1-22 Protectorate Petition (Inactive)

Game Master Saashaa

Maps and other such


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1-06

Hey all. I'll probably begin organizing about a week before the start so make sure to check back in around then.


1-06

Hey Folks,

I would like everyone to check-in to this discussion thread on March 4th. We will likely start some pre-game rp set-up (i.e. getting your characters to the beginning briefing location) around that time too. Feel free to post the standard information before that, but I want a hard roll call on the 4th.

Exo-Guardians

Male Android Soldier 4 (Themeless, Blitz specialization, Hellknight) SP 31 / 31 | HP 33 / 33 | RP 6 / 6 | KAC 19 EAC 17 | Fort 5 Ref 2 Will 4 | Init +5 | Percp +7 | Speed 45ft | Disintegration Lash +10 (1d6+11 A), Starknife +10 (1d4+11 S)

Present and ready.


1-06

All check-in please. Unless we are posting rp posts or actions, please utilize the discussion thread for ooc comments.

Wayfinders

Male Human Divine Champion Ghost Operative 10: Spd:50, Init:9, SP:120/120, HP:82/82, RP:11/11, EAC:27, KAC:28, 7 Piercing Resistance, Fort:11(toughness), Ref:13, Will:8, Per:18, Darkvision, Electrolocation

Ready

Scarab Sages

Writer / Artist

Elwin? You out there?


1-06

Alright folks as you check in, please input this information if you have not already.

Player Name:
Character Name:
Character Number:
Faction:
Day Job Roll:

Also, I'd like this information in your character's header. It doesn't have to be in this order, just make sure that all of the information is there. If you like to include more, go for it. This is the minimum.

race theme class (specialization and/or archetype) level | SP: X/X | HP: X/X | RP: X/X | EAC X KAC X | Fort +X, Ref +X, Will +X | Init +X | Perc +X | Spells 1st: X/X |

Also, if there is any unusual mechanics that you are using (i.e. you had to go over it with GMs in the past) then lets go through it now, before the game begins.

Also, this scenario requires inter-player communication. I will at times require unanimous decisions. This may slow the game down at times, but it is important.

Exo-Guardians

Male Android Soldier 4 (Themeless, Blitz specialization, Hellknight) SP 31 / 31 | HP 33 / 33 | RP 6 / 6 | KAC 19 EAC 17 | Fort 5 Ref 2 Will 4 | Init +5 | Percp +7 | Speed 45ft | Disintegration Lash +10 (1d6+11 A), Starknife +10 (1d4+11 S)

All set.

Dataphiles

Male NG Elf Scholar technomancer 4 | SP 0/20 HP 20/24 | RP 6/6 | EAC 15 ; KAC 16 | Fort +1; Ref +3; Will +4 | Init: +2 | Perc: +2, SM: +0 | Speed 40ft | Spells: 0th: 6 1st: 4/4 2nd 3/3 | Spell ave DC 16 |Active conditions: None.

Here!

Player Name: Joey Martin
Character Name: Elwin
Character Number: 73425-702
Faction: Dataphiles
Day Job Roll: (none)

Wayfinders

Male Human Divine Champion Ghost Operative 10: Spd:50, Init:9, SP:120/120, HP:82/82, RP:11/11, EAC:27, KAC:28, 7 Piercing Resistance, Fort:11(toughness), Ref:13, Will:8, Per:18, Darkvision, Electrolocation

Player Name: DoubleGold
Character Name: Maxamas Maxamas
Character Number: 135676-703
Faction: Wayfinders
Day Job Roll: profession artist: 10 + 1d20 ⇒ 10 + (1) = 11


1-06

Rahm...I need this...

GM Sasha wrote:


Player Name:
Character Name:
Character Number:
Faction:
Day Job Roll:

Exo-Guardians

Male Android Soldier 4 (Themeless, Blitz specialization, Hellknight) SP 31 / 31 | HP 33 / 33 | RP 6 / 6 | KAC 19 EAC 17 | Fort 5 Ref 2 Will 4 | Init +5 | Percp +7 | Speed 45ft | Disintegration Lash +10 (1d6+11 A), Starknife +10 (1d4+11 S)

Woops, sorry about that.

Player Name: Jeremy Corff
Character Name: Rahm 9
Character Number: 96221-702
Faction: Exo-Guardians
Day Job Roll: none


1-06

As you are the only 3 signed up, I'll allow you to tentatively pick a pregen. Also, I'll allow you all to decide who will run it, myself or any of you. If another player ends up hopping in, obviously the pregen will not be used.

