Wrath of the Righteous

Game Master Kevin O'Rourke 440

Current Fight

The Divine Treasury


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As requests, no more recruitment page for us!


Half-orc Paladin 8/Mythic Marshal Tier 2 ~ AC 22 (t 11, ff 19) | F+13, R+9, W+12 | Init +6 | Per +12 | MP: 1/5 | LoH: 4/6 | "Rage:" 5/10 | Smite: 3/3 | HP 78/81
Anaba:
AC 22 (t 15, ff 17) | F+7(9), R+4(6), W+2(4) | Perc +6 | HP: 66/66
Kaeldron wrote:
So I've made my final change. I found Lythertida, the goddess of idealism, potential, and young death.

There's even less information on Listerine than on your last deity!

To me, that's a plus. I'm looking forward to writing up Vildeis' paladin code.

Kaeldron wrote:

Given how skills in general are going to be rough on us, I figure that this will help up shore up that deficiency. Especially as we level up, as this bonus will only grow.

Related to that, I'm considering becoming the party's trap disarmer. (Not really, unless one of your PCs have much better Perception that Davok does.)

Anyway, between the Gameplay post I just made and what I've said about Davok's background in this thread, I really don't have anything new to add to his character sheet. I will write it up when I get a chance. I'm ready to start.


Guardian Paladin (8-2) Mythic (1/7) Divine Bond (1/1) Smite (0/2) Stone Shield (3/3) Windy Escape (2/3) W (0) HP (107) Saves (12/7/12) AC (26/11/24) LoH 3d6 (6/8) Ch3d6 (1/7) Ch1d6 (0/5) 10ft speed (3/5) Acid/Cold/Elect Resist (5) Initiative (+3) Diplomacy, Sense Motive (+12) K-Nob (+9) Perception (+12) K-Religion (+3) Linguistics (+5)

Aye, it’s sometimes nice not having too much on a deity. Less constraining. Though prestidigitation is needed for Listerine. As the goddess of minty breath she demands much from her paladins.

—-

And nice feat! It’s very flavorful. A straightforward way to handle locked and trapped chests. Plus for a skill point starved party, it allows disable device with only 1 skill point.


Half-orc Paladin 8/Mythic Marshal Tier 2 ~ AC 22 (t 11, ff 19) | F+13, R+9, W+12 | Init +6 | Per +12 | MP: 1/5 | LoH: 4/6 | "Rage:" 5/10 | Smite: 3/3 | HP 78/81
Anaba:
AC 22 (t 15, ff 17) | F+7(9), R+4(6), W+2(4) | Perc +6 | HP: 66/66
Kaeldron wrote:
Aye, it’s sometimes nice not having too much on a deity. Less constraining. Though prestidigitation is needed for Listerine. As the goddess of minty breath she demands much from her paladins.

But that's better than when you were worshipping Katydid. Proper camoflage can be very feat intensive.

Kaeldron wrote:
And nice feat! It’s very flavorful. A straightforward way to handle locked and trapped chests. Plus for a skill point starved party, it allows disable device with only 1 skill point.

IF our low-perception party detects it.


Guardian Paladin (8-2) Mythic (1/7) Divine Bond (1/1) Smite (0/2) Stone Shield (3/3) Windy Escape (2/3) W (0) HP (107) Saves (12/7/12) AC (26/11/24) LoH 3d6 (6/8) Ch3d6 (1/7) Ch1d6 (0/5) 10ft speed (3/5) Acid/Cold/Elect Resist (5) Initiative (+3) Diplomacy, Sense Motive (+12) K-Nob (+9) Perception (+12) K-Religion (+3) Linguistics (+5)

Hold up! Davok is a half orc?

“Fey Thoughts (1 RP): Select two of the following skills: Acrobatics, Bluff, Climb, Diplomacy, Disguise, Escape Artist, Fly, Knowledge (nature), Perception, Perform, Sense Motive, Sleight of Hand, Stealth, Swim, or Use Magic Device. The selected skills are always class skills for the character. This trait replaces racial weapon familiarity.”

There we go! Perception as a class skill. You really can be out trapfinder. :)

Weapon familiarity doesn’t do that much as a paladin. Couple this with your Wis13 and Davok will have a pretty decent perception.


Half-orc Paladin 8/Mythic Marshal Tier 2 ~ AC 22 (t 11, ff 19) | F+13, R+9, W+12 | Init +6 | Per +12 | MP: 1/5 | LoH: 4/6 | "Rage:" 5/10 | Smite: 3/3 | HP 78/81
Anaba:
AC 22 (t 15, ff 17) | F+7(9), R+4(6), W+2(4) | Perc +6 | HP: 66/66

Oh, dang...


