PFS 2E Arclord's Envy (Inactive)

Game Master Tyranius

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At first Keeamah doesn't seem very eager to speak to you but after a small bit of coercing and her vision returning she finally gives in. Looking to the ground in shame she mumbles a bit. "Release me and I will tell you who hired me."


Eldrish Silversong | Male Elf Scholar Wizard 5 [Fighter] Universalist | Perception +6[T] | AC 18, TAC 17 | Fort +6[T], Ref +8[T], Will +7[E] | | HP [56]46/46 | Resonance 9/9 | SP 4/4 | Hero 1/1 | Arcane Focus 3/3

Lacking social skills with lesserraces, Eldrish simply watches the interrogation, combat magics ready to mind should she suddenly attack, or some similar nonsense.


Paladin 1 (HP: xx/xx) | AC: xx, TAC: xx, (Shield for +2) | Perception +x, F: +x, R: +x, W: +x | Spell Pool: xx | Hero Points: 1/11

"Aye. I'll let you go, but know that if you betray the trust I am about to extend, your life is forfeit."

Unless someone stays his hand, Flint will agree to the deal.

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With her bonds freed Keeamah stands and rubs her wrists where she was bound. "I hold you to your word as I hold my own. I was hired to end your lives by Arclord Prakhavu Khibenid."


Paladin 1 (HP: xx/xx) | AC: xx, TAC: xx, (Shield for +2) | Perception +x, F: +x, R: +x, W: +x | Spell Pool: xx | Hero Points: 1/11

Flint spins his hammer in his hands. "Well now, that makes for a pretty clear accusation." He turns to the others, "I'm ready to start rectifying this situation. Shall we?"


Dwarven Cleric, Cayden Cailean (5), Blacksmith l HP 65/65, SP 4/4, RP 5/5 l AC 23 TAC 21 l F+10 R+7 W+11 l Perc +9, Ath +6, Surv +9 l Speed 25ft l Active Conditions: Haste 1/10 rounds
Skills:
Acro +1, Arcana +3, Ath +6, Cayden Lore +3, Craft +5, Deception +3, Intim +3, Med +9, Nature +7, Occult +3, Perf +3, Relig +10, Smith Lore +5, Society +5, Stealth +1, Surv +9, Thiev +1

Its been a while- has that particular Arclord's name come up before?

"Aye, If the squeelin' lass is telling the truth, then it looks like we have our next person to be talking to. Does anyone be needing a little bit o' mendin?"


Female N Half-Elf (Varisian) Bard 5-Rogue | HP 48/58 RP 9/9 SP 6/6 Hero 1/3 | AC 21 TAC 20 | F: +7, R: +10, W: +8| Perc: +7, +1 Initiative | Speed 25ft | Spell points: 6/6 | Spells: 3rd 1/2, 2nd 3/3, 1st 1/3 | Active conditions: Hasted.

It was one of the two names mentioned by the store owner, I believe.

"If everyone is fit enough to do so, I suggest we continue on to the lodge where we can rest and heal in safety. There's nothing to say that only one contract was placed, Gypsy says in a concerned voice. After a heartbeat's pause she adds in a much lighter tone, "Besides, we were promised a sumptuous feast."

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With their agreement in place Keeamah cautiously backs out and when given enough distance runs around the corner to her freedom, obviously relieved to have lived.

*****

When you return to Nexus House, a grimfaced Sebnet greets you. “Welcome back, Pathfinders. I hope your investigations were more fruitful than mine. What have you found?”


Magpie shrugs, "A summoner was hired to kill us, and we know which arclord did the hiring. Most likely anyway." and she starts wiping all the ash and burnt stuff from her equipment.


Eldrish Silversong | Male Elf Scholar Wizard 5 [Fighter] Universalist | Perception +6[T] | AC 18, TAC 17 | Fort +6[T], Ref +8[T], Will +7[E] | | HP [56]46/46 | Resonance 9/9 | SP 4/4 | Hero 1/1 | Arcane Focus 3/3

Eldrish nods, "He was murdered, that's for certain. Seems to be via golem. The fact that an assassin sent by Arclord Prakhavu Khibenid leads me to conclude we have a suspect to check out next." drowning and grumbling fiercely, "whom I owe about a yard of steel in the guts."


