Aubrey's 'On Skull Beach' - Table 2 (Inactive)

Game Master Aubrey the Malformed

The adventurers set sail to the Isles of Allam, the northernmost territory of the Inotian Empire.


201 to 250 of 288 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | next > last >>

Init +3; Perception +5 , Sense Motive +10 // AC 13, touch 13, flat-footed 10 (+3 Dex) hp 35 (4 HD; 1d10+3d8+7) Fort +3, Ref +5, Will +2, +4 vs. Bardic Performance, sonic, and language-dependent effects

Aubrey, Cyiriphrain:

Ujarak closes the door and retreats into the hut for a conference with Cyiriphrain, Cedric, and Ward. He gives them a synopsis of the negotiations, finishing with, "You'd think they'd be more careful with the property of their goddess."

"I will hazard a guess that we're all due for sacrifice. The only question is whether they'll take the weak, the healthy, or all of us together first."

Aubrey, exactly how many are we in the hut and who's broken what? Or, how many can walk, how many can run?


Male Elf Shifter 4 Minor Aspect | AC 19, T 19, F15, CMD 25 | F 5 R 8 W 5, +2 vs enchantment | hp 16/33 | Init +4 | Perc +11 Stealth +11 Surv +12/13 | Minor aspect 7/8 | Major aspect 8/8 | Darkvision 60', Low-light vision

Daenan, Aubrey, Walker:

Rish moves around the fire to peer at the map. ”It will be on this side of the island based on the position of the sunrise, don’t you think?”

Knowledge (geography) aid: 1d20 + 7 ⇒ (18) + 7 = 25

”You’re right, of course, caves and waves make for some surprising echoes. But I’d rather find a dry path through the point to the next beach than swim that tide again. I won’t wander off until you fellows are ready, but I’m ready to explore.”


hp17 of 27

Aubrey, Ujarak:

"Gather round, all, "Cyriphrain says, kneeling near the worst injured. From under his damp tunic, he draws his holy symbol and bows his head.
"Guide us all on the path toward perfection," he prays, channeling to heal the injured around him.

1d6 ⇒ 1


M map Human Scholar 4 [HP 02/22]

Walker, Rish, Daenan:
"Well, I'm not swimming again anytime soon."


Walker, Rish, Daenan:

Walker, Rish, Daenan: Perception DC 15:

Spoiler:
Over the noise of the waves you hear someone approaching from deeper inside the cave.


Cyriphrain, Ujarak:

Spoiler:
The invigorating words of the prophet wash over the prisoners.

"Sacrifice?" squeaks Cedric.

There's ten of you, including Ujarak, Cedric and Cyriphrain. Following Cyriphrian's healing they can now all walk and most can run a bit.


Male Elf Shifter 4 Minor Aspect | AC 19, T 19, F15, CMD 25 | F 5 R 8 W 5, +2 vs enchantment | hp 16/33 | Init +4 | Perc +11 Stealth +11 Surv +12/13 | Minor aspect 7/8 | Major aspect 8/8 | Darkvision 60', Low-light vision

Aubrey, Daenan, Walker:

Perception: 1d20 + 11 ⇒ (19) + 11 = 30

Rish looks up quickly, toward the back of the cave where they haven’t looked yet. ”Footsteps!”

He quickly moves away from the fire and into the shadows of the cave in hopes of seeing the newcomer before being seen. He’s in the darkness between the fire and the depths of the cave, so they will pass him before they reach the others at the fire. Hopefully, the fire will make it more difficult for their eyes to pierce the shadows where he waits.

Stealth: 1d20 + 10 ⇒ (11) + 10 = 21

Once in position, he will try to use his darkvision to identify the newcomer.

Perception: 1d20 + 11 ⇒ (11) + 11 = 22


Init +3; Perception +5 , Sense Motive +10 // AC 13, touch 13, flat-footed 10 (+3 Dex) hp 35 (4 HD; 1d10+3d8+7) Fort +3, Ref +5, Will +2, +4 vs. Bardic Performance, sonic, and language-dependent effects

Aubrey, Cyiriphrain: :

"Cedric" wrote:
"Sacrifice?"

