Valcia

Game Master Darksmokepuncher

MAP


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Male
Defense:
AC 22, touch 15, flat-footed 19, hp 90, Fort +10, Ref +7 (+2 bonus vs. traps), Will +12; +4 vs. fey and plant-targeted effects
other:
Init +4; Senses darkvision 60 ft.; Perception +16
Medium Monstrous Humanoid Lake Elran Druid, 9

Watching Thaegrin enter the tavern, Iskandarr goes about to find a place to stay. I suppose finding lodging for our group is more important than an impromptu assassination
diplomacy: 1d20 ⇒ 15 to gather information on a place to lodge and stay under the radar, including from the onion woman

Upon finding a place to stay, Iskandarr will head back to the tavern to let Thaegrin know. At what point in the tavern interaction would Iskandarr return?

Shadow Lodge

Iskandarr:

[ooc]Iskandarr finds a small back room in a shoemakers shop. Its cramped, but its warm and the man decides to rent is for only 3cp per person per night. He he hurries, Iskandarr can be back to see the torches being lit.


Male
Defense:
AC 22, touch 15, flat-footed 19, hp 90, Fort +10, Ref +7 (+2 bonus vs. traps), Will +12; +4 vs. fey and plant-targeted effects
other:
Init +4; Senses darkvision 60 ft.; Perception +16
Medium Monstrous Humanoid Lake Elran Druid, 9

Iskandarr hurries back to notify Thaegrin. As he gets near the tavern, he notices a group of men with torches being lit. perception: 1d20 + 16 ⇒ (1) + 16 = 17 to hear what they're saying at a distance far enough to not be noticed by them


Male Human Broquisitor of the Church of Gainz | 93/93 | AC:30 T: 21 F: 24 (SOF)

Ezkal stands up and gathers his thing. "Innkeep! Surely you aren't thinking of going out there alone now are you? Might you be wanting a hand?" He said flexing out the stiffness in his shoulders.


Male Feraweni Wizard 9

Intelligence: 1d20 + 7 ⇒ (19) + 7 = 26, I’m derping here but maybe Thaegrin can connect the dots with logic. Why is there SAST gear here, and the purpose of all the beds? Is this a meeting room for the SAST, or something more?

Perception: 1d20 + 9 ⇒ (10) + 9 = 19

The situation sounds a bit frantic downstairs, and the Rudianos agent does not have time to carefully go through all the papers on the desk. He quickly scans them for any kind of rudimentary context before shoving the papers into his bag. While his hand is in his pack, he pulls something out and affixes it over his eyes and nose.
Perception: 1d20 + 9 ⇒ (13) + 9 = 22

The wizard speaks a magic word, and Tholan sees Thaegrin’s pointy grey hat and flowing grey robes shrink and darken to form-fitting black garb designed for stealth and maneuverability. A Silver Tabby mask turns to look at the Thelkonlander.

“If anyone is heading up here, forestall them for a few moments, please,” Thaegrin’s voice comes from the cat’s sparkling face.

The old scholar disguised as an assassin uses the magic in the mask to check the room for any magical properties. He mostly curious about the knife. Taking cautious steps with a lot of hurry behind them, he picks his way to the door of the balcony. Just a quick sweep with Arcane Sight.

to identify any magic detected:

Spellcraft: 1d20 + 18 ⇒ (3) + 18 = 21
Spellcraft: 1d20 + 18 ⇒ (19) + 18 = 37
Spellcraft: 1d20 + 18 ⇒ (19) + 18 = 37


Male Half-Feraweni Rogue HP: 69/69 AC: 27

Blade tip pointed at the floor the Thelkonese Scout holds an empty hand up in a placating gesture towards the armed barkeep. "I'm up for a brawl as much as the next, but are you sure this is the best course of action to take? Those men out front don't seem interested in friendly terms...?"


Male Thelkonlander Broracle of Lifts 9 | HP: 104/104 | +15/+8 2d4+14 | AC:26 T:15 F:22

Tholan nods to the wizard, eyes lingering on his skin which strikes him as a little paler than usual. Heal check 1d20 + 10 ⇒ (11) + 10 = 21 for Con damage. Hm. Old man better not get himself killed going through that room. Settling himself at the top of the stairs, Tholan pulls War Dancer into his hand and swings it through a few quick spinning cadences to limber up his muscles.

