[CORE] #4-09 The Blakros Matrimony

Game Master Ilmakis


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Map #4-09 (current combat, in the pavilion) Chase Rules & Buggy

Please, give me :

Player name:
PC name:
PFS #:
Faction:
day job roll:
Slow or normal speed:

Grand Lodge

Male Half Orc Bard 5 (hp: 34/34 | AC: 15 | T: 10 | FF: 15 | Fort: +2 | Ref: +4 | Will: +2 | Init: +2 | Perception: +6 | Knowleges (All) +8 | Darkvision)

Player name: Auke Teeninga
PC name: Uldar Uldeth
PFS #: 710-23
Faction: Grand Lodge
Day job roll: Perform (oratory): 1d20 + 17 ⇒ (4) + 17 = 21
Slow or normal speed: Normal

(Might reroll day job if I don't use my reroll during the scenario)

Grand Lodge

N/G Female Human Sorcerer(Celestial)/5 | HP: 37/37 | AC Norm/Tch/FF: 16/16/10 | CMB/CMD: +3/14 | F/R/W: +3/+3/+5 | Init: +8 | Speed 30 ft | Bluff +10, Diplomacy +13, Intimidate +9, Heal +4, Knowledge Arcana +4, Knowledge (any, untrained) +0, Perception +0, Perform +13, Spellcraft +4, UMD +9 | Active Conditions: None

Player name: miteke
PC name: Cloudia
PFS #: 141936-15
Faction: Grand Lodge
Day job roll: Perform (flute): 1d20 + 13 ⇒ (19) + 13 = 32
Slow or normal speed: Normal

Silver Crusade

Half-elf Paladin 4/Bard 1/Dragon Disciple 1 | HP 62/62 | AC 21; Tch 13; FF 18 | F +9; R +8; W +9 | CMB+8; CMD 20 | Speed 30 ft | Init +2 | greatsword (PA feat) +7 (2d6+13, 19-20/x2) | Perc +11, Kn:Arcana +9, Kn:Engineering +1, Kn:(other) +0

Player: Jelloarm
PC Name: Aurus Goldson
PFS #14945-20
Faction : Silver Crusade
Day job: WOrking at my new Borderland Keep to gain 1 additional Prestige
Slow or normal speed: Normal

Silver Crusade

Human Rogue CG 4 | HP 35/35| AC 20 T 15 FF 20* | CMB +4, CMD 19 | F: +4, R: +10, W: +3 | Init: +11 | Perc: +8 | Speed 30ft | Current Effects: none

Question about the Borderland Keep day job. How does that work? I can't find a reference to it anywhere.

Also, should we muster for one more party member? I'm not sure whether we're playing high or low-tier.


Map #4-09 (current combat, in the pavilion) Chase Rules & Buggy

Instead of a DayJob you can get back 1 Prestige

I think Jack was interested, as for the tier I think you are low without adjustment (depending of Jack’s level)

Grand Lodge

Male Half Orc Bard 5 (hp: 34/34 | AC: 15 | T: 10 | FF: 15 | Fort: +2 | Ref: +4 | Will: +2 | Init: +2 | Perception: +6 | Knowleges (All) +8 | Darkvision)
Travail wrote:

Question about the Borderland Keep day job. How does that work? I can't find a reference to it anywhere.

Also, should we muster for one more party member? I'm not sure whether we're playing high or low-tier.

It’s on the Fangwood Keep chronicle, but Travail hasn’t played it afaik.

Silver Crusade

Human Rogue CG 4 | HP 35/35| AC 20 T 15 FF 20* | CMB +4, CMD 19 | F: +4, R: +10, W: +3 | Init: +11 | Perc: +8 | Speed 30ft | Current Effects: none
Uldar Uldeth wrote:
Travail wrote:

Question about the Borderland Keep day job. How does that work? I can't find a reference to it anywhere.

Also, should we muster for one more party member? I'm not sure whether we're playing high or low-tier.

It’s on the Fangwood Keep chronicle, but Travail hasn’t played it afaik.

Gotcha.

