DM Ithe's Crypt of the Everflame!

Game Master Ithe

Young Adventurers set out to recover the Everflame.

Map of Kassen/Nirmathas
Trail Map


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cleric Gnome level 2 [Init+0 | Per:+5 | SM:+3 | F:+3 R:+0 W:+5 | AC: 15 (T:11 FF:15 ) | CMD:9 | Speed:20ft | HP:17; spells lvl 1: 2+1] Low Light Vision | Channel 1/5 | Acolyte 2/6

lol, awesome

Galin grabs on, "Thanks Isabella! Maybe this will save a little strength for me until later."


Location: Trail | Time : Neth 6th, Noon | Map: Crypt Map

Sorry about the delay, yesterday was busier than expected.

Dice Rolls:
Dart Initiative: 1d20 + 6 ⇒ (12) + 6 = 18
Galin Initiative: 1d20 + 0 ⇒ (17) + 0 = 17
Isabella Initiative: 1d20 + 6 ⇒ (9) + 6 = 15
Torian Initiative: 1d20 + 1 ⇒ (9) + 1 = 10
???: 1d20 + 1 ⇒ (19) + 1 = 20
Torian Perception: 1d20 + 1 ⇒ (9) + 1 = 10
Dart Perception: 1d20 + 10 ⇒ (18) + 10 = 28

Torian takes one swing at the door and the axe bites deep into the soft wood and a crack forms along where it was struck. Torian's next blow breaks clean through the door and, now loosened from its frame, it falls into the room in 2 pieces. The room is filled with water, probably as deep as the outside corridor. The chamber is in an advanced state of decay, with a gaping hole in the ceiling admitting a constant trickle of water. The three stone sarcophagi in this room are almost completely covered in a thick carpet of moss and fungus. The water is deep enough that only the top halves of the sarcophagi are above the water. Torian and Dart have a moment to take in the room and Dart spots a shadow moving on the right side under the water but doesn't have the time to say anything as a giant frog's head bursts from the water, mouth open and a large sticky tongue launches at Torian.

Surprise Round!
Tongue (touch): 1d20 + 3 ⇒ (6) + 3 = 9
Torian manages to avoid the tongue and it sticks to the wall next to him and then the frog yanks on it and there is a tthhpt sound as the tongue is pulled off of the wall and back into the frog's mouth which now shows rows of razor sharp teeth.

Round 1, Frogs go first
As Torian realizes that the frog is attacking him, 2 more frog heads break the surface farther into the room and move forward. The closest frog makes another attempt with his tongue to get Torian just as another frog hops onto the sarcophagus and also shoots his tongue at Torian. With it completely out of the water, Torian and Dart see a huge frog, weighing more than 200 pounds. It looks like if it stretched itself out it would be about 6 ft tall, but it crouches low.

Tongue: 1d20 + 3 ⇒ (6) + 3 = 9
Tongue: 1d20 + 3 ⇒ (14) + 3 = 17
grab vs CMD: 1d20 + 7 ⇒ (13) + 7 = 20

The first frog, so startled by the breaking of the door, misses again but the next frog's tongue lands on Torian's chest and sticks to his armor, a gummy, gross mass, and the frog pulls torian farther into the room, right next to him.

Another frog pokes it's head above the water and shoots its tongue at Dart but Dart nimbly dodges out of the way.

Tongue: 1d20 + 3 ⇒ (3) + 3 = 6

Party is up, 3 frogs are visible, no damage done to anyone...yet.


Human INACTIVE

Isabella hears the sound of frogs croaking and is initially unconcerned...until she wades around the corner and sees the size of them. "Um. Those are big. Big frogs." She quickly pulls out her acid flask and prepares for battle.

Of course, right after I learn that new cantrip, we have our first fight that's not against undead...

One move action to move the caster stack 10 feet around the corner and another move action to retrieve the acid flask.


Location: Trail | Time : Neth 6th, Noon | Map: Crypt Map

Caster stack, I love it. By the way, I'm not sure if there are any official rules for PCs carrying other PCs. I'll rule that either can disengage as a move or standard action. Also, I envision her acid flask being on her belt or some such. If that is the case, I'll let you draw it as a part of your move action like a weapon, so you would still have your standard left.