Perception: 1d20 + 11 ⇒ (16) + 11 = 27

Shadow Lodge

Thaegrin and Tholan:

The knife detects as magical as done one of the papers. The knife, you identify as a confessional dagger. Anyone cut by this +1 dagger is subject to a Confess spell. CL 4.

The paper, in large, bold letters, is titled Letter of Unlimited Credit. It is protected by an Explosive Runes spell.

The rest of the papers are mundane. From a cursory glance, Thaegrin surmises that the Mimic and his men are temporarily quartered here while they investigate rumors of a liberation attempt. It seems the people hereabouts aren't happy with Amerys ruling them, but not formalizing stateship. You also find months of unpaid lodging bills.

The balcony door is closed and barred, but there don't seem to be any traps. Just through the hazy glass, Thaegrin can see a wooden balcony. A nice place for morning tea.

Downstairs...

The barman stops short in front of Anga. "I'm past caring, sir. Now stand aside. I've put up with this far too long." He stares impatiently, waiting for Anga to move.


Male Feraweni Wizard 9

The Silver Tabby hastily rolls up the writ of Unlimited Credit to avoid triggering the runes and stores it apart from the other papers collected from the desk. Likewise, the magical dagger is tucked away safely on the wizard’s person. Despite his anger at the innkeeper, the Rudianos agent cannot help but try to calculate just how much the Mimic owes the proprietor downstairs.
Appraise: 1d20 + 7 ⇒ (6) + 7 = 13

He tries the glass door to the balcony with as much quiet he can afford.
Stealth: 1d20 + 8 ⇒ (20) + 8 = 28
If nothing keeps him from doing so, he will sneak out onto the balcony and look around. Perception: 1d20 + 9 ⇒ (14) + 9 = 23, does it look like a safe area to jump down from?

Shadow Lodge

Thaegrin's best guess is that the Mimic and his men have incurred a bill no less than 56 gold pieces.

The balcony door swings open with an barely audible hiss on well oiled hinges. Now outside, Thaegrin can see a man'sized something under a bloody canvas leaning drunkenly in a small alcove sunken into the walls to either side of the door. Ever thorough, Thaegrin checks the other alcove only to find it empty, then checks the drop: 30 feet if its an foot, but there is some straw below, though it looks a bit moldy.


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Male Feraweni Wizard 9

"It sounds like something of an uprising going on downstairs," Thaegrin turns to say to Tholan's back. He pauses, finding a moment of clarity. This disruption could allow the four of them to slip away quietly -exactly the secrecy that Thaegrin originally preferred. Iskandarr is the best hunter I've seen. He would manage to track us down. But then again, if the Mimic and his men are able to put down this little insurrection, there would be no doubt that the obtuse intelligence officer would hunt them, too. And that hunt might not wait til morning...

A mild cough catches in his throat and burning pain revisits the old Feraweni lungs. He recovers quickly, but the ache lingers. He regards the muscular Drolleye on the other side of the room. Thaegrin can guess what the Thelkonlander would prefer to do, but the wizard has also been surprised by the wisdom in Tholan's choices before. Moreover, he cannot remember the last time he asked the imposing figure's opinion on anything.

"We have a chance to get away and resume secrecy, but that might leave a loose end. A mustachioed loose end, if you take my meaning. Or, we can aid these Arched peoples in their little rebellion, jeopardizing the covert nature of our mission. What do you think we should do?"

"Oh, and let us not forget the third option:" he adds with a dry tone, "We could kill everyone..."


Male Thelkonlander Broracle of Lifts 9 | HP: 104/104 | +15/+8 2d4+14 | AC:26 T:15 F:22

Tholan looks over his shoulder with a grin. "Kill everyone, eh? That always sounds good." He chuckles, hefting his blade up onto a shoulder as his other hands scratches at a heavy beard. "Hm. I hate to draw too much attention, but his prying is a significant threat. How likely do you think it is that we could kill him and steal away? I don't want us to get embattled here when we have more important work to do."

Rolling his shoulders with a heavy sigh, Tholan turns to look at the old wizard. "I hate to walk away from a chance to spill blood, but you can't kill everyone you meet. Apparently."