Silver Crusade

Human Rogue CG 4 | HP 35/35| AC 20 T 15 FF 20* | CMB +4, CMD 19 | F: +4, R: +10, W: +3 | Init: +11 | Perc: +8 | Speed 30ft | Current Effects: none
GM Ilmakis wrote:


I think Jack was interested, as for the tier I think you are low without adjustment (depending of Jack’s level)

Jack would make 5. I was wondering whether we should get a 6th and what the level requirements for that 6th might be. I think Jack might have leveled to 6, so right now we would be:

6, 6, 5, 4, 4

Silver Crusade

Human Rogue CG 4 | HP 35/35| AC 20 T 15 FF 20* | CMB +4, CMD 19 | F: +4, R: +10, W: +3 | Init: +11 | Perc: +8 | Speed 30ft | Current Effects: none

Player name: lekolas
PC name: Travail
PFS #: 278721-2
Faction: Silver Crusade
Day job: Profession Gambler: 1d20 + 5 ⇒ (6) + 5 = 11
Slow or normal speed: Normal

Grand Lodge

Jack has indeed leveled to 6; that said, I don't think it will make much difference to his effectiveness at a wedding, unless they want someone to shoot the cake ;-)


Map #4-09 (current combat, in the pavilion) Chase Rules & Buggy

You are just in-between tier.
You have the choice for low-tier without adjustment or high tier with 4 players adjustment.

As it's a Season 4 and we are in CORE, I will suggest to take low-tier, but it's up to you!

The game will start after new-year's eve (I hope)

Silver Crusade

Human Rogue CG 4 | HP 35/35| AC 20 T 15 FF 20* | CMB +4, CMD 19 | F: +4, R: +10, W: +3 | Init: +11 | Perc: +8 | Speed 30ft | Current Effects: none

Call me crazy, but I'd prefer high-tier with the 4-player adjustment for the extra gold. It would definitely be better to get a 6th, though, if we go that route. I'm happy to do the recruiting.

Should we put it to a vote?

Grand Lodge

Just remember that this is a primarily social scenario, which means that Jack, despite being one of the two 'high' level PCs, won't really be contributing (since I highly doubt my strapping -2 on all social skills will be particularly useful!).

Silver Crusade

Half-elf Paladin 4/Bard 1/Dragon Disciple 1 | HP 62/62 | AC 21; Tch 13; FF 18 | F +9; R +8; W +9 | CMB+8; CMD 20 | Speed 30 ft | Init +2 | greatsword (PA feat) +7 (2d6+13, 19-20/x2) | Perc +11, Kn:Arcana +9, Kn:Engineering +1, Kn:(other) +0

And my mere +2 on the social skills definitely ain't gonna carry us either.

Grand Lodge

N/G Female Human Sorcerer(Celestial)/5 | HP: 37/37 | AC Norm/Tch/FF: 16/16/10 | CMB/CMD: +3/14 | F/R/W: +3/+3/+5 | Init: +8 | Speed 30 ft | Bluff +10, Diplomacy +13, Intimidate +9, Heal +4, Knowledge Arcana +4, Knowledge (any, untrained) +0, Perception +0, Perform +13, Spellcraft +4, UMD +9 | Active Conditions: None

Cloudia has decent social skills and, if I know these things, it will inevitably devolve into a brawl at some point.

Grand Lodge

Yes, but these sort of scenarios are usually 'front-loaded' with so-called 'social combats' where the party as a whole has to attain a certain number of successes at influencing individual people to count as a success (a la 'Bid for Alabastrine').

Grand Lodge

Male Half Orc Bard 5 (hp: 34/34 | AC: 15 | T: 10 | FF: 15 | Fort: +2 | Ref: +4 | Will: +2 | Init: +2 | Perception: +6 | Knowleges (All) +8 | Darkvision)

Social is the thing Uldar excels in. Also, social encounters usually have different skills you can use and have diplomacy as a fallback.

Playing high tier will give a little extra gold for most people (Travail and Cloudia will get Out of Tier gold instead of Low Tier gold and Jack and Aurus will get High Tier gold instead of Out of Tier gold), but the combats will be even more dependent on the two 6th level characters.

If it was the original season 4 rules it might have been worth it, but as the gold increase/decrease is halved it's probably better to just play low (Uldar will always get Out of Tier Gold).

Grand Lodge

N/G Female Human Sorcerer(Celestial)/5 | HP: 37/37 | AC Norm/Tch/FF: 16/16/10 | CMB/CMD: +3/14 | F/R/W: +3/+3/+5 | Init: +8 | Speed 30 ft | Bluff +10, Diplomacy +13, Intimidate +9, Heal +4, Knowledge Arcana +4, Knowledge (any, untrained) +0, Perception +0, Perform +13, Spellcraft +4, UMD +9 | Active Conditions: None

I'm good with playing high or low. I think we can manage the higher tier but may not get 2 PP. The combats will be manageable I think.