Female N Half-Elf (Varisian) Bard 5-Rogue | HP 48/58 RP 9/9 SP 6/6 Hero 1/3 | AC 21 TAC 20 | F: +7, R: +10, W: +8| Perc: +7, +1 Initiative | Speed 25ft | Spell points: 6/6 | Spells: 3rd 1/2, 2nd 3/3, 1st 1/3 | Active conditions: Hasted.

Gypsy looks at her companions, then nods at the Venture-Captain.

"We will, of course, provide a formal written report, however, for a quick summary...", Gypsy provides a succinct narration of the day's events, producing the evidence they gathered and indicating where Kefanes' body is stored. "We thought you may wish to examine it further before arranging for its final disposition."

"How did you fare with the book? You look a little glum."

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She nods in approval at all of the clues you have uncovered and with conflicting expressions of fascination and disgust at their description of the murdered Arclord’s body.

Gypsy wrote:
"How did you fare with the book? You look a little glum."

She relates her own discovery with a scowl aimed over one shoulder at a hefty tome. “It seems the text recovered from Kefanes’s workshop and placed into our care isn’t the original. What we have is a fake, and I’d wager whoever was responsible for the murder now has the book that got Kefanes killed. If it truly was Arclord Prakhavu Khibenid.”

She holds a hand up. "I have a plan. Tomorrow evening, there’s a soiree of sorts hosted by the head of the Merchant’s League. It’s the kind of event where everyone who is or wants to be someone makes an appearance, and that includes most of the Arclords. Of course, since the Pathfinder Society maintains good relations with most factions in the city, it was relatively easy to secure invitations for you.”

"Take advantage of the opportunity to catch Arclord Prakhavu Khibenid without having to deal with the defenses a wizard would have on their home turf. Ideally you’d incapacitate the Arclord so we can hand them over to the authorities,” she suggests, and then shrugs. “But keeping yourselves safe is more important. I’ll work to bring the site’s authorities so they can get what they need once you’ve neutralized any threats.”


Paladin 1 (HP: xx/xx) | AC: xx, TAC: xx, (Shield for +2) | Perception +x, F: +x, R: +x, W: +x | Spell Pool: xx | Hero Points: 1/11

"I'm not very good at those. Soiree's typically involve speak out of both sounds of the mouth, and my beard's only got one opening." Flint shrugs though, understanding that often, it's how it has to be.

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Did anyone have any preparation before heading to the soiree tomorrow?


Female N Half-Elf (Varisian) Bard 5-Rogue | HP 48/58 RP 9/9 SP 6/6 Hero 1/3 | AC 21 TAC 20 | F: +7, R: +10, W: +8| Perc: +7, +1 Initiative | Speed 25ft | Spell points: 6/6 | Spells: 3rd 1/2, 2nd 3/3, 1st 1/3 | Active conditions: Hasted.

Gypsy will check in with Sebnet, "Perchance, does the lodge have any appropriate finery we could borrow for this event? I would hope we can uphold the standards you have set and reinforce the reputation and relationships you have built."

Other than making sure they are all outfitted appropriately, Gypsy encourages everyone to make sure they are well healed and fully rested for tomorrow evenings activity.

"Oh, and if you have any information on the locals we expect to encounter, I'd like to do a little research so I am well prepared for any conversations or other interactions."


Paladin 1 (HP: xx/xx) | AC: xx, TAC: xx, (Shield for +2) | Perception +x, F: +x, R: +x, W: +x | Spell Pool: xx | Hero Points: 1/11

Flint spits into his gauntlet and rubs out a stain. "Is this going to be one of those jobs where I can't bring me weapon? My cousins told me stuff like that would happen."


Eldrish Silversong | Male Elf Scholar Wizard 5 [Fighter] Universalist | Perception +6[T] | AC 18, TAC 17 | Fort +6[T], Ref +8[T], Will +7[E] | | HP [56]46/46 | Resonance 9/9 | SP 4/4 | Hero 1/1 | Arcane Focus 3/3

Eldrish looks a bit uncomfortable as well. "I am not well suited for polite society, though to capture this lord and subdue any magics and bodyguards, I fear we will need all of our weapons."

sounds like we'll rest first, I'll have to look over my spell list and see what I have

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Correct Eldrish, you will have a night of rest.

