-close babau's spear, Kennari maintains the fiend's magical laughter, then retreats back into the room and casts a protective ward.

◆Maintain hideous laughter, ◆Stride, ◆cast shield.


Finding the Forgotten || Extinction Curse

Thanks! I missed that it was heightened.

demon Reflex: 1d20 + 18 + 1 - 1 ⇒ (7) + 18 + 1 - 1 = 25

Niksi heals up Unset's wounds while Kennari gets away from the second demon!

Initiative!
Unset, -44 hp, sickened 2 for 1 round
Babau 1, -108 hp
Niksi
Rova (Thkrull -2 hp)
Kennari, -10 hp
Babau 2
Prism

if you successfully hit the AC 26 demon from an adjacent position, Reaction:

Make a DC 26 Reflex save!
Crit Success
Spoiler:
You are unaffected.

Success
Spoiler:
You take 1d6 ⇒ 2 acid damage.

Failure
Spoiler:
You take 2d6 ⇒ (1, 6) = 7 acid damage.

Critical Failure
Spoiler:
As failure, except the weapon used to Strike the babau becomes broken, unless the weapon is made of a material that is immune to acid.


HP 89, AC 24/25, F+16, R+16, W+15, Per +15 Elephant animal companion 9

Quick stats:

HP 60/62
AC 21 (22, plus physical resistance 1, when inspired)
Fort +13, Ref +13, Will +12 (+1 to all when inspired)
Perception +12, Acrobatics +13, Athletics +14, Intimidation +10,
Effects: Hunted prey (demon one), inspired (defense)

Thkrull trumpets as the lumpy thing hits the creature in front of him and decides to follow suit, even before his little thing can tell him too. He's distracted, though, as he anticipates her wanting him to do something else! That's definitely the issue, not that he doesn't want the stupid thing to burn him again.

Foot: 1d20 + 12 ⇒ (5) + 12 = 17
Tusk (agile): 1d20 + 12 - 4 ⇒ (12) + 12 - 4 = 20


F HP 123, AC 26, F+16, R +19, W +15, Hero Pts 3 Halfling circusfolk doomsayer 9

Quick stats:

HP 97/97
AC 24 (25, plus physical resistance 1, when inspired)
Fort +14, Ref +17, Will +13 (+1 to all with inspire defense)
Focus Points: 1/1; Hero points: 2; Halfling Luck []
Battle Medicine: Rova [], Thkrull [], Kennari [], Niksi [], Prism [x], Unset []; Reflection of Life []
Effects: Hunted prey (Demon 1), inspired (defense)

Rova's mouth drops as Thkrull lashes out before she can try to get him to turn his attention to the other demon. Grinding her teeth a little, she changes her plans and shoots a pair of arrows at the monster.

Command an Animal, Strike, Strike/Hunt Prey (Demon 2, if Demon 1 ends up dead after the first shot)
+1 striking shortbow (deadly d10, magical, 60 foot range, reload 0): 1d20 + 15 + 1 ⇒ (14) + 15 + 1 = 30
Hunter's edge (precision/piercing damage): 2d6 + 2 + 1d8 ⇒ (3, 4) + 2 + (5) = 14

Shortbow (iterative): 1d20 + 15 + 1 - 5 ⇒ (15) + 15 + 1 - 5 = 26
Piercing damage: 2d6 + 2 ⇒ (3, 2) + 2 = 7


Finding the Forgotten || Extinction Curse

Rova topples the badly injured demon! It took both shots.

The remaining demon steps forward to stab at Rova in return!

longspear vs Rova, grievous wound: 1d20 + 19 ⇒ (7) + 19 = 26
ouch!: 1d6 + 8 + 1d6 ⇒ (3) + 8 + (6) = 17 plus 1d6 ⇒ 4 evil plus sickened 2 for 1 round

Initiative!
Unset, -44 hp
Niksi
Rova, -19 hp (Thkrull -2 hp)
Kennari, -10 hp

Babau 2
Prism

Everybody up! Kennari is preventing Demon 2 from taking reaction, so it can't spurt blood for now.


