GM Worg's Gallows of Madness (Inactive)

Game Master Kyle "Worg" H

Maps and Handouts | Chronicles


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Sovereign Court

Female Human, Taldane Marquise Myvanwie Jadrine Keostela Hetherington Swashbuckler 5 / Bard 2 | HP 64 / 64 | AC 25/18/19 | F+9 R+18 W+11 (+4 vs sonic; +2 charmed life) | Init+7 | Perception+11

Is the lighting my round? Or before the action kicks off?

Liberty's Edge

The Slithering Maps

@Mivvy I'm assuming you are the one doing the lighting before combat even starts since you offered to do it. You are still up on initiative.

@Fen There is actually only 1 leech, and the white spheres were the dancing lights. I removed the Dancing Lights to help clear it up for you all. The leech is still quite a bit away from you, and not in your reach.

Liberty's Edge

HP 33 l AC 20 (T 15/FF 15) l F +6, R +8, W+8 (+2 vs enchantments) l Ini +8 l Perc +13

Ok well I would move towards it and can I save that attack roll if it comes within my 15' reach?

Liberty's Edge

The Slithering Maps

@Fen Vion Certainly. :)

Mivvy still has a turn to act.

Grand Lodge

Female CG Kitsune Nine-Tailed Heir/6 | AC 13, T 12, FF 11 | 38/38 hp | Fort +5, Ref +5, Will +6| Init +2 | Percep 0 | CMD 13

Kasumi is too busy prestidigitating her hair different colors to notice the leech.

Sovereign Court

Female Human, Taldane Marquise Myvanwie Jadrine Keostela Hetherington Swashbuckler 5 / Bard 2 | HP 64 / 64 | AC 25/18/19 | F+9 R+18 W+11 (+4 vs sonic; +2 charmed life) | Init+7 | Perception+11

"Mmm, delightful! Perhaps we should let it come to us? Where's that salt?"

Mivvy steps down the stairs to create space and prepares to strike.

ready action attack: 1d20 + 8 ⇒ (19) + 8 = 27
damage: 1d6 + 4 ⇒ (3) + 4 = 7

ready action possible crit: 1d20 + 8 ⇒ (14) + 8 = 22
crit damage: 1d6 + 4 ⇒ (5) + 4 = 9

Liberty's Edge

The Slithering Maps

Round 1: FIGHT!
Dim and Normal Light, Water is a Bog, 1 Square is 20ft
Prakriti(-0,Fine)
Rondolpho Keene(-0,Fine)
Mivvy Hetherington(-0,Fine)
Fen Vion(-0,Fine)
Giant Leech(-5,Fine)
Kasumi the Vexatious(-0,Fine)
Father Urzaia Conflict(-0,Fine)

The giant leech swims forward and around the pillars. It moves to the most isolated target, Fen.

That is it's double move.

Liberty's Edge

The Slithering Maps

Round 1&2: FIGHT!
Dim and Normal Light, Water is a Bog, 1 Square is 20ft
Prakriti(-0,Fine)
Rondolpho Keene(-0,Fine)
Mivvy Hetherington(-0,Fine)
Fen Vion(-0,Fine)

Giant Leech(-5,Fine)
Kasumi the Vexatious(-0,Fine)
Father Urzaia Conflict(-0,Fine)

Grand Lodge

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Female CG Kitsune Nine-Tailed Heir/6 | AC 13, T 12, FF 11 | 38/38 hp | Fort +5, Ref +5, Will +6| Init +2 | Percep 0 | CMD 13

Kasumi, hand waving in a circle already as she considers making Rondolpho or Urzaia's hair matching colors, is ripped from her mischief at a particular word.

"Leeches? Eeeeeeeewwwwwwww!!"

With that, she flicks her magic missile wand into one hand, but uses her empty one to gesture.

DC17 Will save or the leech is Dazed by pleasant daydreams of being so snuggly-wuggly full of blood that it has to lay on the leech-couch and watch Netfleech.

Liberty's Edge

HP 33 l AC 20 (T 15/FF 15) l F +6, R +8, W+8 (+2 vs enchantments) l Ini +8 l Perc +13

well no backing away now

Fen draws his cold Iron Rapier, "Have at ye!" Fen shouts stabbign at the leech.

