DM-Camris' IRONFANG INVASION Chapter 1: Trail of the Hunted

Game Master Camris

Part 3: CRADLED IN STONE
The refugees need a place to call home, however temporarily, and it needs to be somewhere secure.
A set of caves in the area offers multiple opportunities, including concealment, food, and water, in addition to some wealth.
Aubrin vaguely remembers a troglodyte tribe called the Children of Stone that often harassed—and feasted upon—Chernasardo Rangers in the area during her time. Aubrin recalls the creatures—and their secure home—and asks the party to investigate the location as a possible long-term home.
ROLL20 TACTICAL MAP
Google Play Tactical Map
Southern Fangwood regional map


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Antoni:
You determine that his is a Brooch of Shielding. It has another 88 points of magic missile damage it can absorb.


At this point, as you gather around examining the brooch and discuss how you want to try to unlock the doors to the south, the doors go *ker-thunk* and they fly open, a trog acolyte striding through and runs into Moragul, taking both by complete surprise.
Through the doors, you can see a chamber where a Trog Oracle is kneeling at a shrine, surrounded by others of his kind.
Slowly they all turn around, staring blankly at you all.


No surprise round.

Round 1_____________________

Players take their turn in order of posting, enemies will go last.

BATTLE MAP


Female NG Half-elf Druid (Green Faith Initiate) 4 | HP 21/25 | AC 14 (18) T 12 FF 12 | CMB +4, CMD 14 | F: +6, R: +2, W: +7(+9 ench) | Init: +2 | Perc: +6, SM: +8 | Speed 30ft | Active conditions: None.

Asthe doors bust open and she registers the enemy presence, Faerieth quickly utters a druidic incantation, calling a burst of flame to blossom in her free hand.

Cast Produce Flame


Male Human (Varisian) Sorcerer (Tattooed Sorcerer, wildblooded) 3, HP 18/18, AC 12 T 12 FF 10, Fort 2, Ref 3, Will 3, Initiative +2, Perception +2

Earlier
Anotni pulls a small broach with the symbol of the rangers on it, This protects you from the incantation Magic Missile, might come in handy for someone, or we can sell it if that trader comes back to visit sometime. he says, clipping it to his vest as the doors open.

Seeing the kneeling shaman, Antoni takes a step forward and grins to himself, making arcane gestures, and coating the floor around the kneeling shaman with a greenish-brown oily slick. Cast Grease, marked on map and with his other hand, he orders Caleb to move next to Moragul and bite the Trog in the doorway!

I seem to have lost Caleb's icon somewhere. He'll move, leaving an open square to the west of the doorway Trog for Sebastian or whomever.

Caleb, attack: 1d20 + 4 ⇒ (14) + 4 = 18
Damage: 1d4 + 2 ⇒ (2) + 2 = 4


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Caleb's back.


Bearskin 1 | HP 15/15 Nonlethal 00/15 | AC 14 T 10 FF 14 | CMB +4, CMD 16 | F: +5, R: +0, W: +5| Init: +0 | Perc: +7 | Greataxe: +4 (1d12+6/×3) | Speed 30**/30ft | Active Conditions: *Longstrider 1hr*| Special Abilities Enlarge: 4/6 |
Spells Per Day:
Level 0: Create Water, Purify Food Drink, Stabilize | Level 1: Enlarge Person (D, 1/1); Goodberry (0/1); Longstrider (0/1) | Level 2: TBD

Moragul swings his axe at the trogg, but he's just as surprised by the trogg as the trogg is by him, and he misses.

Use Animal Aspect Bull as Swift Action; Attack as Standard Action
Greataxe vs Trogg: 1d20 + 6 ⇒ (7) + 6 = 13
S Damage: 1d12 + 9 ⇒ (7) + 9 = 16


Skills:
(Climb: +4; Diplo: +9; Escape Artist +7; Know(Arc/Dung/Local/Nature/Planes) +4; Perf(Comedy) +8 , Perf(Dance)) +8; Sense Motive: +7; Stealth +10; UMD +9)
Male Half-Orc (Chelish) Bard (Arrowsong Minstrel) 4
Vitals:
(HP: 34/34 AC: 17/14/13 [+2 v. goblinoids]; Percep: +7 [+9 v. hidden]; Init: +4; Fort +4, Ref: +10, Will: +6; CMD: 18; CMB +4; Speed: 30)

Yaron quickly starts his routine, "There once were some trogs at a shrine/Seeking some sort of guidance or sign/But their terible smell/Drove off spirits that dwell/In the infernal and in the divine..", as he raises his magical longbow to shoot at the oracle.