Exo-Guardians

Male Android Soldier 4 (Themeless, Blitz specialization, Hellknight) SP 31 / 31 | HP 33 / 33 | RP 6 / 6 | KAC 19 EAC 17 | Fort 5 Ref 2 Will 4 | Init +5 | Percp +7 | Speed 45ft | Disintegration Lash +10 (1d6+11 A), Starknife +10 (1d4+11 S)

Navasi? Depends on how confident the other two are in their diplomacy. Rahm is just here to fight and maybe use his medkit.

Dataphiles

Male NG Elf Scholar technomancer 4 | SP 0/20 HP 20/24 | RP 6/6 | EAC 15 ; KAC 16 | Fort +1; Ref +3; Will +4 | Init: +2 | Perc: +2, SM: +0 | Speed 40ft | Spells: 0th: 6 1st: 4/4 2nd 3/3 | Spell ave DC 16 |Active conditions: None.

Diplo-what? :) Navasi sounds good if we don't have another join in. Will round us out nicely.

We can figure out who will run any pregen once we start.

Wayfinders

Male Human Divine Champion Ghost Operative 10: Spd:50, Init:9, SP:120/120, HP:82/82, RP:11/11, EAC:27, KAC:28, 7 Piercing Resistance, Fort:11(toughness), Ref:13, Will:8, Per:18, Darkvision, Electrolocation

Maxamas is well rounded, being an operative. Besides, we don't have to resolved conflict through negotiation. The Pregen should be an Envoy so we have all the roles covered.


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1-06

How I run society games:

I progress the scenario every 24 hours (weekdays) or 48 hours (Saturday/Sunday). If it is not combat, I go with the most agreed upon suggestions. If it is combat, I will bot you. I hope this is amenable to everyone.

Exo-Guardians

Male Half-Elf Lv.1 Mechanic
Stats:
HP:10/10|SP:7/7|RP:4/4|EAC:13, KAC:14(AC VS CM:22)|Fort:3, Ref:4, Will:1|Init:+2|Perc:+/SM:|Speed 30FT|Active conditions- None|
Skills:
Perception:+6,Sense Motive:+1,Acrobatics+2,Athletics:+4,Computers:+11, Diplomacy:+1,Engineering:+11,Piloting:+2,Profession (starship engineer):+6,Stealth:+1,Survival:+1.

Player Name: WastelandWizard
Character Name: Arnold Jeen Scott
Character Number: SFS# 2357683-701
Faction: Exo-Guardians
Day Job Roll: starship engineer:+8


1-06

I am going to give this another day, there seems to be possible additions to this crew.

Yes, thank you Jeen.

Exo-Guardians

male| mechanic 1 ATT: acid rifle +2 dmg. 1d8 or knife +1 dmg. 1d4+1|darts:10-/20
special:
1/1 day Memory module(re-roll a skill check) skill focus Athletics| custom rig arm|at will: daze, psycho hand, 1/1day detect thoughts|
Lashunta (Korasha) Mechanic 2 | SP. 14/14 | HP. 16/16 | RP. 3/3 | EAC: 14( KAC: 16 | fort: +4 Ref: +7 WiLL: +2 | Int:+2| Per:+5| spd: 25ft.

Player Name: Lucklesshero
Character Name: Harec
Character Number: 184087-701
Faction: Exo-Guardians
Day Job Roll: electrician: 1d20 + 6 ⇒ (16) + 6 = 22

I won't dot until I get an 'OK' msg from you GM Sasha.


1-06

Sure, hop in. Harec will be the last addition to the crew.


1-06

Sorry all. A problem has arisen that I am working on. We will be continuing in 2 days. Again my apologies. Good news, Harec can get caught up. Thank you for your patience.

Exo-Guardians

Female N Human Death Touched Envoy 3 | Speed 40ft |SP 21/21 | HP 22/22 | Res 4/4| EAC 15 | KAC 16 |Fort +2, Ref +5, Will +3 | Init +6 | Perc +6
Starship:
Bluff +9, Computers +6, Diplomacy +8, Gunnery +4, Intimidate +10

Hey, life happens. do what you gotta do and we'll be happy to get back in the action when the getting is right!

Dataphiles

Male NG Elf Scholar technomancer 4 | SP 0/20 HP 20/24 | RP 6/6 | EAC 15 ; KAC 16 | Fort +1; Ref +3; Will +4 | Init: +2 | Perc: +2, SM: +0 | Speed 40ft | Spells: 0th: 6 1st: 4/4 2nd 3/3 | Spell ave DC 16 |Active conditions: None.

