5E Adventure's in Midgard – North (Reaver's Spring)

Game Master Tareth

A small merchant caravan led by Rook Bentknee, a kobold merchant, travels up the coast of the Bay of Ghed to deliver goods and trade with Rook's former adventuring companion and occasional business partner, Britta Gleamgaurd, human owner of the Frost Maiden Inn in the village of Nargenstal.

Interactive Midgard Map


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female Bearfolk Grizzlekin Barbarian 9th|HP 75/116|AC:16|Prof:+4|S:+8 D:+1 C:+8 I:+0 W:+0 Ch:+0|Resist:Cold|Rage 4/4 Dmg:+3

Ingryd slips her Hammer back over her back and grabs two warriors and looks at the third." Grab on We have Innocents to save and WYverns to Slay!!!!" Ingryd says as she waits and then hops off to streak down toward Luthael.


Rolf Wintermane was ready to return to Valhalla. Feeling the beast die beneath him, he snarls at the bearkin's offer even as the other two berserkers grab onto Ingryd's arms. Rolf's keen eyes take note of the female bearkin.

"I have answered the call, ridden the beast and seen it slain. No I will return to the mead halls and warm flesh of Valhalla wench." He sneers. "Know that Rolf Wintermane looks for you and your dwarven friend within those blessed halls. My axe and I will wait until Ragnarok itself to taste your blood should the gods ever deem you worthy enough to walk among true warriors."

The big berserker then smiles and holding his axe high he rides the wyvern corpse down until both land with a thundering impact only a hundred paces from Luthael and the other refugees.

High above, the second wyvern tumbles toward the earth. Aterro pursues. The paladin finds getting a solid blow on the creature more of a challenge than expected as the beast twists and scrambles trying to master its fright even as it falls. Eventually comes the satisfying sound and feel of steel battering flesh and scales. The pain of the blow seems to draw the wyvern out of its fearful stupor. Wings snap outward to arrest its fall. Jaws snap at the harassing paladin, but the creature's aim is off the mark. Only a bit of poisonous venom hisses as it spatters against Aterro's bright armor.

From the slow moving platform of the flying carpet, Arianna manages to strike true with one of her arrows. Ignoring yet another thorn in her side, the wyvern continues her rapid dive, outpacing the carpet and Ingryd who is now burdened with the bulky berserkers hanging from each shoulder.

The draconian beast grows closer and closer as Luthael continues to stand firm. The light of Khors never flickers as it continues to provide the illumination that keeps his charges from succumbing to their accursed demonic fate. At the same time fire boils in the prophets hands. A mental chime sounds in Luthael's head. It is within the outermost range of his divine incantation.

The boiling ball of holy fire streaks upward. Khors blessing is surely upon the prophet for despite the distance the wyvern cannot escape the brunt of the blast. With a mighty roar of flame and fury the fireball bursts upon the outstretched wings of the diving wyvern. It roars in pain and defiance bursting from the inferno with flames still licking is scales and trailing smoke from wingtips and tail. But onward it comes rage and pain pushing it hard.

Further back on the carpet, Scramax attempts to reach the beast with his piercing pink blades, but they wink out of existence before reaching the distant creature.

Wyvern B breaks free of Aterro's fear and is in combat with the paladin.

Wyvern A crashes into the ground.

Wyvern C is 150' from Luthael and diving. The carpet tries to catch up, but falls continues to be outpaced. It is now 280' behind.

Ingryd: You are at half speed (30' flying) since you are now carrying two additional warriors.

Party is up.

DM Rolls:

Wyvern B WIS Save vs DC14: 1d20 + 1 ⇒ (16) + 1 = 17

Wyvern B Recharge: 1d6 ⇒ 2

Wyvern B Bite Attack: 1d20 + 8 ⇒ (9) + 8 = 17
Damage: 2d6 + 5 ⇒ (6, 1) + 5 = 12
Poison Damage: 3d6 ⇒ (5, 2, 2) = 9

Wyvern C Recharge: 1d6 ⇒ 4
Wyvern C Dex Save vs DC17: 1d20 + 2 ⇒ (4) + 2 = 6
Wyvern A: 0/140
Wyvern B: 44/140
Wyvern C: 85/140


female Bearfolk Grizzlekin Barbarian 9th|HP 75/116|AC:16|Prof:+4|S:+8 D:+1 C:+8 I:+0 W:+0 Ch:+0|Resist:Cold|Rage 4/4 Dmg:+3

"At least Aim the thing to the one falling, Take another one as you go out." Ingryd says to the man as she rushes down the open air moving double the speed. Double move and just willing me to free fall towards the other wyvern

Hearing the impact and she gave a smiling sneer, she giggles."I'm not worried looks like he needs better aim!" She then carries on ready to fling herself and these warriors at the next Wyvern.


CG Female Windrunner Elf Bard (College of Valor) 8 HP: 50/50, HD: 9/9| AC: 14 | Saves: STR +1 DEX* +7 CON +1 INT +0 WIS +1 CHA* +7 | Perception: +7, Investigate: +1, Insight: +2 | Inspiration (d8): 3/3 | Spells: 1st 4/4 2nd 3/3 3rd 3/3 4th 3/3 5th 1/1 | Arrows: 0, Taqa's Arrows: 9, Bolts: 6, Insp: No

Attack 1 (Disadv.): 1d20 + 6 ⇒ (10) + 6 = 161d20 + 6 ⇒ (9) + 6 = 15
Damage: 1d8 + 3 ⇒ (5) + 3 = 8

Attack 2 (Disadv.): 1d20 + 6 ⇒ (2) + 6 = 81d20 + 6 ⇒ (20) + 6 = 26 Can I spend my inspiration to take the nat 20?

Arianna pulls out two more arrows from her quiver and takes aim once more. The wyvern is a big target, but the scales and weather make scoring hits more difficult than she'd like.

And it seems that the Wyvern is either smart enough not to give into insults or too stupid to understand.

"I really wish momma had taught me something that went boom," she mutters to herself.


