GM Itzi's Ire of the Storm (Inactive)

Game Master Itzi

Current Date: Gozran 17th, 4718 AR

Maps/Images on Google slides.

Goals and Notes

Loot Sheet


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Female CN Half-orc Ranger 5 | HP: 16/49 | AC: 21* (15* Tch, 16 Fl) | CMB: +10, CMD: 24* | F: +8, R: +10*, W: +4 | Init: +4* | Perc: +9, SM: +1 | Speed 40 ft* | Active conditions: Cat's Grace, Longstrider | Appearance

Growling defiantly, Tygrah draws her weapons and attacks!

Terbutje: 1d20 + 8 ⇒ (9) + 8 = 17
Damage: 1d8 + 5 ⇒ (7) + 5 = 12


M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace

"We have to fight the ocean??"
Bavick sees Tygrah attacking a wave with a weapon and tries the same. He moves drawing his rapier and attacks.
Rapier, IC: 1d20 + 6 + 1 ⇒ (14) + 6 + 1 = 21
Damage, IC: 1d4 + 1 ⇒ (4) + 1 = 5


|HP: 26/26 | AC: 16; T: 13; FF: 14; CMD: 11 | Fort: +4; Ref: +5; Will: +3 | Init: +2; Perc: +8 | Senses: Low Light Vision |
Spells/Day:
1st-1/4
SLAs 1/day & Abl :
Dancing Lights, Ghost Sound DC 14, Prestidigitation, Speak with Animals | Bard Perf 2/14 rnds
Gnome Bard 3

Bavick, I imagine you can get to a spot where you are flanking with Tygrah...which would let you deal SA damage with your hit.


While Pai steps back and begins her song, Bavick steps up to assist the ranger. He stabs through one of the elemental creatures and Tygrah devastates the other with a wide swing of her new weapon. It loses cohesion and collapses in a huge spread of water over the already puddled ground.

One down.

Die Rolls:

Slam Attack vs Bavick: 1d20 + 5 + 1 ⇒ (4) + 5 + 1 = 10
Slam Damage: 1d6 + 3 + 1 ⇒ (1) + 3 + 1 = 5

The remaining combatant throws a pseudo-pod of muddy water in Bavick's direction, but it's clumsy and he has no problems dodging it.

Everyone is up!


Male NG Human (Vudrani) Sorcerer 5 | HP: 30 (16/30) | AC: 20 (16 Tch, 18 Fl) | CMB: +2, CMD: 14 |Fort +2, Reflex +3, Will +4, Resist Acid and Cold 5 | Init +2 | Speed 30 ft | Spells 1st: 4/8, 2nd: 3/6 | Heavenly Fire 9/9 (+5 touch, 1d4+3) | Crossbow (+4, 1d8) | Appraise +4, Bluff +10, Diplomacy +11, Heal +4, Intimidate +10, Arcana +4, Geography +1, Religion +1, Linguistics +3, Martial Arts +11, Spellcraft +5, UMD +11 | Character Sheet |
Active Conditions:
Mage Armor and Shield
Pai Throphentomp wrote:
Bavick, I imagine you can get to a spot where you are flanking with Tygrah...which would let you deal SA damage with your hit.

If it a “regular” elemental, sneak attacks and crits won’t apply...


Female CN Half-orc Ranger 5 | HP: 16/49 | AC: 21* (15* Tch, 16 Fl) | CMB: +10, CMD: 24* | F: +8, R: +10*, W: +4 | Init: +4* | Perc: +9, SM: +1 | Speed 40 ft* | Active conditions: Cat's Grace, Longstrider | Appearance

Like poetry in motion, Tygrah whirls on the second elemental and slices with both blades. "Take this, evil ocean!"

Terbutje, Kukri (Flank, Bard Song): 1d20 + 8 ⇒ (12) + 8 = 201d20 + 7 ⇒ (17) + 7 = 24
Damage: 1d8 + 5 ⇒ (6) + 5 = 111d4 + 3 ⇒ (3) + 3 = 6


Rory of the Tiger Eye Monastary wrote:
Pai Throphentomp wrote:
Bavick, I imagine you can get to a spot where you are flanking with Tygrah...which would let you deal SA damage with your hit.
If it a “regular” elemental, sneak attacks and crits won’t apply...

Rory is correct. Sorry, they're immune to SA.