Stab: 1d20 + 6 ⇒ (3) + 6 = 91d6 + 1 ⇒ (2) + 1 = 3

"I heard a man say that in one of the Temples of Calistra I was working in one time, he was so full of bravado and other things." Even with Fen's back to most of the party you can hear the sly smile on his face.

Grand Lodge

Human Ranger (Guide) 1/ Wizard (Wood) 7 | AC (17)/13/11| CMD 18 | HP 69/69 | F+9, R+8, ,W+8 | Init+6,Perc +12 | Ranger Focus 1/day |

Keene continues to use his wand of magic missiles.

Damage 1d4 + 1 ⇒ (1) + 1 = 2

Silver Crusade

Female Samsaran Oracle (Reincarnated Oracle) 6 | HP: 39/39 | AC: 24| T: 16 | FF: 19 | CMD: 19 | Fort: +3 | Ref: +4| Will: +5| Init: +7 | Perc: +5| Sense Motive: -1 | Spirit Mem: 8/8 | Locat Mem: 8/8 | Spells: 1:7/7, 2: 6/6, 3: 4/4

Riti, not wanting to clog up the stairs, moves slowly forward, leaving space for the others.

Move. Don't forget the Bless and the +1 Attack for everyone.

Silver Crusade

Male CG Half-Orc (Molthuni) Warpriest of Gorum (Molthuni Arsenal Chaplain) 9 | HP 66/66| AC 25 T 11 FF 24 | CMB +12, CMD 23 | F: +13, R: +9, W: +15 | Init: +1 | Heal +11, Perc: +17, SM: +16 | Speed 20ft | Blessing (War): 7/7 | Sacred Weapon: 9/9 | Spells: 1st 6/6 2nd 5/5 3rd 4/4 | Fervor 8/8 | Reroll 1/1 | Active conditions: None

Urzaia follows down the stairs, thinking of his days in the army.

Move + War Mind

Sovereign Court

Female Human, Taldane Marquise Myvanwie Jadrine Keostela Hetherington Swashbuckler 5 / Bard 2 | HP 64 / 64 | AC 25/18/19 | F+9 R+18 W+11 (+4 vs sonic; +2 charmed life) | Init+7 | Perception+11

Fen, I need you to take a 5ft step for your move action so that I can get in there.

Liberty's Edge

HP 33 l AC 20 (T 15/FF 15) l F +6, R +8, W+8 (+2 vs enchantments) l Ini +8 l Perc +13

it is a bog, 20' of movement is 1 square, i cannot 5' step

Sovereign Court

Female Human, Taldane Marquise Myvanwie Jadrine Keostela Hetherington Swashbuckler 5 / Bard 2 | HP 64 / 64 | AC 25/18/19 | F+9 R+18 W+11 (+4 vs sonic; +2 charmed life) | Init+7 | Perception+11

Ah, sorry, should have been more switched on.

Mivvy wades up to the beast provokes AoO

parry: 1d20 + 9 ⇒ (14) + 9 = 23
riposte: 1d20 + 9 ⇒ (16) + 9 = 25
damage: 1d6 + 4 ⇒ (2) + 4 = 6

Sovereign Court

Female Human, Taldane Marquise Myvanwie Jadrine Keostela Hetherington Swashbuckler 5 / Bard 2 | HP 64 / 64 | AC 25/18/19 | F+9 R+18 W+11 (+4 vs sonic; +2 charmed life) | Init+7 | Perception+11

knowledge (nature): 1d20 + 6 ⇒ (19) + 6 = 25

Fen already asked for special defences and attacks; I will add weaknesses and AC

Liberty's Edge

The Slithering Maps

Round 2: FIGHT!
Dim and Normal Light, Water is a Bog, 1 Square is 20ft
Prakriti(-0,Fine)
Rondolpho Keene(-0,Fine)
Mivvy Hetherington(-0,Fine)
Fen Vion(-0,Fine)
Giant Leech(-11,Fine)
Kasumi the Vexatious(-0,Fine)
Father Urzaia Conflict(-0,Fine)

Apologies for lack of posting yesterday; was not feeling well.

Weakness to Salt, and AC is not a number I can directly share, but the Bog seems to improve it's fighting conditions, granting it Cover.

