Ironperenti's Rise of the Runelords Campaign

Game Master Ironperenti

The Roll20 maps link is HERE

Treasure tracker is HERE

Player notes: Player Notes

Calendar is HERE

Market Bargains:

Market Bargain Hunting (you may search for a bargain once per week) d20 Roll
1–6 A piece of adventuring gear, clothing, food or drink, or trade good of your choice (chosen from any in Pathfinder RPG Ultimate Equipment) at 10% its normal price.
7–12 An alchemical item of your choice (chosen from any in Ultimate Equipment) at 10% its normal price.
13–16 A weapon of your choice (to include expert or masterwork) at 10% its normal price.
17–19 A potion or scroll of your choice (chosen from any in Ultimate Equipment) at 10% its normal price.
20 A magic item of your choice at 10% its normal price.


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F Human Varisian Bard 9 hp 62|62 AC 16 | touch 11 | flat-footed 15 | F +4 R +7 W +8 | 30' |Init +1 | Perc +14

Kizzy will begin doing a search, once all the healing is done.
Perception: 1d20 + 14 ⇒ (17) + 14 = 31


DM / GM / The man behind the curtain

We'll do this by room, what room you checking?


F Human Varisian Bard 9 hp 62|62 AC 16 | touch 11 | flat-footed 15 | F +4 R +7 W +8 | 30' |Init +1 | Perc +14

Kizzy will start where she is - C7


Female C/N Human Inquisitor (Monster Tactician)/9 | HP: 87/87| AC Norm/Tch/FF 28/14/28 28/14/27 | CMD: 23 23 | F/R/W: +13/9/15 +11/6/13 +?[SiOff] | Init: +6 | Speed 30 (mount)/20 ft | Diplomacy +6, Heal +16, Intimidate +16, Kn Eng/Hist/Loc/Nob +2, Kn Arc/Dung/Nat/Pla/Rel +5, Perception +17, Sense Motive +21, SCraft +10 | Active Conditions: light on shield (if dark), false life (0/7 HP), heroism, clay skin (DR 5/adam 30/45), height aware, weapon of awe, inspire +2, divine favor+4, haste

Runt announces that "I've found some stairs. I think we should go up."


DM / GM / The man behind the curtain

they are stairs down, my apologies for confusion.


DM / GM / The man behind the curtain

Kizzy searches the main room where the battle took place but finds nothing of interest. Meanwhile, Zherxikas and Forest find themselves out by the damaged part of the dam for different reasons. Isabella makes her way into the building. On the south side of the building Runt and Bert find a set of stairs and calls out to the others to explore them.

Do you search the other rooms before going down? Call in Forest and Zherxikas? The water rushing through the damaged area is loud and someone will have to go to the eastern outside door to get their attention.


Female Aasimar Cleric of Reymenda 9 | 69/69 HP | AC 17 T 11 FF 16 | Fort +9 Ref +5 Will +12 | Initiative +1 | Perception +7 | Channel Energy 6/6 | Daylight 2/2 | Holy Lance 1/1 | Rebuke Death 8/8 | Touch of Good 6/8
Forest Hunt‎‎‎er‎‎‎ wrote:
"Isa! ISA! Didn't you say to had a spell to help with the water?"

"Control water, yes. It'll only last for an hour and a half but I could significantly lower the water level."


Female C/N Human Inquisitor (Monster Tactician)/9 | HP: 87/87| AC Norm/Tch/FF 28/14/28 28/14/27 | CMD: 23 23 | F/R/W: +13/9/15 +11/6/13 +?[SiOff] | Init: +6 | Speed 30 (mount)/20 ft | Diplomacy +6, Heal +16, Intimidate +16, Kn Eng/Hist/Loc/Nob +2, Kn Arc/Dung/Nat/Pla/Rel +5, Perception +17, Sense Motive +21, SCraft +10 | Active Conditions: light on shield (if dark), false life (0/7 HP), heroism, clay skin (DR 5/adam 30/45), height aware, weapon of awe, inspire +2, divine favor+4, haste

"Good idea, then we go down the stairs?"


Male Tiefling Evoker 9 HP 61/61| AC 19 T 14 FF 16 | F +6 R +8 W +9 | CMB +5 CMD 20/16 | Speed 20' Init +5 Perc +11 Dark vision 60' | ER (cold, electricity, fire) 5 | SR 14

Zherxikas would have gone inside with the others once he picked up the arcane objects from the ogre.


