Wellards rescue attempt on RotRL

Game Master Wellard


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He's got pointed ears, like Spock. // AC 17, FF 14, T 15 // HP 68/73 // F,R,W 7,11,4 // Percept 14 + // Init +4
Muchorak 'Windstriker' wrote:

Muchorak nods at Marak's comment and moves to Romon, "Can you climb the wall and brace your rope and hook for the others?"

Romon sizes up the wall. He glances over at Kallie then shrugs nonchalantly, "I can climb it. But it would be a lot easier if we tossed the hook and set it first."

That wall could have been sheer ice and he would have said yes. The climbing plan will be to get a boost up, maybe set a dagger or two as a foothold if it can be done quietly.

Romon looks over the wall and picks his route. He sheds his pack and pulls out his rope and grapple. "Somebody carry the pack up after me." He positions Muchorak and Inikai or Marak to hoist him up before beginning the climb. From their shoulder height he's starting almost halfway up the wall. "Muchorak, you're next right."

(If applicable) He drive a dagger into a likely spot on the wall at about waist height.

Placing the shank of the grapple between his teeth, he reaches up, finds his finger holds, and begins the climb. At the top he hesitates before reaching over the wall, briefly imagining a lucky guard slicing his fingers off. He quells a shudder then places his fingertips on top of the palisade and chins himself up for a peek over the wall.


Male Human Ranger 10// AC 19 (20 w/2 weap), FF 16, T 15 // HP 109/109 // Percept +14 (+18 Forests/+16 Mtns) // Init +3 (+7 Forests/+5 Mtns)

Muchorak hoists Romon up then begins his own ascent. He will come up next to Romon as he peers over the wall, and wait on his go ahead before climbing over.

The Exchange

Human 10th Cleric of Nethys | AC 21/T 12/FF 15, CMD 20, HP 103 / 103, F+12, R +7, W+15, Per +8, Init +6

Marak gives first Romon, then Muchorak a hand up, muttering an invocation to Nethys as he does. Guidance, +1 to next skill check.

He then mutters his invocation one more time and attempts his own ascent. Take 10 will give him a 9, +1 or Guidance, bringing it to a 10.


Female Forest Gnome Wild Druid / 9| G AC17, W AC18 H AC17 DW AC21; HP 81/81, CMD 21, F/R/W 10/10/6 **, Percep +11 Low-light & Scent, Init +7

Sorry Wellard, I had meant if she could tell which way they were going IE Clockwise or counter-clockwise, so as to have an idea from which direction a patrol might be coming from. But I guess if we're all going over the wall now it's no big deal

Flowing to Gnome form, Ali waits her turn then scampers up the wall, using the rope to aid herself.
(She'll go in whatever order she's told to. Climb +5)


Romon climbs swiftly the Stockades crude walls no match for his skill in scaling such surfaces..he fixes the rope and the rest of you swarm up and over onto roof of the nearest building which also serves as a parapet to man the walls from...open watch towers stand to east and west (at C13 and C15)though both at first glance appear to be unmanned A weed filled courtyard(C16) is the only other real feature you can see for now

Map of the stockade...I decided to just post the entire thing at once to save space in photobucket..you are on top of the roof of C11..assume all doors shown are at ground level

Above the stockade to the north East a single gull flaps awkwardly...


He's got pointed ears, like Spock. // AC 17, FF 14, T 15 // HP 68/73 // F,R,W 7,11,4 // Percept 14 + // Init +4

As he crosses over the top with Muchorak, Romon exults silently "Stupid marks, these goblins." He waves the others up and helps them over the wall. As they clear the wall he points them toward the nearer (east) tower. After everyone has cleared the wall he recovers the grapple, coils the line, and stows both in his pack.


Male Human Ranger 10// AC 19 (20 w/2 weap), FF 16, T 15 // HP 109/109 // Percept +14 (+18 Forests/+16 Mtns) // Init +3 (+7 Forests/+5 Mtns)

Muchorak keeps watch as Romon assists the others onto the roof, once all are there he speaks softly, "To the east tower? or do we wish to enter the courtyard below?"


Female Human (Chelish) Sorcerer 3

"Be careful!" Kallie had whispered to Romon before he made his way up the wall. She nervously looked at the others and found an excuse to let someone else go before her when she could, but when her time to go up came and with fewer of her friends on the ground with her, she hurried to make her way up with them.