Human INACTIVE

Awesome! Yeah, I figure she usually keeps it in her belt pouch rather than her backpack. She certainly has been retrieving it frequently enough.

With her flask in hand, Isabella quickly conjures a small ball of acid and throws it at the frog still in the water. While she wants to target the frog attacking Torian, she's too worried about possibly missing and hitting him instead.

Ranged Touch, Flagbearer: 1d20 + 1 + 1 ⇒ (15) + 1 + 1 = 17
Acid Damage: 1d3 + 1 ⇒ (2) + 1 = 3

Targeting the southern frog to avoid the melee penalty. Isabella should actually be at a heavy load given her low strength, so I'll reduce her Dex bonus to 1. Still worth it to keep Galin out of the water.


Male Unrogue HP:19 |AC: 17 | CMD:17 | Fort: +2 | Ref:+7| Will: +3 | Init:+6| perception +10

dart wades into the room to aid torian, cursing under his breath.
nothin' ever easy here is it? Shoulda kept to pickin' pockets

Dart takes a defensive stance and moves into the room, giving the frogs another target as well as trying to draw their attention from the others, if only momentarily.

standard action total defense, move action to get as far as I could. draw rapier and dagger. AC 21


cleric Gnome level 2 [Init+0 | Per:+5 | SM:+3 | F:+3 R:+0 W:+5 | AC: 15 (T:11 FF:15 ) | CMD:9 | Speed:20ft | HP:17; spells lvl 1: 2+1] Low Light Vision | Channel 1/5 | Acolyte 2/6

Galin still with Isabella hoists the flag shouting, "Defeat them, for Kessan!"

Galin attacks with his short spear using hand of the acolyte. 5/6 attacking the north one

attack wis3+flag1+bab1+small1: 1d20 + 6 ⇒ (18) + 6 = 24
damage: 1d4 + 1 ⇒ (4) + 1 = 5


Location: Trail | Time : Neth 6th, Noon | Map: Crypt Map

The south one (Frogs now color coded, so this is magenta) croaks in pain as the acid splashes against it's skin and begins to burn.

Galin's short spear glows with a spectral light and flashes as he thrusts in the direction of the northern frog and the spear launches at the frog, impaling it before it flashes again, disappearing and reappearing in Galin's hand.

Dart moves farther into the chamber, slogging through the water, with his rapier and dagger held at the ready. The 2 frogs on his sides bite at him as he moves past.

Bite: 1d20 + 3 ⇒ (17) + 3 = 20
Bite: 1d20 + 3 ⇒ (6) + 3 = 9

Both bites miss the nimble rogue as he "darts" between the frogs.

Also, Torian counts as grappled while the frog does not. Forgot to mention. Also also, I think that Dart will not count as flanking until he is out of Total Defence. This isn't explicit in the rules, but he can't even take AoOs so I don't think he should count as threatening. If you have a good argument, you could sway me. Torian is up, then the frogs.


Male Unrogue HP:19 |AC: 17 | CMD:17 | Fort: +2 | Ref:+7| Will: +3 | Init:+6| perception +10

RAW I am not sure, but uh, they are dumb frogs, and so see me as a threat/food whether I'm in prime poking position or not? haha.


Location: Trail | Time : Neth 6th, Noon | Map: Crypt Map

Hmm, sounds reasonable. I think anything above animal intelligence would know the difference. Flanking is available for Torian if he wants!


Male | Lay on Hands 1/1 | Stonestrike 1/1 | DR adamantine 1 | Dwarf Paladin (Stonelord) 2 | AC 19 T 11 FF 18 | HP 30/30 | F +7 R +1 W +5 | Init +1 / +3 (underground) | Perc +2 / +4 (to notice unusual stonework)

Sorry about the delay.

Torian looks at the frog with disdain. "Ge' offa' me ye overgrown bello's!"

Taking aim with his axe, the dwarf attempts to attack the offending frog.

Melee Attack: 1d20 + 4 + 2 + 1 ⇒ (3) + 4 + 2 + 1 = 10 Probably safe to say that they have higher than 10 AC, given that is pretty much baseline... let me know if I am wrong and need to roll damage.

Between the water and the tongue, however, the waraxe seems to go wide of the frog.


Location: Trail | Time : Neth 6th, Noon | Map: Crypt Map

Torian, don't forget the -2 for being grappled.