Special Attacks, the leech has a Blood Drain if it attaches to someone, dealing 1 point of Strength and Constitution Damage each round while attacked.

GM Screen:

1d20 + 2 + 2 ⇒ (13) + 2 + 2 = 17
Damage: 1d6 ⇒ 5
Next Target 1/Left 2/Right: 1d2 ⇒ 2

The leech attempts to bite Mivvy, but she deftly blocks and slices at it in retaliation.

It tries again to bite at someone. This time choosing Fen as the target!

GM Screen:

1d20 + 2 + 2 ⇒ (6) + 2 + 2 = 10
Damage: 1d6 ⇒ 5

It misses terribly.

Liberty's Edge

The Slithering Maps

Round 2: FIGHT!
Dim and Normal Light, Water is a Bog, 1 Square is 20ft
Prakriti(-0,Fine)
Rondolpho Keene(-0,Fine)
Mivvy Hetherington(-0,Fine)
Fen Vion(-0,Fine)

Giant Leech(-11,Fine)
Kasumi the Vexatious(-0,Fine)
Father Urzaia Conflict(-0,Fine)

Grand Lodge

Female CG Kitsune Nine-Tailed Heir/6 | AC 13, T 12, FF 11 | 38/38 hp | Fort +5, Ref +5, Will +6| Init +2 | Percep 0 | CMD 13

Did it pass the Daze, then, or is it mindless?

Silver Crusade

Male CG Half-Orc (Molthuni) Warpriest of Gorum (Molthuni Arsenal Chaplain) 9 | HP 66/66| AC 25 T 11 FF 24 | CMB +12, CMD 23 | F: +13, R: +9, W: +15 | Init: +1 | Heal +11, Perc: +17, SM: +16 | Speed 20ft | Blessing (War): 7/7 | Sacred Weapon: 9/9 | Spells: 1st 6/6 2nd 5/5 3rd 4/4 | Fervor 8/8 | Reroll 1/1 | Active conditions: None

"Fen, Mivvy, make some space. I have just the thing for this."

Urzaia opens the keg of salt and prepares to dump it on the leech.

Sovereign Court

Female Human, Taldane Marquise Myvanwie Jadrine Keostela Hetherington Swashbuckler 5 / Bard 2 | HP 64 / 64 | AC 25/18/19 | F+9 R+18 W+11 (+4 vs sonic; +2 charmed life) | Init+7 | Perception+11

Mivvy strikes again with her rapier.

attack: 1d20 + 9 ⇒ (19) + 9 = 28
damage: 1d6 + 4 ⇒ (5) + 4 = 9

crit confirm: 1d20 + 9 ⇒ (14) + 9 = 23
crit damage: 1d6 + 4 ⇒ (3) + 4 = 7

Liberty's Edge

The Slithering Maps
Kasumi the Vexatious wrote:
Did it pass the Daze, then, or is it mindless?

GM Screen:

Will Save: 1d20 + 1 ⇒ (13) + 1 = 14

It failed, so it didn't even attack.

Liberty's Edge

The Slithering Maps

Mivvy stabs into the leech, and it stops moving.

The flooded, but now lit, basement has a far off side beyond all the barrels. It may be worth investigating.

You can also choose to go back upstairs.

What do, Pathfinders?

Sovereign Court

Female Human, Taldane Marquise Myvanwie Jadrine Keostela Hetherington Swashbuckler 5 / Bard 2 | HP 64 / 64 | AC 25/18/19 | F+9 R+18 W+11 (+4 vs sonic; +2 charmed life) | Init+7 | Perception+11

lash together a bunch of barrels to make a raft?

Grand Lodge

Female CG Kitsune Nine-Tailed Heir/6 | AC 13, T 12, FF 11 | 38/38 hp | Fort +5, Ref +5, Will +6| Init +2 | Percep 0 | CMD 13

I just want you guys to know that I thought about using Minor Image to "create" a raft and then laugh uproariously when one of you splashed right into the water, but I decided not to prank my own party like that. :P

I second the raft idea. I've got some salt in my pocket that I'm trying to keep for later, after all :P

Liberty's Edge

HP 33 l AC 20 (T 15/FF 15) l F +6, R +8, W+8 (+2 vs enchantments) l Ini +8 l Perc +13

Fen sloshes 5' forward, bringing his Rapier around to bear.