DM / GM / The man behind the curtain

Kizzy checks all the main rooms with other members of the team helping. In one of the rooms they find loose stone at the base of one of the walls. Behind the loose stone is a small hollow containing a cracked emerald (worth 400 gp), a bent gold comb that looks like a behir (with its legs comprising the comb’s teeth) with tiny pearls for eyes (worth 850 gp), and a pair of lacy pink gloves. After using detect magic and some spellcraft you determine they are gloves of arrow snaring. Forest calls for Isabella who goes out to help with the flooding water. Zherxikas finishes searching the half-ogre wizardess and then heads in to get out of the rain. By the time all is said and done the team gathers in the southern room ready to descend the stairs.

Kizzy perception: 1d20 + 14 ⇒ (19) + 14 = 33
Assist rolls: 1d20 ⇒ 9

Kizzy perception: 1d20 + 14 ⇒ (12) + 14 = 26
Assist rolls: 1d20 ⇒ 17

Kizzy perception: 1d20 + 14 ⇒ (19) + 14 = 33
Assist rolls: 1d20 ⇒ 4

Kizzy perception: 1d20 + 14 ⇒ (11) + 14 = 25
Assist rolls: 1d20 ⇒ 4

Status
Abadius 10th, Mid winter
1216, temperature 36, moderate rain (20% miss chance beyond 60')
Group Effects: invisibility sphere 15rds
Zherxikas 54/54;
Runt 80/87; magic vestment, heroism 718rds, clayskin 35/45, heightened awareness 718rds, weapon of awe 17rds
Kizzy 62/62;
Forest 104/104; heroism 724rds (+2 morale bonus on attack rolls, saves, and skill checks), fly 24rds
Isabella 69/69; shield of faith 27rds
Bert 84/84; 28rds


Female C/N Human Inquisitor (Monster Tactician)/9 | HP: 87/87| AC Norm/Tch/FF 28/14/28 28/14/27 | CMD: 23 23 | F/R/W: +13/9/15 +11/6/13 +?[SiOff] | Init: +6 | Speed 30 (mount)/20 ft | Diplomacy +6, Heal +16, Intimidate +16, Kn Eng/Hist/Loc/Nob +2, Kn Arc/Dung/Nat/Pla/Rel +5, Perception +17, Sense Motive +21, SCraft +10 | Active Conditions: light on shield (if dark), false life (0/7 HP), heroism, clay skin (DR 5/adam 30/45), height aware, weapon of awe, inspire +2, divine favor+4, haste

Runt eyes the lacy pink gloves but is too embarrassed to ask for them, chiding herself mentally. Once the party is assembled, she leads the way down (if allowed by Forest).


DM / GM / The man behind the curtain

The team heads down the steps. They are steep and it takes some time to traverse the six switchbacks. Finally, after the longest run of steps they come to a set of double doors. This cold, damp room features a large pool in the floor, the edges of which are caked with pale yellow slime and fungus. The surface of the pool bears a similar film. Additional carvings of skulls decorate the walls here. To the south, an impressive mound of skulls—mostly from humanoids—lies heaped against the wall, where they partially block a large stone double door.

Status
Abadius 10th, Mid winter
1224, temperature 60
Group Effects: invisibility sphere 4rds (kizzy is only one affected)
Zherxikas 54/54;
Runt 80/87; magic vestment, heroism 707rds, clayskin 35/45, heightened awareness 707rds, weapon of awe 6rds
Kizzy 62/62;
Forest 104/104; heroism 713rds (+2 morale bonus on attack rolls, saves, and skill checks), fly 13rds
Isabella 69/69; shield of faith 16rds
Bert 84/84; 17rds


Female Aasimar Cleric of Reymenda 9 | 69/69 HP | AC 17 T 11 FF 16 | Fort +9 Ref +5 Will +12 | Initiative +1 | Perception +7 | Channel Energy 6/6 | Daylight 2/2 | Holy Lance 1/1 | Rebuke Death 8/8 | Touch of Good 6/8

"Who builds these kinds of places, anyway?"


