GM Itzi's Ire of the Storm (Inactive)

Game Master Itzi

Current Date: Gozran 17th, 4718 AR

Maps/Images on Google slides.

Goals and Notes

Loot Sheet


51 to 60 of 60 << first < prev | 1 | 2 | next > last >>

Ok, now I'm officially intimidated.

Grand Lodge

"GOOOD! MY BATTLE BRIDE IS STRONG AND INTIMIDATING! ONLY REAL MAN CAN HANDLE HER!"


So here is my Core Rogue submission. I am a little stuck on background but am thinking he is a "Gentleman Explorer" type. He's a jungle guide (even has ranks in Profession-Guide and Knowledge-Geography). Will probably take some Ranger levels down the road. Probably plays up the local dialect for tourists.

Bavick Whiteriver:

Halfling Rogue 1
LG Medium Humanoid
Init +4; Perception +8 (+9 vs traps)
-----------------
DEFENSE
-----------------
AC 17, touch 15, flatfooted 13 (+2 armor, +1 size, +4 Dex)
HP 9 (1d8+1)
Fort +2, Ref +7, Will +3; +2 vs fear
-----------------
OFFENSE
-----------------
Speed 20ft.
Melee Rapier +5 (1d4/18-20), Sap +5 (1d4 NL), Light Mace +5 (1d4), or Dagger +5 (1d3/19-20)
Ranged Shortbow +5 (1d4/x3)
-----------------
STATISTICS
-----------------
Str 11, Dex 18, Con 12, Int 12, Wis 14, Cha 10
BAB +0; CMB -1; CMD 13
Feats: Weapon Finesse
FCB: Rogue +1 Skill Point
Skills (10 per level)
Acrobatics 1 +10
Climb 1 +6
Disable Device 1 +9
Escape Artist 1 +8
Perception 1 +8 (+9 vs traps)
Profession (Guide) 1 +6
Sense Motive 1 +6
Stealth 1 +12
Survival 1 +3
Swim 1 +4

Background Skills: Linguistics +5, Knowledge (Geography) +2
Languages: Common, Halfling, Elven, Polyglot
Equipment: Leather Armor (10), Rapier (20), Short Bow (30), 20 arrows (1), Thieves’ Tools (30), Sap (1), Light Mace (5), Dagger (2), Backpack (2), Flint and Steel (1), Waterskin (1), Acid (10), Alchemists’ Fire (20), Bedroll (0.1), Trail Rations (4 days; 2), 4.9 GP (from starting 140)

Special: Trapfinding, Sneak Attack +1d6


Another summary. It looks like we have submissions for all the expected roles, but there's still time to put your two coppers in.

Current Submissions

Aldizog - Bavick Whiteriver (halfling rogue)
Brainiac - Tygrah (half-orc ranger)
Brother_Guiness - Rory of the Tiger Eye Monastary (human sorcerer)
CBie - Lucas Ironbriar (elf wizard)
MoFiddy - Yolar Sundigr (human cleric of Gozreh)
Nairb the Grey - Pai Throphentomp (gnome bard)
Nikolaus de'Shade - Ashlion of Vudra (half-orc barbarian)

Players dotted in but no submission yet

Boetin
Kehh
Sbodd

Grand Lodge

The Crunch: Craige Willowleaf

About Me:
I am an engineer who enjoys video and table top gaming. I am getting back into tabletop roleplaying games and due to real life, I feel that PbP is better suited to me. I enjoy the roleplay and story creation aspect of the format. For PbP experience I have played in the past on other forums and I am currently recruiting as a GM on a different server for an AP.

As far as schedule goes, I am available to post most days. Thursday's are the hardest as I have a regular boardgame night, but I will make an effort to post those nights as well.

Character Background:
Craige is a druid of the Storm, forgoing an animal companion for a closer connection to the very weather of Golrion. While originally from the River Kingdons, he has traveled extensively as part of his quest to become one with all weather. He has taken to hiring himself out as a deckhand on merchant ships, using his abilities to see the ships safely to harbor. Recently, Craige decided to travel to Pridon's hearth to learn and become closer to the tropical weather patterns, part of his plan to eventually make his way to the Sodden Lands.

If one were to look at Craige, they would see a relatively you halfling with windswept hair and a hint of wind burn on his cheeks, even in calm weather.

Age: 4d6 + 20 ⇒ (5, 1, 1, 1) + 20 = 28
height: 2d4 + 32 ⇒ (4, 3) + 32 = 39
weight: 2d4 + 30 ⇒ (2, 1) + 30 = 33

Scarab Sages

Sorry, I would like to withdraw my submittion. I wish you all the best in your game!

Dark Archive

Updated with crunch. I'll create an alias if selected.