Male Human Broquisitor of the Church of Gainz | 93/93 | AC:30 T: 21 F: 24 (SOF)

"Alright, alright already Innkeep, I can see that you're aching for some action. Bound by my duty as an inquisitor of Gorum, I must do my part in bringing the glory of battle to the world. Just wait one a few secs as I gather my brother, eh?" Ezkal says soothingly to the clearly impatient man. "Oy! Tholan! Gorum is calling for our services!" Ezkal bellows up the stairs as he unstraps his sword from his back. He whispers a quick prayer to Gorum to prep for the battle

Casting shield of faith on self, it's minutes per level so should be fine


Male Feraweni Wizard 9

"Just him, the leader. I got the sense that his men are afraid of how unhinged he might be become, what horrible things they might be ordered to do. I would like to convince them to let him die, on the condition that they go free..."

"Time is of the essence. Join your brother if you wish, but together we should kill only the Mimic and disengage." Without waiting for a reply, the black garbed Silver Tabby leaps over the balcony railing. Thaegrin falls, silent as shadows.
Acrobatics: 1d20 + 3 ⇒ (18) + 3 = 21 to mitigate any fall damage
Stealth: 1d20 + 8 ⇒ (8) + 8 = 16

When he lands, he angles his head to listen, and judge how close anyone might be to where the alley meets the road where the Mimic waits.
Perception: 1d20 + 9 ⇒ (3) + 9 = 12


Male Thelkonlander Broracle of Lifts 9 | HP: 104/104 | +15/+8 2d4+14 | AC:26 T:15 F:22

Tholan nods as the wizard takes his leave over the edge of the building, and strides down the stairs. "Aye, brother. But the old man wants this done quickly. We take the loud one, leave the rest unless they get in the way." Tholan grins, swinging his blade in fast arcs around his body. "It's like when we used to fight with an arm tied, or half a sword. The challenge makes it more interesting."


Male Half-Feraweni Rogue HP: 69/69 AC: 27

Anga lets the barkeep move past him towards the door as he listens to his compatriots discuss the plan of action. Nodding mostly to himself he sheaths his dagger and loosens his rapier in it's scabbard.

Glancing out the front windows he considers the front face of the bar and the street that will soon be their battle ground.

Perception 1d20 + 14 ⇒ (3) + 14 = 17
Trying to determine how many shadows are in the street, preferably behind the group of 'soldiers'?

Shadow Lodge

MAP UPDATED

Tholan, Ezkal, Anga, and bartender are inside. They can move freely in there for the moment. When they head outside (or the fight moves inside), I will make their game pieces visible.

It is JUST after sundown, so shadows are everywhere the torchlight isn't.

Thaegrin is reasonably sure he's alone at the back of the inn with the Mimic and his men on the other side of the inn.

The Mimic's voice rings through the evening air shrill and wrathful. "I will burn this s~@@hole down around if you you will not grant me satisfaction. Outside! Now!'

The Mimic's men stand around him, torches in hand, swords drawn.


Male Thelkonlander Broracle of Lifts 9 | HP: 104/104 | +15/+8 2d4+14 | AC:26 T:15 F:22

With a heavy yawn and a nod to his brother, the Drolleye begins chanting a prayer to Gorum, calling on his blessings as they prepare to bring another sacrifice to the Lord in Iron. Cast Blessing of Fervor.


Male Half-Feraweni Rogue HP: 69/69 AC: 27

Anga's mind races as things come to a head. Considering his options the man of secrets tries to remember what he knows of the Archard islands and their history.

Knowledge (Local) 1d20 + 6 ⇒ (11) + 6 = 17
Can Anga think of any frightening myths or boogymen widely know in the Archard Islands?


Male Human Broquisitor of the Church of Gainz | 93/93 | AC:30 T: 21 F: 24 (SOF)

Ezkal begins his pre battle routine, stretching, flexing, quick flicks of his wrist. He infuses himself with awesome force.

Casts Deadly Juggernaut (minutes per level)


Male
Defense:
AC 22, touch 15, flat-footed 19, hp 90, Fort +10, Ref +7 (+2 bonus vs. traps), Will +12; +4 vs. fey and plant-targeted effects
other:
Init +4; Senses darkvision 60 ft.; Perception +16
Medium Monstrous Humanoid Lake Elran Druid, 9

He carries far too much anxiety on his shoulders. he looks at the leader. He should learn from the animals, they carry no stress or need no "satisfaction". Their food and their freedom is their satisfaction. I'll help him learn.
prepare Baleful Polymorph


Male Feraweni Wizard 9

Thaegrin utters a magic word and a blue energy flickers around his form for just a moment before vanishing. He remains in the dark, preparing to sneak ahead.