Female C/N Human Inquisitor (Monster Tactician)/9 | HP: 87/87| AC Norm/Tch/FF 28/14/28 28/14/27 | CMD: 23 23 | F/R/W: +13/9/15 +11/6/13 +?[SiOff] | Init: +6 | Speed 30 (mount)/20 ft | Diplomacy +6, Heal +16, Intimidate +16, Kn Eng/Hist/Loc/Nob +2, Kn Arc/Dung/Nat/Pla/Rel +5, Perception +17, Sense Motive +21, SCraft +10 | Active Conditions: light on shield (if dark), false life (0/7 HP), heroism, clay skin (DR 5/adam 30/45), height aware, weapon of awe, inspire +2, divine favor+4, haste

"Slime, mold, fungus, and skulls. The décor is rotten."

"Bert, slip into your wind form and do a trip around the room, checking things out."

Runt casts light and steps into the room.


DM / GM / The man behind the curtain

the map is on the far right of the screen.


F Human Varisian Bard 9 hp 62|62 AC 16 | touch 11 | flat-footed 15 | F +4 R +7 W +8 | 30' |Init +1 | Perc +14

Which of these things is going to morph up and grab us? Kizzy asks. I mean something always seems to be trying to kill us. She surveys the scene, in agreement with Isabella about the decor.
Knowledge?: 1d20 ⇒ 5


DM / GM / The man behind the curtain

Kizzy does not know who built the dam nor what form of architecture they were using. While not alien it certainly does not match anything contemporary. Likely the skulls were meant as a threat to the builder's own people or to their enemies is unknown.

Bert zips around the room but finds nothing of interest. His movement causes the water to ripple.


Female C/N Human Inquisitor (Monster Tactician)/9 | HP: 87/87| AC Norm/Tch/FF 28/14/28 28/14/27 | CMD: 23 23 | F/R/W: +13/9/15 +11/6/13 +?[SiOff] | Init: +6 | Speed 30 (mount)/20 ft | Diplomacy +6, Heal +16, Intimidate +16, Kn Eng/Hist/Loc/Nob +2, Kn Arc/Dung/Nat/Pla/Rel +5, Perception +17, Sense Motive +21, SCraft +10 | Active Conditions: light on shield (if dark), false life (0/7 HP), heroism, clay skin (DR 5/adam 30/45), height aware, weapon of awe, inspire +2, divine favor+4, haste

Bert hovers over the water after some instruction from Runt.


DM / GM / The man behind the curtain

Bert's hovering pushes back the slime sitting on the surface. Those with darkvision think they see movement down below the surface.


Female C/N Human Inquisitor (Monster Tactician)/9 | HP: 87/87| AC Norm/Tch/FF 28/14/28 28/14/27 | CMD: 23 23 | F/R/W: +13/9/15 +11/6/13 +?[SiOff] | Init: +6 | Speed 30 (mount)/20 ft | Diplomacy +6, Heal +16, Intimidate +16, Kn Eng/Hist/Loc/Nob +2, Kn Arc/Dung/Nat/Pla/Rel +5, Perception +17, Sense Motive +21, SCraft +10 | Active Conditions: light on shield (if dark), false life (0/7 HP), heroism, clay skin (DR 5/adam 30/45), height aware, weapon of awe, inspire +2, divine favor+4, haste

"Bert. find out what is in there!"


DM / GM / The man behind the curtain

Bert takes on his humanoid form thinking the whirlwind would churn the water too much, draws his sword, and drops in. There is sudden movement which swirls the dark waters. Then they get darker still just before Bert comes bursting up from the water, four nasty looking puncture holes in him. "It's a troll, with a military fork!" he yells as he comes out of the water a hand clutched to one of the wounds.

Bert, scimitar: 1d20 + 15 ⇒ (14) + 15 = 291d6 + 7 ⇒ (6) + 7 = 13

Round 1
Abadius 10th, Mid winter
1225, temperature 60
Group Effects: invisibility sphere 2rds (kizzy is only one affected)
Zherxikas 54/54;<<<
Runt 80/87; magic vestment, heroism 705rds, clayskin 35/45, heightened awareness 705rds, weapon of awe 4rds<<<
Kizzy 62/62;<<<
Forest 104/104; heroism 711rds (+2 morale bonus on attack rolls, saves, and skill checks), fly 11rds<<<
Isabella 69/69; shield of faith 14rds<<<
Bert 23/84; 15rds<<<
Troll -13 lightly injured


Female C/N Human Inquisitor (Monster Tactician)/9 | HP: 87/87| AC Norm/Tch/FF 28/14/28 28/14/27 | CMD: 23 23 | F/R/W: +13/9/15 +11/6/13 +?[SiOff] | Init: +6 | Speed 30 (mount)/20 ft | Diplomacy +6, Heal +16, Intimidate +16, Kn Eng/Hist/Loc/Nob +2, Kn Arc/Dung/Nat/Pla/Rel +5, Perception +17, Sense Motive +21, SCraft +10 | Active Conditions: light on shield (if dark), false life (0/7 HP), heroism, clay skin (DR 5/adam 30/45), height aware, weapon of awe, inspire +2, divine favor+4, haste

"Another troll? They are everywhere! Here's your chance, Forest."