"If it was slavery, they'd have put the healthy among us to work already," Ujarak deadpans.

[quote = "Brother-Captain Cyriphrain "]"Gather round, all, "Cyriphrain says, kneeling near the worst injured. From under his damp tunic, he draws his holy symbol and bows his head.
"Guide us all on the path toward perfection," he prays, channeling to heal the injured around him.

"Thank you, Brother, although Perfection has been more help in the past. Maybe the old gods are stronger in the north? Or maybe our own spirits are weak."

Drawing on assumption that we're a standing adventuring party. Surely Cyiriphrain has had better/heals or channels than that.

19/35 hp ( 6 non-lethal, too )

" I will try talking to them again. With luck, they are saving us for a holy day, and not a feast this afternoon."

Ujarak steps to the door, but doesn't open it. He flattens himself against the wall beside the door frame.


Init +3; Perception +5 , Sense Motive +10 // AC 13, touch 13, flat-footed 10 (+3 Dex) hp 35 (4 HD; 1d10+3d8+7) Fort +3, Ref +5, Will +2, +4 vs. Bardic Performance, sonic, and language-dependent effects

Aubrey:

Hopefully Ciyriphrain throws in a little more healing before I step to the door.

Ujarak again approaches the door, but doesn't open it

He presses himself against the wall beside the door frame and speaks again in Allam.

"Sister, you are fierce and beautiful. A mother bear would be no less noble. Twelve years I've lived among the caribou does of the south. Let a doomed man gaze on you."

Diplomacy: 1d20 + 10 ⇒ (12) + 10 = 22


GM, Rish and Walker:
perception: 1d20 ⇒ 11

One Rish informs him of the footsteps the elf starts standing up and picking up his spear. Noticing that Rish is taken hiding he decides to act as bait and since these are likely non hostiles someone to approuch while still having the tactical advantage. So he simply positions himself next to the fire the spear casually leaning against his shoulder.


M map Human Scholar 4 [HP 02/22]

GM, Rish, Daenan:

Walker moves to the side of the fire closest to the mouth of the cave and furthest from the footsteps.


Walker, Rish, Daenan:

Spoiler:
A group of five people come through the cave. They look surprised as they spot Daenan and Walker, although they don't see Rish. They stop and aggressively shout something in an unintelligible language.

They don't look like especially impressive combatants. They are unarmoured, dressed in threadbare clothes and carrying clubs that look more like fishing gaffs than genuine weapons of war. They all have straight dark hair and pale skin marked with tattoos.

Walker, Rish, Daenan, Sense Motive, DC 10:

Spoiler:
They all look a bit nervous, though they are trying to conceal it under a show of bravado.


Ujarak, Cyriphrain:

Spoiler:
Aside from the fact they have neither bears nor caribou on the islands...

The door is thrust aside and the man storms in, club raised.

Roll initiative.


hp17 of 27

Aubrey, Ujarak:

Before Urajak approaches the door, Cyriphrain will indeed throw another channel.
1d6 ⇒ 1
So its going to be one of THOSE games...
then...
init: 1d20 ⇒ 2


Male Elf Shifter 4 Minor Aspect | AC 19, T 19, F15, CMD 25 | F 5 R 8 W 5, +2 vs enchantment | hp 16/33 | Init +4 | Perc +11 Stealth +11 Surv +12/13 | Minor aspect 7/8 | Major aspect 8/8 | Darkvision 60', Low-light vision

Daenan, Aubrey, Walker:

Sense Motive: 1d20 + 4 ⇒ (3) + 4 = 7

Kaerishidlon shakes his head slightly to himself, not understanding the language or whether the newcomers are aggressive or just startled.

He stays quiet and prepared to engage if the locals(?) try to start something. Wonder if a big cat would be worthy of worship or just lunch on these islands.

I guessing they are just coming down to fish, not intending to attack. Might be upset to find us on their prime fishing spot. But that’s probably meta-reading the situation, not based on my skill check.