Cast Mage Armor, AC is now 19. Might need that. Derpaderp!

Shadow Lodge

When no one immediately appears, the Mimic shrieks, "Burn it down!"

The tell-tale whoosh of torches in flight, then dull thuds as something hits the dry shingles of the roof. Instantly, smoke curls dance among the rafters and small flickers of fire can be seen licking at the roof.

The building is not yet of fire, but it will be next round. You know "torches" hit the roof, unless you pass a DC 14 perception check, then you know it's "4 torches." If you pass a DC 18 perception check, you know where each torch landed.

Iskandarr:

After hearing the Mimic order the inn burned, the fog cloud is vaporized. Iskandarr sees the tail end of what seems to be some elaborate gestures from the Mimic.

You recognize Gust of Wind.


Male Thelkonlander Broracle of Lifts 9 | HP: 104/104 | +15/+8 2d4+14 | AC:26 T:15 F:22

Tholan grunts as he hears the Mimic's shriek and the thuds of he torches. Perception 1d20 + 11 ⇒ (10) + 11 = 21. "Pathetic idiot. At least Gorum will have his due tonight." Tholan strides forward until he stands just inside the door, beginning to spin his blade into a whirring hum. As he reaches the door, he murmurs a final benediction over all present, a rippling light spreading out to envelop both allies and foes. Cast Prayer


Male Feraweni Wizard 9

A man in black stalks through the night, careful to stay out of the light of the torches as he rounds the corner of the building. A dark glove shields his face to keep the spreading fire from glinting off the silver tabby mask.
Stealth: 1d20 + 8 + 1 ⇒ (16) + 8 + 1 = 25 Double move at half speed.


Male
Defense:
AC 22, touch 15, flat-footed 19, hp 90, Fort +10, Ref +7 (+2 bonus vs. traps), Will +12; +4 vs. fey and plant-targeted effects
other:
Init +4; Senses darkvision 60 ft.; Perception +16
Medium Monstrous Humanoid Lake Elran Druid, 9

Iskandarr shakes his head with a "tsk" noise and casts Baleful Polymoph on the mimic.

Shadow Lodge

Nuthin:

1d20 + 10 ⇒ (6) + 10 = 16
1d20 + 11 ⇒ (12) + 11 = 23

In a flash a magic, the deranged Mimic is transformed into a small, dark octopus no larger than a cat.

His men, confused and unsettled, form a protective ring around the tiny creature.


Male Human Broquisitor of the Church of Gainz | 93/93 | AC:30 T: 21 F: 24 (SOF)

Ezkal charges the closest opponent raising his greatsword above his head with a loud yell.

Swing one 1d20 + 17 ⇒ (13) + 17 = 302d6 + 17 + 3d6 ⇒ (5, 3) + 17 + (1, 1, 3) = 30 Intimidation 1d20 + 17 ⇒ (5) + 17 = 22

If hits, Cleave that guy adjacent to him, Swing one 1d20 + 17 ⇒ (3) + 17 = 202d6 + 17 + 3d6 ⇒ (1, 3) + 17 + (6, 1, 3) = 31 Intimidation 1d20 + 17 ⇒ (11) + 17 = 28

Shadow Lodge

Ezkal explodes from the smoldering inn in a tangle of steel and beard. His sword chops into the nearest man and bites him deeply and shakes him to the core.

Enemy is shaken.

The man Ezkal hit, drops his sword and falls to his knees. "I surrender! Please don't kill me!"

The other three break and run, disappearing into the darkness, and leaving their injured ally and boss behind.


Male Thelkonlander Broracle of Lifts 9 | HP: 104/104 | +15/+8 2d4+14 | AC:26 T:15 F:22

With a grin, Tholan trots up to stand looking down at the Octopus, power surging through his arms into his blade. Cast Inheritor's Smite. His blade flashes down, striking at the Octopus. 1d20 + 20 ⇒ (7) + 20 = 27 for 2d4 + 14 ⇒ (2, 3) + 14 = 19 "What a vile human he was. We're all much better off without his kind of filth."