Male Northlands Dwarf | Abjuration Wizard 9 | AC 21 | 31/65 HP (0/23 tHP)| Saves: Str: +1, Dex: +2, Con: +3, Int: +9, Wis:+4, Cha: -1 | See Invisibility, Fire Shield Status 4 | Initiative +2 | Speed 25 | Perception +0 |Insight +0 | Investigation +5 | Character Sheet |

Gunnar has little else to do other than continue racing after the diving Wyvern, piloting the carpet as best he can with the additional berserkers on it. He tries to keep it as stable as possible for those using it as a platform to attack from, thought the wyvern seems to be opening up the distance given its greater diving speed.


Elfmarked Light Cleric of Khors 9 | HP 71/71 | HD 9/9d8 | Flare 4/4 | Channel 2/2+1 | Power 2/2 | 1st 4/4 | 2nd 3/3 | 3rd 3/3 | 4th 3/3 | 5th 1/1 | Inspiration!
Stats:
AC 18 | Str +0, Dex +2, Con +6, Int +1, Wis +8, Cha +5 | Initiative +2 | Perception +8, Darkvision

Luthael struggles to stay upright. He thanks Khors for the breath for prayer. "My friends are coming, but it appears they brought monsters with them. Let's send another greeting from Khors."

With a prayer, the prophet sends another streak of holy fire skyward that engulfs the diving wyvern in a ball of holy sunfire.

Fireball DC 17: 8d6 ⇒ (6, 4, 4, 2, 4, 3, 1, 6) = 30


jewel thief ★ 50/50 hp 16 AC ★ 10.18.10.14.14.9 ★ HD 9 ★ thieves*, Perc*, Stealth*, Sleight*, Acro, Ath, Inv, Hist, jewelers, poisoners ★ Inspiration
Spell Storage:
Find Familiar, Enhance Ability, Silence

Scram readied another attack, gambling on the hope the spatial geometry
of the universe would tilt in his favor...

Bonus Hide: 1d20 + 10 ⇒ (9) + 10 = 19
Attack: 1d20 + 7 ⇒ (9) + 7 = 16
Adv Hidden: 1d20 + 7 ⇒ (16) + 7 = 23
Sneak: 5d6 + 4 ⇒ (4, 3, 1, 1, 3) + 4 = 16

Silver Crusade

Human Paladin(FEAR) 7/Warlock {FEAR} 1| AC: 20 | HP: 75/80 {0}{Fire & Acid Resistance}|HD 7| LoH: 10/35| Sense: 4/4|Dread: 2/3| Con:+5 Wis:+5 Dex:+4|Smite: 2d8/lvl|CDiv: 0/1| melee: +8/2d8+6 {x2}|Init: +0 Perc: +2 | Insp = YES! |1st: 4/4 2nd : 2/3 | W 1st: 0/1 Hex

"Yeeesss!" Aterro roars as the wyvern finds courage enough to stand its ground, as it seems. "More. More battle! Try harder. Fight as hard as you can!"

Aterro quickly parries the creature's quick bite with his trusty shield, then spins and lands a hard blow in the counterswing.

Attack 1!: 1d20 + 8 ⇒ (14) + 8 = 22
Damage +Hex!: 2d8 + 6 + 1d6 ⇒ (4, 2) + 6 + (6) = 18

Interested in maintaining the thing's literal descent from grace, he repeats his prior movement with a hard shove!

Second attack! Shove attempt for Prone! Athletics check!: 1d20 + 7 ⇒ (4) + 7 = 11

Spirit Weapon Attack!: 1d20 + 6 ⇒ (6) + 6 = 12
Damage+hex!: 1d8 + 3 + 1d6 ⇒ (8) + 3 + (2) = 13

Wis DC 14 for frightened. Ath (dis) or Acro vs. Prone.


Arianna wrote:
Can I spend my inspiration to take the nat 20?

Sure, I'll let you do that. Go ahead and roll the damage.


CG Female Windrunner Elf Bard (College of Valor) 8 HP: 50/50, HD: 9/9| AC: 14 | Saves: STR +1 DEX* +7 CON +1 INT +0 WIS +1 CHA* +7 | Perception: +7, Investigate: +1, Insight: +2 | Inspiration (d8): 3/3 | Spells: 1st 4/4 2nd 3/3 3rd 3/3 4th 3/3 5th 1/1 | Arrows: 0, Taqa's Arrows: 9, Bolts: 6, Insp: No
DM - Tareth wrote:
Arianna wrote:
Can I spend my inspiration to take the nat 20?
Sure, I'll let you do that. Go ahead and roll the damage.

SWEET! Thank you!

Damage: 2d8 + 6 ⇒ (7, 7) + 6 = 20

Okay, that's a total of 28 points of damage over two attacks. Not bad at all!


A second burst of holy fire slams into the diving wyvern. The beast unleashes a pained roar. Survival instincts more powerful than hunger kick in. She changes her trajectory, swooping upward and over Khors prophet. Her wings are pumping hard, the great whooshing sound echoing over the heads of the refugees huddling in the grass below.

But even as she breaks free, out of the darkness above a pair of feathered, steel tipped shafts strike. They both sink deep into her back. One burrows itself up to the feathers. She shudders under the assault but does not succumb to either injury or pain. With every ounce of her remaining strength she flees.

Further above, Aterro slams his heavy mace into the beast's side a second time. For a second time fear tries to overwhelm the wyvern's mind. But he shakes off the paladin's magic even as he rolls away from the heavy blow to barely maintain his forward momentum. Frantically the wyvern looks for his sister. Sees her already fleeing for the mountains and home. Battered and bleeding from multiple wounds, he growls, unwilling to follow his elder brother into death. Instead of trying to strike back at the formidable knight, he banks away toward the distant mountains. Wings pumping hard, the wyvern works to gain distance as it tries to escape.

Wyvern C ceases its dive. Dashes for a total of 140' away from Luthael. And about 330' from the carpet.

Wyvern B, still at a higher altitude than the carpet or Ingryd. Disengages and Moves 70' from the paladin.

Party is up.