+1 Longbow (PBS, Performance): 1d20 + 7 + 1 ⇒ (8) + 7 + 1 = 16 for 1d8 + 1 + 1 + 1 ⇒ (6) + 1 + 1 + 1 = 9


Male Halfling HP 17/28 AC21/14/14 Fort:+7 Ref: +5 Will: +2 Acrobatics +3, Bluff+2,Diplomacy+7,handle animal+7, Intimidate+3,Ride+6,Stealth +3,Sense Motive +4

Moving Sebastion closer he struck at the trog with his axe.

attack: 1d20 + 4 + 1 ⇒ (18) + 4 + 1 = 23
damage: 1d6 + 1 + 1 ⇒ (5) + 1 + 1 = 7

Sebastion bit the smelly monster!

sebastion bite: 1d20 + 3 + 1 ⇒ (2) + 3 + 1 = 6
damage: 1d6 + 1 + 1 ⇒ (5) + 1 + 1 = 7


Round 1 completed_____________________

Faerieth registers the enemy presence, calling a burst of flame to blossom in her free hand.
Cast Produce Flame

Antoni takes a step forward and grins to himself, making arcane gestures, and coating the floor around the kneeling shaman with a greenish-brown oily slick. Cast Grease, marked on map and with his other hand, he orders Caleb to move next to Moragul and bite the Trog in the doorway!
A slick of grease appears on the ground around the Oracle, and Caleb bites the Acolyte for minor damage.

Moragul swings his axe at the trogg, but he's just as surprised by the trogg as the trogg is by him, and he misses.

Yaron quickly starts his routine, as he raises his magical longbow to shoot at the oracle.
He hits for moderate damage.

Darry Swiftfoot struck at the trog with his axe, and hit for moderate damage.
Sebastion tried to bite him, but missed.

The Acolyte took a step back, leveled his heavy crossbow at Moragul, and fired.
hvy crossbow: 1d20 + 2 ⇒ (14) + 2 = 16 for a possible 1d10 ⇒ 6 piercing damage.

Trog 3 ran up to attack Moragu.
claw 1: 1d20 + 2 ⇒ (8) + 2 = 10 for a possible 1d4 + 1 ⇒ (3) + 1 = 4 piercing damage.
claw 2: 1d20 + 2 ⇒ (12) + 2 = 14 for a possible 1d4 + 1 ⇒ (4) + 1 = 5 piercing damage.

His feet skidding, the Trog Oracle Ighiz takes the whole round to climb to his feet.


Round 2_____________________

Players take their turn in order of posting, enemies will go last.

BATTLE MAP


Female NG Half-elf Druid (Green Faith Initiate) 4 | HP 21/25 | AC 14 (18) T 12 FF 12 | CMB +4, CMD 14 | F: +6, R: +2, W: +7(+9 ench) | Init: +2 | Perc: +6, SM: +8 | Speed 30ft | Active conditions: None.

Faerieth lobs a ball of flame over Caleb's head at the trog between her and the risen spellcaster.

Produce flame (ranged touch) vs #4: 1d20 + 4 ⇒ (11) + 4 = 15
Fire: 1d6 + 3 ⇒ (3) + 3 = 6


Male Human (Varisian) Sorcerer (Tattooed Sorcerer, wildblooded) 3, HP 18/18, AC 12 T 12 FF 10, Fort 2, Ref 3, Will 3, Initiative +2, Perception +2

Antonin, seeing the trogs clump up in front of Moragul, He fans his hands over toward them, catching three in his rainbow wave which washes over them.

Cast Color Spray, DC 16 will save, effects depend on HD: 2 HD or less: The creature is unconscious, blinded, and stunned for 2d4 rounds, then blinded and stunned for 1d4 rounds, and then stunned for 1 round. (Only living creatures are knocked unconscious.)

3 or 4 HD: The creature is blinded and stunned for 1d4 rounds, then stunned for 1 round.

5 or more HD: The creature is stunned for 1 round.

