| DM Amazing Red |
Chubwart, Aretta was one of the people who attacked you this morning.... You bit her..
The ex-harlot just snorts as Chubs makes his introductions. "Get away from me you little toad." She walks away.
Opal, As long as you are under the effects of the rum, you don't take the penalty for being in withdrawal, so you don't have to drink it. You could to play it up, but you don't have to.
"I am not surprised..." Peppery says before you walk away.
| Kal Aldhemark |
"Heya Chubwart. You seemed to like the rum the other night... would you like Opal's or mine?"
| Kal Aldhemark |
I'll go ahead and retcon it and we'll have her save tomorrow if that's okay, when the DC is lower.
| Chubwart |
No silly longshank. This what Chubwart do with rum.
Chubwart leans against the railing and throws the shot on the side of his face away from onlookers. He tosses the rum overboard.
Stealth: 1d20 + 13 ⇒ (14) + 13 = 27
Whispering: Psssst. Chubwart smart. They use rum to keep us weak.
| Opal Windsong |
Frowning at the others comments and glaring at Chubwart for tossing her rum, Opal turns to follow Grok a bit unsteadily down to the store, talking quietly to her.
"Thanks for letting us have our stuff back Grok. So you don't care too much for Plugg either huh? Is Scourge one of his pets too?"
diplomacy on Grok 1d20 + 8 ⇒ (20) + 8 = 28
| Chubwart |
If I didn't need that last fortitude save from a couple posts ago, I will use it now for this shot.
Frowning at the others comments, Opal downs her rum anyway and then turns to follow Grok a bit unsteadily down to the store, talking quietly to her.
"Thanks for letting us have our stuff back Grok. So you don't care too much for Plugg either huh? Is Scourge one of his pets too?"
diplomacy on Grok 1d20+8
Chubs threw yours overboard.
| DM Amazing Red |
"I don't think anyone likes that sod, except for his cronies. Scourge is one of them, that coward." She unlocks the door. Inside is all manner of equipment, including that belonging to the party. Basically almost any mundane good you can think of, within reason. So no alchemical labs for instance. "You recognize anythin'?"
| Chubwart |
Kal gives Grok a smile as she approaches, and follows. Leaning over to the goblin as they walk, he says, "Thanks."
I'm relocating and might be out for the afternoon.
Anytime! You not so bad for long shank! Chubs got your back now!
| Opal Windsong |
"That's my backpack an crossbow there."
Opal opens up her backpack, looking over her meager possessions and holding up a choker as if to reassure herself that it is still there. It appears to me made of a bit of pale blue silk ribbon and clear quartz stone that appears to have swirls of blue inside it.
She also take a dagger out of it and slides it into her boot. She looks over a sickle that was in the bag as well, but puts it back in the backpack for now.
| Chubwart |
"That's my backpack an crossbow there."
Opal opens up her backpack, looking over her meager possessions and holding up a choker as if to reassure herself that it is still there. It appears to me made of a bit of pale blue silk ribbon and clear quartz stone that appears to have swirls of blue inside it.
She also take a dagger out of it and slides it into her boot. She looks over a sickle that was in the bag as well, but puts it back in the backpack for now.
That pretty like you Opal. Chubs points at the choker and blushes.
| Opal Windsong |
Opal forgets her annoyance with Chubwart as she looks at the choker that used to be her mothers.
"Thanks Chubs. It's kinda important to me. I'da hated to have lost it for good."
It's just a plain, mundane choker now, but when her father was alive it was the focus for his spell that kept her mother in human form.
| DM Amazing Red |
Moving right along, assuming Kal gets his gear back too. I'm assuming you want to call it a night.
The 4th morning comes and everyone is assigned their duties.
Bjorkus has been demoted to swab and along with Kal and Luthor are assigned to swab the deck. Chubs has already been assigned to the bilges and Opal assigned to be the cooks mate. However, before everyone can get to their tasks, young Jack Scrimshaw runs out onto the deck and immediately starts talking to Mr. Plugg. The first mate makes an announcement. "Apparently, there is some creature in the bilge. I need some volunteers to take care of it. Work will be postphoned until this is taken care of." He scans the crew and unsurprisingly picks Opal, Bjorkus, Chubs, Kal, and Luthor. "Do not bother coming out until whatever is down there is dead."
| Bjorkus |
The demotion and subsequent dirty work do little to damper Bjorkus's high spirits as he sent a wink at Sandara and Tilly.
"Okay Plugg, we'll deal with yer vermin", he rumbles.
"Can we have weapons or did you want us to do this with our bare hands?"
| Bjorkus |
Bjorkus offers a bass chuckle at Opal's comment before evaluating Luthor.
Judging him trustworthy enough, he explains.
"That was an act. I had to get the rum away from these two, it was making them sick. It would have been over with real quickly but someone's an over-actor", the bull minotaur said with a jab at Kal.
| DM Amazing Red |
As you make your way through the bilges, you notice that you are up to your waists in filthy water. You see some rats crawling all over which is not unusual. However there is a shape moving in the water. And before any of you can react, it strikes!
It lunges from the depths and now you see it in it's full glory. At first it looks like an overgrown rat, but the scorpion-tail suggests its quite unnatural status. It's leaps at Bjorkus and bites.
1d20 + 9 ⇒ (4) + 9 = 13
1d8 + 4 ⇒ (7) + 4 = 11
Bjorkus: 1d20 ⇒ 18
Chubs: 1d20 + 4 ⇒ (8) + 4 = 12
Rat!: 1d20 + 3 ⇒ (7) + 3 = 10
Luthor: 1d20 + 4 ⇒ (12) + 4 = 16
Kal: 1d20 + 4 ⇒ (16) + 4 = 20
Opal: 1d20 + 3 ⇒ (19) + 3 = 22
Init Order. I'll have the map up at the end of the round. It is currently next to Bjorkus and due to the height of the water, difficult terrain for everyone except Chubs. Chubs has to spend triple the normal amount of movement.
Opal
Kal
Bjorkus
Luthor
Chubs
Super-Rat
| Kal Aldhemark |
Kal reaches forward and touches Bjorkus on the shoulder. "You okay? Let's hurry up and kill that... whatever it is. It doesn't look natural."
Cast guidance on Bjorkus. +1 to a single attack roll, saving throw or skill check.
| Chubwart |
Figuring the goblin was near the front, Chubs moves his maximum amount (10ft-1/3 movement) and attacks. He is working toward getting in a flank next round if possible.
Kukri: 1d20 + 6 ⇒ (7) + 6 = 13
Damage: 1d3 + 1 ⇒ (3) + 1 = 4
| Bjorkus |
Ow.
Bjorkus howls in pain as the creature latches onto his arm.
"Do I look sodding okay? It took a chunk of my arm!"
Rage.
He bows down and tries to gore the vicious critter.
Gore /w Flank & Guidance: 1d20 + 7 + 2 + 1 ⇒ (4) + 7 + 2 + 1 = 14
Damage: 1d6 + 9 ⇒ (5) + 9 = 14