Saga of the Sages

Game Master Nathanael Love

PFS Legal Massive Play through of Mummy's Mask and Scarab Sages scenarios.

Race to Seeker's Folly


2,551 to 2,600 of 2,842 << first < prev | 47 | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 | 56 | 57 | next > last >>
Scarab Sages

Male Half-Elf Archaeologist Bard 4 / Freebooter, Trapper Ranger 1 (HP: 34/34 | AC: 19/14/15 | F+5 R+11 W+5 (+2 vs. enchantments) | Init +6 | Low-Light vision, Percep +10 SM +4 | Luck left: 9/9)

Fiata, Flagbearer and Inspire Courage adds to your damage too.

"Finish off the Hound quickly!" Dario urges on the others fighting the Hound of Tindalos. For his own sake, he whirls and slashes at the creature in front of him to try and fend it off.

Move action to use Freebooter's Bane on the Hound. +1/+1 to attack/damage vs the Hound. And yes, it stacks with Flagbearer and Inspire Courage!

Attack vs Green (flag, IC): 1d20 + 8 + 2 ⇒ (11) + 8 + 2 = 21
Damage vs Green (flag, IC): 1d6 + 5 + 2 ⇒ (1) + 5 + 2 = 8

Scarab Sages

Human Evangelist 3 | MYTHIC AC 15 (T:11/ FF14) HP:12+22/22 | F:+4/ R:+2/ W:+7+1 | Init: +3 | Perception: +10 +1 Channel 1d6 5/5 | Sermonic Performance: 7/10 rounds | Reroll: 1/1

I know...and I did. My normal damage is 1d8-2.


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Dario - your weapon attack is not magical, correct?

The hound backs up 5', and disappears from sight.

Spellcraft DC 22:
The hound casts plane shift to escape

Round 2: (bold may act)
Akata, green
Dario
Fiata
White Hound (50 dmg)
Kenji
Vellestir / Zeta
Nevedno

Skeletons: Pink, Purple, Yellow

Scarab Sages

Male Half-Elf Archaeologist Bard 4 / Freebooter, Trapper Ranger 1 (HP: 34/34 | AC: 19/14/15 | F+5 R+11 W+5 (+2 vs. enchantments) | Init +6 | Low-Light vision, Percep +10 SM +4 | Luck left: 9/9)

It is magical. +1 scimitar.


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

In that case, the hound was destroyed! Good thing too - this way it won't come back and follow you...

Scarab Sages

| Male LG follower of Irori | Wolfscarred Ifrit | Outsider (Native) | Paladin 2, Ninja 2, Oracle 1 | HP 54/54 | AC 17 T 8 FF 17 / AC 19 with heavy shield | CMB +8 | CMD 15 | F: +12, R: +7, W: +9 | Init: +2 | Perc: +2, SM: -2, Dipl: +8 | Ki Pool 3/6 | Oracle 1st 5/5 | LoH 6/6 | Smite 1/1 | Reroll 1/1 | Darkvision 60 ft | Speed 20ft | Active conditions:

”Great job with the hound. It .. it was scary!!! Let us continue!“

"Can you .... feel the power!?!" he shouts and moves to the skeleton!

In case Vellestir vacates the charging lane to the yellow skeleton :

Charging +1 Adamantine Greatsword: 1d20 + 2 ⇒ (15) + 2 = 172d6 + 11 ⇒ (3, 3) + 11 = 17

Silver Crusade

f CN ifrit Fighter 4 | HP 45/47 | AC 20 T 11 FF 20 | CMD 16 | F+8 R+1 W+0 [+1 fear & mind-affecting effects] | Init +4 | Perc +6 | DV 60' |

Kengi, he's flying somewhere above ;)

Zeta follows with her eyes where the whole fight has moved and rushes there a second later.

Mwk Halberd (PA): 1d20 + 5 + 2 + 2 ⇒ (4) + 5 + 2 + 2 = 131d10 + 6 + 2 ⇒ (3) + 6 + 2 = 11 charge, AC19 now

Vellestir flies up next to Zeta, but does not attack yet.