Torian's awkward axe swing misses the large frog.

Torian Perception DC 10:
As the frog hops to the side of your swing, you notice that the tongue waggles as it moves and it appears to be softer than the frog's thick hide.

rolls:

bite: 1d20 + 3 ⇒ (19) + 3 = 22
Damage: 1d6 + 2 ⇒ (4) + 2 = 6
Tongue: 1d20 + 3 ⇒ (3) + 3 = 6
Bite: 1d20 + 3 ⇒ (4) + 3 = 7

The frog with its tongue on Torian bites at him with his sharp teeth and manages to find a weak point in his armor and sinks its teeth into Torian's arm(6 damage to Torian).

The northern frog, seeing Galin atop Isabella's slight form, shoots its tongue out at the gnome, but misses.

The southern frog takes a bite at Dart, but the nimble half elf dodges easily out of the way.

Party is up. Giant frogs have 12 AC


Male | Lay on Hands 1/1 | Stonestrike 1/1 | DR adamantine 1 | Dwarf Paladin (Stonelord) 2 | AC 19 T 11 FF 18 | HP 30/30 | F +7 R +1 W +5 | Init +1 / +3 (underground) | Perc +2 / +4 (to notice unusual stonework)

That hit puts me at 23/30 hp.

Perception: 1d20 + 2 ⇒ (12) + 2 = 14

Torian curses as the frog bites him, but notices that the squishy tongue seems to be softer than the hide of the beast. Which, after a moment of thought punctuated by his testing the hardness of his own tongue against the inside of his cheek, seems to make sense to the dwarf.

"Eye sai', geeet OFFA me!"

Taking aim at the tongue, the dwarf attempts to sever the offending appendage.

Melee Attack: 1d20 + 4 + 2 + 1 - 2 ⇒ (4) + 4 + 2 + 1 - 2 = 9

Only to miss and hit the water ineffectually.

"They be softer 'n th' inside, naugh th' out!" he calls to the others.


Location: Trail | Time : Neth 6th, Noon | Map: Crypt Map

AC of the tongue is 10


Male Unrogue HP:19 |AC: 17 | CMD:17 | Fort: +2 | Ref:+7| Will: +3 | Init:+6| perception +10

Dart moves to aid Torian, seeing that he seemed to be having a bit of a problem as he he was taking quite the licking. However the thigh high water proves to throw off his first strike. However he manages to trip right into the second one.

shortsword: 1d20 + 6 + 2 - 2 ⇒ (3) + 6 + 2 - 2 = 9
damage: 1d6 + 1 + 1 ⇒ (3) + 1 + 1 = 5

dagger: 1d20 + 6 + 2 - 2 ⇒ (15) + 6 + 2 - 2 = 21
damage: 1d4 + 1 + 1 + 1 + 1d6 ⇒ (2) + 1 + 1 + 1 + (4) = 9


Human INACTIVE

Isabella grasps her acid flask tightly. "Stop hurting him!" She throws a globule of acid at the frog attacking Torian.

Ranged Touch, Flagbearer, Melee Penalty: 1d20 + 1 + 1 - 4 ⇒ (13) + 1 + 1 - 4 = 11
Acid Damage: 1d3 + 1 ⇒ (2) + 1 = 3

Targeting the Yellow frog.


cleric Gnome level 2 [Init+0 | Per:+5 | SM:+3 | F:+3 R:+0 W:+5 | AC: 15 (T:11 FF:15 ) | CMD:9 | Speed:20ft | HP:17; spells lvl 1: 2+1] Low Light Vision | Channel 1/5 | Acolyte 2/6

Galin again calls upon the magic domain using hand of the acolyte

attack: 1d20 + 6 ⇒ (3) + 6 = 9
attack: 1d4 ⇒ 2

[b]"gah, these creatures can't be this hard to hit, I need to get out and exercise this ability more."[/dice]


cleric Gnome level 2 [Init+0 | Per:+5 | SM:+3 | F:+3 R:+0 W:+5 | AC: 15 (T:11 FF:15 ) | CMD:9 | Speed:20ft | HP:17; spells lvl 1: 2+1] Low Light Vision | Channel 1/5 | Acolyte 2/6

Galin again calls upon the magic domain using hand of the acolyte

attack: 1d20 + 6 ⇒ (9) + 6 = 15
attack: 1d4 ⇒ 2

"Gah these can't be that hard to hit, I need to get out and practice more!"