Caleb will then advance, moving slightly deeper into the chamber, and spinning to flank with Darry.

Attack, flank?: 1d20 + 4 ⇒ (17) + 4 = 21+2 if flanking
damage: 1d4 + 2 ⇒ (3) + 2 = 5


Bearskin 1 | HP 15/15 Nonlethal 00/15 | AC 14 T 10 FF 14 | CMB +4, CMD 16 | F: +5, R: +0, W: +5| Init: +0 | Perc: +7 | Greataxe: +4 (1d12+6/×3) | Speed 30**/30ft | Active Conditions: *Longstrider 1hr*| Special Abilities Enlarge: 4/6 |
Spells Per Day:
Level 0: Create Water, Purify Food Drink, Stabilize | Level 1: Enlarge Person (D, 1/1); Goodberry (0/1); Longstrider (0/1) | Level 2: TBD

Moragul ignores the scrabbling of all the troggs and draws the spear he had enchanted earlier in the day. He aims for the spellcaster, assuming it to be the most dangerous, and throws the spear, discharging its' magical enchantment to enhance the attack.

Move Action to draw the spear. Standard Action to use the Huntsmaster's Spear special attack vs the oracle. I'm subtracting 4 from the ranged attack since I assume the caster has soft cover from all the troggs standing in front of Moragul.

Huntsmaster's Spear: 1d20 + 8 - 4 ⇒ (18) + 8 - 4 = 22
P Damage: 1d8 + 5 + 2d6 ⇒ (3) + 5 + (2, 3) = 13

Crit Conf: 1d20 + 8 - 4 ⇒ (13) + 8 - 4 = 17
Crit Damage: 2d8 + 10 + 4d6 ⇒ (3, 1) + 10 + (1, 3, 6, 1) = 25

Huntsmaster's Spear spell Link


Skills:
(Climb: +4; Diplo: +9; Escape Artist +7; Know(Arc/Dung/Local/Nature/Planes) +4; Perf(Comedy) +8 , Perf(Dance)) +8; Sense Motive: +7; Stealth +10; UMD +9)
Male Half-Orc (Chelish) Bard (Arrowsong Minstrel) 4
Vitals:
(HP: 34/34 AC: 17/14/13 [+2 v. goblinoids]; Percep: +7 [+9 v. hidden]; Init: +4; Fort +4, Ref: +10, Will: +6; CMD: 18; CMB +4; Speed: 30)

Don't forget the +1/+1 from the bard, Moragul.


Round 2 completed_____________________

Faerieth lobs a ball of flame at trog 4, hitting him and making him yelp as he is burned for serious damage.

Antoni, seeing the trogs clump up in front of Moragul, He fans his hands over toward them,
The first trog (3) shut his eyes in time, but the Acolyte behind him caught the color spray full and stood there blind and stunned and the trog (2) behind him out cold on the floor.

Caleb will then advance, and spinning to flank with Darry. He caught trog 3 solidly, doing serious damage.

Moragul use the Huntsmaster's Spear special attack vs the oracle. The magic spear hurtles over the crowd of trogs to hit (but not crit) the Oracle, dealing serious damage.

(npc) Yaron shoots at Trog 3, but the arrow just skipped off his armor.

(npc) Darry and Sebastion flank Trog 3, and kill him with a critical lance thrust.

Trog 1 shifted and threw a javelin at Moragul
javelin vs Moragul: 1d20 + 0 ⇒ (3) + 0 = 3 for a possible 1d6 ⇒ 1 piercing damage.

Trog 2 is out cold.
Trog 3 is dead.

Trog 4 throws a javelin at Darry.
javelin vs Darry: 1d20 + 0 ⇒ (14) + 0 = 14 for a possible 1d6 ⇒ 1 piercing damage.

The Acolyte is just standing there stunned and blind.

The Oracle managed to get out of the Grease, then drank a potion.
Heals: 3d8 + 4 ⇒ (3, 7, 4) + 4 = 18


Round 3_____________________

Players take their turn in order of posting, enemies will go last.

BATTLE MAP


Female NG Half-elf Druid (Green Faith Initiate) 4 | HP 21/25 | AC 14 (18) T 12 FF 12 | CMB +4, CMD 14 | F: +6, R: +2, W: +7(+9 ench) | Init: +2 | Perc: +6, SM: +8 | Speed 30ft | Active conditions: None.