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Kenji charges up and destroys the yellow skeleton.

Zeta moves up to try to mimic his success, but the skeleton is too nimble and dodges the blow.

Nevedno is up!

Silver Crusade

1/2 Orc Medium 4 (trickster), HP:31, AC:16, Touch:12, Flat Footed:14 F:+5, R:+7, W:+6, Init:+4, Perc:+9, darkvision

Buffs:
Flagbearer + Inspire = +2 to attack, damage and +1 to saves vs CHARM/FEAR

Nevedno brings his axe swinging through the skeletons rib cage and...
greataxe att: 1d20 + 7 + 2 ⇒ (5) + 7 + 2 = 14, if hits, greataxe dam: 1d12 + 3 + 2 ⇒ (6) + 3 + 2 = 11


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

So close, but not close enough to damage the skeleton.

Pink moves slightly and then double teams Nevedno with the other skeleton.

Pink Scimitar, flanking: 1d20 + 0 + 2 ⇒ (3) + 0 + 2 = 5
Purple Scimitar, flanking: 1d20 + 0 + 2 ⇒ (6) + 0 + 2 = 8

The akata bites at Professor Dario, who twists out of the way.

Bite: 1d20 + 2 ⇒ (11) + 2 = 13

Round 3: (bold may act)
Akata, green
Dario
Fiata
Kenji
Vellestir / Zeta
Nevedno

Skeletons: Pink, Purple, Yellow

Scarab Sages

Male Half-Elf Archaeologist Bard 4 / Freebooter, Trapper Ranger 1 (HP: 34/34 | AC: 19/14/15 | F+5 R+11 W+5 (+2 vs. enchantments) | Init +6 | Low-Light vision, Percep +10 SM +4 | Luck left: 9/9)

Dario continues to try and hold off the akata as the others deal with their foes. He whirls and swings his scimitar in a dance that seems to speed up. "Good, now perhaps this one!"

Freebooter's Bane on the akata
Attack (flag, IC, FB): 1d20 + 8 + 2 + 1 ⇒ (15) + 8 + 2 + 1 = 26
Damage (flag, IC, FB): 1d6 + 4 + 2 + 1 ⇒ (5) + 4 + 2 + 1 = 12

Silver Crusade

1/2 Orc Medium 4 (trickster), HP:31, AC:16, Touch:12, Flat Footed:14 F:+5, R:+7, W:+6, Init:+4, Perc:+9, darkvision

Buffs:
Flagbearer + Inspire = +2 to attack, damage and +1 to saves vs CHARM/FEAR

Nevedno attempts to remove its skull...
greataxe att: 1d20 + 7 + 2 ⇒ (14) + 7 + 2 = 23, if hits, greataxe dam: 1d12 + 3 + 2 ⇒ (8) + 3 + 2 = 13

if it is destroyed, will move toward the blue tentacle thing

Scarab Sages

Human Evangelist 3 | MYTHIC AC 15 (T:11/ FF14) HP:12+22/22 | F:+4/ R:+2/ W:+7+1 | Init: +3 | Perception: +10 +1 Channel 1d6 5/5 | Sermonic Performance: 7/10 rounds | Reroll: 1/1

The cleric continues to distract the other undead.

Longspear vs PURPLE (FB, IC, Flank): 1d20 + 2 + 2 ⇒ (5) + 2 + 2 = 9
Damage (piercing): 1d8 ⇒ 5

Inspire Courage: Round Three of Ten. Seven rounds remain.

Scarab Sages

| Male LG follower of Irori | Wolfscarred Ifrit | Outsider (Native) | Paladin 2, Ninja 2, Oracle 1 | HP 54/54 | AC 17 T 8 FF 17 / AC 19 with heavy shield | CMB +8 | CMD 15 | F: +12, R: +7, W: +9 | Init: +2 | Perc: +2, SM: -2, Dipl: +8 | Ki Pool 3/6 | Oracle 1st 5/5 | LoH 6/6 | Smite 1/1 | Reroll 1/1 | Darkvision 60 ft | Speed 20ft | Active conditions:

Kenji moves to the hound!