Male NG Human (Vudrani) Sorcerer 5 | HP: 30 (16/30) | AC: 20 (16 Tch, 18 Fl) | CMB: +2, CMD: 14 |Fort +2, Reflex +3, Will +4, Resist Acid and Cold 5 | Init +2 | Speed 30 ft | Spells 1st: 4/8, 2nd: 3/6 | Heavenly Fire 9/9 (+5 touch, 1d4+3) | Crossbow (+4, 1d8) | Appraise +4, Bluff +10, Diplomacy +11, Heal +4, Intimidate +10, Arcana +4, Geography +1, Religion +1, Linguistics +3, Martial Arts +11, Spellcraft +5, UMD +11 | Character Sheet |
Active Conditions:
Mage Armor and Shield

”If it is tainted by evil, let it face Irori’s Judgement!” says Rory, maneuvering to get a clear shot and sending the glowing hands over the battlefield to light up the enemy and (hopefully) any of its companions lurking in wait nearby.

He then draws a glowing, golden shuriken and slings it at the creature with a fierce cry in Celestial (heavenly fire ability with point blank & precise shot, plus Pai’s bonus).

Irori’s Judgement: 1d20 + 4 + 1 ⇒ (1) + 4 + 1 = 6
Judgement Effect: 1d4 + 2 + 1 ⇒ (3) + 2 + 1 = 6

Not that it matters with a 1 to hit, but this effect heals good creatures, damages evil creatures (bypasses DR), and leaves neutral creatures unaffected.


M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace

Yeah, I knew OOC they weren't subject to SA but figured it was obvious IC as well. There is no vital organ to strike. So I didn't even bother going for a flank.
Bavick stabs the blob of water!
Attack: 1d20 + 6 + 1 ⇒ (12) + 6 + 1 = 19
Damage: 1d4 + 1 ⇒ (3) + 1 = 4

Grand Lodge

RETIRED: Saved the Isle of Kortos and now busy creating a very large family with his wives.

Ashlion, caught off guard, charges in with his axe whirling!

Attack: 1d20 + 6 + 2 ⇒ (4) + 6 + 2 = 12 Damage: 1d12 + 6 ⇒ (6) + 6 = 12


With weapons flying about it, the remaining elemental has little chance to survive and is quickly dispatched.

End Combat!

Mrrroww?

Delour continues to twine between Tygrah's legs, looking up at her as if expecting a treat. He's soaked and a little bedraggled, but apparantly unharmed.

With the rescued cat, you make your way back through the wind and rain towards the main bridge. The flash of lightning and crack of thunder are coming much more frequently now. There's a much smaller window of time to cross over between the waves that are washing across the main structure connecting Island Town and Walled In.

Once the crossing is made you begin heading towards the Stone Hall. Along the way another loud crash comes to your ears, but it wasn't proceeded by lightning. A few smaller crashes follow. And that was most certainly a roar.

Investigate or make your way back to the Inn?


Male NG Human (Vudrani) Sorcerer 5 | HP: 30 (16/30) | AC: 20 (16 Tch, 18 Fl) | CMB: +2, CMD: 14 |Fort +2, Reflex +3, Will +4, Resist Acid and Cold 5 | Init +2 | Speed 30 ft | Spells 1st: 4/8, 2nd: 3/6 | Heavenly Fire 9/9 (+5 touch, 1d4+3) | Crossbow (+4, 1d8) | Appraise +4, Bluff +10, Diplomacy +11, Heal +4, Intimidate +10, Arcana +4, Geography +1, Religion +1, Linguistics +3, Martial Arts +11, Spellcraft +5, UMD +11 | Character Sheet |
Active Conditions:
Mage Armor and Shield

Against the noise of the storm, Rory yells to his companions, ”Is someone attacking the town under cover of the storm? Let’s find out!”

Rory looks in the direction of the new sound, sending his glowing hands on ahead if needed to light the way.

Perception: 1d20 ⇒ 4

Grand Lodge

RETIRED: Saved the Isle of Kortos and now busy creating a very large family with his wives.

"NO!" Ashlion counters. "GET WEAK PEOPLE SAFE, THEN INVESTIGATE! LITTLE PEOPlE, TAKE WEAK ONES TO INN. TYGRAH AND I WILL GO. HAIRLESS RORY YOU MAY COME TOO!"

Yes I know we shouldn't split the party, but Ashlion is confident :)


Female CN Half-orc Ranger 5 | HP: 16/49 | AC: 21* (15* Tch, 16 Fl) | CMB: +10, CMD: 24* | F: +8, R: +10*, W: +4 | Init: +4* | Perc: +9, SM: +1 | Speed 40 ft* | Active conditions: Cat's Grace, Longstrider | Appearance

Tygrah claps Rory on the shoulder. "Yes, Hairless Rory! Today you are an honorary half-orc! We go!"