DM Rolls:

Wyvern C DEX Save vs DC17: 1d20 + 2 ⇒ (10) + 2 = 12
Recharge: 1d6 ⇒ 3

Wyvern B WIS Save vs. DC14: 1d20 + 1 ⇒ (17) + 1 = 18
Wyvern B Athletics vs. 11: 1d20 + 8 ⇒ (3) + 8 = 11
Recharge: 1d6 ⇒ 3

Wyvern A: 0/140
Wyvern B: 26/140
Wyvern C: 35/140


CG Female Windrunner Elf Bard (College of Valor) 8 HP: 50/50, HD: 9/9| AC: 14 | Saves: STR +1 DEX* +7 CON +1 INT +0 WIS +1 CHA* +7 | Perception: +7, Investigate: +1, Insight: +2 | Inspiration (d8): 3/3 | Spells: 1st 4/4 2nd 3/3 3rd 3/3 4th 3/3 5th 1/1 | Arrows: 0, Taqa's Arrows: 9, Bolts: 6, Insp: No

Arianna draws two more arrows from her quiver and nocks one on the string of her bow. She pauses, however, waiting to see what the draconic beasts do.

Holding action. If one of them makes a move towards the camp, Arianna will shoot two arrows at it.


Male Northlands Dwarf | Abjuration Wizard 9 | AC 21 | 31/65 HP (0/23 tHP)| Saves: Str: +1, Dex: +2, Con: +3, Int: +9, Wis:+4, Cha: -1 | See Invisibility, Fire Shield Status 4 | Initiative +2 | Speed 25 | Perception +0 |Insight +0 | Investigation +5 | Character Sheet |

Gunnar slows his headlong rush towards the light source, maintaining his concentration on the flight spells and looking around to assess the situation as he carefully pilots everyone ahead.

Perception: 1d20 + 0 ⇒ (14) + 0 = 14


Elfmarked Light Cleric of Khors 9 | HP 71/71 | HD 9/9d8 | Flare 4/4 | Channel 2/2+1 | Power 2/2 | 1st 4/4 | 2nd 3/3 | 3rd 3/3 | 4th 3/3 | 5th 1/1 | Inspiration!
Stats:
AC 18 | Str +0, Dex +2, Con +6, Int +1, Wis +8, Cha +5 | Initiative +2 | Perception +8, Darkvision

Luthael slumps when the wyvern verns away choosing not to blast a retreating monster. He might need to the divine blessings to heal his friends. "Anette, help is on its way. However, messy it may be."


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jewel thief ★ 50/50 hp 16 AC ★ 10.18.10.14.14.9 ★ HD 9 ★ thieves*, Perc*, Stealth*, Sleight*, Acro, Ath, Inv, Hist, jewelers, poisoners ★ Inspiration
Spell Storage:
Find Familiar, Enhance Ability, Silence

Scramsax, sensing the fight dwindling, pondered the existence of this trio of death dealers on the plains...

History: 1d20 + 5 ⇒ (4) + 5 = 9

Perched upon the edge of the piss-rag, Scram inserted one hand in his vest waxing "Ah yes, the legendary Lindwyrm trio of Klagenfurt. We were lucky to fight them in the air, instead of land. They are known to bite their own asses, becoming a scaly ring that rolls across the plains at breakneck velocity. Hmm..." raising a flat hand over his eyes and peering around "...we should seek the leaves of the Tilia cordata, which some call the littleleaf linden. The Lindwyrm bury their eggs beneath its bark." the expert explained, not mentioning (for some reason) the primary foodstuff of the creatures were pools of liquid gold. Nor realizing how the percentage of wrongness he was espousing had smoothly slid past 90.


CG Female Windrunner Elf Bard (College of Valor) 8 HP: 50/50, HD: 9/9| AC: 14 | Saves: STR +1 DEX* +7 CON +1 INT +0 WIS +1 CHA* +7 | Perception: +7, Investigate: +1, Insight: +2 | Inspiration (d8): 3/3 | Spells: 1st 4/4 2nd 3/3 3rd 3/3 4th 3/3 5th 1/1 | Arrows: 0, Taqa's Arrows: 9, Bolts: 6, Insp: No

Insight (Can she tell if Scram is BSing everyone?): 1d20 + 2 ⇒ (1) + 2 = 3 I'm going to say that's a nope.

"How can something so ridiculous sound so terrifying?"


1 person marked this as a favorite.
jewel thief ★ 50/50 hp 16 AC ★ 10.18.10.14.14.9 ★ HD 9 ★ thieves*, Perc*, Stealth*, Sleight*, Acro, Ath, Inv, Hist, jewelers, poisoners ★ Inspiration
Spell Storage:
Find Familiar, Enhance Ability, Silence

[ooc]He is definitely (certainly) not lying. Scram always tells the truth the more you think about it.[/b]

Silver Crusade

Human Paladin(FEAR) 7/Warlock {FEAR} 1| AC: 20 | HP: 75/80 {0}{Fire & Acid Resistance}|HD 7| LoH: 10/35| Sense: 4/4|Dread: 2/3| Con:+5 Wis:+5 Dex:+4|Smite: 2d8/lvl|CDiv: 0/1| melee: +8/2d8+6 {x2}|Init: +0 Perc: +2 | Insp = YES! |1st: 4/4 2nd : 2/3 | W 1st: 0/1 Hex

It might be a typo, but that your explanation is a little bit of ooc, and al ittle bit of normal /b only makes it moreso. =p

Aterro keeps up the chase. "COWARD! Stand and fight! I do not know if you creatures are smart enough to believe in the afterlife, but you will not enter Valhalla if you are running! Come and face me. And if you do not? Well, as the man once said..."

Here he dons a respectable pirate-impersonation, with gravvely voice and a quasy-english bent.

"Cuts yer if ya stand, shoots yer if ya run!"

Aterro can not close to melee with the fleeing reptile, but instead he launches two bolts, one of blazing golden Glory, the other of black, black Death.

"...both draw near..." he mumbles, echoing the verse that initiated this combat.