Real life happens. I hope everything is OK!

Exo-Guardians

Male Half-Elf Lv.1 Mechanic
Stats:
HP:10/10|SP:7/7|RP:4/4|EAC:13, KAC:14(AC VS CM:22)|Fort:3, Ref:4, Will:1|Init:+2|Perc:+/SM:|Speed 30FT|Active conditions- None|
Skills:
Perception:+6,Sense Motive:+1,Acrobatics+2,Athletics:+4,Computers:+11, Diplomacy:+1,Engineering:+11,Piloting:+2,Profession (starship engineer):+6,Stealth:+1,Survival:+1.

same as all.
hope all is well.

Scarab Sages

Writer / Artist

Best wishes Sasha. Hope it's not serious.

Wayfinders

Male Human Divine Champion Ghost Operative 10: Spd:50, Init:9, SP:120/120, HP:82/82, RP:11/11, EAC:27, KAC:28, 7 Piercing Resistance, Fort:11(toughness), Ref:13, Will:8, Per:18, Darkvision, Electrolocation

No problem, that game will still be here, and outpost gave everyone plenty of time to finish.


1-06

I will be posting a continuation in 8ish hours, Sorry for the delay.

Exo-Guardians

Male Android Soldier 4 (Themeless, Blitz specialization, Hellknight) SP 31 / 31 | HP 33 / 33 | RP 6 / 6 | KAC 19 EAC 17 | Fort 5 Ref 2 Will 4 | Init +5 | Percp +7 | Speed 45ft | Disintegration Lash +10 (1d6+11 A), Starknife +10 (1d4+11 S)

I'm assuming Elwin is making the Pilot check for us, as he has the highest modifier.


1-06

Hey all,

I'm sorry for this but I need to take two days to recoup myself emotionally. I was super stoked to GM, but got hit with an emotional downturn and don't want it to hinder your enjoyment of the game. Two days should be enough.

I am GMing two other games and really hate to do this to you all as we already had a setback once.

Thank you for your understanding.

P.S. I most definitely will not ghost you all and just leave.


Male Half-wolf (half anthro wolf) N/A

Fair enough, have an acuantenc who lost a brother recently, and I lost some dear chickens time and again.
I understand.

Dataphiles

Male NG Elf Scholar technomancer 4 | SP 0/20 HP 20/24 | RP 6/6 | EAC 15 ; KAC 16 | Fort +1; Ref +3; Will +4 | Init: +2 | Perc: +2, SM: +0 | Speed 40ft | Spells: 0th: 6 1st: 4/4 2nd 3/3 | Spell ave DC 16 |Active conditions: None.

We're here for you! Life happens to us all...

Scarab Sages

Writer / Artist

Hope things improve for you!

Exo-Guardians

Female N Human Death Touched Envoy 3 | Speed 40ft |SP 21/21 | HP 22/22 | Res 4/4| EAC 15 | KAC 16 |Fort +2, Ref +5, Will +3 | Init +6 | Perc +6
Starship:
Bluff +9, Computers +6, Diplomacy +8, Gunnery +4, Intimidate +10

Life happens. Do what you gotta do!


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1-06

Thank you all for your patience! I am feeling much better! Let's do this!

Exo-Guardians

Male Half-Elf Lv.1 Mechanic
Stats:
HP:10/10|SP:7/7|RP:4/4|EAC:13, KAC:14(AC VS CM:22)|Fort:3, Ref:4, Will:1|Init:+2|Perc:+/SM:|Speed 30FT|Active conditions- None|
Skills:
Perception:+6,Sense Motive:+1,Acrobatics+2,Athletics:+4,Computers:+11, Diplomacy:+1,Engineering:+11,Piloting:+2,Profession (starship engineer):+6,Stealth:+1,Survival:+1.

glad you are better
and I still wish the best.

let us continue in this adventure and gain more respect for our companions.

Wayfinders

Male Human Divine Champion Ghost Operative 10: Spd:50, Init:9, SP:120/120, HP:82/82, RP:11/11, EAC:27, KAC:28, 7 Piercing Resistance, Fort:11(toughness), Ref:13, Will:8, Per:18, Darkvision, Electrolocation

Didn't notice the maps are under your name, and I'll probably have to create a google account to access them, cause I don't have the passwords and stuff from my old one.


1-06

I changed the permissions, no need.

