Birthright Betrayed (Inactive)

Game Master Helikon

Maps & More


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You all gather in Oppara at the clandestine lodge of Venture-Captain Muesello, who maintains his operation in the back rooms of a bait and tackle shop. His pockmarked face creases with concern as he nods to you in greeting, checks outside, closes the door, and posts a “Gone Fishing” sign out front.
From there, he ushers you into a concealed room where Lady Gloriana Morilla waits in a chair near the fireplace.
“I appreciate your answering my call,” Venture-Captain Muesello says with a subdued smile as he closes the room’s curtains and
clears away an unfinished wayfinder to make space. “Some of you may already know Lady Gloriana Morilla, and I shall explain
why she’s joined us momentarily. First, let us remember that General Arnisant, hero of the Shining Crusade, is one of the most
highly regarded figures in Taldor’s history. Arnisant’s hometown of Ridonport has always been especially proud of him, and nearly
nine centuries since his death, his home’s still preserved as a museum. The Society regularly submits requests to the museum
to examine the historical artifacts there. Usually we get a polite and curt ‘no.’ Most recently, though?”

Muesello tilts his head from side to side as if considering his words.
“This time the curator, Cincia Reviamo, wrote that she cannot help because the local lord, Earl Calhadion Vernisant, has been
taking undue liberties with the museum and its collection—apparently taking whatever he wants from it, claiming he has the right because he’s a direct descendant of General Arnisant. Taking
priceless relics is one thing, but there’s another angle that Lady Morilla can explain better.”

Gloriana Morilla picks up where Muesello left off.
“Taldor has many great legacies, but there are some traditions better left in the past. The practice of primogeniture
dictates that Taldor’s crown only passes to male heirs, yet the laws have been amended over time to allow women to inherit land and
titles in some circumstances.

“Even so, the Lion,” Morilla states, motioning that the animal has special significance, “has no male heir and seems
utterly against his young Lioness leading the pride. It’s a stubborn stance that could condemn Taldor to civil war. I have spoken to
many senators who also believe it’s time to update the empire’s inheritance laws. The Lion and his loyalists view this growing
equality movement as a personal attack, even a coup. Among these is the Earl Vernisant, who would readily vote against reform
just to become part of the Lion’s inner circle."

“Count Orlundo Zespire, however, is an undecided senator. Exports from his lands travel through Vernisant’s region, yet along
the way many of the goods go missing as a result of canal piracy. Zespire suspects his colleague is at least negligent in allowing
these crimes to transpire in his town—and possibly worse. It seems this isn’t the first misunderstanding between the two,
and the count has informed me that he would be in the Lioness’s debt were she able to arrange someone to resolve the matter. If
that also involves finding evidence that ties Vernisant to criminal elements, making that evidence public would cause the earl
considerable distress and bring the count considerable joy. Just keep in mind that no matter what evidence you find, you’ll need
to convince Ridonport’s citizens to trust you before they’ll take your word over that of General Arnisant’s descendant.”

Muesello clears his throat before adding, “Just to be clear, the Society’s interest is in stopping Vernisant’s relic-pilferingand getting in the curator’s good graces. It so happens that Lady Morilla’s and the Society’s aims overlap nicely. Visit the museum, talk to the curator, figure out how to protect the collection, and
investigate the earl’s alleged misdeeds. Any questions?”

Dark Archive

nit +3; Senses Perception +2 ————— Defense ————— AC 18, touch 13, flat-footed 15 (+5 armor, +3 Dex) hp 23 (3d8+5) Fort +5, Ref +5, Will +4

The devishly handsome and well built man walks into the discussion and leans up against a wall, lighting a cigarette. De names LeBeau he says, Remy LeBeau taking a puff of his cigarette

Dark Archive

Male CG Gnome Wizard 3 | HP 23/23 | AC *17 T 13 FF *15 | CMB -2, CMD 10 | F: +8, R: +4, W: +4 | Init: +4 | Perc: +5, SM: +2, Low-Light Vision | Speed 20ft | Spells: 1st 0/4 2nd 3/3 | Shift: 6/6 | Active conditions: Mage Armor

"A lion!?" says a blue-haired gnome excitedly, "and a lioness? Oh, they must be such magnificent creatures! I hope I can observe them in their natural habitat long enough to take some good notes - and maybe a quick sketch! Do you think they might possibly be celestial lions? Or foo lions?" He rubs his hands together excitedly.