Eldritch bolt attack #1!: 1d20 + 6 ⇒ (18) + 6 = 24
Damage!: 1d10 ⇒ 5
Eldritch bolt attack #2!: 1d20 + 6 ⇒ (17) + 6 = 23
Damage!: 1d10 ⇒ 5

By my count I'm 10' behind the wyvern and there's nothing it can do to escape my Warlock-dip wrath =-}. We can handwave its death if you like.


female Bearfolk Grizzlekin Barbarian 9th|HP 75/116|AC:16|Prof:+4|S:+8 D:+1 C:+8 I:+0 W:+0 Ch:+0|Resist:Cold|Rage 4/4 Dmg:+3

Ingryd continues down to Luthael moving double the amount to let down the warriors and defend the Cleric and the freed slaves.

Silver Crusade

Human Paladin(FEAR) 7/Warlock {FEAR} 1| AC: 20 | HP: 75/80 {0}{Fire & Acid Resistance}|HD 7| LoH: 10/35| Sense: 4/4|Dread: 2/3| Con:+5 Wis:+5 Dex:+4|Smite: 2d8/lvl|CDiv: 0/1| melee: +8/2d8+6 {x2}|Init: +0 Perc: +2 | Insp = YES! |1st: 4/4 2nd : 2/3 | W 1st: 0/1 Hex

also if we're not handwaving the wyvrens death then because I hit it with a spell attack it needs to save vs fear Wis Dc 14...and it falls and gets a paddlin'.


She cranes her neck back to check for pursuit. Sees none of real consequence. A flash higher in the sky. A frightened bellow of pain. A rattling death cry. Her second clutchmate slowly tumbles from the sky, his broken form soon to add to the blood and bone that has fertilized these plains throughout the eons.

She does not grieve. She does not celebrate. What happened this night was the way of things. A mistake by the eldest turned the hunters into prey. She would learn from such mistakes. She would return to the mountains. Grow strong again. An easier task with her brothers out of the way. Then when it was her time she would find a mate, raise her brood. They would learn from her. Learn to be better hunters. Survivors. Killers. It was the way of things.

***********

Gunnar lands the carpet a dozen feet or so from where Luthael leans tiredly against the side of the wagon surrounded by the equally haggard and sickly looking refugees. The light of Khors still shines. Illuminating those huddled within its protective radiance. A quick count reveals the number of survivors has dropped by three since those who journeyed after the gnomes left the prophet behind.

As Arianna steps off the carpet and into the prophet's light, she the symptoms of her own demonic infestation ease. Creatures that were beginning to stir once again, slink and slither into the darkest, shadow filled depths of her body.

Ingryd lands, the berserkers grateful to have their feet firmly on the ground. She is soon joined by Aterro a few minutes before they both feel the wizards magic depart leaving them tied to the ground once again.

Rain falls, wind blows. Soon the carrion eaters will sniff out the pulverized remains of the fallen wyverns. Such a feast is a rarity in these parts. But all are suddenly wary of the tiny light that travels the Rothenian grasslands. All witnessed the destruction of the hunter and his kin except for one. For now they yip and howl in the distance. Content to wait out the passing storm and for the deadly light to continue its slow journey north.

Combat over.


jewel thief ★ 50/50 hp 16 AC ★ 10.18.10.14.14.9 ★ HD 9 ★ thieves*, Perc*, Stealth*, Sleight*, Acro, Ath, Inv, Hist, jewelers, poisoners ★ Inspiration
Spell Storage:
Find Familiar, Enhance Ability, Silence

Scram would like to attempt to harvest the poisons sacs and poison stingers from the fallen wyverns. What would you like rolled?


Scram: It is an INT(Nature) check vs DC20. Poisoner's Kit proficiency applies. A successful check gets you 1 dose. You can only make one check per dead creature. Do to it's odd electrical nature, this creatures poison is a bit weaker than other Wyverns. Anyone subjected to the poison must make a DC14 Con Save. On a fail they take 4d6 poison damage. Half with a successful save.


jewel thief ★ 50/50 hp 16 AC ★ 10.18.10.14.14.9 ★ HD 9 ★ thieves*, Perc*, Stealth*, Sleight*, Acro, Ath, Inv, Hist, jewelers, poisoners ★ Inspiration
Spell Storage:
Find Familiar, Enhance Ability, Silence

Sac Grabbin' Uno: 1d20 + 5 ⇒ (1) + 5 = 6
Halfling Luck!: 1d20 + 5 ⇒ (19) + 5 = 24

Sac Grabbin' Dos: 1d20 + 5 ⇒ (19) + 5 = 24

Again, Scram is luckiest character of all time. Will write up the scene after a quick nap.


female Bearfolk Grizzlekin Barbarian 9th|HP 75/116|AC:16|Prof:+4|S:+8 D:+1 C:+8 I:+0 W:+0 Ch:+0|Resist:Cold|Rage 4/4 Dmg:+3

" Hey, Luth how goes it!" Ingryd says as she works out her muscles and then looks at the others.

" We should harvest some of the Wyvern hide and meat, may need it for the journey. Especially with this many" Ingryd returns her hammer and grabs for her cold mug to drink some of the spiked lemonade.


Elfmarked Light Cleric of Khors 9 | HP 71/71 | HD 9/9d8 | Flare 4/4 | Channel 2/2+1 | Power 2/2 | 1st 4/4 | 2nd 3/3 | 3rd 3/3 | 4th 3/3 | 5th 1/1 | Inspiration!
Stats:
AC 18 | Str +0, Dex +2, Con +6, Int +1, Wis +8, Cha +5 | Initiative +2 | Perception +8, Darkvision

Physically beyond exhausted, Luthael replies limply, "Hey. Khors bless you. You find and render judgment on those gnomes? Did they send the wyverns after you?"

"We're pretty infected with a demonic disease here. You should keep your distance until we can get back to my church. I need help to purge the disease from everyone." The prophet is frankly relieved to see his friends but is also concern that he will infect them. They needed to return to his church as quickly as possible.


