GM Greaek's Skulls and Shackles (Inactive)

Game Master Greek Stronghammer


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Just so you know I'll be uploading a slide for every crew member sometime this week, there are 4-5 ones with special stat blocks and 14 without. And there's also the officers.

Gormak:
You see Kroop sitting down with bottles around him, and as you walk in he looks up. He burps and slurs "Baschically you need to cook the foods, get the materialsh needed to cook the foods. He then grabs your arm and says [b]“It’s poishon, thish ship, but don’t let anyone hear you say it aloud. The hull listensh, see, and the cap’n hearsh it all. Poishon the Wormwood ish, though, rotten to the core. You’ll not meet a more nasty, sour piece of work than Cap’n Harrigan in all your daysh at sea, and his crew’sh the same, ’specially the firsht mate, Mr. Plugg. Vicious little sod, he ish. He’d take his own mother’sh liver to the butcher to make piesh with, he would. But they leave me alone, mostly. They knows I can’t ’arm ’em.”
You exceed the DC by 5, skyrocketing your score up to Helpful. He can get you Gormak's goods, and if you want to discuss it with the group one other item. You get that ship action back and can use it for something else. He was not sober enough to do it, so it's you. You also get 100 xp

Darvan:
You move to the top, and as you start to talk to the person you realize that she's a female. She turns and grins "I've been here for longer then you, which gives me superior status. As for plunder you lot are the plunder we've had, it's been a bit of struggle recently. Barefoot Samms Toppin is my name, rigging's my game."
She is on slide 10, though she does just use the standard stat block. You get 100 Xp, and your relationship increases to friendly with her.

Rath:
You are able to find Rosie "Yes I am Rosie.I guess I need to give you the names of all the officers and show you how to deliver messages." As you run about delivering messages you talk to her, and while she originally gives you the cold shoulder. When you bring up the question she says "I've been here for 3 g+! d#+n days, and each one has been a day in hell. I didn't watch my g** d&&n drink at the bar in Port Peril, and I woke up in the hull of this sh*thole, Our possesions are with the half orc b~+%*, and if anyone touches my handaxe I will kick their ass back to the shackles, that goes for you as well." But when you say how you don't feel yourself without your flute her face lightens up "I know exactly what you mean, the half b#$#$ has my fiddle and I haven't played since I got here. How long have you been playing the Flute?"
On the dot, you bring your relationship from indifferent to helpful, she loves a fellow musician. You gain 100 XP.

Kelar:
I can look it up in the morning, but I think it's relatively easy/they don't care. Roll perception check when he talks about Scrimshaw.


Perception: what's they about Scrimshaw?: 1d20 + 6 ⇒ (12) + 6 = 18 'that', not 'they'.


Human Druid-Student of War | lvl 1 | HP 12/12 | AC 15/12/13 | +3/+3/+6 | Init +2 | Per +8

To Barefoot "I don't know that you lot had to shanghai us aboard back in port. My kin and I were looking for work in any event."


Male Half-Orc Sorcerer 1 | AC 12 16, T 12, FF 10 14 | HP 8/8 | Fort +2, Ref +2, Will +2 | Init +2 | Perception +0; darkvision 60 ft | Thunderstaff 6/6 |
Spells:
1st - 4/4

Well, regardless of his sobriety, I beat the DC 10 check needed, so dinner will not be poison.

Gormak listened to Kroop's advice, telling him about the dangers of the Wormwood. This shanghai looks worse all the time. Now I find out the captain and his minions may kill us if we look at them funny. Still, Kroop's likeable enough. Maybe there are others on the ship we can count on.

While getting supplies for cooking dinner for the crew, Gormak tried to estimate how long they had supplies for before they would need to replenish - replenishment might provide opportunities for escape.

Since I got my Daytime Action back, I'll use it to take a Sneak action and use Profession (sailor) try to evaluate the Wormwood's supply levels.