After learning that the lions in question are not, in fact, actual lions, his face falls. "Oh," he says as he scuffs the floor with one foot. "Well, maybe we'll find some real lions along the way!" The thought seems to cheer him up.

Scarab Sages

male Halfling bard (archaeologist) 1 | Init +3 | Perc +8, | hp 8/8 | AC 16, FF 14, T 13 | Fort +1, Ref +6, Wis +5; +2 vs. fear | CMB -2, CMD 11 | Speed 20ft | Spells: 1st 2/2

"And what of the relics?" the weather worn halfling asks, a little too eagerly "are any of especial significance? Those pilfered, that is. If we were to find any, should they be returned to the curator?" his voice quietens, muttering to himself "I wonder if there are any exhibits still worth seeing in this museum?"

Dark Archive

Male LN Undine Psychic 5/Unchained Monk 4 | HP -18/68 | AC 22 T 14 FF 21 | CMB +9, CMD 21 | F: +12, R: +9, W: +10 (+2 vs fear, death, enchant, poly, petrif, transmut; +1 vs disease & poison) | Init: +0 | Perc: +10, SM: +9 | Speed 40ft| Tracked Resources: Shirt Reroll 1/1, Faction Pin 1/1, Phrenic Pool 4/4, Ki Points 2/3, Detect Thought 1/1, Stun Fist 3/3, x2 Morale 1/1 | Spells: 1st 7/7, 2nd 5/5 | (In)Active conditions: Dead

An undine cocks his head and listens to the briefing. His lithe muscles are clearly visible, as he's dressed in little more than a loincloth, armbands, and a hooded cloak. When Venture-Captain Muesello's explanation is finished, the blue-skinned humanoid stands up and begins to speak in an almost absent-minded way.

"A curious business this, yet an opportunity of unmatched significance. What treasures must lie in said museum, unexamined for innumerable ages? I am Arrius Vext, Emissary of Outsea, and I offer my full assistance in untangling the complex weaves of history and mystery that enshroud this repository."

I'll update my tagline and profile soon.


The Ladylooks at Bethamy.[b]"All of them are of significance. Some of higher, some of lower. But they are a treat. For those interested in such things. But you have to see for yourself.

You can make Diplomacy or gather information checks to know more about Ridonport

Dark Archive

Male CG Gnome Wizard 3 | HP 23/23 | AC *17 T 13 FF *15 | CMB -2, CMD 10 | F: +8, R: +4, W: +4 | Init: +4 | Perc: +5, SM: +2, Low-Light Vision | Speed 20ft | Spells: 1st 0/4 2nd 3/3 | Shift: 6/6 | Active conditions: Mage Armor

Diplomacy: 1d20 + 1 ⇒ (20) + 1 = 21

Drelluandast is not the smoothest talker (a bit too excitable about strange creatures from other dimensions), but his enthusiasm and optimism are infectious.

Scarab Sages

male Halfling bard (archaeologist) 1 | Init +3 | Perc +8, | hp 8/8 | AC 16, FF 14, T 13 | Fort +1, Ref +6, Wis +5; +2 vs. fear | CMB -2, CMD 11 | Speed 20ft | Spells: 1st 2/2

"Forgive me, as a scholar of ancient the world and archaeologist certain words can be distracting. See for myself I shall, should time allow." he smoothes down his clothes "I've not visited Ridonport, is there ought more we should know of the town? Or the Earl, perhaps?"
Diplomacy: 1d20 + 7 ⇒ (7) + 7 = 14


Bethamy:
Ridonport is the sole natural harbor along the Jagged
Saw, Taldor’s rocky coastline that runs from Oppara to
Cassomir. Those two large cities attract most of the ship traffic,
leaving Ridonport to serve as a place to restock the navy

