Empire of the Sun

Game Master Teiws Polka

A goblin fortress in the wilds of Ustalav, near Lastwall, leads to a mission of diplomacy by paladins (Dawn of the Sun) and the resulting Empire of the Sun applies kingdom building rules to an unusual creature in an unusual land during an unusual time (~4000 AR).


MisterLurch


Devis
Jericho Dask

Male Human Crossblooded Sorcerer 2 [ HP 14/14 | AC 12/12/10 , Fort +2, Ref +2, Will +2 | Init +4; Perception +8 (darkvision 60ft.)]
(165 posts)

natloz


Neolandis Kalepopolis
Maicoh

Male N Human Druid 1 | HP: 13/13| AC: 17 (13 Tch, 14 Fl) | CMB: 4, CMD: 16 | F: 4, R: +3, W: +4 | Init: +2 | Perc: +6 | Speed 20ft | Special abilities woodland stride| Spells: see sheet | Active conditions: None.
(80 posts)

Saashaa


Uzbin Parault
Scarab Sages Saashaa

(932 posts)
Xanderghul
Forthish

NE Male Human Psychic 2 | HP 13/13 | AC 10 | Fort +0, Ref +0, Will +4 | Init +0 | Perception +6 | SM +6 | 1st 6/6 |
(50 posts)

Speaker for the Dead


Sewer Goblin
Goma Gashi

Goma:
Male Goblin Summoner/1 | HP 20/20 | AC:18 | Fort:+1 | Ref:+3 | Will:+3 | Init:+3 | Perc: +1
Tuk Tuk:
Eidolon/1 | HP 13/14| AC:16(20)| Fort:+3 | Ref:+4 | Will:+0 | Init:+2 | Perc: +4

(135 posts)

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