CG Female Windrunner Elf Bard (College of Valor) 8 HP: 50/50, HD: 9/9| AC: 14 | Saves: STR +1 DEX* +7 CON +1 INT +0 WIS +1 CHA* +7 | Perception: +7, Investigate: +1, Insight: +2 | Inspiration (d8): 3/3 | Spells: 1st 4/4 2nd 3/3 3rd 3/3 4th 3/3 5th 1/1 | Arrows: 0, Taqa's Arrows: 9, Bolts: 6, Insp: No

Does Arianna still have her gnome-loon? She tied it to her wrist.

"We did find them, turned into balloons," Arianna says as the adrenaline of the fight wears off. She's grateful for the light Luthael commands as it keeps the demonic parasites inside her from leaving her little more than sobbing deadweight.

"And the others have been around me enough that being around you isn't going to hurt them," she adds as she slides down the side of the wagon on the side of Luthael without Annette.

"I guess even when we get the collars off we're still in the bastards' clutches," she says to herself, her voice filled with a venom the others haven't heard from the elf.


Elfmarked Light Cleric of Khors 9 | HP 71/71 | HD 9/9d8 | Flare 4/4 | Channel 2/2+1 | Power 2/2 | 1st 4/4 | 2nd 3/3 | 3rd 3/3 | 4th 3/3 | 5th 1/1 | Inspiration!
Stats:
AC 18 | Str +0, Dex +2, Con +6, Int +1, Wis +8, Cha +5 | Initiative +2 | Perception +8, Darkvision

"Turned them into balloons? Did you pop them?" Luthael limply asks looking for humor.


jewel thief ★ 50/50 hp 16 AC ★ 10.18.10.14.14.9 ★ HD 9 ★ thieves*, Perc*, Stealth*, Sleight*, Acro, Ath, Inv, Hist, jewelers, poisoners ★ Inspiration
Spell Storage:
Find Familiar, Enhance Ability, Silence

Scram approached the fallen Lindwyrms of Klagunfurt from the rear, as was his habit. It was hard to miss the razor shortblades sprouting from their tails, and it seemed a shame to let good poison go to waste.

Unfurling his Lil Black Scorpion's Stinger Mix Kit Deluxe, he referred to a helpful instructional pamphlet entitled Bastard's First Venom Adenectomy: A Practical Guide for Burglars on the Go. Complete with annotated surgical diagrams, the guidance also included words of wisdom from the legendary Black Scorpion herself.

"Meh, how hard could it be..." discarding the pamphlet instantly and stabbing the wyvern directly in the venom gland with a long poisoner's scalpel. A gushing spout of dark fluid sprayed the halfling directly in the open eyeballs and mucus membranes of his nostrils...yet by some otherworldly luck, or residual ancestral favor karmically coming due, Scram lived. Unashamed, he slowly picked the pamphlet back up and began to read in earnest.

Black Scorpion warned 'Rule 1 of Venom Adenectomy, never puncture the gland directly.' As much as Scram dodged laws and customs, this one made a lot of sense in light of recent events.

Soon enough, combining the arcane procedure with delicate knife work, the thief produced a brace of bloated venom sacs. All that was left was a distillation which separated out some unnecessary organic enzymes, and to combine a special additive that made the deadly liquid much stickier...soon to anoint the cold blade of the poisoner.

Turning to Ingryd "Uhh...yeah, meat. Should be safe now, I removed the venom for you." pretending to discard the hazardous organs in the fire...tapping the fresh vials of Klagunfurt poison concealed in his vest pocket and rocking on his heels, face stained and with slightly paralyzed musculature but mostly satisfied with his way of life.

Sleight of Hand: 1d20 + 10 ⇒ (6) + 10 = 16
Psi-bolstered Knack: 1d8 ⇒ 6 ==22 total


Male Northlands Dwarf | Abjuration Wizard 9 | AC 21 | 31/65 HP (0/23 tHP)| Saves: Str: +1, Dex: +2, Con: +3, Int: +9, Wis:+4, Cha: -1 | See Invisibility, Fire Shield Status 4 | Initiative +2 | Speed 25 | Perception +0 |Insight +0 | Investigation +5 | Character Sheet |

"No, we have them here," says Gunnar, "Though we have not yet taken time to question them. For us, we have been gone only a day, but we were in a pocket shadow realm where time appears to have elapsed differently. As soon as we learned of the shadow parasites in Arianna, we made our way back as quickly as we could, hoping for your help...Though it seems like she is not the only one afflicted."

After a few words of greeting, Gunnar begs pardon and moves off a bit from the others, beckoning the Valhalla Berserkers to join him. Getting out his calligraphy supplies, he introduces himself to each one of them, thanks them solemnly for their aid in the battle, and requests a name and story from each one of them so he may honor them in his prayers to Thor. Carefully writing down each name and story, he promises to speak of their deeds in life as well as during this night to those who might be inspired by fierce tales of glorious battle.

When he is done, Gunnar invites those who wish to tarry come sit with him and his friends at the fire until the horn's magic fades and they return to Valhalla.


female Bearfolk Grizzlekin Barbarian 9th|HP 75/116|AC:16|Prof:+4|S:+8 D:+1 C:+8 I:+0 W:+0 Ch:+0|Resist:Cold|Rage 4/4 Dmg:+3

Ingryd grabs Luther's hand and slaps a small jar of honey in hid hand and smiles." Eat it'll pep you up, you look haggard" If you eat it, it will take away 1 point of exhaustion

After that she follows Scram and she begins to harvest what she can from the downed Wyvern.

I assume Survivor

Survival: 1d20 + 3 ⇒ (7) + 3 = 10


Elfmarked Light Cleric of Khors 9 | HP 71/71 | HD 9/9d8 | Flare 4/4 | Channel 2/2+1 | Power 2/2 | 1st 4/4 | 2nd 3/3 | 3rd 3/3 | 4th 3/3 | 5th 1/1 | Inspiration!
Stats:
AC 18 | Str +0, Dex +2, Con +6, Int +1, Wis +8, Cha +5 | Initiative +2 | Perception +8, Darkvision

Luthael accepts the jar of honey with a limp smile. Between drinking, he muffles, "it's been more than one day. But frankly, I'm so exhausted I've lost track of time."