Drelluandast:
First you learn from a person thatRidonport is the sole natural harbor along the Jagged Saw, Taldor’s rocky coastline that runs from Oppara to Cassomir. Those two large cities attract most of the ship traffic, leaving Ridonport to serve as a place to restock the navy.
Another one tells you that Tandak Prefecture’s economy relies heavily on logging in the Verduran Forest, and generations of intensive farming have left the land largely unsuitable for most crops. Even so, the extensive canal system makes transporting goods to and from the coast fairly easy—or it would, if many of the secondary routes hadn’t fallen into disrepair.
Lastely you hear that Tandak Prefecture has suffered political turmoil ever since the previous grand duke Forath Bozbeyli was stripped of his title for having fabricated a heroic past. He was later torn to pieces by the refecture’s common people for having deceived them. Even though 7 years have passed since then, nobles in the area hope that this one violent incident was an exception, not a sign of future retaliation. The commoners tend to remember the incident with a mix of pride and chagrin, both embarrassed by the destruction they caused yet pleased at having overthrown a pompous buffoon.

Dark Archive

nit +3; Senses Perception +2 ————— Defense ————— AC 18, touch 13, flat-footed 15 (+5 armor, +3 Dex) hp 23 (3d8+5) Fort +5, Ref +5, Will +4

Dese relics might be worth some tin' he thinks to himself.

Grand Lodge

M Human (Ulfen) Dragoon 3 | HP 28/28 | AC 22 (T12, FF20, CMD 19) | F +5, R +3, W +2 | Mv 20' | Perc +1 | Init +2

The Ulfen man is tall and fairly lean. He is bearded and wears Taldan clothes, with a fur cloak of a traditional Ulfen style.
"Taldan political intrigue and missing relics. My sympathies lie with the Lioness, though I know from my own tribe how hard it is to let go of old traditions whose time has passed."

He asks around about Ridonport.
Diplomacy: 1d20 + 5 ⇒ (9) + 5 = 14

Silver Crusade

Male Skinwalker Bar 5 | Int +1; hp 54; AC 18 FF 17 , T 11, Fort+6 R+2 W+2 CMB+9; CMD 21 Perception +9 Barbarian 5

A tall Ulfen man enters followed by a bear.

He says in a thick accent. "Greetings...I am Tormond Trollbiter from the Land of the Linnworm Kings. I would be glad to lend my axe to this investigation and find out the misdeeds of this earl. Let justice be done to his common folk. But my ear is not so great as those of the skalds of my land"

Diplomacy: 1d20 ⇒ 14

Dark Archive

Male LN Undine Psychic 5/Unchained Monk 4 | HP -18/68 | AC 22 T 14 FF 21 | CMB +9, CMD 21 | F: +12, R: +9, W: +10 (+2 vs fear, death, enchant, poly, petrif, transmut; +1 vs disease & poison) | Init: +0 | Perc: +10, SM: +9 | Speed 40ft| Tracked Resources: Shirt Reroll 1/1, Faction Pin 1/1, Phrenic Pool 4/4, Ki Points 2/3, Detect Thought 1/1, Stun Fist 3/3, x2 Morale 1/1 | Spells: 1st 7/7, 2nd 5/5 | (In)Active conditions: Dead

"Verily, a contingent of brave and powerful seekers have been assembled towards the accomplishment of this deed! Caution advises preparation, but confess I must that the curiosity coursing through my veins urges haste. Shall we depart, fellow Pathfinders?"

Dark Archive

nit +3; Senses Perception +2 ————— Defense ————— AC 18, touch 13, flat-footed 15 (+5 armor, +3 Dex) hp 23 (3d8+5) Fort +5, Ref +5, Will +4

He nods.

Dark Archive

Male CG Gnome Wizard 3 | HP 23/23 | AC *17 T 13 FF *15 | CMB -2, CMD 10 | F: +8, R: +4, W: +4 | Init: +4 | Perc: +5, SM: +2, Low-Light Vision | Speed 20ft | Spells: 1st 0/4 2nd 3/3 | Shift: 6/6 | Active conditions: Mage Armor

Drelluandast happily trots along with the group. "That nice lady was telling me about how the region overthrew the previous grand duke seven years ago," he says as they travel. "Apparently he didn't actually have the heroic background he told everyone he did, and the folks tore him down when they found out. And her wife told me that the local economy relies on logging in the Verduran forest and that they can't farm the land nearby anymore because they farmed it too hard too long, or something, and that a lot of the secondary river routes don't work anymore because they haven't been maintained - but those would make transporting things out to the coast and back much easier!"