Male LG Angel-kin Aasimar Paladin of Ragathiel (Oath of Vengeance) 8 / Champion Tier 2 | HP: 86/104 |Temp hp: 0 AC: 22 (10 Tch, 22 Fl) | CMB: +15, CMD: 25, +2 CMB/CMD vs Demons | F +16, R +7, W +9, SR 13 vs evil | Init: +2 | Per -2, SM +13, Darkvision 60ft | Speed 50ft in full plate | Spells: 1st 2/2 2nd 1/2 | LoH: 4/7 |Smite: 0/3| Rage 1/11 | Mythic 3/7 | Active conditions:

Huzzah!

And fey thoughts is great, took it for my elf witch.

There is this set of guides to races.


Half-orc Paladin 8/Mythic Marshal Tier 2 ~ AC 22 (t 11, ff 19) | F+13, R+9, W+12 | Init +6 | Per +12 | MP: 1/5 | LoH: 4/6 | "Rage:" 5/10 | Smite: 3/3 | HP 78/81
Anaba:
AC 22 (t 15, ff 17) | F+7(9), R+4(6), W+2(4) | Perc +6 | HP: 66/66

Yeah, I knew about the racial trait, but when I reviewed it, I didn't have a build in mind, and I certainly wasn't thinking of shoring up any overall party skill deficiencies. So I hadn't thought about it until Kaeldron reminded me of it.

I was toying with the idea of going for a crit build and using a falchion, but I went and did this, and aside from Alistair, Davok will be the only one with a Perception score worth anything, so I'll go ahead and switch out the racial trait. (My second skill for that trait will be Swim because it synergizes with Davok's Endurance feat.)


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| HP: 76/81 | Resistance: Acid 5, Cold 5, Electricity 3, Fire 4 | AC 22 (T13, FF 20) (-2 vs. improvised weapons, +2 vs. evil) | CMB: +11 CMD: 23 (21 vs. dirty tricks) | F:+14* R:+11 W:+14* | Init +2 | Speed 30 ft. | Perc -1, SM -1, Diplomacy +19, Intimidate +5 | Spells: 2nd: 0/2, 1st: 0/2 | Charm Person 0/1, Fortunate Charm 0/1, Heavenly Fire 4/8, Lay on Hands 0/9, Protection from Evil 0/1, Resist Elements: 3/3, Shared Will 1/1, Smite Evil 1/3 | Mythic Power: 4/9 | Active Conditions: Contingent Channel, Smite Evil

Hahaha! That feat is awesome. Love it.

Also, Whoah! Nice chart! I find it HILARIOUS that we're about to go fight demons and none of us put a rank into Knowledge (planes).


Guardian Paladin (8-2) Mythic (1/7) Divine Bond (1/1) Smite (0/2) Stone Shield (3/3) Windy Escape (2/3) W (0) HP (107) Saves (12/7/12) AC (26/11/24) LoH 3d6 (6/8) Ch3d6 (1/7) Ch1d6 (0/5) 10ft speed (3/5) Acid/Cold/Elect Resist (5) Initiative (+3) Diplomacy, Sense Motive (+12) K-Nob (+9) Perception (+12) K-Religion (+3) Linguistics (+5)

You’d really think that’d be a class skill, right?

This is one of the few times that the improvisation feat tree looks really tempting.

——

Either that or this:

https://www.d20pfsrd.com/classes/core-classes/paladin/archetypes/paizo-pala din-archetypes/faithful-wanderer-paladin-archetype/

4 skill points per level, with perception and knowledge planes as class skills.

Sadly it doesn’t fit the character I plan on playing.


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Half-orc Paladin 8/Mythic Marshal Tier 2 ~ AC 22 (t 11, ff 19) | F+13, R+9, W+12 | Init +6 | Per +12 | MP: 1/5 | LoH: 4/6 | "Rage:" 5/10 | Smite: 3/3 | HP 78/81
Anaba:
AC 22 (t 15, ff 17) | F+7(9), R+4(6), W+2(4) | Perc +6 | HP: 66/66

Well, maybe you can do that after our (un?)likely TPK.


Guardian Paladin (8-2) Mythic (1/7) Divine Bond (1/1) Smite (0/2) Stone Shield (3/3) Windy Escape (2/3) W (0) HP (107) Saves (12/7/12) AC (26/11/24) LoH 3d6 (6/8) Ch3d6 (1/7) Ch1d6 (0/5) 10ft speed (3/5) Acid/Cold/Elect Resist (5) Initiative (+3) Diplomacy, Sense Motive (+12) K-Nob (+9) Perception (+12) K-Religion (+3) Linguistics (+5)

This is the least likely party to TPK. Everyone will have good saves and self healing. As long as we act carefully and rationally we’ll be fine.