Male NG Human (Vudrani) Sorcerer 5 | HP: 30 (16/30) | AC: 20 (16 Tch, 18 Fl) | CMB: +2, CMD: 14 |Fort +2, Reflex +3, Will +4, Resist Acid and Cold 5 | Init +2 | Speed 30 ft | Spells 1st: 4/8, 2nd: 3/6 | Heavenly Fire 9/9 (+5 touch, 1d4+3) | Crossbow (+4, 1d8) | Appraise +4, Bluff +10, Diplomacy +11, Heal +4, Intimidate +10, Arcana +4, Geography +1, Religion +1, Linguistics +3, Martial Arts +11, Spellcraft +5, UMD +11 | Character Sheet |
Active Conditions:
Mage Armor and Shield
Ashlion of Vudra wrote:

"NO!" Ashlion counters. "GET WEAK PEOPLE SAFE, THEN INVESTIGATE! LITTLE PEOPlE, TAKE WEAK ONES TO INN. TYGRAH AND I WILL GO. HAIRLESS RORY YOU MAY COME TOO!"

Yes I know we shouldn't split the party, but Ashlion is confident :)

I am pretty sure Mirya took the other two rescued people to the inn already—it is just the party and the cat now.


Male NG Human (Vudrani) Sorcerer 5 | HP: 30 (16/30) | AC: 20 (16 Tch, 18 Fl) | CMB: +2, CMD: 14 |Fort +2, Reflex +3, Will +4, Resist Acid and Cold 5 | Init +2 | Speed 30 ft | Spells 1st: 4/8, 2nd: 3/6 | Heavenly Fire 9/9 (+5 touch, 1d4+3) | Crossbow (+4, 1d8) | Appraise +4, Bluff +10, Diplomacy +11, Heal +4, Intimidate +10, Arcana +4, Geography +1, Religion +1, Linguistics +3, Martial Arts +11, Spellcraft +5, UMD +11 | Character Sheet |
Active Conditions:
Mage Armor and Shield

Rory and his one, long hair braid heads over with the half orcs and any other party members who join to check out the new threat.


M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace

"Fine, but let's be sly about it."
Bavick wants to move while Stealthing to investigate - if the party gets too far ahead of him then he'll move at full speed and take the -5 on Stealth.
Stealth: 1d20 + 12 ⇒ (12) + 12 = 24
Perception: 1d20 + 9 ⇒ (16) + 9 = 25


There's another flash of lightning as the group redirects their path towards the source of the new noises. They turn a corner to reveal the aftermath of a one-sided battle.

One side of the baker's small shop has been bashed open and strewn around it are the three prone bodies of people you recognize as Sheriff Praet's deputies. As you take in the image, a hulking visage steps out from the building, chewing on a loaf of bread. The creature stands over ten-feet-tall with rough, green hide. One clawed hand holds a huge club.

Knowledge (nature) DC 15:
It's a troll - burn it with fire!! ;)

Die Rolls:

Perception: 1d20 + 8 - 6 ⇒ (19) + 8 - 6 = 21

Perhaps because of the effects of the weather, it hasn't noticed you yet.


Female CN Half-orc Ranger 5 | HP: 16/49 | AC: 21* (15* Tch, 16 Fl) | CMB: +10, CMD: 24* | F: +8, R: +10*, W: +4 | Init: +4* | Perc: +9, SM: +1 | Speed 40 ft* | Active conditions: Cat's Grace, Longstrider | Appearance

Knowledge (nature): 1d20 + 5 ⇒ (9) + 5 = 14

D'oh!

"It's a... big, ugly green thing! Kill it with swords!" Tygrah shouts. She rushes towards it, blades at the ready.

Terbutje, Charge: 1d20 + 6 + 2 ⇒ (7) + 6 + 2 = 15
Damage?: 1d8 + 4 ⇒ (3) + 4 = 7


Male NG Human (Vudrani) Sorcerer 5 | HP: 30 (16/30) | AC: 20 (16 Tch, 18 Fl) | CMB: +2, CMD: 14 |Fort +2, Reflex +3, Will +4, Resist Acid and Cold 5 | Init +2 | Speed 30 ft | Spells 1st: 4/8, 2nd: 3/6 | Heavenly Fire 9/9 (+5 touch, 1d4+3) | Crossbow (+4, 1d8) | Appraise +4, Bluff +10, Diplomacy +11, Heal +4, Intimidate +10, Arcana +4, Geography +1, Religion +1, Linguistics +3, Martial Arts +11, Spellcraft +5, UMD +11 | Character Sheet |
Active Conditions:
Mage Armor and Shield

Rory moves up, off to the side, and angles a shower of Rainbow Shuriken at the creature so that it misses the charging half-orc.

(DC 15 Will Save or be affected by Color Spray)

Grand Lodge

RETIRED: Saved the Isle of Kortos and now busy creating a very large family with his wives.

Ashlion swells alarmingly and lets out a violent, inarticulate roar as he charges!