Seeing the Acolyte stunned and blinded by Antoni's magic, Faerieth strikes him with another ball of flame.

Produce flame (ranged touch) vs Acolyte: 1d20 + 4 ⇒ (9) + 4 = 13
Fire: 1d6 + 3 ⇒ (4) + 3 = 7


Male Human (Varisian) Sorcerer (Tattooed Sorcerer, wildblooded) 3, HP 18/18, AC 12 T 12 FF 10, Fort 2, Ref 3, Will 3, Initiative +2, Perception +2

Antoni pulls a wand out of his belt aiming it at the oracle in the back, sending a magic missile toward him.

Magic missile: 1d4 + 1 ⇒ (1) + 1 = 2


Skills:
(Climb: +4; Diplo: +9; Escape Artist +7; Know(Arc/Dung/Local/Nature/Planes) +4; Perf(Comedy) +8 , Perf(Dance)) +8; Sense Motive: +7; Stealth +10; UMD +9)
Male Half-Orc (Chelish) Bard (Arrowsong Minstrel) 4
Vitals:
(HP: 34/34 AC: 17/14/13 [+2 v. goblinoids]; Percep: +7 [+9 v. hidden]; Init: +4; Fort +4, Ref: +10, Will: +6; CMD: 18; CMB +4; Speed: 30)

Yaron continues his mocking performance and fires another arrow at the Oracle.

1 Longbow (PBS, Performance): 1d20 + 7 + 1 ⇒ (10) + 7 + 1 = 18 for 1d8 + 1 + 1 + 1 ⇒ (5) + 1 + 1 + 1 = 8


Male Halfling HP 17/28 AC21/14/14 Fort:+7 Ref: +5 Will: +2 Acrobatics +3, Bluff+2,Diplomacy+7,handle animal+7, Intimidate+3,Ride+6,Stealth +3,Sense Motive +4

With one trog down he turns his attention to the next Stabbing at it while his faithful mount snaps at its ankles...

Darry: 1d20 + 4 + 1 ⇒ (19) + 4 + 1 = 24
damage: 1d6 + 1 + 1 ⇒ (5) + 1 + 1 = 7
Sebaastion bite: 1d20 + 4 + 1 ⇒ (18) + 4 + 1 = 23
damage: 1d6 + 1 + 1 ⇒ (2) + 1 + 1 = 4
trip attack if bite hits: 1d20 + 1 + 1 ⇒ (10) + 1 + 1 = 12


Bearskin 1 | HP 15/15 Nonlethal 00/15 | AC 14 T 10 FF 14 | CMB +4, CMD 16 | F: +5, R: +0, W: +5| Init: +0 | Perc: +7 | Greataxe: +4 (1d12+6/×3) | Speed 30**/30ft | Active Conditions: *Longstrider 1hr*| Special Abilities Enlarge: 4/6 |
Spells Per Day:
Level 0: Create Water, Purify Food Drink, Stabilize | Level 1: Enlarge Person (D, 1/1); Goodberry (0/1); Longstrider (0/1) | Level 2: TBD

His spear gone, Moragul hefts his greataxe, stepping up and cleaving one of the sprogs in twain.

Move up and attack the one to Moragul's South.
Greataxe (Inspired; Power Attack): 1d20 + 7 + 1 - 1 ⇒ (18) + 7 + 1 - 1 = 25
S Damage: 1d12 + 9 + 1 ⇒ (2) + 9 + 1 = 12


Round 3 completed_____________________

Seeing the Acolyte stunned and blinded by Antoni's magic, Faerieth strikes him with another ball of flame for moderate damage.

Antoni pulls a wand out of his belt aiming it at the oracle in the back, sending a magic missile to hit him for minor damage.

Yaron continues his mocking performance and fires another arrow at the Oracle, which skipped off his armor.

Darry Swiftfoot turns his attention to the next trog, Stabbing at it while his faithful mount snaps at its ankles... They both hit for modest damage and Sebastion tripped him flat.

His spear gone, Moragul hefts his greataxe, stepping up and cleaving Trog 4 in twain.

The Acolyte is still blind, stunned and prone.