"I am coming to you Dario!"


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Dario slices the beast, and it silently howls in pain.

Fiata again pokes the spear through the skeleton, catching nothing but air. Nevedno has more luck, indeed cleaving the skull from the remainder of the body, with the remains crumbling to the dirt.

Round 2: (bold may act)
Akata, green (12 dmg)
Dario
Fiata
Kenji
Vellestir / Zeta
Nevedno
Skeletons: Purple

Silver Crusade

f CN ifrit Fighter 4 | HP 45/47 | AC 20 T 11 FF 20 | CMD 16 | F+8 R+1 W+0 [+1 fear & mind-affecting effects] | Init +4 | Perc +6 | DV 60' |

Mwk Halberd (PA): 1d20 + 5 + 2 ⇒ (17) + 5 + 2 = 241d10 + 6 + 2 ⇒ (4) + 6 + 2 = 12 purple

I won't miss now! Zeta swings harder and with great power lowers the halberd on the skeleton's head.


M CN Fire Dragon | HP 23/23 | AC 22 T 16 FF 20 | CMD 14 | F+3 R+3 W+2| Perc +8 | LLV, DV 60'

Velestir sweeps by and tries to bite off the undead's head.

Bite (PA): 1d20 + 8 + 2 ⇒ (8) + 8 + 2 = 181d3 + 1 + 1 + 2 ⇒ (2) + 1 + 1 + 2 = 6

flyby, provoking, AC 22


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Zeta destroys the skeleton near by, as the small dragon swoops over to attack the last one. It bites it, but gnawing on bone is less than appealing, so the powerful jaws crush the skull.

The akata again bites at Dario, and again is turned away.

Void bite: 1d20 + 2 ⇒ (14) + 2 = 16

Round 3: (bold may act)
Akata, green (12 dmg)
Dario
Fiata
Kenji
Vellestir / Zeta
Nevedno

Scarab Sages

| Male LG follower of Irori | Wolfscarred Ifrit | Outsider (Native) | Paladin 2, Ninja 2, Oracle 1 | HP 54/54 | AC 17 T 8 FF 17 / AC 19 with heavy shield | CMB +8 | CMD 15 | F: +12, R: +7, W: +9 | Init: +2 | Perc: +2, SM: -2, Dipl: +8 | Ki Pool 3/6 | Oracle 1st 5/5 | LoH 6/6 | Smite 1/1 | Reroll 1/1 | Darkvision 60 ft | Speed 20ft | Active conditions:

+1 Adamantine Greatsword: 1d20 + 10 ⇒ (19) + 10 = 292d6 + 9 ⇒ (1, 2) + 9 = 12
crit? : 1d20 + 10 ⇒ (11) + 10 = 212d6 + 9 ⇒ (6, 4) + 9 = 19

Kenji strikes the creature really hard!!

Scarab Sages

Male Half-Elf Archaeologist Bard 4 / Freebooter, Trapper Ranger 1 (HP: 34/34 | AC: 19/14/15 | F+5 R+11 W+5 (+2 vs. enchantments) | Init +6 | Low-Light vision, Percep +10 SM +4 | Luck left: 9/9)

Dario uses Kenji's attack as a distraction as he whirls with his scimitar to slash at the akata again.

Attack (flank, FB, flag, IC): 1d20 + 8 + 2 + 3 ⇒ (19) + 8 + 2 + 3 = 32
Damage (FB, flag, IC): 1d6 + 5 + 3 ⇒ (5) + 5 + 3 = 13

Crit Confirm: 1d20 + 8 + 2 + 3 ⇒ (19) + 8 + 2 + 3 = 32
Extra Damage: 1d6 + 5 + 3 ⇒ (6) + 5 + 3 = 14

Silver Crusade

1/2 Orc Medium 4 (trickster), HP:31, AC:16, Touch:12, Flat Footed:14 F:+5, R:+7, W:+6, Init:+4, Perc:+9, darkvision

Buffs:
Flagbearer + Inspire = +2 to attack, damage and +1 to saves vs CHARM/FEAR

Nevedno runs toward the remaining opponent, leaping over the fallen column.
acrobatics: 1d20 + 4 ⇒ (11) + 4 = 15 I'm going to assume that succeeds. If not, move me back and ignore the attack.