Charge with rage, PA: 1d20 + 5 + 2 + 2 ⇒ (18) + 5 + 2 + 2 = 27 Damage: 1d12 + 6 + 2 + 3 ⇒ (12) + 6 + 2 + 3 = 23


Male NG Human (Vudrani) Sorcerer 5 | HP: 30 (16/30) | AC: 20 (16 Tch, 18 Fl) | CMB: +2, CMD: 14 |Fort +2, Reflex +3, Will +4, Resist Acid and Cold 5 | Init +2 | Speed 30 ft | Spells 1st: 4/8, 2nd: 3/6 | Heavenly Fire 9/9 (+5 touch, 1d4+3) | Crossbow (+4, 1d8) | Appraise +4, Bluff +10, Diplomacy +11, Heal +4, Intimidate +10, Arcana +4, Geography +1, Religion +1, Linguistics +3, Martial Arts +11, Spellcraft +5, UMD +11 | Character Sheet |
Active Conditions:
Mage Armor and Shield

He also casts a glance at the fallen deputies, trying to see if they are still breathing...

Perception: 1d20 ⇒ 19


M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace

Bavick tries shooting the creature from cover. He'll be within 30' to get Sneak Attack damage.
Shortbow, into melee: 1d20 + 6 - 4 ⇒ (7) + 6 - 4 = 9 that's not going to hit even flat-footed, I think.
Damage: 1d4 + 1d6 ⇒ (1) + (5) = 6


|HP: 26/26 | AC: 16; T: 13; FF: 14; CMD: 11 | Fort: +4; Ref: +5; Will: +3 | Init: +2; Perc: +8 | Senses: Low Light Vision |
Spells/Day:
1st-1/4
SLAs 1/day & Abl :
Dancing Lights, Ghost Sound DC 14, Prestidigitation, Speak with Animals | Bard Perf 2/14 rnds
Gnome Bard 3

Know Nature: 1d20 + 6 ⇒ (20) + 6 = 26 "For every 5 points by which your check result exceeds the DC, you recall another piece of useful information." -- I am bringing Fire and Acid stopping the regeneration and his 10' reach in as character knowledge based on that result...I hope that is okay.

"That big green thing Tygrah is a Troll. Swords will only slow it down! It heals up real quick. We will need fire or acid to finish it off. And watch out for his arms, he can swing that club farther than you would think."

Standing at the back of the fray and knowing that her weaponry won't be of much use in the combat, Pai once again begins to sing to bolster her allies.

Hey I get a feeling,
It has some kinda healing.
Regeneration Baby,
Makes him feel so fine.

Helps relieve his mind.
You've gotta burn him with fire
or pour on the acid, otherwise things will get dire.


Both of the half-orcs charge in screaming battle cries as Rory bathes the creature in an arcane spray.

Die Rolls:
Will Save: 1d20 + 3 ⇒ (20) + 3 = 23

Initiatives:

Ashlion: 1d20 + 1 ⇒ (3) + 1 = 4
Bavick: 1d20 + 4 ⇒ (14) + 4 = 18
Pai: 1d20 + 2 ⇒ (8) + 2 = 10
Rory: 1d20 + 2 ⇒ (1) + 2 = 3
Tygrah: 1d20 + 2 ⇒ (5) + 2 = 7
Yolar: 1d20 + 0 ⇒ (8) + 0 = 8
Troll: 1d20 + 2 ⇒ (17) + 2 = 19

The troll shakes off the magical effects and roars as Ashlion's and Tygrah's weapons slam into it.

"YOU PUNY! GRAULAR SQUASH YOU THEN EAT YOU!" it rages. If the voice is any indicator, the creature is female.

She raises her club and retaliates at Tygrah.

Die Rolls:

Club Attack: 1d20 + 8 ⇒ (10) + 8 = 18
Club Damage: 1d8 + 5 ⇒ (5) + 5 = 10

Claw Attack: 1d20 + 6 ⇒ (7) + 6 = 13
Claw Damage: 1d6 + 2 ⇒ (1) + 2 = 3

Bite Attack: 1d20 + 6 ⇒ (1) + 6 = 7
Bite Damage: 1d8 + 2 ⇒ (5) + 2 = 7

The massive club connects with the ranger's shoulder and she feels bones crack. But the half-orc manages to avoid the slashing claws and snapping teeth.

10 points of damage to Tygrah. Yolar still gets one action before the troll attacks. Everyone is up!


|HP: 26/26 | AC: 16; T: 13; FF: 14; CMD: 11 | Fort: +4; Ref: +5; Will: +3 | Init: +2; Perc: +8 | Senses: Low Light Vision |
Spells/Day:
1st-1/4
SLAs 1/day & Abl :
Dancing Lights, Ghost Sound DC 14, Prestidigitation, Speak with Animals | Bard Perf 2/14 rnds
Gnome Bard 3

Not having any fire or acid readily available herself, Pai repositions herself so none of her allies are between her and the troll, about 20' away. She then draws an arrow and fires while she keeps up her song.