When she caught her breath after such strenuous activity, she looked about the courtyard with a hint of relief. She had expected to see human skeletons near spits in the courtyard.

Kallie pointed at the tower when Muchorak put his question forth. "W-we'll be exposed and vulnerable in the courtyard, perhaps. Getting inside and keeping ourselves hidden may be the best option for now." She had steadied her voice, but her fingers still shook.

I am really sorry for the delay everyone. Some RL stuff sidetracked me hard but I should be regular again now.


He's got pointed ears, like Spock. // AC 17, FF 14, T 15 // HP 68/73 // F,R,W 7,11,4 // Percept 14 + // Init +4

Romon grins and winks at Kallie as he helps her over the edge as if to say, "Isn't this fun?"

WHen Muchorak asks, Romon replies, "Yes, the tower. Let's get out of sight." Romon glides over to the tower in question. (quick stealth) When he reaches it holds up a hand for everyone to wait a moment while he listens for signs of life inside.

Perception: 1d20+0, 1+0 = 1 Natural 1 great

When he hears nothing, he'll try the door and look inside.

Silently opening door -- stealth: 1d20+9, 10+9 = 19


Female Forest Gnome Wild Druid / 9| G AC17, W AC18 H AC17 DW AC21; HP 81/81, CMD 21, F/R/W 10/10/6 **, Percep +11 Low-light & Scent, Init +7

Remaining in Gnome form, Ali looks about, testing the air with her senses (Invisible Castle seems to be down. This is from the WOTC roller: Roll(1d20)+6: 19,+6 Total:25 plus Gnomes add +2 for smell & touch) she also tries to determine what may be wrong with the strangely moving gull K Nature Roll(1d20)+5:4,+5 Total:9 and then follows the others.


Male Human Binder 11 |Init +7 |HP 68/102 |AC 19 FF 16 T 13| CMD +8 | F+10 R+10 W+9 Percep +8

Inikai is relieved for a moment that they have not drawn arrow fire while standing atop the wall. But the feeling of vulnerability is nearly overwhelming.

"Let's get inside where we are not as exposed."


Ali

Spoiler:
you see the gull appears to be tethered by a leg also you note stones whizzing by it from below...they are being thrown from outside the palisades

The rest of you make it to the base of east tower with no incident an open stairway runs up to the platform

Everyone except the suddenly deaf Romon

Spoiler:
you can hear raised goblin voices from above..they don't seem to be shouts of alarm however so it looks like you were not spotted


He's got pointed ears, like Spock. // AC 17, FF 14, T 15 // HP 68/73 // F,R,W 7,11,4 // Percept 14 + // Init +4
Inikai wrote:

...But the feeling of vulnerability is nearly overwhelming.

"Let's get inside where we are not as exposed."

Romon mentally registers Inikai as a man of some sense, but makes no outward sign.

DM Wellard wrote:

Everyone except the suddenly deaf Romon

** spoiler omitted **

Oh, dude, you're killing me.


Male Human Ranger 10// AC 19 (20 w/2 weap), FF 16, T 15 // HP 109/109 // Percept +14 (+18 Forests/+16 Mtns) // Init +3 (+7 Forests/+5 Mtns)

Weapons drawn Muchorak will motion up the stairs to Romon, if Romon proceeds up the stairs he will follow stealthly.

D20 12+9= 21


He's got pointed ears, like Spock. // AC 17, FF 14, T 15 // HP 68/73 // F,R,W 7,11,4 // Percept 14 + // Init +4

If there's noone inside, Romon accepts Muchorak's silent invitation and steps onto the stairs (Or inside) moving quicklt and quietly.

Fast stealth. Take 10 = 19


Female Forest Gnome Wild Druid / 9| G AC17, W AC18 H AC17 DW AC21; HP 81/81, CMD 21, F/R/W 10/10/6 **, Percep +11 Low-light & Scent, Init +7

Aki pulls on Big Bears arm saying with some confusion and concern "Something not right with bird. It leg be tied down so it no can fly away. And it look like someone try to throw stones at it. Why they do that? It be nasty goblins maybe? They look like they be outside this big house maybe?"