Exo-Guardians

Male Android Soldier 4 (Themeless, Blitz specialization, Hellknight) SP 31 / 31 | HP 33 / 33 | RP 6 / 6 | KAC 19 EAC 17 | Fort 5 Ref 2 Will 4 | Init +5 | Percp +7 | Speed 45ft | Disintegration Lash +10 (1d6+11 A), Starknife +10 (1d4+11 S)

Ready to hit location 1 if the others are.

Exo-Guardians

Female N Human Death Touched Envoy 3 | Speed 40ft |SP 21/21 | HP 22/22 | Res 4/4| EAC 15 | KAC 16 |Fort +2, Ref +5, Will +3 | Init +6 | Perc +6
Starship:
Bluff +9, Computers +6, Diplomacy +8, Gunnery +4, Intimidate +10

Same. We can start with 1.


1-06

So...we seem to be running into the same problem as before. I would like an explicit number that you are heading to next (if you are planning on moving on).

As a note: I will not railroad you. Therefore, the statement "We move on" or those like it will get you nowhere. This is a fairly sandboxy scenario. I also will not prompt you to remember everything. There are things that you can miss based on the actions you take at any given point.

Wayfinders

Male Human Divine Champion Ghost Operative 10: Spd:50, Init:9, SP:120/120, HP:82/82, RP:11/11, EAC:27, KAC:28, 7 Piercing Resistance, Fort:11(toughness), Ref:13, Will:8, Per:18, Darkvision, Electrolocation

Maxamas isn't the big decision maker, so he is letting his allies make them. Though Maxamas will make decisions if he has too.

Exo-Guardians

Male Android Soldier 4 (Themeless, Blitz specialization, Hellknight) SP 31 / 31 | HP 33 / 33 | RP 6 / 6 | KAC 19 EAC 17 | Fort 5 Ref 2 Will 4 | Init +5 | Percp +7 | Speed 45ft | Disintegration Lash +10 (1d6+11 A), Starknife +10 (1d4+11 S)

I'm inclined to keep our guide with us.


1-06

Hey all, so I'm going to find a good balance between flavor and efficiency. As much as I like adding flavor, sadly we are on a bit of a timetable, and a little bit behind to boot. I hope you understand. If things begin to get too bland for you please let me know. Though I get a chronicle, that is not why I'm here.

Exo-Guardians

Male Half-Elf Lv.1 Mechanic
Stats:
HP:10/10|SP:7/7|RP:4/4|EAC:13, KAC:14(AC VS CM:22)|Fort:3, Ref:4, Will:1|Init:+2|Perc:+/SM:|Speed 30FT|Active conditions- None|
Skills:
Perception:+6,Sense Motive:+1,Acrobatics+2,Athletics:+4,Computers:+11, Diplomacy:+1,Engineering:+11,Piloting:+2,Profession (starship engineer):+6,Stealth:+1,Survival:+1.

It is as much the players' job as the GM's to make a fun game.

Dataphiles

Male NG Elf Scholar technomancer 4 | SP 0/20 HP 20/24 | RP 6/6 | EAC 15 ; KAC 16 | Fort +1; Ref +3; Will +4 | Init: +2 | Perc: +2, SM: +0 | Speed 40ft | Spells: 0th: 6 1st: 4/4 2nd 3/3 | Spell ave DC 16 |Active conditions: None.

No worries. We're doing some RP and don't know the flow so feel free to hurry us on when needed. The characters have a lot to take in but from a player perspective it looks like we're getting all the info we need relatively quickly at each location.

On to the next?

Exo-Guardians

Male Android Soldier 4 (Themeless, Blitz specialization, Hellknight) SP 31 / 31 | HP 33 / 33 | RP 6 / 6 | KAC 19 EAC 17 | Fort 5 Ref 2 Will 4 | Init +5 | Percp +7 | Speed 45ft | Disintegration Lash +10 (1d6+11 A), Starknife +10 (1d4+11 S)

Agreed with the above. Let's move on to the next area.


1-06

My apologies all, I left my laptop behind after a game session and wont get it back until tomorrow. I will update then.

Exo-Guardians

Male Android Soldier 4 (Themeless, Blitz specialization, Hellknight) SP 31 / 31 | HP 33 / 33 | RP 6 / 6 | KAC 19 EAC 17 | Fort 5 Ref 2 Will 4 | Init +5 | Percp +7 | Speed 45ft | Disintegration Lash +10 (1d6+11 A), Starknife +10 (1d4+11 S)

Can we ask our guide about our findings?


1-06

Sure

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