Profession (sailor): 1d20 + 4 ⇒ (19) + 4 = 23


male Gillman swashbuckler Picaroon Panache 3/3 | HP 13/13 | Init +3 | Perception +5 | Fort +2 | Ref +5 | Will +1 (+3 enchant)

At Rosies response Rath's smile widens even more and he answers with obvious excitement, "Hah, a fellow musician eh? I've been playing for a few years now. Picked it up on my first time at sea, needed a way to pass the time and it goes well with sea shanties and the like. What about yourself, fiddle ain't an easy thing to learn?" He pauses a moment before chuckling, "Ah where my manners, the name's Rath StormSurge, Shackles native and gentleman corsair, at your service."


Kelar:
You see a scrawny extremely white boy twitch slightly as if it's him

Darvan:
She laughs and then leans towards you and says quietly "I wouldn't question the Captain's methods, it's a good way to get yourself beat or killed. Also I don't think he'd like to pay you, it's cheaper if he just kidnaps you and gives you your roles.'

Gormak:
It looks like you have about a week before stocks roll out, thought a lot of that is for emergency situations part of your job is to get food daily.

Rath:
she holds out her hand "I've been playing since I was a naught but a child, it's been part of my life since childhood. My name is Rosie motherfecking Cusswelli, taker of name and kicker of ass."


Male Half-orc Druid 1 | 11/11 HP | AC 19, T 13, F 16 | init +4, perception +6, Darkvision | Ref +3, For +5, Wi +5

Alright, now that I know who Scrimshaw is, I think my previous posts still apply.

previous, for reference:

Kelar Formtaker wrote:

Kelar asks around until he figures out who Scrimshaw is, then sets to his assigned task. As he does, he tries to chat with Scrimshaw, asking how long he's been aboard, how the ship's been faring lately, and so forth.

(Successful Strength check to swab the deck)
Kelar Formtaker wrote:

Missed the part about a daytime action.

While he works, Kelar steals what glances he can into the hold, keeps an eye on the ship's bearing and speed, and tries to figure out their location and possible destinations.

(Failed Sneak check)


male Gillman swashbuckler Picaroon Panache 3/3 | HP 13/13 | Init +3 | Perception +5 | Fort +2 | Ref +5 | Will +1 (+3 enchant)

Rath accepts Rosies hand and gives her a bright smile, "A pleasure miss Cusswell, and I do hope we get the chance to play together soon." That's pretty much all Rath is going to do during the day besides his job, should we post night activities?


Human Druid-Student of War | lvl 1 | HP 12/12 | AC 15/12/13 | +3/+3/+6 | Init +2 | Per +8

Darvan replies to Barefoot "I think we'll be fine for now. If things turn out to be more unpleasant than we can stomach, then we'll find a way clear in time."


Male Half-Orc Sorcerer 1 | AC 12 16, T 12, FF 10 14 | HP 8/8 | Fort +2, Ref +2, Will +2 | Init +2 | Perception +0; darkvision 60 ft | Thunderstaff 6/6 |
Spells:
1st - 4/4

Gormak looks over the supplies, then nods and returns to his duties in the kitchen.

Ready to proceed to night time.


Kelar:
You approach Scrimshaw and he looks at you "I guess you need me to show you how to swab the deck, lemme get you a broom. I've been aboard for too long, and things have been faring well enough. As you try to sneak into the hold you hear a voice saying [b]"What the hell are you doing Swab?" and you see a female half orc.

Rath:
She says "well if you can get close to the woman who runs the galley then maybe she can give us our equipment, then we can play together."

Darvan:
She chuckles [b]"Easier said then done, I suspect you'll get the same treatment magpie's getting today"

Gormak:
Roll perception

There is an event this afternoon before the night actions, I will post that tommorow night.


Human Druid-Student of War | lvl 1 | HP 12/12 | AC 15/12/13 | +3/+3/+6 | Init +2 | Per +8

Is there something up with the Darvan spoiler?


Male Half-Orc Sorcerer 1 | AC 12 16, T 12, FF 10 14 | HP 8/8 | Fort +2, Ref +2, Will +2 | Init +2 | Perception +0; darkvision 60 ft | Thunderstaff 6/6 |
Spells:
1st - 4/4

Perception: 1d20 + 0 ⇒ (6) + 0 = 6

Gormak looks about as he prepares the food.