<looks at the party again>

Hmm...


| HP: 76/81 | Resistance: Acid 5, Cold 5, Electricity 3, Fire 4 | AC 22 (T13, FF 20) (-2 vs. improvised weapons, +2 vs. evil) | CMB: +11 CMD: 23 (21 vs. dirty tricks) | F:+14* R:+11 W:+14* | Init +2 | Speed 30 ft. | Perc -1, SM -1, Diplomacy +19, Intimidate +5 | Spells: 2nd: 0/2, 1st: 0/2 | Charm Person 0/1, Fortunate Charm 0/1, Heavenly Fire 4/8, Lay on Hands 0/9, Protection from Evil 0/1, Resist Elements: 3/3, Shared Will 1/1, Smite Evil 1/3 | Mythic Power: 4/9 | Active Conditions: Contingent Channel, Smite Evil

Yes... rationally...

I will definitely be doing that...

(NOT)


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Male LG Angel-kin Aasimar Paladin of Ragathiel (Oath of Vengeance) 8 / Champion Tier 2 | HP: 86/104 |Temp hp: 0 AC: 22 (10 Tch, 22 Fl) | CMB: +15, CMD: 25, +2 CMB/CMD vs Demons | F +16, R +7, W +9, SR 13 vs evil | Init: +2 | Per -2, SM +13, Darkvision 60ft | Speed 50ft in full plate | Spells: 1st 2/2 2nd 1/2 | LoH: 4/7 |Smite: 0/3| Rage 1/11 | Mythic 3/7 | Active conditions:

We don't need to know the demon to smite the demon. :D


Guardian Paladin (8-2) Mythic (1/7) Divine Bond (1/1) Smite (0/2) Stone Shield (3/3) Windy Escape (2/3) W (0) HP (107) Saves (12/7/12) AC (26/11/24) LoH 3d6 (6/8) Ch3d6 (1/7) Ch1d6 (0/5) 10ft speed (3/5) Acid/Cold/Elect Resist (5) Initiative (+3) Diplomacy, Sense Motive (+12) K-Nob (+9) Perception (+12) K-Religion (+3) Linguistics (+5)

Bringing the party together. It wouldn’t do to have us start this adventure while being part of two separate scenes. :)


Guardian Paladin (8-2) Mythic (1/7) Divine Bond (1/1) Smite (0/2) Stone Shield (3/3) Windy Escape (2/3) W (0) HP (107) Saves (12/7/12) AC (26/11/24) LoH 3d6 (6/8) Ch3d6 (1/7) Ch1d6 (0/5) 10ft speed (3/5) Acid/Cold/Elect Resist (5) Initiative (+3) Diplomacy, Sense Motive (+12) K-Nob (+9) Perception (+12) K-Religion (+3) Linguistics (+5)

Can we hear Claire’s familiar?


Male Caypup Emissary of Cayden Cailean | HP: 38/40 | AC 18, T11, FF18 | CMB: +8 CMD: 18 | F:+8 R:+2* W:+8 | Init +4 | Perc +5, SM +2, Diplomacy +9, Intimidate -2 | Speed 30 ft., Fly 50 ft. (+15) | Religion +10 | Elysium's Call 1/1, Share Will 1/1, Thunderous Growl 2/3 | Knock: 3/3, Open/Close: 3/3, Stabilize: 3/3, Dimension Door: 1/1 | Active Conditions: None

Oh, yeah! It speaks common and has a voice like a little boy. And neither tact nor manners (obviously).


Male LG Angel-kin Aasimar Paladin of Ragathiel (Oath of Vengeance) 8 / Champion Tier 2 | HP: 86/104 |Temp hp: 0 AC: 22 (10 Tch, 22 Fl) | CMB: +15, CMD: 25, +2 CMB/CMD vs Demons | F +16, R +7, W +9, SR 13 vs evil | Init: +2 | Per -2, SM +13, Darkvision 60ft | Speed 50ft in full plate | Spells: 1st 2/2 2nd 1/2 | LoH: 4/7 |Smite: 0/3| Rage 1/11 | Mythic 3/7 | Active conditions:

Brilliant. :D Claire and Alistair are glorious, and it is great that we can hear them both.

And Kaeldron, good idea and it fits together well!


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Guardian Paladin (8-2) Mythic (1/7) Divine Bond (1/1) Smite (0/2) Stone Shield (3/3) Windy Escape (2/3) W (0) HP (107) Saves (12/7/12) AC (26/11/24) LoH 3d6 (6/8) Ch3d6 (1/7) Ch1d6 (0/5) 10ft speed (3/5) Acid/Cold/Elect Resist (5) Initiative (+3) Diplomacy, Sense Motive (+12) K-Nob (+9) Perception (+12) K-Religion (+3) Linguistics (+5)

So, the adventure will be starting soon. But we have this competition to do. I've come up with some very basic rules if you'd all like to play along.