Then he slashes at the horror with his axe.
greataxe att: 1d20 + 7 + 2 ⇒ (9) + 7 + 2 = 18, if hits, greataxe dam: 1d12 + 3 + 2 ⇒ (1) + 3 + 2 = 6

Scarab Sages

Male Half-Elf Archaeologist Bard 4 / Freebooter, Trapper Ranger 1 (HP: 34/34 | AC: 19/14/15 | F+5 R+11 W+5 (+2 vs. enchantments) | Init +6 | Low-Light vision, Percep +10 SM +4 | Luck left: 9/9)

You get a further +1/+1 to hit/damage if you're attacking the target of Dario's Freebooter ability, which is currently the akata. Yes, it stacks with both Flagbearer and Inspire Courage.


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Dario and Kenji simultaneously strike blows - either of which would have killed the beast, but together, they obliterate it!

The professor then notices a worn-out leather strap hanging from the mouth of the beast.

There might be more of interest for those who search the area.

Scarab Sages

| Male LG follower of Irori | Wolfscarred Ifrit | Outsider (Native) | Paladin 2, Ninja 2, Oracle 1 | HP 54/54 | AC 17 T 8 FF 17 / AC 19 with heavy shield | CMB +8 | CMD 15 | F: +12, R: +7, W: +9 | Init: +2 | Perc: +2, SM: -2, Dipl: +8 | Ki Pool 3/6 | Oracle 1st 5/5 | LoH 6/6 | Smite 1/1 | Reroll 1/1 | Darkvision 60 ft | Speed 20ft | Active conditions:

”Aahoooohh!! We did it!!“ Kenji howls.

He detects magic and looks around.


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Magic detection picks up a dagger and a small bag filled with dust. There is also a sheet of beaten gold with soem magical inscriptions on it (in Aklo).

Scarab Sages

Male Half-Elf Archaeologist Bard 4 / Freebooter, Trapper Ranger 1 (HP: 34/34 | AC: 19/14/15 | F+5 R+11 W+5 (+2 vs. enchantments) | Init +6 | Low-Light vision, Percep +10 SM +4 | Luck left: 9/9)

Dario reaches down to inspect the leather strap hanging from the beast's mouth. "Hmm, what do we have here?"

Silver Crusade

1/2 Orc Medium 4 (trickster), HP:31, AC:16, Touch:12, Flat Footed:14 F:+5, R:+7, W:+6, Init:+4, Perc:+9, darkvision

Nevedno searches for more incriminating evidence or anything else of interest.
perception: 1d20 + 9 ⇒ (5) + 9 = 14

Scarab Sages

| Male LG follower of Irori | Wolfscarred Ifrit | Outsider (Native) | Paladin 2, Ninja 2, Oracle 1 | HP 54/54 | AC 17 T 8 FF 17 / AC 19 with heavy shield | CMB +8 | CMD 15 | F: +12, R: +7, W: +9 | Init: +2 | Perc: +2, SM: -2, Dipl: +8 | Ki Pool 3/6 | Oracle 1st 5/5 | LoH 6/6 | Smite 1/1 | Reroll 1/1 | Darkvision 60 ft | Speed 20ft | Active conditions:

Kenji collects the dagger, bag of dust and scroll.

“Can soomeoneee identify these magical items?!?“

Scarab Sages

Male Half-Elf Archaeologist Bard 4 / Freebooter, Trapper Ranger 1 (HP: 34/34 | AC: 19/14/15 | F+5 R+11 W+5 (+2 vs. enchantments) | Init +6 | Low-Light vision, Percep +10 SM +4 | Luck left: 9/9)

"Of course!" Dario examines the magical items, noting their fine manufacture. He casts Read Magic to examine the scroll.