Male Half-orc Druid 1 | 11/11 HP | AC 19, T 13, F 16 | init +4, perception +6, Darkvision | Ref +3, For +5, Wi +5

Kelar whirls around, and offers a toothy smile. "I needed another holystone, and couldn't find Scrimshaw. Any idea where I'd find one? "

Bluff: 1d20 - 1 ⇒ (6) - 1 = 5

This should end well.


Yes there is Darvan, here's what should have been there

Darvan:
She laughs and says "If it was easy as saying it then half the crew would be gone."

Gormak:
You don't see anything today, we'll see tomorrow.

Kelar:
She grabs you and pushes you against the wall "Give me one god's damned reason why I shouldn't turn you into the captain himself." and she bares her tusks and gives a growl.

At dusk, everyone goes to the deck, and the sailors part as a man is being brought up by Master Scourge and Mr. Plugg. The two lead him to the bow of the ship, then Mr. Plugg smiles wickedly and said "Calm down everyone, soon we'll have a meal cooked by our new chef's mate. But before we get to the meal we have a Keelhauling to do. Lil' Jack Magpie here was caught stealing from the quartermaster's store, and we wouldn't want him to steal your food, would we? and he pauses as pirates yell in agreement Now since we can't take food thieves on our ship we need to lay down the law, show him what's what. Jack Magpie, may your body provide food for the sharks, lest it lies idle in Besmera's britches. another dull roar from the pirates. 'Any last words." Jack says "F*ck you all, I hope this ship sinks and you burn in the afterlife" and he jumps into the water


Male Half-Orc Sorcerer 1 | AC 12 16, T 12, FF 10 14 | HP 8/8 | Fort +2, Ref +2, Will +2 | Init +2 | Perception +0; darkvision 60 ft | Thunderstaff 6/6 |
Spells:
1st - 4/4

Gormak watches Scourge and Plugg escort Jack Magpie to the bow of the ship with a blank look on his face. He wasn't particularly concerned about the fate of Jack - after all, he didn't know him, and it wasn't too wise to put one's neck at risk for someone you didn't know. Still, he wondered if old Jack had actually been trying to steal the food, or if he was taking the fall for someone else. He had to step carefully - and warn his siblings to do the same. Otherwise they would meet the same fate.

Still, he can't help but allow a small smile to cross his face as Jack jumps into the water instead of allowing himself to be thrown in. Face death with your head held high and without flinching. Well done, Jack Magpie.


Human Druid-Student of War | lvl 1 | HP 12/12 | AC 15/12/13 | +3/+3/+6 | Init +2 | Per +8

Darvan stands with his arms crossed at the assembly.

watches the proceedings and the conclusion with the swab leaping into the sea stoically, saying nothing.


Male Half-orc Druid 1 | 11/11 HP | AC 19, T 13, F 16 | init +4, perception +6, Darkvision | Ref +3, For +5, Wi +5

During the day

Kelar lowers his head slightly. "Because I haven't actually done anything - just wanted to see how well supplied my new home was. Because the deck's already so clean it shines. And... because i somehow doubt you're any more excited to be here than I am."

No Bluff check, since that's all true. Diplomacy behind the spoiler, if needed.

Diplomacy if needed.:
1d20 - 1 ⇒ (3) - 1 = 2 [ooc] Heh. Hope that's not needed.


Male Half-orc Druid 1 | 11/11 HP | AC 19, T 13, F 16 | init +4, perception +6, Darkvision | Ref +3, For +5, Wi +5

Whoops, forgot...

Dusk
Kelar watches the keelhauling impassively. At the doomed sailor's final curse, he makes a small gesture to ward off the ill fate, but otherwise shows no reaction.