Honey -1 Exhaustion level to only 2 levels

Silver Crusade

Human Paladin(FEAR) 7/Warlock {FEAR} 1| AC: 20 | HP: 75/80 {0}{Fire & Acid Resistance}|HD 7| LoH: 10/35| Sense: 4/4|Dread: 2/3| Con:+5 Wis:+5 Dex:+4|Smite: 2d8/lvl|CDiv: 0/1| melee: +8/2d8+6 {x2}|Init: +0 Perc: +2 | Insp = YES! |1st: 4/4 2nd : 2/3 | W 1st: 0/1 Hex

After dogging wyvern until life fled it, he also followed it until it was safely crashed into the unforgiving earth. After landing, of course he must needs rip the lower jaw from the skull. Not only would it make good material for a keepsake, but he had to make sure it was dead. Crush all hope.

With battle fled he allowed his hex-curse to idle, and so too with the lack of enemies did his Aspect of War also go, leaving just his normal formidable self left on the field of battle.

Floating and returning to the gathering he remarks to Gunnar, "This is quite a trick we have, the gift of flight. I would give much to have this ever to hand."

Then Aterro greets the cleric. "Hail to you, Luthael! 'Twas also my mission for the nonce to bring this gnomes you see aloft to heel. Now that I see you also persue the enemy, I would join you on your quest.

But soft! I see there are many among you who are afflicted as fair Arianna is as well. Well, I have found that my own powers can have some mitigating effect on this. Would you allow me to provide to the worst cases so you might at last get the rest you so apparently require?"


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The reunion of the Narg Nasty Six is a welcome, but bittersweet occasion as the needs of Arianna, Anette and the other refugees quickly takes over the attentions of those able to help. Aterro is able provide a bit more comfort to the worst of the stricken, but it is quickly realized that without Khors light shining the demonic parasites quickly take advantage. And so Luthael is forced into the same pattern of quick naps and hasty prayers to keep the orb of light shining throughout the dark, stormy night. Fortunately, Ingryd's honey does provide a bit of relief, easing aching muscles, but more importantly, relaxing and easing the worries churning through Luthael's soul and mind.

While Aterro and Luthael tend to the ill, Scramsax and Ingyrd harvest what they can from the fallen wyverns. The bearkin manages enough eatable meat to fill everyone's bellies. The halfling manages to cover himself in foul smelling, poisonous gore, but does succeed in recovering a fair amount of poison from the dead beasts glands.

Gunnar gets a fire going and finds there is still enough hard lemonade left in the mugs to share around with the remaining Valhallan berserker spirits. His offers to honorably remember their aide to Thor eases any ill feelings that may have lingered following their harrowing return to the mortal realms. The dwarf duly records the five names and their brief stories within his notebook.

Bjorn Eight Fingers who gained his name after fighting off a mighty Ursa Polaris in the far hinterlands of the Bleak Expanse as part of a doomed expedition seeking gold in that foul, frigid land.

Kari Silverflower, who's namesake headband of intricate silver lilly blossoms still holds her wild auburn tresses in check. A reaver captain, Silverflower died defending her ship to the last against a horde of Scrag's on a foul night of a Blood Moon.

Ragnar Bjornsson, son of Bjorn Redbeard, who killed the giant Knugnos Tem when the towering villain attacked Ragnar's village. Ragnar died a few years later in a drunken brawl, outside the Unicorn and Lizard Pub in Wolfhiem

Alaric the Fair, who's looks actually match the surname. Ever lucky with the fairer sex, Alaric died in the ring, challenged by yet another angered husband. Although he cannot remember the name of the man who struck him down, he does recall the fair-haired, blue eyed beauty who brought him to such a fate. Lovely Runa Snorrisdottir of Skorgarholm.

Yiva Fireheart, whose broad shoulders and tall frame speak of giant blood somewhere in her past. Long a priestess of Sif, she has ridden among the valkyries and struck the blow that ended the White Wyrm, Craxilator's reign of terror in the northern wilds of with Wolfmark.

When the first dim grays of dawn begin to glow in the eastern sky, the fire smolders, the rain has ceased along with the tales of war and glory as the valhallans have returned to their hard earned revelry. The refugees rest quietly beneath the still glowing light of Khors until finally the true sun's light peak above the horizon. Golden rays of hope and light bringing relief to Khor's humble prophet for the fifth straight morning.


female Bearfolk Grizzlekin Barbarian 9th|HP 75/116|AC:16|Prof:+4|S:+8 D:+1 C:+8 I:+0 W:+0 Ch:+0|Resist:Cold|Rage 4/4 Dmg:+3

Ingryd having seen Gunnar record the other names Ingryd adds to his list of names."ROlf Wintersbane was the one who rode the Wyvern to the ground. He says he will look for us in the after life. I think he wasn't happy being summoned. He also failed at aiming the beast at one of the other Wyverns beneath it. Still you should at least honor his second sacrifice for I know not his first" The bear warrior said as she went out in search of some honey for the group.

Honey: 1d4 ⇒ 1

Ingryd scowls the area earlier in the morning finding one drought of Sacred honey. With it, she heads over and places the firm flask into Luthaels hand and smiles.

"Blessed Mother gives me the ability to find her sacred harvests. I can't heal the sick or dying like you Luthael of Khors, but I can at least let you stave off the weight and worry that could lead to your death. So please take this honey and refresh your body." The Barbarian says with a worried yet motherly look.

" Besides we have others who can rive the cart and let you rest more okay? Don't make me and Aterro have to restain you, just to let you rest got it!"


Elfmarked Light Cleric of Khors 9 | HP 71/71 | HD 9/9d8 | Flare 4/4 | Channel 2/2+1 | Power 2/2 | 1st 4/4 | 2nd 3/3 | 3rd 3/3 | 4th 3/3 | 5th 1/1 | Inspiration!
Stats:
AC 18 | Str +0, Dex +2, Con +6, Int +1, Wis +8, Cha +5 | Initiative +2 | Perception +8, Darkvision

Woot. Another pot of honey

"Thank you, Ingryd. Your honey is truly a balm for the soul."

"So, what have you been doing for the past four days?" Luthael asks the bearkin for an update.