Ranged Attack - Firing into Melee, but no cover: 1d20 + 3 + 1 - 4 ⇒ (11) + 3 + 1 - 4 = 11 Well that's not hitting
Damage on hit: 1d4 + 1 ⇒ (3) + 1 = 4

Unfortunately, as she fires a gust of water ladden wind blows through, causing her arrow to fly wide past its head.

Bardic Performance 3/11 rounds for the day.


M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace

Bavick does have a flask of acid. He draws it and readies to throw.
"Get clear!"
Hoping Ashlion and Tygrah can attack and 5' step away, then I can avoid the "into melee" penalty and also not risk splashing them. Assuming Bavick is around 20' from the troll.

Readied Attack:

Ranged Touch Attack, IC, 2nd Range Increment: 1d20 + 6 + 1 - 2 ⇒ (19) + 6 + 1 - 2 = 24
Acid Damage: 1d6 ⇒ 6


Male NG Human (Vudrani) Sorcerer 5 | HP: 30 (16/30) | AC: 20 (16 Tch, 18 Fl) | CMB: +2, CMD: 14 |Fort +2, Reflex +3, Will +4, Resist Acid and Cold 5 | Init +2 | Speed 30 ft | Spells 1st: 4/8, 2nd: 3/6 | Heavenly Fire 9/9 (+5 touch, 1d4+3) | Crossbow (+4, 1d8) | Appraise +4, Bluff +10, Diplomacy +11, Heal +4, Intimidate +10, Arcana +4, Geography +1, Religion +1, Linguistics +3, Martial Arts +11, Spellcraft +5, UMD +11 | Character Sheet |
Active Conditions:
Mage Armor and Shield

Rory calls out, ”On it, Pai!”

He moves to an advantageous spot with a clear view of the troll, sending the hands of Irori to swirl around its bulbous head like crazed fireflies. Drawing his green shuriken, he starts throwing Acid Shuriken at the creature as fast as he can...

Acid Shuriken Ranged Touch with Point Blank, Precise, and Inspired Courage: 1d20 + 4 + 1 ⇒ (7) + 4 + 1 = 12

Acid Shuriken Damage: 1d3 + 1 + 1 ⇒ (3) + 1 + 1 = 5

Grand Lodge

RETIRED: Saved the Isle of Kortos and now busy creating a very large family with his wives.

Ashlion in full rage isn't going to step away Bavick, not unless Tygrah tells him to and even then its iffy... sorry.

Ashlion continues hewing away and roaring like the storm itself!

Attack, Rage, PA, IC: 1d20 + 5 + 2 + 1 ⇒ (8) + 5 + 2 + 1 = 16 Damage: 1d12 + 6 + 2 + 3 + 1 ⇒ (4) + 6 + 2 + 3 + 1 = 16

All his roaring is quite intimidating!

Intimidate, penalty for being smaller :(: 1d20 + 7 - 4 ⇒ (13) + 7 - 4 = 16


M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace

Well, then Bavick doesn't do anything this round.


Female CN Half-orc Ranger 5 | HP: 16/49 | AC: 21* (15* Tch, 16 Fl) | CMB: +10, CMD: 24* | F: +8, R: +10*, W: +4 | Init: +4* | Perc: +9, SM: +1 | Speed 40 ft* | Active conditions: Cat's Grace, Longstrider | Appearance

Tygrah takes the hit with a snarl. She retaliates with both weapons before stepping back at Bavick's shout.

Terbutje, Kukri: 1d20 + 5 ⇒ (3) + 5 = 81d20 + 4 ⇒ (16) + 4 = 20
Damage: 1d4 + 3 ⇒ (2) + 3 = 5

Grand Lodge

RETIRED: Saved the Isle of Kortos and now busy creating a very large family with his wives.

Feel free to hit him Bavick - Ash won't hold a grudge and he's not going to learn otherwise!


M Halfling Rog 4/Ran1 | AC 23 T 18 (inc. 22) FF 23 CMD 20 | HP 34/34 | F+5 R+13 W+4, +2 vs fear, Evasion | Mv 20' | Init +6 | Per +12 (+14 traps) | Active: Mage Armor, Cat's Grace

Very well.
"Ashlion, I need a clear shot!"
Bavick throws his acid.
Will use the spoilered attack above if possible - with -4 from into melee it should still hit. 1 splash damage to Ashlion.


Male Human Cleric of Gozreh 3 | HP: 27/27 | AC: 16 (FF: 16; Touch: 10) | Fort: +5, Ref +1, Will +8 | Init +0 | CMB: +2 | CMD: 14 | Perception +3 Sense Motive +7 | Channels used: 0/4

Gripping his trident, Yolar speaks a quick prayer to Gozreh...