Crunch:

Yolar Sundigr

Male Human Cleric (Gozreh)
N Medium Humanoid
5'10", 180 lbs.
Init. +0; Perception +3
_____________________________________________________
Defense
_____________________________________________________
AC 16 (+5 Armor +1 Shield), touch 10, flat footed 16
HP: 11
Current HP: 11
Fort: +4, Ref: +0, Will: +5
_____________________________________________________
Offense
_____________________________________________________
Speed 20'
Melee Tident +2 1d8 + 2 (20/x2)
Ranged Light Crossbow +0, 1d8 (19-20/x2) 80' Range
Spells Prepared:
0-level: Stabilize, Detect Magic, Read Magic
1-level: Entangle (D), Bless, Shield of Faith
_____________________________________________________
Cleric Class Features
_____________________________________________________
Channel Positive Energy (Su): Standard Action (no AoO); 4/day; Present holy symbol to cause 30' radius positive energy burst that affects all undead or living creatures (may exclude self), dealing/healing 1d6 dmg, Will save half DC 11
Channels Left: 4
Domains: Plant, Water
Wooden Fist (Su): 1d6 + 1 damage; 6 rounds per day
As a free action, your hands can become as hard as wood, covered in tiny thorns. While you have wooden fists, your unarmed strikes do not provoke attacks of opportunity, deal lethal damage, and gain a bonus on damage rolls equal to 1/2 your cleric level (minimum +1). You can use this ability for a number of rounds per day equal to 3 + your Wisdom modifier. These rounds do not need to be consecutive.
Icicle (Sp): 1d6; 6/day
As a standard action, you can fire an icicle from your finger, targeting any foe within 30 feet as a ranged touch attack. The icicle deals 1d6 points of cold damage + 1 point for every two cleric levels you possess. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.
______________________________________________________
Statistics
______________________________________________________
STR 14, DEX 10, CON 14, INT 10, WIS 17 (15 +2 racial), CHA 13
BAB: +0; CMB +0, CMD 12
Languages: Common, Polyglot
Wealth: 15.49 gp

Feats
Combat Casting (1)
Selective Channeling (1 - bonus)

Skills
Acrobatics -5
Appraise +0
Bluff +1
Climb -3
Diplomacy +1
Disable Device N/A
Disguise +1
Escape Artist -5
Fly -5
Heal +3
Intimidate +1
Knowledge (nature) +1
Knowledge (religion) +4
Linguistics +4
Perception +3
Ride -5
Sense Motive +3
Sleight of Hand N/A
Spellcraft N/A
Stealth -5
Survival +3
Swim -3
Use Magic Device N/A

Gear
Scale mail
Buckler
Crossbow
20 bolts
Dagger
Trident

Backpack
Bedroll
Belt pouch
Holy symbol (wooden)
Flint and steel
Iron pot

Rope
Soap
Spell component pouch
Torches (10)
Trail rations (5)
Waterskin

About me:

I've been gaming for quite a few years. I'm currently running Iron Gods for one of my home groups and playing in Kingmaker in another. I'm getting ready to start running Carrion Crown for my kids.
I'm also running Emerald Spire on the Paizo boards.
Link to game

I work in the IT industry too in Ohio. My timezone is EST (GMT-4). I usually post in the morning before I leave for work and/or in the evening. I'm pretty consistent with posting, so I'm sure I'll be able to keep up with whatever pace this game goes with as far as posting.

Background:

Yolar Sundigr stands on the deck of the Kaava Cutter. He takes a deep breath of the salty sea air and sighs, ”I'm going to miss the open sea once we arrive.” He looks around after realizing he spoke this aloud instead of in his head. He isn't used to being in such close quarters with people...even on a ship as small as the one...
Yolar is a tall, pale man with blue eyes and long blond, gray hair tied behind him. He also has a long gray beard that whips in the wind. He's spent quite a few years in the jungles of the Mwangi Expanse, but wanderlust has taken hold of him. He is not one to eschew all human contact, but this quiet colony might be a fresh start without the bustle of a big city.


Brainiac wrote:
I had hoped to get my part of the backstory written today but things were too busy. I will try to do it Sunday morning. In the meantime here is an image of Tygrah!

Wow. I mean, I knew the Hulk had a thing for Black Widow, but their love child grew up FAST!


Final Submissions

Aldizog - Bavick Whiteriver (halfling rogue)
Brainiac - Tygrah (half-orc ranger)
Brother_Guiness - Rory of the Tiger Eye Monastary (human sorcerer)
Boetin - Craige Willowleaf (halfling druid)
CBie - Lucas Ironbriar (elf wizard)
MoFiddy - Yolar Sundigr (human cleric of Gozreh)
Nairb the Grey - Pai Throphentomp (gnome bard)
Nikolaus de'Shade - Ashlion of Vudra (half-orc barbarian)

So it looks like there are some great characters to choose from. I'll look these over and let everyone know my final choices by tomorrow evening or early Monday morning at the latest. Thanks to everyone that submitted a character.


2 people marked this as a favorite.

I want to say thanks to everyone that submitted a character or even came by to dot in.

Some of the people's posting history is pretty intimidating to read. I'm really looking forward to see what everyone can come up with together.

The players/characters that I've selected to participate in this adventure are:

Aldizog - Bavick Whiteriver (halfling rogue)
Brainiac - Tygrah* (half-orc ranger)
Brother_Guiness - Rory of the Tiger Eye Monastary (human sorcerer)
MoFiddy - Yolar Sundigr (human cleric of Gozreh)
Nairb the Grey - Pai Throphentomp (gnome bard)
Nikolaus de'Shade - Ashlion of Vudra (half-orc barbarian)

Feel free to head on over and dot into the discussion thread once you've got an alias created for your character. I'm going to give everyone time to finalize their crunch before I put up the first gameplay post.

* Pending name finalization. :)

51 to 60 of 60 << first < prev | 1 | 2 | next > last >>
Community / Forums / Online Campaigns / Recruitment / GM Itzi's Ire of the Storm All Messageboards

Want to post a reply? Sign in.