CG Female Windrunner Elf Bard (College of Valor) 8 HP: 50/50, HD: 9/9| AC: 14 | Saves: STR +1 DEX* +7 CON +1 INT +0 WIS +1 CHA* +7 | Perception: +7, Investigate: +1, Insight: +2 | Inspiration (d8): 3/3 | Spells: 1st 4/4 2nd 3/3 3rd 3/3 4th 3/3 5th 1/1 | Arrows: 0, Taqa's Arrows: 9, Bolts: 6, Insp: No

Arianna finds herself drifting off until the dawn came. She looks around, noticing how tired everyone is and wondering if they can make it. She decides that helping get everything on the road is more important than trying to explain what happened.


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female Bearfolk Grizzlekin Barbarian 9th|HP 75/116|AC:16|Prof:+4|S:+8 D:+1 C:+8 I:+0 W:+0 Ch:+0|Resist:Cold|Rage 4/4 Dmg:+3

"Well we chased the gnomes and found a place that was like a fey carnival. Got Forever Frosty Mugs full of Alcoholic Lemon Squeezings. I got you one" Ingryd hands over the mug and smiles.

"There was a great concert and Things went wild a gaint Bean stalk appeared, Lots of vomiting, but the food was great!" ingryd says with a chuckle.

"Scram and the others got into some trouble though, And then I killed a Wyvern" Ingryd said pretty much as if it was like going to the market.


Male Northlands Dwarf | Abjuration Wizard 9 | AC 21 | 31/65 HP (0/23 tHP)| Saves: Str: +1, Dex: +2, Con: +3, Int: +9, Wis:+4, Cha: -1 | See Invisibility, Fire Shield Status 4 | Initiative +2 | Speed 25 | Perception +0 |Insight +0 | Investigation +5 | Character Sheet |

”Let’s get moving. We need to make the city and find the priest if we are to save these people,” says Gunnar. As they prepare to leave, Gunnar goes carefully over the wagon to ensure it is ready for travel (Mending cantrip).


jewel thief ★ 50/50 hp 16 AC ★ 10.18.10.14.14.9 ★ HD 9 ★ thieves*, Perc*, Stealth*, Sleight*, Acro, Ath, Inv, Hist, jewelers, poisoners ★ Inspiration
Spell Storage:
Find Familiar, Enhance Ability, Silence

Scram woke, flipping the 'Perfect Puckers' tee over his neck to replace his worn-to-a-thread seersucker. His thick leather vest went next, slapping his body hard with a clang...it was loaded down with a tremendous variety of tools and gadgets from the undercity, not to mention the spoils of the Lost n' Found, deadly poisons, bean bombs, and of course the prized dagger of the fang-toothed scathesidhe that lived in his imagination. As always, he appeared completely unencumbered and unarmed...clever tailoring making the hidden pockets match perfectly with the natural folds and bumps of his body.

He was frying up a wyvern egg for breakfast (sunny-side up style), when someone informed him that both of the downed wyverns were male and that basically his entire enterprise was impossible. The halfling spent most of the morning trying to figure out what, if not an egg, he had cracked...finally deciding to abandon the little mystery skillet completely.

The rogue climbed the highest lookout second thing in the morning, spending twice as long looking behind them as in front. He had a feeling he was being followed...whether it be spiritually evolved rodents, loose women, or soul-less gnomes.

Perception: 1d20 + 8 ⇒ (1) + 8 = 9
Halfling luck!: 1d20 + 8 ⇒ (20) + 8 = 28


The morning dawns gray and cold. Frost coats the grasstops as well as the wagon and gear. Thankfully the rain has stopped, but the wind still blows hard and cold from the northeast. Morning rituals are completed. Both Aterro and Luthael feel the effects of a night with little true rest. Fortunately, Ingryd's honey manages to alleviate the worst of any symptoms caused by lost sleep. As the wagon and its small band of warriors and refugees gets underway, everyone recalls the two hapless, overly inflated gnomes carried by Arianna and Aterro.

It is soon discovered that the gnome attached to the paladin perished during the fight with the wyverns. Interestingly, the gnomeloon had originally sported a head of dark colored hair which has turned a ghostly white. The frozen look on the overpuffed face is one of pure terror, indicating the creature may have been frightened to death.

The second gnomeloon still floating about Arianna's wrist does seem to retain some semblance of thought and ability to communicate. Although both seem to be dwindling. Whether this is due to the recent skirmish with the wyverns or simply an after effect of whatever curse is afflicting the gnome, one cannot tell at the moment.

Scramsax:
You spend many long minutes scanning the rolling grasslands to the south. Your eyes see nothing. But that itch between your shoulders tells you something out there is still on your trail. Likely too far away to see or hear, but still, its out there. You're sure of it. Following. Watching. Conniving. Waiting for another chance, another opportunity to achieve whatever twisted, deranged, goal has sent it after you.


CG Female Windrunner Elf Bard (College of Valor) 8 HP: 50/50, HD: 9/9| AC: 14 | Saves: STR +1 DEX* +7 CON +1 INT +0 WIS +1 CHA* +7 | Perception: +7, Investigate: +1, Insight: +2 | Inspiration (d8): 3/3 | Spells: 1st 4/4 2nd 3/3 3rd 3/3 4th 3/3 5th 1/1 | Arrows: 0, Taqa's Arrows: 9, Bolts: 6, Insp: No

"Oh goody! You're still here. It seems that you won't be able to talk for much longer, and I'm not sure that we can reverse this, so I hope you don't mind me asking some questions," Arianne tells the gnome-loon in a sickly-sweet voice that only emphasizes the boiling anger she's holding back. She holds the gnome-loon's string in one hand while the other idly plays with a dagger she borrowed from Aterro.

"Now, care to explain what your plan was by infecting us all with some sort of demonic parasite?"