Is the troll submerged and if so how deep?


Ranger 9 | HP 56/104 Nonlethal 0/104 | AC 28 T 15 FF 24 | CMB +17, CMD 30 (32 vs. disarm/grapple) | F: +11, R: +09, W: +8 (+3 vs Fear) | Init: +3 | Perc: +10 (low-light vision)| Equipped Weapon: +1 Adamantine Longsword +18/+13 (1d8+10/17-20 Slashing) ; Shield Bash +15/+10 (1d8+7) Piercing ; Elven Longbow +14/+9 1d8+2P+1d6E | Speed 60/30ft | Stamina: 6/11 | Martial Flexibility: 2/5| Active Conditions: *Heroism* |

Forest quickly draws the elven longbow and looses an arrow into the pool.

5-foot-step to the watta. Spend 5 Stamina to use Martial Flex as a Swift Action to take Dedicated Adversary: Troll. Drop held items as Free Action. Draw the Elven Bow as a Move Action. Shoot into the troll watta if Forest can see the watta troll. I believe there is a -2 penalty to the attack roll per 5' of water.
Elven Longbow (Dedicated Adversary, Heroism): 1d20 + 18 ⇒ (19) + 18 = 37
P Damage: 1d8 + 4 ⇒ (7) + 4 = 11 plus Electricity Damage: 1d6 ⇒ 4


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DM / GM / The man behind the curtain

Bert went under the water and was attacked so yes, the troll is submerged.

Forest takes his shot and what a shot it is. When he steps to the edge he believes he can see the shadowy outline of the creature down in the water and releases. It hits, or so it seems.

Round 1
Abadius 10th, Mid winter
1225, temperature 60
Group Effects: invisibility sphere 2rds (kizzy is only one affected)
Zherxikas 54/54;<<<
Runt 80/87; magic vestment, heroism 705rds, clayskin 35/45, heightened awareness 705rds, weapon of awe 4rds<<<
Kizzy 62/62;<<<
Forest 104/104; heroism 711rds (+2 morale bonus on attack rolls, saves, and skill checks), fly 11rds
Isabella 69/69; shield of faith 14rds<<<
Bert 23/84; 15rds<<<
Troll -28 moderately injured

Liberty's Edge

Woo!


Female C/N Human Inquisitor (Monster Tactician)/9 | HP: 87/87| AC Norm/Tch/FF 28/14/28 28/14/27 | CMD: 23 23 | F/R/W: +13/9/15 +11/6/13 +?[SiOff] | Init: +6 | Speed 30 (mount)/20 ft | Diplomacy +6, Heal +16, Intimidate +16, Kn Eng/Hist/Loc/Nob +2, Kn Arc/Dung/Nat/Pla/Rel +5, Perception +17, Sense Motive +21, SCraft +10 | Active Conditions: light on shield (if dark), false life (0/7 HP), heroism, clay skin (DR 5/adam 30/45), height aware, weapon of awe, inspire +2, divine favor+4, haste

"Your turn, Bert."

to hit scimitar: 1d20 + 15 ⇒ (18) + 15 = 33
damage: 1d6 + 7 ⇒ (4) + 7 = 11

Runt waits to see what the casters do before taking a shot.


DM / GM / The man behind the curtain

@Runt: just to be clear, you are sending Bert back i to the water?


Female C/N Human Inquisitor (Monster Tactician)/9 | HP: 87/87| AC Norm/Tch/FF 28/14/28 28/14/27 | CMD: 23 23 | F/R/W: +13/9/15 +11/6/13 +?[SiOff] | Init: +6 | Speed 30 (mount)/20 ft | Diplomacy +6, Heal +16, Intimidate +16, Kn Eng/Hist/Loc/Nob +2, Kn Arc/Dung/Nat/Pla/Rel +5, Perception +17, Sense Motive +21, SCraft +10 | Active Conditions: light on shield (if dark), false life (0/7 HP), heroism, clay skin (DR 5/adam 30/45), height aware, weapon of awe, inspire +2, divine favor+4, haste
Ironperenti wrote:
@Runt: just to be clear, you are sending Bert back into the water?