Cast bless

Bless fills your allies with courage. Each ally gains a +1 morale bonus on attack rolls and on saving throws against fear effects.


As the group assails the creature with blades and acid, she roars out in defiance before turning and fleeing into the storm.

She's doing a withdraw action so Ashlion doesn't get an AoO, sorry. You can attempt to follow her if you wish, but the storm's getting worse.


Male NG Human (Vudrani) Sorcerer 5 | HP: 30 (16/30) | AC: 20 (16 Tch, 18 Fl) | CMB: +2, CMD: 14 |Fort +2, Reflex +3, Will +4, Resist Acid and Cold 5 | Init +2 | Speed 30 ft | Spells 1st: 4/8, 2nd: 3/6 | Heavenly Fire 9/9 (+5 touch, 1d4+3) | Crossbow (+4, 1d8) | Appraise +4, Bluff +10, Diplomacy +11, Heal +4, Intimidate +10, Arcana +4, Geography +1, Religion +1, Linguistics +3, Martial Arts +11, Spellcraft +5, UMD +11 | Character Sheet |
Active Conditions:
Mage Armor and Shield

Rory had checked out the deputies during the fight (Perception check 19), but did not get a response yet...so he will look more closely now.

Rory runs up to the downed deputies, trying to see if any of them are still breathing. If they are, he uses first aid (or his heavenly fire ability if they are wearing something that indicates they worship a good deity) and calls for Yolar to help. If they are not, he shakes his head sorrowfully and looks to the others for the next step.


Yes, Rory did. I'd like to say that he couldn't tell their condition because of the weather and not because I missed that, but, uh ... yeah.

Rory checks the bodies strewn around the ground and discovers that two of them still live - the third is beyond help.

The two that are still alive are stable.


Male NG Human (Vudrani) Sorcerer 5 | HP: 30 (16/30) | AC: 20 (16 Tch, 18 Fl) | CMB: +2, CMD: 14 |Fort +2, Reflex +3, Will +4, Resist Acid and Cold 5 | Init +2 | Speed 30 ft | Spells 1st: 4/8, 2nd: 3/6 | Heavenly Fire 9/9 (+5 touch, 1d4+3) | Crossbow (+4, 1d8) | Appraise +4, Bluff +10, Diplomacy +11, Heal +4, Intimidate +10, Arcana +4, Geography +1, Religion +1, Linguistics +3, Martial Arts +11, Spellcraft +5, UMD +11 | Character Sheet |
Active Conditions:
Mage Armor and Shield

"Yolar, can you hit us with some healing? Two of these people are still alive!"

Looking around to see if the troll is truly gone, Rory asks (unless they have already run off after the troll), "Ashlion, Tygrah, can you help with the unconscious deputies? We need to get them to the inn!"


Female CN Half-orc Ranger 5 | HP: 16/49 | AC: 21* (15* Tch, 16 Fl) | CMB: +10, CMD: 24* | F: +8, R: +10*, W: +4 | Init: +4* | Perc: +9, SM: +1 | Speed 40 ft* | Active conditions: Cat's Grace, Longstrider | Appearance

Ignoring the pain of her injury, Tygrah hefts one of the unconscious victims over her shoulders and nods to Rory.


Male Human Cleric of Gozreh 3 | HP: 27/27 | AC: 16 (FF: 16; Touch: 10) | Fort: +5, Ref +1, Will +8 | Init +0 | CMB: +2 | CMD: 14 | Perception +3 Sense Motive +7 | Channels used: 0/4

Yolar holds his dripping holy symbol above his head as a warm glow surrounds him...

Channel: 1d6 ⇒ 5


With Yolar's healing energy, one of the still prone deputies groans and manages to get to his feet. The one on Tygrah's shoulder shifts a bit, but seems content to make the short trip to the inn on the arm of the strong warrior.

You escape out of the rain into the crowded common room of the Stone Inn. Very quickly you are joined by the Sheriff with relief on her face. One of the deputies says to her, "It was Graular. She was raiding the bakery."

"Graular?" the Sheriff responds in a confused tone. "What's she doing here? She stays in the forest." She looks over the two men you brought with you. "Jonas?" she asks. The deputy shakes his head sadly. "Damn!" is Adaela's response.

You look around the crowded room to see most of the faces filled with fear. You don't see Amal, but Mirya is sitting at a table with Annabella and they seem to be engaged in conversation. The sketchbook Rory gave her is sitting on the table between them.

"Delour!" a voice cries out and you see Maso pressing through the crowd.

mreowww? the stout cat responds, still twining around Tygrah's feet.