Male Human Ranger 10// AC 19 (20 w/2 weap), FF 16, T 15 // HP 109/109 // Percept +14 (+18 Forests/+16 Mtns) // Init +3 (+7 Forests/+5 Mtns)

Muchorak looks at Wolfspirit, "Most likely it is the Goblins, but we must deal with this first Wolfspirit." His face saddens knowing this is important to her, "We will deal with it before we leave this place I assure you."


Quickly and quietly Romon and Muchorak ascend the stairs..bursting in through the trapdoor and catching the two goblins in the tower totally by surprise.

Actions for the surprise round please gentlemen.


He's got pointed ears, like Spock. // AC 17, FF 14, T 15 // HP 68/73 // F,R,W 7,11,4 // Percept 14 + // Init +4

Dragonshit, guards! Cursing himself for not having his sword in hand, Romon moves forward to engage the lefthand goblin, drawing his shortsword on the way.

Arrgh! Note to self: always ready a weapon before going through the door.

The inevitable initiative roll: 1d20=10 +3 = 13


Male Human Ranger 10// AC 19 (20 w/2 weap), FF 16, T 15 // HP 109/109 // Percept +14 (+18 Forests/+16 Mtns) // Init +3 (+7 Forests/+5 Mtns)

Muchorak will attack the closest Goblin with his drawn weapons, hoping to only have to make a five foot step and getting both swings on the creature...

Longsword D20 15+5= 20 Dmg D8 8+4=12 and Shortsword D20 2+5=7 Dmg D6 1+2=3

If Muchorak eliminates one of the creatures; in common, "Silence or your fate will be the same."


Muchorak cuts down one of the goblins...these ones are slightly larger than average..and the second,being unarmed, surrenders immediately.

It would appear that the goblins were playing cards

The Exchange

Human 10th Cleric of Nethys | AC 21/T 12/FF 15, CMD 20, HP 103 / 103, F+12, R +7, W+15, Per +8, Init +6

Marak hears the sound of sudden violence above, and attempts to peer upwards to see if anyone needs healing.

If Muchorak needs something to bind the surviving goblin's hands, he offers up a sling that has apparently never been used...


Female Forest Gnome Wild Druid / 9| G AC17, W AC18 H AC17 DW AC21; HP 81/81, CMD 21, F/R/W 10/10/6 **, Percep +11 Low-light & Scent, Init +7

Ali, still in Gnome form, looks and sniffs around the tower.


Male Human Binder 11 |Init +7 |HP 68/102 |AC 19 FF 16 T 13| CMD +8 | F+10 R+10 W+9 Percep +8

When Inikai hears the sounds of combat from above he stops himelf from speaking. Instead he looks around to see if the noise attracted any notice.


He's got pointed ears, like Spock. // AC 17, FF 14, T 15 // HP 68/73 // F,R,W 7,11,4 // Percept 14 + // Init +4

Wellard, to what can we tie this stupid captive ?

Romon looks at the repulsive little creature. Until his last caper in Magnimar he had always prided himself pulling off jobs without bloodshed. In and out, quick and silent, no one the wiser. Smooth and professional. A guard might get knocked out, but in a day or two he'd be no worse for wear.

This was different. There might be dozens of goblins in the stockade. If they left this bit of offal behind and it got loose, it would bite hard. One shout of alarm and they would all be dead.

Unconsciously, his hand drifts to his dagger hilt. He remains silent. He hopes someone else will say the obvious.


Male Human Ranger 10// AC 19 (20 w/2 weap), FF 16, T 15 // HP 109/109 // Percept +14 (+18 Forests/+16 Mtns) // Init +3 (+7 Forests/+5 Mtns)

Muchorak moves to the goblin, looks to Romon, "can you bind him?" Then back to the goblin, "How many are there here?"


The goblin quails under the steely gaze of the Shoanti Ranger...

"Lots oh yes lots ...Chief Ripnugget mighty chieftain...lots of warriors ...you best run away now Shoanti Man or you be food for next feast..or worse chief give you to the white woman...she bad medicine..very bad"

romon

Spoiler:
he's lying..or at least not telling the whole truth


He's got pointed ears, like Spock. // AC 17, FF 14, T 15 // HP 68/73 // F,R,W 7,11,4 // Percept 14 + // Init +4

Wellard, what's use rope now? Sleight of hand?

Romon looks at the sling Marak offers, and around the room. He would hate to cut his own line for binding goblin. A waste of fine rope. While considering what to do he watches the goblin closely.