Trog 1 leapt forward to attack Moragul.
Claw attack: 1d20 + 2 ⇒ (10) + 2 = 12 for a possible 1d4 + 1 ⇒ (1) + 1 = 2 slashing damage.
Claw attack: 1d20 + 2 ⇒ (11) + 2 = 13 for a possible 1d4 + 1 ⇒ (1) + 1 = 2 slashing damage.

Trog 2 is still unconscious.

The Trog Oracle snarls his outrage at the intrusion and points at Moragul.
Casts Hold Person, Will save DC15 to negate.


Round 4_____________________

Players take their turn in order of posting, enemies will go last.

BATTLE MAP


Female NG Half-elf Druid (Green Faith Initiate) 4 | HP 21/25 | AC 14 (18) T 12 FF 12 | CMB +4, CMD 14 | F: +6, R: +2, W: +7(+9 ench) | Init: +2 | Perc: +6, SM: +8 | Speed 30ft | Active conditions: None.

Faerieth shifts her focus, sending a final ball of flame directly at the Oracle as it tries to cast a spell on Moragul.

Produce flame (ranged touch) vs Oracle: 1d20 + 4 ⇒ (19) + 4 = 23
Fire: 1d6 + 3 ⇒ (6) + 3 = 9


Bearskin 1 | HP 15/15 Nonlethal 00/15 | AC 14 T 10 FF 14 | CMB +4, CMD 16 | F: +5, R: +0, W: +5| Init: +0 | Perc: +7 | Greataxe: +4 (1d12+6/×3) | Speed 30**/30ft | Active Conditions: *Longstrider 1hr*| Special Abilities Enlarge: 4/6 |
Spells Per Day:
Level 0: Create Water, Purify Food Drink, Stabilize | Level 1: Enlarge Person (D, 1/1); Goodberry (0/1); Longstrider (0/1) | Level 2: TBD

Suddenly, Moragul is frozen, his body refusing to follow his commands...

Will: 1d20 + 7 ⇒ (5) + 7 = 12


Male Human (Varisian) Sorcerer (Tattooed Sorcerer, wildblooded) 3, HP 18/18, AC 12 T 12 FF 10, Fort 2, Ref 3, Will 3, Initiative +2, Perception +2

Antoni shifts his focus now that Moragul stopped moving, and points the wand at the trog who attacked Moragul (1). Another magical dart flies from the wand, slamming into the trog, while Caleb tears the throat from the downed acolyte.

magic missile: 1d4 + 1 ⇒ (4) + 1 = 5
Coup de gras, Caleb, Inspire Courage: 2d4 + 4 + 2 ⇒ (3, 2) + 4 + 2 = 11
Trog acolyte Fortitude save DC 21 or die. Coup de gras is a full-round action, so...


Round 4 completed_____________________

Faerieth shifts her focus, sending a final ball of flame directly at the Oracle as it tries to cast a spell on Moragul. The flame hit it right in the face, scalding it and making it flinch.

Suddenly, Moragul is frozen, his body refusing to follow his commands...
He tried to break out of his rigid paralysis, but he is locked up tight!

Antoni shifts his focus now that Moragul stopped moving, and points the wand at the trog who attacked Moragul (1). Another magical dart flies from the wand, slamming into the trog, while Caleb tears the throat from the downed acolyte, making him very dead.

(npc) Yaron fired at Trog 1, hitting him for serious damage.

(npc)Sepbastion and Darry moved up and attacked Trog 1, their combined attacks tearing it apart.

Oracle Ighiz screams in rage and moved up right to Sebastion and Darry’s faces, then triggered his swift action Shard Explosion.
All in 10 feet, that is Moragul, Sebastion, Darry and Caleb will take 3d6 ⇒ (3, 3, 5) = 11 piercing damage (Ref save DC16 for half).
He then swung on Sebastion with his morningstar 1d20 + 5 ⇒ (17) + 5 = 22 for a possible 1d8 ⇒ 6 bludgeoning damage.


Round 5_____________________

Players take their turn in order of posting, enemies will go last.

BATTLE MAP


Skills:
(Climb: +4; Diplo: +9; Escape Artist +7; Know(Arc/Dung/Local/Nature/Planes) +4; Perf(Comedy) +8 , Perf(Dance)) +8; Sense Motive: +7; Stealth +10; UMD +9)
Male Half-Orc (Chelish) Bard (Arrowsong Minstrel) 4
Vitals:
(HP: 34/34 AC: 17/14/13 [+2 v. goblinoids]; Percep: +7 [+9 v. hidden]; Init: +4; Fort +4, Ref: +10, Will: +6; CMD: 18; CMB +4; Speed: 30)

Continuing his mockery, Yaron once again fires at the Oracle.