"Oh, my baby," the large man says as he scoops up the tabby into his arms. "Daddy was so worried about you." Tears begin to form again in the round man's eyes. "I don't know how I can ever thank you," he says, looking at all of you. "This is the least I can do, here," with that he reaches up and pulls from Delour's collar a pearl. "It's a family heirloom and I want you to have it. Thank you so much."

pearl of power - 1st level

"I'm thankful as well," Sheriff Adaela says as Maso walks away. "There'll be a lot fewer casualties because of the work you've done tonight." She glances through one of the cracks between the boards covering one of the inn's windows. "I don't know if you've noticed, but a lot of the lightning strikes have been hitting Island Town near where some of the barricades are at. That's not natural. I'm going to go investigate and I'd like you to stay here and watch over everyone and keep them safe."

She moves to the door and shifts the board holding it closed. "I should be back in a few minutes." With that she slips out into the storm and Tomas moves the board back into place.


Male NG Human (Vudrani) Sorcerer 5 | HP: 30 (16/30) | AC: 20 (16 Tch, 18 Fl) | CMB: +2, CMD: 14 |Fort +2, Reflex +3, Will +4, Resist Acid and Cold 5 | Init +2 | Speed 30 ft | Spells 1st: 4/8, 2nd: 3/6 | Heavenly Fire 9/9 (+5 touch, 1d4+3) | Crossbow (+4, 1d8) | Appraise +4, Bluff +10, Diplomacy +11, Heal +4, Intimidate +10, Arcana +4, Geography +1, Religion +1, Linguistics +3, Martial Arts +11, Spellcraft +5, UMD +11 | Character Sheet |
Active Conditions:
Mage Armor and Shield

Rory checks out the pearl, then says, "Some items I can use to focus my Ki...this is not one of them. Can someone else use this?"

When the sheriff leaves, Rory looks to Pai, asking, "How should we best protect the inn? What do I need to do?" Casting a glance at a certain priestess of Shelyn, Rory continues hopefully, "Maybe I should get a feel for what has been going on with the populace..."

Grand Lodge

RETIRED: Saved the Isle of Kortos and now busy creating a very large family with his wives.

Ashlion was breathing heavily as the battle rage left him, but by the time they return to the inn his good humour has returned.

"THAT WAS A GOOD FIGHT!" He proclaims. "THE TROLL WAS NO MATCH FOR US! I WOULD HAVE SLAIN IT IF IT WERE NOT SO COWARDLY!"

What kind of troll? I'm interested in how close Ash got to taking it down!


Male NG Human (Vudrani) Sorcerer 5 | HP: 30 (16/30) | AC: 20 (16 Tch, 18 Fl) | CMB: +2, CMD: 14 |Fort +2, Reflex +3, Will +4, Resist Acid and Cold 5 | Init +2 | Speed 30 ft | Spells 1st: 4/8, 2nd: 3/6 | Heavenly Fire 9/9 (+5 touch, 1d4+3) | Crossbow (+4, 1d8) | Appraise +4, Bluff +10, Diplomacy +11, Heal +4, Intimidate +10, Arcana +4, Geography +1, Religion +1, Linguistics +3, Martial Arts +11, Spellcraft +5, UMD +11 | Character Sheet |
Active Conditions:
Mage Armor and Shield

Responding to Ashlion, Rory says, ”And Bavick and I would have kept it dead with the steady flow of acid!”

Grand Lodge

RETIRED: Saved the Isle of Kortos and now busy creating a very large family with his wives.

Turning to the deputy Ashlion asks something that has just occurred to him. "YOU KNOW THIS TROLL? IS IT A MENACE? SHOULD WE HUNT IT DOWN AND DESTROY IT?"


Female CN Half-orc Ranger 5 | HP: 16/49 | AC: 21* (15* Tch, 16 Fl) | CMB: +10, CMD: 24* | F: +8, R: +10*, W: +4 | Init: +4* | Perc: +9, SM: +1 | Speed 40 ft* | Active conditions: Cat's Grace, Longstrider | Appearance

As they get back to the inn, Tygrah pulls Ashlion into a passionate kiss. "Well fought, husband! Next time the troll will not escape our fury!"


|HP: 26/26 | AC: 16; T: 13; FF: 14; CMD: 11 | Fort: +4; Ref: +5; Will: +3 | Init: +2; Perc: +8 | Senses: Low Light Vision |
Spells/Day:
1st-1/4
SLAs 1/day & Abl :
Dancing Lights, Ghost Sound DC 14, Prestidigitation, Speak with Animals | Bard Perf 2/14 rnds
Gnome Bard 3

Pai glances at the Pearl, but shakes her head. "Such an item would not be useful in empowering my particular kind of magic or performance. At least not in the way it is intended to be used. Perhaps Yolar could make use of it?"