F HP 123, AC 26, F+16, R +19, W +15, Hero Pts 3 Halfling circusfolk doomsayer 9

Quick stats:

HP 78/97
AC 24 (25, plus physical resistance 1, when inspired)
Fort +14, Ref +17, Will +13 (+1 to all with inspire defense)
Focus Points: 1/1; Hero points: 2; Halfling Luck []
Battle Medicine: Rova [], Thkrull [], Kennari [], Niksi [], Prism [x], Unset []; Reflection of Life []
Effects: Hunted prey (Demon 2), inspired (defense), sickened 2 1 round

Rova gags as the spear hit her, but tries to turn her attention to the demon anyway. She almost retches, but swallows instead and sends a couple of arrows toward the creature. The illness is so overpowering that it throws off her aim horribly.

Hunt Prey, Strike, Strike
+1 striking shortbow (deadly d10, magical, 60 foot range, reload 0): 1d20 + 15 + 1 - 2 ⇒ (4) + 15 + 1 - 2 = 18
Hunter's edge (precision/piercing damage): 2d6 + 2 + 1d8 ⇒ (3, 5) + 2 + (4) = 14

Shortbow (iterative): 1d20 + 15 + 1 - 5 - 2 ⇒ (6) + 15 + 1 - 5 - 2 = 15
Piercing damage: 2d6 + 2 ⇒ (5, 3) + 2 = 10


HP 89, AC 24/25, F+16, R+16, W+15, Per +15 Elephant animal companion 9

Thkrull trumpets in victory as the demon falls and rears up on his hind legs, bringing both feet down on the corpse, smushing it to a fine paste!

Strike the corpse x2, since there's no room to go after the other demon.


Male fleshwarp swashbuckler (monk dedication) 9 | HP 136/136 | AC 24 |Speed 40 ft. | Panache Points 1 |Perception +14; low-light vision, motion sense (imprecise) 30 feet Condition: none | Fort +17; Ref +18 (Success is crit); Will +14; +1 vs. disease and poison | Opportune Reposte (triggered by foe's crit fail of Strike on Unset)
Skills:
Acrobatics +18 (Successes to Balance are critical successes instead), Athletics +19, Circus Lore +12, Nature +12, Occultism +12, Religion +12, Society +12, Stealth +14, Survival +12, Thievery +14

Unset rushes past the laughing demon, then swings his appendages!

Melee +1 striking tail (backswing, magical) v 2: 1d20 + 16 ⇒ (15) + 16 = 31
Damage B: 2d6 + 6 ⇒ (6, 3) + 6 = 15

Then swings another.
Melee +1 striking fist (magical, nonlethal, agile, finesse) v 2: 1d20 + 16 - 4 ⇒ (4) + 16 - 4 = 16
Damage B: 2d6 + 6 ⇒ (4, 3) + 6 = 13


Female Gnome | HP 107/107 AC: 27 (28 w/shield) +2 AC vs Trap| F: +17 R: +20 (Evasion), W: +14 +2 vs traps | Perception: +15; +2 vs traps; +2 Init (M, Low-Light Vision) Default Exploration: Avoid Notice

Prism chases after Unset to make sure he was alright as she slashes the demon's sides with her sickle.

+1 Striking Sickle vs FF: 1d20 + 16 ⇒ (11) + 16 = 27
Damage: 2d4 + 3 ⇒ (3, 3) + 3 = 9
Sneak Attack Damage: 2d6 ⇒ (3, 5) = 8

+1 Striking Sickle vs FF: 1d20 + 16 - 4 ⇒ (14) + 16 - 4 = 26
Damage: 2d4 + 3 ⇒ (1, 4) + 3 = 8
Sneak Attack Damage: 2d6 ⇒ (4, 6) = 10

◆ Stride
◆ Strike
◆ Strike

Status:

HP 69/85
AC 25 (+1 Shield Spell | +1 Inspire Defense and 2/- physical)
Spells: 1st 1/1; 2nd 1/1
Hero Points 2/3
Vibrant Display 1/10 minutes
Reflection of Life 1/Day 1/1


F Cavern Elf Bard (maestro)/9 Hero Points: 3

Niksi keeps up her protective song. With the demon unable to spit it’s blood, Niksi makes the bold move to rush in for a slash at it, but her unpracticed technique gives it little chance of connecting.