He turns an assessing eye over to the surrendering soldier, looking at his brother and shrugging.

Shadow Lodge

Tholan's blade cleanly parts the octopus into two roughly even pieces.


Male Human Broquisitor of the Church of Gainz | 93/93 | AC:30 T: 21 F: 24 (SOF)

Ezkal lets out a shout as he stands over the kneeling man. "Oy! Old man! Do you have questions for this one?"


Male Thelkonlander Broracle of Lifts 9 | HP: 104/104 | +15/+8 2d4+14 | AC:26 T:15 F:22

Tholan's eye turns to the torches licking at the roof, and he sighs heavily. "Trying to burn down a perfectly good tavern. Waste of good alcohol." His hand glows with force and energy (Pilfering Hand) and a torch flies from the roof into his hand. He turns to the innkeeper as he drops the torch to the stones. "We need water, quickly. Where can we get some to douse those flames?"

Shadow Lodge

The innkeper, who finally mustered up the courage to face his tormentor, bursts from the inn with a crossbow trained on the Mimic's position only to see that the Thelkonlanders have things well in hand. He stops short at Tholan's question. "Erhm. There's a pump 'round the right side of the building." He stares at the twained cephalopod. "Too quick. That bastard deserved to die thrice over!"

The aging man is getting worked up again, when he suddenly notices the captured man. Slowly, he levels the crossbow at the prisoner, speaking to Ezkal. "This one worked for him, took his coin, stood by for all I suffered. He's mine. I don't care how big ye are. Stand off big man."


Male Human Broquisitor of the Church of Gainz | 93/93 | AC:30 T: 21 F: 24 (SOF)

Ezkal looks easily at the Innkeeper. "You can have him after we question him, aye?"

Readies Hold person if either Innkeeper or captured man tries to do something stupid

Shadow Lodge

The innkeeper tenses. Then his shoulders relax. "Fine." He nods once.


Male Feraweni Wizard 9

A sputtering harrumph announces Thaegrin's arrival on the scene, his disguise as a Silver Tabby dismissed. His old eyes study the octopus pieces. He glances at Iskandarr, and then the captive and the innkeeper.

"Pity." He mumbles bitterly.

He lifts his gaze up to the roof as the flames begin to spread. "Tell me, Innkeeper. Is it a common business practice to store poisonous vapors a stiff breeze away from your kitchen?"

He punctuates his question with a hard look to the man with a crossbow.
Intimidate dice: 1d20 + 6 ⇒ (2) + 6 = 8 pfft

Shadow Lodge

The innkeeper's face darkens with anger. "That arrogant bastard!" Faster than might be believed, the stout man flashed a boot out, catching the Mimic's man in the jaw. "What did he do! How do I get rid of it!"


Male Feraweni Wizard 9

"That minion knows nothing. I have studied alchemy somewhat," he adds. "The dangerous fume in question is highly explosive..." Thaegrin gestures calmly to the spreading fire on the thatching.

"Your livelihood is at stake; you will lose the building and everything inside in moments. Whatever you hoped to gain from your little uprising, is it worth losing all of this?"
Bluff: 1d20 + 12 ⇒ (11) + 12 = 23
Sense Motive: 1d20 + 12 ⇒ (20) + 12 = 32 Trying to determine if this innkeeper is a zealot for freedom, or just grumpy he was losing money. Edit: plus any other motives you see fit to add with a roll like that!

Shadow Lodge

The man's face waxes ashen and his tone becomes pleading. "Can you do something, sir? I can't lose my inn." He clutches at Thaegrin in desperation.

He is angry at having taken abuse and far too little coin for his pains. He seems an honest and true man at heart, but circumstances have brought him to this point and pride and shame hold him here.


Male Half-Feraweni Rogue HP: 69/69 AC: 27

Sense Motive (On Thaegrin) 1d20 + 12 ⇒ (19) + 12 = 31

Anga quietly steps into the shadows around the corner of the building. With a quick hop he reaches for any surfaces on the face of the inn and attempts to haul himself to the roof.

Climb 1d20 + 8 ⇒ (8) + 8 = 16
Climb 1d20 + 8 ⇒ (7) + 8 = 15

If he makes it to the roof:
Moving quickly the half-blood crosses the roof collecting the thrown torches and tosses them off the side into the street near the innkeeper and Thaegrin before stepping off the edge himself.