She looks worriedly out the door that the Sheriff left through. "I don't like it. This is not a safe storm to be venturing out in alone. If something were to happen she has no one with her to take her to safety."

She looks around at the assembled crowd whose safety they have been charged with. "Not much we can do to keep this lot safe except make sure they stay here. Rory, find some townsfolk that are a bit more brutish and can back up the deputies if need be. Maybe slip them some coin to make it worth their while. I say we give Adaela 10 minutes and if she is not back by then we go see if she needs back up."

Disappearing into the crowd, Pai begins looking for potential conscriptees - like she told Rory to do.

Search for Villagers to conscript to the militia for a day: 1d20 + 7 ⇒ (12) + 7 = 19.

If she finds potential candidates:
"You there, you look like someone that can swing a cudgel if the need arises. If the sheriff isn't back soon my friends and I are going to go out and make sure she is okay. That will leave the deputies a little short handed here. Would you be willing to help out if it came to that? Doing so could be beneficial to your coin pouch."

Pai puts a small stack of 5 silver pieces on the table in front of her mark.

Diplomacy: 1d20 + 8 ⇒ (10) + 8 = 18


Male NG Human (Vudrani) Sorcerer 5 | HP: 30 (16/30) | AC: 20 (16 Tch, 18 Fl) | CMB: +2, CMD: 14 |Fort +2, Reflex +3, Will +4, Resist Acid and Cold 5 | Init +2 | Speed 30 ft | Spells 1st: 4/8, 2nd: 3/6 | Heavenly Fire 9/9 (+5 touch, 1d4+3) | Crossbow (+4, 1d8) | Appraise +4, Bluff +10, Diplomacy +11, Heal +4, Intimidate +10, Arcana +4, Geography +1, Religion +1, Linguistics +3, Martial Arts +11, Spellcraft +5, UMD +11 | Character Sheet |
Active Conditions:
Mage Armor and Shield

”An excellent idea, as usual,” replies Rory to Pai, as he gazed out the window at the concentration of lightning strikes near the barriers, wondering how the sheriff is doing.

Arcana check focusing on lightning portion of storm: 1d20 + 4 ⇒ (5) + 4 = 9

Not getting any new insight into the storm, Rory moves off around the edge of the crowd as Pai plunged into the middle of it. Coming across Munzho in a darker corner, he fills in their rescued halfling on the more...unusual aspects of the storm.

in Polyglot, Rory begins, ”Water elementals, trolls, and maybe other enemies may assault the Inn. Can I count on you to help in its defense? Your contribution could go a long way to repair relations between our societies. You are welcome to use my crossbow if you think it would help.”
Diplomacy: 1d20 + 4 ⇒ (5) + 4 = 9


Male NG Human (Vudrani) Sorcerer 5 | HP: 30 (16/30) | AC: 20 (16 Tch, 18 Fl) | CMB: +2, CMD: 14 |Fort +2, Reflex +3, Will +4, Resist Acid and Cold 5 | Init +2 | Speed 30 ft | Spells 1st: 4/8, 2nd: 3/6 | Heavenly Fire 9/9 (+5 touch, 1d4+3) | Crossbow (+4, 1d8) | Appraise +4, Bluff +10, Diplomacy +11, Heal +4, Intimidate +10, Arcana +4, Geography +1, Religion +1, Linguistics +3, Martial Arts +11, Spellcraft +5, UMD +11 | Character Sheet |
Active Conditions:
Mage Armor and Shield

Rory then shyly approaches Annabella’s table, suddenly conscious of his sodden and soiled appearance. Waiting for a break in their conversation, he says gently, ”I am pleased to see the sketch of you again, Mirya. I hope to hear the tale sometime soon.”

Turning to Annabella, he continues earnestly, ”There is more out there in the storm than just wind and rain. Enemies are taking advantage of the storm to attack the town. We have seen a few, and the sheriff has just left to investigate more. If we are attacked here at the inn, can I count on you to shepherd the people away from danger as we defend them?”


Pai finds a couple of thick-limbed villagers that take her up on her offer of silver. Muhdzuzi isn't quite as receptive. He frowns at Rory's request.

Polyglot:
"While I am thankful to you for rescuing me from that storeroom, I'm not willing to die for any of these people."

Mirya harumphs at Rory's comment and turns her eyes away. "No tale there at all," she says brusquely, but there's very little bite to it.

"Where would I shepherd them, Rory?" Annabella answers. "Other than the temple, this building is probably the safest place to be for many miles around." She glances at the sketchbook and then at Mirya. "I'll do what I can. I'm not trained for this."

Fifteen minutes go by and the storm seems to be getting worse. The thunder and lightning are quite frequent now.

And the sheriff hasn't returned.

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