+1 Longbow (PBS, Performance): 1d20 + 7 + 1 ⇒ (7) + 7 + 1 = 15

Wow, I should just let Camris roll for me, clearly.


Bearskin 1 | HP 15/15 Nonlethal 00/15 | AC 14 T 10 FF 14 | CMB +4, CMD 16 | F: +5, R: +0, W: +5| Init: +0 | Perc: +7 | Greataxe: +4 (1d12+6/×3) | Speed 30**/30ft | Active Conditions: *Longstrider 1hr*| Special Abilities Enlarge: 4/6 |
Spells Per Day:
Level 0: Create Water, Purify Food Drink, Stabilize | Level 1: Enlarge Person (D, 1/1); Goodberry (0/1); Longstrider (0/1) | Level 2: TBD

Moragul can't dodge the shards from the oracle's spell, but he shakes off the paralysis from the previous spell, steps up, and obliterates the oracle.

Fort vs Hold Person: 1d20 + 7 ⇒ (17) + 7 = 24
Axe vs Oracle (Power attack): 1d20 + 7 + 1 - 1 ⇒ (15) + 7 + 1 - 1 = 22
S Damage: 1d12 + 1 + 1 ⇒ (11) + 1 + 1 = 13


Male Human (Varisian) Sorcerer (Tattooed Sorcerer, wildblooded) 3, HP 18/18, AC 12 T 12 FF 10, Fort 2, Ref 3, Will 3, Initiative +2, Perception +2

Caleb Reflex: 1d20 + 6 ⇒ (9) + 6 = 15

Caleb takes the full force of the Oracle's explosion, snarling and snapping his jaws at the oracle, he advances, attempting to bite him.

bite: 1d20 + 4 ⇒ (6) + 4 = 10
Damage: 1d4 + 2 ⇒ (4) + 2 = 6

Antoni, seeing the trog on the flank teetering some, aims the wand there, sending another bolt of magical energy toward it...

Magic Missle: 1d4 + 1 ⇒ (3) + 1 = 4


Round 5 completed_____________________

Continuing his mockery, Yaron once again fires at the Oracle. But it skipped off his armor.

Moragul can't dodge the shards from the oracle's spell, but he shakes off the paralysis from the previous spell, steps up, and slams his axe into the Oracle. But it’s like hitting a tree, and the Oracle shrugs off much of the damaging hit.

Caleb takes the full force of the Oracle's explosion, snarling and snapping his jaws at the oracle, he advances, attempting to bite him. But he cannot seem to connect.

Antoni, seeing the trog on the flank teetering some, aims the wand there, sending another bolt of magical energy toward it. It slams into the prone form, killing him.

(npc) Farieth, playing conservative, hung back and hurled a dart at the Oracle, but it flew high and missed.

(npc) Darry resorted to his battleaxe, but missed wide.
Sebastion tried to bite/trip and came close, but missed.

Oracle Ighiz begins shouting a prayer and swings his masterwork Morningstar at Darry.
Morningstar vs Darry: 1d20 + 5 + 1 ⇒ (2) + 5 + 1 = 8 for a possible 1d8 + 1 ⇒ (3) + 1 = 4 bludgeoning damage.


Round 6_____________________

Players take their turn in order of posting, enemies will go last.

BATTLE MAP


Bearskin 1 | HP 15/15 Nonlethal 00/15 | AC 14 T 10 FF 14 | CMB +4, CMD 16 | F: +5, R: +0, W: +5| Init: +0 | Perc: +7 | Greataxe: +4 (1d12+6/×3) | Speed 30**/30ft | Active Conditions: *Longstrider 1hr*| Special Abilities Enlarge: 4/6 |
Spells Per Day:
Level 0: Create Water, Purify Food Drink, Stabilize | Level 1: Enlarge Person (D, 1/1); Goodberry (0/1); Longstrider (0/1) | Level 2: TBD

Oof, I see I didn't add the proper amount of damage for the previous attack. The oracle is hacking my posts!