Gm, Rish and Walker:
Sense motive: 1d20 ⇒ 13

Daenan raises his free hand with palm outwards in a calming gesture. "I do not speak your tongue." The elf notes before changing to different languages with fairly short paces. His spear is then lowered, the man does it slowly and with one hand trying to make it clear he isn't about to attack and then starts to use the point to draw on the ground.

I did not want to assume he would have the time to finish the drawing. He is trying to make a crude ship smashing on rocks.

Elven

Spoiler:
"I do not speak your tongue."

Sylvan
Spoiler:
"I do not speak your tongue."

Draconic
Spoiler:
"I do not speak your tongue."


M map Human Scholar 4 [HP 02/22]

GM, Rish, Daenan:

Walker observes, saying, "They show signs of fear that they are attempting to mask."

sense motive: 1d20 + 8 ⇒ (8) + 8 = 16


Init +3; Perception +5 , Sense Motive +10 // AC 13, touch 13, flat-footed 10 (+3 Dex) hp 35 (4 HD; 1d10+3d8+7) Fort +3, Ref +5, Will +2, +4 vs. Bardic Performance, sonic, and language-dependent effects

Aubrey, Cyiriphrain: ::

Init: 1d20 + 3 ⇒ (19) + 3 = 22

I said, "Excuse me." (~1:19)

Apropos?


Ujarak, Cyriphrain:

Spoiler:
Guard 1d20 + 1 ⇒ (2) + 1 = 3

Ok, first Ujarak, then the guard, then Cyriphrain.


Daenan, Rish, Walker:

Spoiler:
The men confer briefly, then one turns and runs back into the cave while the other take a step forward aggressively. One points at the ground several times.


Male Elf Shifter 4 Minor Aspect | AC 19, T 19, F15, CMD 25 | F 5 R 8 W 5, +2 vs enchantment | hp 16/33 | Init +4 | Perc +11 Stealth +11 Surv +12/13 | Minor aspect 7/8 | Major aspect 8/8 | Darkvision 60', Low-light vision

Daenan, Aubrey, Walker:
Rish waits, silent and still, for either a sign from his fellows or combat to break out. He does try to figure out what the native is trying to say with his gesture.

Sense Motive: 1d20 + 4 ⇒ (17) + 4 = 21


GM, Rish and Walker:
"Hopefully he is off to get a translator." Daenan notes not making an effort to stop the one leaving. However when the rest display agressions or at least that is what the elf inteprets it as, the free arm moves to take hold of the spear. He then swipes a line on the ground at the edge of his reach and gives a slow shake of his head hoping that is a warning enough.


Rish:

Spoiler:
You think they want the group to drop their weapons.


Init +3; Perception +5 , Sense Motive +10 // AC 13, touch 13, flat-footed 10 (+3 Dex) hp 35 (4 HD; 1d10+3d8+7) Fort +3, Ref +5, Will +2, +4 vs. Bardic Performance, sonic, and language-dependent effects

Aubrey, Cyriphrain:

Should have seen this coming.

Ujarak moves forward, trying to step inside the savage's striking range.

Grapple: 1d20 + 5 ⇒ (5) + 5 = 10

Based on the Inuit idea, I was just rolling with wildlife of northern Alaska.


M map Human Scholar 4 [HP 02/22]

Daenan, Aubrey, Walker, GM:
Walker isn't holding weapons in his hands, but he isn't going to unsling them from his person, either.


Ujarak, Cyriphrain:

Spoiler:
Ujarak tries to grab the warrior around the waist but stumbles and grabs ineffectually at one of his legs. The warrior swings his club down. However, he manages to get entangled in the curtain and staggers about in the doorway unable to free his weapon.

1d20 + 6 ⇒ (1) + 6 = 7 to hit, 1d10 + 6 ⇒ (7) + 6 = 13 damage

This is pathetic. Time for Cyriphrain to do something amazing.

Meanwhile, the woman is yelling in her native tongue.

Ujarak:

Spoiler:
"Stop it, idiot! We were told to leave them alive!"


hp17 of 27

[spoiler=Aubrey, Ujarak]
"You shall not strike!" Cyrpiphrain declares, calling on divine power to Forbid Action

Dc 14 will save, or he cannot attack for 1 round.