Intimidate: 1d20 + 4 ⇒ (17) + 4 = 21


Elfmarked Light Cleric of Khors 9 | HP 71/71 | HD 9/9d8 | Flare 4/4 | Channel 2/2+1 | Power 2/2 | 1st 4/4 | 2nd 3/3 | 3rd 3/3 | 4th 3/3 | 5th 1/1 | Inspiration!
Stats:
AC 18 | Str +0, Dex +2, Con +6, Int +1, Wis +8, Cha +5 | Initiative +2 | Perception +8, Darkvision

In the morning after Luthael goes through his routines and rituals treating his flock as he has for the past several days, the prophet visits his companions. "Scramsax, we need to get word to the cathedral in my hometown about the symptoms of this disease. I can keep the disease at bay until we arrive but need help to cure it. Can you take the carpet there and prepare them?"

Can't remember/find the NPC who Luthael needs to support the cure

Silver Crusade

Human Paladin(FEAR) 7/Warlock {FEAR} 1| AC: 20 | HP: 75/80 {0}{Fire & Acid Resistance}|HD 7| LoH: 10/35| Sense: 4/4|Dread: 2/3| Con:+5 Wis:+5 Dex:+4|Smite: 2d8/lvl|CDiv: 0/1| melee: +8/2d8+6 {x2}|Init: +0 Perc: +2 | Insp = YES! |1st: 4/4 2nd : 2/3 | W 1st: 0/1 Hex

'Oh confound!' Aterro was mildly infuriated.

First the gnome-balloon perished. Confound! Yes they had a spare and yes it surely received what was due to it, what he himself was about to do to it at some time, but that it happened and was beyond his control was still irksome.

And now this confoundable parasite! It should be lessened by his Grace. But it is not! Confound! AND where Thor's power of diminishing disease should be in play, but is not, here Khor's Light has greater sway! Double confound!

Though he gave proper thanks to Thor for granting victory, and his personal share included inducing FEAR into two winged dragon-kin, such an after-glow was quickly fading as the Fates seemed determined to balance the scales.

That he could loan a dagger to Arianna seemed the greatest of his contributions for the now, so he was glad to have at least done that.


jewel thief ★ 50/50 hp 16 AC ★ 10.18.10.14.14.9 ★ HD 9 ★ thieves*, Perc*, Stealth*, Sleight*, Acro, Ath, Inv, Hist, jewelers, poisoners ★ Inspiration
Spell Storage:
Find Familiar, Enhance Ability, Silence

The halfling nodded, certain he was trustworthy enough to accomplish what the prophet spoke of "Sure thing! Quick! Give me your amulet!" the thief salivated, pointing to the incredibly expensive jewelry around his neck, knowing full well the priest had a spare on his shield. "That way they know the message is from you!"


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Elfmarked Light Cleric of Khors 9 | HP 71/71 | HD 9/9d8 | Flare 4/4 | Channel 2/2+1 | Power 2/2 | 1st 4/4 | 2nd 3/3 | 3rd 3/3 | 4th 3/3 | 5th 1/1 | Inspiration!
Stats:
AC 18 | Str +0, Dex +2, Con +6, Int +1, Wis +8, Cha +5 | Initiative +2 | Perception +8, Darkvision

Luthael had not much to laugh about until today, but Scramsax was so funny. The prophet laughed, a deep belly laugh. Tears wetting his cheeks.

When he catches his breath, "thanks Scramsax. You're so funny. I really needed that laugh. Some people say that it's the best medicine."

"Perhaps Gunnar can go with you, if you are worried about not being believed."


jewel thief ★ 50/50 hp 16 AC ★ 10.18.10.14.14.9 ★ HD 9 ★ thieves*, Perc*, Stealth*, Sleight*, Acro, Ath, Inv, Hist, jewelers, poisoners ★ Inspiration
Spell Storage:
Find Familiar, Enhance Ability, Silence

Scram was hurt, shocked even, that his 'friend' and somewhat idolized Invictusol would think (so confidently) the innocent messenger would ever dream of doing anything untoward with his most prized possession. Scoffing in disbelief, the wounded halfling spattered the cat turds down wind of the caravan, mounting the soggy diarrheic dhurrie and zipping off towards the north.


Elfmarked Light Cleric of Khors 9 | HP 71/71 | HD 9/9d8 | Flare 4/4 | Channel 2/2+1 | Power 2/2 | 1st 4/4 | 2nd 3/3 | 3rd 3/3 | 4th 3/3 | 5th 1/1 | Inspiration!
Stats:
AC 18 | Str +0, Dex +2, Con +6, Int +1, Wis +8, Cha +5 | Initiative +2 | Perception +8, Darkvision

Passive Insight 17

Seeing the crestfallen halfling, Luthael's mood finally lightened plummets to see that he completely misunderstood his companion's comments. "Oh Scramsax, I'm sorry. I thought you were trying to cheer me up. I sorely needed that laugh."

"It has be a tragic several days fending off this infernal infection from the survivors thus far and burying those who could not make it."

"You're a hero, Scramsax! It's laughable that you would need anyone to command the attention of the diocese. They will announce your accolades from the pulpit when we arrive."


jewel thief ★ 50/50 hp 16 AC ★ 10.18.10.14.14.9 ★ HD 9 ★ thieves*, Perc*, Stealth*, Sleight*, Acro, Ath, Inv, Hist, jewelers, poisoners ★ Inspiration
Spell Storage:
Find Familiar, Enhance Ability, Silence

Deception: 1d20 - 1 ⇒ (11) - 1 = 10

Scram turned as the carpet flew away, giving a hand waving pass to the cleric. In the final analysis, he probably wanted to steal the necklace after all...his apparent 'hurt' an act, and Scram was a terrible actor.


Male Northlands Dwarf | Abjuration Wizard 9 | AC 21 | 31/65 HP (0/23 tHP)| Saves: Str: +1, Dex: +2, Con: +3, Int: +9, Wis:+4, Cha: -1 | See Invisibility, Fire Shield Status 4 | Initiative +2 | Speed 25 | Perception +0 |Insight +0 | Investigation +5 | Character Sheet |

Torn between staying and helping the stricken people to the city and helping Scramsax convince the church their help was needed, Gunnar is spared the need to make a decision as Scramsax departs swiftly on the carpet.

”Right, you healer types rest as best you can and the rest of us will keep up steady progress towards the city,” says Gunnar.

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