When it answers Muchorak, the thief's eyes narrow. "He's not telling the truth. Not all of it." With a mixture of guilt and relief, he slides his dagger from its sheath. Maybe the goblin will give me an excuse ...

struggling with the captive dilemma. I will try to post tonight before I leave, but if I don't make it feel free to play Romon for me unti lmy return.


Male Human Binder 11 |Init +7 |HP 68/102 |AC 19 FF 16 T 13| CMD +8 | F+10 R+10 W+9 Percep +8

Inikai looks around nervously and wishes that he could understand the savage creature's language. He wonders if it is stalling them here so that his fellows can sneak up on them en mass.


Male Human Ranger 10// AC 19 (20 w/2 weap), FF 16, T 15 // HP 109/109 // Percept +14 (+18 Forests/+16 Mtns) // Init +3 (+7 Forests/+5 Mtns)

Muchorak places his blades in a scissor formation around the goblins neck, "My friend here see's lies in you, speak the truth and tell me of this white woman!"


Male Human Binder 11 |Init +7 |HP 68/102 |AC 19 FF 16 T 13| CMD +8 | F+10 R+10 W+9 Percep +8
Muchorak 'Windstriker' wrote:
Muchorak places his blades in a scissor formation around the goblins neck, "My friend here see's lies in you, speak the truth and tell me of this white woman!"

Couldn't resist


Good question about the use rope..a skill in my experience that no-one ever took..we'll use SoH for knots and survival for anything else..and yeh bill..most appropriate

The goblin is suitably cowed yet remains strangely confident in someway.

"White woman lives down below...strong she is in the love of the mother...soon all round here belong her..humans gone, elves gone, gwarachi gone..only goblins will rule here chief says"

for those who speak goblin

Spoiler:
Gwarachi = an exceptionally crude term for gnomes in goblin


Male Human Ranger 10// AC 19 (20 w/2 weap), FF 16, T 15 // HP 109/109 // Percept +14 (+18 Forests/+16 Mtns) // Init +3 (+7 Forests/+5 Mtns)

Closing the blades to knick the creatures neck, "Then what of the white woman, if all humans be gone then so shall she."


Female Forest Gnome Wild Druid / 9| G AC17, W AC18 H AC17 DW AC21; HP 81/81, CMD 21, F/R/W 10/10/6 **, Percep +11 Low-light & Scent, Init +7

Ali, still in Gnome form, growls at the yucky goblin. She doesn not understand his words, but she can easily feel the animosity between her kind and goblin kind.


"...she be one with the mother...she be changed..the mother gives her great power...when human town dead then white woman will be human no more"


Male Human Ranger 10// AC 19 (20 w/2 weap), FF 16, T 15 // HP 109/109 // Percept +14 (+18 Forests/+16 Mtns) // Init +3 (+7 Forests/+5 Mtns)

Muchorak looks to the others, "Does any of this make sense to any of you?"

The Exchange

Human 10th Cleric of Nethys | AC 21/T 12/FF 15, CMD 20, HP 103 / 103, F+12, R +7, W+15, Per +8, Init +6

Take 10 on Knowledge (religion) for a 15.

Marak thinks aloud in a monotone, as if reading from a text to a group of students, "Goblins revere Lamashtu, the Mother of Monsters, as their own mother, and I imagine that this pale woman is a fellow servant of Lamashtu, perhaps blessed with her power, as a priest of some sort.

It is also possible, that, like the unfortunates whose bones we found below the town, her body may have been warped by Lamashtu's blessings, so that she is becoming increasingly inhuman in appearance."


Male Human Binder 11 |Init +7 |HP 68/102 |AC 19 FF 16 T 13| CMD +8 | F+10 R+10 W+9 Percep +8

Assuming that it has been translated "I think his mistress means to use the people of Sandpoint as a sacrifice to Lamashtu. In return she probably expects to be transformed into something inhuman. Tsuto's letter referred to partial changes that she has undergone already." Inikai looks to Marak who he expects would know more of these things.