Location: Trail | Time : Neth 6th, Noon | Map: Crypt Map

Dart's dagger finds purchase in the giant frog and it thrashes around while Isabella's spell impacts its hide and begins to burn into it as well (12 damage total), it looks close to death. Galin's spear misses the frog entirely.

Attacks:
Tongue: 1d20 + 3 ⇒ (1) + 3 = 4
bite: 1d20 + 3 ⇒ (13) + 3 = 16
bite: 1d20 + 3 ⇒ (6) + 3 = 9

The northern frog again shoots its tongue out at Galin but it misses. The 2 other frogs bite at Torian and Dart, but Dart dodges out of the way of the slow frogs and Torian brings his shield into the path of the bite and blocks.

[b]Party is up.[/ooc]


Human INACTIVE

The acid seemed to work well enough before, so Isabella throws another ball of it. "Just die already!"

Ranged Touch, Flagbearer, Melee Penalty: 1d20 + 1 + 1 - 4 ⇒ (19) + 1 + 1 - 4 = 17
Acid Damage: 1d3 + 1 ⇒ (1) + 1 = 2

Still targeting Yellow.


Location: Trail | Time : Neth 6th, Noon | Map: Crypt Map

Oooh, so close...

Isabella's desperate attack hits the staggered (not condition) frog, but its monstrous form continues to reach at Torian, now enraged.


cleric Gnome level 2 [Init+0 | Per:+5 | SM:+3 | F:+3 R:+0 W:+5 | AC: 15 (T:11 FF:15 ) | CMD:9 | Speed:20ft | HP:17; spells lvl 1: 2+1] Low Light Vision | Channel 1/5 | Acolyte 2/6

"You have no power here!"

Galin's spear leaves his hand and attacks
acolyte attack+flag against yellow: 1d20 + 5 + 1 ⇒ (14) + 5 + 1 = 20
damage: 1d4 ⇒ 4

The spear returns to Galin's hand.


Male | Lay on Hands 1/1 | Stonestrike 1/1 | DR adamantine 1 | Dwarf Paladin (Stonelord) 2 | AC 19 T 11 FF 18 | HP 30/30 | F +7 R +1 W +5 | Init +1 / +3 (underground) | Perc +2 / +4 (to notice unusual stonework)

Yellow was the one grappling me, right?


Male | Lay on Hands 1/1 | Stonestrike 1/1 | DR adamantine 1 | Dwarf Paladin (Stonelord) 2 | AC 19 T 11 FF 18 | HP 30/30 | F +7 R +1 W +5 | Init +1 / +3 (underground) | Perc +2 / +4 (to notice unusual stonework)

Assuming yellow is still alive and is the one grappling me I attack it on the tongue. If not, I step five feet north and attack teal (attack roll should be the same, given the flanking is canceling out the grapple, and I would lose both in that scenario).

Finally seeming to find his footing, Torian finally connects with one of the amphibious attackers, the axe hewing into the frog to leave a deep wound.

"Told ya t' ba'k off, dinnet eye?"

Melee: 1d20 + 4 + 2 + 1 - 2 ⇒ (18) + 4 + 2 + 1 - 2 = 23 Damage: 1d10 + 1 + 1 ⇒ (8) + 1 + 1 = 10


Location: Trail | Time : Neth 6th, Noon | Map: Crypt Map

Sorry all, flu is a pain

Galin’s outcry startled the giant frog and, as it turns toward him, he sends his spear into its gut, finishing it off before it shimmers and reappears in his hand. When Torian realizes the frogs tongue has gone limp, he gives it a twist, removing it from the frogs body and moves over to the one focused on Galin, giving it a swift overhead chop with his axe and it embeds in the monstrous amphibian’s head, killing it suddenly.

The last frog’s bulbous eyes look around the room, surrounded.

[/ooc]Dart is up I believe. These things have 15 HP.[/ooc]


Male Unrogue HP:19 |AC: 17 | CMD:17 | Fort: +2 | Ref:+7| Will: +3 | Init:+6| perception +10

Dart turns to slash the last frog, the dagger in his offhand proving shorter than the weapons he normally uses and missing its target.

shortsword: 1d20 + 4 ⇒ (14) + 4 = 18
damage: 1d6 + 1 + 1 ⇒ (6) + 1 + 1 = 8

dagger: 1d20 + 4 ⇒ (3) + 4 = 7


Ugh, sorry for the formatting error

Dart swings his sword at the giant frog, slashing across it's back, and it whirls around to strike at him with its huge maw but can't manage to get purchase on the nimble half-elf.