The Competition wrote:


Crusaders, paladins, warriors, mercenaries and city-folk have all come together for this great celebration. Several competition are being held. Tests of skill and strength for the joy of the crowds and to build morale. Priests of Iomodae, as well as retired (and often crippled) crusaders have been chosen to judge those who attend. For those who do well, small prizes are handed out. Everyone is allowed to try *once* at a competition, and only once.

Every contest allows earning up to 4 points. The prizes are all given by the church of Iomodae, and are as such:

Prizes
1 point: A necklace with a small sword pendant
2 points: A necklace with a sword and sun pendant
3 points: A necklace with a lion pendant
4 points: A necklace with a shard of marble from Gundrun hanging from it

While the prizes were designed to increase crusader morale and devotion to Iomodae, among most in the city they are but badges of honor. Proof used when bragging about one's skill at arms, and thus, worth to the crusade. The number, and 'quality' of necklaces one has is something taken far too seriously by some within the crusade.

Swordplay

A very subjective contest, but a crowd favorite. Here, warriors must show a display of arms to impress an always present crowd.

* 1d20+BaB+Str or Dex Mod + Cha Mod

* DC 15: 1 point
* DC 18: 2 points
* DC 21: 3 points
* DC 24: 4 points

It is judged by a crotchety old veteran who lost his legs fighting demons. Each year he is there, and it is well known that the cheering of the crowd influences his decision.

Endurance

Outside the temple is a large sword. So large, in fact, that no man has ever wielded it. This symbol of Iomodae is as heavy as it is large. The final contest is to hold it above one's head for as long as possible...

* DC 15 Str test to pick it up: 1 point

* If picked up, 1d20+con mod to hold it for as long as you can manage

* DC 10: 2 points
* DC 15: 3 points
* DC 20: 4 points

This is judged by a priestess of Iomodae, who ensures that nothing sacrilegious happens to the sword.

Archery

A dummy has been set up, that is designed to look like a stereotypical demon. Every crusader is allowed *one* shot at it with a bow.

* Hitting the Target's Chest (hit AC12): 1 point
* Hitting the Target's Heart (hit AC 15): 2 points
* Hitting the Target's Head (hit AC 18): 3 points
* Hitting the Target's Neck (hit AC 20): 4 points

It is judged by a captain of the city's defense force. This year it is a one-eyed archer, who, because of his injury, now trains new recruits. He is still a skilled bowman, but nowhere near what he used to be before a demon took his eye and left a scar running from the top of his head down to his chin.

And there would be our contest. Three tests for each character to take part in. Something fun to write up while we wait for the campaign to start.

One test geared towards ranged characters. One test geared towards melee characters. One test that is equal for everyone. A total of 12 possible points. May the best roller win.

What do you all think?


Male LG Angel-kin Aasimar Paladin of Ragathiel (Oath of Vengeance) 8 / Champion Tier 2 | HP: 86/104 |Temp hp: 0 AC: 22 (10 Tch, 22 Fl) | CMB: +15, CMD: 25, +2 CMB/CMD vs Demons | F +16, R +7, W +9, SR 13 vs evil | Init: +2 | Per -2, SM +13, Darkvision 60ft | Speed 50ft in full plate | Spells: 1st 2/2 2nd 1/2 | LoH: 4/7 |Smite: 0/3| Rage 1/11 | Mythic 3/7 | Active conditions:

I like it! I'm game.


Guardian Paladin (8-2) Mythic (1/7) Divine Bond (1/1) Smite (0/2) Stone Shield (3/3) Windy Escape (2/3) W (0) HP (107) Saves (12/7/12) AC (26/11/24) LoH 3d6 (6/8) Ch3d6 (1/7) Ch1d6 (0/5) 10ft speed (3/5) Acid/Cold/Elect Resist (5) Initiative (+3) Diplomacy, Sense Motive (+12) K-Nob (+9) Perception (+12) K-Religion (+3) Linguistics (+5)

Awesome!

Did some light editing to the DCs to make sure that they are all something that can realistically be reached by all of us. I think that it is done, and the competitions are as fair as I can make them.


Half-orc Paladin 8/Mythic Marshal Tier 2 ~ AC 22 (t 11, ff 19) | F+13, R+9, W+12 | Init +6 | Per +12 | MP: 1/5 | LoH: 4/6 | "Rage:" 5/10 | Smite: 3/3 | HP 78/81
Anaba:
AC 22 (t 15, ff 17) | F+7(9), R+4(6), W+2(4) | Perc +6 | HP: 66/66

Awesome.