Female Forest Gnome Wild Druid / 9| G AC17, W AC18 H AC17 DW AC21; HP 81/81, CMD 21, F/R/W 10/10/6 **, Percep +11 Low-light & Scent, Init +7

Growing bored with all the talk of things of which she understands but little, Ali begins to search (1d20+6=23) (+2) around the room and looks out the window, trying to see the seagull again and determine what the nasty yucky Goblins are doing to her poor animal sister/brother. Her patience on waiting to rescue the bird Ali unconsciously begins to steadily growl under her breath.


Shalelu nods grimly at Inakai's words.."It would appear so..in which case it is imperative that we deal with this threat quickly..."her gaze follows Ali's..

"We can make a start by dealing with whatever is outside the walls after we neutralise the guards in the other tower"


He's got pointed ears, like Spock. // AC 17, FF 14, T 15 // HP 68/73 // F,R,W 7,11,4 // Percept 14 + // Init +4

Romon stares blankly as his companions discuss Lamashtu and transforming white women and letters. He sidles over to Kallie as the discussion progresses and whispers, "What are they talking about?"

Shalelu's suggestion to take out the other guard tower gets Romon's attention. It sounds like a good way to get moving again, look less ignorant, and dodge personal responsibility regarding the goblin captive.

"Good idea, Shalelu. We should keep moving. Why don't you, me and Ali go over and take care of that?"

I (therealthom) am not proposing to split the party. Romon picked the away team based on stealth. Left out Muchorak because he seems wrapped up in the Lamashtu rap session. Someone feel free to tell him NO.


Male Human Ranger 10// AC 19 (20 w/2 weap), FF 16, T 15 // HP 109/109 // Percept +14 (+18 Forests/+16 Mtns) // Init +3 (+7 Forests/+5 Mtns)

Muchoraks' attention turns back to the goblin resting between his blades, his thoughts flash to his homeland...in situations as this the answer was simple; slay the beast. However he didn't know these new civilized lands that well. "What shall we do with this one?"

The Exchange

Human 10th Cleric of Nethys | AC 21/T 12/FF 15, CMD 20, HP 103 / 103, F+12, R +7, W+15, Per +8, Init +6

Marak looks at the Goblin impassively, aware that it is listening. "Tie it up." he says, but his eyes meet Muchorok's and his head shakes side to side in the negative as he tightens his grip on his morningstar.

Bluff check to attempt innuendo / non-verbal communication. 8. No joy.


Male Human Binder 11 |Init +7 |HP 68/102 |AC 19 FF 16 T 13| CMD +8 | F+10 R+10 W+9 Percep +8
Muchorak 'Windstriker' wrote:
Muchoraks' attention turns back to the goblin resting between his blades, his thoughts flash to his homeland...in situations as this the answer was simple; slay the beast. However he didn't know these new civilized lands that well. "What shall we do with this one?"

Inikai does not see Marak's gesture and says to Muchorak in Shoanti: "Aren't we going to kill the goblins or did you promise them their lives?"


Male Human Ranger 10// AC 19 (20 w/2 weap), FF 16, T 15 // HP 109/109 // Percept +14 (+18 Forests/+16 Mtns) // Init +3 (+7 Forests/+5 Mtns)

Muchorak nods at Inikai's words, "Thoe mae breen."

Spoiler:
You're death is clean

And Muchorak scissor's his swords to remove the goblins head.


You step away as the blood fountains from the stump of the goblins neck..everyone bar Marek escapes being spattered with the foul green blood.Kallie gives Muchorak a look of horror at the casual way he ended the goblins life

Val, I was sorry to hear off your loss...hope you can get back here soon until then I hope i can play Kallie the way you want her to be played

The Exchange

Human 10th Cleric of Nethys | AC 21/T 12/FF 15, CMD 20, HP 103 / 103, F+12, R +7, W+15, Per +8, Init +6

Marak looks distinctly put out to have gotten gore on his person and flicks it off with a curt gesture, that only succeeds in getting it on his hand.

"Let's move on to the other guard tower, shall we?"


Male Human Ranger 10// AC 19 (20 w/2 weap), FF 16, T 15 // HP 109/109 // Percept +14 (+18 Forests/+16 Mtns) // Init +3 (+7 Forests/+5 Mtns)

"Yes lets move on." Muchoraks' expression clear that he didn't enjoy the previous task.


Male Human Binder 11 |Init +7 |HP 68/102 |AC 19 FF 16 T 13| CMD +8 | F+10 R+10 W+9 Percep +8

Is there anywhere to hide the bodies before we go?

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