| Ember Firesong |
Ember quickly grabs her things and helps to strip anything of value from the HellKnights.
"Nice to meet you too Lucius, I'm Ember. Now let's get the hell outa here before any more of those walking tintoys shows up."
| Lucius Villanova |
She, with a small group of heroes, fought against the Hellknights and Council of Thieves before the fall of Westcrown. As far as I know, she was killed the day the city was broken. I should have been here fighting with her, but I thought other things were more important at the time. I came here to find her. Ultimately, I would like to know what happened to her and kill every M^*(&&*F*(&*(^* who had a part in her death.
| Lucius Villanova |
Ember quickly grabs her things and helps to strip anything of value from the HellKnights.
"Nice to meet you too Lucius, I'm Ember. Now let's get the hell outa here before any more of those walking tintoys shows up."
Lucius bows his head to Ember. Good job stopping this one. If he had escaped, we would be in greater danger.
| Ember Firesong |
"You weren't too bad yourself there Bishop. As for being in danger, well, you can't be in this city without being in danger. 'Specially if you aren't human. Stupid, slave-owning giant pieces of scrap metal."
Ember gives one of the HellKnights bodies a little kick for emphasis.
| Lucius Villanova |
"You weren't too bad yourself there Bishop. As for being in danger, well, you can't be in this city without being in danger. 'Specially if you aren't human. Stupid, slave-owning giant pieces of scrap metal."
Ember gives one of the HellKnights bodies a little kick for emphasis.
Lucius chuckles at the fight in the small rogue. We will make them pay Ember.
| Aleixica Tas'Vere |
Aleixica makes a face as her hand is quickly soaked. "Ew. Dog spit. If that's my reward, see if I help you again..." she says with mock severity.
She looks around for a moment, and not seeing anything else handy, wipes her hand on Grimm's coat.
"My pleasure. He helps me, I help him. World works better that way I've found," she says with a smile.
Eying the bodies, she wrinkles her nose again. "Wow. It usually takes a little longer before trouble finds me when I get someplace new. Must've offended someone somehow. Again."
Want to see what the NPCs do before running off to the hideout.
| DM Feral |
As the bulk of the party takes off after the fleeing Hellknight the Varisians get up from behind their cover and bolt outside in the opposite direction.
The dwarf woman rushes to Alexica's side and clutches her arm.
"Please, if you're leaving you've got to take me with you. The Hellknights, I think they came here looking for me and with four of their members dead they'll have a whole citadel mobilized and looking for you soon."
| Aleixica Tas'Vere |
"Of course you can come with us ... wherever we're going. As my great-uncle always used to say, any port in a storm, and we seem to have found ourselves in the Eye of Abendego! Lead on, cap'n" she says, giving a jaunty salute to Lucius.
"... Though maybe we should try to find what led them here, and make sure our proprietor is OK. It sounded like they hurt him."
She'll cast detect magic and quickly search the bodies if no one else has already done so. She'll check the dwarf woman as well.
Perception: 1d20 + 10 ⇒ (15) + 10 = 25
| DM Feral |
The elderly halfling is outside, bloodied and beaten but alive. He's curled up alongside the barrel-made wall of his business. He looks up at the group of you as you exit with a look bordering on hope and then quickly looks away dejected.
| Bishop Jerro |
"Of course you can come with us ... wherever we're going. As my great-uncle always used to say, any port in a storm, and we seem to have found ourselves in the Eye of Abendego! Lead on, cap'n" she says, giving a jaunty salute to Lucius.
Perception: 1d20+10
"I'm not a sailor, but I don't reckon that means what you think it means.."
Bishop sees the broken and bloodied halfling. "I kinda feel sorry for him. We should him out since we did tear up his bar and we got him a beating."
| Tristan Striggio |
After the Ember downs the last one and Lucius, uh ...scalps...him, Tristan nervously looks down both sides of the street to make sure there aren't any reinforcements coming.
"Are we sure that was all of them? We should get to whatever safe place we can and be quick about it. The Hellknights aren't known for leaving loose ends," he spits. The witch conspicuously fails to give his name.
If my character had a sense of humor, like his player, he would have said, "The Hellknights are known for noose ends, not loose ends...!" Uproarious, I know. ;)
| DM Feral |
Going to move things along. We can do some retcon RP if you want to try to cheer him up or physically drag him along.
The party's escape into the sewers appears to have been just in time, as a few minutes later the wounds of a several armored men can be heard on the streets above. Fortunately, it sounds like the Hellknights have not caught onto the party's escape route.
After a short jaunt through Westcrown's neglected and filthy sewer system, Lucius leads the party through a false wall and into an expansive chamber. The room was obviously meant for some other purpose at one point, remnants of iron chains hang from the ceilings and walls at points and faded murals line the walls. Empty weapon racks are affixed throughout the area.
A large, mostly intact, glyph of the open road adorns the largest wall's facing.
In its current state, Lucius's 'lair' isn't much. A poorly carved wooden dummy stands against one wall with a dozen arrows deeply embedded in its surface. A handful of wanted posters bearing the man's likeness cover another section of wall. A pair of ratty worm-eaten sofas compose the room's furniture and a pile of moldy furs that reek of wet canine dominate the center of the room.
| Ember Firesong |
diplomacy 1d20 + 11 ⇒ (19) + 11 = 30
"Oh come on now my brother. What kind of defeatist talk is that for one of us? Come along with now before reinforcements arrive. We can help you set up another bar somewhere else."
| Tristan Striggio |
Knowledge (history): 1d20 + 19 ⇒ (3) + 19 = 22
"This must be an old Pathfinder safehouse. I've heard stories that all the Pathfinders were driven out of Westcrown since even before the Fall."
Tristan surveys the condemned and dilapidated space.
"...looks like the stories were right."
| DM Feral |
The dwarven woman stares at the giant Pathfinder glyph and then back at the rest of you.
"My boy was a friend to a Pathfinder, one of the last ones here in Westcrown just before the Fall. It's part of why the Hellknights have been after me."
She pauses, clears her throat, and stands up straight again.
"Forgive me for earlier. Bawling like a child isn't the way a strong dwarven woman should be acting. I'm Amelia."
| Bishop Jerro |
"Sorta. I got this letter from the higher ups tellin' me to find out how bad things are here and to secure an old lodge by the name of Delvehaven. It's the only way they'll let me back in." Bishop answers the halfling woman.
"You said your son was a friend to a Pathfinder. Would you mind terribly tellin' me what their names were? Might be of help."
| Ember Firesong |
"Let you back in?"
Ember gives Bishop a questioning look that seems to say that she expects to hear more on that later and then focuses her attention on the dwarven woman.
"Nice to meet you Amelia. Sorry about your boy."
| Lucius Villanova |
I would physically drag him along if he wasn't going with us willingly.
"Hey, this used to be a safehouse for the Society. How did you know about this place?" Bishop looks to Lucius.
I stumbled upon it a few months ago running from the Hellknights. I had no idea what it was.