Male LG Angel-kin Aasimar Paladin of Ragathiel (Oath of Vengeance) 8 / Champion Tier 2 | HP: 86/104 |Temp hp: 0 AC: 22 (10 Tch, 22 Fl) | CMB: +15, CMD: 25, +2 CMB/CMD vs Demons | F +16, R +7, W +9, SR 13 vs evil | Init: +2 | Per -2, SM +13, Darkvision 60ft | Speed 50ft in full plate | Spells: 1st 2/2 2nd 1/2 | LoH: 4/7 |Smite: 0/3| Rage 1/11 | Mythic 3/7 | Active conditions:

I've come to realise that Fredric is pretty single-minded, but is actually curious about what is around him. He's far better at assessing people than surroundings though!


Guardian Paladin (8-2) Mythic (1/7) Divine Bond (1/1) Smite (0/2) Stone Shield (3/3) Windy Escape (2/3) W (0) HP (107) Saves (12/7/12) AC (26/11/24) LoH 3d6 (6/8) Ch3d6 (1/7) Ch1d6 (0/5) 10ft speed (3/5) Acid/Cold/Elect Resist (5) Initiative (+3) Diplomacy, Sense Motive (+12) K-Nob (+9) Perception (+12) K-Religion (+3) Linguistics (+5)

I blame Paladin lack of perception on their helms

Paladin Helmets

Very hard to see out of those!


Guardian Paladin (8-2) Mythic (1/7) Divine Bond (1/1) Smite (0/2) Stone Shield (3/3) Windy Escape (2/3) W (0) HP (107) Saves (12/7/12) AC (26/11/24) LoH 3d6 (6/8) Ch3d6 (1/7) Ch1d6 (0/5) 10ft speed (3/5) Acid/Cold/Elect Resist (5) Initiative (+3) Diplomacy, Sense Motive (+12) K-Nob (+9) Perception (+12) K-Religion (+3) Linguistics (+5)

Frederic, we seem to have posted at the same time. Would you like me to retcon my post if you aren't ready for a scene change?


Male LG Angel-kin Aasimar Paladin of Ragathiel (Oath of Vengeance) 8 / Champion Tier 2 | HP: 86/104 |Temp hp: 0 AC: 22 (10 Tch, 22 Fl) | CMB: +15, CMD: 25, +2 CMB/CMD vs Demons | F +16, R +7, W +9, SR 13 vs evil | Init: +2 | Per -2, SM +13, Darkvision 60ft | Speed 50ft in full plate | Spells: 1st 2/2 2nd 1/2 | LoH: 4/7 |Smite: 0/3| Rage 1/11 | Mythic 3/7 | Active conditions:

Nah, it's good. The others can post flashbacks if they feel inclined. :)


Male LG Angel-kin Aasimar Paladin of Ragathiel (Oath of Vengeance) 8 / Champion Tier 2 | HP: 86/104 |Temp hp: 0 AC: 22 (10 Tch, 22 Fl) | CMB: +15, CMD: 25, +2 CMB/CMD vs Demons | F +16, R +7, W +9, SR 13 vs evil | Init: +2 | Per -2, SM +13, Darkvision 60ft | Speed 50ft in full plate | Spells: 1st 2/2 2nd 1/2 | LoH: 4/7 |Smite: 0/3| Rage 1/11 | Mythic 3/7 | Active conditions:

With VMC, there won't be another feat til 5th level. But likely getting exotic weapon proficiency (bastard sword). Not to pick up a shield, mind. But to get an even larger bastard sword. :D -2 to hit, but 2D8 base damage. Technically, not as optimal as a greatsword or falchion, but I love the idea and it still works fine as a weapon of choice.


Guardian Paladin (8-2) Mythic (1/7) Divine Bond (1/1) Smite (0/2) Stone Shield (3/3) Windy Escape (2/3) W (0) HP (107) Saves (12/7/12) AC (26/11/24) LoH 3d6 (6/8) Ch3d6 (1/7) Ch1d6 (0/5) 10ft speed (3/5) Acid/Cold/Elect Resist (5) Initiative (+3) Diplomacy, Sense Motive (+12) K-Nob (+9) Perception (+12) K-Religion (+3) Linguistics (+5)

Your rage gives +2 hit, which cancels the oversized penalty. That should work out well, as if will show that one has to be very strong (and angry) to effectively use such an oversized weapon.


Guardian Paladin (8-2) Mythic (1/7) Divine Bond (1/1) Smite (0/2) Stone Shield (3/3) Windy Escape (2/3) W (0) HP (107) Saves (12/7/12) AC (26/11/24) LoH 3d6 (6/8) Ch3d6 (1/7) Ch1d6 (0/5) 10ft speed (3/5) Acid/Cold/Elect Resist (5) Initiative (+3) Diplomacy, Sense Motive (+12) K-Nob (+9) Perception (+12) K-Religion (+3) Linguistics (+5)

Hope you all don’t mind my amateur gming for the competition, but it’s proving to be quite fun.