The oracle's strange resistance to Moragul's axeblade only makes the druid angry.

5-foot-step and attack Oracle.
Axe vs Oracle (Power attack, Flanking, Inspire Courage): 1d20 + 7 + 2 + 1 - 1 ⇒ (11) + 7 + 2 + 1 - 1 = 20
S Damage: 1d12 + 9 + 1 ⇒ (11) + 9 + 1 = 21


Female NG Half-elf Druid (Green Faith Initiate) 4 | HP 21/25 | AC 14 (18) T 12 FF 12 | CMB +4, CMD 14 | F: +6, R: +2, W: +7(+9 ench) | Init: +2 | Perc: +6, SM: +8 | Speed 30ft | Active conditions: None.

Faerieth steps up, swinging her staff at the troglodyte Oracle.

Masterwork Quarterstaff: 1d20 + 4 ⇒ (12) + 4 = 16
1d6 + 1 ⇒ (1) + 1 = 2


Male Human (Varisian) Sorcerer (Tattooed Sorcerer, wildblooded) 3, HP 18/18, AC 12 T 12 FF 10, Fort 2, Ref 3, Will 3, Initiative +2, Perception +2

Antoni directs the wand back to the oracle, sending a dart of energy into it.

Damage: 1d4 + 1 ⇒ (3) + 1 = 4

Caleb snaps his jaws again at the oracle, trying to crush its leg....

Bite: 1d20 + 4 ⇒ (6) + 4 = 10
damage: 1d4 + 2 ⇒ (3) + 2 = 5


Skills:
(Climb: +4; Diplo: +9; Escape Artist +7; Know(Arc/Dung/Local/Nature/Planes) +4; Perf(Comedy) +8 , Perf(Dance)) +8; Sense Motive: +7; Stealth +10; UMD +9)
Male Half-Orc (Chelish) Bard (Arrowsong Minstrel) 4
Vitals:
(HP: 34/34 AC: 17/14/13 [+2 v. goblinoids]; Percep: +7 [+9 v. hidden]; Init: +4; Fort +4, Ref: +10, Will: +6; CMD: 18; CMB +4; Speed: 30)

Yaron stops his mockery, though the magic continues to hang in the air, bolstering the party (and his own shot).

+1 Longbow: 1d20 + 7 + 1 ⇒ (13) + 7 + 1 = 21 for 1d8 + 1 + 1 ⇒ (8) + 1 + 1 = 10


Round 6 completed_____________________

Moragul stepped into flank with the Oracle, wound up and made a tremendous chop into the oracle for serious damage.

Faerieth steps up, swinging her staff at the troglodyte Oracle, but her swing bounced off the oracle’s armor.

Antoni directs the wand back to the oracle, sending a dart of energy into it for modest damage.

Caleb snaps his jaws again at the oracle, trying to crush its leg, but missed.

Yaron stops his mockery, and fired a shot that hit, dealing modest damage.

(npc) Darry lashed out with his battleaxe, which bounced off the oracle’s armor.

(npc) Sebastion tried to bite the oracle, but missed.

The oracle screams into the air. A rain of dirt, gravel, and small pebbles fills the area, dealing 2d6 ⇒ (2, 2) = 4 points of bludgeoning damage to every creature in the 40ft radius area. This damage only occurs once, when the spell is cast.
For the remaining five rounds, this debris covers the ground, making the entire area difficult terrain. At the end of the duration, the rocks disappear, leaving no aftereffects (other than the damage dealt).


Round 7___________________

Players take their turn in order of posting, enemies will go last.

BATTLE MAP


Male Human (Varisian) Sorcerer (Tattooed Sorcerer, wildblooded) 3, HP 18/18, AC 12 T 12 FF 10, Fort 2, Ref 3, Will 3, Initiative +2, Perception +2

Antoni draws a different wand, and taps it on Caleb, sending healing energies into the hound.