Bite: 1d20 + 3 ⇒ (12) + 3 = 15


cleric Gnome level 2 [Init+0 | Per:+5 | SM:+3 | F:+3 R:+0 W:+5 | AC: 15 (T:11 FF:15 ) | CMD:9 | Speed:20ft | HP:17; spells lvl 1: 2+1] Low Light Vision | Channel 1/5 | Acolyte 2/6

we're up again right? If not … this will be Galin's turn if the frog lived long enough.

Galin growing more comfortable perched on Isabella strikes again with the acolyte

attack+flag: 1d20 + 5 + 1 ⇒ (19) + 5 + 1 = 25
damage: 1d4 + 1 ⇒ (4) + 1 = 5


Human INACTIVE

More confident now that two of the frogs are dead, Isabella continues hurling acid at the last one.

Ranged Touch, Flagbearer, Melee Penalty: 1d20 + 1 + 1 - 4 ⇒ (16) + 1 + 1 - 4 = 14
Acid Damage: 1d3 + 1 ⇒ (1) + 1 = 2


Location: Trail | Time : Neth 6th, Noon | Map: Crypt Map

Yes, party is up but...

Galin's spear flies through the frog, skewering it and it slumps into the water at Dart's feet. The water has been churned up and it is now extremely difficult to see anything below the surface. Now that you have a chance to glance around the room, you spot what looks like some kind of horrid gloppy nest in the far corner opposite another door on the other wall. It also appears to be in a similar state as the previous door. Water continues to drip from the rent in the cealing as you take a moment to catch your breath.


Human INACTIVE

Isabella drops her hand which was already starting to form another acid ball. ”Is everyone all right? I guess it’s a good thing that there are still things alive down here.”

She looks around the nest, although she doesn’t expect to find anything useful. Which is good, because she doesn’t.

Perception: 1d20 ⇒ 1


cleric Gnome level 2 [Init+0 | Per:+5 | SM:+3 | F:+3 R:+0 W:+5 | AC: 15 (T:11 FF:15 ) | CMD:9 | Speed:20ft | HP:17; spells lvl 1: 2+1] Low Light Vision | Channel 1/5 | Acolyte 2/6

Still holding onto Isabella, Galin checks for the useful as well.

perception: 1d20 + 5 ⇒ (9) + 5 = 14


Male | Lay on Hands 1/1 | Stonestrike 1/1 | DR adamantine 1 | Dwarf Paladin (Stonelord) 2 | AC 19 T 11 FF 18 | HP 30/30 | F +7 R +1 W +5 | Init +1 / +3 (underground) | Perc +2 / +4 (to notice unusual stonework)

Torian grimaces a bit as he moves, the successful bite of the frog having taken a toll.

"'ell naugh, tha' was unexpec'ed. A' leas' they were naugh more undeaders."

The dwarf looks around, trying to get an idea of how long this place has been like this.

Using the stonework bonus because I have a suspicion that it might be related. If not, drop two points from the bonus.

Percpetion: 1d20 + 4 ⇒ (17) + 4 = 21


Male Unrogue HP:19 |AC: 17 | CMD:17 | Fort: +2 | Ref:+7| Will: +3 | Init:+6| perception +10

Dart looks to Isabella with a smirk.

you kiddin? We've fought undead horrors and literal shadows in this place so far, and you think some overside froglegs can bother us? No bella, this was refreshing. Or maybe thats the afternoon swim talking. he quips with a shrug at the end. Before he looks around the room.

perception: 1d20 + 10 ⇒ (14) + 10 = 24


Location: Trail | Time : Neth 6th, Noon | Map: Crypt Map

Well, I think it’s about time to get back in the swing of things.

Isabella, disgusted by the nest, cant even bear to look at it, but Galin and Dart shuffle through the sticky nest and find a body, a Halfling body. It’s been mostly eaten by the giant frogs, but the one remaining finger on its left hand has a ring on it. It’s a simple silver band covered in etched fish scales with an aquamarine in it. The ring catches Dart’s eye. They also find a pouch with 24 gold coins. They appear to be the same type as the coins from the body they found by the lake.