Also...I’m worried. I’ve rolled a 20,20,19 so far. When this campaign starts I’ll have used up all of my luck!


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Half-orc Paladin 8/Mythic Marshal Tier 2 ~ AC 22 (t 11, ff 19) | F+13, R+9, W+12 | Init +6 | Per +12 | MP: 1/5 | LoH: 4/6 | "Rage:" 5/10 | Smite: 3/3 | HP 78/81
Anaba:
AC 22 (t 15, ff 17) | F+7(9), R+4(6), W+2(4) | Perc +6 | HP: 66/66
Kaeldron wrote:
Hope you all don’t mind my amateur gming for the competition, but it’s proving to be quite fun.

No, you're doing great!

I think you mentioned that you've started or are otherwise familiar with this AP, so I've been assuming that you're not setting anything up to make it hard for DBH to start.

Quote:
Also...I’m worried. I’ve rolled a 20,20,19 so far. When this campaign starts I’ll have used up all of my luck!

Ware karma.


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Half-orc Paladin 8/Mythic Marshal Tier 2 ~ AC 22 (t 11, ff 19) | F+13, R+9, W+12 | Init +6 | Per +12 | MP: 1/5 | LoH: 4/6 | "Rage:" 5/10 | Smite: 3/3 | HP 78/81
Anaba:
AC 22 (t 15, ff 17) | F+7(9), R+4(6), W+2(4) | Perc +6 | HP: 66/66
Alistair the Fierce & Terrible wrote:
When the crowd starts to boo at Claire, Alistair takes flight, picks her biggest naysayers out of the crowd, and rains righteous poop down on them from the skies!

Righteous poop! A true paladin!

Quote:

"Yeah. Reeeeeeal nice, toots. I like that."

Judging from his gaze, it's highly unlikely he's looking at the pendant at all.

Oh. Nevermind.


Guardian Paladin (8-2) Mythic (1/7) Divine Bond (1/1) Smite (0/2) Stone Shield (3/3) Windy Escape (2/3) W (0) HP (107) Saves (12/7/12) AC (26/11/24) LoH 3d6 (6/8) Ch3d6 (1/7) Ch1d6 (0/5) 10ft speed (3/5) Acid/Cold/Elect Resist (5) Initiative (+3) Diplomacy, Sense Motive (+12) K-Nob (+9) Perception (+12) K-Religion (+3) Linguistics (+5)

@Davok: Thank you!

I’ve done the opening part 3 times. The campaigns keep dying right after that. I’m really glad to be in this group, as I’d really like to see what happens next.

As is, so long as we are here around this location the campaign will start perfectly fine. My idea on this competition just gives us something to do while waiting.


Male LG Angel-kin Aasimar Paladin of Ragathiel (Oath of Vengeance) 8 / Champion Tier 2 | HP: 86/104 |Temp hp: 0 AC: 22 (10 Tch, 22 Fl) | CMB: +15, CMD: 25, +2 CMB/CMD vs Demons | F +16, R +7, W +9, SR 13 vs evil | Init: +2 | Per -2, SM +13, Darkvision 60ft | Speed 50ft in full plate | Spells: 1st 2/2 2nd 1/2 | LoH: 4/7 |Smite: 0/3| Rage 1/11 | Mythic 3/7 | Active conditions:

I'm loving the competition idea, and the characters are quality. Group is reliable, so I have high hopes to see this through. :D


Guardian Paladin (8-2) Mythic (1/7) Divine Bond (1/1) Smite (0/2) Stone Shield (3/3) Windy Escape (2/3) W (0) HP (107) Saves (12/7/12) AC (26/11/24) LoH 3d6 (6/8) Ch3d6 (1/7) Ch1d6 (0/5) 10ft speed (3/5) Acid/Cold/Elect Resist (5) Initiative (+3) Diplomacy, Sense Motive (+12) K-Nob (+9) Perception (+12) K-Religion (+3) Linguistics (+5)

This has gone much faster than I thought it would. You guys are awesome.

Even though *some of you* are burning your bad dice rolls now. Which is completely unfair. My rolling has been amazing, and I just know it means that the first combat will go south. If this was in person I’d be switching dice when the campaign starts...


Davok Scarred-Sight wrote:
Kaeldron wrote:
Hope you all don’t mind my amateur gming for the competition, but it’s proving to be quite fun.

No, you're doing great!

I think you mentioned that you've started or are otherwise familiar with this AP, so I've been assuming that you're not setting anything up to make it hard for DBH to start.

I haven't really had a chance to properly read the posts but you guys seem to be having fun.

@Dovak I know I'm being an absentee GM currently but if you've set up to replace me with DBH at keast give me a heads up so I can roll up a paladin.