He beams happily. "I left them a lovely picture of a eagle to show our appreciation."

Silver Crusade

Male Skinwalker Bar 5 | Int +1; hp 54; AC 18 FF 17 , T 11, Fort+6 R+2 W+2 CMB+9; CMD 21 Perception +9 Barbarian 5

Tormond nods "Perhaps the land was telling them something. The rivers and the forest.."

Scarab Sages

male Halfling bard (archaeologist) 1 | Init +3 | Perc +8, | hp 8/8 | AC 16, FF 14, T 13 | Fort +1, Ref +6, Wis +5; +2 vs. fear | CMB -2, CMD 11 | Speed 20ft | Spells: 1st 2/2

"What a curious place. A fellow told me it's the main port used to restock the navy... surely it would be in the navy's best interest to open up more of the river routes, so as to better supply their vessels?" he thinks a moment, rubbing his nose "If we can figure out what closed the secondary routes and how to reopen them, that would give us some cachet with the people of Ridonport." he stuffs his hands in his pockets, looking quite pleased "This promises to be an interesting trip!"

Dark Archive

nit +3; Senses Perception +2 ————— Defense ————— AC 18, touch 13, flat-footed 15 (+5 armor, +3 Dex) hp 23 (3d8+5) Fort +5, Ref +5, Will +4

What skills ya'll be bringin' to the table the Varisian inquires of the group.

Scarab Sages

male Halfling bard (archaeologist) 1 | Init +3 | Perc +8, | hp 8/8 | AC 16, FF 14, T 13 | Fort +1, Ref +6, Wis +5; +2 vs. fear | CMB -2, CMD 11 | Speed 20ft | Spells: 1st 2/2

"I'm an archaeologist and scholar. I'm..." he looks down at his feet "I'm afraid I don't have much to offer in a fight, but I've picked up an array of skills in my studies." looking back up and at Remy "Most recently I was forced to learn quickly about disabling traps, a particularly troublesome expedition that one. I've studied history, languages and the arcane - even picked up some magical knacks over the years." he smiles with a pride "Tell us, what are your skills sir?"


If you want to continue:

The journey by ship along the Jagged Saw and into Ridonport passes uneventfully. The museum is a short walk from the
docks, where it stands surrounded by numerous old homes and within view of the 200-foot-tall statue of General Arnisant
in the city’s main square. The museum is a spacious, singlestory stone house that has undergone dozens of renovations
over the years. Even so, some parts look overdue for repairs.
The entrance opens to a large sitting room. The furnishings are aging, albeit clean and free of dust. The walls are crowded
with portraits, framed letters, and genealogical charts. Severalglass cases protect more fragile items.
On the wall just to the right of the front doors hangs a 4-by-6-foot painting of Earl Calhadion Vernisant looking
dramatically into the distance with the crown-and-lion standard of Taldor waving behind him. Make a perception check

Scarab Sages

male Halfling bard (archaeologist) 1 | Init +3 | Perc +8, | hp 8/8 | AC 16, FF 14, T 13 | Fort +1, Ref +6, Wis +5; +2 vs. fear | CMB -2, CMD 11 | Speed 20ft | Spells: 1st 2/2

Bethamy eagerly looks around for exhibits to admire.
Perception: 1d20 + 8 ⇒ (17) + 8 = 25

Dark Archive

Male CG Gnome Wizard 3 | HP 23/23 | AC *17 T 13 FF *15 | CMB -2, CMD 10 | F: +8, R: +4, W: +4 | Init: +4 | Perc: +5, SM: +2, Low-Light Vision | Speed 20ft | Spells: 1st 0/4 2nd 3/3 | Shift: 6/6 | Active conditions: Mage Armor

Drelluandast is fascinated by the painting. "It's not calligraphy," he says, "but it certainly is beautiful!"