STab: 1d20 + 6 ⇒ (5) + 6 = 111d6 + 1 ⇒ (1) + 1 = 2

"A foul creature, do you think it started out small?"

Liberty's Edge

The Slithering Maps

Gotta love GMing while sick.

You realize that the water seems to be consistently at the same height all the way to the opposite wall. You could try to balance across the barrels to reach the opposite end, or just slosh through.

Jumping Barrels; DC15 Acrobatics to get on, then DC15 Acrobatics to jump across.

Silver Crusade

Male CG Half-Orc (Molthuni) Warpriest of Gorum (Molthuni Arsenal Chaplain) 9 | HP 66/66| AC 25 T 11 FF 24 | CMB +12, CMD 23 | F: +13, R: +9, W: +15 | Init: +1 | Heal +11, Perc: +17, SM: +16 | Speed 20ft | Blessing (War): 7/7 | Sacred Weapon: 9/9 | Spells: 1st 6/6 2nd 5/5 3rd 4/4 | Fervor 8/8 | Reroll 1/1 | Active conditions: None

Urzaia sloshes across, using his marching experience to up his pace. He has the open keg of salt over his head and a small grin on his face.

War Mind lasts for a minute so Urzaia is using the +10 ft speed option as long as it lasts or until we encounter something.

Grand Lodge

Female CG Kitsune Nine-Tailed Heir/6 | AC 13, T 12, FF 11 | 38/38 hp | Fort +5, Ref +5, Will +6| Init +2 | Percep 0 | CMD 13

I'm gonna take 10 on that Acrobatics check for 19! Kitsune are bouncy like that.

With a spring in her step, Kasumi takes a quick running start and hops across the comparatively dry platforms, grinning as she turns around to see Urzaia wading through the water.

"Hey, how big d'you reckon the margarita would have to be for that much salt?" she asks.

Sovereign Court

Female Human, Taldane Marquise Myvanwie Jadrine Keostela Hetherington Swashbuckler 5 / Bard 2 | HP 64 / 64 | AC 25/18/19 | F+9 R+18 W+11 (+4 vs sonic; +2 charmed life) | Init+7 | Perception+11

Mivvy holds her head for a moment and groans, ”Never mention tequila in my presence again... painful memories!”

Grand Lodge

Female CG Kitsune Nine-Tailed Heir/6 | AC 13, T 12, FF 11 | 38/38 hp | Fort +5, Ref +5, Will +6| Init +2 | Percep 0 | CMD 13

Kasumi, who it should be noted has no ranks in Perform (sing), clears her throat waving her hands as if to conduct an imaginary band;
"She said, 'I'm goin' out with my girlfriends,'
Margaritas at the local inn~"

As she starts, so does the musical backing.

Ghost Sound. DC14 if you want to hear Kasumi without some country guitar, I guess, but I can't recommend it.

Silver Crusade

Male CG Half-Orc (Molthuni) Warpriest of Gorum (Molthuni Arsenal Chaplain) 9 | HP 66/66| AC 25 T 11 FF 24 | CMB +12, CMD 23 | F: +13, R: +9, W: +15 | Init: +1 | Heal +11, Perc: +17, SM: +16 | Speed 20ft | Blessing (War): 7/7 | Sacred Weapon: 9/9 | Spells: 1st 6/6 2nd 5/5 3rd 4/4 | Fervor 8/8 | Reroll 1/1 | Active conditions: None

Urzaia winces at Kasumi's music

"Have you tried the music of the northern skalds? Heavy stuff, reminds me of pounding away in a forge."

Grand Lodge

Human Ranger (Guide) 1/ Wizard (Wood) 7 | AC (17)/13/11| CMD 18 | HP 69/69 | F+9, R+8, ,W+8 | Init+6,Perc +12 | Ranger Focus 1/day |

Keene tried to keep his focus as he followed the orc, carefully sloshing through the water. He kept his thoughts on the musical performance to himself.

Liberty's Edge

The Slithering Maps

You begin searching the opposite side of the Cellar...

Perception DC15:

There appears to be a secret entrance on the southern side of this walk way.