Indeed. I think it is time for Bert to go :)


Male Tiefling Evoker 9 HP 61/61| AC 19 T 14 FF 16 | F +6 R +8 W +9 | CMB +5 CMD 20/16 | Speed 20' Init +5 Perc +11 Dark vision 60' | ER (cold, electricity, fire) 5 | SR 14

Gets out a wand, then casts forth a ray of fire...

ranged touch attack: 1d20 + 5 ⇒ (14) + 5 = 19
scorching ray+intense: 4d6 + 4 ⇒ (2, 1, 2, 2) + 4 = 11


DM / GM / The man behind the curtain

@Z the troll is underwater, fire will fizzle on contact with the water.

Bert drops into the water and slashes at the beast. He hits but his blow is slowed by the water.

Forgot to cut his damage in half the first time for using a slashing weapon underwater. Going to leave the troll's damage where it is to account for half last time and half this time so basically full damage one time.

Round 1
Abadius 10th, Mid winter
1225, temperature 60
Group Effects: invisibility sphere 2rds (kizzy is only one affected)
Zherxikas 54/54;<<<
Runt 80/87; magic vestment, heroism 705rds, clayskin 35/45, heightened awareness 705rds, weapon of awe 4rds<<<
Kizzy 62/62;<<<
Forest 104/104; heroism 711rds (+2 morale bonus on attack rolls, saves, and skill checks), fly 11rds
Isabella 69/69; shield of faith 14rds<<<
Bert 23/84; 15rds
Troll -28 moderately injured


F Human Varisian Bard 9 hp 62|62 AC 16 | touch 11 | flat-footed 15 | F +4 R +7 W +8 | 30' |Init +1 | Perc +14

Kizzy begins to sing, Inspire Courageimpressed that the troll, damaged by fire would take refuge in the water, and wondering if it was directed there by some more malevolent mind.


Female C/N Human Inquisitor (Monster Tactician)/9 | HP: 87/87| AC Norm/Tch/FF 28/14/28 28/14/27 | CMD: 23 23 | F/R/W: +13/9/15 +11/6/13 +?[SiOff] | Init: +6 | Speed 30 (mount)/20 ft | Diplomacy +6, Heal +16, Intimidate +16, Kn Eng/Hist/Loc/Nob +2, Kn Arc/Dung/Nat/Pla/Rel +5, Perception +17, Sense Motive +21, SCraft +10 | Active Conditions: light on shield (if dark), false life (0/7 HP), heroism, clay skin (DR 5/adam 30/45), height aware, weapon of awe, inspire +2, divine favor+4, haste

Runt decides to let Bert go and summon some water elementals.

1d3 + 1 ⇒ (1) + 1 = 2

She is not impressed with the number of medium water elementals that appear :(

to hit, flanking&outflank, inspire: 1d20 + 7 + 4 + 2 ⇒ (12) + 7 + 4 + 2 = 25
damage, inspire: 1d8 + 4 + 2 ⇒ (1) + 4 + 2 = 7

to hit, flanking&outflank, inspire: 1d20 + 7 + 4 + 2 ⇒ (15) + 7 + 4 + 2 = 28
damage, inspire: 1d8 + 4 + 2 ⇒ (1) + 4 + 2 = 7


DM / GM / The man behind the curtain

In case there was any confusion, the troll did not retreat to the water after being hit by fire. It was under the water from the beginning and the fire cannot reach it. Z may choose another spell, I'm sure the wizard would know a fire spell would not penetrate the water.

Bert disappears and seems rather relieved he doesn't have to take another attack from the troll. Then the two water elementals pop into existence and wail on the troll.

Round 1
Abadius 10th, Mid winter
1225, temperature 60
Group Effects: invisibility sphere 2rds (kizzy is only one affected)
Zherxikas 54/54;<<<
Runt 80/87; magic vestment, heroism 705rds, clayskin 35/45, heightened awareness 705rds, weapon of awe 4rds
Kizzy 62/62;
Forest 104/104; heroism 711rds (+2 morale bonus on attack rolls, saves, and skill checks), fly 11rds
Isabella 69/69; shield of faith 14rds<<<
Water elemental1
Water elemental2
Troll -42 moderately injured


DM / GM / The man behind the curtain

Z and Isabella have this evening and part of tomorrow to post. Then I'll make Z's spell go off and bot Isabella.