Perception: 1d20 + 5 ⇒ (12) + 5 = 17

Grand Lodge

M Human (Ulfen) Dragoon 3 | HP 28/28 | AC 22 (T12, FF20, CMD 19) | F +5, R +3, W +2 | Mv 20' | Perc +1 | Init +2

Mohag looks around, awed by the titanic statue of General Arnisant. Even the Ulfen tell tales of the great Taldan hero who struck down the Whispering Tyrant.

Perception: 1d20 + 4 ⇒ (1) + 4 = 5

He is so distracted by tales and legends that he doesn't see anything else of interest.


@Bethamy
you notice that in the picture the flag is moving and the person looks at you and smiles.

Dark Archive

Male LN Undine Psychic 5/Unchained Monk 4 | HP -18/68 | AC 22 T 14 FF 21 | CMB +9, CMD 21 | F: +12, R: +9, W: +10 (+2 vs fear, death, enchant, poly, petrif, transmut; +1 vs disease & poison) | Init: +0 | Perc: +10, SM: +9 | Speed 40ft| Tracked Resources: Shirt Reroll 1/1, Faction Pin 1/1, Phrenic Pool 4/4, Ki Points 2/3, Detect Thought 1/1, Stun Fist 3/3, x2 Morale 1/1 | Spells: 1st 7/7, 2nd 5/5 | (In)Active conditions: Dead

Arrius is eager to start diving into the letters and relics, but manages to restrain himself and instead looks and listens for any sign of the curator.

Scarab Sages

male Halfling bard (archaeologist) 1 | Init +3 | Perc +8, | hp 8/8 | AC 16, FF 14, T 13 | Fort +1, Ref +6, Wis +5; +2 vs. fear | CMB -2, CMD 11 | Speed 20ft | Spells: 1st 2/2

Bethamy double takes before exclaiming "By the The All-Seeing Eye, did you fellows see that? Never seen anything like it!" having alerted his companions the Halfling approaches the painting inquisitively "Umm, hullo?" he peers more closely, trying to discern if the person can be interacted with.

Dark Archive

nit +3; Senses Perception +2 ————— Defense ————— AC 18, touch 13, flat-footed 15 (+5 armor, +3 Dex) hp 23 (3d8+5) Fort +5, Ref +5, Will +4

perception 1d20 + 2 ⇒ (3) + 2 = 5

Dark Archive

nit +3; Senses Perception +2 ————— Defense ————— AC 18, touch 13, flat-footed 15 (+5 armor, +3 Dex) hp 23 (3d8+5) Fort +5, Ref +5, Will +4

I came home yesterday ate, and went to bed

Dark Archive

Male LN Undine Psychic 5/Unchained Monk 4 | HP -18/68 | AC 22 T 14 FF 21 | CMB +9, CMD 21 | F: +12, R: +9, W: +10 (+2 vs fear, death, enchant, poly, petrif, transmut; +1 vs disease & poison) | Init: +0 | Perc: +10, SM: +9 | Speed 40ft| Tracked Resources: Shirt Reroll 1/1, Faction Pin 1/1, Phrenic Pool 4/4, Ki Points 2/3, Detect Thought 1/1, Stun Fist 3/3, x2 Morale 1/1 | Spells: 1st 7/7, 2nd 5/5 | (In)Active conditions: Dead

Hearing his halfling companion's exclamation, Arrius turns towards the painting. "Fascinating . . . I wonder . . . A mere glamer--the artifice of a magician--or could a spirit truly be trapped within? Once, at the Sincomakti School of Sciences in Ustalav, I encountered three souls inhabiting the same book!" Arrius closes his eyes, begins to breathe deeply, and reaches out with his mind to examine the painting.

Cast detect magic and detect psychic significance on the painting.


@Arrius, you find out that the painting is sentient.

Dark Archive

Male LN Undine Psychic 5/Unchained Monk 4 | HP -18/68 | AC 22 T 14 FF 21 | CMB +9, CMD 21 | F: +12, R: +9, W: +10 (+2 vs fear, death, enchant, poly, petrif, transmut; +1 vs disease & poison) | Init: +0 | Perc: +10, SM: +9 | Speed 40ft| Tracked Resources: Shirt Reroll 1/1, Faction Pin 1/1, Phrenic Pool 4/4, Ki Points 2/3, Detect Thought 1/1, Stun Fist 3/3, x2 Morale 1/1 | Spells: 1st 7/7, 2nd 5/5 | (In)Active conditions: Dead

”Indeed . . . My supposition has proven warranted. This seemingly inert object possesses a psyche! If only we can discover the means to communicate with it, or free it, should it be trapped unwillingly.”