Scroll should be automatic

Spellcraft (dagger): 1d20 + 6 ⇒ (1) + 6 = 7
Spellcraft (bag): 1d20 + 6 ⇒ (14) + 6 = 20


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Dario tugs on the strap hanging from the mouth of one akata. The strap
is attached to Nefti’s belt pouch, which he extracts with ease. Hours spent in the akata’s stomach has destroyed most of the contents, but several parts of a journal are still intact and legible. The entries include poetry and music composed by Nefti, as well as mundane day-to-day observations. The last several pages record Nefti’s complaints about the Aspis Consortium’s lack of appreciation for his accomplishments. A folded sheet of paper wedged in the journal bears the title “Potential Partners” and names the Pathfinder Society among other well-known organizations.

The "scroll" is actually a ritual.

Dario, if you succeed at Knowledge (planes) DC 20 check:

You suspect this process might also attract the notice of something beyond the stars. Performing this ritual—which does not require the character to understand Aklo—takes one minute and restores 1d2+1 uses of mythic power to the creature up to once per week. Doing so also earns something for your chronicle.

The dust is a dust of disjunction.

And later, you will find out that the dagger is a +1 mythic bane dagger. But it doesn't say bane of wnat?

After defeating the monsters, you can again pick up Kafar’s trail, though his footprints are partially obscured by those of the akatas.

DC 15 Survival check:
You determine that Kafar’s tracks stop about 15 feet from the buried doorway before disappearing.

Scarab Sages

Male Half-Elf Archaeologist Bard 4 / Freebooter, Trapper Ranger 1 (HP: 34/34 | AC: 19/14/15 | F+5 R+11 W+5 (+2 vs. enchantments) | Init +6 | Low-Light vision, Percep +10 SM +4 | Luck left: 9/9)

Knowledge, Planes: 1d20 + 7 ⇒ (9) + 7 = 16

Dario examines the scroll, trying to understand the writing. "Hmm...not a magical scroll at all. Some sort of planar ritual perhaps. I might need to consult Dr. Farragut. Yes, he would likely be able to understand this. And want to see it. Perhaps he would trade me some priceless artifact..."

The Professor turns back to the journal. "Well, it would seem possible that Nefti came to a horrible end. At least her journal did. But it does confirm my suspicions that they are disgruntled with the Aspis. If we can find Kafar, then perhaps he would be interested in working with us."

Finally, the scholar tries to make sense of the footprints and tracks nearby.

Survival: 1d20 + 4 ⇒ (5) + 4 = 9

What is dust of disjunction?

Scarab Sages

| Male LG follower of Irori | Wolfscarred Ifrit | Outsider (Native) | Paladin 2, Ninja 2, Oracle 1 | HP 54/54 | AC 17 T 8 FF 17 / AC 19 with heavy shield | CMB +8 | CMD 15 | F: +12, R: +7, W: +9 | Init: +2 | Perc: +2, SM: -2, Dipl: +8 | Ki Pool 3/6 | Oracle 1st 5/5 | LoH 6/6 | Smite 1/1 | Reroll 1/1 | Darkvision 60 ft | Speed 20ft | Active conditions:

”May I check the booook, toooo? The power ooof the sages has somehow given me access toooo sooooo much knowledge!!“ Kenji says.

kn planes : 1d20 + 9 ⇒ (3) + 9 = 12

”Hmm … noooo idea!“

survival : 1d20 - 2 ⇒ (19) - 2 = 17

”Karat’s tracks stoooop 15 ft befoooore the dooooorway. We have toooo find him!!“


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

Dust of Disjunction:

Aura moderate abjuration and evocation; CL 10th
Slot none; Price 2,500 gp; Weight
Description
This fine powder looks like crushed diamonds. A single
handful of this substance can be thrown in a 15-foot cone,
at which point it attempts to absorb and neutralize any
magic it comes in contact with. The magical properties of
each unattended magic item in the area are suppressed
for 1d4 rounds as if targeted by dispel magic spell (caster
level 10th). Each creature in the area is affected as if by
a targeted dispel magic, though the user cannot specify
a spell effect to dispel; if a target has no spells affecting
it, the dust instead attempts to suppress the abilities of
one magic item carried by the target, selected at random
following the rules for items surviving a saving throw
(Pathfinder RPG Core Rulebook 217). The dust does not
affect other ongoing magical effects.
Dust of disjunction has a curious effect on golems,
which also demonstrate anti-magical properties. A golem
exposed to this dust must succeed at a DC 17 Fortitude
save or be staggered for 1 minute. At the end of its turn, a
staggered golem may attempt a new saving throw to end
the staggered effect.
Construction
Requirements Craft Wondrous Item, dispel magic, shatter