Gypsy wrote:
"Perchance, does the lodge have any appropriate finery we could borrow for this event? I would hope we can uphold the standards you have set and reinforce the reputation and relationships you have built."

"I will ask to have clothing laid out for you in the morning if you wish."

Gypsy wrote:
"Oh, and if you have any information on the locals we expect to encounter, I'd like to do a little research so I am well prepared for any conversations or other interactions."

"It is little notice of this but let me see what I can gather throughout the night."

Flint wrote:
"Is this going to be one of those jobs where I can't bring me weapon? My cousins told me stuff like that would happen."

"The guests should be well aware of what the Pathfinders entail and you should be fine with your weapons and armor."


Female N Half-Elf (Varisian) Bard 5-Rogue | HP 48/58 RP 9/9 SP 6/6 Hero 1/3 | AC 21 TAC 20 | F: +7, R: +10, W: +8| Perc: +7, +1 Initiative | Speed 25ft | Spell points: 6/6 | Spells: 3rd 1/2, 2nd 3/3, 1st 1/3 | Active conditions: Hasted.
Quote:
"The guests should be well aware of what the Pathfinders entail and you should be fine with your weapons and armor."

Gypsy looks at the others, "That doesn't mean we can't clean up and try to look our best. Elegant and deadly, that's the impression I wish to make", she adds with a little smile.


Dwarven Cleric, Cayden Cailean (5), Blacksmith l HP 65/65, SP 4/4, RP 5/5 l AC 23 TAC 21 l F+10 R+7 W+11 l Perc +9, Ath +6, Surv +9 l Speed 25ft l Active Conditions: Haste 1/10 rounds
Skills:
Acro +1, Arcana +3, Ath +6, Cayden Lore +3, Craft +5, Deception +3, Intim +3, Med +9, Nature +7, Occult +3, Perf +3, Relig +10, Smith Lore +5, Society +5, Stealth +1, Surv +9, Thiev +1

"Well. I guess that I can try to blend in with the finer types. I have been keeping up on my socials graces a wee bit. Still more comfortable with a forge, mind you- but I'll do my best"

He stops and thinks for a moment.

"Do you think we are going to be doing more fight'n or convincin? Might change what I'd be asking Cayden's blessing for."

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Getting a good nights rest and a well deserved feast you spend most of the next day preparing for the festivities to come. That evening Sebnet distributes a set of gilded vellum invitations to the party and gives you directions to the site. "Within 2 hours time I will arrive with the authorities."

Heading to your destination with invitations in hand, you arrive and are quickly admitted by a pair of extravagantly uniformed doorkeepers and ushered into the gala.

The ballroom is filled with a dull roar of conversation, laughter, and music as the gathering is in full swing. The space boasts marble floors gleaming with a perfect shine, lavish woven carpets, and silk draperies over latticed windows allowing the light evening breeze in; glass globes holding colored flames dangle from the ceiling overhead. Guests hail from nearly every part of Golarion, flaunting everything from Varisian dancing scarves to colorful Garundi garb, Keleshite headscarves to Vudrani wraps to Tian silks. A distinctive construct engages in conversation with two robed women, a cleric of Nethys wears a half-black and half-white garment reflecting his holy symbol, and a tall lithe figure near one wall wears a unique full body suit of leather armor. A small army of house golems moves through the crowd serving hors d’oeuvres and a range of beverages, while a small orchestra at the far end of the hall performs selections from the latest Kintargan operas.


Female N Half-Elf (Varisian) Bard 5-Rogue | HP 48/58 RP 9/9 SP 6/6 Hero 1/3 | AC 21 TAC 20 | F: +7, R: +10, W: +8| Perc: +7, +1 Initiative | Speed 25ft | Spell points: 6/6 | Spells: 3rd 1/2, 2nd 3/3, 1st 1/3 | Active conditions: Hasted.

As Gypsy enters she looks around to see if she can spot their prime suspect, Arclord Prakhavu Khibenid. She also quietly enquires of the staff if they know his whereabouts.