Female Aasimar Cleric of Reymenda 9 | 69/69 HP | AC 17 T 11 FF 16 | Fort +9 Ref +5 Will +12 | Initiative +1 | Perception +7 | Channel Energy 6/6 | Daylight 2/2 | Holy Lance 1/1 | Rebuke Death 8/8 | Touch of Good 6/8

Runt, you and Bert got the water troll under control, or you want I should... wade in?


Female C/N Human Inquisitor (Monster Tactician)/9 | HP: 87/87| AC Norm/Tch/FF 28/14/28 28/14/27 | CMD: 23 23 | F/R/W: +13/9/15 +11/6/13 +?[SiOff] | Init: +6 | Speed 30 (mount)/20 ft | Diplomacy +6, Heal +16, Intimidate +16, Kn Eng/Hist/Loc/Nob +2, Kn Arc/Dung/Nat/Pla/Rel +5, Perception +17, Sense Motive +21, SCraft +10 | Active Conditions: light on shield (if dark), false life (0/7 HP), heroism, clay skin (DR 5/adam 30/45), height aware, weapon of awe, inspire +2, divine favor+4, haste

"I'm trying to avoid having to 'jump into things'. Let's just see if we can take this thing out with ranged attacks and summons. You got some cheap ranged attacks, give it a go."


Female Aasimar Cleric of Reymenda 9 | 69/69 HP | AC 17 T 11 FF 16 | Fort +9 Ref +5 Will +12 | Initiative +1 | Perception +7 | Channel Energy 6/6 | Daylight 2/2 | Holy Lance 1/1 | Rebuke Death 8/8 | Touch of Good 6/8

"Sadly, I do not."


DM / GM / The man behind the curtain

Isabella, hold action to see if someone needs healing? Ready an attack in case the troll comes out of the water?


Female Aasimar Cleric of Reymenda 9 | 69/69 HP | AC 17 T 11 FF 16 | Fort +9 Ref +5 Will +12 | Initiative +1 | Perception +7 | Channel Energy 6/6 | Daylight 2/2 | Holy Lance 1/1 | Rebuke Death 8/8 | Touch of Good 6/8

Probably hold to heal. Otherwise I have to get inside the troll's reach and eat an AoO and he might not even come out of the water.


DM / GM / The man behind the curtain

Zherxikas moves into the room intent on launching a scorching ray when he sees the troll is underwater. He steps to the corner of the room and waits for an opportunity to unleash fire.

The troll drops the weapon it is using and tears into one of the water elementals. The troll's bite misses but it digs into the water elemental with both claws and rips it apart.

Round 2
Abadius 10th, Mid winter
1225, temperature 60
Group Effects: invisibility sphere 1rds (kizzy is only one affected)
Zherxikas 54/54;<<<
Runt 80/87; magic vestment, heroism 704rds, clayskin 35/45, heightened awareness 704rds, weapon of awe 3rds<<<
Kizzy 62/62;<<<
Forest 104/104; heroism 710rds (+2 morale bonus on attack rolls, saves, and skill checks), fly 10rds<<<
Isabella 69/69; shield of faith 13rds<<<
Water elemental1 48/48 899<<<
Troll -37 moderately injured


Ranger 9 | HP 56/104 Nonlethal 0/104 | AC 28 T 15 FF 24 | CMB +17, CMD 30 (32 vs. disarm/grapple) | F: +11, R: +09, W: +8 (+3 vs Fear) | Init: +3 | Perc: +10 (low-light vision)| Equipped Weapon: +1 Adamantine Longsword +18/+13 (1d8+10/17-20 Slashing) ; Shield Bash +15/+10 (1d8+7) Piercing ; Elven Longbow +14/+9 1d8+2P+1d6E | Speed 60/30ft | Stamina: 6/11 | Martial Flexibility: 2/5| Active Conditions: *Heroism* |

Forest looses two more arrows from the masterfully crafted elven longbow.