Scarab Sages

Male Half-Elf Archaeologist Bard 4 / Freebooter, Trapper Ranger 1 (HP: 34/34 | AC: 19/14/15 | F+5 R+11 W+5 (+2 vs. enchantments) | Init +6 | Low-Light vision, Percep +10 SM +4 | Luck left: 9/9)

Dario walks to where the footprints disappear, looking for any signs of a trap or hidden door. "Could be magic, but it could be something more mundane..."

Perception (trapfinding): 1d20 + 8 + 1 ⇒ (6) + 8 + 1 = 15


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

You don't find any traps, nor any secret doors.

Scarab Sages

Human Evangelist 3 | MYTHIC AC 15 (T:11/ FF14) HP:12+22/22 | F:+4/ R:+2/ W:+7+1 | Init: +3 | Perception: +10 +1 Channel 1d6 5/5 | Sermonic Performance: 7/10 rounds | Reroll: 1/1

Fiata attempts to examine the dagger for its magical properties.

Spellcraft vs Dagger: 1d20 + 6 ⇒ (12) + 6 = 18

"Disappear how, Kenji? If he's flying, we're not likely to find him easily."

Silver Crusade

f CN ifrit Fighter 4 | HP 45/47 | AC 20 T 11 FF 20 | CMD 16 | F+8 R+1 W+0 [+1 fear & mind-affecting effects] | Init +4 | Perc +6 | DV 60' |

We can guess for a long time what happened to these aspis agents. But I suggest we move on.

Silver Crusade

1/2 Orc Medium 4 (trickster), HP:31, AC:16, Touch:12, Flat Footed:14 F:+5, R:+7, W:+6, Init:+4, Perc:+9, darkvision
GM Fuzzfoot wrote:

...

You determine that Kafar’s tracks stop about 15 feet from the buried doorway before disappearing. ...

Do you mean his tracks traveled 15' into this area along the same trail we were following then disappeared? Or is there another door on the far side that the footsteps disappear while approaching?


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

The tracks end with 15 feet to go. It's like they just magically disappeared.

There are, of course, cracks in the stone, so maybe they turned into gas or something.

Scarab Sages

Male Half-Elf Archaeologist Bard 4 / Freebooter, Trapper Ranger 1 (HP: 34/34 | AC: 19/14/15 | F+5 R+11 W+5 (+2 vs. enchantments) | Init +6 | Low-Light vision, Percep +10 SM +4 | Luck left: 9/9)

But there is a door? Or is it buried and inaccessible?

Silver Crusade

1/2 Orc Medium 4 (trickster), HP:31, AC:16, Touch:12, Flat Footed:14 F:+5, R:+7, W:+6, Init:+4, Perc:+9, darkvision

In a raspy hissing voice, Can any of create a creature to run across this area and see what happens to it?

Scarab Sages

| Male LG follower of Irori | Wolfscarred Ifrit | Outsider (Native) | Paladin 2, Ninja 2, Oracle 1 | HP 54/54 | AC 17 T 8 FF 17 / AC 19 with heavy shield | CMB +8 | CMD 15 | F: +12, R: +7, W: +9 | Init: +2 | Perc: +2, SM: -2, Dipl: +8 | Ki Pool 3/6 | Oracle 1st 5/5 | LoH 6/6 | Smite 1/1 | Reroll 1/1 | Darkvision 60 ft | Speed 20ft | Active conditions:

I do not know if we have any buffs but if not then we should start to take 20 search here!


M CN Fire Dragon | HP 23/23 | AC 22 T 16 FF 20 | CMD 14 | F+3 R+3 W+2| Perc +8 | LLV, DV 60'

Good Point! Result 27 for Vellestir / 25 for Zeta.