Male LG Angel-kin Aasimar Paladin of Ragathiel (Oath of Vengeance) 8 / Champion Tier 2 | HP: 86/104 |Temp hp: 0 AC: 22 (10 Tch, 22 Fl) | CMB: +15, CMD: 25, +2 CMB/CMD vs Demons | F +16, R +7, W +9, SR 13 vs evil | Init: +2 | Per -2, SM +13, Darkvision 60ft | Speed 50ft in full plate | Spells: 1st 2/2 2nd 1/2 | LoH: 4/7 |Smite: 0/3| Rage 1/11 | Mythic 3/7 | Active conditions:

Yeah, I was expecting this to take days. I'm feeling lucky that I had some time this evening. Have stuffed pretty much every book I could find into things.


| HP: 76/81 | Resistance: Acid 5, Cold 5, Electricity 3, Fire 4 | AC 22 (T13, FF 20) (-2 vs. improvised weapons, +2 vs. evil) | CMB: +11 CMD: 23 (21 vs. dirty tricks) | F:+14* R:+11 W:+14* | Init +2 | Speed 30 ft. | Perc -1, SM -1, Diplomacy +19, Intimidate +5 | Spells: 2nd: 0/2, 1st: 0/2 | Charm Person 0/1, Fortunate Charm 0/1, Heavenly Fire 4/8, Lay on Hands 0/9, Protection from Evil 0/1, Resist Elements: 3/3, Shared Will 1/1, Smite Evil 1/3 | Mythic Power: 4/9 | Active Conditions: Contingent Channel, Smite Evil
GM Kevin O'Rourke wrote:
I haven't really had a chance to properly read the posts but you guys seem to be having fun.

You are in for a treat! Haha. Can't wait till you get us started.


Half-orc Paladin 8/Mythic Marshal Tier 2 ~ AC 22 (t 11, ff 19) | F+13, R+9, W+12 | Init +6 | Per +12 | MP: 1/5 | LoH: 4/6 | "Rage:" 5/10 | Smite: 3/3 | HP 78/81
Anaba:
AC 22 (t 15, ff 17) | F+7(9), R+4(6), W+2(4) | Perc +6 | HP: 66/66
GM Kevin O'Rourke wrote:
@Dovak I know I'm being an absentee GM currently but if you've set up to replace me with DBH at keast give me a heads up so I can roll up a paladin.

D'oh!

Sorry, I had just finished reading a post in that campaign. Also, I'm just pretty terrible in general.


Half-orc Paladin 8/Mythic Marshal Tier 2 ~ AC 22 (t 11, ff 19) | F+13, R+9, W+12 | Init +6 | Per +12 | MP: 1/5 | LoH: 4/6 | "Rage:" 5/10 | Smite: 3/3 | HP 78/81
Anaba:
AC 22 (t 15, ff 17) | F+7(9), R+4(6), W+2(4) | Perc +6 | HP: 66/66

Results!

Name: Swordplay + Strength + Archery

Claire: 3 + 1 + 0 = 4
Davok: 3 + 3 + 1 = 7
Frederic: 0 + 0 + 0 = 0
Kaeldron: 4 + 2 + 2 = 8
Sariel: 0 + 0 + 2 = 2

Yeah, low rolls definitely hurt. They weren't really reflective of ability.


Guardian Paladin (8-2) Mythic (1/7) Divine Bond (1/1) Smite (0/2) Stone Shield (3/3) Windy Escape (2/3) W (0) HP (107) Saves (12/7/12) AC (26/11/24) LoH 3d6 (6/8) Ch3d6 (1/7) Ch1d6 (0/5) 10ft speed (3/5) Acid/Cold/Elect Resist (5) Initiative (+3) Diplomacy, Sense Motive (+12) K-Nob (+9) Perception (+12) K-Religion (+3) Linguistics (+5)

All bow before my ability to rolls 20s!!!


1 person marked this as a favorite.

We kick things off tomorrow!


Male LG Angel-kin Aasimar Paladin of Ragathiel (Oath of Vengeance) 8 / Champion Tier 2 | HP: 86/104 |Temp hp: 0 AC: 22 (10 Tch, 22 Fl) | CMB: +15, CMD: 25, +2 CMB/CMD vs Demons | F +16, R +7, W +9, SR 13 vs evil | Init: +2 | Per -2, SM +13, Darkvision 60ft | Speed 50ft in full plate | Spells: 1st 2/2 2nd 1/2 | LoH: 4/7 |Smite: 0/3| Rage 1/11 | Mythic 3/7 | Active conditions:

Huzzah!