Map #4-09 (current combat, in the pavilion) Chase Rules & Buggy

After rereading the scenario, the "RP" part difficulty doesn't change much from high or low.
But if a fight breaks out, it changes a lot.

Travail High
Cloudia Neutral

The rest? High or Low?

Silver Crusade

Half-elf Paladin 4/Bard 1/Dragon Disciple 1 | HP 62/62 | AC 21; Tch 13; FF 18 | F +9; R +8; W +9 | CMB+8; CMD 20 | Speed 30 ft | Init +2 | greatsword (PA feat) +7 (2d6+13, 19-20/x2) | Perc +11, Kn:Arcana +9, Kn:Engineering +1, Kn:(other) +0

Either is fine with me! So you can also chalk me up for Neutral


Map #4-09 (current combat, in the pavilion) Chase Rules & Buggy

Travail High
Claudia, Aurus Neutral

Grand Lodge

Male Half Orc Bard 5 (hp: 34/34 | AC: 15 | T: 10 | FF: 15 | Fort: +2 | Ref: +4 | Will: +2 | Init: +2 | Perception: +6 | Knowleges (All) +8 | Darkvision)

I'll vote for neutral as well.


Map #4-09 (current combat, in the pavilion) Chase Rules & Buggy

Travail High
Claudia, Uldar, Aurus Neutral

One last vote for Jack!

Grand Lodge

*shrugs*

I don't care one way or the other.

That said, if we are in over our heads, I will immediately bug out - I don't have the prestige for a Raise...

Grand Lodge

N/G Female Human Sorcerer(Celestial)/5 | HP: 37/37 | AC Norm/Tch/FF: 16/16/10 | CMB/CMD: +3/14 | F/R/W: +3/+3/+5 | Init: +8 | Speed 30 ft | Bluff +10, Diplomacy +13, Intimidate +9, Heal +4, Knowledge Arcana +4, Knowledge (any, untrained) +0, Perception +0, Perform +13, Spellcraft +4, UMD +9 | Active Conditions: None

I'm good with high. I think we have a good team for combat (not counting Cloudia) so I'm not worried.

Silver Crusade

Half-elf Paladin 4/Bard 1/Dragon Disciple 1 | HP 62/62 | AC 21; Tch 13; FF 18 | F +9; R +8; W +9 | CMB+8; CMD 20 | Speed 30 ft | Init +2 | greatsword (PA feat) +7 (2d6+13, 19-20/x2) | Perc +11, Kn:Arcana +9, Kn:Engineering +1, Kn:(other) +0

I mean, I dunno about you all, but Aurus always shows up to a wedding ready for epic combat...

Grand Lodge

N/G Female Human Sorcerer(Celestial)/5 | HP: 37/37 | AC Norm/Tch/FF: 16/16/10 | CMB/CMD: +3/14 | F/R/W: +3/+3/+5 | Init: +8 | Speed 30 ft | Bluff +10, Diplomacy +13, Intimidate +9, Heal +4, Knowledge Arcana +4, Knowledge (any, untrained) +0, Perception +0, Perform +13, Spellcraft +4, UMD +9 | Active Conditions: None

I've noticed that about Aurus. In fact, I would generalize to say that Aurus shows up to ANY event ready for epic combat.


Map #4-09 (current combat, in the pavilion) Chase Rules & Buggy

Lets go for high, but it could be quite difficult.

I've came back from my trip in France and will be able to get thing moving :))

Silver Crusade

Human Rogue CG 4 | HP 35/35| AC 20 T 15 FF 20* | CMB +4, CMD 19 | F: +4, R: +10, W: +3 | Init: +11 | Perc: +8 | Speed 30ft | Current Effects: none

Not to belabor this, but my original suggestion was that if we go high we should find one more player. Should I recruit?

Grand Lodge

Male Half Orc Bard 5 (hp: 34/34 | AC: 15 | T: 10 | FF: 15 | Fort: +2 | Ref: +4 | Will: +2 | Init: +2 | Perception: +6 | Knowleges (All) +8 | Darkvision)
Travail wrote:
Not to belabor this, but my original suggestion was that if we go high we should find one more player. Should I recruit?

Depending on the level of the 6th character we might not have a choice which tier we play.