Elven Longbow 1 (Dedicated Adversary, Heroism): 1d20 + 18 ⇒ (16) + 18 = 34
P Damage 1: 1d8 + 4 ⇒ (2) + 4 = 6 plus Electricity E Damage: 1d6 ⇒ 3

Elven Longbow 2 (Dedicated Adversary, Heroism): 1d20 + 18 - 5 ⇒ (16) + 18 - 5 = 29
P Damage 2: 1d8 + 4 ⇒ (4) + 4 = 8 plus Electricity E Damage: 1d6 ⇒ 4


DM / GM / The man behind the curtain

Forest puts another couple of arrows into the monster.

Round 2
Abadius 10th, Mid winter
1225, temperature 60
Group Effects: invisibility sphere 1rds (kizzy is only one affected)
Zherxikas 54/54;<<<
Runt 80/87; magic vestment, heroism 704rds, clayskin 35/45, heightened awareness 704rds, weapon of awe 3rds<<<
Kizzy 62/62;<<<
Forest 104/104; heroism 710rds (+2 morale bonus on attack rolls, saves, and skill checks), fly 10rds
Isabella 69/69; shield of faith 13rds<<<
Water elemental1 48/48 899<<<
Troll -58 moderately injured


Female C/N Human Inquisitor (Monster Tactician)/9 | HP: 87/87| AC Norm/Tch/FF 28/14/28 28/14/27 | CMD: 23 23 | F/R/W: +13/9/15 +11/6/13 +?[SiOff] | Init: +6 | Speed 30 (mount)/20 ft | Diplomacy +6, Heal +16, Intimidate +16, Kn Eng/Hist/Loc/Nob +2, Kn Arc/Dung/Nat/Pla/Rel +5, Perception +17, Sense Motive +21, SCraft +10 | Active Conditions: light on shield (if dark), false life (0/7 HP), heroism, clay skin (DR 5/adam 30/45), height aware, weapon of awe, inspire +2, divine favor+4, haste

Runt tries to skewer it with a bolt.

to hit repeating heavy crossbow, heroism, inspired: 1d20 + 9 + 2 + 2 ⇒ (15) + 9 + 2 + 2 = 28; +1 if aberration or magical beast
damage piercing, inspired: 1d8 + 2 ⇒ (5) + 2 = 7; +1 if aberration or magical beast

If it goes down he will try to have the elemental drag the body to her. If not, it will attack.

to hit, inspire: 1d20 + 7 + 2 ⇒ (1) + 7 + 2 = 10
damage, inspire: 1d8 + 4 + 2 ⇒ (3) + 4 + 2 = 9


F Human Varisian Bard 9 hp 62|62 AC 16 | touch 11 | flat-footed 15 | F +4 R +7 W +8 | 30' |Init +1 | Perc +14

Kizzy will continue her song, and draws out a vial of alchemist fire, for when the creature can be pulled above the surface and destroyed!


DM / GM / The man behind the curtain

Runt hits but the water elemental misses. The troll shifts position coming closer to the surface and reaches out to grab Forest, the claws land but Forest just manages to shake the large hands off. (cover +4 AC, still has full Dex) Zherxikas launches a fiery ray at the monster's arms, but it moves them before it is struck.

Round 3
Abadius 10th, Mid winter
1225, temperature 60
Group Effects: invisibility sphere 1rds (kizzy is only one affected)
Zherxikas 54/54;<<<
Runt 80/87; magic vestment, heroism 703rds, clayskin 35/45, heightened awareness 703rds, weapon of awe 2rds<<<
Kizzy 62/62;<<<
Forest 104/104; heroism 709rds (+2 morale bonus on attack rolls, saves, and skill checks), fly 9rds<<<
Isabella 69/69; shield of faith 12rds<<<
Water elemental1 48/48 898rds<<<
Troll -65 moderately injured (just below the surface)

Zherxikas' attack:

Gets out a wand, then casts forth a ray of fire...

ranged touch attack: 1d20 + 5 ⇒ (14) + 5 = 19
scorching ray+intense: 4d6 + 4 ⇒ (2, 1, 2, 2) + 4 = 11


Female C/N Human Inquisitor (Monster Tactician)/9 | HP: 87/87| AC Norm/Tch/FF 28/14/28 28/14/27 | CMD: 23 23 | F/R/W: +13/9/15 +11/6/13 +?[SiOff] | Init: +6 | Speed 30 (mount)/20 ft | Diplomacy +6, Heal +16, Intimidate +16, Kn Eng/Hist/Loc/Nob +2, Kn Arc/Dung/Nat/Pla/Rel +5, Perception +17, Sense Motive +21, SCraft +10 | Active Conditions: light on shield (if dark), false life (0/7 HP), heroism, clay skin (DR 5/adam 30/45), height aware, weapon of awe, inspire +2, divine favor+4, haste