Dark Archive

Male CG Gnome Wizard 3 | HP 23/23 | AC *17 T 13 FF *15 | CMB -2, CMD 10 | F: +8, R: +4, W: +4 | Init: +4 | Perc: +5, SM: +2, Low-Light Vision | Speed 20ft | Spells: 1st 0/4 2nd 3/3 | Shift: 6/6 | Active conditions: Mage Armor

Drelluandast stares at the painting as Arrius speaks. "Really?" he says, his eyes wide with wonder. "Do you think we can speak with it?"

Before anyone can stop him, he turns to the portrait. "Hello? Can you hear us?"


@ Drelluandast please make a sense motive check.
"Of course can I hear you! Do you think I am deaf?"

Dark Archive

Male CG Gnome Wizard 3 | HP 23/23 | AC *17 T 13 FF *15 | CMB -2, CMD 10 | F: +8, R: +4, W: +4 | Init: +4 | Perc: +5, SM: +2, Low-Light Vision | Speed 20ft | Spells: 1st 0/4 2nd 3/3 | Shift: 6/6 | Active conditions: Mage Armor

Sense Motive: 1d20 + 2 ⇒ (17) + 2 = 19

And to keep things moving, feel free to make "reactive" checks or saving throws for me as you see fit.


What do you ask?

Grand Lodge

M Human (Ulfen) Dragoon 3 | HP 28/28 | AC 22 (T12, FF20, CMD 19) | F +5, R +3, W +2 | Mv 20' | Perc +1 | Init +2

Mohag watches, but keeps quiet for now.
Of course I am curious, but Derlluandast is both a gnome and a wizard. No sense getting between him and a mystery.

Dark Archive

nit +3; Senses Perception +2 ————— Defense ————— AC 18, touch 13, flat-footed 15 (+5 armor, +3 Dex) hp 23 (3d8+5) Fort +5, Ref +5, Will +4

The magus takes a look at the painting and tries to poke the talking blob of paint with a finger.


Folks please do ask. This will take forever otherwise. There are four investigations in step one

Dark Archive

Male CG Gnome Wizard 3 | HP 23/23 | AC *17 T 13 FF *15 | CMB -2, CMD 10 | F: +8, R: +4, W: +4 | Init: +4 | Perc: +5, SM: +2, Low-Light Vision | Speed 20ft | Spells: 1st 0/4 2nd 3/3 | Shift: 6/6 | Active conditions: Mage Armor

"Oh my goodness!" Drelluandast says as he beckons the rest of the Pathfinders over. "Well, um, who are you? Why are you in that painting? What are you doing? Is that a battle? Did you just win the war? Maybe you saw some celestial lions?" He turns to his companions. "This is so cool! Does anyone else have questions?"

Scarab Sages

male Halfling bard (archaeologist) 1 | Init +3 | Perc +8, | hp 8/8 | AC 16, FF 14, T 13 | Fort +1, Ref +6, Wis +5; +2 vs. fear | CMB -2, CMD 11 | Speed 20ft | Spells: 1st 2/2

Bethamy, after a few moments of staring dumbfounded at the painting, clears his throat "Ahem... well met sir!" quieter and to Drelluandast "Excellent questions" drawing himself up he addresses the figure in the painting "My name is Bethamy. My companions and I are Pathfinders. We seek an audience with Cincia Reviamo, the curator of this establishment. We're here to investigate some misappropriated museum property... would you happen to know anything about that?

Grand Lodge

M Human (Ulfen) Dragoon 3 | HP 28/28 | AC 22 (T12, FF20, CMD 19) | F +5, R +3, W +2 | Mv 20' | Perc +1 | Init +2

Mohag reluctantly speaks up. "Is there a connection between you and Earl Vernisant, whom you depict? Do you report what you see and hear to him?"