Torian takes a few moments to look over the room. The distinguishing feature of the room is the crack splitting the north wall and going up onto the ceiling where it opens into a large hole. It’s hard to tell if the water is rising or if it had reached a stable level, but based on the type of soil nearby, the source of the water is probably nearby.

Heal check on body DC 20:
The Halfling appears to have died 2-3 months ago based on the decomposition.

Knowledge nature DC 10:
The water has been leaking into this room for about 2-3 months from the location and size of the fungus.


Male | Lay on Hands 1/1 | Stonestrike 1/1 | DR adamantine 1 | Dwarf Paladin (Stonelord) 2 | AC 19 T 11 FF 18 | HP 30/30 | F +7 R +1 W +5 | Init +1 / +3 (underground) | Perc +2 / +4 (to notice unusual stonework)

Knowledge: Nature (Untrained): 1d20 + 2 ⇒ (6) + 2 = 8 Close...

Torian looks over the crack on the north wall, tracing it upward toward the ceiling.

"Th' water sour'e be close t' 'ere. Eye'm naught sure iffen' th' water be comin' in more 'r naught, so this level migh' 'e deeper under water next year."

Making a mental note to add this to their report to the town's leaders upon their return. It might naught be as important as the dead a'risin' and some of their kin bein' slain, but repairs might be in order afterwords.

Turning to the others, he shrugs. "'ell, wha' shou'd we do now?"


cleric Gnome level 2 [Init+0 | Per:+5 | SM:+3 | F:+3 R:+0 W:+5 | AC: 15 (T:11 FF:15 ) | CMD:9 | Speed:20ft | HP:17; spells lvl 1: 2+1] Low Light Vision | Channel 1/5 | Acolyte 2/6

heal: 1d20 + 7 ⇒ (6) + 7 = 13

Galin looks over the halfling, "Looks like a halfling, I think he's dead."


Human INACTIVE

Heal (Untrained): 1d20 ⇒ 12
K. Nature (Untrained): 1d20 + 1 ⇒ (13) + 1 = 14

Isabella still can't stand to look at the body, so she focuses on the rest of the room instead. "Looks like the water's been leaking in for a few months. Maybe it isn't going to get any higher than it already is. Even if it does, it probably isn't going to get much higher anytime soon."

She starts wading towards the southern door. "Let's see where this leads. Hopefully to that wheel we need to find before we can open the gate. Wherever that is."


Male Unrogue HP:19 |AC: 17 | CMD:17 | Fort: +2 | Ref:+7| Will: +3 | Init:+6| perception +10

Dart deftly pockets the ring and grabs the coin pouch.
At the very least, seems we made some gold from all this trouble. He says light heartedly before moving over the where isabella is surveying the wall.

So it seems, still, I'd rather not take too long here, never know if a damn is about to bust, so to speak. Also, you know magic right? I have a few tricks, but seeing it is a bit beyond me. Can you do me a favor and see if this ring is magical in nature? Dart asks as he holds out the silver ring he got from the halfling corpse.


Human INACTIVE

"Of course!" Isabella takes the ring and scans it with Detect Magic.

Spellcraft: 1d20 + 6 ⇒ (20) + 6 = 26

"Hmmm, it looks like this ring will help you with..."

Insert whatever information she gleans from that spellcraft roll.


Location: Trail | Time : Neth 6th, Noon | Map: Crypt Map

Sorry, I’m still not in the swing of things.

Isabella, after a couple minutes of investigation, determines that this ring is magical and is made to impart additional skill in swimming.

Ring of swimming

I think Isabella is ready to move on. Any one else?


Male | Lay on Hands 1/1 | Stonestrike 1/1 | DR adamantine 1 | Dwarf Paladin (Stonelord) 2 | AC 19 T 11 FF 18 | HP 30/30 | F +7 R +1 W +5 | Init +1 / +3 (underground) | Perc +2 / +4 (to notice unusual stonework)

Torian is ready to roll forth... what direction are we advancing toward?