Kelar as soon as you and Rath post in the present we can move on.
Kelar She puts her arm at your throat "Actually I am happy to be here, as I have a job here and as long as I cooperate I get as much alcohol and money as I want. Also here I get respect, and if you do your job you might gain respect, but if you creep around it's a good way to end up like Magpie."


male Gillman swashbuckler Picaroon Panache 3/3 | HP 13/13 | Init +3 | Perception +5 | Fort +2 | Ref +5 | Will +1 (+3 enchant)

Rath watches the keelhauling silently, being sure not to allow any emotion to make it to his face. ”If this is the kind of ship where you get keelhauled for stealing we’re all going to have to watch our backs.”


Male Half-orc Druid 1 | 11/11 HP | AC 19, T 13, F 16 | init +4, perception +6, Darkvision | Ref +3, For +5, Wi +5

I did a present post right before yours went up.

During the day

Kelar raises his arms, hands open. "Gotcha. I'll keep my tusks clean." After a moment, he adds, "Sorry we got off on the wrong foot here. I'm Kelar."


Kelar:
She lets you down to the floor "Smart man. My name is Grok, and if you want to make a gamble like you did today I'd recommend gambling with the rest of the sailors, not trying to get yourself killed" This is what she looks like, eventually I'll upload her thing to the slide, I'm hoping I can get it up this weekend.

After a bit, they pull the body up, and it is cut up and bleeding, unmoving and everyone roll a heal and perception check
DC 20 heal:
It's impossible... but somehow it seems like he's still alive. Not conscious but still somehow alive

Dc20 perception:
You see Sandara Quinn come up to deck from below deck.


male Gillman swashbuckler Picaroon Panache 3/3 | HP 13/13 | Init +3 | Perception +5 | Fort +2 | Ref +5 | Will +1 (+3 enchant)

perception: 1d20 + 5 ⇒ (14) + 5 = 19
heal: 1d20 ⇒ 20
i have no idea how I made that heal check
Rath quickly walks up to to the mess of a man and makes a show of checking his pulse before shouting to the crew, ” Somebody get a healer here now! This man’s not dead, he’s been blessed by lady Besmara herself!” this could end badly but after a roll like that I’m willing to take a chance.


Male Half-orc Druid 1 | 11/11 HP | AC 19, T 13, F 16 | init +4, perception +6, Darkvision | Ref +3, For +5, Wi +5

Perception: 1d20 + 6 ⇒ (11) + 6 = 17
Heal: 1d20 + 7 ⇒ (16) + 7 = 23

Kelar takes advantage of Rath's distraction and, with a few gestures and a brief incantation, casts a spell to keep Jack's wounds from worsening. Stabilize.

He checks a few hidden pockets where he's stashed a few herbs and makes his way forward, preparing to offer more mundane assistance if no other healer is on board.

Per the trait, I've got a healer's kit that was left with me or escaped notice when I was brought on.


male Gillman swashbuckler Picaroon Panache 3/3 | HP 13/13 | Init +3 | Perception +5 | Fort +2 | Ref +5 | Will +1 (+3 enchant)

have any of us actually met sandara yet?


Male Half-Orc Sorcerer 1 | AC 12 16, T 12, FF 10 14 | HP 8/8 | Fort +2, Ref +2, Will +2 | Init +2 | Perception +0; darkvision 60 ft | Thunderstaff 6/6 |
Spells:
1st - 4/4

Heal: 1d20 + 0 ⇒ (1) + 0 = 1
Perception: 1d20 + 0 ⇒ (19) + 0 = 19

Gormak doesn't think he's alive, but he doesn't know much about that kind of thing - it was always Kelar's specialty. Still, the fact Jack Magpie survived a keelhauling was quite impressive.


Human Druid-Student of War | lvl 1 | HP 12/12 | AC 15/12/13 | +3/+3/+6 | Init +2 | Per +8

Darvan keeps an eye on how Plugg is reacting.

sense motive: 1d20 + 1 ⇒ (16) + 1 = 17

perception: 1d20 + 5 ⇒ (12) + 5 = 17


Scourge turns toward Kelar, then makes his way towards Magpie "Besmera blessed him sure, let him be a sacrifice to her." and he picks up Magpie and holds him over the edge.


male Gillman swashbuckler Picaroon Panache 3/3 | HP 13/13 | Init +3 | Perception +5 | Fort +2 | Ref +5 | Will +1 (+3 enchant)

diplomacy: 1d20 + 7 ⇒ (14) + 7 = 21

well in for a pound in for them all Rath walks over and stands in front of scourge, looking him in the eye.