Sovereign Court

Female Human, Taldane Marquise Myvanwie Jadrine Keostela Hetherington Swashbuckler 5 / Bard 2 | HP 64 / 64 | AC 25/18/19 | F+9 R+18 W+11 (+4 vs sonic; +2 charmed life) | Init+7 | Perception+11

Mivvy has a look.
perception: 1d20 + 6 ⇒ (12) + 6 = 18

"Well, well, well... a secret door. Just the place to hide some books!"

Mivvy tries to see if the door is trapped.
perception: 1d20 + 6 ⇒ (2) + 6 = 8

Silver Crusade

Male CG Half-Orc (Molthuni) Warpriest of Gorum (Molthuni Arsenal Chaplain) 9 | HP 66/66| AC 25 T 11 FF 24 | CMB +12, CMD 23 | F: +13, R: +9, W: +15 | Init: +1 | Heal +11, Perc: +17, SM: +16 | Speed 20ft | Blessing (War): 7/7 | Sacred Weapon: 9/9 | Spells: 1st 6/6 2nd 5/5 3rd 4/4 | Fervor 8/8 | Reroll 1/1 | Active conditions: None

Perception: 1d20 + 10 ⇒ (14) + 10 = 24

"There's a door hidden over here."

Liberty's Edge

HP 33 l AC 20 (T 15/FF 15) l F +6, R +8, W+8 (+2 vs enchantments) l Ini +8 l Perc +13

Perception: 1d20 + 10 ⇒ (6) + 10 = 16

Fen wanders around a bit looking as well, "I will have to change my socks and drain my boots once we are out of this cellar." Fen says dryly

Sovereign Court

Female Human, Taldane Marquise Myvanwie Jadrine Keostela Hetherington Swashbuckler 5 / Bard 2 | HP 64 / 64 | AC 25/18/19 | F+9 R+18 W+11 (+4 vs sonic; +2 charmed life) | Init+7 | Perception+11

Mivvy looks down at her feet, ”And these were a gift, for saving that apprentice! Maybe the cobbler can spruce them up again?”

Grand Lodge

Female CG Kitsune Nine-Tailed Heir/6 | AC 13, T 12, FF 11 | 38/38 hp | Fort +5, Ref +5, Will +6| Init +2 | Percep 0 | CMD 13

Kasumi clicks her tongue a few times as she helps the nimbler members of the party up out of the water. "So little faith! Hold still, hold still..." mumbles Kasumi, squatting in front of the two of them.

"Bobbika-boo, and doddika-doo, and bibbity bobbity boo..."

Waving her hand back and forth, she bumbles her way through a little tune as the moisture wicks itself off of them.

Prestidigitation can "clean" items in a 1-foot cube. It'll take a little while, but she'll dry the party off :D

Liberty's Edge

HP 33 l AC 20 (T 15/FF 15) l F +6, R +8, W+8 (+2 vs enchantments) l Ini +8 l Perc +13

Fen nods at Kasumi, "You prove more useful every day, I could find you a job you know." Fen says with a smile

Liberty's Edge

The Slithering Maps

A web of thick, pulsating goo covers the walls and part of the floor of this room. Dozens of misshapen, puffy heads and arms stick out from throbbing sacs attached to the vile substance, their mouths wailing and moaning, and their twitching claws reaching out blindly. Spiraling stairs lead down to a central two-foot-deep recess decorated with diabolical symbols.

Perception DC18:

The mites that are in the cocoons of Demon's Bile appear to be breaking free.

Grand Lodge

Female CG Kitsune Nine-Tailed Heir/6 | AC 13, T 12, FF 11 | 38/38 hp | Fort +5, Ref +5, Will +6| Init +2 | Percep 0 | CMD 13

Kasumi grins, then covers Mivvy's ears. She then says something highly inappropriate about jobs, Calistria, and her wife back home.

At any rate, she looks pretty disgusted upon seeing the contents of the room.

Perception Aid Another: 1d20 ⇒ 9

No dice!