Daenan, Walker, Rish:

Spoiler:
Sorry, was waiting for Rish to say something, then realized he wasn't going to because he is hiding.

There is a stalemate for a few seconds, then the group confer for a moment. They then turn around and head back into the cave, casting anxious glances behind them.


Ujarak and Cyriphrain:

Spoiler:
Warrior's Will save 1d20 + 3 ⇒ (13) + 3 = 16

The warrior shrugs off Cyriphrain's spell.

Cedric gives a yell, grabs a brand from the fire and shoves it at the warrior's face, although he dodges easily out of the way.

1d20 + 1 - 4 ⇒ (3) + 1 - 4 = 0 to hit, damage 1d6 ⇒ 4 fire damage

Ujarak.


Male Elf Shifter 4 Minor Aspect | AC 19, T 19, F15, CMD 25 | F 5 R 8 W 5, +2 vs enchantment | hp 16/33 | Init +4 | Perc +11 Stealth +11 Surv +12/13 | Minor aspect 7/8 | Major aspect 8/8 | Darkvision 60', Low-light vision

Daenan, Aubrey, Walker:

When they are out of earshot, Rish says in a low voice, ”They seemed pretty scared. Outnumbering you, they still refused to approach until you threw down your weapons. I’m going to go out on a limb and say they are not fighters unless pressed. And they don’t see a lot of strangers.”

Still in his hiding spot in case one looks back, you can hear amusement in his voice as he says, ”I wondered how it would influence them if you had a totem animal. A large cat, for example.”


Init +3; Perception +5 , Sense Motive +10 // AC 13, touch 13, flat-footed 10 (+3 Dex) hp 35 (4 HD; 1d10+3d8+7) Fort +3, Ref +5, Will +2, +4 vs. Bardic Performance, sonic, and language-dependent effects

Aubrey, Cyiriphrain:

Determined that taking the weapon out of the fight is his only chance, Ujarak tries to close and grapple the warrior again.

Grapple: 1d20 + 5 ⇒ (10) + 5 = 15


GM, Rish and Walker:
"Not sure if they were really looking for a fight. They outnumbered us yes, but who wants to be the first to go and risk getting impaled? Also because I knew you had them flanked we were able to be lot more confident than the situation appeared. If our whole group came up upon a single person who did not seem intimidated, would you be willing to call that bluff? And I reckon they would assume a wild animal." Daenan notes on the subject.

"I say we give them sometime to make their exit so they don't think we are pursuing before heading deeper outselves. We are still missing lot of people, including our ward. Probably good idea to keep an eye out for ambush just in case."


Male Elf Shifter 4 Minor Aspect | AC 19, T 19, F15, CMD 25 | F 5 R 8 W 5, +2 vs enchantment | hp 16/33 | Init +4 | Perc +11 Stealth +11 Surv +12/13 | Minor aspect 7/8 | Major aspect 8/8 | Darkvision 60', Low-light vision

Daenan, Aubrey, Walker:
"You are so serious. I've never been worshiped - it might be fun."

He pauses, and it's easy to imagine he's grinning at the prospect.

"OK, I'll keep a lookout in case they are just getting greater numbers, but I hope they know someone that speaks our language and just went to get him or her. Waiting seems wise - no need to push them into something rash."


M map Human Scholar 4 [HP 02/22]

Daenan, Aubrey, Walker, GM:
"I agree. Perhaps there is a whole colony of them in there. Can either of you tell a volume of foot traffic through here?"


Gm, Ris and Walker:
"This is a serious situation. And I reckon being worshiped would get lonely, no peers. I suppose waiting for some time wouldn't be too bad. I am just concerned about those still missing. And sadly not a skill I have picked up Walker. But they seemed like they had been or were going fishing. Not insignificant amount of them so that would suggest that there is some sort of settlement here, unless it is just some temporary thing and they travel here from another island." Daenan notes. The elf then falls silent for a moment pondering.