Once more!

to hit repeating heavy crossbow, heroism, inspired: 1d20 + 9 + 2 + 2 ⇒ (6) + 9 + 2 + 2 = 19
damage piercing, inspired: 1d8 + 2 ⇒ (5) + 2 = 7

Again, if it goes down he will try to have the elemental drag the body to her. If not, it will attack.

to hit, inspire: 1d20 + 7 + 2 ⇒ (16) + 7 + 2 = 25
damage, inspire: 1d8 + 4 + 2 ⇒ (8) + 4 + 2 = 14


Ranger 9 | HP 56/104 Nonlethal 0/104 | AC 28 T 15 FF 24 | CMB +17, CMD 30 (32 vs. disarm/grapple) | F: +11, R: +09, W: +8 (+3 vs Fear) | Init: +3 | Perc: +10 (low-light vision)| Equipped Weapon: +1 Adamantine Longsword +18/+13 (1d8+10/17-20 Slashing) ; Shield Bash +15/+10 (1d8+7) Piercing ; Elven Longbow +14/+9 1d8+2P+1d6E | Speed 60/30ft | Stamina: 6/11 | Martial Flexibility: 2/5| Active Conditions: *Heroism* |

Whatever the water troll had planned, it probably wasn't this.

Elven Longbow 1 (Dedicated Adversary, Heroism): 1d20 + 18 ⇒ (15) + 18 = 33
P Damage 1: 1d8 + 4 ⇒ (1) + 4 = 5 plus E Damage: 1d6 ⇒ 3

Elven Longbow 2 (Dedicated Adversary, Heroism): 1d20 + 18 - 5 ⇒ (16) + 18 - 5 = 29
P Damage 1: 1d8 + 4 ⇒ (7) + 4 = 11 plus E Damage: 1d6 ⇒ 3


DM / GM / The man behind the curtain

The troll seems to get tired of the whole thing and swims away into a tunnel on the eastern side.

Round 4
Abadius 10th, Mid winter
1225, temperature 60
Group Effects:
Zherxikas 54/54;<<<
Runt 80/87; magic vestment, heroism 703rds, clayskin 35/45, heightened awareness 702rds, weapon of awe 1rds<<<
Kizzy 62/62;<<<
Forest 104/104; heroism 708rds (+2 morale bonus on attack rolls, saves, and skill checks), fly 8rds<<<
Isabella 69/69; shield of faith 11rds<<<
Water elemental1 48/48 897rds<<<
Troll -97 seriously injured


Female C/N Human Inquisitor (Monster Tactician)/9 | HP: 87/87| AC Norm/Tch/FF 28/14/28 28/14/27 | CMD: 23 23 | F/R/W: +13/9/15 +11/6/13 +?[SiOff] | Init: +6 | Speed 30 (mount)/20 ft | Diplomacy +6, Heal +16, Intimidate +16, Kn Eng/Hist/Loc/Nob +2, Kn Arc/Dung/Nat/Pla/Rel +5, Perception +17, Sense Motive +21, SCraft +10 | Active Conditions: light on shield (if dark), false life (0/7 HP), heroism, clay skin (DR 5/adam 30/45), height aware, weapon of awe, inspire +2, divine favor+4, haste

"Dang. Forest, you got any of those special abilities you seem to come up with to go after it?"


Ranger 9 | HP 56/104 Nonlethal 0/104 | AC 28 T 15 FF 24 | CMB +17, CMD 30 (32 vs. disarm/grapple) | F: +11, R: +09, W: +8 (+3 vs Fear) | Init: +3 | Perc: +10 (low-light vision)| Equipped Weapon: +1 Adamantine Longsword +18/+13 (1d8+10/17-20 Slashing) ; Shield Bash +15/+10 (1d8+7) Piercing ; Elven Longbow +14/+9 1d8+2P+1d6E | Speed 60/30ft | Stamina: 6/11 | Martial Flexibility: 2/5| Active Conditions: *Heroism* |

"Uhhh. Nope. Heavy armor." He keeps an arrow nocked in the elven bow, but relaxes a bit. "Can your water bird thing follow it?"

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