I think that we should be able to handle the scenario with 5 characters as we have a bit of an advantage having played together before and knowing each other's strengths and weaknesses.

Silver Crusade

Half-elf Paladin 4/Bard 1/Dragon Disciple 1 | HP 62/62 | AC 21; Tch 13; FF 18 | F +9; R +8; W +9 | CMB+8; CMD 20 | Speed 30 ft | Init +2 | greatsword (PA feat) +7 (2d6+13, 19-20/x2) | Perc +11, Kn:Arcana +9, Kn:Engineering +1, Kn:(other) +0
Cloudia wrote:
I've noticed that about Aurus. In fact, I would generalize to say that Aurus shows up to ANY event ready for epic combat.

Tough childhood ¯\_(ツ)_/¯

Travail wrote:
Not to belabor this, but my original suggestion was that if we go high we should find one more player. Should I recruit?

Always happy to share the love, we're a pretty great group. I don't necessarily feel we need it though? Cuz we're talking "high tier, 4-player adjustment," right?

Silver Crusade

Human Rogue CG 4 | HP 35/35| AC 20 T 15 FF 20* | CMB +4, CMD 19 | F: +4, R: +10, W: +3 | Init: +11 | Perc: +8 | Speed 30ft | Current Effects: none
Uldar Uldeth wrote:
Travail wrote:
Not to belabor this, but my original suggestion was that if we go high we should find one more player. Should I recruit?

Depending on the level of the 6th character we might not have a choice which tier we play.

I think that we should be able to handle the scenario with 5 characters as we have a bit of an advantage having played together before and knowing each other's strengths and weaknesses.

Let's do it then!

Silver Crusade

Human Rogue CG 4 | HP 35/35| AC 20 T 15 FF 20* | CMB +4, CMD 19 | F: +4, R: +10, W: +3 | Init: +11 | Perc: +8 | Speed 30ft | Current Effects: none

FYI... I've got family in town this week, and just started a new role at my company (Not the job I was interviewing for and really wanted, but all things considered, not the worst outcome) so my role play and activity isn't going to be great for the next week.


Map #4-09 (current combat, in the pavilion) Chase Rules & Buggy

No worries, I'm quite busy this week as I've just got a new job.

Silver Crusade

Human Rogue CG 4 | HP 35/35| AC 20 T 15 FF 20* | CMB +4, CMD 19 | F: +4, R: +10, W: +3 | Init: +11 | Perc: +8 | Speed 30ft | Current Effects: none

Apologies to the party for the long delay in posting. Love my brother, his wife, and their kids--but 4-year-olds and 3-year-olds can seriously wreck a house...

Grand Lodge

*cough* Travail, you can make 2 checks ;-)

Grand Lodge

N/G Female Human Sorcerer(Celestial)/5 | HP: 37/37 | AC Norm/Tch/FF: 16/16/10 | CMB/CMD: +3/14 | F/R/W: +3/+3/+5 | Init: +8 | Speed 30 ft | Bluff +10, Diplomacy +13, Intimidate +9, Heal +4, Knowledge Arcana +4, Knowledge (any, untrained) +0, Perception +0, Perform +13, Spellcraft +4, UMD +9 | Active Conditions: None

Could you post something that indicates whether you need us to attempt another influence? Unlike a combat roster where the folks that are up in bold, it is really hard for me to tell whether I need to wait or post again.

Grand Lodge

Male Half Orc Bard 5 (hp: 34/34 | AC: 15 | T: 10 | FF: 15 | Fort: +2 | Ref: +4 | Will: +2 | Init: +2 | Perception: +6 | Knowleges (All) +8 | Darkvision)
Cloudia wrote:
Could you post something that indicates whether you need us to attempt another influence? Unlike a combat roster where the folks that are up in bold, it is really hard for me to tell whether I need to wait or post again.
GM Ilmakis wrote:

Welcome Party "arrival of a new guest" (1 influence check)

- Cloudia (influence on Tancred)
- Aurus (influence on Nigel)
- Jack (influence on Tancred)
- Uldar (discovery on Tancred)
- Travail one action left

Guests
Nigel (talked 3, no discovery) - You think is in good standing with the Pathfinder Society.
Jeon (talked 2, Discovery +4 to your influence check) - You think is in good standing with the Pathfinder Society.
Rubaani (talked 4, Discovery +4 to your influence check) - You think is in good standing with the Pathfinder Society.
Alexander (talked 1, no discovery)
Hamalia (talked 1, no discovery)
Tancred Desimire (talked 2, Discovery +4 to your influence check)
Other guests N/A