CLW: 1d8 + 1 ⇒ (1) + 1 = 2

Caleb snaps his jaws again, barking loudly in response to the shaman's scream...

bite: 1d20 + 4 ⇒ (1) + 4 = 5
Damage: 1d4 + 2 ⇒ (1) + 2 = 3


Bearskin 1 | HP 15/15 Nonlethal 00/15 | AC 14 T 10 FF 14 | CMB +4, CMD 16 | F: +5, R: +0, W: +5| Init: +0 | Perc: +7 | Greataxe: +4 (1d12+6/×3) | Speed 30**/30ft | Active Conditions: *Longstrider 1hr*| Special Abilities Enlarge: 4/6 |
Spells Per Day:
Level 0: Create Water, Purify Food Drink, Stabilize | Level 1: Enlarge Person (D, 1/1); Goodberry (0/1); Longstrider (0/1) | Level 2: TBD

Moragul tries to finish off the super-resilient oracle!

Axe vs Oracle (Power attack, Flanking, Inspire Courage): 1d20 + 7 + 2 + 1 - 1 ⇒ (10) + 7 + 2 + 1 - 1 = 19
S Damage: 1d12 + 9 + 1 ⇒ (2) + 9 + 1 = 12


The combined attacks split the Oracle's attention enough that Moragul is able to land the finishing blow with his axe, and the oracle falls; finally dead.


Each of the Troglodytes had a basic spear, fifteen silver crowns and one stench-gas bladder.

The Stone Blooded Acolyte had two oils of magic weapon, one potion of owl's wisdom. Also had a heavy crossbow with 9 bolts, a masterwork spear and one geode periapt (25 crowns).

The oracle, Ighiz, had a:
feather token (bird)
feather token (tree)
potion of cure moderate wounds x2
potion of shield of faith x2
wand of hold person (7 charges)
masterwork morningstar
bandages of rapid recovery
bracers of armor +1
aquamarine necklace (150 crowns)

There is also a small hide pouch containing 2 doses of dust of appearance.


The door to the east is otherworldly in the largely stone chamber, being made of polished, blue steel.
It is decorated with a ring of pictograms, and at the center is a depiction of an unusual head with bulging eyes and wisps of hair radiating in every direction.
The head--which looks at once like an insect and and old woman--spins freely, and the wheel of pictograms depicts a beetle, a rock, a wedge, a hammer, a crying face, a flame, a claw, a door, a metal bar, a figure standing in triumph, and a bottle.

Int DC12:
You're pretty sure this is a combination lock, and several of the pictograms figure in the carvings you saw earlier in the cave.

You can take a crack at the combination hard mode by rolling a Disable Device DC30.

OVERVIEW MAP


Male Human (Varisian) Sorcerer (Tattooed Sorcerer, wildblooded) 3, HP 18/18, AC 12 T 12 FF 10, Fort 2, Ref 3, Will 3, Initiative +2, Perception +2

Intelligence: 1d20 + 1 ⇒ (3) + 1 = 4

Do we think that is all of the remaining Trogs in these caves? And what's with this wheel of pictograms? Some kind of trap?


The only unexplored area you know of is behind the polished blue steel doorway.


Female NG Half-elf Druid (Green Faith Initiate) 4 | HP 21/25 | AC 14 (18) T 12 FF 12 | CMB +4, CMD 14 | F: +6, R: +2, W: +7(+9 ench) | Init: +2 | Perc: +6, SM: +8 | Speed 30ft | Active conditions: None.

"It looks that way, though I have no idea what this door might be, or what lies beyond it." Faerieth says, looking at the mysterious door before resuming collecting anything of value or use from the fallen.

Int: 1d20 ⇒ 10


Skills:
(Climb: +4; Diplo: +9; Escape Artist +7; Know(Arc/Dung/Local/Nature/Planes) +4; Perf(Comedy) +8 , Perf(Dance)) +8; Sense Motive: +7; Stealth +10; UMD +9)
Male Half-Orc (Chelish) Bard (Arrowsong Minstrel) 4
Vitals:
(HP: 34/34 AC: 17/14/13 [+2 v. goblinoids]; Percep: +7 [+9 v. hidden]; Init: +4; Fort +4, Ref: +10, Will: +6; CMD: 18; CMB +4; Speed: 30)

Yaron slides the bow back onto his shoulder, "That didn't quite go as planned, but, as they say, any fight you can walk away from..."

He starts to help the others gather up the gear, "More to help arm the militia, I suppose."


It is difficult to decipher the code, but the pictographs you saw on the way in provide enough in the way of clues for you to work it out.
First you turn it to the rock, then to the metal bar, then to the crying face, creating a simplistic biography for the xiomorn entombed within.
With a rustic grinding, they metal door squeaks open.

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