Acrobatics (to make a graceful descent) 1d20 + 17 ⇒ (1) + 17 = 18

"If we're going to help him, let's do it with haste. Otherwise...
The man of shadows glances meaningfully at what flames remain licking at the woodwork of the building.

Probably won't be long before folks from the city show up to put out the blaze.


Male Feraweni Wizard 9

"Unhand me!" sputters the old man, recoiling from the innkeeper's clutches. "It seems someone else has removed the torches from your inn. Now, get on with your uprising if you wish. Or, don't and wait for Amerys to resume control over this situation." The wizard raises his sleeve to cough into the crook of his elbow. The fit lasts a few moments, and his eyes are watery when he recovers.

"I was poisoned while in your establishment, but I will not hold that against you. You can show your gratitude by forgetting my involvement with the events here tonight. Do you understand?" the Rudianos agent adds in a tone that brooks no argument.
Intimidate: 1d20 + 6 ⇒ (6) + 6 = 12 These Intimidate rolls have been great

Shadow Lodge

Clearly confused, the innkeeper nods emphatically. "Aye. I can do that. But I don't understand, you helped me and you clearly have no love for Amerys. Why not stay and help us throw off these foreign powers?"


Male Feraweni Wizard 9

"Do not mistake my disdain for the Mimic as benevolence towards you. The tide raises all ships, innkeeper. Will you cast off, or be swept away?"

Shadow Lodge

The doughy man regards Thaegrin quizzically, unsure of his meaning. After a pause, he seems to decide clarification could cost more than he was willing to pay and he stalked back to his smoldering inn.

Shadow Lodge

Ezkal stretches, arching his back and spreading his arms wide. "I have somewhere to be. Leave a sign so I can find you in a while."

Suddenly his form compressed and shifted to that of a large, dark bird and he flew off into the night.


Male Feraweni Wizard 9

Thaegrin internally rolls his eyes, more at himself for waxing poetic with a dullard. Caught thinking to himself as Ezkal changes into a large, dark bird, the wizard narrows his eyes. He would expect such an ability from Iskandarr, not the Gorumite. The thought leaves him as the Thelkonlander disappears into the night. After the innkeeper is well inside his establishment, he looks down at the one surviving agent of the Mimic.

"Get up, we're not going to kill you," sighs the old Feraweni, offering a hand to help him rise*. "And I think the innkeeper forgot you in all the excitement. I would say to count yourself lucky to have avoided his wrath, but he seems a little dim. Forgetfulness might come naturally." He flashes a grin at the surrendered man. Diplomacy: 1d20 + 12 ⇒ (15) + 12 = 27

"The same could be said of your chief, this Mimic creature. He seemed to have a boorish and clumsy approach to his trade, if he indeed was an intelligence officer. An insult to the profession, if you ask me..." the court wizard trails off, suddenly aware that he might be wasting words on another fool. Sense Motive: 1d20 + 12 ⇒ (11) + 12 = 23

Thaegrin gestures in the direction the man's comrades fled. "It does not look like allegiance is a virtue upheld by the organization, given how your associates abandoned you. If you follow after them now, what do you think will be waiting for you: a hero's welcome, or their shame twisted into contempt for you? At this very moment, they probably think you are dead..."

The wizard pretends to straighten his robe and adjust his pack as the silence sinks in for the captive in front of him. "...and that sounds like a golden opportunity, my friend. We're leaving in the morning, embarking on a new venture. Care to come with us?"
Diplomacy: 1d20 + 12 ⇒ (7) + 12 = 19

*Thaegrin is using the Beguiling Touch ability to Charm the surrendered agent, Will save DC 21. The charm effect lasts 4 rounds.

Shadow Lodge

Definitely meant Iskandarr. Not Ezkal. Retcon my dumbass

The Mimic's agent stares back at the old wizard, a skeptical cunning playing in the depths of his eyes. You aren't going to kill me? You're offering me a job?"


Male Feraweni Wizard 9

Thaegrin allows a long pause after the man's questions.

"Do I need to repeat myself?"

Shadow Lodge

Shaking his head, "No. Of course not. I was just surprised. Thank you, friend. I'd be happy to travel with you. Where are we going?"

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