Sovereign Court

Female Human, Taldane Marquise Myvanwie Jadrine Keostela Hetherington Swashbuckler 5 / Bard 2 | HP 64 / 64 | AC 25/18/19 | F+9 R+18 W+11 (+4 vs sonic; +2 charmed life) | Init+7 | Perception+11

perception: 1d20 + 6 ⇒ (17) + 6 = 23

”Those are the creatures we fought before, they’re breaking free: to arms!”

Mivvy draws her cold-iron blade and casts a spell.
expeditious retreat

Liberty's Edge

The Slithering Maps

You have an opportunity to kill the mites in the cocoons before they act. Please refer to the purple spots on the map to locate where they are. The webbing everywhere is all Demon's Bile.

Sovereign Court

Female Human, Taldane Marquise Myvanwie Jadrine Keostela Hetherington Swashbuckler 5 / Bard 2 | HP 64 / 64 | AC 25/18/19 | F+9 R+18 W+11 (+4 vs sonic; +2 charmed life) | Init+7 | Perception+11

Mivvy skips past the webbing at the door and swings at the eggs straight ahead using cold iron blade to get rid of Demon’s Bile if necessary.

Silver Crusade

Male CG Half-Orc (Molthuni) Warpriest of Gorum (Molthuni Arsenal Chaplain) 9 | HP 66/66| AC 25 T 11 FF 24 | CMB +12, CMD 23 | F: +13, R: +9, W: +15 | Init: +1 | Heal +11, Perc: +17, SM: +16 | Speed 20ft | Blessing (War): 7/7 | Sacred Weapon: 9/9 | Spells: 1st 6/6 2nd 5/5 3rd 4/4 | Fervor 8/8 | Reroll 1/1 | Active conditions: None

Urzaia joins Mivvy in working around the room, burning away bile and mite eggs.

Grand Lodge

Female CG Kitsune Nine-Tailed Heir/6 | AC 13, T 12, FF 11 | 38/38 hp | Fort +5, Ref +5, Will +6| Init +2 | Percep 0 | CMD 13

A wand springs into Kasumi’s hand, and she groans. ”The basement sucks so far, guys!”

With that, she flicks her wrist and tosses a Magic Missile at the furthest mite.

MM Damage: 1d4 + 1 ⇒ (1) + 1 = 2

Grand Lodge

Human Ranger (Guide) 1/ Wizard (Wood) 7 | AC (17)/13/11| CMD 18 | HP 69/69 | F+9, R+8, ,W+8 | Init+6,Perc +12 | Ranger Focus 1/day |

Keene will head toward the farthest mite from the group and attempt to finish it off before it can become a threat to anyone else!

Attack 1d20 + 4 ⇒ (5) + 4 = 9
Damage 2d6 + 2 ⇒ (4, 5) + 2 = 11

Liberty's Edge

The Slithering Maps

GM Screen:

Initiative Mivvy Hetherington: 1d20 + 4 ⇒ (19) + 4 = 23
Initiative Fen Vion: 1d20 + 7 ⇒ (15) + 7 = 22
Initiative Father Urzaia Conflict: 1d20 + 1 ⇒ (9) + 1 = 10
Initiative Rondolpho Keene: 1d20 + 6 ⇒ (20) + 6 = 26
Initiative Prakriti: 1d20 + 7 ⇒ (11) + 7 = 18
Initiative Kasumi the Vexatious: 1d20 + 2 ⇒ (8) + 2 = 10
Initiative Dark Mites: 1d20 + 1 ⇒ (4) + 1 = 5
Initiative Warm Mites: 1d20 + 1 ⇒ (6) + 1 = 7
Initiative Cool Mites: 1d20 + 1 ⇒ (13) + 1 = 14

Enough Bile has been destroyed to allow safe passage into the chamber, but the mites begin erupting from their cocoons!

Round 1: FIGHT!
Dim Light, Bile Everywhere, Red X's are Bile Free Squares
Rondolpho Keene(-0,Fine)
Mivvy Hetherington(-0,Fine)
Fen Vion(-0,Fine)
Prakriti(-0,Fine)

Black Mite(-0,Fine)
Purple Mite(-2,Fine)
Father Urzaia Conflict(-0,Fine)
Kasumi the Vexatious(-0,Fine)
Green Mite(-0,Fine)
Blue Mite(-0,Fine)
Red Mite(-0,Fine)
Orange Mite(0,Fine)

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