Grand Lodge

N/G Female Human Sorcerer(Celestial)/5 | HP: 37/37 | AC Norm/Tch/FF: 16/16/10 | CMB/CMD: +3/14 | F/R/W: +3/+3/+5 | Init: +8 | Speed 30 ft | Bluff +10, Diplomacy +13, Intimidate +9, Heal +4, Knowledge Arcana +4, Knowledge (any, untrained) +0, Perception +0, Perform +13, Spellcraft +4, UMD +9 | Active Conditions: None

Thanks, totally missed that


Map #4-09 (current combat, in the pavilion) Chase Rules & Buggy

I will put in bold people that have action left ;)

Silver Crusade

Human Rogue CG 4 | HP 35/35| AC 20 T 15 FF 20* | CMB +4, CMD 19 | F: +4, R: +10, W: +3 | Init: +11 | Perc: +8 | Speed 30ft | Current Effects: none

Sorry to be the laggard again. Traveling to New York for work this week, but will try to login late in the evenings.


Map #4-09 (current combat, in the pavilion) Chase Rules & Buggy

Sorry for the delay. I was in Denver the last two days for my job. Will resume the game tonight.


Map #4-09 (current combat, in the pavilion) Chase Rules & Buggy

I will update the game tonight!

Silver Crusade

Half-elf Paladin 4/Bard 1/Dragon Disciple 1 | HP 62/62 | AC 21; Tch 13; FF 18 | F +9; R +8; W +9 | CMB+8; CMD 20 | Speed 30 ft | Init +2 | greatsword (PA feat) +7 (2d6+13, 19-20/x2) | Perc +11, Kn:Arcana +9, Kn:Engineering +1, Kn:(other) +0

I'm sure everyone elses' works have also been crazy too - keep your heads up, everyone!

Silver Crusade

Human Rogue CG 4 | HP 35/35| AC 20 T 15 FF 20* | CMB +4, CMD 19 | F: +4, R: +10, W: +3 | Init: +11 | Perc: +8 | Speed 30ft | Current Effects: none

Travel and toil. Trouble and boil.

Silver Crusade

Human Rogue CG 4 | HP 35/35| AC 20 T 15 FF 20* | CMB +4, CMD 19 | F: +4, R: +10, W: +3 | Init: +11 | Perc: +8 | Speed 30ft | Current Effects: none

I'm traveling for a business conference this week, but will try to check in and post. If I'm slowing down the combat considerably, please use my Bot Me file.

Grand Lodge

Male Half Orc Bard 5 (hp: 34/34 | AC: 15 | T: 10 | FF: 15 | Fort: +2 | Ref: +4 | Will: +2 | Init: +2 | Perception: +6 | Knowleges (All) +8 | Darkvision)

Sorry for giving so many suggestions to players (and corrections to the GM), but this encounter seems like at least CR9, which is like +4 compared to our APL of 5, so extremely deadly (It's not even in the official table.)

What APL is what encounter level table:
APL–1 = Easy
APL = Average
APL+1 = Challenging
APL+2 = Hard
APL+3 = Epic

So TPK is more likely than walking away without any deaths. Honestly, we should just run.

Grand Lodge

To be fair, the GM *did* warn us when people opted to play up that it could potentially be quite difficult...


Map #4-09 (current combat, in the pavilion) Chase Rules & Buggy

Yes, I’ve tried to warn you that playing up will not be a good idea

GM Ilmakis wrote:

You are just in-between tier.

You have the choice for low-tier without adjustment or high tier with 4 players adjustment.

As it's a Season 4 and we are in CORE, I will suggest to take low-tier, but it's up to you!

And

GM Ilmakis wrote:

After rereading the scenario, the "RP" part difficulty doesn't change much from high or low.

But if a fight breaks out, it changes a lot.

And

GM Ilmakis wrote:
Lets go for high, but it could be quite difficult.

This fight is brutal and unfair. For 6 players it’s a CR10 encounter, but the previous one was a CR9 and could have gone very wrong too, if not for the two crit.

Here, Jack’s bad rolls complicate a lot your situation.

I don’t mind the corrections. When in a situation like this, everything is good to try to keep the PC alive.

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