Paladin 1 (HP: xx/xx) | AC: xx, TAC: xx, (Shield for +2) | Perception +x, F: +x, R: +x, W: +x | Spell Pool: xx | Hero Points: 1/11

Flint, vigilant as always spends some time Carousing with the attendees. Diplomacy: 1d20 + 8 ⇒ (10) + 8 = 18


Dwarven Cleric, Cayden Cailean (5), Blacksmith l HP 65/65, SP 4/4, RP 5/5 l AC 23 TAC 21 l F+10 R+7 W+11 l Perc +9, Ath +6, Surv +9 l Speed 25ft l Active Conditions: Haste 1/10 rounds
Skills:
Acro +1, Arcana +3, Ath +6, Cayden Lore +3, Craft +5, Deception +3, Intim +3, Med +9, Nature +7, Occult +3, Perf +3, Relig +10, Smith Lore +5, Society +5, Stealth +1, Surv +9, Thiev +1

Rilriv wades into the social event, keenly aware that he is a black smith at the ball. He sticks with Gypsy and generally tries to be useful, and not in the way.

Perception: 1d20 + 9 ⇒ (16) + 9 = 25

His eyes scan the room for anything that could help them... or might endanger them.


Eldrish Silversong | Male Elf Scholar Wizard 5 [Fighter] Universalist | Perception +6[T] | AC 18, TAC 17 | Fort +6[T], Ref +8[T], Will +7[E] | | HP [56]46/46 | Resonance 9/9 | SP 4/4 | Hero 1/1 | Arcane Focus 3/3

I'll get a good post up tomorrow and my spells list sorted. Sorry, the kids have been crazy this week

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Gypsy takes a look around and does not immediately spot Arclord Prakhavu Khibenid. Flint follows nearby and begins asking a few of the party-goers where the Arclord is at. The white-and-black-clad dwarf of Nethys nods towards the back doors. "Last I saw the Arclord he was seen heading towards the venue’s posh garden, just off the hallway to the north of the ballroom."


Eldrish Silversong | Male Elf Scholar Wizard 5 [Fighter] Universalist | Perception +6[T] | AC 18, TAC 17 | Fort +6[T], Ref +8[T], Will +7[E] | | HP [56]46/46 | Resonance 9/9 | SP 4/4 | Hero 1/1 | Arcane Focus 3/3

Eldrish takes the time to rest and study his spellboosk as the group prepares for the festival, selecting an understated yet elegant outfit, loose enough to cover his chainmail reasonably well. Remembering this time to cast false life before heading out for the night.

At the party he follows the group, keeping quiet and watching for the Arclord, silently impressed at the ostentatious magics on display.

Perception: 1d20 + 6 ⇒ (7) + 6 = 13


Female N Half-Elf (Varisian) Bard 5-Rogue | HP 48/58 RP 9/9 SP 6/6 Hero 1/3 | AC 21 TAC 20 | F: +7, R: +10, W: +8| Perc: +7, +1 Initiative | Speed 25ft | Spell points: 6/6 | Spells: 3rd 1/2, 2nd 3/3, 1st 1/3 | Active conditions: Hasted.

Gypsy starts heading toward the indicated garden, looking to her companions for confirmation they are ready to confront the suspect rather than spend more time to gather information and schmooze the locals.

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Anyone else going with Gypsy or are the rest of you staying and working the crowd? What is Magpie doing?

You can spend time working over the crowd with Demonstrations of magical ability and knowledge (via successful checks using Arcana, Occultism, Nature, Religion, or a relevant Lore skill)


Dwarven Cleric, Cayden Cailean (5), Blacksmith l HP 65/65, SP 4/4, RP 5/5 l AC 23 TAC 21 l F+10 R+7 W+11 l Perc +9, Ath +6, Surv +9 l Speed 25ft l Active Conditions: Haste 1/10 rounds
Skills:
Acro +1, Arcana +3, Ath +6, Cayden Lore +3, Craft +5, Deception +3, Intim +3, Med +9, Nature +7, Occult +3, Perf +3, Relig +10, Smith Lore +5, Society +5, Stealth +1, Surv +9, Thiev +1

With a knowing grunt, Rilriv sets off along side Gypsy. "It's not that I don't think can handle yourself, mind you. Just wanting to make sure everything is on the up and up, is all"


Eldrish Silversong | Male Elf Scholar Wizard 5 [Fighter] Universalist | Perception +6[T] | AC 18, TAC 17 | Fort +6[T], Ref +8[T], Will +7[E] | | HP [56]46/46 | Resonance 9/9 | SP 4/4 | Hero 1/1 | Arcane Focus 3/3

Eldrish nods back at Gypsey and follows along, not trusting himself to cause problems hobknobbing with these glitterati.