Human INACTIVE

I had suggested opening the door in the southeast corner of this room.


cleric Gnome level 2 [Init+0 | Per:+5 | SM:+3 | F:+3 R:+0 W:+5 | AC: 15 (T:11 FF:15 ) | CMD:9 | Speed:20ft | HP:17; spells lvl 1: 2+1] Low Light Vision | Channel 1/5 | Acolyte 2/6

"Onward! Southwest is a fine direction."

Galin looks at the ring, "huh, cool. That might be helpful."


Location: Trail | Time : Neth 6th, Noon | Map: Crypt Map

This door is wedged in just as the last but brief work with Torian's axe makes short work of it.

The hallway ahead of them slopes up unevenly and the water starts to lower on their legs. They pass a doorway on the right and within, you can see the blue fungus all over the walls within that room. Passing it by, you reach the doorway at the end and it opens up into a large high-ceilinged room. Nestled into the sides of the room are more statues of Kassen holding his longsword in varying poses. On the far wall, is a giant metal spoked wheel. It has to be 8-10 feet wide with handles on the edge of it lined up with every spoke.

Water covers the entire bottom of the chamber except the area right next to the wheel. It's stagnant and dark enough that light doesn't penetrate it but its not as deep as the frog room. Only 1 foot deep by the doorway.

The water is low enough that it seems like Galin should be able to walk instead of swim assuming it doesn't get deeper anywhere. Still difficult terrain until the teal line on the map.


Male | Lay on Hands 1/1 | Stonestrike 1/1 | DR adamantine 1 | Dwarf Paladin (Stonelord) 2 | AC 19 T 11 FF 18 | HP 30/30 | F +7 R +1 W +5 | Init +1 / +3 (underground) | Perc +2 / +4 (to notice unusual stonework)

Seeing the statues, Torian holds up his hand to have the party stop.

"Naugh, Eye'm naught brill'ant by any stretch, bu' di'naught they have these statues rigged t' swing upstairs?" As he says this Torian will (cautiously) look around for any indications in the stonework to suggest traps, especially related to the statues and their swords.

Taking a 10 here on perception... he would be cautious but not to the point of taking a 20. So 14 perception total.


Human INACTIVE

Isabella sets Galin down once the water is low enough for him to walk, rolling her shoulders to work out any lingering stiffness. She eyes the water warily. "Do you think there's more frogs in here?"

Torian's reminder about the statues causes her to switch her focus to them. "You're right. Upstairs they would swing down at anyone passing by them. Best to be careful."

She cranes her neck to look around, but doesn't step into the room until Torian or Dart confirm it's safe to do so.

Perception: 1d20 ⇒ 14


Location: Trail | Time : Neth 6th, Noon | Map: Crypt Map

Torian eyes up the statues but a few minutes of looking them over from a distance doesn't show any signs of articulation and none of the poses would lead naturally into an attack. They appear to be plain statues celebrating Kassen.

Isabella, sadly, can't see far into the room, the light is to low to make out details along the far wall. What she can see appears to be benign. The water shouldn't be deep enough for more of the frogs to hide.


cleric Gnome level 2 [Init+0 | Per:+5 | SM:+3 | F:+3 R:+0 W:+5 | AC: 15 (T:11 FF:15 ) | CMD:9 | Speed:20ft | HP:17; spells lvl 1: 2+1] Low Light Vision | Channel 1/5 | Acolyte 2/6

Galin noticing hit feet touching again, sits them onto the ground again. "I'll have to go a bit slower, but I think I can make my own way from here. Thank you again Isabella!"

Steping out, Galin looks around "Torian, Dart, we have your back, watch out for the statues though!

Galin watches for danger.

perception: 1d20 + 5 ⇒ (18) + 5 = 23


Male | Lay on Hands 1/1 | Stonestrike 1/1 | DR adamantine 1 | Dwarf Paladin (Stonelord) 2 | AC 19 T 11 FF 18 | HP 30/30 | F +7 R +1 W +5 | Init +1 / +3 (underground) | Perc +2 / +4 (to notice unusual stonework)

Torian steps forward cautiously. "Th'y seem'ta be more stationary than th' other bunch. Still, watch yer step. Naugh tell'en wha' challenges be 'ere. 'r surprises naugh normally on th' this 'est."

Going slowly, the dwarf moves gradually toward the wheel, stopping every few steps to make sure that nothing he has stepped on triggered any surprises.

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