Guardian Paladin (8-2) Mythic (1/7) Divine Bond (1/1) Smite (0/2) Stone Shield (3/3) Windy Escape (2/3) W (0) HP (107) Saves (12/7/12) AC (26/11/24) LoH 3d6 (6/8) Ch3d6 (1/7) Ch1d6 (0/5) 10ft speed (3/5) Acid/Cold/Elect Resist (5) Initiative (+3) Diplomacy, Sense Motive (+12) K-Nob (+9) Perception (+12) K-Religion (+3) Linguistics (+5)

Can’t wait!


| HP: 76/81 | Resistance: Acid 5, Cold 5, Electricity 3, Fire 4 | AC 22 (T13, FF 20) (-2 vs. improvised weapons, +2 vs. evil) | CMB: +11 CMD: 23 (21 vs. dirty tricks) | F:+14* R:+11 W:+14* | Init +2 | Speed 30 ft. | Perc -1, SM -1, Diplomacy +19, Intimidate +5 | Spells: 2nd: 0/2, 1st: 0/2 | Charm Person 0/1, Fortunate Charm 0/1, Heavenly Fire 4/8, Lay on Hands 0/9, Protection from Evil 0/1, Resist Elements: 3/3, Shared Will 1/1, Smite Evil 1/3 | Mythic Power: 4/9 | Active Conditions: Contingent Channel, Smite Evil

Oh, yeah!


It begins!

This is all going to happen super quick so as soon as someone posts I'll respond. There's not much time for our new heroes to react. Anyone who doesn't get to respond is no doubt saving small children as I'll note. We're on a little rail roady bit to get you guys on course!


Male LG Angel-kin Aasimar Paladin of Ragathiel (Oath of Vengeance) 8 / Champion Tier 2 | HP: 86/104 |Temp hp: 0 AC: 22 (10 Tch, 22 Fl) | CMB: +15, CMD: 25, +2 CMB/CMD vs Demons | F +16, R +7, W +9, SR 13 vs evil | Init: +2 | Per -2, SM +13, Darkvision 60ft | Speed 50ft in full plate | Spells: 1st 2/2 2nd 1/2 | LoH: 4/7 |Smite: 0/3| Rage 1/11 | Mythic 3/7 | Active conditions:

No worries, fast paced sets the scene!


HP 53/75 | AC 21 T 17 FF 15 | F +10 R +12 W +11* | CMB +8 CMD 25 | Init +8 Perc +2 | Smite 2/3 | LoH 5/6 (3d6) | Divine Bond 1/1 | Glitterdust 1/1 | MP 0/7 | +1 Arrows 50 | Cold Iron Arrows 113 | Blunt Arrows 20 | Cold Iron Blunt Arrows 20
Davok Scarred-Sight wrote:
Sariel Daore wrote:

"It's you..."

He crawls to his feet, still struggling to believe what's happened. Instinctively, he draws his bow, eyeing the spider with apprehension.

"You're alive. We're alive."

Davok turned to see who Sariel was talking to, and then starts in surprise at the monstrous form.

"You know this being, Sir Sariel?"

Sariel was talking to the PCs, not the spider thingy :).


Guardian Paladin (8-2) Mythic (1/7) Divine Bond (1/1) Smite (0/2) Stone Shield (3/3) Windy Escape (2/3) W (0) HP (107) Saves (12/7/12) AC (26/11/24) LoH 3d6 (6/8) Ch3d6 (1/7) Ch1d6 (0/5) 10ft speed (3/5) Acid/Cold/Elect Resist (5) Initiative (+3) Diplomacy, Sense Motive (+12) K-Nob (+9) Perception (+12) K-Religion (+3) Linguistics (+5)

Damn. So it isn’t your friend? That changes things!


Half-orc Paladin 8/Mythic Marshal Tier 2 ~ AC 22 (t 11, ff 19) | F+13, R+9, W+12 | Init +6 | Per +12 | MP: 1/5 | LoH: 4/6 | "Rage:" 5/10 | Smite: 3/3 | HP 78/81
Anaba:
AC 22 (t 15, ff 17) | F+7(9), R+4(6), W+2(4) | Perc +6 | HP: 66/66

Yeah, I was looking forward to a hidden backstory. :)


Male LG Angel-kin Aasimar Paladin of Ragathiel (Oath of Vengeance) 8 / Champion Tier 2 | HP: 86/104 |Temp hp: 0 AC: 22 (10 Tch, 22 Fl) | CMB: +15, CMD: 25, +2 CMB/CMD vs Demons | F +16, R +7, W +9, SR 13 vs evil | Init: +2 | Per -2, SM +13, Darkvision 60ft | Speed 50ft in full plate | Spells: 1st 2/2 2nd 1/2 | LoH: 4/7 |Smite: 0/3| Rage 1/11 | Mythic 3/7 | Active conditions:

Having looked at the discussion thread first, this is even funnier. :D

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