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Sounds good, seems everyone is following to the gardens.

Leaving the party-goers behind and not much for socializing since they are on a mission the Pathfinders head straight out to the gardens.

The polished marble floor of this fifteen-foot-wide hallway shines almost like a mirror. Artful mosaics of Garundi landmarks line the southern wall, while marble statues of soldiers wearing distinctive splint mail stand proudly in alcoves along the northern wall. The faint scent of clematis and sound of trickling water drifts in through carved stone latticework and a wide, open archway set in the center of the northern wall.

DC 22 Society:
You identify the armor and weaponry of the statues as types used by the Tekritanin League, an ancient civilization that once controlled much of northern Garund.

The doors to the garden stand before you.

Highlighted the statues as they are difficult to see on the map.


Female N Half-Elf (Varisian) Bard 5-Rogue | HP 48/58 RP 9/9 SP 6/6 Hero 1/3 | AC 21 TAC 20 | F: +7, R: +10, W: +8| Perc: +7, +1 Initiative | Speed 25ft | Spell points: 6/6 | Spells: 3rd 1/2, 2nd 3/3, 1st 1/3 | Active conditions: Hasted.

Society DC 22: 1d20 + 7 ⇒ (14) + 7 = 21

Gypsy moves to the window and looks into the garden.

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Faint magical light from elaborate wrought-iron sconces along the walls casts this pristine garden in a gentle light. Water splashes playfully down from a channel atop the sandstone walls into elegant fountains, and the garden’s entire northern wall shimmers as water cascades smoothly over its surface into a wide basin. Fragrant flowering vines climb the sandstone walls, while immaculately manicured hedges line the main walkways of crushed marble. A tenfoot- tall statue of the archmage
Nex stands proudly in the center of the garden, flanked by marble benches and encircled by a different type of flowering vine. Tall palms and pruned olive trees stand in symmetrical pairs throughout the space.

This lavish garden was designed to allow multiple individuals to enjoy the space while providing a modicum of privacy between the various areas.

The entire garden is dim light.

Gypsy spots movement to the north and what appears to be Arclord Prakhavu Khibenid along with an apprentice.

DC 21 Perception:
The water in the fountains have an unnatural pattern among them. There appears to be a water elemental in each fountain. One is presently splashing in the larger of the western fountains, while the other relaxes under the currents in the northern basin.


Female N Half-Elf (Varisian) Bard 5-Rogue | HP 48/58 RP 9/9 SP 6/6 Hero 1/3 | AC 21 TAC 20 | F: +7, R: +10, W: +8| Perc: +7, +1 Initiative | Speed 25ft | Spell points: 6/6 | Spells: 3rd 1/2, 2nd 3/3, 1st 1/3 | Active conditions: Hasted.

Perception DC 21: 1d20 + 7 ⇒ (4) + 7 = 11

"Looks like someone spent lavishly for this garden. I hope we have a chance to enjoy it. I think I spot our suspect and it looks like they have a friend with them."


Dwarven Cleric, Cayden Cailean (5), Blacksmith l HP 65/65, SP 4/4, RP 5/5 l AC 23 TAC 21 l F+10 R+7 W+11 l Perc +9, Ath +6, Surv +9 l Speed 25ft l Active Conditions: Haste 1/10 rounds
Skills:
Acro +1, Arcana +3, Ath +6, Cayden Lore +3, Craft +5, Deception +3, Intim +3, Med +9, Nature +7, Occult +3, Perf +3, Relig +10, Smith Lore +5, Society +5, Stealth +1, Surv +9, Thiev +1

Society: 1d20 + 5 ⇒ (10) + 5 = 15

Rilriv moves to inspect the splint mail on the statues, eyeing up their design and function. Likely no in game effects, but the armor smith in Rilriv can't help it

Perception: 1d20 + 9 ⇒ (17) + 9 = 26

Taking an opportunity to speak softly to each of the pathfinders, Rilriv gently directs their attention to the fountains. "There be water creatures in the fountains. Either a super expensive decor or a well concealed protection. I'd be guessing the second."