Attack with Cold Iron Elven Curve Blade: 1d20 + 12 ⇒ (3) + 12 = 15
Damage: 1d8 ⇒ 2

Inspire Defense, stride, strike


LN male human abjurer 9 | hp 80/80; Hero Points 3/3 | AC 26 (25 w/o mage armor); F+16 R+18 W+15 (15/17/14 w/o mage armor) | Perception +12 | Speed 25ft | Drain bonded item 0/1; Focus points 2/3; Staff charges 0/5 | Resist negative 1, heal 1hp/min | Spell DC 27 (reduce status bonus to saves vs. magic by 1) | Current conditions: | ◆◇↺

Kennari maintains the demon's laughter, then sends a jolt of electricity at it.

Electricity damage: 4d4 + 4 ⇒ (1, 2, 2, 2) + 4 = 11
DC 25 basic Reflex save, reducing status bonus by 1.

◆Sustain a Spell, ◆◆Cast electric arc


Finding the Forgotten || Extinction Curse

Rova misses with arrows as Thkrull stomps on the fallen demon, ensuring that it's dead.

Unset hits once with his powerful tail!

Prism stabs twice, taking advantage of the distraction.

Niksi tries to stab it with cold iron, but can't quite connect.

Reflex: 1d20 + 18 + 1 - 1 ⇒ (11) + 18 + 1 - 1 = 29

It avoids the worst of Kennari's arc, though Kennari keeps it chuckling.

The demon ducks out of the flank provokes from Unset, then stabs at Unset.

longspear vs Unset, grievous wound: 1d20 + 19 ⇒ (1) + 19 = 20
ouch!: 1d6 + 8 + 1d6 ⇒ (3) + 8 + (4) = 15 plus 1d6 ⇒ 1 evil plus sickened 2 for 1 round

The demon misses!

Initiative!
Unset, -44 hp
Niksi
Rova, -19 hp (Thkrull -2 hp)
Kennari, -10 hp

Babau 2, -55 hp
Prism


F HP 123, AC 26, F+16, R +19, W +15, Hero Pts 3 Halfling circusfolk doomsayer 9

Quick stats:

HP 78/97
AC 24 (25, plus physical resistance 1, when inspired)
Fort +14, Ref +17, Will +13 (+1 to all with inspire defense)
Focus Points: 1/1; Hero points: 2; Halfling Luck []
Battle Medicine: Rova [], Thkrull [], Kennari [], Niksi [], Prism [x], Unset []; Reflection of Life []
Effects: Hunted prey (Demon 2), inspired (defense)

"Hey, get back here!" Rova says, rushing to get a clear shot. Once she does, she launches a pair of arrows at the demon.

Stride, Strike, Strike
+1 striking shortbow (deadly d10, magical, 60 foot range, reload 0): 1d20 + 16 ⇒ (14) + 16 = 30
Hunter's edge (precision/piercing damage): 2d6 + 2 + 1d8 ⇒ (5, 2) + 2 + (6) = 15

Shortbow (iterative): 1d20 + 16 - 5 ⇒ (19) + 16 - 5 = 30
Piercing damage: 2d6 + 2 ⇒ (3, 6) + 2 = 11


LN male human abjurer 9 | hp 80/80; Hero Points 3/3 | AC 26 (25 w/o mage armor); F+16 R+18 W+15 (15/17/14 w/o mage armor) | Perception +12 | Speed 25ft | Drain bonded item 0/1; Focus points 2/3; Staff charges 0/5 | Resist negative 1, heal 1hp/min | Spell DC 27 (reduce status bonus to saves vs. magic by 1) | Current conditions: | ◆◇↺

Kennari keeps the creature laughing and fires an icy beam at it over Unset's shoulder.