”Mr. Scourge, that man was caught stealing and sentenced to be keelhauled, which he was, his punishment is now concluded. On top of that, if you press ganging us was any indication, than this ship is currently under manned correct? If that’s the case than we need all the hands we can get, do we not?”


Scourge scowls at you "I'd stay out of this if I were you, lest you'd like to end up sharkfood. As for the punishment and undermanning....... GAH" and he drops Jack, and Picks Rath up and holds him over the edge 'I'm the 1st mate here, and when the captain isn't present I call the shots, do you understand. I AM THE BOSS, YOU HEED MY WORD DO YOU UNDERSTAND!"


Human Druid-Student of War | lvl 1 | HP 12/12 | AC 15/12/13 | +3/+3/+6 | Init +2 | Per +8

"Mister Scourge, that 'un there is a gillman. He probably wants you to throw 'em into tha water." Darvan drawls, trying to defuse the situation.

diplomacy: 1d20 ⇒ 15


Male Half-Orc Sorcerer 1 | AC 12 16, T 12, FF 10 14 | HP 8/8 | Fort +2, Ref +2, Will +2 | Init +2 | Perception +0; darkvision 60 ft | Thunderstaff 6/6 |
Spells:
1st - 4/4

Gormak remains frozen, looking at the tableau before him. He'd never learned to hide his spellcasting, otherwise he'd attempt to deafen Scourge to help the gillman out. He looked over at Darvan as he spoke, not wanting his brother to get thrown overboard, either.


male Gillman swashbuckler Picaroon Panache 3/3 | HP 13/13 | Init +3 | Perception +5 | Fort +2 | Ref +5 | Will +1 (+3 enchant)

”Of course sir, I’d never think of disobeying a direct order from an officer” Rath responds with a straight face.
did scourge drop the guy overboard or back on the deck?


Male Half-orc Druid 1 | 11/11 HP | AC 19, T 13, F 16 | init +4, perception +6, Darkvision | Ref +3, For +5, Wi +5

Kelar tries not to draw further attention, waiting to see how things will play out... But he does move towards his brothers, positioned to cover Darvan's flank if things get uglier.


He dropped Magpie back on the deck.
Mr. Scourge looks at Darvan and shoves Rath into him "You little smart-asses better watch your mouth from now on, else you find yourselves being keelhauled. You can take responsibility for Mr. Magpie here, since you seem so keen on preventing his death. Now you can go get your rum rations, make sure Magpie doesn't have anything nasty happen to him/" and he picks up Jack and tosses him at Rath's feet.


Male Half-Orc Sorcerer 1 | AC 12 16, T 12, FF 10 14 | HP 8/8 | Fort +2, Ref +2, Will +2 | Init +2 | Perception +0; darkvision 60 ft | Thunderstaff 6/6 |
Spells:
1st - 4/4

Gormak breathes a soft sigh of relief as Scourge doesn't attempt to punish Darvan for his intervention. He moves to dispense food and rum to the crew, leaving Darvan, Kelar, and Rath to deal with Jack.


male Gillman swashbuckler Picaroon Panache 3/3 | HP 13/13 | Init +3 | Perception +5 | Fort +2 | Ref +5 | Will +1 (+3 enchant)

Rath steadies himself before releasing a held breath at Scourge's retreat. "Appreciate the save my friend." Looking around at the assembled pirates he gives a small chuckle. " If I ever get it in my head to do something this stupid again someone please just punch me. Now, does anyone here have the ability to heal the poor sod currently bleeding out at my feet?"


Male Half-orc Druid 1 | 11/11 HP | AC 19, T 13, F 16 | init +4, perception +6, Darkvision | Ref +3, For +5, Wi +5

Kelar steps forward. "I can try a few things. Darvan, lend a hand?" He pulls out a few types of herbs, tears a few improvised bandages from his clothes, and sets to work.