"Maybe we should pick a narrow spot in the cave to use as a chokepoint, just in case the fellows decided to not get a translator but fighters. And since we will be waiting, either of you help me get my armor on please."


Daenan, Rish, Walker:

Spoiler:
OK, what are you doing now?


Ujarak, Cyriphrain:

Spoiler:
The warrior drops his club. Instead he begins to pummel and bite Ujarak like a wild animal.

Fist 1d20 + 6 ⇒ (9) + 6 = 15 to hit, damage 1d3 + 4 ⇒ (1) + 4 = 5
Bite 1d20 + 1 ⇒ (14) + 1 = 15 to hit, damage 1d4 + 1 ⇒ (3) + 1 = 4

[ooc]Cyriphrain.


Male Elf Shifter 4 Minor Aspect | AC 19, T 19, F15, CMD 25 | F 5 R 8 W 5, +2 vs enchantment | hp 16/33 | Init +4 | Perc +11 Stealth +11 Surv +12/13 | Minor aspect 7/8 | Major aspect 8/8 | Darkvision 60', Low-light vision

Daenan, Aubrey, Walker:

Kaerishidlon steps back out of the shadows, saying, ”Oh, don’t worry, my friend! I would use my new divine status to protect my friends. Just play your cards right...”

As he begins to examine the floor of the cave, he adds, ”Walker, if you can aid our soldier with his armor, I will see if I can answer your question. That sort of thing is why Daenan puts up with my foolishness, after all.”

Keeping one eye on the tunnel for company, Rish will see if he can get a feeling for how often the tunnel is used and by how many.

Survival for tracks: 1d20 + 12 ⇒ (20) + 12 = 32

My suspicion is that this is their ‘highway’ to their secret fishing spot, used daily by a few to provide for the village, and they are as upset that someone else found it as they are surprised to find armed outlanders in the cave.


Gm, Rish and Walker:
"That is not what I meant..." Daenan decides to not bother and just waves the fellow elf along.

I say wait for about 15min or so if nobody returns we go further into the cave.


Male Elf Shifter 4 Minor Aspect | AC 19, T 19, F15, CMD 25 | F 5 R 8 W 5, +2 vs enchantment | hp 16/33 | Init +4 | Perc +11 Stealth +11 Surv +12/13 | Minor aspect 7/8 | Major aspect 8/8 | Darkvision 60', Low-light vision

Daenan, Aubrey, Walker:

Hehehe!

That sounds good, cautiously proceeding deeper into the cave in 15 minutes.


Daenan, Rish, Walker:

Spoiler:
It's hard to tell how many might come through here, the tide washes the floor every day.

The group wait after the party of locals has departed. After perhaps ten minutes there is a crunch as some more people approach through the cave. A middle-aged man emerges, his long grey hair tied back. He wears a breastplate and a fine cloak of brown feathers and in his hand he carries a staff of gnarled driftwood. His face and arms are extensively tattooed in swirling shapes, as are those of the six warriors flanking him. They are dressed in leather armour and hold war clubs. One of the fisherfolk the adenturers had encountered before lurks at the back of the group, hunched and servile.

The older man, clearly the leader, walks out and looks coldly at Walker, Rish and Daenan. In heavily accented Common he says, "You were brought here by the sea. You belong to her now. Surrender."


GM, Rish and Walker:
Daenan takes a step forward spear firmly grasped in his hands. "I am a free man, someone claiming otherwise better be packing some serious arguments to say otherwise. And who is it that claims to speak for the sea and on what authority?" The elf demands. While he isn't outright starting hostilities the body language suggests that Daenan is willing to escalate to violence. He speaks in his native tongue with a slightly lowered voice.

Elven

Spoiler:
"If we fight none escapes."


Male Elf Shifter 4 Minor Aspect | AC 19, T 19, F15, CMD 25 | F 5 R 8 W 5, +2 vs enchantment | hp 16/33 | Init +4 | Perc +11 Stealth +11 Surv +12/13 | Minor aspect 7/8 | Major aspect 8/8 | Darkvision 60', Low-light vision

Daenan, Aubrey, Walker:

When he saw the new arrivals approaching, Rish warned his fellows and stepped away from them and the fire. Unsure of distance available, but 10' to 15' would be the idea.