Spell attack: 1d20 + 15 ⇒ (2) + 15 = 17
Cold damage: 4d4 + 4 ⇒ (1, 1, 1, 4) + 4 = 11

◆Sustain hideous laughter, ◆◆cast ray of frost.


Male fleshwarp swashbuckler (monk dedication) 9 | HP 136/136 | AC 24 |Speed 40 ft. | Panache Points 1 |Perception +14; low-light vision, motion sense (imprecise) 30 feet Condition: none | Fort +17; Ref +18 (Success is crit); Will +14; +1 vs. disease and poison | Opportune Reposte (triggered by foe's crit fail of Strike on Unset)
Skills:
Acrobatics +18 (Successes to Balance are critical successes instead), Athletics +19, Circus Lore +12, Nature +12, Occultism +12, Religion +12, Society +12, Stealth +14, Survival +12, Thievery +14

"Yer gonna wish that you'd knock'd me out!" Unset declares as he rushes the demon and attempts to tumble past it.
Acrobatics to Tumble Through v. Demon's Reflex DC: 1d20 + 16 + 1 ⇒ (10) + 16 + 1 = 27

Whether successful or not...

He then wallops the demon with his limbs.

Melee +1 striking tail (backswing, magical) v 2: 1d20 + 16 ⇒ (18) + 16 = 34
Damage B: 2d6 + 6 ⇒ (3, 5) + 6 = 14
If Tumble Through was a success, add 2 Precision Damage.

Melee +1 striking fist (magical, nonlethal, agile, finesse) v 2:: 1d20 + 16 - 4 ⇒ (1) + 16 - 4 = 13
Damage B: 2d6 + 6 ⇒ (6, 1) + 6 = 13
Precision Damage: 3d6 ⇒ (3, 4, 5) = 12
If Tumble Through was a success, add half of Precision Damage for Confident Finisher.


Female Gnome | HP 107/107 AC: 27 (28 w/shield) +2 AC vs Trap| F: +17 R: +20 (Evasion), W: +14 +2 vs traps | Perception: +15; +2 vs traps; +2 Init (M, Low-Light Vision) Default Exploration: Avoid Notice

Prism continues to chase the demon striking at it's heels. "Quit running away from me."

+1 Striking Sickle vs FF: 1d20 + 16 ⇒ (4) + 16 = 20
Damage: 2d4 + 3 ⇒ (2, 2) + 3 = 7
Sneak Attack Damage: 2d6 ⇒ (6, 5) = 11

+1 Striking Sickle vs FF: 1d20 + 16 - 4 ⇒ (7) + 16 - 4 = 19
Damage: 2d4 + 3 ⇒ (3, 4) + 3 = 10
Sneak Attack Damage: 2d6 ⇒ (3, 6) = 9

◆ Stride
◆ Strike
◆ Strike

Status:

HP 69/85
AC 25 (+1 Shield Spell | +1 Inspire Defense and 2/- physical)
Spells: 1st 1/1; 2nd 1/1
Hero Points 2/3
Vibrant Display 1/10 minutes
Reflection of Life 1/Day 1/1


Finding the Forgotten || Extinction Curse

Rova hits with one arrow! Kennari misses with a ray of frost, but keeps it laughing.

Unset can't quite tumble through the demon but he does land a big hit with his tail!

Prism struggles to connect.

Initiative!
Unset, -44 hp
Niksi
Rova, -19 hp (Thkrull -2 hp)
Kennari, -10 hp
Babau 2, -84 hp
Prism

Niksi is up!


F Cavern Elf Bard (maestro)/9 Hero Points: 3

Niksi maintains her song and gives another try with her curve blade, slashing right by the babau.