The building smiles and replies:"“I am Earl Calhadion Vernisant,
a member of the Taldan Senate, and a direct descendant of the famous General Arnisant, Hero of the Shining Crusade. He sacrificed himself to defeat the Whispering Tyrant. Arnisant’s blood flows through my
veins, and like him I guard our Taldan heritage and traditions with pride.”

Remember you want information about the situation here!

Dark Archive

Male LN Undine Psychic 5/Unchained Monk 4 | HP -18/68 | AC 22 T 14 FF 21 | CMB +9, CMD 21 | F: +12, R: +9, W: +10 (+2 vs fear, death, enchant, poly, petrif, transmut; +1 vs disease & poison) | Init: +0 | Perc: +10, SM: +9 | Speed 40ft| Tracked Resources: Shirt Reroll 1/1, Faction Pin 1/1, Phrenic Pool 4/4, Ki Points 2/3, Detect Thought 1/1, Stun Fist 3/3, x2 Morale 1/1 | Spells: 1st 7/7, 2nd 5/5 | (In)Active conditions: Dead

"Many questions have I, a fulsome array indeed, sufficient to task the patience of even the hardiest soul! But given that our task at hand is a matter of no small urgency, please permit me to defer those queries to a future occasion, and instead at the present pursue a separate line of inquiry: have you witnessed, or perhaps even participated in, the removal of items of historical value from this museum?"

Silver Crusade

Male Skinwalker Bar 5 | Int +1; hp 54; AC 18 FF 17 , T 11, Fort+6 R+2 W+2 CMB+9; CMD 21 Perception +9 Barbarian 5

"We mean no disrespect but we must have answers about the items"

sorry my wife was sick over the weekend and things were hectic.

Scarab Sages

male Halfling bard (archaeologist) 1 | Init +3 | Perc +8, | hp 8/8 | AC 16, FF 14, T 13 | Fort +1, Ref +6, Wis +5; +2 vs. fear | CMB -2, CMD 11 | Speed 20ft | Spells: 1st 2/2

Taken aback Bethamy had stepped back from the painting a few paces. He begins chanting in Osiriani and weaving his hands as he casts a spell of Detect Magic on the painting and begins to study
Knowledge(Arcana): 1d20 + 9 ⇒ (16) + 9 = 25
to determine the school of magic involved supposing he makes it 3 rounds

Dark Archive

Male CG Gnome Wizard 3 | HP 23/23 | AC *17 T 13 FF *15 | CMB -2, CMD 10 | F: +8, R: +4, W: +4 | Init: +4 | Perc: +5, SM: +2, Low-Light Vision | Speed 20ft | Spells: 1st 0/4 2nd 3/3 | Shift: 6/6 | Active conditions: Mage Armor

"Oh, that's an excellent idea!" Drelluandast says as he sees Bethamy study the painting. He chants something similar (in Sylvan), then looks back at the artwork.

Knowledge (arcana): 1d20 + 7 ⇒ (17) + 7 = 24
Spellcraft: 1d20 + 7 ⇒ (17) + 7 = 24


Working together you think this is an sentient animated object. You only find conjuration and transmutation magic. Transmutation for the animated and conjuration for the sentient. You think without divination this object can only reply what the person it is imprinted on will think.

Grand Lodge

M Human (Ulfen) Dragoon 3 | HP 28/28 | AC 22 (T12, FF20, CMD 19) | F +5, R +3, W +2 | Mv 20' | Perc +1 | Init +2

Mohag whispers to Drelluandast, "So it will answer as if it were actually Earl Vernisant, but cannot communicate with him?"

Then more loudly, "Earl Vernisant, please tell me about some of the great things you have done."

Dark Archive

nit +3; Senses Perception +2 ————— Defense ————— AC 18, touch 13, flat-footed 15 (+5 armor, +3 Dex) hp 23 (3d8+5) Fort +5, Ref +5, Will +4

The magus waits to hear.

Silver Crusade

Male Skinwalker Bar 5 | Int +1; hp 54; AC 18 FF 17 , T 11, Fort+6 R+2 W+2 CMB+9; CMD 21 Perception +9 Barbarian 5

Tormond waits for a reply.

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