At the imperious greeting and following Daenan's reply, Rish holds up his hands in a placating gesture (not a gesture of surrender) to both of them and says to the befeathered fellow, "I am so happy to meet you, sir! Your command of another language is a sign of an intelligent man. Your dress and attitude are signs of a leader. I suspect that is a sign of a wise man. Personally, I'm not terribly intelligent or wise, but I think if the sea was claiming us, she wouldn't have thrown us up on the beach." He pauses, hoping someone found humor in that.

Diplomacy: 1d20 - 1 ⇒ (17) - 1 = 16

He continues, "I'm afraid our appearance startled your fishermen, but with no common language, we couldn't assure them that we wished them no harm. I hope you can relay the message that we do not seek to hurt anyone."

He replies to Daenan in their native tongue, "Right?"

He readies an action to shape into his feline form if the natives attack.


Daenan, Rish, Walker:

Spoiler:
The man shrugs. "I would not expect you to understand."

There is the crack of leathery wings and then claws scrabbling in rock. A massive dragon, its hide the colour of snow, clambers over the headland to perch above the cave entrance where the man stands. He glances up unconcernedly as the dragon sizes up each of the adventurers individually. Its gaze lingers of Daenan.

"I will not repeat myself," says the man.


GM, Rish and Walker:
Daenan gazes upon the dragon. He might have been confident about the humans but he isn't stupid enough taking on a dragon. The elf figures he might as well try to adress the real threath, with a court bow. Hoping to find an angle he could work with later at least.

Draconic:

Spoiler:
"Do these insects speak for you Wyrm?"


Daenan, Rish, Walker:

Spoiler:
The dragon ignores Daenan's overture. The man smiles at the elf. "Do you take me for a fool?" He flicks his hand irritably in the direction of the group and the warriors run forward.

Roll initiative.

Leader 1d20 + 1 ⇒ (2) + 1 = 3
Warriors 1d20 + 1 ⇒ (11) + 1 = 12
Dragon 1d20 + 5 ⇒ (15) + 5 = 20

Map.

The light grey is shingle (nromal terrain), the dark grey is the cliffs, and the blue is the sea (the first five feet in is difficlt terrain, deeper and you are swimming). The red dot is your fire. the leader is just outside the tunnel, the warriors are inside (though coming out). The dragon is perched above the tunnel entrance and out of reach.

Please place yourselves somewhere near the fire.


Gm, Rish and Walker:
Init: 1d20 + 6 ⇒ (17) + 6 = 23

"No I take you for a dead man." Daenan replies pulling back his spear to attack.

P-10 Seems logical given Daenan taking a step forward.


Male Elf Shifter 4 Minor Aspect | AC 19, T 19, F15, CMD 25 | F 5 R 8 W 5, +2 vs enchantment | hp 16/33 | Init +4 | Perc +11 Stealth +11 Surv +12/13 | Minor aspect 7/8 | Major aspect 8/8 | Darkvision 60', Low-light vision

Daenan, Aubrey, Walker:

Initiative: 1d20 + 3 ⇒ (11) + 3 = 14

I guess that triggers my readied action. I think I would have been in L11; the growth will mean I occupy L-M/10-11.

Before aggression begins, Rish gazes up and offers, "Now that's a horse of a different color. No offense, master drake, it's just a figure of speech, of course..."

I wasted a lot of time on that post with the attempt at diplomacy last night for what seems to have been a pre-determined result. So sad.


M map Human Scholar 4 [HP 02/22]

Daenan, Aubrey, Walker, GM:

initiative: 1d20 + 2 ⇒ (1) + 2 = 3
i'll take O12


Daenan, Rish, Walker:

Spoiler:
Initiative
Daenan 23
Dragon 20
Rish 14
Warriors 12
Walker 3+
Leader 3-

Map updated.

Daenan.

201 to 250 of 288 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Aubrey's 'On Skull Beach' - Table 2 - Gameplay All Messageboards

Want to post a reply? Sign in.