Attack with Cold Iron Elven Curve Blade: 1d20 + 12 ⇒ (18) + 12 = 30
Damage: 1d8 ⇒ 2

Inspire defense, stride, strike


Finding the Forgotten || Extinction Curse

This time, Niksi connects with her sword! The cold iron sizzles agains the demon's skin, dealing extra damage.

The demon hisses, Steps out of the flank, and attacks Niksi with the longspear!

longspear vs Niksi, grievous wound: 1d20 + 19 ⇒ (12) + 19 = 31
ouch!: 1d6 + 8 + 1d6 ⇒ (5) + 8 + (1) = 14 plus 1d6 ⇒ 1 evil plus sickened 2 for 1 round

Initiative!
Unset, -44 hp
Niksi, -13 hp, sickened 2 for 1 round
Rova, -19 hp (Thkrull -2 hp)
Kennari, -10 hp

Babau 2, -91 hp
Prism


F HP 123, AC 26, F+16, R +19, W +15, Hero Pts 3 Halfling circusfolk doomsayer 9

Quick stats:

HP 78/97
AC 24 (25, plus physical resistance 1, when inspired)
Fort +14, Ref +17, Will +13 (+1 to all with inspire defense)
Focus Points: 1/1; Hero points: 2; Halfling Luck []
Battle Medicine: Rova [], Thkrull [], Kennari [], Niksi [], Prism [x], Unset []; Reflection of Life []
Effects: Hunted prey (Demon 2), inspired (defense)

"Hold on, Nixie!" Rova calls to their ringmaster. Then she steps forward and tries to ease the other woman's stomach.

Stride, Administer First Aid
Medicine (master, inc. +1 item bonus): 1d20 + 16 ⇒ (18) + 16 = 34 I would guess that's a success, so reduce sickened condition by 2.

Advanced First Aid:
You use your medical training to ameliorate sickness or assuage fears. When you use Medicine to Administer First Aid, instead of Stabilizing a character or Stopping Bleeding, you can reduce an ally's frightened or sickened condition by 2, or remove either of those conditions entirely on a critical success. You can remove only one condition at a time. The DC for the Medicine check is usually the DC of the effect that caused the condition.


LN male human abjurer 9 | hp 80/80; Hero Points 3/3 | AC 26 (25 w/o mage armor); F+16 R+18 W+15 (15/17/14 w/o mage armor) | Perception +12 | Speed 25ft | Drain bonded item 0/1; Focus points 2/3; Staff charges 0/5 | Resist negative 1, heal 1hp/min | Spell DC 27 (reduce status bonus to saves vs. magic by 1) | Current conditions: | ◆◇↺

Kennari focuses on holding the monster's attention, keeping it laughing at the joke he told, before firing off another icy beam at it.

Ray of Frost: 1d20 + 15 ⇒ (10) + 15 = 25
Cold damage: 4d4 + 4 ⇒ (1, 1, 3, 2) + 4 = 11


Male fleshwarp swashbuckler (monk dedication) 9 | HP 136/136 | AC 24 |Speed 40 ft. | Panache Points 1 |Perception +14; low-light vision, motion sense (imprecise) 30 feet Condition: none | Fort +17; Ref +18 (Success is crit); Will +14; +1 vs. disease and poison | Opportune Reposte (triggered by foe's crit fail of Strike on Unset)
Skills:
Acrobatics +18 (Successes to Balance are critical successes instead), Athletics +19, Circus Lore +12, Nature +12, Occultism +12, Religion +12, Society +12, Stealth +14, Survival +12, Thievery +14

Taking advantage of Niksi's swordsmanship, Unset gets into position to pummel the demon.
Step, Strike x2

Melee +1 striking tail (backswing, magical) v 2: 1d20 + 16 ⇒ (10) + 16 = 26
Damage B: 2d6 + 6 ⇒ (2, 6) + 6 = 14

Melee +1 striking fist (magical, nonlethal, agile, finesse) v 2:: 1d20 + 16 - 4 ⇒ (11) + 16 - 4 = 23
Damage B: 2d6 + 6 ⇒ (1, 6) + 6 = 13


Female Gnome | HP 107/107 AC: 27 (28 w/shield) +2 AC vs Trap| F: +17 R: +20 (Evasion), W: +14 +2 vs traps | Perception: +15; +2 vs traps; +2 Init (M, Low-Light Vision) Default Exploration: Avoid Notice

"You are surrounded, just give up." Prism scolds the demon as she slashes at it as high as she can reach.