Scarab Sages

Human Evangelist 3 | MYTHIC AC 15 (T:11/ FF14) HP:12+22/22 | F:+4/ R:+2/ W:+7+1 | Init: +3 | Perception: +10 +1 Channel 1d6 5/5 | Sermonic Performance: 7/10 rounds | Reroll: 1/1

Take 20 for a result of 30!


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

There doesn't seem to be any other way to exit. It is just a dead end.

There seem to be 3 options here, which I don't believe would be apparent without me pointing them out.
1. Turn gaseous to follow through the crack.
2. Dig. The cracks in the floor indicate to you there might be a tunnel below you if you coul break trhough.
3. Go back outside to the other side of the mountain and look for another way to follow.
Remember, this is basically a chase. So clearly each of these will have some effect on whether you are catching up or not.

Silver Crusade

1/2 Orc Medium 4 (trickster), HP:31, AC:16, Touch:12, Flat Footed:14 F:+5, R:+7, W:+6, Init:+4, Perc:+9, darkvision

Without a word, Nevedno takes out his Swiss Army Knife (traveler's any tool) flips a few parts around to form a serviceable pickaxe and begins hacking at the crack to force his way through.

strength: 1d20 + 2 ⇒ (10) + 2 = 12 anyone else want to try or have a better idea? Maybe an adamantine pick or hammer? Summon a creature that can dig?

Scarab Sages

| Male LG follower of Irori | Wolfscarred Ifrit | Outsider (Native) | Paladin 2, Ninja 2, Oracle 1 | HP 54/54 | AC 17 T 8 FF 17 / AC 19 with heavy shield | CMB +8 | CMD 15 | F: +12, R: +7, W: +9 | Init: +2 | Perc: +2, SM: -2, Dipl: +8 | Ki Pool 3/6 | Oracle 1st 5/5 | LoH 6/6 | Smite 1/1 | Reroll 1/1 | Darkvision 60 ft | Speed 20ft | Active conditions:

Kenji agrees that digging makes.


Knowledge | GSC | Mummy's Mask | WftC | RotR$ | Carrion Crown

The floor has a hardness of 8, 20 hp, and a Break DC of 33.

Scarab Sages

Male Half-Elf Archaeologist Bard 4 / Freebooter, Trapper Ranger 1 (HP: 34/34 | AC: 19/14/15 | F+5 R+11 W+5 (+2 vs. enchantments) | Init +6 | Low-Light vision, Percep +10 SM +4 | Luck left: 9/9)

Knowledge, Engineering: 1d20 + 7 ⇒ (5) + 7 = 12

Dario tries to help direct the digging by seeing where the weak spots in the floor may be.

Yeah, I guess we're digging. I don't really have anything else to help though.

Scarab Sages

| Male LG follower of Irori | Wolfscarred Ifrit | Outsider (Native) | Paladin 2, Ninja 2, Oracle 1 | HP 54/54 | AC 17 T 8 FF 17 / AC 19 with heavy shield | CMB +8 | CMD 15 | F: +12, R: +7, W: +9 | Init: +2 | Perc: +2, SM: -2, Dipl: +8 | Ki Pool 3/6 | Oracle 1st 5/5 | LoH 6/6 | Smite 1/1 | Reroll 1/1 | Darkvision 60 ft | Speed 20ft | Active conditions:

"This is something foooooor my swoooooord!!!" Kenji says and attacks.

+1 Adamantine Greatsword: 1d20 + 9 ⇒ (10) + 9 = 192d6 + 8 ⇒ (2, 6) + 8 = 16

And he strikes again.

+1 Adamantine Greatsword: 1d20 + 9 ⇒ (11) + 9 = 202d6 + 8 ⇒ (6, 6) + 8 = 20

+1 Adamantine Greatsword: To hit: BAB +3, Enhancement +1, Str +4, Fiata +1; Damage 2H +9: +4 +2 +1, Fiata +1

1 to 50 of 2,842 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Saga of the Sages Gameplay All Messageboards

Want to post a reply? Sign in.