Paladin 1 (HP: xx/xx) | AC: xx, TAC: xx, (Shield for +2) | Perception +x, F: +x, R: +x, W: +x | Spell Pool: xx | Hero Points: 1/11

Flint follows. "I'm guessing protection." The paladin looks at the others, "You know I'd prefer to take him in peacefully. I know he likely won't allow it. Someone else can talk, but if he turns, he's getting some divine justice."


Female N Half-Elf (Varisian) Bard 5-Rogue | HP 48/58 RP 9/9 SP 6/6 Hero 1/3 | AC 21 TAC 20 | F: +7, R: +10, W: +8| Perc: +7, +1 Initiative | Speed 25ft | Spell points: 6/6 | Spells: 3rd 1/2, 2nd 3/3, 1st 1/3 | Active conditions: Hasted.

"I don't mind trying to talk with him though I have my doubts about success. Someone who is willing to murder for a book is unlikely to think they should come quietly with us to face what we think are just consequences."

Gypsy looks to the others, "How do we wish to proceed?"

Have we lost Magpie? Has anyone heard from them?

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Not sure on Magpie but we need to continue to push on. What do you wish to do?


Female N Half-Elf (Varisian) Bard 5-Rogue | HP 48/58 RP 9/9 SP 6/6 Hero 1/3 | AC 21 TAC 20 | F: +7, R: +10, W: +8| Perc: +7, +1 Initiative | Speed 25ft | Spell points: 6/6 | Spells: 3rd 1/2, 2nd 3/3, 1st 1/3 | Active conditions: Hasted.

Gypsy moves to the door, giving the statues a wide berth.


Paladin 1 (HP: xx/xx) | AC: xx, TAC: xx, (Shield for +2) | Perception +x, F: +x, R: +x, W: +x | Spell Pool: xx | Hero Points: 1/11

Flint follows.

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As you move into the garden Arclord Prakhavu looks up and shows a bit of surprise. His apprentice looks like he wants to run but also down't want to leave his masters side. "I hear you have been poking your noses where they don't belong Pathfinders." He clicks his tongue. "Can't be having that now can I?"

Init:

Flint: 1d20 + 2 ⇒ (2) + 2 = 4
Magpie: 1d20 + 6 ⇒ (3) + 6 = 9
Gypsy: 1d20 + 7 + 1 ⇒ (16) + 7 + 1 = 24
Eldrish: 1d20 + 6 ⇒ (6) + 6 = 12
Rilriv: 1d20 + 9 ⇒ (15) + 9 = 24
Prakhavu : 1d20 + 10 ⇒ (16) + 10 = 26
Apprentice: 1d20 + 5 ⇒ (18) + 5 = 23

Uttering a powerful spell one of the statues within the garden begins to animate as Prakhavu magic takes ahold of it.

Round 1
---------------------------------------------
Prakhavu (Animated Statue)
---------------------------------------------
Rilriv
Gypsy

----------------------------------------------
Apprentice
----------------------------------------------
Eldrish
Magpie
Flint


Female N Half-Elf (Varisian) Bard 5-Rogue | HP 48/58 RP 9/9 SP 6/6 Hero 1/3 | AC 21 TAC 20 | F: +7, R: +10, W: +8| Perc: +7, +1 Initiative | Speed 25ft | Spell points: 6/6 | Spells: 3rd 1/2, 2nd 3/3, 1st 1/3 | Active conditions: Hasted.

Gypsy responds immediately while also inspiring her companions, "Arclord, we have been charged with investigating the murder of your peer, Arclord Kefanes. This does not need to be ugly or violent. We wish to talk with you and if you are guilty, to escort you to those who will hear your pleas and rationale for your actions. My fellow Pathfinders are well experienced and mighty. They have already proved themselves against all who have come before you. Let us approach peaceably."

1 action - Inspire Courage:60-foot aura. You and all allies in the aura gain a +1 conditional bonus to attack rolls, damage rolls and saves against fear.

2 actions remaining


Female N Half-Elf (Varisian) Bard 5-Rogue | HP 48/58 RP 9/9 SP 6/6 Hero 1/3 | AC 21 TAC 20 | F: +7, R: +10, W: +8| Perc: +7, +1 Initiative | Speed 25ft | Spell points: 6/6 | Spells: 3rd 1/2, 2nd 3/3, 1st 1/3 | Active conditions: Hasted.