+1 Striking Sickle vs FF: 1d20 + 16 ⇒ (9) + 16 = 25
Damage: 2d4 + 3 ⇒ (3, 4) + 3 = 10
Sneak Attack Damage: 2d6 ⇒ (1, 2) = 3

+1 Striking Sickle vs FF: 1d20 + 16 ⇒ (4) + 16 = 20
Damage: 2d4 + 3 ⇒ (4, 4) + 3 = 11
Sneak Attack Damage: 2d6 ⇒ (5, 4) = 9

◆ Step
◆ Strike
◆ Strike

Status:

HP 69/85
AC 25 (+1 Shield Spell | +1 Inspire Defense and 2/- physical)
Spells: 1st 1/1; 2nd 1/1
Hero Points 2/3
Vibrant Display 1/10 minutes
Reflection of Life 1/Day 1/1


Finding the Forgotten || Extinction Curse

Rova sees to Niksi while Unset and Prism attack the demon, bringing it down!

The room doesn't contain much of value. Either the past high priest lived an ascetic lifestyle or this room has already been looted.

The desk does contain a ledger with some sacred items listed. There are holy oils, blessed scrolls, lintels from long‑gone temples, skulls of famous Arodenite saints, and more.


LN male human abjurer 9 | hp 80/80; Hero Points 3/3 | AC 26 (25 w/o mage armor); F+16 R+18 W+15 (15/17/14 w/o mage armor) | Perception +12 | Speed 25ft | Drain bonded item 0/1; Focus points 2/3; Staff charges 0/5 | Resist negative 1, heal 1hp/min | Spell DC 27 (reduce status bonus to saves vs. magic by 1) | Current conditions: | ◆◇↺

Kennari immediately starts leafing through the ledger, pausing from time to time to mutter and jot down notes in his journal.


Female Gnome | HP 107/107 AC: 27 (28 w/shield) +2 AC vs Trap| F: +17 R: +20 (Evasion), W: +14 +2 vs traps | Perception: +15; +2 vs traps; +2 Init (M, Low-Light Vision) Default Exploration: Avoid Notice

Prism flips through it. "Any of you know a ritual that uses all this?" She asks a bit concerned on why it is being gathered.


F HP 123, AC 26, F+16, R +19, W +15, Hero Pts 3 Halfling circusfolk doomsayer 9

"Oh, I think those are pretty usual things for rituals," Rova says. "The skulls are a little odd. I think most rituals prefer living creatures, so the skulls have skin and brains, at least at the start of them."


Finding the Forgotten || Extinction Curse

Rova leads the group onward.

This door, unlike most of the others in this temple, is locked.

Athletics to Force it Open or Thievery to pick the lock. It will take a few successes.

Ulthadar appears again!

"Be wary! Something was locked away in here after my time. I do not know what, but the priests would not take such an action if it were not needed!"


Female Gnome | HP 107/107 AC: 27 (28 w/shield) +2 AC vs Trap| F: +17 R: +20 (Evasion), W: +14 +2 vs traps | Perception: +15; +2 vs traps; +2 Init (M, Low-Light Vision) Default Exploration: Avoid Notice

Thievery: 1d20 + 15 ⇒ (9) + 15 = 24
Thievery: 1d20 + 15 ⇒ (9) + 15 = 24
Thievery: 1d20 + 15 ⇒ (9) + 15 = 24
Thievery: 1d20 + 15 ⇒ (12) + 15 = 27
Thievery: 1d20 + 15 ⇒ (4) + 15 = 19

"Mustbe..somethinggood..ifitis..locked." prism plops down onto her behind as she unfurls a rusty pick seta nd slowly gets to work at knocking the thick corrosion off.