Heal: Treat Deadly Wounds: 1d20 + 7 ⇒ (15) + 7 = 22

Success! Magpie regains one HP per HD. Two successful Aid checks would bump that to HD+2 HP.

An hour later, Magpie regains consciousness.


Human Druid-Student of War | lvl 1 | HP 12/12 | AC 15/12/13 | +3/+3/+6 | Init +2 | Per +8

"Good work on the patch job Kelar."

"Now he probably needs some rest. Give me a hand and let's get him to his hammock and grab some food before it's gone."


As you get your rum rations and sit by Magpie awaiting his awakening, you are aproached by the same woman who none of you saw earlier "Curious thing earlier, you all standing up for Jack like that. Who are you, and why would you put your neck on the chopping block like that for a complete stranger, one who had stoked the anger of the captain for that matter."


Male Half-orc Druid 1 | 11/11 HP | AC 19, T 13, F 16 | init +4, perception +6, Darkvision | Ref +3, For +5, Wi +5

Kelar greets the woman with a nod. "Way I see it, the man survived a keelhauling. Only way that happens is if the ocean wants him alive for some reason." He grins. "Or at least wants him dead somewhere else. Either way, I never heard of a ship that fared well by ignoring the ocean." He stands, and offers the newcomer his seat. "Name's Kelar. What's yours?"


Male Half-Orc Sorcerer 1 | AC 12 16, T 12, FF 10 14 | HP 8/8 | Fort +2, Ref +2, Will +2 | Init +2 | Perception +0; darkvision 60 ft | Thunderstaff 6/6 |
Spells:
1st - 4/4

Gormak looks at the human woman and says, "He faced his death well, and then survived a keelhauling. It's just like surviving the storm. I am Gormak."


male Gillman swashbuckler Picaroon Panache 3/3 | HP 13/13 | Init +3 | Perception +5 | Fort +2 | Ref +5 | Will +1 (+3 enchant)

Rath smiles as the woman approaches and nods along with the others. "Kelar is quite right, however there is also a practical reason, I wasn't lying about the lack of hands on board more help is always appreciated. And more friends are always welcome. My name is Rath my lady, may I ask yours?"


Human Druid-Student of War | lvl 1 | HP 12/12 | AC 15/12/13 | +3/+3/+6 | Init +2 | Per +8

"Makes sense not to knuckle under too easily in situations like this." Darvan answers the woman.

"You don't want to provoke them, but you don't want to make yourself seem like a victim either."


She smiles "Yes, Besmera definitely favored this man." and she leans forward "Or one of her followers decided to try to save him, either way the ocean smiled upon him indeed. My name is Sandara Quinn, I'm a priestess of Besmera."


Human Druid-Student of War | lvl 1 | HP 12/12 | AC 15/12/13 | +3/+3/+6 | Init +2 | Per +8

"Pleased to meet you, blessed lady."

"I am Darvan. I was a fisherman, but now I guess I am a rigger."


Male Half-Orc Sorcerer 1 | AC 12 16, T 12, FF 10 14 | HP 8/8 | Fort +2, Ref +2, Will +2 | Init +2 | Perception +0; darkvision 60 ft | Thunderstaff 6/6 |
Spells:
1st - 4/4

Gormak offers a nod of respect. "Honored to meet you. I am Gormak - as you can see, I am now a ship's cook."


Male Half-orc Druid 1 | 11/11 HP | AC 19, T 13, F 16 | init +4, perception +6, Darkvision | Ref +3, For +5, Wi +5

"A pleasure. Especially nice to see a friendly face here." After a pause, he adds, "So, if I may ask - why did you help the unlucky Magpie?"


male Gillman swashbuckler Picaroon Panache 3/3 | HP 13/13 | Init +3 | Perception +5 | Fort +2 | Ref +5 | Will +1 (+3 enchant)

"A pleasure m'lady, it's nice to meek a fellow follower of Besmara."

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