With the vague sense that she is either acting alone or has somehow become the group's leader, Gypsy readies her bow and sends an arrow toward the approaching statue.

Expert Shortbow (T): 1d20 + 10 ⇒ (10) + 10 = 20
potential piercing damage: 1d6 ⇒ 3


Eldrish Silversong | Male Elf Scholar Wizard 5 [Fighter] Universalist | Perception +6[T] | AC 18, TAC 17 | Fort +6[T], Ref +8[T], Will +7[E] | | HP [56]46/46 | Resonance 9/9 | SP 4/4 | Hero 1/1 | Arcane Focus 3/3

I'm here, just waiting my turn. GM, has the statue animation spell been completed? Or is it possible to disrupt it yet?


Dwarven Cleric, Cayden Cailean (5), Blacksmith l HP 65/65, SP 4/4, RP 5/5 l AC 23 TAC 21 l F+10 R+7 W+11 l Perc +9, Ath +6, Surv +9 l Speed 25ft l Active Conditions: Haste 1/10 rounds
Skills:
Acro +1, Arcana +3, Ath +6, Cayden Lore +3, Craft +5, Deception +3, Intim +3, Med +9, Nature +7, Occult +3, Perf +3, Relig +10, Smith Lore +5, Society +5, Stealth +1, Surv +9, Thiev +1

Sorry guys! Yesterday was rough. How do readied actions work in 2.0

Rilriv rushes forward toward the statue, pulling up in the middle of the pathway. He sets his feet and prepares for an enemy to approach.

Move, Move, Readied

Waraxe, 2 handed: 1d20 + 9 ⇒ (3) + 9 = 12 Damage: 2d12 + 5 ⇒ (10, 10) + 5 = 25


Female N Half-Elf (Varisian) Bard 5-Rogue | HP 48/58 RP 9/9 SP 6/6 Hero 1/3 | AC 21 TAC 20 | F: +7, R: +10, W: +8| Perc: +7, +1 Initiative | Speed 25ft | Spell points: 6/6 | Spells: 3rd 1/2, 2nd 3/3, 1st 1/3 | Active conditions: Hasted.

Remember to add +1 conditional bonus to attack rolls, damage rolls and saves against fear if you are within 60 ft of me.

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

@Rilriv- Same as in 1.0 though it has to be a single action.

@Eldrish- It has completed. Summon spells in 2.0 take 3 actions rather than the full round as in 1.0

Rilriv sets himself in the enemies path, his waraxe at the ready while Gypsy inspires her companions, sending an arrow rocketing towards the statue.

Arclord Prakhavu scoffs. "I came by the text through entirely just means, and you clearly don’t understand the Arclords’ internal politics and shouldn’t be meddling in the affairs of your betters."

Gypsy's arrow misses as Rilriv moves into her path. The Arclord's Apprentice moves around the large statue to help support his master. He raises an outstretched hand as if to prove himself and grease begins to cover Rilriv's waraxe.

@Rilriv- DC 18 Acrobatics check or take a -2 to attack with that weapon. Critical failure and you drop it.

Round 1
---------------------------------------------
Prakhavu (Animated Statue)
---------------------------------------------
Rilriv
Gypsy
----------------------------------------------
Apprentice
----------------------------------------------
Eldrish
Magpie
Flint


Eldrish Silversong | Male Elf Scholar Wizard 5 [Fighter] Universalist | Perception +6[T] | AC 18, TAC 17 | Fort +6[T], Ref +8[T], Will +7[E] | | HP [56]46/46 | Resonance 9/9 | SP 4/4 | Hero 1/1 | Arcane Focus 3/3

Elsrish strides forward to back Rilriv up, casting mirror image as he does, addressing the apprentice.

"Do not get involved, foolish one, we've killed enough fools on this mission as it is."

well, zero is enough. But he doesnt know that


Paladin 1 (HP: xx/xx) | AC: xx, TAC: xx, (Shield for +2) | Perception +x, F: +x, R: +x, W: +x | Spell Pool: xx | Hero Points: 1/11

Flint hustles into the fray Triple stride.

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