Male fleshwarp swashbuckler (monk dedication) 9 | HP 136/136 | AC 24 |Speed 40 ft. | Panache Points 1 |Perception +14; low-light vision, motion sense (imprecise) 30 feet Condition: none | Fort +17; Ref +18 (Success is crit); Will +14; +1 vs. disease and poison | Opportune Reposte (triggered by foe's crit fail of Strike on Unset)
Skills:
Acrobatics +18 (Successes to Balance are critical successes instead), Athletics +19, Circus Lore +12, Nature +12, Occultism +12, Religion +12, Society +12, Stealth +14, Survival +12, Thievery +14

If Corkas is unsuccessful, then Unset tries to force it open.

Athletics to Force it Open: 1d20 + 16 ⇒ (20) + 16 = 36
Athletics to Force it Open: 1d20 + 16 ⇒ (15) + 16 = 31
Athletics to Force it Open: 1d20 + 16 ⇒ (6) + 16 = 22


Finding the Forgotten || Extinction Curse

Prism struggles with the lock for a while, and soon Unset puts his shoulder into it and breaks the door down.

Opalescent stones inlaid into the floor of this chamber form a spiral pattern reminiscent of a nautilus’s shell. A clay statue stands at the spiral’s center, its hands palm up and bearing a tin chalice with a rim of silver, gold, and ebony.

Nothing immediately happens when you enter.


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F HP 123, AC 26, F+16, R +19, W +15, Hero Pts 3 Halfling circusfolk doomsayer 9

Dang; was just going to suggest going elsewhere when Kate ninja'd me! Oh well, too late now.

Rova looks around warily, bow up in case whatever's locked in here pops out. Searching for anything else. Maybe Niksi and Kennari can make some sense of if there's magic in here...


Female Gnome | HP 107/107 AC: 27 (28 w/shield) +2 AC vs Trap| F: +17 R: +20 (Evasion), W: +14 +2 vs traps | Perception: +15; +2 vs traps; +2 Init (M, Low-Light Vision) Default Exploration: Avoid Notice

Prism stops, "Huh, that's a big chalice." She waits patiently to see if anyone notices anything unusual. Well, more unusual.


LN male human abjurer 9 | hp 80/80; Hero Points 3/3 | AC 26 (25 w/o mage armor); F+16 R+18 W+15 (15/17/14 w/o mage armor) | Perception +12 | Speed 25ft | Drain bonded item 0/1; Focus points 2/3; Staff charges 0/5 | Resist negative 1, heal 1hp/min | Spell DC 27 (reduce status bonus to saves vs. magic by 1) | Current conditions: | ◆◇↺

"Hm....interesting...." Kennari intently examines the nautilus pattern, then the statue and the chalice, trying to find any clue to their purpose or meaning. Does Crafting (+18) or Arcana (+16) help me recall anything about any of it?


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F Cavern Elf Bard (maestro)/9 Hero Points: 3

Niksi takes a look over the spiral and the clay statue. ”Well, clearly we should just take it. Nothing could possibly go wrong.”


Male fleshwarp swashbuckler (monk dedication) 9 | HP 136/136 | AC 24 |Speed 40 ft. | Panache Points 1 |Perception +14; low-light vision, motion sense (imprecise) 30 feet Condition: none | Fort +17; Ref +18 (Success is crit); Will +14; +1 vs. disease and poison | Opportune Reposte (triggered by foe's crit fail of Strike on Unset)
Skills:
Acrobatics +18 (Successes to Balance are critical successes instead), Athletics +19, Circus Lore +12, Nature +12, Occultism +12, Religion +12, Society +12, Stealth +14, Survival +12, Thievery +14

"Could this 'ere be another shrine, perhaps?" Unset ponders aloud.
+10 Religion to Recall Knowledge

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